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new battlepass system 2025-08-09

indirmek için izniniz yok
5.00 yıldız(lar) 1 Değerlendirme Değerlendirenler

mistikaptal

Mysteriously Stupidity
TM Üye
Katılım
8 Haz 2024
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85
Mesajlar
526
Online süresi
2ay 12g
Reaksiyon Skoru
405
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0
Başarım Puanı
121
TM Yaşı
1 Yıl 10 Ay 15 Gün
MmoLira
3,272
DevLira
189

Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA!

author: cream

1754682935426.png


kanıt için eklenebilir



eksikler için teşekkürler forum80

eksik ui.py
ui:
if app.ENABLE_BATTLEPASS:
    from operator import truediv


ui:
if app.ENABLE_BATTLEPASS:
    class BoxedBoard(Window):
        BORDER_TOP = 0
        BORDER_RIGHT = 1
        BORDER_BOTTOM = 2
        BORDER_LEFT = 3

        DEFAULT_BORDER_COLOR = grp.GenerateColor(0.3, 0.3, 0.3, 0.8)
        DEFAULT_BASE_COLOR = grp.GenerateColor(0, 0, 0, 0.5)

        def __init__(self):
            Window.__init__(self)

            self.borderSize = 1

            # Create Borders
            self.borders = [
                Bar(),
                Bar(),
                Bar(),
                Bar()
            ]

            for border in self.borders:
                border.SetParent(self)
                border.AddFlag("not_pick")
                border.Show()

            # Create Base
            self.base = Bar()
            self.base.SetParent(self)
            self.base.AddFlag("not_pick")
            self.base.Show()

            # Set Default Colors
            self.SetBorderColor(self.DEFAULT_BORDER_COLOR)
            self.SetBaseColor(self.DEFAULT_BASE_COLOR)

        def __del__(self):
            self.Destroy()
            Window.__del__(self)

        def Destroy(self):
            del self.borders[:]
            self.base = None

            Window.Destroy(self)

        def SetBorderColor(self, color):
            for border in self.borders:
                border.SetColor(color)

        def SetBorderSize(self, borderSize):
            self.borderSize = borderSize
            self.SetSize(self.GetWidth(), self.GetHeight())

        def SetBaseColor(self, color):
            self.base.SetColor(color)

        def SetSize(self, width, height):
            width = max(width, (2 * self.borderSize) + 1)
            height = max(height, (2 * self.borderSize) + 1)

            Window.SetSize(self, width, height)
            self.UpdateBoard()

        def UpdateBoard(self):
            width = self.GetWidth()
            height = self.GetHeight()

            top, right, bottom, left = self.borders

            # Top Border
            top.SetSize(width - self.borderSize, self.borderSize)

            # Right Border
            right.SetSize(self.borderSize, height - self.borderSize)
            right.SetPosition(width - self.borderSize, 0)

            # Bottom Border
            bottom.SetSize(width - self.borderSize, self.borderSize)
            bottom.SetPosition(self.borderSize, height - self.borderSize)

            # Left Border
            left.SetSize(self.borderSize, height - self.borderSize)
            left.SetPosition(0, self.borderSize)

            # Base
            self.base.SetSize(width - (2 * self.borderSize), height - (2 * self.borderSize))
            self.base.SetPosition(self.borderSize, self.borderSize)

    class ExpandedImageBoxButton(ImageBox):
        def __init__(self, layer = "UI"):
            ImageBox.__init__(self, layer)
            self.ButtonText = None

        def __del__(self):
            ImageBox.__del__(self)

        def RegisterWindow(self, layer):
            self.hWnd = wndMgr.RegisterExpandedImageBox(self, layer)

        def SetScale(self, xScale, yScale):
            wndMgr.SetScale(self.hWnd, xScale, yScale)

        def SetOrigin(self, x, y):
            wndMgr.SetOrigin(self.hWnd, x, y)

        def SetRotation(self, rotation):
            wndMgr.SetRotation(self.hWnd, rotation)

        def SetRenderingMode(self, mode):
            wndMgr.SetRenderingMode(self.hWnd, mode)

        def SetRenderingRect(self, left, top, right, bottom):
            wndMgr.SetRenderingRect(self.hWnd, left, top, right, bottom)

