SE_EFFECT..................... addd packet.h or
packet.h open and search
SE_PERCENT_DAMAGE2,
SE_PERCENT_DAMAGE3,
SE_AUTO_HPUP,
SE_AUTO_SPUP,
add:
#ifdef ENABLE_EXTENDED_BATTLE_PASS
SE_EFFECT_BP_NORMAL_MISSION_COMPLETED,
SE_EFFECT_BP_PREMIUM_MISSION_COMPLETED...