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Update Revision
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41037
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Full Build Start
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gmake -C liblua/5.0 clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/liblua/5.0'
cd include; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/include'
gmake[2]: Nothing to be done for 'clean'.
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/include'
cd src; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src'
rm -f lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject. o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm.o lundump.o lvm. o lzio.o ../lib/liblua.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src'
cd src/lib; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
rm -f lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o ltablib.o lstrlib.o load lib.o ../../lib/liblualib.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0'
gmake -C liblua/5.0
gmake[1]: Entering directory '/usr/src/GameSource/Server/liblua/5.0'
cd include; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/include'
gmake[2]: Nothing to be done for 'all'.
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/include'
cd src; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src'
gcc10 -O2 -g -m32 -Wall -I../include -c -o lapi.o lapi.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lcode.o lcode.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldebug.o ldebug.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldo.o ldo.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldump.o ldump.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lfunc.o lfunc.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lgc.o lgc.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o llex.o llex.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lmem.o lmem.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lobject.o lobject.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lopcodes.o lopcodes.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lparser.o lparser.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lstate.o lstate.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lstring.o lstring.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltable.o ltable.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltests.o ltests.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltm.o ltm.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lundump.o lundump.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lvm.o lvm.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lzio.o lzio.c
llex.c: In function 'read_string':
llex.c:285:7: warning: case label value is less than minimum value for type [-Ws witch-outside-range]
285 | case EOZ:
| ^~~~
if [ ! -d ../lib ]; then mkdir ; fi
ar rcu ../lib/liblua.a lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex. o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm .o lundump.o lvm.o lzio.o
ranlib ../lib/liblua.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src'
cd src/lib; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lauxlib.o lauxlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lbaselib.o lbaselib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o ldblib.o ldblib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o liolib.o liolib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lmathlib.o lmathlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o ltablib.o ltablib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lstrlib.o lstrlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o loadlib.o loadlib.c
liolib.c: In function 'g_iofile':
liolib.c:113:34: warning: value computed is not used [-Wunused-value]
113 | #def#defineile(L,i) (tofileh(L,i)->f)
| ~~~~~~~~~~~~~^~~~
liolib.c:251:7: note: in expansion of macro 'tofile'
251 | tofile(L, 1); /* check that it's a valid file handle */
| ^~~~~~
liolib.c: In function 'f_lines':
liolib.c:113:34: warning: value computed is not used [-Wunused-value]
113 | #def#defineile(L,i) (tofileh(L,i)->f)
| ~~~~~~~~~~~~~^~~~
liolib.c:286:3: note: in expansion of macro 'tofile'
286 | tofile(L, 1); /* check that it's a valid file handle */
| ^~~~~~
ar rcu ../../lib/liblualib.a lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o l tablib.o lstrlib.o loadlib.o
ranlib ../../lib/liblualib.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0'
# gmake -C liblua/5.2 clean
# gmake -C liblua/5.2 freebsd
# gmake -C liblua/5.2 local
gmake -C libsql dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
touch Depend
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -MM *.cpp > Depend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libsql clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
rm -f *.o
rm -f ./libsql.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libsql
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
gmake ./libsql.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libsql'
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c AsyncSQL.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Semaphore.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Tellwait.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Statement.cpp
ar cru ./libsql.a AsyncSQL.o Semaphore.o Tellwait.o Statement.o
ranlib ./libsql.a
chmod 700 ./libsql.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libgame/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
touch Depend
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -MM *.cc > De pend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libgame/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
rm -f *.o
rm -f ../lib/libgame.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libgame/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
gmake ../lib/libgame.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libgame/src'
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c grid.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c attribute. cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c targa.cc
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libgame.a grid.o attribute.o targa.o
ranlib ../lib/libgame.a
chmod 700 ../lib/libgame.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libpoly dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
touch Depend
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -MM *.cc > Depen d
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libpoly clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
rm -f *.o
rm -f ./libpoly.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libpoly
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
gmake ./libpoly.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libpoly'
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Base.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Poly.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c SymTable.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Symbol.cc
ar cru ./libpoly.a Base.o Poly.o SymTable.o Symbol.o
ranlib ./libpoly.a
chmod 700 ./libpoly.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libthecore/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -MM *.c > Depend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C libthecore/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
rm -f *.o
rm -f ../lib/libthecore.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C libthecore/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
gmake ../lib/libthecore.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c socket.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c fdwatch.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c buffer.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c signal.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c log.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c utils.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c kstbl.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c hangul.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c heart.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c main.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c tea.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c des.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c gost.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c memcpy.c
log.c: In function 'void _Z19log_file_delete_oldPKc.part.0(const char*)':
log.c:343:37: warning: '%s' directive writing up to 255 bytes into a region of s ize 56 [-Wformat-overflow=]
343 | sprintf(system_cmd, "rm -rf %s/%s", filename, name);
| ^~ ~~~~
log.c:343:13: note: 'sprintf' output 9 or more bytes (assuming 264) into a desti nation of size 64
343 | sprintf(system_cmd, "rm -rf %s/%s", filename, name);
| ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
log.c: In function 'void log_file_rotate(LPLOGFILE)':
log.c:428:36: warning: '%s' directive output may be truncated writing up to 127 bytes into a region of size 124 [-Wformat-truncation=]
428 | snprintf(system_cmd, 128, "mv %s %s/%s.%02d", logfile->filename, dir, logfile->filename, logfile->last_hour);
| ^~ ~~~
In file included from des.c:2:
DES_table.h:164:14: warning: 'KeyPerm' defined but not used [-Wunused-variable]
164 | static DWORD KeyPerm[8][64] =
| ^~~~~~~
log.c:428:11: note: 'snprintf' output 9 or more bytes (assuming 136) into a dest ination of size 128
428 | snprintf(system_cmd, 128, "mv %s %s/%s.%02d", logfile->filename, dir, logfile->filename, logfile->last_hour);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libthecore.a socket.o fdwatch.o buffer.o signal.o log.o utils.o ks tbl.o hangul.o heart.o main.o tea.o des.o gost.o memcpy.o
ranlib ../lib/libthecore.a
chmod 700 ../lib/libthecore.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C game/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
Note: gcc autodepend is autodetected, so target dep skipped
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
gmake -C game/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
cleaning ../game_r41037 .obj
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
# gmake -C game/src limit_time
gmake -C game/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
compiling BattleArena.cpp
compiling FSM.cpp
compiling MarkConvert.cpp
compiling MarkImage.cpp
compiling MarkManager.cpp
compiling OXEvent.cpp
compiling TrafficProfiler.cpp
compiling ani.cpp
compiling arena.cpp
compiling banword.cpp
compiling battle.cpp
compiling blend_item.cpp
compiling block_country.cpp
compiling building.cpp
compiling buffer_manager.cpp
compiling castle.cpp
compiling char.cpp
compiling char_affect.cpp
compiling char_battle.cpp
compiling char_horse.cpp
compiling char_change_empire.cpp
compiling char_item.cpp
compiling char_manager.cpp
compiling char_quickslot.cpp
compiling char_resist.cpp
compiling char_skill.cpp
compiling char_state.cpp
compiling PetSystem.cpp
compiling cmd.cpp
compiling cmd_emotion.cpp
compiling cmd_general.cpp
compiling cmd_gm.cpp
cmd_general.cpp:2611:41: warning: multi-character character constant [-Wmulticha r]
2611 | if (pWing->IsEquipped() && arg1[0] == 'wing')
| ^~~~~~
compiling cmd_oxevent.cpp
compiling config.cpp
config.cpp:310:26: warning: character constant too long for its type
310 | if (g_szPublicIP[0] == ENABLE_LISANS_IP_UP)
| ^~~~~~~~~~~~~~~~~~~
config.cpp:331:25: warning: character constant too long for its type
331 | if (g_szPublicIP[0] != ENABLE_LISANS_IP_UP)
| ^~~~~~~~~~~~~~~~~~~
char_manager.cpp: In member function 'void CHARACTER_MANAGER::LoadModeratedNpcs( bool)':
char_manager.cpp:1199:12: warning: unused variable 'iLine' [-Wunused-variable]
1199 | uint16_t iLine = 0;
| ^~~~~
compiling constants.cpp
compiling crc32.cpp
compiling cuberenewal.cpp
compiling db.cpp
compiling desc.cpp
compiling desc_client.cpp
compiling desc_manager.cpp
compiling desc_p2p.cpp
compiling dev_log.cpp
compiling dungeon.cpp
compiling empire_text_convert.cpp
compiling entity_view.cpp
compiling entity.cpp
compiling event.cpp
compiling event_queue.cpp
compiling exchange.cpp
cmd_general.cpp: In function 'void do_title(LPCHARACTER, const char*, int, int)' :
cmd_general.cpp:120:34: warning: 'id' may be used uninitialized in this function [-Wmaybe-uninitialized]
120 | CTitle::instance().UpgradeTitle(ch, id);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
cmd_general.cpp: In function 'void do_acceupgrade(LPCHARACTER, const char*, int, int)':
cmd_general.cpp:175:27: warning: 'cell' may be used uninitialized in this functi on [-Wmaybe-uninitialized]
175 | LPITEM acce = ch->GetItem(TItemPos(window, cell));
| ~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
compiling file_loader.cpp
compiling fishing.cpp
compiling gm.cpp
compiling guild.cpp
compiling guild_manager.cpp
compiling guild_war.cpp
cmd_general.cpp: In function 'void do_dungeonspawn(LPCHARACTER, const char*, int , int)':
cmd_general.cpp:2351:49: warning: 'type' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
2351 | DWORD status = CBossArena::instance().CheckBoss(ch, vnum, type);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
cmd_general.cpp:2351:49: warning: 'vnum' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
compiling horse_rider.cpp
cmd_general.cpp: In function 'void do_dungeonclear(LPCHARACTER, const char*, int , int)':
cmd_general.cpp:2484:38: warning: 'type' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
2484 | CBossArena::instance().ClearCooldown(ch, vnum, type);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
cmd_general.cpp:2484:38: warning: 'vnum' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
compiling horsename_manager.cpp
