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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
Paylaşım için teşekkürler.
- Katılım
- 2 Şub 2015
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- 2
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taktiği aldın aynisini yaptin ayipÖncelikle bunu yazan rubinumculara, sonra yabancı forumda paylaşan Dex adlı arkadaşa ve en önemliside bu kaynağı bana atan @H4ZEJ 'e çok teşekkür ederim.[CODE title="uiinventory"]arat
![]()
def __LoadWindow(self):
if self.isLoaded == 1:
return
self.isLoaded = 1
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self, uiScriptLocale.LOCALE_UISCRIPT_PATH + "InventoryWindow.py")
except:
import exception
exception.Abort("InventoryWindow.LoadWindow.LoadObject")
try:
wndItem = self.GetChild("ItemSlot")
wndEquip = self.GetChild("EquipmentSlot")
altına ekle
wndCostume = self.GetChild("CostumeSlot")
wndSecondary = self.GetChild("SecondarySlot")
wndTalisman = self.GetChild("TalismanSlot")
wndEffect = self.GetChild("EffectSlot")
arat
self.DSSButton = self.GetChild2("DSSButton")
altına ekle
mask1 = self.GetChild("Equipment_Base")
mask2 = self.GetChild("Costume_Base")
mask3 = self.GetChild("Secondary_Base")
mask4 = self.GetChild("Talisman_Base")
mask5 = self.GetChild("Effect_Base")
arat
self.equipmentTab = []
self.equipmentTab.append(self.GetChild("Equipment_Tab_01"))
self.equipmentTab.append(self.GetChild("Equipment_Tab_02"))
değiştir
self.equipmentTab = []
self.equipmentTab.append(self.GetChild("Equipment_Tab_01"))
self.equipmentTab.append(self.GetChild("Equipment_Tab_02"))
self.equipmentTab.append(self.GetChild("Equipment_Tab_03"))
self.equipmentTab.append(self.GetChild("Equipment_Tab_04"))
self.equipmentTab.append(self.GetChild("Equipment_Tab_05"))
arat
wndEquip.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
wndEquip.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
wndEquip.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndEquip.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndEquip.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
wndEquip.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
altına ekle
## New EQUIPMENT
## Costume
wndCostume.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
wndCostume.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
wndCostume.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndCostume.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndCostume.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
wndCostume.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
## Secondary
wndSecondary.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
wndSecondary.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
wndSecondary.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndSecondary.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndSecondary.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
wndSecondary.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
## Talisman
wndTalisman.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
wndTalisman.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
wndTalisman.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndTalisman.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndTalisman.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
wndTalisman.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
## Effect
wndEffect.SetSelectEmptySlotEvent(ui.__mem_func__(self.SelectEmptySlot))
wndEffect.SetSelectItemSlotEvent(ui.__mem_func__(self.SelectItemSlot))
wndEffect.SetUnselectItemSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndEffect.SetUseSlotEvent(ui.__mem_func__(self.UseItemSlot))
wndEffect.SetOverInItemEvent(ui.__mem_func__(self.OverInItem))
wndEffect.SetOverOutItemEvent(ui.__mem_func__(self.OverOutItem))
## New EQUIPMENT
arat
self.equipmentTab[0].SetEvent(lambda arg=0: self.SetEquipmentPage(arg))
altına ekle
self.equipmentTab[0].SetEvent(lambda arg=0: self.SetEquipmentPage(arg))