        def SetClipRect(self, left, top, right, bottom, isVertical = False):
            wndMgr.SetClipRect(self.hWnd, left, top, right, bottom, isVertical)

        def SetPercentage(self, curValue, maxValue):
            if maxValue:
                self.SetRenderingRect(0.0, 0.0, -1.0 + float(curValue) / float(maxValue), 0.0)
            else:
                self.SetRenderingRect(0.0, 0.0, 0.0, 0.0)

        def GetWidth(self):
            return wndMgr.GetWindowWidth(self.hWnd)

        def GetHeight(self):
            return wndMgr.GetWindowHeight(self.hWnd)
       
        def SetUpVisual(self, path):
            self.normal_visual = path
            self.LoadImage(self.normal_visual)

        def SetOverVisual(self, path):
            self.over_visual = path
       
        def SetDownVisual(self, path):
            self.down_visual = path
       
        def SetText(self, text, height = 4):
            if not self.ButtonText:
                textLine = TextLine()
                textLine.SetParent(self)
                textLine.SetPosition(self.GetWidth()/2, self.GetHeight()/2)
                textLine.SetVerticalAlignCenter()
                textLine.SetHorizontalAlignCenter()
                textLine.Show()
                self.ButtonText = textLine

            self.ButtonText.SetText(text)
       
        def OnMouseLeftButtonDown(self):
            self.LoadImage(self.down_visual)
           
            try:
                if self.eventDict.__contains__("MOUSE_LEFT_DOWN"):
                    self.eventDict["MOUSE_LEFT_DOWN"](* self.argDict["MOUSE_LEFT_DOWN"])
            except Exception:
                pass

        def OnMouseLeftButtonUp(self) :
            self.LoadImage(self.normal_visual)
           
            try:
                if self.eventFunc["mouse_click"]:
                    apply(self.eventFunc["mouse_click"], self.eventArgs["mouse_click"])
                Window.OnMouseLeftButtonUp(self)
            except Exception:
                pass

        def OnMouseOverIn(self):
            self.LoadImage(self.over_visual)
           
            try:
                if self.eventFunc["mouse_over_in"]:
                    apply(self.eventFunc["mouse_over_in"], self.eventArgs["mouse_over_in"])
               
                if self.eventDict.has_key("mouse_over_in"):
                    if self.eventArgs["mouse_over_in"]:
                        apply(self.eventDict["mouse_over_in"], self.eventArgs["mouse_over_in"])
                    else:
                        self.eventDict["mouse_over_in"]()
            except Exception:
                pass
       
        def OnMouseOverOut(self):
            self.LoadImage(self.normal_visual)
           
            try:
                if self.eventFunc["MOUSE_OVER_OUT"]:
                    apply(self.eventFunc["MOUSE_OVER_OUT"], self.eventArgs["MOUSE_OVER_OUT"])

                if self.eventDict.has_key("MOUSE_OVER_OUT"):
                    if self.eventArgs["MOUSE_OVER_OUT"]:
                        apply(self.eventDict["MOUSE_OVER_OUT"], self.eventArgs["MOUSE_OVER_OUT"])
                    else:
                        self.eventDict["MOUSE_OVER_OUT"]()
            except Exception:
                pass

    class WikiScrollBar(Window):
        BASE_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 1.0)
        CORNERS_AND_LINES_COLOR = grp.GenerateColor(0.3411, 0.3411, 0.3411, 1.0)
        [HASH=369160]#SELECT_COLOR_WIKI[/HASH]
       
        BAR_NUMB = 9 [HASH=168403]#This[/HASH] is static value! Please dont touch in him.
       
