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Very simple Anty-Exp without bug, stupid code and using packets

5.00 yıldız(lar) 1 Değerlendirme Değerlendirenler

Proof

Kod:
cmd.cpp
ACMD(do_grzyb_ovh);

{ "muchomorantyexp",    do_grzyb_ovh,    0,    POS_DEAD,    GM_PLAYER    },


cmd_general.cpp

Version 1 - With PulseManager:

ACMD(do_grzyb_ovh)
{
    if (!ch)
        return;

    if (ch->IsDead() || ch->IsObserverMode())
        return;

    if (!PulseManager::Instance().IncreaseClock(ch->GetPlayerID(), ePulse::Alchemia, std::chrono::milliseconds(10000)))
    {
        ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Musisz odczekac: %.2f sekund."), PULSEMANAGER_CLOCK_TO_SEC2(ch->GetPlayerID(), ePulse::Alchemia));
        return;
    }

    if (ch->GetQuestFlag("muchomor.antyexp") == 0)
    {
        ch->SetQuestFlag("muchomor.antyexp", 1);
        ch->ChatPacket(CHAT_TYPE_INFO, "|cffffc700AntyExp - Został Włączony.|r");
    }
    else
    {
        ch->SetQuestFlag("muchomor.antyexp", 0);
        ch->ChatPacket(CHAT_TYPE_INFO, "AntyExp - Został Wyłączony.");
    }
}


Version 2 with normal cooldown with questflag:
ACMD(do_grzyb_ovh)
{
    if (!ch)
        return;

    if (ch->IsDead() || ch->IsObserverMode())
        return;

    int cooltime = ch->GetQuestFlag("muchomor.cooltime");
 
    if (cooltime > get_global_time())
    {
        ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Odczekaj 5 sekund."));
        return;
    }

    if (ch->GetQuestFlag("muchomor.antyexp") == 0)
    {
        ch->SetQuestFlag("muchomor.antyexp", 1);
        ch->ChatPacket(CHAT_TYPE_INFO, "|cffffc700AntyExp - Został Włączony.|r");
    }
    else
    {
        ch->SetQuestFlag("muchomor.antyexp", 0);
        ch->ChatPacket(CHAT_TYPE_INFO, "AntyExp - Został Wyłączony.");
    }
    ch->SetQuestFlag("muchomor.cooltime", get_global_time() + 5);
}


char_battle.cpp

Find:
        to->PointChange(POINT_EXP, iExp, true);
        from->CreateFly(FLY_EXP, to);

and change:

    if (to->GetQuestFlag("muchomor.antyexp") == 0)
    {
        to->PointChange(POINT_EXP, iExp, true);
        from->CreateFly(FLY_EXP, to);
    }

Ok! How to use in client?
Just use net


import net

    def YourDef(self):
        net.SendChatPacket("/muchomorantyexp")

Done!

You can easily edit this code for an assumed item or anything else, the code is simple, takes little code, no new packets, no bugs with guild or other problems, full fixed

paylaşım için teşekkürler
 

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