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I've tried it and it actually works in Wolf Team MENA. It seems to me that you provide valuable information and explanations, but I have a question regarding the message "(I am using prohibited programs)" when running the mode Name EspWolfteam 2025 - Güncell (Dumpladıgım ve kullandıgım Türkiye Sunucusunun Adresleri'dir)
[CODE lang="cpp" title="WallHack + Chams"]#define Wolfteams Stride == 44 || Stride == 32 || Stride == 40 || Stride == 36
HRESULT APIENTRY DrawIndexedPrimitive_hook(IDirect3DDevice9* pDevice, D3DPRIMITIVETYPE Type, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount)
{
if (Main::S_WallHack)
{
if (Wolfteams)
{
float bias = 1000.0f;
float bias_float = static_cast<float>(-bias);
bias_float /= 2000;//10000.0f;
pDevice->SetRenderState(D3DRS_DEPTHBIAS, *(DWORD*)&bias_float);
DrawIndexedPrimitive_orig(pDevice, Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
pDevice->SetRenderState(D3DRS_DEPTHBIAS, 0);
}
}
if (Main::S_Chasm)
{
if (Wolfteams)
{
pDevice->SetTexture(0, Red);
DrawIndexedPrimitive_orig(pDevice, Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
pDevice->SetTexture(0, Yellow);
pDevice->SetRenderState(D3DRS_ZENABLE, true);
}
}
return DrawIndexedPrimitive_orig(pDevice, Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount);
}[/CODE]
[CODE lang="cpp" title="Wolfteam 2025"]#pragma once
namespace Main
{
// DirectX
int S_WallHack = 0;
int S_Chasm = 0;
// Visual
int S_NameEsp = 0;
int S_ImageRemove = 0;
// Misch
int S_NoFallDamage = 0;
int S_Speed = 0;
int S_WolfDash = 0;
int S_WolfAttackSpeed = 0;
int S_InfBalls = 0;
int S_AntiChatBan = 0;
int S_AntiChatRed = 0;
int S_ItRespawm = 0;
int S_AntiAhh = 0;
int S_SpeedHack = 0;
int S_DefuseBomb = 0;
int S_RespawmWhereDie = 0;
int S_AllFreezePlayer = 0;
int S_GodMode = 0;
int S_AllPlayerInfo = 0;
int S_RestoreHP = 0;
int S_HPBoost = 0;
int S_MS = 0;
// Aimbot
int S_RemoteKill = 0;
int S_AimbotUltura = 0;
int S_AimFix = 0;
int S_NoWeaponnSawy = 0;
int S_OneHit = 0;
int S_WeaponSP = 0;
int S_AutoRepid = 0;
int S_InfAmmo = 0;
int S_NoReload = 0;
int S_NoSpread = 0;
int S_RepidReload = 0;
int S_GhostMaster = 0;
int S_TeamKill = 0;
int S_NoClip = 0;
int S_PlayerClip = 0;
int S_WallShot1 = 0;
int S_WallShot2 = 0;
int S_WallShot3 = 0;
}
struct cshell
{
DWORD C_NameEsp = 0x37909D; // Yapıldı!!
DWORD C_ImageRemove = 0x3790EB; // Yapıldı!!
// Misch
DWORD C_NoFallDamage = 0x119363; // Yapıldı!!
DWORD C_Speed = 0x47C110; // Yapıldı!!
DWORD C_WolfDashSpeed = 0x774CD; // Yapıldı!!
DWORD C_WolfAttackSpeed = 0x4A3474; // Yapıldı!!
DWORD C_InfWolfBalls = 0x7CE85; // Yapıldı!!
DWORD C_AntiChatBan = 0x150210; // YapıldI!!
DWORD C_AntiChatRed = 0x150210; // YapıldI!!
DWORD C_InstantRespawm = 0x77425; // YapıldI!!
DWORD C_AntiAhh = 0x19B430; // YapıldI!!
DWORD C_SpeedHack = 0xBB77C; // YapıldI!!
// Misch
DWORD C_DefuseBomb = 0x7DCA30; // YapıldI!!
DWORD C_RespawmWhereDie = 0x115FC5; // YapıldI!!