        class MiddleBar(DragButton):
            MIDDLE_BAR_COLOR = grp.GenerateColor(0.6470, 0.6470, 0.6470, 1.0)
            # MIDDLE_BAR_COLOR = grp.GenerateColor(219.0 / 66.0, 0.0 / 255.0, 0.0 / 255.0, 1.0)
           
            def __init__(self, horizontal_scroll):
                DragButton.__init__(self)
                self.AddFlag("movable")
               
                self.horizontal_scroll = horizontal_scroll
               
                self.middle = Bar()
                self.middle.SetParent(self)
                self.middle.AddFlag("attach")
                self.middle.AddFlag("not_pick")
                self.middle.SetColor(self.MIDDLE_BAR_COLOR)
                self.middle.SetSize(1, 1)
                self.middle.Show()
           
            def SetStaticScale(self, size):
                (base_width, base_height) = (self.middle.GetWidth(), self.middle.GetHeight())
               
                if not self.horizontal_scroll:
                    DragButton.SetSize(self, base_width, size)
                    self.middle.SetSize(base_width, size)
                else:
                    DragButton.SetSize(self, size, base_height)
                    self.middle.SetSize(size, base_height)
           
            def SetSize(self, selfSize, fullSize):
                (base_width, base_height) = (self.middle.GetWidth(), self.middle.GetHeight())
               
                if not self.horizontal_scroll:
                    DragButton.SetSize(self, base_width, truediv(int(selfSize), int(fullSize)) * selfSize)
                    self.middle.SetSize(base_width, truediv(int(selfSize), int(fullSize)) * selfSize)
                else:
                    DragButton.SetSize(self, truediv(int(selfSize), int(fullSize)) * selfSize, base_height)
                    self.middle.SetSize(truediv(int(selfSize), int(fullSize)) * selfSize, base_height)
           
            def SetStaticSize(self, size):
                size = max(2, size)
               
                if not self.horizontal_scroll:
                    DragButton.SetSize(self, size, self.middle.GetHeight())
                    self.middle.SetSize(size, self.middle.GetHeight())
                else:
                    DragButton.SetSize(self, self.middle.GetWidth(), size)
                    self.middle.SetSize(self.middle.GetWidth(), size)
       
        def __init__(self, horizontal_scroll = False):
            Window.__init__(self)
           
            self.horizontal_scroll = horizontal_scroll
           
            self.scrollEvent = None
            self.scrollSpeed = 1
            self.sizeScale = 1.0
           
            self.bars = []
            for i in xrange(self.BAR_NUMB):
                br = Bar()
                br.SetParent(self)
                br.AddFlag("attach")
                br.AddFlag("not_pick")
                br.SetColor([self.CORNERS_AND_LINES_COLOR, self.BASE_COLOR][i == (self.BAR_NUMB-1)])
                if not (i % 2 == 0): br.SetSize(1, 1)
                br.Show()
               
                self.bars.append(br)
           
            self.middleBar = self.MiddleBar(self.horizontal_scroll)
            self.middleBar.SetParent(self)
            self.middleBar.SetMoveEvent(__mem_func__(self.OnScrollMove))
            self.middleBar.Show()
       
        def OnScrollMove(self):
            if not self.scrollEvent:
                return
           
            arg = float(self.middleBar.GetLocalPosition()[1] - 1) / float(self.GetHeight() - 2 - self.middleBar.GetHeight()) if not self.horizontal_scroll else\
                    float(self.middleBar.GetLocalPosition()[0] - 1) / float(self.GetWidth() - 2 - self.middleBar.GetWidth())
           
            self.scrollEvent(arg)
       
        def SetScrollEvent(self, func):
            self.scrollEvent = __mem_func__(func)
       
        def SetScrollSpeed(self, speed):
            self.scrollSpeed = speed
       
        def OnRunMouseWheel(self, length):
            if self.IsInPosition():
                if not self.horizontal_scroll:
                    val = min(max(1, self.middleBar.GetLocalPosition()[1] - (length * 0.01) * self.scrollSpeed * self.sizeScale), self.GetHeight() - self.middleBar.GetHeight() - 1)
                    self.middleBar.SetPosition(2, val)
                else:
                    val = min(max(1, self.middleBar.GetLocalPosition()[0] - (length * 0.01) *  self.scrollSpeed * self.sizeScale), self.GetWidth() - self.middleBar.GetWidth() - 1)
                    self.middleBar.SetPosition(val, 1)
               
                self.OnScrollMove()
                return True
           
            return False
       
        def OnMouseLeftButtonDown(self):
            (xMouseLocalPosition, yMouseLocalPosition) = self.GetMouseLocalPosition()
           
