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Cevaplanmadı Game Source Build Sorunu

  • Konuyu başlatan Konuyu başlatan kadobaba1
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kadobaba1

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--------------------------------------
Update Revision
--------------------------------------
41037
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Full Build Start
--------------------------------------
gmake -C liblua/5.0 clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/liblua/5.0'
cd include; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/include'
gmake[2]: Nothing to be done for 'clean'.
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/include'
cd src; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src'
rm -f lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject. o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm.o lundump.o lvm. o lzio.o ../lib/liblua.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src'
cd src/lib; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
rm -f lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o ltablib.o lstrlib.o load lib.o ../../lib/liblualib.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0'
gmake -C liblua/5.0
gmake[1]: Entering directory '/usr/src/GameSource/Server/liblua/5.0'
cd include; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/include'
gmake[2]: Nothing to be done for 'all'.
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/include'
cd src; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src'
gcc10 -O2 -g -m32 -Wall -I../include -c -o lapi.o lapi.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lcode.o lcode.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldebug.o ldebug.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldo.o ldo.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldump.o ldump.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lfunc.o lfunc.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lgc.o lgc.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o llex.o llex.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lmem.o lmem.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lobject.o lobject.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lopcodes.o lopcodes.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lparser.o lparser.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lstate.o lstate.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lstring.o lstring.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltable.o ltable.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltests.o ltests.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltm.o ltm.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lundump.o lundump.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lvm.o lvm.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lzio.o lzio.c
llex.c: In function 'read_string':
llex.c:285:7: warning: case label value is less than minimum value for type [-Ws witch-outside-range]
285 | case EOZ:
| ^~~~
if [ ! -d ../lib ]; then mkdir ; fi
ar rcu ../lib/liblua.a lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex. o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm .o lundump.o lvm.o lzio.o
ranlib ../lib/liblua.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src'
cd src/lib; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lauxlib.o lauxlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lbaselib.o lbaselib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o ldblib.o ldblib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o liolib.o liolib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lmathlib.o lmathlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o ltablib.o ltablib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lstrlib.o lstrlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o loadlib.o loadlib.c
liolib.c: In function 'g_iofile':
liolib.c:113:34: warning: value computed is not used [-Wunused-value]
113 | #def#defineile(L,i) (tofileh(L,i)->f)
| ~~~~~~~~~~~~~^~~~
liolib.c:251:7: note: in expansion of macro 'tofile'
251 | tofile(L, 1); /* check that it's a valid file handle */
| ^~~~~~
liolib.c: In function 'f_lines':
liolib.c:113:34: warning: value computed is not used [-Wunused-value]
113 | #def#defineile(L,i) (tofileh(L,i)->f)
| ~~~~~~~~~~~~~^~~~
liolib.c:286:3: note: in expansion of macro 'tofile'
286 | tofile(L, 1); /* check that it's a valid file handle */
| ^~~~~~
ar rcu ../../lib/liblualib.a lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o l tablib.o lstrlib.o loadlib.o
ranlib ../../lib/liblualib.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0'
# gmake -C liblua/5.2 clean
# gmake -C liblua/5.2 freebsd
# gmake -C liblua/5.2 local
gmake -C libsql dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
touch Depend
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -MM *.cpp > Depend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libsql clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
rm -f *.o
rm -f ./libsql.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libsql
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
gmake ./libsql.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libsql'
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c AsyncSQL.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Semaphore.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Tellwait.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Statement.cpp
ar cru ./libsql.a AsyncSQL.o Semaphore.o Tellwait.o Statement.o
ranlib ./libsql.a
chmod 700 ./libsql.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libgame/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
touch Depend
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -MM *.cc > De pend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libgame/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
rm -f *.o
rm -f ../lib/libgame.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libgame/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
gmake ../lib/libgame.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libgame/src'
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c grid.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c attribute. cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c targa.cc
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libgame.a grid.o attribute.o targa.o
ranlib ../lib/libgame.a
chmod 700 ../lib/libgame.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libpoly dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
touch Depend
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -MM *.cc > Depen d
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libpoly clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
rm -f *.o
rm -f ./libpoly.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libpoly
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
gmake ./libpoly.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libpoly'
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Base.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Poly.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c SymTable.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Symbol.cc
ar cru ./libpoly.a Base.o Poly.o SymTable.o Symbol.o
ranlib ./libpoly.a
chmod 700 ./libpoly.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libthecore/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -MM *.c > Depend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C libthecore/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
rm -f *.o
rm -f ../lib/libthecore.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C libthecore/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
gmake ../lib/libthecore.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c socket.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c fdwatch.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c buffer.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c signal.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c log.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c utils.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c kstbl.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c hangul.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c heart.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c main.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c tea.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c des.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c gost.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c memcpy.c
log.c: In function 'void _Z19log_file_delete_oldPKc.part.0(const char*)':
log.c:343:37: warning: '%s' directive writing up to 255 bytes into a region of s ize 56 [-Wformat-overflow=]
343 | sprintf(system_cmd, "rm -rf %s/%s", filename, name);
| ^~ ~~~~