DWORD C_AllFreezePlayer = 0xCA5FE; // Yapıldı!! : 75 ? d9 5d ? eb ? dd d8 d9 45 ? a1C_AntiAhh
DWORD C_GodMode = 0x25E08A; // YapıldI!!
DWORD C_GodModev2 = 0x133696; // YapıldI!!
DWORD C_AllPlayerInfo = 0x1A5870; // YapıldI!!
DWORD C_RestoreHP = 0xEDCBC; // YapıldI!!
DWORD C_HPBoost = 0x5785B; // YapıldI!!
// Weapon
DWORD C_RemoteKill = 0x19E22D; // YapıldI!!
DWORD C_AimbotUltura = 0x2AC668; // YapıldI!! 75 ? 38 86 ? ? ? ? 75 ? 68
DWORD C_AimFix = 0x224439; // YapıldI!! : b8 ? ? ? ? 5e c3 55 8b ec 51
DWORD C_NoWeaponnSawy = 0x1B4311; // YapıldI!!
DWORD C_OneHit = 0x24719B; // YapıldI!!
DWORD C_NoWeaponSp = 0x27440E; // YapıldI!!
DWORD C_AutoRepid = 0xD1246; // YapıldI!!
DWORD C_InfAmmo = 0x574B9; // YapıldI!!
DWORD C_NoReload = 0x139ECE; // YapıldI!! (OFF : 2257258101 ON : 2257258100)
DWORD C_NoSpread = 0xCA441; // YapıldI!!
DWORD C_Repid_NoReload = 0x13D56B; // YapıldI!!
DWORD C_GhostMaster = 0x7F878; // YapıldI!!
DWORD C_TeamKill = 0x1B9995; // YapıldI!!
__forceinline cshell* operator->() { return this; }
};
struct wolfteam
{
// WallShot
DWORD C_PerfectMS = 0x7EDC6; // Wolfteam binn
DWORD C_WallShot1 = 0x49711; // Wolfteam binn
DWORD C_WallShot2 = 0x51E60; // Wolfteam binn
DWORD C_WallShot3 = 0x51EFB; // Wolfteam binn
DWORD C_NoClip = 0x77D31;// Wolfteam binn
DWORD C_PlayerNoClip = 0x7549A; // Wolfteam binn
__forceinline wolfteam* operator->() { return this; }
};
struct Exploit
{
cshell csh;
wolfteam wolf;
__forceinline Exploit* operator->() { return this; }
};
inline Exploit Client;
//namespace AobList_cshell
//{
// const char* NameEsp1_Orjinal = "75 ? 38 83 ? ? ? ? 75"; // Aob1 Orjinal Adres ON : 2201498484 OFF : 2201498485
// const char* NameEsp2 = "8b 0d ? ? ? ? 88 45 ? e8 ? ? ? ? 84 c0"; // Aob2 4 Assagı csh104A.tmp+37A333 - 75 33 - jne csh104A.tmp+37A368 ON : 2201498484 OFF : 2201498485
// const char* NameEsp3 = "38 83 ? ? ? ? 75 ? 8b ce"; // 1 Yukarı ON : 2201498484 OFF : 2201498485
//
// const char* NoSpread_Orjinal = "75 ? 8d 4d ? e8 ? ? ? ? 50"; // jne csh3630.tmp+1587A5 (OFF : 1301090421 : ON 1301090420)
// const char* NoSpread1 = "8d 4d ? e8 ? ? ? ? 50 8b ce e8 ? ? ? ? 8d 4d ? c7 45"; // jne csh3630.tmp+1587A5 (OFF : 1301090421 : ON 1301090420)
// const char* NoSpread2= "f6 c4 ? 75 ? 8d 4d ? e8"; // jne csh3630.tmp+1587A5 (OFF : 1301090421 : ON 1301090420)
//
// const char* NoFallDamage_Orjinal = "75 ? 39 9e ? ? ? ? 75 ? 38 9e"; // csh3630.tmp+11D743 - 75 1D - jne csh3630.tmp+11D762 // (ON 2654543220 | OFF 2654543221)