            if not self.horizontal_scroll:
                if xMouseLocalPosition == 0 or xMouseLocalPosition == self.GetWidth():
                    return
               
                y_pos = (yMouseLocalPosition - self.middleBar.GetHeight() / 2)
                self.middleBar.SetPosition(2, y_pos)
            else:
                if yMouseLocalPosition == 0 or yMouseLocalPosition == self.GetHeight():
                    return
               
                x_pos = (xMouseLocalPosition - self.middleBar.GetWidth() / 2)
                self.middleBar.SetPosition(x_pos, 1)
           
            self.OnScrollMove()
       
        def SetSize(self, w, h):
            (width, height) = (max(3, w), max(3, h))
           
            Window.SetSize(self, width, height)
           
            self.bars[0].SetSize(1, (height - 2))
            self.bars[0].SetPosition(0, 1)
            self.bars[2].SetSize((width - 2), 1)
            self.bars[2].SetPosition(1, 0)
            self.bars[4].SetSize(1, (height - 2))
            self.bars[4].SetPosition((width - 1), 1)
            self.bars[6].SetSize((width - 2), 1)
            self.bars[6].SetPosition(1, (height - 1))
            self.bars[8].SetSize((width - 2), (height - 2))
            self.bars[8].SetPosition(1, 1)
           
            self.bars[1].SetPosition(0, 0)
            self.bars[3].SetPosition((width - 1), 0)
            self.bars[5].SetPosition((width - 1), (height - 1))
            self.bars[7].SetPosition(0, (height - 1))
           
            if not self.horizontal_scroll:
                self.middleBar.SetStaticSize(width - 4)
                self.middleBar.SetSize(10, self.GetHeight())
            else:
                self.middleBar.SetStaticSize(height - 2)
                self.middleBar.SetSize(12, self.GetWidth())
           
            if not self.horizontal_scroll:
                self.middleBar.SetRestrictMovementArea(2, 1, width - 4, height - 2)
            else:
                self.middleBar.SetRestrictMovementArea(1, 1, width - 2, height - 2)
       
        def SetScale(self, selfSize, fullSize):
            self.sizeScale = float(selfSize/fullSize)
            self.middleBar.SetSize(selfSize, fullSize)
       
        def SetStaticScale(self, r_size):
            self.middleBar.SetStaticScale(r_size)
       
        def SetPosScale(self, fScale):
            pos = (math.ceil((self.GetHeight() - 2 - self.middleBar.GetHeight()) * fScale) + 1) if not self.horizontal_scroll else\
                    (math.ceil((self.GetWidth() - 2 - self.middleBar.GetWidth()) * fScale) + 1)
           
            self.SetPos(pos)

        def SetPos(self, pos):
            wPos = (2, pos) if not self.horizontal_scroll else (pos, 1)
            self.middleBar.SetPosition(*wPos)

    class ScrollBarNew(Window):

        SCROLLBAR_WIDTH = 13
        SCROLLBAR_MIDDLE_HEIGHT = 1
        SCROLLBAR_BUTTON_WIDTH = 17
        SCROLLBAR_BUTTON_HEIGHT = 17
        SCROLL_BTN_XDIST = 2
        SCROLL_BTN_YDIST = 2

        class MiddleBar(DragButton):
            def __init__(self):
                DragButton.__init__(self)
                self.AddFlag("movable")
                self.SetWindowName("scrollbar_middlebar")

            def MakeImage(self):
                top = ExpandedImageBox()
                top.SetParent(self)
                top.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scrollbar.tga")
                top.AddFlag("not_pick")
                top.Show()
                topScale = ExpandedImageBox()
                topScale.SetParent(self)
                topScale.SetPosition(0, top.GetHeight())
                topScale.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scroll_top.tga")
                topScale.AddFlag("not_pick")
                topScale.Show()

                bottom = ExpandedImageBox()
                bottom.SetParent(self)
                bottom.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scrollbar.tga")
                bottom.AddFlag("not_pick")
                bottom.Show()
                bottomScale = ExpandedImageBox()
                bottomScale.SetParent(self)
                bottomScale.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scroll_bottom.tga")
                bottomScale.AddFlag("not_pick")
                bottomScale.Show()

