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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
I sell complete serverfiles of Revelion2 server with MySQL, Source client, Source game, MySQLproto, Game, extracted complete pack folder files (its encryption method is FOXFS)
The server has a variety of more than 30 dungeons including:
Shadow Devil Tower
Andun Temple "This has its farming map included with its 2 dungeons"
atlantis
easter dungeon 2022
Golden Dungeon
Shark
And many more
Halloween 2021 dungeon
The archives have new events and new systems never seen before.
CommonDefines.h del source game:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__
//////////////////////////////////////////////////////////////////////////
#define ENABLE_ANTI_PACKET_FLOOD
#define ENABLE_FLOOD_PRETECTION
#define ENABLE_PREVENT_FLOOD_PACKETS
// ### General Features ###
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_D_NJGUILD
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
// #define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #endif
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define ENABLE_MAGIC_REDUCTION_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////
#define __DUNGEON_INFO_SYSTEM__
#define ENABLE_SWITCHBOT
#define __SEND_TARGET_INFO__
//#define ENABLE_MAP_TELEPORTER
#define __ENABLE_BLOCK_EXP__
#define __INFINITE_ARROW__
#define __CMD_WARP_IN_DUNGEON__
#define ENABLE_SAVEPOINT_SYSTEM
#define __DEFENSE_WAVE__
//Sistemas malos
//#define __BL_PARTY_POSITION__ // System Position party "Implemented by [A]staroth"
//#define __SLOT_MACHINE_SYSTEM__ // System Slot Machine "Implemented by [A]staroth"
//SYSTEM IMPLEMENTED BY "[A]staroth"
#define ENABLE_REBORN_SYSTEM // Sistema Reborn "Implemented by [DEV]Astaroth"
#define ENABLE_PARTY_BUFF_SYSTEM // Buff party system "Implemented by [DEV]Astaroth"
#define EVENT_LETTERS_REVELION2 // Event Letters Revelion2 "Implemented by [DEV]Astaroth"
#define ENABLE_BLOCK_DUEL_POKEMON_MAP // Block duel map pokemon code "Implemented by [A]staroth"
#define DAMAGE_HALLOWEEN_STONE // System Damage basic Stone "Implemented by [DEV]Astaroth"
#define __BL_KILL_BAR__ // System Kill Bar "Implemented by [A]staroth"
#define ENABLE_OWNERSHIP_DURATION_TIMER // System time of item "Implemented by [A]staroth"
#define ENABLE_LETTERS_EVENT // Letters event system "Implemented by Astaroth"
#define __EVENT_BANNER_FLAG__ // System Event banner "Implemented by [A]staroth"
#define ENABLE_DUNGEON_EVENT_TIMER // System Dungeon Timer Andun "Implemented by [A]staroth"
#define ENABLE_TITLE_SYSTEM // System Title "Implemented by [A]staroth"
#define __BL_LOADING_TIP__ // Loading Information System "Implemented by [A]staroth"
#define ENABLE_CODE_POKEMON_EVENT // Hunt Pokemon event code "Created by [A]staroth"
#define ENABLE_BLOCK_MOUNT_PVP // Block mount map pvp code "Created by [A]staroth"
#define FIX_COUNT_ITEM // Fix count material code "Created by [A]staroth"
#define NEW_QUEST_PICK_EVENT // Pick up cards event "Implemented by [A]staroth"
#define ENABLE_INSTANT_EQUIP // System Instant equip "Implemented by [A]staroth"
#define ENABLE_SHADOW_BONUS // Shadow Bonus system "Implemented by [A]staroth"
#define KILL_HALLOWEEN_MONSTER // Code kill monster halloween dungeon "Implemented by [A]staroth"
#define ENABLE_BLACKSMITH_AS_BLESSING_SCROLL // BlackSmith fix damage weapon code "Create by [A]staroth"
#define ENABLE_PREMIUM_SYSTEM
#define ENABLE_SUPPORT_SYSTEM // Support Shaman system "Implemented by [A]staroth"
#ifdef ENABLE_PREMIUM_SYSTEM
#define ENABLE_UPDATE_PACKET_IN_PREMIUM_SYSTEM
#define ENABLE_PREMIUM_LOG_SAVES
#define ENABLE_PREMIUM_PREFIX_IN_CHAT
#define ENABLE_BOX_GIVING // This all premium system "Implemented by [A]staroth"
#ifdef ENABLE_BOX_GIVING
#define PREMIUM_BOX_ID 95000