log.c:343:13: note: 'sprintf' output 9 or more bytes (assuming 264) into a desti nation of size 64
343 | sprintf(system_cmd, "rm -rf %s/%s", filename, name);
| ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
log.c: In function 'void log_file_rotate(LPLOGFILE)':
log.c:428:36: warning: '%s' directive output may be truncated writing up to 127 bytes into a region of size 124 [-Wformat-truncation=]
428 | snprintf(system_cmd, 128, "mv %s %s/%s.%02d", logfile->filename, dir, logfile->filename, logfile->last_hour);
| ^~ ~~~
In file included from des.c:2:
DES_table.h:164:14: warning: 'KeyPerm' defined but not used [-Wunused-variable]
164 | static DWORD KeyPerm[8][64] =
| ^~~~~~~
log.c:428:11: note: 'snprintf' output 9 or more bytes (assuming 136) into a dest ination of size 128
428 | snprintf(system_cmd, 128, "mv %s %s/%s.%02d", logfile->filename, dir, logfile->filename, logfile->last_hour);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libthecore.a socket.o fdwatch.o buffer.o signal.o log.o utils.o ks tbl.o hangul.o heart.o main.o tea.o des.o gost.o memcpy.o
ranlib ../lib/libthecore.a
chmod 700 ../lib/libthecore.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C game/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
Note: gcc autodepend is autodetected, so target dep skipped
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
gmake -C game/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
cleaning ../game_r41037 .obj
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
# gmake -C game/src limit_time
gmake -C game/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
compiling BattleArena.cpp
compiling FSM.cpp
compiling MarkConvert.cpp
compiling MarkImage.cpp
compiling MarkManager.cpp
compiling OXEvent.cpp
compiling TrafficProfiler.cpp
compiling ani.cpp
compiling arena.cpp
compiling banword.cpp
compiling battle.cpp
compiling blend_item.cpp
compiling block_country.cpp
compiling building.cpp
compiling buffer_manager.cpp
compiling castle.cpp
compiling char.cpp
compiling char_affect.cpp
compiling char_battle.cpp
compiling char_horse.cpp
compiling char_change_empire.cpp
compiling char_item.cpp
compiling char_manager.cpp
compiling char_quickslot.cpp
compiling char_resist.cpp
compiling char_skill.cpp
compiling char_state.cpp
compiling PetSystem.cpp
compiling cmd.cpp
compiling cmd_emotion.cpp
compiling cmd_general.cpp
compiling cmd_gm.cpp
cmd_general.cpp:2611:41: warning: multi-character character constant [-Wmulticha r]
2611 | if (pWing->IsEquipped() && arg1[0] == 'wing')
| ^~~~~~
compiling cmd_oxevent.cpp
compiling config.cpp
config.cpp:310:26: warning: character constant too long for its type
310 | if (g_szPublicIP[0] == ENABLE_LISANS_IP_UP)
| ^~~~~~~~~~~~~~~~~~~
config.cpp:331:25: warning: character constant too long for its type
331 | if (g_szPublicIP[0] != ENABLE_LISANS_IP_UP)
| ^~~~~~~~~~~~~~~~~~~
char_manager.cpp: In member function 'void CHARACTER_MANAGER::LoadModeratedNpcs( bool)':
char_manager.cpp:1199:12: warning: unused variable 'iLine' [-Wunused-variable]
1199 | uint16_t iLine = 0;
| ^~~~~
compiling constants.cpp
compiling crc32.cpp
compiling cuberenewal.cpp
compiling db.cpp
compiling desc.cpp
compiling desc_client.cpp
compiling desc_manager.cpp
compiling desc_p2p.cpp
compiling dev_log.cpp
compiling dungeon.cpp
compiling empire_text_convert.cpp
compiling entity_view.cpp
compiling entity.cpp
compiling event.cpp
compiling event_queue.cpp
compiling exchange.cpp
cmd_general.cpp: In function 'void do_title(LPCHARACTER, const char*, int, int)' :
cmd_general.cpp:120:34: warning: 'id' may be used uninitialized in this function [-Wmaybe-uninitialized]
120 | CTitle::instance().UpgradeTitle(ch, id);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
cmd_general.cpp: In function 'void do_acceupgrade(LPCHARACTER, const char*, int, int)':
cmd_general.cpp:175:27: warning: 'cell' may be used uninitialized in this functi on [-Wmaybe-uninitialized]
175 | LPITEM acce = ch->GetItem(TItemPos(window, cell));
| ~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
compiling file_loader.cpp
compiling fishing.cpp
compiling gm.cpp
compiling guild.cpp
compiling guild_manager.cpp
compiling guild_war.cpp
cmd_general.cpp: In function 'void do_dungeonspawn(LPCHARACTER, const char*, int , int)':
cmd_general.cpp:2351:49: warning: 'type' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
2351 | DWORD status = CBossArena::instance().CheckBoss(ch, vnum, type);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
cmd_general.cpp:2351:49: warning: 'vnum' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
compiling horse_rider.cpp
cmd_general.cpp: In function 'void do_dungeonclear(LPCHARACTER, const char*, int , int)':
cmd_general.cpp:2484:38: warning: 'type' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
2484 | CBossArena::instance().ClearCooldown(ch, vnum, type);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
cmd_general.cpp:2484:38: warning: 'vnum' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
compiling horsename_manager.cpp
compiling input.cpp
compiling input_auth.cpp
compiling input_db.cpp
compiling input_login.cpp
compiling input_main.cpp
compiling input_p2p.cpp
compiling input_teen.cpp
compiling input_udp.cpp
compiling ip_ban.cpp
compiling item.cpp
compiling item_addon.cpp
compiling item_attribute.cpp
compiling item_manager.cpp
compiling item_manager_idrange.cpp
compiling locale.cpp
input_p2p.cpp: In member function 'void CInputP2P::BossArena(const char*)':
input_p2p.cpp:387:23: warning: unused variable 'p' [-Wunused-variable]
387 | TPacketGGBossArena * p = (TPacketGGBossArena *) c_pData;
| ^
input_p2p.cpp: In member function 'void CInputP2P::FateRoulette(const char*)':
input_p2p.cpp:405:26: warning: unused variable 'p' [-Wunused-variable]
405 | TPacketGGFateRoulette * p = (TPacketGGFateRoulette *) c_pData;
| ^
input_main.cpp: In member function 'int CInputMain::Chat(LPCHARACTER, const char *, size_t)':
input_main.cpp:993:7: warning: unused variable 'rebornlvl' [-Wunused-variable]
993 | int rebornlvl = ch->GetReborn() > 0 ? rebornLv[ch->GetReborn()] : rebo rnLv[0];
| ^~~~~~~~~
compiling locale_service.cpp
compiling log.cpp
compiling login_data.cpp
compiling lzo_manager.cpp
compiling marriage.cpp
compiling matrix_card.cpp
In file included from item.cpp:17:
item.h: In constructor 'CItem::CItem(DWORD)':
item.h:343:9: warning: 'CItem::m_dwTransmutation' will be initialized after [-Wr eorder]
343 | DWORD m_dwTransmutation;
| ^~~~~~~~~~~~~~~~~
item.h:336:8: warning: 'bool CItem::is_basic' [-Wreorder]
336 | bool is_basic;
| ^~~~~~~~
item.cpp:32:1: warning: when initialized here [-Wreorder]
32 | CItem::CItem(DWORD dwVnum)
| ^~~~~
compiling messenger_manager.cpp
compiling mining.cpp
compiling mob_manager.cpp
compiling monarch.cpp
compiling motion.cpp
compiling over9refine.cpp
compiling packet_info.cpp
compiling p2p.cpp
compiling party.cpp
compiling passpod.cpp
compiling pcbang.cpp
compiling polymorph.cpp
compiling priv_manager.cpp
compiling pvp.cpp
compiling questevent.cpp
compiling questlua.cpp
compiling questlua_affect.cpp
compiling questlua_arena.cpp
compiling questlua_ba.cpp
compiling questlua_building.cpp
compiling questlua_danceevent.cpp
compiling questlua_dungeon.cpp
compiling questlua_forked.cpp
compiling questlua_game.cpp
compiling questlua_global.cpp
compiling questlua_guild.cpp
compiling questlua_horse.cpp
input_main.cpp: In member function 'void CInputMain::ItemShop(LPCHARACTER, const char*)':
input_main.cpp:4778:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4778 | snprintf(szQuery2, sizeof(szQuery2), "%s WHERE itemshop_item.status = 1 ORDER BY itemshop_item.sell_count DESC LIMIT 0, 100;", szQuery2);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
input_main.cpp:4763:15: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4763 | snprintf(szQuery2, sizeof(szQuery2), "%s WHERE %s", szQuery2, newS tr.c_str());
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
input_main.cpp:4780:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4780 | snprintf(szQuery2, sizeof(szQuery2), "%s AND itemshop_item.status = 1;", szQuery2);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
compiling questlua_pet.cpp
compiling questlua_item.cpp
compiling questlua_marriage.cpp
compiling questlua_mgmt.cpp
compiling questlua_monarch.cpp
compiling questlua_npc.cpp
compiling questlua_oxevent.cpp
compiling questlua_party.cpp
compiling questlua_pc.cpp
compiling questlua_quest.cpp
compiling questlua_target.cpp
compiling questmanager.cpp
compiling questnpc.cpp
compiling questpc.cpp
compiling refine.cpp
compiling regen.cpp
compiling safebox.cpp
compiling sectree.cpp
compiling sectree_manager.cpp
compiling sequence.cpp
compiling shop.cpp
compiling skill.cpp
compiling start_position.cpp
compiling target.cpp
compiling text_file_loader.cpp
compiling trigger.cpp
compiling vector.cpp
compiling war_map.cpp
compiling wedding.cpp
compiling xmas_event.cpp
compiling version.cpp
compiling panama.cpp
compiling threeway_war.cpp
compiling map_location.cpp
