...AFF_BLEEDING, // 42
AFF_RED_POSSESSION, // 44
AFF_BLUE_POSSESSION, // 43
#endif
#endifTS_MAX
};
char.cpp DOSYASI
#define #defineGM_FLAG_IF_TEST_SERVER
#define #defineGM_FLAG_FOR_LOW_WIZARD
void CHARACTER::SetPlayerProto(const TPlayerTable * t)
{
if (!GetDesc() ||...