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Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA!
hello guys i have a problem with pendant and glove slots it was working good before i added aura system
the slots been enactive i dont know why i checked many times and i cant find the problem
my game type
item data
and its same in item_length.h and length.h
any advice please where to look and sorry if the link not approved here but i dont know which ones is okay
the slots been enactive i dont know why i checked many times and i cant find the problem
my game type
CSS:
constexpr DWORD c_ItemSlot_Count = c_Inventory_Page_Size * c_Inventory_Page_Count;
constexpr DWORD c_Equipment_Count = 12;
constexpr DWORD c_Equipment_Start = c_ItemSlot_Count;
constexpr DWORD c_Equipment_Body = c_Equipment_Start + CItemData::WEAR_BODY;
constexpr DWORD c_Equipment_Head = c_Equipment_Start + CItemData::WEAR_HEAD;
constexpr DWORD c_Equipment_Shoes = c_Equipment_Start + CItemData::WEAR_FOOTS;
constexpr DWORD c_Equipment_Wrist = c_Equipment_Start + CItemData::WEAR_WRIST;
constexpr DWORD c_Equipment_Weapon = c_Equipment_Start + CItemData::WEAR_WEAPON;
constexpr DWORD c_Equipment_Neck = c_Equipment_Start + CItemData::WEAR_NECK;
constexpr DWORD c_Equipment_Ear = c_Equipment_Start + CItemData::WEAR_EAR;
constexpr DWORD c_Equipment_Unique1 = c_Equipment_Start + CItemData::WEAR_UNIQUE1;
constexpr DWORD c_Equipment_Unique2 = c_Equipment_Start + CItemData::WEAR_UNIQUE2;
constexpr DWORD c_Equipment_Arrow = c_Equipment_Start + CItemData::WEAR_ARROW;
constexpr DWORD c_Equipment_Shield = c_Equipment_Start + CItemData::WEAR_SHIELD;
#ifdef ENABLE_COSTUME_SYSTEM
const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19;
constexpr DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0;
constexpr DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1;
constexpr DWORD c_Costume_Slot_Mount = c_Costume_Slot_Start + 2;
constexpr DWORD c_Costume_Slot_Acce = c_Costume_Slot_Start + 3;
constexpr DWORD c_Costume_Slot_Weapon = c_Costume_Slot_Start + 4;
constexpr DWORD c_Costume_Slot_Aura = c_Costume_Slot_Start + 5;
#if defined(ENABLE_RING_SYSTEM)
const DWORD c_Equipment_Ring1 = c_Costume_Slot_Start + 6; //25
const DWORD c_Equipment_Ring2 = c_Costume_Slot_Start + 7; //26
#endif
constexpr DWORD c_Costume_Slot_Count = 8;
const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count;
#endif
#ifdef ENABLE_NEW_EQUIPMENT_SYSTEM
const DWORD c_New_Equipment_Start = c_Equipment_Start + CItemData::WEAR_BELT;
const DWORD c_Equipment_Belt = c_New_Equipment_Start + 0;
#ifdef ENABLE_PENDANT_SYSTEM
const DWORD c_Equipment_Pendant = c_Equipment_Start + CItemData::WEAR_PENDANT;
#endif
#ifdef ENABLE_GLOVE_SYSTEM
const DWORD c_Equipment_Glove = c_Equipment_Start + CItemData::WEAR_GLOVE;
#endif
const DWORD c_New_Equipment_Count = 1;
#endif
item data
CSS:
enum EWearPositions
{
WEAR_BODY = 0, // 0
WEAR_HEAD = 1, // 1
WEAR_FOOTS = 2, // 2
WEAR_WRIST = 3, // 3
WEAR_WEAPON = 4, // 4
WEAR_NECK = 5, // 5
WEAR_EAR = 6, // 6
WEAR_UNIQUE1 = 7, // 7
WEAR_UNIQUE2 = 8, // 8
WEAR_ARROW = 9, // 9
WEAR_SHIELD = 10, // 10
WEAR_ABILITY1 = 11, // 11
WEAR_ABILITY2 = 12, // 12
WEAR_ABILITY3 = 13, // 13
WEAR_ABILITY4 = 14, // 14
WEAR_ABILITY5 = 15, // 15
WEAR_ABILITY6 = 16, // 16
WEAR_ABILITY7 = 17, // 17
WEAR_ABILITY8 = 18, // 18
WEAR_COSTUME_BODY = 19, // 19
WEAR_COSTUME_HAIR = 20, // 20
#ifdef ENABLE_MOUNT_COSTUME_SYSTEM
WEAR_COSTUME_MOUNT = 21, // 21
#endif
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
WEAR_COSTUME_ACCE = 22, // 22
#endif
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
WEAR_COSTUME_WEAPON = 23,// 23
#endif
WEAR_COSTUME_AURA = 24,// 24
WEAR_RING1 = 25,
WEAR_RING2 = 26,
WEAR_BELT = 27, // 23
#ifdef ENABLE_PENDANT_SYSTEM
WEAR_PENDANT = 28, // 25
#endif
#ifdef ENABLE_GLOVE_SYSTEM
WEAR_GLOVE = 29, // 26
#endif
CSS:
enum EArmorSubTypes
{
ARMOR_BODY,
ARMOR_HEAD,
ARMOR_SHIELD,
ARMOR_WRIST,
ARMOR_FOOTS,
ARMOR_NECK,
ARMOR_EAR,
#ifdef ENABLE_PENDANT_SYSTEM
ARMOR_PENDANT, //7
#endif
#ifdef ENABLE_GLOVE_SYSTEM
ARMOR_GLOVE, //8
#endif
ARMOR_NUM_TYPES,
};
and its same in item_length.h and length.h
any advice please where to look and sorry if the link not approved here but i dont know which ones is okay