compiling input.cpp
compiling input_auth.cpp
compiling input_db.cpp
compiling input_login.cpp
compiling input_main.cpp
compiling input_p2p.cpp
compiling input_teen.cpp
compiling input_udp.cpp
compiling ip_ban.cpp
compiling item.cpp
compiling item_addon.cpp
compiling item_attribute.cpp
compiling item_manager.cpp
compiling item_manager_idrange.cpp
compiling locale.cpp
input_p2p.cpp: In member function 'void CInputP2P::BossArena(const char*)':
input_p2p.cpp:387:23: warning: unused variable 'p' [-Wunused-variable]
387 | TPacketGGBossArena * p = (TPacketGGBossArena *) c_pData;
| ^
input_p2p.cpp: In member function 'void CInputP2P::FateRoulette(const char*)':
input_p2p.cpp:405:26: warning: unused variable 'p' [-Wunused-variable]
405 | TPacketGGFateRoulette * p = (TPacketGGFateRoulette *) c_pData;
| ^
input_main.cpp: In member function 'int CInputMain::Chat(LPCHARACTER, const char *, size_t)':
input_main.cpp:993:7: warning: unused variable 'rebornlvl' [-Wunused-variable]
993 | int rebornlvl = ch->GetReborn() > 0 ? rebornLv[ch->GetReborn()] : rebo rnLv[0];
| ^~~~~~~~~
compiling locale_service.cpp
compiling log.cpp
compiling login_data.cpp
compiling lzo_manager.cpp
compiling marriage.cpp
compiling matrix_card.cpp
In file included from item.cpp:17:
item.h: In constructor 'CItem::CItem(DWORD)':
item.h:343:9: warning: 'CItem::m_dwTransmutation' will be initialized after [-Wr eorder]
343 | DWORD m_dwTransmutation;
| ^~~~~~~~~~~~~~~~~
item.h:336:8: warning: 'bool CItem::is_basic' [-Wreorder]
336 | bool is_basic;
| ^~~~~~~~
item.cpp:32:1: warning: when initialized here [-Wreorder]
32 | CItem::CItem(DWORD dwVnum)
| ^~~~~
compiling messenger_manager.cpp
compiling mining.cpp
compiling mob_manager.cpp
compiling monarch.cpp
compiling motion.cpp
compiling over9refine.cpp
compiling packet_info.cpp
compiling p2p.cpp
compiling party.cpp
compiling passpod.cpp
compiling pcbang.cpp
compiling polymorph.cpp
compiling priv_manager.cpp
compiling pvp.cpp
compiling questevent.cpp
compiling questlua.cpp
compiling questlua_affect.cpp
compiling questlua_arena.cpp
compiling questlua_ba.cpp
compiling questlua_building.cpp
compiling questlua_danceevent.cpp
compiling questlua_dungeon.cpp
compiling questlua_forked.cpp
compiling questlua_game.cpp
compiling questlua_global.cpp
compiling questlua_guild.cpp
compiling questlua_horse.cpp
input_main.cpp: In member function 'void CInputMain::ItemShop(LPCHARACTER, const char*)':
input_main.cpp:4778:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4778 | snprintf(szQuery2, sizeof(szQuery2), "%s WHERE itemshop_item.status = 1 ORDER BY itemshop_item.sell_count DESC LIMIT 0, 100;", szQuery2);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
input_main.cpp:4763:15: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4763 | snprintf(szQuery2, sizeof(szQuery2), "%s WHERE %s", szQuery2, newS tr.c_str());
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
input_main.cpp:4780:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4780 | snprintf(szQuery2, sizeof(szQuery2), "%s AND itemshop_item.status = 1;", szQuery2);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
compiling questlua_pet.cpp
compiling questlua_item.cpp
compiling questlua_marriage.cpp
compiling questlua_mgmt.cpp
compiling questlua_monarch.cpp
compiling questlua_npc.cpp
compiling questlua_oxevent.cpp
compiling questlua_party.cpp
compiling questlua_pc.cpp
compiling questlua_quest.cpp
compiling questlua_target.cpp
compiling questmanager.cpp
compiling questnpc.cpp
compiling questpc.cpp
compiling refine.cpp
compiling regen.cpp
compiling safebox.cpp
compiling sectree.cpp
compiling sectree_manager.cpp
compiling sequence.cpp
compiling shop.cpp
compiling skill.cpp
compiling start_position.cpp
compiling target.cpp
compiling text_file_loader.cpp
compiling trigger.cpp
compiling vector.cpp
compiling war_map.cpp
compiling wedding.cpp
compiling xmas_event.cpp
compiling version.cpp
compiling panama.cpp
compiling threeway_war.cpp
compiling map_location.cpp
compiling auth_brazil.cpp
compiling BlueDragon.cpp
compiling BlueDragon_Binder.cpp
compiling DragonLair.cpp
compiling questlua_dragonlair.cpp
compiling HackShield.cpp
compiling HackShield_Impl.cpp
compiling char_hackshield.cpp
compiling skill_power.cpp
compiling affect.cpp
compiling XTrapManager.cpp
compiling DungeonInfo.cpp
compiling FileMonitor_FreeBSD.cpp
compiling ClientPackageCryptInfo.cpp
compiling cipher.cpp
compiling New_PetSystem.cpp
compiling questlua_petnew.cpp
compiling buff_on_attributes.cpp
compiling dragon_soul_table.cpp
compiling DragonSoul.cpp
compiling new_switchbot.cpp
compiling group_text_parse_tree.cpp
compiling MountSystem.cpp
compiling char_dragonsoul.cpp
compiling questlua_dragonsoul.cpp
compiling shop_manager.cpp
compiling shopEx.cpp
compiling item_manager_read_tables.cpp
compiling shutdown_manager.cpp
compiling new_biolog_system.cpp
compiling new_event_function_handler.cpp
compiling new_offlineshop.cpp
compiling new_offlineshop_manager.cpp
compiling new_offlineshop_safebox.cpp
compiling auto_event_manager.cpp
compiling lwt_ranking.cpp
compiling bossarena.cpp
compiling title.cpp
compiling fateroulette.cpp
compiling FirsatiYakala.cpp
compiling minilzo.c
compiling main.cpp
new_offlineshop_manager.cpp: In member function 'bool offlineshop::CShopManager: :RecvShopFilterRequestClientPacket(LPCHARACTER, const offlineshop::TFilterInfo&) ':
new_offlineshop_manager.cpp:2863:56: warning: unused variable 'endIdx' [-Wunused -variable]
2863 | int startIdx = filter.pageNum * ITEM_COUNT_PER_PAGE, endIdx = (filter. pageNum + 1) * ITEM_COUNT_PER_PAGE;
| ^~~~~~
bossarena.cpp: In member function 'void CBossArena::Notification(LPCHARACTER)':
bossarena.cpp:103:18: warning: unused variable 'len' [-Wunused-variable]
103 | int cd, status, len;
| ^~~
bossarena.cpp: In member function 'void CBossArena::ClearCooldown(LPCHARACTER, D WORD, DWORD)':
bossarena.cpp:147:7: warning: unused variable 'buf' [-Wunused-variable]
147 | char buf[255];
| ^~~
bossarena.cpp:149:6: warning: variable 'accountSlotTime' set but not used [-Wunu sed-but-set-variable]
149 | int accountSlotTime;
| ^~~~~~~~~~~~~~~
bossarena.cpp:150:10: warning: unused variable 'status' [-Wunused-variable]
150 | int cd, status;
| ^~~~~~
fateroulette.cpp: In member function 'void CFateRoulette::SetReward(LPCHARACTER) ':
fateroulette.cpp:81:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'buf' [-Wrestrict]
81 | snprintf(buf, sizeof(buf), "%s|%d|%d", buf, reward, count);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fateroulette.cpp:56:7: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
56 | char buf[1024];
| ^~~
fateroulette.cpp:77:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'buf' [-Wrestrict]
77 | snprintf(buf, sizeof(buf), "%s|%d|%d|", buf, reward, count);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fateroulette.cpp:56:7: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
56 | char buf[1024];
| ^~~
linking ../game_r41037
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::GetMoveSpeed() const':
/usr/src/GameSource/Server/game/src/char.cpp:3495: undefined reference to `Calcu lateDuration(int, int)'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::CalculateMoveDuration()' :
/usr/src/GameSource/Server/game/src/char.cpp:3507: undefined reference to `Calcu lateDuration(int, int)'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::GetPremiumRemainSeconds( unsigned char) const':
/usr/src/GameSource/Server/game/src/char.cpp:7933: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::SetOfflineShopUseTime()' :
/usr/src/GameSource/Server/game/src/char.cpp:8679: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::SetIkarusOfflineShopUseT ime()':
/usr/src/GameSource/Server/game/src/char.cpp:8684: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char_affect.o: in function `CHARACTER:
rocessAffect()':
/usr/src/GameSource/Server/game/src/char_affect.cpp:376: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_item.o: in function `CHARACTER:
oRefine(CItem*, bo ol)':
/usr/src/GameSource/Server/game/src/char_item.cpp:1733: undefined reference to ` get_global_time()'
/usr/local/bin/ld: .obj/char_item.o:/usr/src/GameSource/Server/game/src/char_ite m.cpp:1913: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::FindPC(c har const*)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:236: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER:
estroyC haracter(CHARACTER*)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:158: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::CreateCh aracter(char const*, unsigned int)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:104: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::SpawnMob RandomPosition(unsigned int, long)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:363: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::SpawnMob (unsigned int, long, long, long, long, bool, int, bool)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:405: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/char_manager.cpp:403: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_skill.o: in function `CHARACTER::LearnSkillByBook(u nsigned int, unsigned char)':
/usr/src/GameSource/Server/game/src/char_skill.cpp:645: undefined reference to ` get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/char_skill.cpp:657: undef ined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_skill.o:/usr/src/GameSource/Server/game/src/char_sk ill.cpp:427: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/char_skill.o: in function `CHARACTER::ComputeCooltime(in t)':
/usr/src/GameSource/Server/game/src/char_skill.cpp:188: undefined reference to ` CalculateDuration(int, int)'
/usr/local/bin/ld: .obj/char_state.o: in function `CHARACTER::StateBattle()':
/usr/src/GameSource/Server/game/src/char_state.cpp:1083: undefined reference to `CalculateDuration(int, int)'
/usr/local/bin/ld: .obj/cmd_emotion.o: in function `do_emotion_allow(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_emotion.cpp:72: undefined reference to ` one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_emotion.o: in function `do_emotion(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_emotion.cpp:160: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_title(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:99: undefined reference to ` two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ranking_gift(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:140: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_acceupgrade(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:165: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_fishing(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:632: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat_minus(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:842: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:909: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_pvp(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:973: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_guildskillup(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1004: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o:/usr/src/GameSource/Server/game/src/cmd_ge neral.cpp:1032: more undefined references to `one_argument(char const*, char*, u nsigned int)' follow
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_safebox_change_password(C HARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1100: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_mall_password(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1126: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_war(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1240: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_nowar(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1407: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_pkmode(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1444: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_messenger_auth(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1470: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_setblockmode(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1492: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_view_equip(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1593: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1626: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request_accept(CHAR ACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1643: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request_deny(CHARAC TER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1659: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o:/usr/src/GameSource/Server/game/src/cmd_ge neral.cpp:1701: more undefined references to `one_argument(char const*, char*, u nsigned int)' follow
