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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
Hello, I'm having a problem with this effect. I don't know if it's because it's stored on other particles or if I'm setting it up incorrectly. How can I stop this effect from pulsing and become static? Currently, the top and bottom are still pulsating, and the entire effect is bouncing up and down. The three AI models can't seem to get it to work the way I want. Can someone explain what I'm doing wrong? Maybe I'm selecting the wrong MSE effect? It's Sura's gwigeom_4_loop.mse effect. I've attached a screenshot and the code. I'd be very grateful for your response and help. I wish you all the best 
Promień BoundingSphere 100.000000
BoundingSpherePozycja 0.0000000 0.000000 80.000000
Cząstki grupowe
{
StartTime 0.000000
Czas WydarzeniaPozycja
{
0,000000"MOVING_TYPE_DIRECT" 0,00000000 0,067000 13,220000
}
Group EmitterProperty
{
MaxEmisjaLiczba 10
CycleLength 2.000000
CycleLoopEnable 1
LoopCount 0
EmitterShape 2
EmitterAdvancedType 0
EmisyWielkość 0.000000 0.000000 0.000000
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.010000 0.010000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaPrędkość kątowa
{
0.000000 30.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaKierunekY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 50.000000
}
Czas ZdarzeniaEmisjaPrędkość
{
0.000000 15.463917
}
Czas ListyZdarzenieEmisjaTSekunda
{
0.000000 10.000000
0.365714 72.164948
}
Lista CzasZdarzenieŻycieCzas
{
0.000000 0.154639
}
List TimeEventSizeX
{
0.000000 69.072166
}
Czas WydarzeniaY
{
0.000000 64.000000
}
}
Własność cząstek grupowej
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
Typ rotacji 1
Prędkość obrotowa 500.000000
RotacjaLosowyStartowaniePoczątek 0
RotacjaLosowyStartingKoniec 800
AttachEnable 1
StretchEnable 1
TexAniType 4
TexAniDelay 0.028000
TexAniRandomStartFrameEnable 0
Czas ListyZdarzeGravitacja
{
}
Czas listyZdarzenieOpór
{
0.000000 0.020619
}
List TimeEventScaleX
{
0.160000 0.000000
0.320000 0.141593
0.948571 0.061947
0.954286 0.194690
}
List TimeEventScaleY
{
0.000000 0.422680
}
List TimeEventColorRed
{
0.000000 0.992157
0.012821 0.901961
0.269231 1.000000
0.653846 1.000000
0.669231 0.992157
0.682051 1.000000
0.953846 0.854902
}
List TimeEventColorGreen
{
0.000000 0.000000
0.012821 0.000000
0.269231 0.000000
0.653846 0.000000
0.669231 0.000000
0.682051 0.000000
0.953846 0.000000
}
List TimeEventColorBlue
{
0.000000 0.000000
0.012821 0.000000
0.269231 0.000000
0.653846 0.000000
0.669231 0.000000
0.682051 0.000000
0.953846 0.000000
}
List TimeEventAlpha
{
0.997436 1.000000
0.997436 0.000000
}
List TimeEventRotation
{
0.000000 800.000000
}
List TextureFiles
{
"yong_gwon_pa copy.dds"
}
}
}
Group Particle
{
StartTime 0.616000
List TimeEventPosition
{
0.104000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 18.459999
0.336000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 121.070107
}
Group EmitterProperty
{
MaxEmissionCount 30
CycleLength 0.400000
CycleLoopEnable 1
LoopCount 0
EmitterShape 2
EmitterAdvancedType 2
EmittingSize 30.000000 30.000000 30.000000
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.300000 0.300000 0.300000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
0.000000 30.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
List TimeEventEmittingDirectionY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 -50.000000
}
List TimeEventEmittingVelocity
{
0.000000 1.200000
}
List TimeEventEmissionCountPerSecond
{
0.000000 195.876282
}
List TimeEventLifeTime
{
0.000000 0.154639
}
List TimeEventSizeX
{
0.000000 70.000000
}
List TimeEventSizeY
{
0.000000 70.000000
}
}
Group ParticleProperty
{
SrcBlendType 2
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 0
RotationSpeed 500.000000
RotationRandomStartingBegin 360
RotationRandomStartingEnd 0
AttachEnable 1
StretchEnable 0
TexAniType 3
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.000000 0.257732
1.000000 0.123711
}
List TimeEventScaleY
{
0.000000 0.257732
1.000000 0.113402
}
Czas listyWydarzenieKolor czerwony
{
0.000000 1.000000
}
Czas WydarzeniaKolorZielony
{
0.000000 1.000000
}