compiling auth_brazil.cpp
compiling BlueDragon.cpp
compiling BlueDragon_Binder.cpp
compiling DragonLair.cpp
compiling questlua_dragonlair.cpp
compiling HackShield.cpp
compiling HackShield_Impl.cpp
compiling char_hackshield.cpp
compiling skill_power.cpp
compiling affect.cpp
compiling XTrapManager.cpp
compiling DungeonInfo.cpp
compiling FileMonitor_FreeBSD.cpp
compiling ClientPackageCryptInfo.cpp
compiling cipher.cpp
compiling New_PetSystem.cpp
compiling questlua_petnew.cpp
compiling buff_on_attributes.cpp
compiling dragon_soul_table.cpp
compiling DragonSoul.cpp
compiling new_switchbot.cpp
compiling group_text_parse_tree.cpp
compiling MountSystem.cpp
compiling char_dragonsoul.cpp
compiling questlua_dragonsoul.cpp
compiling shop_manager.cpp
compiling shopEx.cpp
compiling item_manager_read_tables.cpp
compiling shutdown_manager.cpp
compiling new_biolog_system.cpp
compiling new_event_function_handler.cpp
compiling new_offlineshop.cpp
compiling new_offlineshop_manager.cpp
compiling new_offlineshop_safebox.cpp
compiling auto_event_manager.cpp
compiling lwt_ranking.cpp
compiling bossarena.cpp
compiling title.cpp
compiling fateroulette.cpp
compiling FirsatiYakala.cpp
compiling minilzo.c
compiling main.cpp
new_offlineshop_manager.cpp: In member function 'bool offlineshop::CShopManager: :RecvShopFilterRequestClientPacket(LPCHARACTER, const offlineshop::TFilterInfo&) ':
new_offlineshop_manager.cpp:2863:56: warning: unused variable 'endIdx' [-Wunused -variable]
2863 | int startIdx = filter.pageNum * ITEM_COUNT_PER_PAGE, endIdx = (filter. pageNum + 1) * ITEM_COUNT_PER_PAGE;
| ^~~~~~
bossarena.cpp: In member function 'void CBossArena::Notification(LPCHARACTER)':
bossarena.cpp:103:18: warning: unused variable 'len' [-Wunused-variable]
103 | int cd, status, len;
| ^~~
bossarena.cpp: In member function 'void CBossArena::ClearCooldown(LPCHARACTER, D WORD, DWORD)':
bossarena.cpp:147:7: warning: unused variable 'buf' [-Wunused-variable]
147 | char buf[255];
| ^~~
bossarena.cpp:149:6: warning: variable 'accountSlotTime' set but not used [-Wunu sed-but-set-variable]
149 | int accountSlotTime;
| ^~~~~~~~~~~~~~~
bossarena.cpp:150:10: warning: unused variable 'status' [-Wunused-variable]
150 | int cd, status;
| ^~~~~~
fateroulette.cpp: In member function 'void CFateRoulette::SetReward(LPCHARACTER) ':
fateroulette.cpp:81:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'buf' [-Wrestrict]
81 | snprintf(buf, sizeof(buf), "%s|%d|%d", buf, reward, count);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fateroulette.cpp:56:7: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
56 | char buf[1024];
| ^~~
fateroulette.cpp:77:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'buf' [-Wrestrict]
77 | snprintf(buf, sizeof(buf), "%s|%d|%d|", buf, reward, count);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fateroulette.cpp:56:7: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
56 | char buf[1024];
| ^~~
linking ../game_r41037
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::GetMoveSpeed() const':
/usr/src/GameSource/Server/game/src/char.cpp:3495: undefined reference to `Calcu lateDuration(int, int)'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::CalculateMoveDuration()' :
/usr/src/GameSource/Server/game/src/char.cpp:3507: undefined reference to `Calcu lateDuration(int, int)'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::GetPremiumRemainSeconds( unsigned char) const':
/usr/src/GameSource/Server/game/src/char.cpp:7933: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::SetOfflineShopUseTime()' :
/usr/src/GameSource/Server/game/src/char.cpp:8679: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::SetIkarusOfflineShopUseT ime()':
/usr/src/GameSource/Server/game/src/char.cpp:8684: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char_affect.o: in function `CHARACTER::ProcessAffect()':
/usr/src/GameSource/Server/game/src/char_affect.cpp:376: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_item.o: in function `CHARACTER::DoRefine(CItem*, bo ol)':
/usr/src/GameSource/Server/game/src/char_item.cpp:1733: undefined reference to ` get_global_time()'
/usr/local/bin/ld: .obj/char_item.o:/usr/src/GameSource/Server/game/src/char_ite m.cpp:1913: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::FindPC(c har const*)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:236: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::DestroyC haracter(CHARACTER*)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:158: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::CreateCh aracter(char const*, unsigned int)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:104: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::SpawnMob RandomPosition(unsigned int, long)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:363: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::SpawnMob (unsigned int, long, long, long, long, bool, int, bool)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:405: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/char_manager.cpp:403: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_skill.o: in function `CHARACTER::LearnSkillByBook(u nsigned int, unsigned char)':
/usr/src/GameSource/Server/game/src/char_skill.cpp:645: undefined reference to ` get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/char_skill.cpp:657: undef ined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_skill.o:/usr/src/GameSource/Server/game/src/char_sk ill.cpp:427: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/char_skill.o: in function `CHARACTER::ComputeCooltime(in t)':
/usr/src/GameSource/Server/game/src/char_skill.cpp:188: undefined reference to ` CalculateDuration(int, int)'
/usr/local/bin/ld: .obj/char_state.o: in function `CHARACTER::StateBattle()':
/usr/src/GameSource/Server/game/src/char_state.cpp:1083: undefined reference to `CalculateDuration(int, int)'
/usr/local/bin/ld: .obj/cmd_emotion.o: in function `do_emotion_allow(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_emotion.cpp:72: undefined reference to ` one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_emotion.o: in function `do_emotion(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_emotion.cpp:160: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_title(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:99: undefined reference to ` two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ranking_gift(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:140: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_acceupgrade(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:165: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_fishing(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:632: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat_minus(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:842: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:909: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_pvp(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:973: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_guildskillup(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1004: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o:/usr/src/GameSource/Server/game/src/cmd_ge neral.cpp:1032: more undefined references to `one_argument(char const*, char*, u nsigned int)' follow
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_safebox_change_password(C HARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1100: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_mall_password(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1126: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_war(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1240: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_nowar(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1407: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_pkmode(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1444: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_messenger_auth(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1470: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_setblockmode(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1492: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_view_equip(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1593: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1626: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request_accept(CHAR ACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1643: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request_deny(CHARAC TER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1659: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o:/usr/src/GameSource/Server/game/src/cmd_ge neral.cpp:1701: more undefined references to `one_argument(char const*, char*, u nsigned int)' follow
