- Katılım
- 8 Ocak 2021
- Konular
- 1
- Mesajlar
- 7
- Online süresi
- 10d 19h
- Reaksiyon Skoru
- 1
- Altın Konu
- 0
- TM Yaşı
- 5 Yıl 4 Ay 27 Gün
- Başarım Puanı
- 50
- MmoLira
- 4,121
- DevLira
- 0
ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
In-game graphics:
3D waves, realistic reflections.
Normal maps and specular maps for terrain.
Detailed Metin2 textures, weapons, armor.
Custom maps, fast and unique, etc.
C++ on demand:
Quests, events, new mechanics, etc.
Stable code, if requested.
Want a unique server? Contact me!
Water Graphics:
Price: 150 Euro
The base price for implementing water graphics is 200 euros, provided there is an existing DirectX9 implementation. If DirectX9 is not implemented, the price will be higher.
Terrain Depth:
Price: 200 Euro
The base price for implementing Terrain depth is 250 euros, provided there is an existing DirectX9 implementation. If DirectX9 is not implemented, the price will be higher.
Price: 200 Euro.
The base price for implementing Dynamic skybox is 250 euros, provided there is an existing DirectX9 implementation. If DirectX9 is not implemented, the price will be higher.
Grass System:
Fast Generation: Multithreaded architecture ensures Stutter-Free chunk loading and maximum performance during terrain generation.
The system allows for the seamless inclusion of multiple plant types, including flowers and different species, using a for rich environmental diversity.
Price: 300 Euro.
Puddle System:
Seamlessly integrated with the dynamic weather system. Puddles dynamically generate and disappear based on rainfall status.
Customizable Duration: Offers full control over both formation time (time to max size) and dissipation time (time to disappear) after rainfall ceases.
Price: 100 Euro.
SpeedTree SPT Editor.
God rays/Normal Mapping
Since I'm no longer working with DirectX 9, I've decided to offer my latest developments for sale: full normal mapping and god rays.There may be some minor modifications later, but only if someone specifically requests them.
Payment Methods: Paypal, Revolut, Bank transfer.
Delivery time: 1-3 days
Discord: ryzen04370
3D waves, realistic reflections.
Normal maps and specular maps for terrain.
Detailed Metin2 textures, weapons, armor.
Custom maps, fast and unique, etc.
C++ on demand:
Quests, events, new mechanics, etc.
Stable code, if requested.
Want a unique server? Contact me!
Water Graphics:
Price: 150 Euro
The base price for implementing water graphics is 200 euros, provided there is an existing DirectX9 implementation. If DirectX9 is not implemented, the price will be higher.
Terrain Depth:
Price: 200 Euro
The base price for implementing Terrain depth is 250 euros, provided there is an existing DirectX9 implementation. If DirectX9 is not implemented, the price will be higher.
Price: 200 Euro.
The base price for implementing Dynamic skybox is 250 euros, provided there is an existing DirectX9 implementation. If DirectX9 is not implemented, the price will be higher.
Grass System:
Fast Generation: Multithreaded architecture ensures Stutter-Free chunk loading and maximum performance during terrain generation.
The system allows for the seamless inclusion of multiple plant types, including flowers and different species, using a for rich environmental diversity.
Price: 300 Euro.
Puddle System:
Seamlessly integrated with the dynamic weather system. Puddles dynamically generate and disappear based on rainfall status.
Customizable Duration: Offers full control over both formation time (time to max size) and dissipation time (time to disappear) after rainfall ceases.
Price: 100 Euro.
SpeedTree SPT Editor.
God rays/Normal Mapping
Since I'm no longer working with DirectX 9, I've decided to offer my latest developments for sale: full normal mapping and god rays.There may be some minor modifications later, but only if someone specifically requests them.
Payment Methods: Paypal, Revolut, Bank transfer.
Delivery time: 1-3 days
Discord: ryzen04370
Son düzenleme:
- Katılım
- 6 Ağu 2024
- Konular
- 11
- Mesajlar
- 287
- Online süresi
- 2mo 7d
- Reaksiyon Skoru
- 216
- Altın Konu
- 0
- TM Yaşı
- 1 Yıl 10 Ay 2 Gün
- Başarım Puanı
- 67
- MmoLira
- 3,965
- DevLira
- 12
kanka görmüyon mu jettix v1.0.6 var resimlerde ava2 ne alakaWhat is the difference from ava2 server files?
- Katılım
- 8 Ocak 2021
- Konular
- 1
- Mesajlar
- 7
- Online süresi
- 10d 19h
- Reaksiyon Skoru
- 1
- Altın Konu
- 0
- TM Yaşı
- 5 Yıl 4 Ay 27 Gün
- Başarım Puanı
- 50
- MmoLira
- 4,121
- DevLira
- 0
The shadows are the only thing related to Jettxy, and I optimized and rewrote them. Everything else was created by me. The system requirements are much lower than Jettxy’s, running beautifully even on weak PCs.
kanka görmüyon mu jettix v1.0.6 var resimlerde ava2 ne alaka
Şu an konuyu görüntüleyenler (Toplam : 0, Üye: 0, Misafir: 0)
Benzer konular
- Cevaplar
- 0
- Görüntüleme
- 230
- Cevaplar
- 2
- Görüntüleme
- 114
- 5.00 yıldız(lar) 1 Değerlendirme
- Cevaplar
- 1
- Görüntüleme
- 90
- Cevaplar
- 3
- Görüntüleme
- 244
- Cevaplar
- 3
- Görüntüleme
- 315