self.equipmentTab[1].SetEvent(lambda arg=1: self.SetEquipmentPage(arg))
self.equipmentTab[2].SetEvent(lambda arg=2: self.SetEquipmentPage(arg))
self.equipmentTab[3].SetEvent(lambda arg=3: self.SetEquipmentPage(arg))
self.equipmentTab[4].SetEvent(lambda arg=4: self.SetEquipmentPage(arg))
self.equipmentTab[0].Down()
self.equipmentPageIndex = 0
## New EQUIPMENT
arat
self.wndItem = wndItem
self.wndEquip = wndEquip
altına ekle
self.wndCostume = wndCostume
self.wndSecondary = wndSecondary
self.wndTalisman = wndTalisman
self.wndEffect = wndEffect
self.mask1 = mask1
self.mask2 = mask2
self.mask3 = mask3
self.mask4 = mask4
self.mask5 = mask5
## New EQUIPMENT
arat
self.tooltipItem = None
self.wndItem = 0
self.wndEquip = 0
altına ekle
## NEW EQUIPMENT
self.wndCostume = 0
self.wndSecondary = 0
self.wndTalisman = 0
self.wndEffect = 0
## NEW EQUIPMENT
arat
def SetEquipmentPage(self, page):
komple değiştir
def SetEquipmentPage(self, page):
self.equipmentTab[self.equipmentPageIndex].SetUp()
self.equipmentPageIndex = page
self.equipmentTab[self.equipmentPageIndex].Down()
self.mask1.Hide()
self.mask2.Hide()
self.mask3.Hide()
self.mask4.Hide()
self.mask5.Hide()
if page == 0:
self.mask1.Show()
elif page == 1:
self.mask3.Show()
elif page == 2:
self.mask2.Show()
elif page == 3:
self.mask4.Show()
elif page == 4:
self.mask5.Show()
else:
self.mask1.Hide()
self.mask2.Hide()
self.mask3.Hide()
self.mask4.Hide()
self.mask5.Hide()
self.RefreshEquipSlotWindow()
def OnRunMouseWheel(self, nLen):
if nLen > 0:
if self.equipmentPageIndex < 4:
self.SetEquipmentPage(self.equipmentPageIndex + 1)
else:
if self.equipmentPageIndex > 0:
self.SetEquipmentPage(self.equipmentPageIndex - 1)
arat
def RefreshEquipSlotWindow(self):
komple değiştir
def RefreshEquipSlotWindow(self):
getItemVNum=player.GetItemIndex
getItemCount=player.GetItemCount
setItemVNum=self.wndEquip.SetItemSlot
for i in xrange(player.EQUIPMENT_PAGE_COUNT):
slotNumber = player.EQUIPMENT_SLOT_START + i
itemCount = getItemCount(slotNumber)
if itemCount <= 1:
itemCount = 0
setItemVNum(slotNumber, getItemVNum(slotNumber), itemCount)
for i in xrange(item.COSTUME_SLOT_COUNT):
slotNumber = item.COSTUME_SLOT_START + i
self.wndCostume.SetItemSlot(slotNumber, getItemVNum(slotNumber), 0)
self.wndEquip.SetItemSlot(slotNumber, getItemVNum(slotNumber), 0)
if app.ENABLE_NEW_EQUIPMENT_SYSTEM:
for i in xrange(player.NEW_EQUIPMENT_SLOT_COUNT):
slotNumber = player.NEW_EQUIPMENT_SLOT_START + i
itemCount = getItemCount(slotNumber)
if itemCount <= 1:
itemCount = 0
self.wndSecondary.SetItemSlot(slotNumber, getItemVNum(slotNumber), itemCount)
print "ENABLE_NEW_EQUIPMENT_SYSTEM", slotNumber, itemCount, getItemVNum(slotNumber)
self.wndEquip.RefreshSlot()
locale inventorywindow.py aç (uiscden çektirenler orayı açsınlar)
arat
"children" :
(
## Title
{
"name" : "TitleBar",
"type" : "titlebar",
"style" : ("attach",),
"x" : 8,
"y" : 7,
"width" : 161,
"color" : "yellow",
"children" :
(
{ "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" },
),
},
alttaki yazıları komple silin
## Equipment Slot
{
"name" : "Equipment_Base",
"type" : "expanded_image",
"x" : 10,
"y" : 33,
"image" : "d:/ymir work/ui/equipment_bg_with_ring.tga",
"children" :
(
{
"name" : "EquipmentSlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 150,
"height" : 182,
"slot" : (
{"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
{"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
{"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
## 새 반지1
{"index":item.EQUIPMENT_RING1, "x":2, "y":106, "width":32, "height":32},
## 새 반지2
{"index":item.EQUIPMENT_RING2, "x":75, "y":106, "width":32, "height":32},
## 새 벨트
{"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32},
),
},
##Dragon Soul Button