Czas listyWydarzenieKolorNiebieski
{
0.000000 1.000000
}
List TimeEventAlpha
{
0.300000 1.000000
}
Lista CzasZdarzeRotacja
{
0.000000 0.000000
}
Lista TextureFiles
{
"gwi_geom_spark copy.dds"
}
}
}
Cząstki grupowe
{
StartTime 0.000000
Czas WydarzeniaPozycja
{
0.000000"MOVING_TYPE_DIRECT" 0.0000000 0.000000 13.220000
}
Group EmitterProperty
{
MaxEmisjaLiczba 10
CycleLength 2.000000
CycleLoopEnable 1
LoopCount 0
EmitterShape 2
EmitterAdvancedType 0
EmisyWielkość 0,000000 0,000000 0,000000
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.010000 0.010000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaPrędkość kątowa
{
0.000000 30.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaKierunekY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 50.000000
}
Czas ZdarzeniaEmisjaPrędkość
{
0.000000 15.463917
}
Czas ListyZdarzenieEmisjaTSekunda
{
0.000000 10.000000
0.365714 72.164948
}
Lista CzasZdarzenieŻycieCzas
{
0.000000 0.154639
}
List TimeEventSizeX
{
0.000000 69.072166
}
Czas WydarzeniaY
{
0.000000 64.000000
}
}
Własność cząstek grupowej
{
SrcBlendType 2
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 4
RotationSpeed 500.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 800
AttachEnable 1
StretchEnable 0
TexAniType 4
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
0.000000 0.020619
}
List TimeEventScaleX
{
0.000000 0.288660
1.000000 0.154639
}
List TimeEventScaleY
{
0.005714 0.237113
}
List TimeEventColorRed
{
0.000000 0.717647
0.012821 1.000000
0.025641 0.694118
0.038462 0.619608
0.051282 1.000000
0.064103 0.662745
0.076923 0.764706
}
Czas WydarzeniaKolorZielony
{
0.000000 0.000000
0.012821 0.000000
0.025641 0.000000
0.038462 0.000000
0.051282 0.000000
0.064103 0.015686
0.076923 0.054902
}
Czas listyWydarzenieKolorNiebieski
{
0.000000 0.000000
0.012821 0.000000
0.025641 0.000000
0.038462 0.000000
0.051282 0.000000
0.064103 0.015686
0.076923 0.000000
}
List TimeEventAlpha
{
0.000000 1.000000
0.000000 0.000000
}
Lista CzasZdarzeRotacja
{
0.000000 800.000000
}
Lista TextureFiles
{
"elect_1.dds"
"elect_2.dds"
}
}
}
I'm working on the yong_gwon_pa copy.dds texture, but maybe there are some hidden functions in other hidden particles in the world editor remix that prevent me from freezing the effect?
Can we have some other effects editor than WorldEditorRemix for metin 2 skill effects?

Promień BoundingSphere 100.000000
BoundingSpherePozycja 0.0000000 0.000000 80.000000
Cząstki grupowe
{
StartTime 0.000000
Czas WydarzeniaPozycja
{
0,000000"MOVING_TYPE_DIRECT" 0,00000000 0,067000 13,220000
}
Group EmitterProperty
{
MaxEmisjaLiczba 10
CycleLength 2.000000
CycleLoopEnable 1
LoopCount 0
EmitterShape 2
EmitterAdvancedType 0
EmisyWielkość 0.000000 0.000000 0.000000
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.010000 0.010000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaPrędkość kątowa
{
0.000000 30.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaKierunekY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 50.000000
}
Czas ZdarzeniaEmisjaPrędkość
{
0.000000 15.463917
}
Czas ListyZdarzenieEmisjaTSekunda
{
0.000000 10.000000
0.365714 72.164948
}
Lista CzasZdarzenieŻycieCzas
{
0.000000 0.154639
}
List TimeEventSizeX
{
0.000000 69.072166
}
Czas WydarzeniaY
{
0.000000 64.000000
}
}
Własność cząstek grupowej
{
SrcBlendType 5
DestBlendType 2
ColorOperationType 4
BillboardType 1
Typ rotacji 1
Prędkość obrotowa 500.000000
RotacjaLosowyStartowaniePoczątek 0
RotacjaLosowyStartingKoniec 800
AttachEnable 1
StretchEnable 1
TexAniType 4
TexAniDelay 0.028000
TexAniRandomStartFrameEnable 0
Czas ListyZdarzeGravitacja
{
}
Czas listyZdarzenieOpór
{
0.000000 0.020619
}
List TimeEventScaleX
{
0.160000 0.000000
0.320000 0.141593
0.948571 0.061947
0.954286 0.194690
}
List TimeEventScaleY
{
0.000000 0.422680
}
List TimeEventColorRed
{
0.000000 0.992157
0.012821 0.901961
0.269231 1.000000
0.653846 1.000000
0.669231 0.992157
0.682051 1.000000
0.953846 0.854902
}
List TimeEventColorGreen
{
0.000000 0.000000
0.012821 0.000000
0.269231 0.000000
0.653846 0.000000
0.669231 0.000000
0.682051 0.000000
0.953846 0.000000
}
List TimeEventColorBlue
{
0.000000 0.000000
0.012821 0.000000
0.269231 0.000000
0.653846 0.000000