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonlist(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2299: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2305: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonspawn(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2319: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2324: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2338: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonclear(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2438: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2451: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2482: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeontp(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2501: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2512: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_costume(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2525: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_hair(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2271: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_inventory(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2637: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_cube(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2681: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2682: und efined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dice(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2883: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_fateroulette(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2945: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ride(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3021: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3083: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3099: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_change_channel(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3211: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_CubePetAdd(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3288: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3289: und efined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_PetSkill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3319: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_feedpetitem(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3350: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_feedpetexp(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3383: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_FeedCubePet(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3405: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_PetChangeName(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3468: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_IncreasePetSkill(CHARACTE R*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3520: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ResetPetSkill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3546: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_determine_pet(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3600: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3677: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3602: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_determine_pet2(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3710: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3783: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_change_pet(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3810: undefined reference to `four_arguments(char const*, char*, unsigned int, char*, unsigned int, char*, u nsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_switcbotwin(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4260: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat_val(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4290: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_open_range_npc(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4583: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_sageoku(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4660: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:4720: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:4728: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_hide_costume(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4748: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_remove_buff(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4786: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_firsaYakalaBuy(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4842: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `Command_ApplyAffect(CHARACTER*, c har const*, char const*, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:65: undefined reference to `one_a rgument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_pcbang_update(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:101: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_pcbang_check(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:132: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 157: more undefined references to `one_argument(char const*, char*, unsigned int )' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_goto(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:327: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_warp(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:412: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_item(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:490: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_group_random(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:630: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_group(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:646: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_coward(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:669: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_map(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:727: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_aggresive(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:751: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob(CHARACTER*, char const*, i nt, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:811: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_ld(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:872: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:872: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_item_purge(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:983: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_state(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1142: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_disconnect(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1646: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_kill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1675: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_poison(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1699: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 1723: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set(CHARACTER*, char const*, i nt, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1784: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:1785: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_advance(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1991: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_respawn(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2016: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_safebox_size(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2034: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_makeguild(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2056: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_refine_rod(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2090: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_refine_pick(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2104: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 2119: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_fishing_simul(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2138: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_event_flag(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2175: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_private(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2209: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_qf(CHARACTER*, char const*, in t, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2235: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_book(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2406: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setskillother(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2432: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2433: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setskill(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2478: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_skill_point(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2514: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_skill_group(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2528: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_reload(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2545: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_level(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2629: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_stop_guild_war(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2655: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_cancel_guild_war(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2680: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_guild_state(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2695: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_getqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2753: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_state(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2782: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2798: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2850: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2850: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_delqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2885: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_polymorph(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2939: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_polymorph_item(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2960: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_priv_empire(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3003: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3011: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_priv_guild(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3054: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mount_test(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3096: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_socket_item(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3114: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_xmas(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3153: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_block_chat(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3254: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3254: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3265: undefine d reference to `parse_time_str(char const*)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3265: undefine d reference to `parse_time_str(char const*)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_build(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3320: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3604: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3531: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3509: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3363: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3363: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3364: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3364: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3573: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3574: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3575: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_clear_quest(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3622: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_horse_level(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3646: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_horse_set_stat(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3699: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_save_attribute_to_image(CHARAC TER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3721: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_affect_remove(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3743: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_end_duel(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3844: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_duel(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3872: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3873: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_stat_plus_amount(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3945: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_break_marriage(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4038: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_effect(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4053: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_rmcandidacy(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4112: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setmonarch(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4144: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_rmmonarch(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4160: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_check_monarch_money(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4176: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 4192: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_siege(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4212: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_temp(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4247: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_frog(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4266: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_flush(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4301: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_eclipse(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4318: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_weeklyevent(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4337: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_event_helper(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4363: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_stat(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4435: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_socket(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4559: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:4559: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_use_item(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4927: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_dragon_soul(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4959: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:4964: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_offshop_change_shop_name(CHARA CTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:5008: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 5009: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/config.o: in function `__LoadConnectConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:445: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:446: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:397: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:398: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:421: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: .obj/config.o:/usr/src/GameSource/Server/game/src/config.cpp: 422: more undefined references to `two_arguments(char const*, char*, unsigned in t, char*, unsigned int)' follow
/usr/local/bin/ld: .obj/config.o: in function `__LoadConnectConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:403: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:427: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:451: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:593: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:631: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `__LoadDefaultConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:722: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `__LoadGeneralConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:788: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `config_init(std::__cxx11::basic_s tring<char, std::char_traits<char>, std::allocator<char> > const&)':
/usr/src/GameSource/Server/game/src/config.cpp:1472: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/db.o: in function `DBManager::AnalyzeReturnQuery(_SQLMsg *)':
/usr/src/GameSource/Server/game/src/db.cpp:1380: undefined reference to `mysql_h ash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/desc.o: in function `DESC::Log(char const*, ...)':
/usr/src/GameSource/Server/game/src/desc.cpp:628: undefined reference to `get_gl obal_time()'
/usr/local/bin/ld: .obj/desc_client.o: in function `CLIENT_DESC::Connect(int)':
