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- 1 Kas 2023
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Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA!
Gama kaynağını paketleme sorunuyla karşılaştım.
root@vps:~ # cd /usr/src/source/Server/game/src
root@vps:/usr/src/source/Server/game/src # gmake clean
cleaning ../game .obj
root@vps:/usr/src/source/Server/game/src # gmake -j20
compiling attr_transfer.cpp
compiling BattleArena.cpp
compiling FSM.cpp
compiling MarkConvert.cpp
compiling MarkImage.cpp
compiling MarkManager.cpp
compiling OXEvent.cpp
compiling ani.cpp
compiling arena.cpp
compiling banword.cpp
compiling battle.cpp
compiling blend_item.cpp
compiling buffer_manager.cpp
compiling building.cpp
compiling char.cpp
compiling char2.cpp
compiling char_affect.cpp
compiling char_battle.cpp
compiling char_change_empire.cpp
compiling char_horse.cpp
compiling char_item.cpp
compiling char_manager.cpp
compiling char_quickslot.cpp
compiling char_resist.cpp
compiling char_skill.cpp
compiling char_state.cpp
compiling PetSystem.cpp
compiling cmd.cpp
char_battle.cpp: In member function 'bool CHARACTER:
amage(LPCHARACTER, int, EDamageType)':
char_battle.cpp:1782:6: warning: unused variable 'iCurHP' [-Wunused-variable]
1782 | int iCurHP = GetHP();
| ^~~~~~
char_battle.cpp:1783:6: warning: unused variable 'iCurSP' [-Wunused-variable]
1783 | int iCurSP = GetSP();
| ^~~~~~
compiling cmd_emotion.cpp
compiling cmd_general.cpp
compiling cmd_gm.cpp
compiling cmd_oxevent.cpp
compiling config.cpp
compiling constants.cpp
compiling crc32.cpp
compiling db.cpp
compiling desc.cpp
compiling desc_client.cpp
compiling desc_manager.cpp
compiling desc_p2p.cpp
^Cgmake: *** Deleting file '.obj/char_skill.o'
gmake: *** Deleting file '.obj/char_manager.o'
gmake: *** Deleting file '.obj/char_item.o'
gmake: *** Deleting file '.obj/char_battle.o'
gmake: *** Deleting file '.obj/char.o'
gmake: *** [Makefile:177: .obj/desc_p2p.o] Interrupt
gmake: *** [Makefile:177: .obj/desc_manager.o] Interrupt
gmake: *** [Makefile:177: .obj/desc_client.o] Interrupt
gmake: *** [Makefile:177: .obj/desc.o] Interrupt
gmake: *** [Makefile:177: .obj/db.o] Interrupt
gmake: *** [Makefile:177: .obj/crc32.o] Interrupt
gmake: *** [Makefile:177: .obj/constants.o] Interrupt
gmake: *** [Makefile:177: .obj/config.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_oxevent.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_gm.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_general.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_emotion.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd.o] Interrupt
gmake: *** [Makefile:177: .obj/PetSystem.o] Interrupt
gmake: *** [Makefile:177: .obj/char.o] Interrupt
gmake: *** [Makefile:177: .obj/building.o] Interrupt
gmake: *** [Makefile:177: .obj/char_skill.o] Interrupt
gmake: *** [Makefile:177: .obj/char_item.o] Interrupt
gmake: *** [Makefile:177: .obj/char_manager.o] Interrupt
gmake: *** [Makefile:177: .obj/char_battle.o] Interrupt
root@vps:~ # cd /usr/src/source/Server/game/src
root@vps:/usr/src/source/Server/game/src # gmake clean
cleaning ../game .obj
root@vps:/usr/src/source/Server/game/src # gmake -j20
compiling attr_transfer.cpp
compiling BattleArena.cpp
compiling FSM.cpp
compiling MarkConvert.cpp
compiling MarkImage.cpp
compiling MarkManager.cpp
compiling OXEvent.cpp
compiling ani.cpp
compiling arena.cpp
compiling banword.cpp
compiling battle.cpp
compiling blend_item.cpp
compiling buffer_manager.cpp
compiling building.cpp
compiling char.cpp
compiling char2.cpp
compiling char_affect.cpp
compiling char_battle.cpp
compiling char_change_empire.cpp
compiling char_horse.cpp
compiling char_item.cpp
compiling char_manager.cpp
compiling char_quickslot.cpp
compiling char_resist.cpp
compiling char_skill.cpp
compiling char_state.cpp
compiling PetSystem.cpp
compiling cmd.cpp
char_battle.cpp: In member function 'bool CHARACTER:
char_battle.cpp:1782:6: warning: unused variable 'iCurHP' [-Wunused-variable]
1782 | int iCurHP = GetHP();
| ^~~~~~
char_battle.cpp:1783:6: warning: unused variable 'iCurSP' [-Wunused-variable]
1783 | int iCurSP = GetSP();
| ^~~~~~
compiling cmd_emotion.cpp
compiling cmd_general.cpp
compiling cmd_gm.cpp
compiling cmd_oxevent.cpp
compiling config.cpp
compiling constants.cpp
compiling crc32.cpp
compiling db.cpp
compiling desc.cpp
compiling desc_client.cpp
compiling desc_manager.cpp
compiling desc_p2p.cpp
^Cgmake: *** Deleting file '.obj/char_skill.o'
gmake: *** Deleting file '.obj/char_manager.o'
gmake: *** Deleting file '.obj/char_item.o'
gmake: *** Deleting file '.obj/char_battle.o'
gmake: *** Deleting file '.obj/char.o'
gmake: *** [Makefile:177: .obj/desc_p2p.o] Interrupt
gmake: *** [Makefile:177: .obj/desc_manager.o] Interrupt
gmake: *** [Makefile:177: .obj/desc_client.o] Interrupt
gmake: *** [Makefile:177: .obj/desc.o] Interrupt
gmake: *** [Makefile:177: .obj/db.o] Interrupt
gmake: *** [Makefile:177: .obj/crc32.o] Interrupt
gmake: *** [Makefile:177: .obj/constants.o] Interrupt
gmake: *** [Makefile:177: .obj/config.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_oxevent.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_gm.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_general.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd_emotion.o] Interrupt
gmake: *** [Makefile:177: .obj/cmd.o] Interrupt
gmake: *** [Makefile:177: .obj/PetSystem.o] Interrupt
gmake: *** [Makefile:177: .obj/char.o] Interrupt
gmake: *** [Makefile:177: .obj/building.o] Interrupt
gmake: *** [Makefile:177: .obj/char_skill.o] Interrupt
gmake: *** [Makefile:177: .obj/char_item.o] Interrupt
gmake: *** [Makefile:177: .obj/char_manager.o] Interrupt
gmake: *** [Makefile:177: .obj/char_battle.o] Interrupt