// const char* NoFallDamage1 = "39 9e ? ? ? ? 75 ? 38 9e"; // csh3630.tmp+11D743 - 75 1D - jne csh3630.tmp+11D762 // (ON 2654543220 | OFF 2654543221)
// const char* NoFallDamage2 = "38 9e ? ? ? ? 75 ? 51"; // csh3630.tmp+11D743 - 75 1D - jne csh3630.tmp+11D762 // (ON 2654543220 | OFF 2654543221)
//
// const char* InfınıteAmmrjinal = "74 ? 83 f8 ? 74 ? 83 f8 ? 74 ? 33 c0 5d c3 b8 ? ? ? ? 5d c3 55 8b ec 8b 45 ? 3d"; // je csh3630.tmp+58669 (ON 4169338483 | OFF 4169338484)
// const char* InfınıteAmmo1 = "83 f8 ? 74 ? 83 f8 ? 74 ? 83 f8 ? 74 ? 33 c0 5d c3 b8 ? ? ? ? 5d c3 55 8b ec 8b 45 ? 3d"; // je csh3630.tmp+58669 (ON 4169338483 | OFF 4169338484)
// const char* InfınıteAmmo2 = "83 f8 ? 74 ? 83 f8 ? 74 ? 33 c0 5d c3 b8 ? ? ? ? 5d c3 55 8b ec 8b 45 ? 3d"; // je csh3630.tmp+58669 (ON 4169338483 | OFF 4169338484)
//
// const char* RepidFire_AutoShoot_Orjinal = "0f 84 ? ? ? ? e8 ? ? ? ? 8b 10 8b c8 8b 82 ? ? ? ? ff d0 84 c0"; // je csh7044.tmp+14557E (ON : 36341007 | OFF : 36340751)
// const char* RepidFire_AutoShoot1 = "d9 9e ? ? ? ? 85 ff 0f 84"; // je csh7044.tmp+14557E (ON : 36341007 | OFF : 36340751)
// const char* RepidFire_AutoShoot2 = "e8 ? ? ? ? 8b 10 8b c8 8b 82 ? ? ? ? ff d0 84 c0 0f 84 ? ? ? ? 8b 16"; // je csh7044.tmp+14557E (ON : 36341007 | OFF : 36340751)
//
//
// const char* RespawmWhereDie_Orjial = "74 ? 56 e8 ? ? ? ? f6 45"; // je cshEE31.tmp+1196ED (ON 3897951861 | OFF : 3897951860)
// const char* RespawmWhereDie1 = "56 e8 ? ? ? ? f6 45 ? ? d9 ee"; // je cshEE31.tmp+1196ED (ON 3897951861 | OFF : 3897951860)
// const char* RespawmWhereDie2 = "f6 45 ? ? 74 ? 56 e8 ? ? ? ? f6 45"; //je cshEE31.tmp+1196ED (ON 3897951861 | OFF : 3897951860)
//
// const char* AntiAhh_Orjinal = "55 8b ec b8 ? ? ? ? e8 ? ? ? ? a1 ? ? ? ? 33 c5 89 45 ? b8 ? ? ? ? 89 45 ? 89 45 ? b8 ? ? ? ? 66 89 85 ? ? ? ? e8 ? ? ? ? 90 50 90 e8 ? ? ? ? 8b 4d ? 8a 45 ? 88 84 0d ? ? ? ? 8b 45 ? 8a 4d ? ba"; // push ebp (ON 3102510019 | OFF : 3102509909)
// const char* AntiAhh1 = "8b ec b8 ? ? ? ? e8 ? ? ? ? a1 ? ? ? ? 33 c5 89 45 ? b8 ? ? ? ? 89 45 ? 89 45 ? b8 ? ? ? ? 66 89 85 ? ? ? ? e8 ? ? ? ? 90 50 90 e8 ? ? ? ? 8b 4d ? 8a 45 ? 88 84 0d ? ? ? ? 8b 45 ? 8a 4d ? ba"; // push ebp (ON 3102510019 | OFF : 3102509909)
