Ayyıldız2 | 2008 TR Yapısı • 1-99 Orta Emek Destan • Oto Avsız • 10 Temmuz 21:00 HEMEN TIKLA!
New voice chat in Edel — Real HTML within the client (CEF)video :
We’ve been working on the client for a while now, and we finally have something cool to show: we’ve integrated CEF (Chromium) into the x86/DX9 client, so now we can render interfaces using real HTML/CSS/JS on top of the native UI (off-screen rendering → D3D9 texture). No more struggling with UIScript for everything.

We’re kicking things off with a redesigned voice chat: a real-time list of online users, avatars, an animated speaker indicator, microphone modes (Off / PTT / Always), volume and gain controls, channels (Local/Group/Guild/Server), and input/output device selection.
Why does it work well and not break? The key was the data architecture: instead of “pushing” the game state to the HTML (which is fragile in off-screen rendering), the HTML requests the state from the game, and the game responds via a reliable request→response channel. The game communicates with the server and the database, and the interface always displays the actual state. Result: stable, without relying on timing tricks.
There are still some things to polish, but the foundation is already solid and reusable for more HTML panels in the future. More updates coming soon.

on discord : edel5369
I'll help some people who need it
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