/usr/src/GameSource/Server/game/src/desc_client.cpp:88: undefined reference to ` get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/desc_client.cpp:91: undef ined reference to `get_global_time()'
/usr/local/bin/ld: .obj/desc_manager.o: in function `DESC_MANAGER::CreateHandsha ke()':
/usr/src/GameSource/Server/game/src/desc_manager.cpp:285: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/guild.o: in function `CGuild::RemoveMember(unsigned int) ':
/usr/src/GameSource/Server/game/src/guild.cpp:242: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/guild.o:/usr/src/GameSource/Server/game/src/guild.cpp:99 2: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/input_auth.o: in function `CInputAuth::Login(DESC*, char const*)':
/usr/src/GameSource/Server/game/src/input_auth.cpp:311: undefined reference to ` mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/input_auth.o: in function `CInputAuth::LoginOpenID(DESC* , char const*)':
/usr/src/GameSource/Server/game/src/input_auth.cpp:487: undefined reference to ` mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB::PlayerCreateSuccess(D ESC*, char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:286: undefined reference to `ge t_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:287: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:288: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:289: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:290: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_db.o:/usr/src/GameSource/Server/game/src/input_db. cpp:291: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB::Boot(char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:1100: undefined reference to `s et_global_time(int)'
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB::Time(char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:2058: undefined reference to `s et_global_time(int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:2058: undefi ned reference to `set_global_time(int)'
/usr/local/bin/ld: .obj/input_login.o: in function `CInputLogin::Entergame(DESC* , char const*)':
/usr/src/GameSource/Server/game/src/input_login.cpp:801: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::AnswerMakeGuild(C HARACTER*, char const*)':
/usr/src/GameSource/Server/game/src/input_main.cpp:3105: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:3113: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::Guild(CHARACTER*, char const*, unsigned int)':
/usr/src/GameSource/Server/game/src/input_main.cpp:3357: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:3362: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `SpamManager::GetSpamScore(cha r const*, unsigned int, unsigned int&)':
/usr/src/GameSource/Server/game/src/spam.h:28: undefined reference to `WildCaseC mp(char const*, char const*)'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::Analyze(DESC*, un signed char, char const*)':
/usr/src/GameSource/Server/game/src/input_main.cpp:5128: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:5142: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/item.o: in function `real_time_expire_event(boost::intru sive_ptr<event>, long)':
/usr/src/GameSource/Server/game/src/item.cpp:2176: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/item.o: in function `unique_expire_event(boost::intrusiv e_ptr<event>, long)':
/usr/src/GameSource/Server/game/src/item.cpp:2094: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/item_manager.o: in function `ITEM_MANAGER::CreateItem(un signed int, unsigned int, unsigned int, bool, int, bool)':
/usr/src/GameSource/Server/game/src/item_manager.cpp:223: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/locale_service.o: in function `check_name_independent(ch ar const*)':
/usr/src/GameSource/Server/game/src/locale_service.cpp:93: undefined reference t o `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/marriage.o: in function `marriage::TMarriage::GetMarriag ePoint()':
/usr/src/GameSource/Server/game/src/marriage.cpp:93: undefined reference to `get _global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_global_time( lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:776: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_mysql_password(l ua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:1676: undefined referenc e to `mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_empire_privi lege_string(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:637: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_guild_privil ege_string(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:679: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_guild.o: in function `quest::guild_change_maste r_with_limit(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_guild.cpp:392: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_horse.o: in function `quest::horse_set_name(lua _State*)':
/usr/src/GameSource/Server/game/src/questlua_horse.cpp:255: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/DragonLair.o: in function `CDragonLair::CDragonLair(unsi gned int, long, long)':
/usr/src/GameSource/Server/game/src/DragonLair.cpp:134: undefined reference to ` get_global_time()'
/usr/local/bin/ld: .obj/DragonLair.o:/usr/src/GameSource/Server/game/src/DragonL air.cpp:143: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/new_biolog_system.o: in function `CBiologSystem::SendBio logItem(bool, bool)':
/usr/src/GameSource/Server/game/src/new_biolog_system.cpp:163: undefined referen ce to `GetFullDateFromTime[abi:cxx11](int&&, bool)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/new_biolog_system.cpp:161 : undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::SFunctionHandler::UpdateTime(unsigned int const&)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.h:42: undefined r eference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::GetDelay(std::__cxx11::basic_string<char, std::char_traits<char>, std: :allocator<char> > const&)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.cpp:71: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/new_event_function_handle r.cpp:71: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::SFunctionHandler::SFunctionHandler(std::function<void (SArgumentSuppor tImpl*)>, unsigned int const&, SArgumentSupportImpl*, bool)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.h:35: undefined r eference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o:/usr/src/GameSource/Server/ game/src/new_event_function_handler.h:42: more undefined references to `get_glob al_time()' follow
/usr/local/bin/ld: .obj/cmd.o: in function `interpret_command(CHARACTER*, char c onst*, unsigned int)':
/usr/src/GameSource/Server/game/src/cmd.cpp:853: undefined reference to `first_c md(char const*, char*, unsigned int, unsigned int*)'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::ResetHorseHealt hDropTime()':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:319: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/horse_rider.cpp:319: unde fined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/horse_rider.cpp:319: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::CheckHorseHealt hDropTime(bool)':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:324: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::ResetHorseHealt hDropTime()':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:319: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o:/usr/src/GameSource/Server/game/src/horse_ rider.cpp:324: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/item_addon.o: in function `CItemAddonManager::ApplyAddon To(int, CItem*, bool)':
/usr/src/GameSource/Server/game/src/item_addon.cpp:25: undefined reference to `g auss_random(float, float)'
/usr/local/bin/ld: .obj/priv_manager.o: in function `CPrivManager::GiveEmpirePri v(unsigned char, unsigned char, int, unsigned char, int)':
/usr/src/GameSource/Server/game/src/priv_manager.cpp:153: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/priv_manager.cpp:156: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/priv_manager.o: in function `CPrivManager::GiveGuildPriv (unsigned int, unsigned char, int, unsigned char, int)':
/usr/src/GameSource/Server/game/src/priv_manager.cpp:95: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/priv_manager.cpp:98: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_marriage.o: in function `quest::marriage_get_ma rried_time(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_marriage.cpp:324: undefined referen ce to `get_global_time()'
collect2: error: ld returned 1 exit status
gmake[1]: *** [Makefile:198: ../game_r41037] Error 1
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
gmake: *** [Makefile:111: all] Error 2
root@srv253:/usr/src/GameSource/Server # freebsd-version -k
13.1-RELEASE
root@srv253:/usr/src/GameSource/Server # freebsd-version -u
13.1-RELEASE
root@srv253:/usr/src/GameSource/Server #
root@srv253:/usr/src/GameSource/Server # uname -mrs
FreeBSD 13.1-RELEASE i386
root@srv253:/usr/src/GameSource/Server #