// const char* AntiAhh2 = "a1 ? ? ? ? 33 c5 89 45 ? b8 ? ? ? ? 89 45 ? 89 45 ? b8 ? ? ? ? 66 89 85 ? ? ? ? e8 ? ? ? ? 90 50 90 e8 ? ? ? ? 8b 4d ? 8a 45 ? 88 84 0d ? ? ? ? 8b 45 ? 8a 4d ? ba"; // push ebp (ON 3102510019 | OFF : 3102509909)
//
// const char* AntiChatBan_Orjinal = "80 b9 ? ? ? ? ? 0f 95 ? c3 cc cc cc cc cc 80 b9"; // cmp byte ptr [ecx+000C482C],00 (ON : 33270 | OFF : 1210890624)
// const char* AntiChatBan1 = "0f 95 ? c3 cc cc cc cc cc 80 b9"; // cmp byte ptr [ecx+000C482C],00 (ON : 33270 | OFF : 1210890624)
// const char* AntiChatBan2 = "c3 cc cc cc cc cc 80 b9"; // cmp byte ptr [ecx+000C482C],00 (ON : 33270 | OFF : 1210890624)
//
// const char* AntiCheatRed_Orjinal = "80 b9 ? ? ? ? ? 0f 95 ? c3 cc cc cc cc cc 80 b9";// cmp byte ptr [ecx+000C482C],00 (ON : 33270 | OFF : 1210890624)
// const char* AntiCheatRed1 = "0f 95 ? c3 cc cc cc cc cc 80 b9"; // cmp byte ptr [ecx+000C482C],00 (ON : 33270 | OFF : 1210890624)
// const char* AntiCheatRed2 = "80 b9 ? ? ? ? ? 75 ? 81 c1 ? ? ? ? e9 ? ? ? ? c3 cc cc cc cc cc cc cc cc cc cc cc 80 b9 ? ? ? ? ? 0f 95 ? c3 cc cc cc cc cc 56"; // cmp byte ptr [ecx+000C482C],00 (ON : 33270 | OFF : 1210890624)
//
//
// const char* WolfChanger_Orjinal = "c7 80 ? ? ? ? ? ? ? ? e8 ? ? ? ? eb ? 8b 8f"; // Yapıldı!! mov [eax+00000AA4],00000009
// const char* WolfChanger1 = "8b cf c7 80"; // Yapıldı!! mov [eax+00000AA4],00000009
// const char* WolfChanger2 = "e8 ? ? ? ? eb ? 8b 8f ? ? ? ? 83 79 ? ? 75"; // Yapıldı!! mov [eax+00000AA4],00000009
// const char* WolfChanger3 = "83 79 ? ? 75 ? 8b 0d ? ? ? ? 6a ? c7 81"; // Yapıldı!! mov [eax+00000AA4],00000009
// const char* WolfChanger4 = "8b 0d ? ? ? ? 6a ? c7 81 ? ? ? ? ? ? ? ? 8b 8f ? ? ? ? 6a ? e8 ? ? ? ? eb"; // Yapıldı!! mov [eax+00000AA4],00000009
//}
//
//namespace AobList_Bin
//{
// const char* WallShot1_Orjinal = "f6 c4 ? 75 ? d8 d5"; // test ah,41 (ON : 5 | OFF : 1967244534)
// const char* WallShot122_1 = "75 ? d8 d5"; // test ah,41 (ON : 5 | OFF : 1967244534)
// const char* WallShot122_1 = "d9 45 ? f6 c4 ? 75 ? d8 d5"; // test ah,41 (ON : 5 | OFF : 1967244534)
//
// const char* WallShot3_Orjinal = "f6 c4 ? 75 ? c7 45 ? ? ? ? ? eb ? c7 45"; // test ah,41 (ONN : 5 OFF 1967244534)
// const char* WallShot22= "75 ? c7 45 ? ? ? ? ? eb ? c7 45 ? ? ? ? ? eb"; // test ah,41 (ONN : 5 OFF 1967244534)
// const char* WallShot12 = "df e0 f6 c4 ? 75 ? c7 45 ? ? ? ? ? eb ? c7 45"; // test ah,41 (ONN : 5 OFF 1967244534)
//
// const char* WallShot4_Orjinal = "f6 c4 ? 75 ? dd d8 dd d9"; // test ah,41 (On :5 OFF : 1967244534)
