HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!
aynı kalıyor, GM sembolü sadece teleport sonrası görünür!Client > InstanceBaseEffect.cpp, güncelleyip dener misin.
C++:
void CInstanceBase::AttachTextTail()
{
if (m_isTextTail)
DetachTextTail();
m_isTextTail = true;
DWORD dwVID = GetVirtualID();
//float fTextTailHeight = IsMountingHorse() ? 110.0f : 10.0f;
float fTextTailHeight = GetBaseHeight() + 10.0f;
static D3DXCOLOR s_kD3DXClrTextTail = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
##ifdefined(ENABLE_GUILD_LEADER_GRADE_NAME)
BYTE bGuildLeaderGrade = GetGuildLeaderGradeType();
auto itor = g_GuildLeaderGradeNameMap.find(bGuildLeaderGrade);
if (itor != g_GuildLeaderGradeNameMap.end())
{
CPythonTextTail::Instance().RegisterCharacterTextTail(
m_dwGuildID,
itor->second.c_str(),
dwVID,
s_kD3DXClrTextTail,
fTextTailHeight
);
}
else
{
CPythonTextTail::Instance().RegisterCharacterTextTail(
m_dwGuildID,
"",
dwVID,
s_kD3DXClrTextTail,
fTextTailHeight
);
}
##elseCPythonTextTail::Instance().RegisterCharacterTextTail(
m_dwGuildID,
dwVID,
s_kD3DXClrTextTail,
fTextTailHeight
);
##endif
// CHARACTER_LEVEL
##ifdefined(ENABLE_CONQUEROR_LEVEL)
if (IsPC() && m_dwConquerorLevel)
UpdateTextTailConquerorLevel(m_dwConquerorLevel);
else if (m_dwLevel)
UpdateTextTailLevel(m_dwLevel);
##elseif (m_dwLevel)
UpdateTextTailLevel(m_dwLevel);
##endif
##ifdefined(ENABLE_MULTI_LANGUAGE_SYSTEM)
UpdateTextTailCountryFlag(m_stCountry);
##endif
##ifdefined(ENABLE_LEFT_SEAT)
if (m_bLeftSeat)
UpdateTextTailLeftSeat(g_LeftSeatText);
##endif}
the GM effect only appears after teleportation. sometimes when logging in it crashes the core
@karali61 pot fixi böyle syser verdi reis
0707 :: Traceback (most recent call last):
0707 :: File "networkModule.py", line 315, in SetGamePhase
0707 :: File "game.py", line 118, in __init__
0707 :: File "interfaceModule.py", line 580, in MakeInterface
0707 :: File "interfaceModule.py", line 351, in __MakeWindows
0707 :: File "uiInventory.py", line 680, in __init__
0707 :: File "uiInventory.py", line 914, in __LoadWindow
0707 :: File "uiInventory.py", line 1072, in SetInventoryPage
0707 :: File "uiInventory.py", line 1323, in RefreshBagSlotWindow
0707 :: TypeError
0707 :: :
0707 :: bad argument type for built-in operation
0707 ::
0707 :: Traceback (most recent call last):
0707 :: File "networkModule.py", line 315, in SetGamePhase
0707 :: File "game.py", line 118, in __init__
0707 :: File "interfaceModule.py", line 580, in MakeInterface
0707 :: File "interfaceModule.py", line 351, in __MakeWindows
0707 :: File "uiInventory.py", line 680, in __init__
0707 :: File "uiInventory.py", line 914, in __LoadWindow
0707 :: File "uiInventory.py", line 1072, in SetInventoryPage
0707 :: File "uiInventory.py", line 1323, in RefreshBagSlotWindow
0707 :: TypeError
0707 :: :
0707 :: bad argument type for built-in operation
0707 ::
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