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Reklam vermek için turkmmo@gmail.com

.gr2 optimizer granny 2.11

  • Konuyu başlatan Konuyu başlatan apikomt2
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Türkiye'nin ilk Cross-Platform OldSchool MOBİL & PC 1-99 Sunucusu Lamira2 6 Kasım'da Açılıyor! Büyük Açılışı Kaçırma HEMEN TIKLA!

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Dur yolcu! Bilmeden gelip bastığın,
Bu toprak, bir devrin battığı yerdir.
Eğil de kulak ver, bu sessiz yığın,
Bir vatan kalbinin attığı yerdir.

şair Necmettin Halil Onan
Ben burda okudum burda değil.

Âşık der inci tenden,
İncinme incitenden,
Kemâlde noksân imiş,
İncinen incitenden...
Lûtfî (Alvarlı Efe)

projenin büyük çoğunluğu geminiye aittir.


Kod:
>preprocessorx86.exe ListCommands

  The Granny Preprocessor supports the following 71 commands.
  Note that a '*' following a command name indicates that it is batchable.

 AddTextTrack                 * : Add text_tracks from the command line
 AddTexture                     : Adds a texture to the file specified with '-database'
 BindMeshes                   * : Combines root level elements of the granny_file_info
 BonesPerMesh                 * : Limits meshes to the number of bones specified with "-bonelimit N"
 BoundsCalc                     : Demonstrates Computing mesh bounds for an animation
 BoundStateMachine              : Updates the specified file to the current file format (GR2 or GSF).
 ChangeGSFSources               : Alters the GR2 source references in the specified GSF file.
 CleanMaterials               * : Removes unreferenced materials from the file
 CombineElements                : Combines root level elements of the granny_file_info
 CombineRigidMeshes           * : Combines rigid meshes sharing a material into skinned meshes
 Compress                     * : Compresses the input file using BitKnit2
 CompressBitKnit                : Compresses the input file using BitKnit
 CompressBitKnit2               : Compresses the input file using BitKnit2
 CompressOodle1                 : Compresses the input file using the old, slower Granny compression format.
 CompressVertSample           * : Compress normals and texture coordinates
 Create16BitTexCoords         * : Creates 16-bit texture coordinates
 CreateFileDB                   : Creates a database (-output) with the input files from -filespec
 Decompress                   * : Removes any compression on the input file
 DecompressTextures           * : Convert all textures to raw RGB formats
 DumpMeshTexture                : Dumps a .GR2 file with meshes as OBJ files, textures as BMP.
 ExampleSetVertFormat           : Sets the format of any skinned meshes to granny_pwnt3232_vertex
 ExtractStrings                 : Creates or updates a string_database with the input files' strings (use -database to specify)
 FilterMeshesOnColor          * : Filter triangles and vertices based on a color mask
 FilterTriangles              * : Removes triangles from the file that fail a predicate
 FilterVectorTracks           * : Removes tracks that don't string(s) specified with -filter.
 GenerateMipmaps              * : Generates mip series for the textures in the specified file
 GenerateTangents             * : Generates tangents for the meshes in the specified file
 KillUncommonData             * : Removes data mostly useful in toolchains rather than the runtime to save space
 ListCommands                   : Lists all of the commands supported by the preprocessor
 LODCalc                        : Computes LOD values for an animation
 MakeSPUAnimation               : Convert a normal Granny animation into an animation that SPUs can sample.
 MarkAnimRetarget             * : Adds info to the extended data for this anim saying it should be retargeted at the leaf anim level of gstate
 MergeRigidMeshes             * : Merges compatible rigid meshes into a single object
 MergeSkinnedMeshes           * : Merges compatible skinned meshes into a single object
 MergeTrackGroups               : Given two animations, replace transform tracks in the first with matching tracks from the second
 MeshIndices16Bit             * : Converts Meshes to 16-bit indices where possible (i.e, vert counts of less than 65536)
 ModelMeshBounds              * : Attach bounding volume information for the model's meshes
 MoveMeshesToOrigin           * : Zeros the starting position of any meshes referenced by a model with a non-identity InitialPlacement
 OBJImport                      : Tries to import a single mesh from an OBJ format file
 OverrideSkeletonLOD          * : Alters the LOD specification of the models in a granny file
 PlatformConvert              * : Converts the file to the specified platform.
 RebaseTextureFiles           * : Makes any absolute textures relative to a basepath, if possible
 RecompressAnims              * : Convert keyframe curves to compressed curves
 RefreshGSFSpecs                : Updates the GR2 references in the specified GSF file.
 RemapStrings                   : Remaps the strings in the given file to the input string_database (use -database to specify)
 RemoveAllNamespaces          * : Removes all Maya namespaces from animation/model/skeleton entries
 RemoveElements               * : Removes granny_file_info members specified by "-remove Name" k/v pairs
 RemoveLongPaths              * : Removes Maya path notations (for certain unusual circumstances)
 RemoveNamespace              * : Removes a Maya namespace prefix string from animation/model/skeleton entries
 RemoveTextTracks             * : Removes any text tracks contained in the file
 RemoveUnboundTransformTracks   : Given a model file and an animation file, strips tracks that cannot affect the bound meshes
 RemoveUnchangingTracks         : Removes constant tracks from an animation that are the same as the base pose of the model
 RemoveVectorTracks           * : Removes any vector tracks contained in the file
 RenameElement                * : Renames granny_file_info members specified by "-rename Name[idx]"
 ResectionFile                  : Restores default sectioning to the Granny file
 ResetAnimationEvents           : resets all animation nodes events to none.
 RestoreTypeTree                : Puts a type tree back in a GR2 file
 RunBatch                       : Runs a batch of preprocessor commands (specify with -batch <file>)
 SetFileAlignment               : Sets the file's on disk alignment to the value specified with "-align".
 SetInternalAlignment           : Sets the file's section alignment. (Specify with -align, name sections with -section.)
 StripImages                  * : Remove all pixel data from textures, leaving the file reference only.
 ThresholdVectorTrack         * : Make text_tracks from vector_tracks
 TouchVersion                   : Updates the specified file to the current file format (GR2 or GSF).
 TransformFile                * : Converts to a consistent coordinate system.
 TranslationBounds            * : Attached bounds information for the input animation
 Version                        : Prints the version and library information for the preprocessor
 VertexCacheOptimize          * : Optimizes the mesh order for a wide array of vertex cache architectures
 WarnCRCMismatch                : Warns (and returns failure) if any AnimCRC mismatches are found.
 WarnScaleShear                 : Warns (and returns failure) if any components with non-identity scale/shear are found
 WriteRawFile                   : Write a raw file (possibly in big endian form)
 WriteRawFileSidecar            : Write a raw file with sidecar data for pointer size correction
list


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