// const char* WallShot3322 = "75 ? dd d8 dd d9"; // test ah,41 (On :5 OFF : 1967244534)
// const char* WallShot22222222 = "df e0 f6 c4 ? 75 ? dd d8 dd d9"; // test ah,41 (On :5 OFF : 1967244534)
//}
//
//namespace AobList_Obj
//{
// const char* KillOneHit_Orjinal = "f6 c4 ? 75 ? d9 ee d9 5d"; // test ah,41 (ON : 5 | OFF : 1967244534)
// const char* KillOneHit1 = "75 ? d9 ee d9 5d ? 8b 4d"; // test ah,41 (ON : 5 | OFF : 1967244534)
// const char* KillOneHit1 = "df e0 f6 c4 ? 75 ? d9 ee d9 5d"; // test ah,41 (ON : 5 | OFF : 1967244534)
//
// const char* GodMode_Orjinal = "d9 45 ? d9 9e ? ? ? ? 8b 0d ? ? ? ? 8b 11 8b 42 ? ff d0 d9 9e ? ? ? ? d9 45"; // fld dword ptr [ebp+08] (ON : 3641198040 | OFF :3641198041)
// const char* GodMode1 = "d9 9e ? ? ? ? 8b 0d ? ? ? ? 8b 11 8b 42 ? ff d0 d9 9e ? ? ? ? d9 45 ? b3"; // fld dword ptr [ebp+08] (ON : 3641198040 | OFF :3641198041)
// const char* GodMode2 = "d9 5d ? d9 45 ? d9 9e ? ? ? ? 8b 0d ? ? ? ? 8b 11 8b 42 ? ff d0 d9 9e ? ? ? ? d9 45"; // fld dword ptr [ebp+08] (ON : 3641198040 | OFF :3641198041)
//
// const char* Aimbot_Ultura_Orjinal = "75 ? 38 86 ? ? ? ? 75 ? 33 c0"; // objB35F.tmp+21BCB - 75 0C - jne objB35F.tmp+21BD9 (ON : 2251820148 | OFF : 2251820149)
// const char* Aimbot_Ultura1= "84 c0 75 ? 38 86 ? ? ? ? 75 ? 33 c0"; // objB35F.tmp+21BCB - 75 0C - jne objB35F.tmp+21BD9 (ON : 2251820148 | OFF : 2251820149)
// const char* Aimbot_Ultura2 = "38 86 ? ? ? ? 75 ? 33 c0"; // objB35F.tmp+21BCB - 75 0C - jne objB35F.tmp+21BD9 (ON : 2251820148 | OFF : 2251820149)
//
// const char* RemoteKill_Orjinal = "75 ? 80 be ? ? ? ? ? 0f 84"; // (ON 3196063092 | OFF : 3196063093) obj300F.tmp+CFD3D - 75 0D - jne obj300F.tmp+CFD4C
// const char* RemoteKill1 = "80 be ? ? ? ? ? 0f 84 ? ? ? ? 8a 86"; // (ON 3196063092 | OFF : 3196063093) obj300F.tmp+CFD3D - 75 0D - jne obj300F.tmp+CFD4C
// const char* RemoteKill2 = "8b 82 ? ? ? ? 8b cf ff d0 84 c0 75 ? 80 be"; // (ON 3196063092 | OFF : 3196063093) obj300F.tmp+CFD3D - 75 0D - jne obj300F.tmp+CFD4C
//
// const char* RestoreHP_Orjinal = "d9 45 ? d9 5d ? d9 45 ? dc 1d ? ? ? ? df e0 f6 c4 ? 7b"; // (ON : 3641198040 OFF: 3641198041) obj300F.tmp+66AB2 - D8 45 08 - fadd dword ptr [ebp+08]
// const char* RestoreHP_Orjinal1 = "d9 5d ? d9 45 ? dc 1d ? ? ? ? df e0 f6 c4 ? 7b ? d9 05"; // (ON : 3641198040 OFF: 3641198041) obj300F.tmp+66AB2 - D8 45 08 - fadd dword ptr [ebp+08]