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonlist(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2299: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2305: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonspawn(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2319: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2324: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2338: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonclear(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2438: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2451: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2482: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeontp(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2501: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2512: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_costume(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2525: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_hair(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2271: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_inventory(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2637: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_cube(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2681: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2682: und efined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dice(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2883: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_fateroulette(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2945: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ride(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3021: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3083: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3099: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_change_channel(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3211: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_CubePetAdd(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3288: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3289: und efined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_PetSkill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3319: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_feedpetitem(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3350: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_feedpetexp(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3383: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_FeedCubePet(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3405: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_PetChangeName(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3468: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_IncreasePetSkill(CHARACTE R*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3520: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ResetPetSkill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3546: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_determine_pet(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3600: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3677: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3602: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_determine_pet2(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3710: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3783: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_change_pet(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3810: undefined reference to `four_arguments(char const*, char*, unsigned int, char*, unsigned int, char*, u nsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_switcbotwin(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4260: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat_val(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4290: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_open_range_npc(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4583: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_sageoku(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4660: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:4720: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:4728: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_hide_costume(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4748: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_remove_buff(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4786: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_firsaYakalaBuy(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4842: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `Command_ApplyAffect(CHARACTER*, c har const*, char const*, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:65: undefined reference to `one_a rgument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_pcbang_update(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:101: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_pcbang_check(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:132: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 157: more undefined references to `one_argument(char const*, char*, unsigned int )' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_goto(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:327: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_warp(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:412: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_item(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:490: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_group_random(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:630: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_group(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:646: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_coward(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:669: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_map(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:727: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_aggresive(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:751: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob(CHARACTER*, char const*, i nt, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:811: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_ld(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:872: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:872: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_item_purge(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:983: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_state(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1142: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_disconnect(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1646: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_kill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1675: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_poison(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1699: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 1723: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set(CHARACTER*, char const*, i nt, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1784: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:1785: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_advance(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1991: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_respawn(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2016: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_safebox_size(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2034: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_makeguild(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2056: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_refine_rod(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2090: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_refine_pick(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2104: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 2119: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_fishing_simul(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2138: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_event_flag(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2175: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_private(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2209: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_qf(CHARACTER*, char const*, in t, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2235: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_book(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2406: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setskillother(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2432: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2433: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setskill(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2478: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_skill_point(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2514: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_skill_group(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2528: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_reload(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2545: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_level(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2629: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_stop_guild_war(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2655: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_cancel_guild_war(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2680: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_guild_state(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2695: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_getqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2753: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_state(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2782: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2798: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2850: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2850: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_delqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2885: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_polymorph(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2939: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_polymorph_item(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2960: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_priv_empire(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3003: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3011: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_priv_guild(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3054: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mount_test(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3096: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_socket_item(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3114: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_xmas(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3153: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_block_chat(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3254: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3254: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3265: undefine d reference to `parse_time_str(char const*)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3265: undefine d reference to `parse_time_str(char const*)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_build(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3320: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3604: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3531: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3509: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3363: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3363: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3364: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3364: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3573: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3574: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3575: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_clear_quest(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3622: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_horse_level(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3646: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_horse_set_stat(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3699: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_save_attribute_to_image(CHARAC TER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3721: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_affect_remove(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3743: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_end_duel(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3844: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_duel(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3872: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3873: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_stat_plus_amount(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3945: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_break_marriage(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4038: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_effect(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4053: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_rmcandidacy(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4112: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setmonarch(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4144: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_rmmonarch(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4160: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_check_monarch_money(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4176: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 4192: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_siege(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4212: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_temp(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4247: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_frog(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4266: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_flush(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4301: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_eclipse(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4318: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_weeklyevent(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4337: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_event_helper(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4363: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_stat(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4435: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_socket(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4559: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:4559: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_use_item(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4927: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_dragon_soul(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4959: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:4964: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_offshop_change_shop_name(CHARA CTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:5008: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 5009: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/config.o: in function `__LoadConnectConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:445: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:446: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:397: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:398: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:421: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: .obj/config.o:/usr/src/GameSource/Server/game/src/config.cpp: 422: more undefined references to `two_arguments(char const*, char*, unsigned in t, char*, unsigned int)' follow