Hatası alıyorum yardımcı olabilecek arkadaşım varsa çok makbule geçer. " 13.1 BSD 32 Bit Sürümü" Kullanıyorum. Hiera2'nin gamesini derleyemedim
 
get_global_time() referansını bulamıyor hataların çoğunda, utils.h include edilmiş mi dosyalara? Eğer evet ise utils.h mevcut mu? Eğer evet ise utils.h içerisinde referans verilen değer export edilmiş mi?
 
/usr/src/GameSource/Server/game/src/Makefile dosyasında cpp satırları içerisinde utils.cpp eksik
 
get_global_time() referansını bulamıyor hataların çoğunda, utils.h include edilmiş mi dosyalara? Eğer evet ise utils.h mevcut mu? Eğer evet ise utils.h içerisinde referans verilen değer export edilmiş mi?
utils.cpp ve utils.h dosyaları game source içerisinde mevcut" export edilmiş mi bilmiyorum
 
/usr/src/GameSource/Server/game/src/Makefile dosyasında cpp satırları içerisinde utils.cpp eksik
CXX = g++10

GAME_VERSION := $(shell cat ../../__REVISION__)

GccMajorVersion := $(shell expr `$(CXX) -dumpversion | cut -f1 -d.`)
GccMinorVersion := $(shell expr `$(CXX) -dumpversion | cut -f2 -d.`)
GccMinorEGT8 := $(shell expr $(GccMinorVersion) \>= 8)

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = .obj
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

## LIST OF CONSTANTS BEGIN
ENABLE_GOOGLE_TEST = 0
ENABLE_HSHIELD_SYSTEM = 0
ENABLE_XTRAP_SYSTEM = 0
ENABLE_LUA_5_VERSION = 0
ENABLE_GCC_AUTODEPEND = 1
ENABLE_STATIC = 0
## LIST OF CONSTANTS END

# Depend Path File
ifneq ($(ENABLE_GCC_AUTODEPEND), 1)
DEPFILE = Depend
endif

# Standard Libraries
LIBS = -lm -lmd -lc++

# Project Flags
CFLAGS = -m32 -g -Wall -O2 -pipe -fexceptions -fno-strict-aliasing -pthread -D_THREAD_SAFE -DNDEBUG
CFLAGS += -Wno-deprecated-declarations -Wno-nonnull-compare -Wno-deprecated-declarations -Wno-array-bounds -Wno-address
CFLAGS += -Wno-int-in-bool-context -Wno-format-truncation -Wno-stringop-truncation -Wno-sign-compare
CXXFLAGS = -std=c++14 -Wl,-rpath=/usr/local/lib32/gcc10
# CXXFLAGS = -std=c++14 -Wl,-rpath=/usr/local/lib/gcc10

ifeq ($(ENABLE_STATIC), 1)
CFLAGS += -static
endif

ifeq ($(GccMinorEGT8), 1)
CFLAGS += -Wno-unused-local-typedefs
endif

# FreeBSD stack protector
CFLAGS += -fstack-protector-all

# Version defines
CFLAGS += -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__GAME_VERSION__=\"$(GAME_VERSION)\"

# Boost
INCDIR += -I../../../Extern/include/boost

# DevIL
INCDIR += -I../../../Extern/include/IL
LIBS += ../../../Extern/lib/libIL.a\
../../../Extern/lib/libjasper.a\
../../../Extern/lib/libpng.a\
../../../Extern/lib/libtiff.a\
../../../Extern/lib/libjbig.a\
../../../Extern/lib/libmng.a\
/usr/lib/liblzma.a\
../../../Extern/lib/liblcms.a\
../../../Extern/lib/libjpeg.a

# MySQL
INCDIR += -I/usr/local/include/mysql
LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a

# CryptoPP
LIBS += ../../../Extern/lib/libcryptopp.a

# GTest
ifeq ($(ENABLE_GOOGLE_TEST), 1)
LIBS += /usr/local/lib/libgtest.a
CFLAGS += -DENABLE_GOOGLE_TEST
endif

# HackShield
ifeq ($(ENABLE_HSHIELD_SYSTEM), 1)
INCDIR += -I../../libhackshield/include
CFLAGS += -DENABLE_HSHIELD_SYSTEM
endif

