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Owsap V6.2.4 SF

ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!

Regarding this error: "Invalid ID 0"
Find a solution for @warme668 in any source client
and apply the solution in your source client. The issue will be resolved and will not recur.
 
Pet sistemi çalışmıyor yada bu fileste p pencereli pet sistemi yok bilgi verebilir misiniz?
 
Son düzenleme:
the GM symbol only appears after performing certain teleports, there is a delay! In addition, the game gives a lot of colors
 
the GM symbol only appears after performing certain teleports, there is a delay! In addition, the game gives a lot of colors
Client > InstanceBaseEffect.cpp, güncelleyip dener misin.
C++:

void CInstanceBase::AttachTextTail()
{
if (m_isTextTail)
DetachTextTail();

m_isTextTail = true;

DWORD dwVID = GetVirtualID();

//float fTextTailHeight = IsMountingHorse() ? 110.0f : 10.0f;
float fTextTailHeight = GetBaseHeight() + 10.0f;

static D3DXCOLOR s_kD3DXClrTextTail = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);

##ifdefined(ENABLE_GUILD_LEADER_GRADE_NAME)
BYTE bGuildLeaderGrade = GetGuildLeaderGradeType();

auto itor = g_GuildLeaderGradeNameMap.find(bGuildLeaderGrade);
if (itor != g_GuildLeaderGradeNameMap.end())
{
CPythonTextTail::Instance().RegisterCharacterTextTail(
m_dwGuildID,
itor->second.c_str(),
dwVID,
s_kD3DXClrTextTail,
fTextTailHeight
);
}
else
{
CPythonTextTail::Instance().RegisterCharacterTextTail(
m_dwGuildID,
"",
dwVID,
s_kD3DXClrTextTail,
fTextTailHeight
);
}
##elseCPythonTextTail::Instance().RegisterCharacterTextTail(
m_dwGuildID,
dwVID,
s_kD3DXClrTextTail,
fTextTailHeight
);
##endif
// CHARACTER_LEVEL
##ifdefined(ENABLE_CONQUEROR_LEVEL)
if (IsPC() && m_dwConquerorLevel)
UpdateTextTailConquerorLevel(m_dwConquerorLevel);
else if (m_dwLevel)
UpdateTextTailLevel(m_dwLevel);
##elseif (m_dwLevel)
UpdateTextTailLevel(m_dwLevel);
##endif
##ifdefined(ENABLE_MULTI_LANGUAGE_SYSTEM)
UpdateTextTailCountryFlag(m_stCountry);
##endif
##ifdefined(ENABLE_LEFT_SEAT)
if (m_bLeftSeat)
UpdateTextTailLeftSeat(g_LeftSeatText);
##endif}
 

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