/usr/local/bin/ld: .obj/config.o: in function `__LoadConnectConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:403: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:427: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:451: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:593: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:631: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `__LoadDefaultConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:722: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `__LoadGeneralConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:788: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `config_init(std::__cxx11::basic_s tring<char, std::char_traits<char>, std::allocator<char> > const&)':
/usr/src/GameSource/Server/game/src/config.cpp:1472: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/db.o: in function `DBManager::AnalyzeReturnQuery(_SQLMsg *)':
/usr/src/GameSource/Server/game/src/db.cpp:1380: undefined reference to `mysql_h ash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/desc.o: in function `DESC::Log(char const*, ...)':
/usr/src/GameSource/Server/game/src/desc.cpp:628: undefined reference to `get_gl obal_time()'
/usr/local/bin/ld: .obj/desc_client.o: in function `CLIENT_DESC::Connect(int)':
/usr/src/GameSource/Server/game/src/desc_client.cpp:88: undefined reference to ` get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/desc_client.cpp:91: undef ined reference to `get_global_time()'
/usr/local/bin/ld: .obj/desc_manager.o: in function `DESC_MANAGER::CreateHandsha ke()':
/usr/src/GameSource/Server/game/src/desc_manager.cpp:285: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/guild.o: in function `CGuild::RemoveMember(unsigned int) ':
/usr/src/GameSource/Server/game/src/guild.cpp:242: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/guild.o:/usr/src/GameSource/Server/game/src/guild.cpp:99 2: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/input_auth.o: in function `CInputAuth::Login(DESC*, char const*)':
/usr/src/GameSource/Server/game/src/input_auth.cpp:311: undefined reference to ` mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/input_auth.o: in function `CInputAuth::LoginOpenID(DESC* , char const*)':
/usr/src/GameSource/Server/game/src/input_auth.cpp:487: undefined reference to ` mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB:
layerCreateSuccess(D ESC*, char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:286: undefined reference to `ge t_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:287: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:288: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:289: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:290: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_db.o:/usr/src/GameSource/Server/game/src/input_db. cpp:291: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB::Boot(char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:1100: undefined reference to `s et_global_time(int)'
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB::Time(char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:2058: undefined reference to `s et_global_time(int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:2058: undefi ned reference to `set_global_time(int)'
/usr/local/bin/ld: .obj/input_login.o: in function `CInputLogin::Entergame(DESC* , char const*)':
/usr/src/GameSource/Server/game/src/input_login.cpp:801: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::AnswerMakeGuild(C HARACTER*, char const*)':
/usr/src/GameSource/Server/game/src/input_main.cpp:3105: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:3113: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::Guild(CHARACTER*, char const*, unsigned int)':
/usr/src/GameSource/Server/game/src/input_main.cpp:3357: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:3362: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `SpamManager::GetSpamScore(cha r const*, unsigned int, unsigned int&)':
/usr/src/GameSource/Server/game/src/spam.h:28: undefined reference to `WildCaseC mp(char const*, char const*)'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::Analyze(DESC*, un signed char, char const*)':
/usr/src/GameSource/Server/game/src/input_main.cpp:5128: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:5142: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/item.o: in function `real_time_expire_event(boost::intru sive_ptr<event>, long)':
/usr/src/GameSource/Server/game/src/item.cpp:2176: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/item.o: in function `unique_expire_event(boost::intrusiv e_ptr<event>, long)':
/usr/src/GameSource/Server/game/src/item.cpp:2094: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/item_manager.o: in function `ITEM_MANAGER::CreateItem(un signed int, unsigned int, unsigned int, bool, int, bool)':
/usr/src/GameSource/Server/game/src/item_manager.cpp:223: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/locale_service.o: in function `check_name_independent(ch ar const*)':
/usr/src/GameSource/Server/game/src/locale_service.cpp:93: undefined reference t o `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/marriage.o: in function `marriage::TMarriage::GetMarriag ePoint()':
/usr/src/GameSource/Server/game/src/marriage.cpp:93: undefined reference to `get _global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_global_time( lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:776: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_mysql_password(l ua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:1676: undefined referenc e to `mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_empire_privi lege_string(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:637: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_guild_privil ege_string(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:679: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_guild.o: in function `quest::guild_change_maste r_with_limit(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_guild.cpp:392: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_horse.o: in function `quest::horse_set_name(lua _State*)':
/usr/src/GameSource/Server/game/src/questlua_horse.cpp:255: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/DragonLair.o: in function `CDragonLair::CDragonLair(unsi gned int, long, long)':
/usr/src/GameSource/Server/game/src/DragonLair.cpp:134: undefined reference to ` get_global_time()'
/usr/local/bin/ld: .obj/DragonLair.o:/usr/src/GameSource/Server/game/src/DragonL air.cpp:143: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/new_biolog_system.o: in function `CBiologSystem::SendBio logItem(bool, bool)':
/usr/src/GameSource/Server/game/src/new_biolog_system.cpp:163: undefined referen ce to `GetFullDateFromTime[abi:cxx11](int&&, bool)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/new_biolog_system.cpp:161 : undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::SFunctionHandler::UpdateTime(unsigned int const&)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.h:42: undefined r eference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::GetDelay(std::__cxx11::basic_string<char, std::char_traits<char>, std: :allocator<char> > const&)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.cpp:71: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/new_event_function_handle r.cpp:71: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::SFunctionHandler::SFunctionHandler(std::function<void (SArgumentSuppor tImpl*)>, unsigned int const&, SArgumentSupportImpl*, bool)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.h:35: undefined r eference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o:/usr/src/GameSource/Server/ game/src/new_event_function_handler.h:42: more undefined references to `get_glob al_time()' follow
/usr/local/bin/ld: .obj/cmd.o: in function `interpret_command(CHARACTER*, char c onst*, unsigned int)':
/usr/src/GameSource/Server/game/src/cmd.cpp:853: undefined reference to `first_c md(char const*, char*, unsigned int, unsigned int*)'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::ResetHorseHealt hDropTime()':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:319: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/horse_rider.cpp:319: unde fined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/horse_rider.cpp:319: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::CheckHorseHealt hDropTime(bool)':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:324: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::ResetHorseHealt hDropTime()':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:319: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o:/usr/src/GameSource/Server/game/src/horse_ rider.cpp:324: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/item_addon.o: in function `CItemAddonManager::ApplyAddon To(int, CItem*, bool)':
/usr/src/GameSource/Server/game/src/item_addon.cpp:25: undefined reference to `g auss_random(float, float)'
/usr/local/bin/ld: .obj/priv_manager.o: in function `CPrivManager::GiveEmpirePri v(unsigned char, unsigned char, int, unsigned char, int)':
/usr/src/GameSource/Server/game/src/priv_manager.cpp:153: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/priv_manager.cpp:156: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/priv_manager.o: in function `CPrivManager::GiveGuildPriv (unsigned int, unsigned char, int, unsigned char, int)':
/usr/src/GameSource/Server/game/src/priv_manager.cpp:95: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/priv_manager.cpp:98: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_marriage.o: in function `quest::marriage_get_ma rried_time(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_marriage.cpp:324: undefined referen ce to `get_global_time()'
collect2: error: ld returned 1 exit status
gmake[1]: *** [Makefile:198: ../game_r41037] Error 1
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
gmake: *** [Makefile:111: all] Error 2
root@srv253:/usr/src/GameSource/Server # freebsd-version -k
13.1-RELEASE
root@srv253:/usr/src/GameSource/Server # freebsd-version -u
13.1-RELEASE
root@srv253:/usr/src/GameSource/Server #
root@srv253:/usr/src/GameSource/Server # uname -mrs
FreeBSD 13.1-RELEASE i386
root@srv253:/usr/src/GameSource/Server #
Hatası alıyorum yardımcı olabilecek arkadaşım varsa çok makbule geçer. " 13.1 BSD 32 Bit Sürümü" Kullanıyorum. Hiera2'nin gamesini derleyemedim
--------------------------------------
Update Revision
--------------------------------------
41037
--------------------------------------
Full Build Start
--------------------------------------
gmake -C liblua/5.0 clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/liblua/5.0'
cd include; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/include'
gmake[2]: Nothing to be done for 'clean'.
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/include'
cd src; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src'
rm -f lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject. o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm.o lundump.o lvm. o lzio.o ../lib/liblua.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src'
cd src/lib; gmake clean
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
rm -f lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o ltablib.o lstrlib.o load lib.o ../../lib/liblualib.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0'
gmake -C liblua/5.0
gmake[1]: Entering directory '/usr/src/GameSource/Server/liblua/5.0'
cd include; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/include'
gmake[2]: Nothing to be done for 'all'.