# {
# "name" : "DSSButton",
# "type" : "button",
# "x" : 114,
# "y" : 107,
# "tooltip_text" : uiScriptLocale.TASKBAR_DRAGON_SOUL,
# "default_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_01.tga",
# "over_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_02.tga",
# "down_image" : "d:/ymir work/ui/dragonsoul/dss_inventory_button_03.tga",
# },
## MallButton
# {
# "name" : "MallButton",
# "type" : "button",
# "x" : 118,
# "y" : 148,
# "tooltip_text" : uiScriptLocale.MALL_TITLE,
# "default_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_01.tga",
# "over_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_02.tga",
# "down_image" : "d:/ymir work/ui/game/TaskBar/Mall_Button_03.tga",
# },
## CostumeButton
{
"name" : "CostumeButton",
"type" : "button",
"x" : 78,
"y" : 5,
"tooltip_text" : uiScriptLocale.COSTUME_TITLE,
"default_image" : "d:/ymir work/ui/game/taskbar/costume_Button_01.tga",
"over_image" : "d:/ymir work/ui/game/taskbar/costume_Button_02.tga",
"down_image" : "d:/ymir work/ui/game/taskbar/costume_Button_03.tga",
},
{
"name" : "Equipment_Tab_01",
"type" : "radio_button",
"x" : 86,
"y" : 161,
"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
"children" :
(
{
"name" : "Equipment_Tab_01_Print",
"type" : "text",
"x" : 0,
"y" : 0,
"all_align" : "center",
"text" : "I",
},
),
},
{
"name" : "Equipment_Tab_02",
"type" : "radio_button",
"x" : 86 + 32,
"y" : 161,
"default_image" : "d:/ymir work/ui/game/windows/tab_button_small_01.sub",
"over_image" : "d:/ymir work/ui/game/windows/tab_button_small_02.sub",
"down_image" : "d:/ymir work/ui/game/windows/tab_button_small_03.sub",
"children" :
(
{
"name" : "Equipment_Tab_02_Print",
"type" : "text",
"x" : 0,
"y" : 0,
"all_align" : "center",
"text" : "II",
},
),
},
),
},
ekleyin
## Equipment Slot
{
"name" : "Equipment_Base",
"type" : "expanded_image",
"x" : 10,
"y" : 33,
"image" : "d:/ymir work/ui/inventory_buttons/eq_primary_page.jpg",
"children" :
(
{
"name" : "EquipmentSlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 150,
"height" : 182,
"slot" : (
{"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64},
{"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96},
{"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32},
{"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32},
{"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32},
{"index":COSTUME_START_INDEX+2, "x":75, "y":3, "width":32, "height":32}, # Sash
),
},
),
},
## Costume Equipment Slot
{
"name" : "Costume_Base",
"type" : "expanded_image",
"x" : 10,
"y" : 33,
"image" : "d:/ymir work/ui/inventory_buttons/eq_cosmetics_page_v2.jpg",
"children" :
(
{
"name" : "CostumeSlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 150,
"height" : 182,
"slot" : (
{"index":COSTUME_START_INDEX+0, "x":61, "y":77, "width":32, "height":64},
{"index":COSTUME_START_INDEX+1, "x":61, "y":40, "width":32, "height":32},
# {"index":COSTUME_START_INDEX+2, "x":61, "y":125, "width":32, "height":32},#Sash
{"index":COSTUME_START_INDEX+3, "x":10, "y":62, "width":32, "height":96},
{"index":COSTUME_START_INDEX+4, "x":110, "y":61, "width":32, "height":32},
),
},
),
},
## Secondary Equipment Slot
{
"name" : "Secondary_Base",
"type" : "expanded_image",
"x" : 10,
"y" : 33,
"image" : "d:/ymir work/ui/inventory_buttons/eq_secondary_page_v2.jpg",
"children" :
(
{
"name" : "SecondarySlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 150,
"height" : 182,
"slot" : (
{"index":item.EQUIPMENT_RING1, "x":8, "y":2, "width":32, "height":32},
{"index":item.EQUIPMENT_RING2, "x":44, "y":2, "width":32, "height":32},
{"index":item.EQUIPMENT_PET, "x":115, "y":42, "width":32, "height":32},
{"index":item.EQUIPMENT_MOUNT, "x":115, "y":4, "width":32, "height":32},
),
},
),
},
## Talisman Equipment Slot
{
"name" : "Talisman_Base",
"type" : "expanded_image",
"x" : 10,
"y" : 33,
"image" : "d:/ymir work/ui/inventory_buttons/eq_pendant_page.jpg",
"children" :
(
{
"name" : "TalismanSlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 150,
"height" : 182,
"slot" : (
{"index":COSTUME_START_INDEX+0, "x":61, "y":77, "width":32, "height":64},
{"index":COSTUME_START_INDEX+1, "x":61, "y":40, "width":32, "height":32},
{"index":COSTUME_START_INDEX+2, "x":61, "y":125, "width":32, "height":32},