# XTrap
ifeq ($(ENABLE_XTRAP_SYSTEM), 1)
INCDIR += -I../../libxtrap/include
CFLAGS += -DENABLE_XTRAP_SYSTEM
endif

# OpenSSL
INCDIR += -I/usr/include
LIBS += -lssl -lcrypto
# LIBS += /usr/lib/libssl.a

# Lua
CFLAGS += -DENABLE_LUA_5_VERSION=ENABLE_LUA_5_VERSION
ifeq ($(ENABLE_LUA_5_VERSION), 2)
INCDIR += -I../../liblua/5.2/install/include
LIBDIR += -L../../liblua/5.2/install/lib
LIBS += ../../liblua/5.2/install/lib/liblua.a
else
INCDIR += -I../../liblua/5.0/include
LIBDIR += -L../../liblua/5.0/lib
LIBS += ../../liblua/5.0/lib/liblua.a ../../liblua/5.0/lib/liblualib.a
endif

# Project Libraries
INCDIR += -I../../../Extern/include
INCDIR += -I/usr/local/include
LIBDIR += -L/usr/local/lib

LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib
LIBS += -lthecore -lpoly -lsql -lgame

# PROJECT_SRC_FILES BEGIN
MAINCPP = main.cpp

CFILE = minilzo.c

CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp\
arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp\
char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp\
char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp\
cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cuberenewal.cpp db.cpp desc.cpp\
desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp\
entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp\
guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp\
input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp\
item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp\
locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp\
messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp\
party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp\
questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp\
questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp\
questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp\
questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp\
questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp\
refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp\
skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp\
wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp\
BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp\
HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp\
SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp DungeonInfo.cpp\
FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp New_PetSystem.cpp questlua_petnew.cpp\
buff_on_attributes.cpp dragon_soul_table.cpp DragonSoul.cpp new_switchbot.cpp\
group_text_parse_tree.cpp char_dragonsoul.cpp MountSystem.cpp questlua_dragonsoul.cpp\
shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp shutdown_manager.cpp new_biolog_system.cpp new_event_function_handler.cpp\
new_offlineshop.cpp new_offlineshop_manager.cpp new_offlineshop_safebox.cpp auto_event_manager.cpp lwt_ranking.cpp bossarena.cpp\
title.cpp fateroulette.cpp FirsatiYakala.cpp
# PROJECT_SRC_FILES END

# PROJECT_OBJ_FILES BEGIN
ENABLE_BOT_CONTROL = 1
ifeq ($(ENABLE_BOT_CONTROL), 1)
CPPFILE += NewBotControl.cpp
endif
COBJS = $(CFILE:%.c=$(OBJDIR)/%.o)
CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
CDEPS = $(COBJS:%.o=%.d)
CPPDEPS = $(CPPOBJS:%.o=%.d)
endif

MAINOBJ = $(MAINCPP:%.cpp=$(OBJDIR)/%.o)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
MAINDEPS = $(MAINOBJ:%.o=%.d)
endif

# PROJECT_OBJ_FILES END

# Target Paths
MAIN_TARGET = $(BINDIR)/game_r$(GAME_VERSION)

default: $(MAIN_TARGET)
test: $(TEST_TARGET)

$(OBJDIR)/%.o: %.c
@EcHo compiling $<
@$(CXX) $(CFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
@$(CXX) -MM -MG -MP $(CFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
@sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

$(OBJDIR)/%.o: %.cpp
@EcHo compiling $<
@$(CXX) $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $@
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
@$(CXX) -MM -MG -MP $(CFLAGS) $(CXXFLAGS) $(INCDIR) -c $< -o $(OBJDIR)/$*.d
@sed -i '' -e's/$*.o:/$(OBJDIR)\/$*.o:/g' $(OBJDIR)/$*.d
endif

limit_time:
@EcHo update limit time
@Python update_limit_time.py

$(MAIN_TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ)
@EcHo linking $(MAIN_TARGET)
@$(CXX) $(CFLAGS) $(CXXFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(MAIN_TARGET)

symlink:
@ln -fs game_r$(GAME_VERSION) $(BINDIR)/game_symlink

strip:
@cp $(MAIN_TARGET) $(BINDIR)/game_r
@strip $(BINDIR)/game_r

clean:
@EcHo cleaning $(MAIN_TARGET) $(OBJDIR)
@rm -f $(COBJS) $(CPPOBJS) $(MAINOBJ)
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
@rm -f $(CDEPS) $(CPPDEPS) $(MAINDEPS)
endif
@rm -f $(BINDIR)/game_r* $(BINDIR)/test_r* $(BINDIR)/conv

dep:
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
@EcHo "Note: gcc autodepend is autodetected, so target dep skipped"
else
makedepend -f $(DEPFILE) $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > $(DEPFILE)
endif

# AUTO_DEPEND_CHECK BEGIN
ifeq ($(ENABLE_GCC_AUTODEPEND), 1)
sinclude $(CDEPS)
sinclude $(CPPDEPS)
sinclude $(MAINDEPS)
else
sinclude $(DEPFILE)
endif
# AUTO_DEPEND_CHECK END


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