                middle = ExpandedImageBox()
                middle.SetParent(self)
                middle.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scrollbar.tga")
                middle.AddFlag("not_pick")
                middle.Show()

                self.top = top
                self.topScale = topScale
                self.bottom = bottom
                self.bottomScale = bottomScale
                self.middle = middle

            def Resize(self, height):
                height = max(12, height)
                DragButton.SetSize(self, 10, height)
                self.bottom.SetPosition(0, height-4)

                height -= 4*3
                self.middle.SetRenderingRect(0, 0, 0, float(height)/4.0)

            def SetSize(self, height):
                minHeight = self.top.GetHeight() + self.bottom.GetHeight() + self.middle.GetHeight()
                height = max(minHeight, height)
                DragButton.SetSize(self, 10, height)

                scale = (height - minHeight) / 2
                extraScale = 0
                if (height - minHeight) % 2 == 1:
                    extraScale = 1

                self.topScale.SetRenderingRect(0, 0, 0, scale - 1)
                self.middle.SetPosition(0, self.top.GetHeight() + scale)
                self.bottomScale.SetPosition(0, self.middle.GetBottom())
                self.bottomScale.SetRenderingRect(0, 0, 0, scale - 1 + extraScale)
                self.bottom.SetPosition(0, height - self.bottom.GetHeight())

        def __init__(self):
            Window.__init__(self)

            self.pageSize = 1
            self.curPos = 0.0
            self.eventScroll = None
            self.eventArgs = None
            self.lockFlag = False

            self.CreateScrollBar()
            self.SetScrollBarSize(0)

            self.scrollStep = 0.20
            self.SetWindowName("NONAME_ScrollBar")

        def __del__(self):
            Window.__del__(self)

        def CreateScrollBar(self):
            topImage = ExpandedImageBox()
            topImage.SetParent(self)
            topImage.AddFlag("not_pick")
            topImage.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scroll_top.tga")
            topImage.Show()
           
            middleImage = ExpandedImageBox()
            middleImage.SetParent(self)
            middleImage.AddFlag("not_pick")
            middleImage.SetPosition(0, topImage.GetHeight())
            middleImage.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scroll_center.tga")
            middleImage.Show()
           
            bottomImage = ExpandedImageBox()
            bottomImage.SetParent(self)
            bottomImage.AddFlag("not_pick")
            bottomImage.LoadImage("d:/ymir work/ui/game/battle_pass_reworked/lightwork/searchshop/scroll_bottom.tga")
            bottomImage.Show()
           
            self.topImage = topImage
            self.bottomImage = bottomImage
            self.middleImage = middleImage

            middleBar = self.MiddleBar()
            middleBar.SetParent(self)
            middleBar.SetMoveEvent(__mem_func__(self.OnMove))
            middleBar.Show()
            middleBar.MakeImage()
            middleBar.SetSize(0) # set min height
            self.middleBar = middleBar

        def Destroy(self):
            self.eventScroll = None
            self.eventArgs = None

        def SetScrollEvent(self, event, *args):
            self.eventScroll = event
            self.eventArgs = args

        def SetMiddleBarSize(self, pageScale):
            self.middleBar.Resize(int(pageScale * float(self.GetHeight() - self.SCROLL_BTN_YDIST*2)))
            realHeight = self.GetHeight() - self.SCROLL_BTN_YDIST*2 - self.middleBar.GetHeight()
            self.pageSize = realHeight

        def SetScrollBarSize(self, height):
            self.SetSize(self.SCROLLBAR_WIDTH, height)

            self.pageSize = height - self.SCROLL_BTN_YDIST*2 - self.middleBar.GetHeight()

            middleImageScale = float((height-3 - self.SCROLL_BTN_YDIST*2) - self.middleImage.GetHeight()) / float(self.middleImage.GetHeight())
            self.middleImage.SetRenderingRect(0, 0, 0, middleImageScale)
            self.bottomImage.SetPosition(0, height-6)

            self.middleBar.SetRestrictMovementArea(self.SCROLL_BTN_XDIST, self.SCROLL_BTN_YDIST, \
                self.middleBar.GetWidth(), height - self.SCROLL_BTN_YDIST * 2)
            self.middleBar.SetPosition(self.SCROLL_BTN_XDIST, self.SCROLL_BTN_YDIST)
           