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/include'
cd src; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src'
gcc10 -O2 -g -m32 -Wall -I../include -c -o lapi.o lapi.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lcode.o lcode.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldebug.o ldebug.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldo.o ldo.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ldump.o ldump.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lfunc.o lfunc.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lgc.o lgc.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o llex.o llex.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lmem.o lmem.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lobject.o lobject.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lopcodes.o lopcodes.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lparser.o lparser.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lstate.o lstate.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lstring.o lstring.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltable.o ltable.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltests.o ltests.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o ltm.o ltm.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lundump.o lundump.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lvm.o lvm.c
gcc10 -O2 -g -m32 -Wall -I../include -c -o lzio.o lzio.c
llex.c: In function 'read_string':
llex.c:285:7: warning: case label value is less than minimum value for type [-Ws witch-outside-range]
285 | case EOZ:
| ^~~~
if [ ! -d ../lib ]; then mkdir ; fi
ar rcu ../lib/liblua.a lapi.o lcode.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex. o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltests.o ltm .o lundump.o lvm.o lzio.o
ranlib ../lib/liblua.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src'
cd src/lib; gmake all
gmake[2]: Entering directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lauxlib.o lauxlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lbaselib.o lbaselib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o ldblib.o ldblib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o liolib.o liolib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lmathlib.o lmathlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o ltablib.o ltablib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o lstrlib.o lstrlib.c
gcc10 -O2 -g -m32 -Wall -I../../include -c -o loadlib.o loadlib.c
liolib.c: In function 'g_iofile':
liolib.c:113:34: warning: value computed is not used [-Wunused-value]
113 | #def#defineile(L,i) (tofileh(L,i)->f)
| ~~~~~~~~~~~~~^~~~
liolib.c:251:7: note: in expansion of macro 'tofile'
251 | tofile(L, 1); /* check that it's a valid file handle */
| ^~~~~~
liolib.c: In function 'f_lines':
liolib.c:113:34: warning: value computed is not used [-Wunused-value]
113 | #def#defineile(L,i) (tofileh(L,i)->f)
| ~~~~~~~~~~~~~^~~~
liolib.c:286:3: note: in expansion of macro 'tofile'
286 | tofile(L, 1); /* check that it's a valid file handle */
| ^~~~~~
ar rcu ../../lib/liblualib.a lauxlib.o lbaselib.o ldblib.o liolib.o lmathlib.o l tablib.o lstrlib.o loadlib.o
ranlib ../../lib/liblualib.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0/src/lib'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/liblua/5.0'
# gmake -C liblua/5.2 clean
# gmake -C liblua/5.2 freebsd
# gmake -C liblua/5.2 local
gmake -C libsql dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
touch Depend
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -MM *.cpp > Depend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libsql clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
rm -f *.o
rm -f ./libsql.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libsql
gmake[1]: Entering directory '/usr/src/GameSource/Server/libsql'
gmake ./libsql.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libsql'
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c AsyncSQL.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Semaphore.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Tellwait.cpp
g++10 -I/usr/local/include/ -m32 -Wall -O2 -pipe -D_THREAD_SAFE -fno-exceptions -std=c++14 -c Statement.cpp
ar cru ./libsql.a AsyncSQL.o Semaphore.o Tellwait.o Statement.o
ranlib ./libsql.a
chmod 700 ./libsql.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libsql'
gmake -C libgame/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
touch Depend
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -MM *.cc > De pend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libgame/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
rm -f *.o
rm -f ../lib/libgame.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libgame/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/libgame/src'
gmake ../lib/libgame.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libgame/src'
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c grid.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c attribute. cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -I../include -std=c++14 -c targa.cc
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libgame.a grid.o attribute.o targa.o
ranlib ../lib/libgame.a
chmod 700 ../lib/libgame.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libgame/src'
gmake -C libpoly dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
touch Depend
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -MM *.cc > Depen d
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libpoly clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
rm -f *.o
rm -f ./libpoly.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libpoly
gmake[1]: Entering directory '/usr/src/GameSource/Server/libpoly'
gmake ./libpoly.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libpoly'
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Base.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Poly.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c SymTable.cc
g++10 -m32 -Wall -O2 -pipe -fno-exceptions -fno-rtti -std=c++14 -c Symbol.cc
ar cru ./libpoly.a Base.o Poly.o SymTable.o Symbol.o
ranlib ./libpoly.a
chmod 700 ./libpoly.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libpoly'
gmake -C libthecore/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -MM *.c > Depend
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C libthecore/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
rm -f *.o
rm -f ../lib/libthecore.a
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C libthecore/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
gmake ../lib/libthecore.a
gmake[2]: Entering directory '/usr/src/GameSource/Server/libthecore/src'
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c socket.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c fdwatch.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c buffer.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c signal.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c log.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c utils.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c kstbl.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c hangul.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c heart.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c main.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c tea.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c des.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c gost.c
g++10 -m32 -Wall -O2 -pipe -g -I../include -std=c++14 -c memcpy.c
log.c: In function 'void _Z19log_file_delete_oldPKc.part.0(const char*)':
log.c:343:37: warning: '%s' directive writing up to 255 bytes into a region of s ize 56 [-Wformat-overflow=]
343 | sprintf(system_cmd, "rm -rf %s/%s", filename, name);
| ^~ ~~~~
log.c:343:13: note: 'sprintf' output 9 or more bytes (assuming 264) into a desti nation of size 64
343 | sprintf(system_cmd, "rm -rf %s/%s", filename, name);
| ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
log.c: In function 'void log_file_rotate(LPLOGFILE)':
log.c:428:36: warning: '%s' directive output may be truncated writing up to 127 bytes into a region of size 124 [-Wformat-truncation=]
428 | snprintf(system_cmd, 128, "mv %s %s/%s.%02d", logfile->filename, dir, logfile->filename, logfile->last_hour);
| ^~ ~~~
In file included from des.c:2:
DES_table.h:164:14: warning: 'KeyPerm' defined but not used [-Wunused-variable]
164 | static DWORD KeyPerm[8][64] =
| ^~~~~~~
log.c:428:11: note: 'snprintf' output 9 or more bytes (assuming 136) into a dest ination of size 128
428 | snprintf(system_cmd, 128, "mv %s %s/%s.%02d", logfile->filename, dir, logfile->filename, logfile->last_hour);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
if [ ! -d ../lib ]; then mkdir ../lib; fi
ar cru ../lib/libthecore.a socket.o fdwatch.o buffer.o signal.o log.o utils.o ks tbl.o hangul.o heart.o main.o tea.o des.o gost.o memcpy.o
ranlib ../lib/libthecore.a
chmod 700 ../lib/libthecore.a
gmake[2]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake[1]: Leaving directory '/usr/src/GameSource/Server/libthecore/src'
gmake -C game/src dep
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
Note: gcc autodepend is autodetected, so target dep skipped
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
gmake -C game/src clean
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
cleaning ../game_r41037 .obj
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
# gmake -C game/src limit_time
gmake -C game/src
gmake[1]: Entering directory '/usr/src/GameSource/Server/game/src'
compiling BattleArena.cpp
compiling FSM.cpp
compiling MarkConvert.cpp
compiling MarkImage.cpp
compiling MarkManager.cpp
compiling OXEvent.cpp
compiling TrafficProfiler.cpp
compiling ani.cpp
compiling arena.cpp
compiling banword.cpp
compiling battle.cpp
compiling blend_item.cpp
compiling block_country.cpp
compiling building.cpp
compiling buffer_manager.cpp
compiling castle.cpp
compiling char.cpp
compiling char_affect.cpp
compiling char_battle.cpp
compiling char_horse.cpp
compiling char_change_empire.cpp
compiling char_item.cpp
compiling char_manager.cpp
compiling char_quickslot.cpp
compiling char_resist.cpp
compiling char_skill.cpp
compiling char_state.cpp
compiling PetSystem.cpp
compiling cmd.cpp
compiling cmd_emotion.cpp
compiling cmd_general.cpp
compiling cmd_gm.cpp
cmd_general.cpp:2611:41: warning: multi-character character constant [-Wmulticha r]
2611 | if (pWing->IsEquipped() && arg1[0] == 'wing')
| ^~~~~~
compiling cmd_oxevent.cpp
compiling config.cpp
config.cpp:310:26: warning: character constant too long for its type
310 | if (g_szPublicIP[0] == ENABLE_LISANS_IP_UP)
| ^~~~~~~~~~~~~~~~~~~
config.cpp:331:25: warning: character constant too long for its type
331 | if (g_szPublicIP[0] != ENABLE_LISANS_IP_UP)
| ^~~~~~~~~~~~~~~~~~~
char_manager.cpp: In member function 'void CHARACTER_MANAGER::LoadModeratedNpcs( bool)':
char_manager.cpp:1199:12: warning: unused variable 'iLine' [-Wunused-variable]
1199 | uint16_t iLine = 0;
| ^~~~~
compiling constants.cpp
compiling crc32.cpp
compiling cuberenewal.cpp
compiling db.cpp
compiling desc.cpp
compiling desc_client.cpp
compiling desc_manager.cpp
compiling desc_p2p.cpp
compiling dev_log.cpp
compiling dungeon.cpp
compiling empire_text_convert.cpp
compiling entity_view.cpp
compiling entity.cpp
compiling event.cpp
compiling event_queue.cpp
compiling exchange.cpp
cmd_general.cpp: In function 'void do_title(LPCHARACTER, const char*, int, int)' :
cmd_general.cpp:120:34: warning: 'id' may be used uninitialized in this function [-Wmaybe-uninitialized]
120 | CTitle::instance().UpgradeTitle(ch, id);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~
cmd_general.cpp: In function 'void do_acceupgrade(LPCHARACTER, const char*, int, int)':
cmd_general.cpp:175:27: warning: 'cell' may be used uninitialized in this functi on [-Wmaybe-uninitialized]
175 | LPITEM acce = ch->GetItem(TItemPos(window, cell));
| ~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
compiling file_loader.cpp
compiling fishing.cpp
compiling gm.cpp
compiling guild.cpp
compiling guild_manager.cpp
compiling guild_war.cpp
cmd_general.cpp: In function 'void do_dungeonspawn(LPCHARACTER, const char*, int , int)':
cmd_general.cpp:2351:49: warning: 'type' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
2351 | DWORD status = CBossArena::instance().CheckBoss(ch, vnum, type);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
cmd_general.cpp:2351:49: warning: 'vnum' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
compiling horse_rider.cpp
cmd_general.cpp: In function 'void do_dungeonclear(LPCHARACTER, const char*, int , int)':
cmd_general.cpp:2484:38: warning: 'type' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
2484 | CBossArena::instance().ClearCooldown(ch, vnum, type);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
cmd_general.cpp:2484:38: warning: 'vnum' may be used uninitialized in this funct ion [-Wmaybe-uninitialized]
compiling horsename_manager.cpp
compiling input.cpp
compiling input_auth.cpp
compiling input_db.cpp
compiling input_login.cpp
compiling input_main.cpp
compiling input_p2p.cpp
compiling input_teen.cpp
compiling input_udp.cpp
compiling ip_ban.cpp
compiling item.cpp
compiling item_addon.cpp
compiling item_attribute.cpp
compiling item_manager.cpp
compiling item_manager_idrange.cpp
compiling locale.cpp
input_p2p.cpp: In member function 'void CInputP2P::BossArena(const char*)':
input_p2p.cpp:387:23: warning: unused variable 'p' [-Wunused-variable]
387 | TPacketGGBossArena * p = (TPacketGGBossArena *) c_pData;
| ^