{"index":COSTUME_START_INDEX+3, "x":10, "y":62, "width":32, "height":96},
{"index":COSTUME_START_INDEX+4, "x":110, "y":61, "width":32, "height":32},
),
},
),
},
## Effect Equipment Slot
{
"name" : "Effect_Base",
"type" : "expanded_image",
"x" : 10,
"y" : 33,
"image" : "d:/ymir work/ui/inventory_buttons/eq_effect_page_v2.jpg",
"children" :
(
{
"name" : "EffectSlot",
"type" : "slot",
"x" : 3,
"y" : 3,
"width" : 150,
"height" : 182,
"slot" : (
{"index":COSTUME_START_INDEX+0, "x":61, "y":77, "width":32, "height":64},
{"index":COSTUME_START_INDEX+1, "x":61, "y":40, "width":32, "height":32},
{"index":COSTUME_START_INDEX+2, "x":61, "y":125, "width":32, "height":32},
{"index":COSTUME_START_INDEX+3, "x":10, "y":62, "width":32, "height":96},
{"index":COSTUME_START_INDEX+4, "x":110, "y":61, "width":32, "height":32},
),
},
),
},
{
"name" : "Equipment_Tab_01",
"type" : "radio_button",
"x" : -14,
"y" : 33,
"default_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"over_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"down_image" : "d:/ymir work/ui/inventory_buttons/eqtabopen.dds",
"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,
"children" :
(
{
"name" : "Equipment_Tab_01_Print",
"type" : "text",
"x" : 0,
"y" : 0,
"all_align" : "center",
"text" : "I",
},
),
},
{
"name" : "Equipment_Tab_02",
"type" : "radio_button",
"x" : -14,
"y" : 33 + 22,
"default_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"over_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"down_image" : "d:/ymir work/ui/inventory_buttons/eqtabopen.dds",
"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2,
"children" :
(
{
"name" : "Equipment_Tab_02_Print",
"type" : "text",
"x" : 0,
"y" : 0,
"all_align" : "center",
"text" : "II",
},
),
},
{
"name" : "Equipment_Tab_03",
"type" : "radio_button",
"x" : -14,
"y" : 33 + 22*2,
"default_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"over_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"down_image" : "d:/ymir work/ui/inventory_buttons/eqtabopen.dds",
"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_3,
"children" :
(
{
"name" : "Equipment_Tab_03_Print",
"type" : "text",
"x" : 0,
"y" : 0,
"all_align" : "center",
"text" : "III",
},
),
},
{
"name" : "Equipment_Tab_04",
"type" : "radio_button",
"x" : -14,
"y" : 33 + 22*3,
"default_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"over_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"down_image" : "d:/ymir work/ui/inventory_buttons/eqtabopen.dds",
"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_4,
"children" :
(
{
"name" : "Equipment_Tab_04_Print",
"type" : "text",
"x" : 0,
"y" : 0,
"all_align" : "center",
"text" : "IV",
},
),
},
{
"name" : "Equipment_Tab_05",
"type" : "radio_button",
"x" : -14,
"y" : 33 + 22*4,
"default_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"over_image" : "d:/ymir work/ui/inventory_buttons/eqtabclosed.dds",
"down_image" : "d:/ymir work/ui/inventory_buttons/eqtabopen.dds",
"tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_5,
"children" :
(
{
"name" : "Equipment_Tab_05_Print",
"type" : "text",
"x" : 0,
"y" : 0,
"all_align" : "center",
"text" : "V",
},
),
},
aratın
EQUIPMENT_START_INDEX
altına ekleyin
COSTUME_START_INDEX = item.COSTUME_SLOT_START[/CODE]

- Katılım
- 23 Şub 2021
- Konular
- 66
- Mesajlar
- 1,223
- Online süresi
- 3mo 4d
- Reaksiyon Skoru
- 613
- Altın Konu
- 1
- TM Yaşı
- 5 Yıl 3 Ay 13 Gün
- Başarım Puanı
- 166
- MmoLira
- 2,900
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aslında anlatım baya kötü duruyor düzelticem şimdiÇok güzel görünüyor. Emeğin için teşekkürler.![]()
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ya ben yapacaktım açıkçası ama şimdi anlatıma baktım bazı şeyleri eksik yapmışım ama senin taktik gerçekten gözden kaçıcak gibi değildi süperdi yani dediğin herşeyi uyguladım bi kaç sıkıntı oldu ama tutturduk reistaktiği aldın aynisini yaptin ayip![]()
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