        def SetScrollStep(self, step):
            self.scrollStep = step
       
        def GetScrollStep(self):
            return self.scrollStep
           
        def GetPos(self):
            return self.curPos

        def OnUp(self):
            self.SetPos(self.curPos-self.scrollStep)

        def OnDown(self):
            self.SetPos(self.curPos+self.scrollStep)

        def SetPos(self, pos, moveEvent = True):
            pos = max(0.0, pos)
            pos = min(1.0, pos)

            newPos = float(self.pageSize) * pos
            self.middleBar.SetPosition(self.SCROLL_BTN_XDIST, int(newPos) + self.SCROLL_BTN_YDIST)
            if moveEvent == True:
                self.OnMove()

        def OnMove(self):

            if self.lockFlag:
                return

            if 0 == self.pageSize:
                return

            (xLocal, yLocal) = self.middleBar.GetLocalPosition()
            self.curPos = float(yLocal - self.SCROLL_BTN_YDIST) / float(self.pageSize)

            if self.eventScroll:
                apply(self.eventScroll, self.eventArgs)

        def OnMouseLeftButtonDown(self):
            (xMouseLocalPosition, yMouseLocalPosition) = self.GetMouseLocalPosition()
            newPos = float(yMouseLocalPosition) / float(self.GetHeight())
            self.SetPos(newPos)

        def LockScroll(self):
            self.lockFlag = True

        def UnlockScroll(self):
            self.lockFlag = False


ui:
if app.ENABLE_BATTLEPASS:
    def MakeTextLineNew(parent, x, y, text):
        textLine = TextLine()
        textLine.SetParent(parent)
        textLine.SetPosition(x, y)
        textLine.SetText(text)
        textLine.Show()
        return textLine

    def MakeRadioButton(parent, x, y, path, up, over, down):
        button = RadioButton()
        button.SetParent(parent)
        button.SetPosition(x, y)
        button.SetUpVisual(path + up)
        button.SetOverVisual(path + over)
        button.SetDownVisual(path + down)
        button.Show()
        return button
 
Son düzenleme:

En Çok Reaksiyon Alan Mesajlar

Son hali extra görevlere efsun bonusuda eklenmiştir isteğe bağlı değiştirilebiliyor canavar metin boss yarı insan str beceri hasarı vs.vs.
eğer tamamladığı görev 1 günlükse 1 günlük bonus verir süre sıfırlanınca bonus etkiside kalkar reboot sonrası görev bitirme vs.vs herhangi bir sorun yok şuan 400 onlineli serverde test ediyorum hayırlısı bakalım.
Öğeyi görmek için üye olmalısınız.​
@Reached 'in satışta olan bpsine benziyor, gerçek bir battlepass implementasyonuna daha yakın olmuş jenerik paylaşılanlar yerine. Teşekkürler.
Benim battlepass'ime arayüz olarak benziyor fakat kodlarına baktığımda mantıksal hatalar mevcut, progressleri playerid tutan bir belgeye yazıyor ve her progresste dosya açma-yazma işlemi gerçekleştiriliyor bu sağlıklı bir işlem değil. Aktif oyunlarda 2-3k kişinin aynı anda görev ilerlettiğini düşünürsek (Metin taşı kesme olarak örnek veriyorum en basiti) saniyede 2-3k kere dosya açıp kapatmak demektir bu ve bunu izlediğinizde i/o'nun yüksek kullanımlara ulaştığını görüceksiniz. Belgede tuttuğu veriler missionid, count, status ve cooldownrepeat değerleri. Bunlar karakter bazlı veriler, karakter üstünde tutulması gereken verileri playercache ile tutmanız sizin için çok daha sağlıklı olacaktır. Hem her ilerlemede save muhabbetinden kurtulursunuz hem de performans sorunlarından kurtulursunuz. İyi forumlar
konuyu c++ taşır mısınız dalgınlığıma geldi :(

Edit:Teşekkürler :)
 
uygun alan eline sağlık paylaşım için teşşekürler.
 
Paylaşım için teşekkürler.
 

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