input_p2p.cpp: In member function 'void CInputP2P::FateRoulette(const char*)':
input_p2p.cpp:405:26: warning: unused variable 'p' [-Wunused-variable]
405 | TPacketGGFateRoulette * p = (TPacketGGFateRoulette *) c_pData;
| ^
input_main.cpp: In member function 'int CInputMain::Chat(LPCHARACTER, const char *, size_t)':
input_main.cpp:993:7: warning: unused variable 'rebornlvl' [-Wunused-variable]
993 | int rebornlvl = ch->GetReborn() > 0 ? rebornLv[ch->GetReborn()] : rebo rnLv[0];
| ^~~~~~~~~
compiling locale_service.cpp
compiling log.cpp
compiling login_data.cpp
compiling lzo_manager.cpp
compiling marriage.cpp
compiling matrix_card.cpp
In file included from item.cpp:17:
item.h: In constructor 'CItem::CItem(DWORD)':
item.h:343:9: warning: 'CItem::m_dwTransmutation' will be initialized after [-Wr eorder]
343 | DWORD m_dwTransmutation;
| ^~~~~~~~~~~~~~~~~
item.h:336:8: warning: 'bool CItem::is_basic' [-Wreorder]
336 | bool is_basic;
| ^~~~~~~~
item.cpp:32:1: warning: when initialized here [-Wreorder]
32 | CItem::CItem(DWORD dwVnum)
| ^~~~~
compiling messenger_manager.cpp
compiling mining.cpp
compiling mob_manager.cpp
compiling monarch.cpp
compiling motion.cpp
compiling over9refine.cpp
compiling packet_info.cpp
compiling p2p.cpp
compiling party.cpp
compiling passpod.cpp
compiling pcbang.cpp
compiling polymorph.cpp
compiling priv_manager.cpp
compiling pvp.cpp
compiling questevent.cpp
compiling questlua.cpp
compiling questlua_affect.cpp
compiling questlua_arena.cpp
compiling questlua_ba.cpp
compiling questlua_building.cpp
compiling questlua_danceevent.cpp
compiling questlua_dungeon.cpp
compiling questlua_forked.cpp
compiling questlua_game.cpp
compiling questlua_global.cpp
compiling questlua_guild.cpp
compiling questlua_horse.cpp
input_main.cpp: In member function 'void CInputMain::ItemShop(LPCHARACTER, const char*)':
input_main.cpp:4778:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4778 | snprintf(szQuery2, sizeof(szQuery2), "%s WHERE itemshop_item.status = 1 ORDER BY itemshop_item.sell_count DESC LIMIT 0, 100;", szQuery2);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
input_main.cpp:4763:15: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4763 | snprintf(szQuery2, sizeof(szQuery2), "%s WHERE %s", szQuery2, newS tr.c_str());
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
input_main.cpp:4780:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'szQuery2' [-Wrestrict]
4780 | snprintf(szQuery2, sizeof(szQuery2), "%s AND itemshop_item.status = 1;", szQuery2);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~
input_main.cpp:4727:8: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
4727 | char szQuery2[2048];
| ^~~~~~~~
compiling questlua_pet.cpp
compiling questlua_item.cpp
compiling questlua_marriage.cpp
compiling questlua_mgmt.cpp
compiling questlua_monarch.cpp
compiling questlua_npc.cpp
compiling questlua_oxevent.cpp
compiling questlua_party.cpp
compiling questlua_pc.cpp
compiling questlua_quest.cpp
compiling questlua_target.cpp
compiling questmanager.cpp
compiling questnpc.cpp
compiling questpc.cpp
compiling refine.cpp
compiling regen.cpp
compiling safebox.cpp
compiling sectree.cpp
compiling sectree_manager.cpp
compiling sequence.cpp
compiling shop.cpp
compiling skill.cpp
compiling start_position.cpp
compiling target.cpp
compiling text_file_loader.cpp
compiling trigger.cpp
compiling vector.cpp
compiling war_map.cpp
compiling wedding.cpp
compiling xmas_event.cpp
compiling version.cpp
compiling panama.cpp
compiling threeway_war.cpp
compiling map_location.cpp
compiling auth_brazil.cpp
compiling BlueDragon.cpp
compiling BlueDragon_Binder.cpp
compiling DragonLair.cpp
compiling questlua_dragonlair.cpp
compiling HackShield.cpp
compiling HackShield_Impl.cpp
compiling char_hackshield.cpp
compiling skill_power.cpp
compiling affect.cpp
compiling XTrapManager.cpp
compiling DungeonInfo.cpp
compiling FileMonitor_FreeBSD.cpp
compiling ClientPackageCryptInfo.cpp
compiling cipher.cpp
compiling New_PetSystem.cpp
compiling questlua_petnew.cpp
compiling buff_on_attributes.cpp
compiling dragon_soul_table.cpp
compiling DragonSoul.cpp
compiling new_switchbot.cpp
compiling group_text_parse_tree.cpp
compiling MountSystem.cpp
compiling char_dragonsoul.cpp
compiling questlua_dragonsoul.cpp
compiling shop_manager.cpp
compiling shopEx.cpp
compiling item_manager_read_tables.cpp
compiling shutdown_manager.cpp
compiling new_biolog_system.cpp
compiling new_event_function_handler.cpp
compiling new_offlineshop.cpp
compiling new_offlineshop_manager.cpp
compiling new_offlineshop_safebox.cpp
compiling auto_event_manager.cpp
compiling lwt_ranking.cpp
compiling bossarena.cpp
compiling title.cpp
compiling fateroulette.cpp
compiling FirsatiYakala.cpp
compiling minilzo.c
compiling main.cpp
new_offlineshop_manager.cpp: In member function 'bool offlineshop::CShopManager: :RecvShopFilterRequestClientPacket(LPCHARACTER, const offlineshop::TFilterInfo&) ':
new_offlineshop_manager.cpp:2863:56: warning: unused variable 'endIdx' [-Wunused -variable]
2863 | int startIdx = filter.pageNum * ITEM_COUNT_PER_PAGE, endIdx = (filter. pageNum + 1) * ITEM_COUNT_PER_PAGE;
| ^~~~~~
bossarena.cpp: In member function 'void CBossArena::Notification(LPCHARACTER)':
bossarena.cpp:103:18: warning: unused variable 'len' [-Wunused-variable]
103 | int cd, status, len;
| ^~~
bossarena.cpp: In member function 'void CBossArena::ClearCooldown(LPCHARACTER, D WORD, DWORD)':
bossarena.cpp:147:7: warning: unused variable 'buf' [-Wunused-variable]
147 | char buf[255];
| ^~~
bossarena.cpp:149:6: warning: variable 'accountSlotTime' set but not used [-Wunu sed-but-set-variable]
149 | int accountSlotTime;
| ^~~~~~~~~~~~~~~
bossarena.cpp:150:10: warning: unused variable 'status' [-Wunused-variable]
150 | int cd, status;
| ^~~~~~
fateroulette.cpp: In member function 'void CFateRoulette::SetReward(LPCHARACTER) ':
fateroulette.cpp:81:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'buf' [-Wrestrict]
81 | snprintf(buf, sizeof(buf), "%s|%d|%d", buf, reward, count);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fateroulette.cpp:56:7: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
56 | char buf[1024];
| ^~~
fateroulette.cpp:77:14: warning: 'snprintf' argument 4 overlaps destination obje ct 'buf' [-Wrestrict]
77 | snprintf(buf, sizeof(buf), "%s|%d|%d|", buf, reward, count);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
fateroulette.cpp:56:7: note: destination object referenced by 'restrict'-qualifi ed argument 1 was declared here
56 | char buf[1024];
| ^~~
linking ../game_r41037
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::GetMoveSpeed() const':
/usr/src/GameSource/Server/game/src/char.cpp:3495: undefined reference to `Calcu lateDuration(int, int)'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::CalculateMoveDuration()' :
/usr/src/GameSource/Server/game/src/char.cpp:3507: undefined reference to `Calcu lateDuration(int, int)'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::GetPremiumRemainSeconds( unsigned char) const':
/usr/src/GameSource/Server/game/src/char.cpp:7933: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::SetOfflineShopUseTime()' :
/usr/src/GameSource/Server/game/src/char.cpp:8679: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char.o: in function `CHARACTER::SetIkarusOfflineShopUseT ime()':
/usr/src/GameSource/Server/game/src/char.cpp:8684: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/char_affect.o: in function `CHARACTER:
rocessAffect()':/usr/src/GameSource/Server/game/src/char_affect.cpp:376: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_item.o: in function `CHARACTER:
oRefine(CItem*, bo ol)':/usr/src/GameSource/Server/game/src/char_item.cpp:1733: undefined reference to ` get_global_time()'
/usr/local/bin/ld: .obj/char_item.o:/usr/src/GameSource/Server/game/src/char_ite m.cpp:1913: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::FindPC(c har const*)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:236: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER:
estroyC haracter(CHARACTER*)':/usr/src/GameSource/Server/game/src/char_manager.cpp:158: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::CreateCh aracter(char const*, unsigned int)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:104: undefined reference to `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::SpawnMob RandomPosition(unsigned int, long)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:363: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::SpawnMob (unsigned int, long, long, long, long, bool, int, bool)':
/usr/src/GameSource/Server/game/src/char_manager.cpp:405: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/char_manager.cpp:403: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_skill.o: in function `CHARACTER::LearnSkillByBook(u nsigned int, unsigned char)':
/usr/src/GameSource/Server/game/src/char_skill.cpp:645: undefined reference to ` get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/char_skill.cpp:657: undef ined reference to `get_global_time()'
/usr/local/bin/ld: .obj/char_skill.o:/usr/src/GameSource/Server/game/src/char_sk ill.cpp:427: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/char_skill.o: in function `CHARACTER::ComputeCooltime(in t)':
/usr/src/GameSource/Server/game/src/char_skill.cpp:188: undefined reference to ` CalculateDuration(int, int)'
/usr/local/bin/ld: .obj/char_state.o: in function `CHARACTER::StateBattle()':
/usr/src/GameSource/Server/game/src/char_state.cpp:1083: undefined reference to `CalculateDuration(int, int)'
/usr/local/bin/ld: .obj/cmd_emotion.o: in function `do_emotion_allow(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_emotion.cpp:72: undefined reference to ` one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_emotion.o: in function `do_emotion(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_emotion.cpp:160: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_title(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:99: undefined reference to ` two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ranking_gift(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:140: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_acceupgrade(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:165: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_fishing(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:632: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat_minus(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:842: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:909: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_pvp(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:973: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_guildskillup(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1004: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o:/usr/src/GameSource/Server/game/src/cmd_ge neral.cpp:1032: more undefined references to `one_argument(char const*, char*, u nsigned int)' follow
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_safebox_change_password(C HARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1100: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_mall_password(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1126: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_war(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1240: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_nowar(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1407: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_pkmode(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1444: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_messenger_auth(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1470: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_setblockmode(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1492: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_view_equip(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1593: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1626: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request_accept(CHAR ACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1643: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_party_request_deny(CHARAC TER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:1659: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o:/usr/src/GameSource/Server/game/src/cmd_ge neral.cpp:1701: more undefined references to `one_argument(char const*, char*, u nsigned int)' follow
