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Cevaplanmadı Problem with pixels in texture dds for effect skill metin 2

HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!

Hey, does anyone know where the steps/pixels at the top and bottom of the effect came from? I used a sphere as the effect and saved it as abgr8 or something similar, which is a good format. How do I handle textures for skill effects in Metin2? Which textures should I choose? On a dark or transparent background? This effect is supposed to be static, so it might be difficult to achieve it with a DDS texture?

https://ibb.co/HRV4zmrhttps://ibb.co/0R3v6Mdjhttps://ibb.co/cS3qdhT3https://ibb.co/KpVjPhpGhttps://ibb.co/5Wq727vB
Thank you for your help everyone!! :)

BoundingSphereRadius 150.000000
BoundingSpherePosition 0.000000 0.000000 100.000000

Group Particle
{
StartTime 0.000000
List TimeEventPosition
{
0.000000"MOVING_TYPE_DIRECT" -0.000000 4.537000 66.731003
}

Group EmitterProperty
{
MaxEmissionCount 15

CycleLength 2.000000
CycleLoopEnable 1
LoopCount 0

EmitterShape 0
EmitterAdvancedType 0
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.000000 0.000000 0.000000

List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
}
List TimeEventEmittingDirectionX
{
}
List TimeEventEmittingDirectionY
{
}
List TimeEventEmittingDirectionZ
{
0.000000 5.000000
}
List TimeEventEmittingVelocity
{
0.160000 1.000000
}
List TimeEventEmissionCountPerSecond
{
0.000000 1.000000
}
List TimeEventLifeTime
{
1.000000 5.000000
}
List TimeEventSizeX
{
7.142858 61.061947
}
List TimeEventSizeY
{
4.400000 15.000000
}
}

Group ParticleProperty
{
SrcBlendType 5
DestBlendType 4
ColorOperationType 4
BillboardType 1
RotationType 1
RotationSpeed 0.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 0

AttachEnable 1
StretchEnable 1

TexAniType 0
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0

List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.480000 0.106195
}
List TimeEventScaleY
{
0.051429 8.000000
}
List TimeEventColorRed
{
0.656410 0.984314
}
List TimeEventColorGreen
{
0.656410 0.984314
}
List TimeEventColorBlue
{
0.656410 0.984314
}
List TimeEventAlpha
{
0.514286 0.911504
}
List TimeEventRotation
{
0.708571 35.840706
}
List TextureFiles
{
"dotestow.dds"
}
}
}
 
Hello!! I managed to create a complex shape and smooth the effect nicely in GIMP/PS. I also changed the resolution and simply reduced the object size. How can I set the topic to "Answered"?
 

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