0.669231 0.000000
0.682051 0.000000
0.953846 0.000000
}
List TimeEventAlpha
{
0.997436 1.000000
0.997436 0.000000
}
List TimeEventRotation
{
0.000000 800.000000
}
List TextureFiles
{
"yong_gwon_pa copy.dds"
}
}
}
Group Particle
{
StartTime 0.616000
List TimeEventPosition
{
0.104000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 18.459999
0.336000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 121.070107
}
Group EmitterProperty
{
MaxEmissionCount 30
CycleLength 0.400000
CycleLoopEnable 1
LoopCount 0
EmitterShape 2
EmitterAdvancedType 2
EmittingSize 30.000000 30.000000 30.000000
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.300000 0.300000 0.300000
List TimeEventEmittingSize
{
0.000000 0.000000
}
List TimeEventEmittingAngularVelocity
{
0.000000 30.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
List TimeEventEmittingDirectionY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 -50.000000
}
List TimeEventEmittingVelocity
{
0.000000 1.200000
}
List TimeEventEmissionCountPerSecond
{
0.000000 195.876282
}
List TimeEventLifeTime
{
0.000000 0.154639
}
List TimeEventSizeX
{
0.000000 70.000000
}
List TimeEventSizeY
{
0.000000 70.000000
}
}
Group ParticleProperty
{
SrcBlendType 2
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 0
RotationSpeed 500.000000
RotationRandomStartingBegin 360
RotationRandomStartingEnd 0
AttachEnable 1
StretchEnable 0
TexAniType 3
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
}
List TimeEventScaleX
{
0.000000 0.257732
1.000000 0.123711
}
List TimeEventScaleY
{
0.000000 0.257732
1.000000 0.113402
}
Czas listyWydarzenieKolor czerwony
{
0.000000 1.000000
}
Czas WydarzeniaKolorZielony
{
0.000000 1.000000
}
Czas listyWydarzenieKolorNiebieski
{
0.000000 1.000000
}
List TimeEventAlpha
{
0.300000 1.000000
}
Lista CzasZdarzeRotacja
{
0.000000 0.000000
}
Lista TextureFiles
{
"gwi_geom_spark copy.dds"
}
}
}
Cząstki grupowe
{
StartTime 0.000000
Czas WydarzeniaPozycja
{
0.000000"MOVING_TYPE_DIRECT" 0.0000000 0.000000 13.220000
}
Group EmitterProperty
{
MaxEmisjaLiczba 10
CycleLength 2.000000
CycleLoopEnable 1
LoopCount 0
EmitterShape 2
EmitterAdvancedType 0
EmisyWielkość 0,000000 0,000000 0,000000
EmitterEmitFromEdgeFlag 0
EmittingDirection 0.010000 0.010000 0.000000
List TimeEventEmittingSize
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaPrędkość kątowa
{
0.000000 30.000000
}
List TimeEventEmittingDirectionX
{
0.000000 0.000000
}
Czas ZdarzeniaEmisjaKierunekY
{
0.000000 0.000000
}
List TimeEventEmittingDirectionZ
{
0.000000 50.000000
}
Czas ZdarzeniaEmisjaPrędkość
{
0.000000 15.463917
}
Czas ListyZdarzenieEmisjaTSekunda
{
0.000000 10.000000
0.365714 72.164948
}
Lista CzasZdarzenieŻycieCzas
{
0.000000 0.154639
}
List TimeEventSizeX
{
0.000000 69.072166
}
Czas WydarzeniaY
{
0.000000 64.000000
}
}
Własność cząstek grupowej
{
SrcBlendType 2
DestBlendType 2
ColorOperationType 4
BillboardType 1
RotationType 4
RotationSpeed 500.000000
RotationRandomStartingBegin 0
RotationRandomStartingEnd 800
AttachEnable 1
StretchEnable 0
TexAniType 4
TexAniDelay 0.000000
TexAniRandomStartFrameEnable 0
List TimeEventGravity
{
}
List TimeEventAirResistance
{
0.000000 0.020619
}
List TimeEventScaleX
{
0.000000 0.288660
1.000000 0.154639
}
List TimeEventScaleY
{
0.005714 0.237113
}
List TimeEventColorRed
{
0.000000 0.717647
0.012821 1.000000
0.025641 0.694118
0.038462 0.619608
0.051282 1.000000
0.064103 0.662745
0.076923 0.764706
}
Czas WydarzeniaKolorZielony
{
0.000000 0.000000
0.012821 0.000000
0.025641 0.000000
0.038462 0.000000
0.051282 0.000000
0.064103 0.015686
0.076923 0.054902
}
Czas listyWydarzenieKolorNiebieski
{
0.000000 0.000000
0.012821 0.000000
0.025641 0.000000
0.038462 0.000000
0.051282 0.000000
0.064103 0.015686
0.076923 0.000000
}
List TimeEventAlpha
{
0.000000 1.000000
0.000000 0.000000
}
Lista CzasZdarzeRotacja
{
0.000000 800.000000
}
Lista TextureFiles
{
"elect_1.dds"
"elect_2.dds"
}
}
}
I'm working on the yong_gwon_pa copy.dds texture, but maybe there are some hidden functions in other hidden particles in the world editor remix that prevent me from freezing the effect?
Can we have some other effects editor than WorldEditorRemix for metin 2 skill effects?