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonlist(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2299: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2305: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonspawn(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2319: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2324: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2338: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeonclear(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2438: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2451: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2482: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dungeontp(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2501: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2512: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_costume(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2525: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_hair(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2271: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_inventory(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2637: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_cube(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2681: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:2682: und efined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_dice(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2883: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_fateroulette(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:2945: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ride(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3021: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3083: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3099: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_change_channel(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3211: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_CubePetAdd(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3288: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3289: und efined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_PetSkill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3319: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_feedpetitem(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3350: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_feedpetexp(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3383: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_FeedCubePet(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3405: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_PetChangeName(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3468: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_IncreasePetSkill(CHARACTE R*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3520: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_ResetPetSkill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3546: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_determine_pet(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3600: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3677: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3602: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_determine_pet2(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3710: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:3783: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_change_pet(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:3810: undefined reference to `four_arguments(char const*, char*, unsigned int, char*, unsigned int, char*, u nsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_switcbotwin(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4260: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_stat_val(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4290: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_open_range_npc(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4583: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_sageoku(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4660: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:4720: und efined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_general.cpp:4728: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_hide_costume(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4748: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_remove_buff(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4786: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_general.o: in function `do_firsaYakalaBuy(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_general.cpp:4842: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `Command_ApplyAffect(CHARACTER*, c har const*, char const*, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:65: undefined reference to `one_a rgument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_pcbang_update(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:101: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_pcbang_check(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:132: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 157: more undefined references to `one_argument(char const*, char*, unsigned int )' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_goto(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:327: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_warp(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:412: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_item(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:490: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_group_random(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:630: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_group(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:646: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_coward(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:669: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_map(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:727: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_aggresive(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:751: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob(CHARACTER*, char const*, i nt, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:811: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mob_ld(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:872: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:872: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_item_purge(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:983: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_state(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1142: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_disconnect(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1646: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_kill(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1675: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_poison(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1699: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 1723: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set(CHARACTER*, char const*, i nt, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1784: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:1785: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_advance(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:1991: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_respawn(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2016: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_safebox_size(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2034: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_makeguild(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2056: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_refine_rod(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2090: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_refine_pick(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2104: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 2119: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_fishing_simul(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2138: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_event_flag(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2175: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_private(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2209: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_qf(CHARACTER*, char const*, in t, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2235: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_book(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2406: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setskillother(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2432: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2433: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setskill(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2478: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_skill_point(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2514: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_skill_group(CHARACTER*, ch ar const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2528: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_reload(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2545: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_level(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2629: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_stop_guild_war(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2655: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_cancel_guild_war(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2680: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_guild_state(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2695: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_getqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2753: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_state(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2782: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2798: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2850: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:2850: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_delqf(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2885: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_polymorph(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2939: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_polymorph_item(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:2960: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_priv_empire(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3003: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3011: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_priv_guild(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3054: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_mount_test(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3096: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_socket_item(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3114: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_xmas(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3153: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_block_chat(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3254: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3254: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3265: undefine d reference to `parse_time_str(char const*)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3265: undefine d reference to `parse_time_str(char const*)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_build(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3320: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3604: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3531: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3509: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3363: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3363: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3364: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3364: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3573: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3574: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3575: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_clear_quest(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3622: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_horse_level(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3646: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_horse_set_stat(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3699: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_save_attribute_to_image(CHARAC TER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3721: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_affect_remove(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3743: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_end_duel(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3844: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_duel(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3872: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:3873: undefine d reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_stat_plus_amount(CHARACTER*, c har const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:3945: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_break_marriage(CHARACTER*, cha r const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4038: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_effect(CHARACTER*, char const* , int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4053: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_rmcandidacy(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4112: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_setmonarch(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4144: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_rmmonarch(CHARACTER*, char con st*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4160: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_check_monarch_money(CHARACTER* , char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4176: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 4192: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_siege(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4212: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_temp(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4247: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_frog(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4266: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_flush(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4301: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_eclipse(CHARACTER*, char const *, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4318: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_weeklyevent(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4337: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_event_helper(CHARACTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4363: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_stat(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4435: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_set_socket(CHARACTER*, char co nst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4559: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:4559: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_use_item(CHARACTER*, char cons t*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4927: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_dragon_soul(CHARACTER*, char c onst*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:4959: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/cmd_gm.cpp:4964: undefine d reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o: in function `do_offshop_change_shop_name(CHARA CTER*, char const*, int, int)':
