- Katılım
- 21 May 2026
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- 3
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- 8
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- 2
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- 14 Gün
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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
Hey, does anyone know where the steps/pixels at the top and bottom of the effect came from? I used a sphere as the effect and saved it as abgr8 or something similar, which is a good format. How do I handle textures for skill effects in Metin2? Which textures should I choose? On a dark or transparent background? This effect is supposed to be static, so it might be difficult to achieve it with a DDS texture?
Thank you for your help everyone!!
Thank you for your help everyone!!

BoundingSphereRadius 150.000000
BoundingSpherePosition 0.000000 0.000000 100.000000
Group Particle
{
StartTime 0.000000
List TimeEventPosition
{
0.000000"MOVING_TYPE_DIRECT" -0.000000 4.537000 66.731003
}
Group EmitterProperty
{
MaxEmissionCount 15
CycleLength 2.000000
CycleLoopEnable 1
LoopCount 0
EmitterShape 0
EmitterAdvancedType 0
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.000000 0.000000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
}
List TimeEventEmittingDirectionX
{
}
List TimeEventEmittingDirectionY
{
}
List TimeEventEmittingDirectionZ
{
0.000000 5.000000
}
List TimeEventEmittingVelocity
{
0.160000 1.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 1.000000
}
List TimeEventLifeTime
{
1.000000 5.000000
}
List TimeEventSizeX
{
7.142858 61.061947
}
List TimeEventSizeY
{
4.400000 15.000000
}
}
Group ParticleProperty
{
SrcBlendType 5
DestBlendType 4
ColorOperationType 4
BillboardType 1
RotationType 1
RotationSpeed 0.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 0
AttachEnable 1
StretchEnable 1
TexAniType 0
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.480000 0.106195
}
List TimeEventScaleY
{
0.051429 8.000000
}
List TimeEventColorRed
{
0.656410 0.984314
}
List TimeEventColorGreen
{
0.656410 0.984314
}
List TimeEventColorBlue
{
0.656410 0.984314
}
List TimeEventAlpha
{
0.514286 0.911504
}
List TimeEventRotation
{
0.708571 35.840706
}
List TextureFiles
{
"dotestow.dds"
}
}
}
