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Cevaplanmadı erorrs packet.h

  • Konuyu başlatan Konuyu başlatan TuRkiSama
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Hello, today I compiled an offline shop system from other files and compiled the client and files without any problems, but when I enter the game and open the system window inside the game, it tells me that there is an error in the server in the packet.h file, and I am sure that their arrangement is correct and there is no error. Can someone look at the two files and tell me if there is any error?

syserr.txt

Python:
1029 23:14:17593 :: Phase Game does not handle this header (header: 221, last: 3, 221)
1029 23:14:17759 :: Phase Game does not handle this header (header: 221, last: 3, 221)
1029 23:14:18243 :: Unknown packet header: 59, last: 221 221
 

Ekli dosyalar

Last packet sent from game to client is 221. i checked your packet.h file and it's Offlineshop header. This error occurs when serverside and clientside packets are not same size. itf you know coding you can solve this on your own but if you dont know coding you should find a volunteer that are willing to help you
 
Last packet sent from game to client is 221. i checked your packet.h file and it's Offlineshop header. This error occurs when serverside and clientside packets are not same size. itf you know coding you can solve this on your own but if you dont know coding you should find a volunteer that are willing to help you
Unfortunately, I did not understand the meaning of the coding. Do you mean that there is a deficiency in the system that must be completed, or must something be done in my source for the system to accept it?
 

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