/usr/src/GameSource/Server/game/src/cmd_gm.cpp:5008: undefined reference to `one _argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/cmd_gm.o:/usr/src/GameSource/Server/game/src/cmd_gm.cpp: 5009: more undefined references to `one_argument(char const*, char*, unsigned in t)' follow
/usr/local/bin/ld: .obj/config.o: in function `__LoadConnectConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:445: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:446: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:397: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:398: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:421: undefined reference to `two_arguments(char const*, char*, unsigned int, char*, unsigned i nt)'
/usr/local/bin/ld: .obj/config.o:/usr/src/GameSource/Server/game/src/config.cpp: 422: more undefined references to `two_arguments(char const*, char*, unsigned in t, char*, unsigned int)' follow
/usr/local/bin/ld: .obj/config.o: in function `__LoadConnectConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:403: undefined reference to `one_ argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:427: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:451: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:593: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/config.cpp:631: undefined reference to `one_argument(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `__LoadDefaultConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:722: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `__LoadGeneralConfigFile(char cons t*)':
/usr/src/GameSource/Server/game/src/config.cpp:788: undefined reference to `two_ arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/config.o: in function `config_init(std::__cxx11::basic_s tring<char, std::char_traits<char>, std::allocator<char> > const&)':
/usr/src/GameSource/Server/game/src/config.cpp:1472: undefined reference to `two _arguments(char const*, char*, unsigned int, char*, unsigned int)'
/usr/local/bin/ld: .obj/db.o: in function `DBManager::AnalyzeReturnQuery(_SQLMsg *)':
/usr/src/GameSource/Server/game/src/db.cpp:1380: undefined reference to `mysql_h ash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/desc.o: in function `DESC::Log(char const*, ...)':
/usr/src/GameSource/Server/game/src/desc.cpp:628: undefined reference to `get_gl obal_time()'
/usr/local/bin/ld: .obj/desc_client.o: in function `CLIENT_DESC::Connect(int)':
/usr/src/GameSource/Server/game/src/desc_client.cpp:88: undefined reference to ` get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/desc_client.cpp:91: undef ined reference to `get_global_time()'
/usr/local/bin/ld: .obj/desc_manager.o: in function `DESC_MANAGER::CreateHandsha ke()':
/usr/src/GameSource/Server/game/src/desc_manager.cpp:285: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/guild.o: in function `CGuild::RemoveMember(unsigned int) ':
/usr/src/GameSource/Server/game/src/guild.cpp:242: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/guild.o:/usr/src/GameSource/Server/game/src/guild.cpp:99 2: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/input_auth.o: in function `CInputAuth::Login(DESC*, char const*)':
/usr/src/GameSource/Server/game/src/input_auth.cpp:311: undefined reference to ` mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/input_auth.o: in function `CInputAuth::LoginOpenID(DESC* , char const*)':
/usr/src/GameSource/Server/game/src/input_auth.cpp:487: undefined reference to ` mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB:
layerCreateSuccess(D ESC*, char const*)':/usr/src/GameSource/Server/game/src/input_db.cpp:286: undefined reference to `ge t_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:287: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:288: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:289: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:290: undefin ed reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_db.o:/usr/src/GameSource/Server/game/src/input_db. cpp:291: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB::Boot(char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:1100: undefined reference to `s et_global_time(int)'
/usr/local/bin/ld: .obj/input_db.o: in function `CInputDB::Time(char const*)':
/usr/src/GameSource/Server/game/src/input_db.cpp:2058: undefined reference to `s et_global_time(int)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_db.cpp:2058: undefi ned reference to `set_global_time(int)'
/usr/local/bin/ld: .obj/input_login.o: in function `CInputLogin::Entergame(DESC* , char const*)':
/usr/src/GameSource/Server/game/src/input_login.cpp:801: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::AnswerMakeGuild(C HARACTER*, char const*)':
/usr/src/GameSource/Server/game/src/input_main.cpp:3105: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:3113: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::Guild(CHARACTER*, char const*, unsigned int)':
/usr/src/GameSource/Server/game/src/input_main.cpp:3357: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:3362: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/input_main.o: in function `SpamManager::GetSpamScore(cha r const*, unsigned int, unsigned int&)':
/usr/src/GameSource/Server/game/src/spam.h:28: undefined reference to `WildCaseC mp(char const*, char const*)'
/usr/local/bin/ld: .obj/input_main.o: in function `CInputMain::Analyze(DESC*, un signed char, char const*)':
/usr/src/GameSource/Server/game/src/input_main.cpp:5128: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/input_main.cpp:5142: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/item.o: in function `real_time_expire_event(boost::intru sive_ptr<event>, long)':
/usr/src/GameSource/Server/game/src/item.cpp:2176: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/item.o: in function `unique_expire_event(boost::intrusiv e_ptr<event>, long)':
/usr/src/GameSource/Server/game/src/item.cpp:2094: undefined reference to `get_g lobal_time()'
/usr/local/bin/ld: .obj/item_manager.o: in function `ITEM_MANAGER::CreateItem(un signed int, unsigned int, unsigned int, bool, int, bool)':
/usr/src/GameSource/Server/game/src/item_manager.cpp:223: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/locale_service.o: in function `check_name_independent(ch ar const*)':
/usr/src/GameSource/Server/game/src/locale_service.cpp:93: undefined reference t o `str_lower(char const*, char*, unsigned int)'
/usr/local/bin/ld: .obj/marriage.o: in function `marriage::TMarriage::GetMarriag ePoint()':
/usr/src/GameSource/Server/game/src/marriage.cpp:93: undefined reference to `get _global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_global_time( lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:776: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_mysql_password(l ua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:1676: undefined referenc e to `mysql_hash_password[abi:cxx11](char const*)'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_empire_privi lege_string(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:637: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_global.o: in function `quest::_get_guild_privil ege_string(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_global.cpp:679: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_guild.o: in function `quest::guild_change_maste r_with_limit(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_guild.cpp:392: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_horse.o: in function `quest::horse_set_name(lua _State*)':
/usr/src/GameSource/Server/game/src/questlua_horse.cpp:255: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/DragonLair.o: in function `CDragonLair::CDragonLair(unsi gned int, long, long)':
/usr/src/GameSource/Server/game/src/DragonLair.cpp:134: undefined reference to ` get_global_time()'
/usr/local/bin/ld: .obj/DragonLair.o:/usr/src/GameSource/Server/game/src/DragonL air.cpp:143: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/new_biolog_system.o: in function `CBiologSystem::SendBio logItem(bool, bool)':
/usr/src/GameSource/Server/game/src/new_biolog_system.cpp:163: undefined referen ce to `GetFullDateFromTime[abi:cxx11](int&&, bool)'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/new_biolog_system.cpp:161 : undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::SFunctionHandler::UpdateTime(unsigned int const&)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.h:42: undefined r eference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::GetDelay(std::__cxx11::basic_string<char, std::char_traits<char>, std: :allocator<char> > const&)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.cpp:71: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/new_event_function_handle r.cpp:71: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o: in function `CEventFunctio nHandler::SFunctionHandler::SFunctionHandler(std::function<void (SArgumentSuppor tImpl*)>, unsigned int const&, SArgumentSupportImpl*, bool)':
/usr/src/GameSource/Server/game/src/new_event_function_handler.h:35: undefined r eference to `get_global_time()'
/usr/local/bin/ld: .obj/new_event_function_handler.o:/usr/src/GameSource/Server/ game/src/new_event_function_handler.h:42: more undefined references to `get_glob al_time()' follow
/usr/local/bin/ld: .obj/cmd.o: in function `interpret_command(CHARACTER*, char c onst*, unsigned int)':
/usr/src/GameSource/Server/game/src/cmd.cpp:853: undefined reference to `first_c md(char const*, char*, unsigned int, unsigned int*)'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::ResetHorseHealt hDropTime()':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:319: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/horse_rider.cpp:319: unde fined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/horse_rider.cpp:319: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::CheckHorseHealt hDropTime(bool)':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:324: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o: in function `CHorseRider::ResetHorseHealt hDropTime()':
/usr/src/GameSource/Server/game/src/horse_rider.cpp:319: undefined reference to `get_global_time()'
/usr/local/bin/ld: .obj/horse_rider.o:/usr/src/GameSource/Server/game/src/horse_ rider.cpp:324: more undefined references to `get_global_time()' follow
/usr/local/bin/ld: .obj/item_addon.o: in function `CItemAddonManager::ApplyAddon To(int, CItem*, bool)':
/usr/src/GameSource/Server/game/src/item_addon.cpp:25: undefined reference to `g auss_random(float, float)'
/usr/local/bin/ld: .obj/priv_manager.o: in function `CPrivManager::GiveEmpirePri v(unsigned char, unsigned char, int, unsigned char, int)':
/usr/src/GameSource/Server/game/src/priv_manager.cpp:153: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/priv_manager.cpp:156: und efined reference to `get_global_time()'
/usr/local/bin/ld: .obj/priv_manager.o: in function `CPrivManager::GiveGuildPriv (unsigned int, unsigned char, int, unsigned char, int)':
/usr/src/GameSource/Server/game/src/priv_manager.cpp:95: undefined reference to `get_global_time()'
/usr/local/bin/ld: /usr/src/GameSource/Server/game/src/priv_manager.cpp:98: unde fined reference to `get_global_time()'
/usr/local/bin/ld: .obj/questlua_marriage.o: in function `quest::marriage_get_ma rried_time(lua_State*)':
/usr/src/GameSource/Server/game/src/questlua_marriage.cpp:324: undefined referen ce to `get_global_time()'
collect2: error: ld returned 1 exit status
gmake[1]: *** [Makefile:198: ../game_r41037] Error 1
gmake[1]: Leaving directory '/usr/src/GameSource/Server/game/src'
gmake: *** [Makefile:111: all] Error 2
root@srv253:/usr/src/GameSource/Server # freebsd-version -k
13.1-RELEASE
root@srv253:/usr/src/GameSource/Server # freebsd-version -u
13.1-RELEASE
root@srv253:/usr/src/GameSource/Server #
root@srv253:/usr/src/GameSource/Server # uname -mrs
FreeBSD 13.1-RELEASE i386
root@srv253:/usr/src/GameSource/Server #
Hatası alıyorum yardımcı olabilecek arkadaşım varsa çok makbule geçer. " 13.1 BSD 32 Bit Sürümü" Kullanıyorum. Hiera2'nin gamesini derleyemedim