// const char* RestoreHP_Orjinal1 = "83 c4 ? d8 45 ? d9 5d"; // (ON : 3641198040 OFF: 3641198041) obj300F.tmp+66AB2 - D8 45 08 - fadd dword ptr [ebp+08]
//
// const char* HPBoost_Orjinnal = "74 ? 83 f8 ? 74 ? 83 f8 ? 74 ? 33 c0 5d c3 b8 ? ? ? ? 5d c3 55 8b ec 33 c0 83 7d ? ? 0f 94 ? 5d c3 cc cc 55 8b ec 33 c0"; // je obj38FB.tmp+5B299 (ON : 4169338485 | OFF : 4169338484)
// const char* HPBoost1 = "83 f8 ? 74 ? 83 f8 ? 74 ? 33 c0 5d c3 b8 ? ? ? ? 5d c3 55 8b ec 33 c0 83 7d ? ? 0f 94 ? 5d c3 cc cc 55 8b ec 33 c0"; // je obj38FB.tmp+5B299 (ON : 4169338485 | OFF : 4169338484)
// const char* HPBoost2 = "83 f8 ? 74 ? 83 f8 ? 74 ? 83 f8 ? 74 ? 33 c0 5d c3 b8 ? ? ? ? 5d c3 55 8b ec 33 c0 83 7d ? ? 0f 94 ? 5d c3 cc cc 55 8b ec 33 c0"; // je obj38FB.tmp+5B299 (ON : 4169338485 | OFF : 4169338484)
//
// const char* AntiMapOutKill_Orjinal = "d9 45 ? d9 46 ? d8 d9 df e0 f6 c4 ? 7a ? d9 46 ? de d9 df e0 f6 c4 ? 75 ? d9 45 ? d9 46 ? d8 d9 df e0 f6 c4 ? 7a ? d9 46 ? de d9 df e0 f6 c4 ? 75 ? b8 ? ? ? ? 5e 8b e5 5d c2 ? ? dd d8 33 c0 5e 8b e5 5d c2 ? ? cc cc cc cc cc cc cc cc cc 55"; // fld dword ptr [ebp-08](ON 3656926680 | OFF 3656926681)
// const char* AntiMapOutKill1 = "d9 46 ? d8 d9 df e0 f6 c4 ? 7a ? d9 46 ? de d9 df e0 f6 c4 ? 75 ? d9 45 ? d9 46 ? d8 d9 df e0 f6 c4 ? 7a ? d9 46 ? de d9 df e0 f6 c4 ? 75 ? b8 ? ? ? ? 5e 8b e5 5d c2 ? ? dd d8 33 c0 5e 8b e5 5d c2 ? ? cc cc cc cc cc cc cc cc cc 55"; // fld dword ptr [ebp-08](ON 3656926680 | OFF 3656926681)
// const char* AntiMapOutKill2 = "75 ? d9 45 ? d9 46 ? d8 d9 df e0 f6 c4 ? 7a ? d9 46 ? de d9 df e0 f6 c4 ? 75 ? d9 45 ? d9 46 ? d8 d9 df e0 f6 c4 ? 7a ? d9 46 ? de d9 df e0 f6 c4 ? 75 ? b8 ? ? ? ? 5e 8b e5 5d c2 ? ? dd d8 33 c0 5e 8b e5 5d c2 ? ? cc cc cc cc cc cc cc cc cc 55"; // fld dword ptr [ebp-08](ON 3656926680 | OFF 3656926681)
//}[/CODE]
- Katılım
- 28 May 2026
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- 2
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I've tried it and it actually works in Wolf Team MENA. It seems to me that you provide valuable information and explanations, but I have a question regarding the message "(I am using prohibited programs)" when running the mode Name Esp
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rjinal = "74 ? 83 f8 ? 74 ? 83 f8 ? 74 ? 33 c0 5d c3 b8 ? ? ? ? 5d c3 55 8b ec 8b 45 ? 3d"; // je csh3630.tmp+58669 (ON 4169338483 | OFF 4169338484)