#define PREMIUM_BOX_COUNT 1
#define PREMIUM_BOX_INTERVAL 7 //delay between box giving (in days)
#endif
#endif
//Endif
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif
/******************************/
/* WORLDART SYSTEMS */
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif
/****************************************/
#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_ACCE_SYSTEM // Sash System Metin2
#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define ENABLE_TALISMAN_ATTR // New Add-Change bonus for talisman
#endif
#define __VIEW_TARGET_PLAYER_HP__ // Show Decimal HP
#ifdef __VIEW_TARGET_PLAYER_HP__ //
#define __VIEW_TARGET_DECIMAL_HP__ //
#endif
#define ENABLE_ITEMAWARD_REFRESH
#define ENABLE_CHANNEL_SWITCH_SYSTEM // Instant Change Channel
#define __USE_ADD_WITH_ALL_ITEMS__ //Use Green Add & switch for all items
#define __ENABLE_GREEN_ITEM_LVL_30__ //Use Green Add & switch for all items max lvl 30
#define __ENABLE_CAPITALE_MAP__ //New Coord Warp Map in Capital (index 214)
#define __HIDE_COSTUME_SYSTEM__ // Hide costume part
#define __QUEST_RENEWAL__ // Quest renewal with categories
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __OPEN_SAFEBOX_CLICK__ // Command to open Safebox from python
#define ENABLE_SORT_INVEN // Sort Inventory
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official System with Key
#define ENABLE_TICKET_ITEM_DUNGEON
#define ENABLE_DUNG_NEMERE // Nemere Official System
#define ENABLE_MULTI_LANGUAGE // MultiLanguage
#ifdef ENABLE_MULTI_LANGUAGE
#define ENABLE_MULTI_NAMES //Multilanguage Translate Mob/Npc
#endif
//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define NEW_QUEST_PICK_EVENT
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#endif
/*** Ikarus Defines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# endif
#else
# define OFFSHOP_DEBUG(...)
#endif
#define __ENABLE_LARGE_DYNAMIC_PACKET__
#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_MEDI_PVM
#define ENABLE_LONG_LONG //yang over 2kkk
#endif
Locale_inc.h del source client:
#pragma once
//#define __USE_CYTHON__
// #define NEEDED_COMMAND_ARGUMENT "DAMnJDABJd"
#define LINK_IN_CHAT
#define PYTHON_DYNAMIC_MODULE_NAME
#define ENABLE_MILES_CHECK
#define ENABLE_PYLIB_CHECK
//#define ENABLE_ANTICHEAT
#define ENABLE_FOX_FS
#ifdef ENABLE_FOX_FS
#define ENABLE_LOAD_PROPERTY_XML
#endif
#define ENABLE_DOGMODE
/* da rimuovere dopo i test */
//#define ENABLE_LITTLE_PACK
/* non usati al momento per via di problemi */
//#define ENABLE_AUTO_TRANSLATE_WHISPER
#define INGAME_WIKI
#ifdef INGAME_WIKI
//#define ENABLE_INGAME_WIKI_HEARDERS_WRONGSIZE
/*
Only define this if you have wolfman in you server, for more
informations reed wikipedia system guide!
*/
#endif
/* common */
#define ENABLE_EXTRA_INVENTORY
//Sistemas malos
//#define __BL_PARTY_POSITION__ ///////////////////// System Position party "Implemented by [A]staroth"
//
//Sistemas implementados por [A]staroth
#define ENABLE_TITLE_SYSTEM ///////////////////////// System Title by [A]staroth"
#define ENABLE_REBORN_SYSTEM //////////////////////// System Reborn by [A]staroth"
#define ENABLE_SUPPORT_SYSTEM ///////////////////// System Shaman support by [A]staroth"
#define ENABLE_INBUILD_ANIMATION ///////////////// System Granny Animation by [A]staroth"
#define ENABLE_SHINING_SYSTEM ///////////////////// System Shining Effect by [A]staroth"
#define ENABLE_SHADOW_BONUS ///////////////////// System Bonus Shadow Devil by [A]staroth"
#define ENABLE_OWNERSHIP_DURATION_TIMER ///////////// System time of item "Implemented by [A]staroth"
#define __BL_KILL_BAR__ ///////////////////////////// System Kill Bar "Implemented by [A]staroth"
#define ENABLE_LOTTERY_SYSTEM ///////////////////// System Lotery "Implemented by [A]staroth"
#define ENABLE_EVENT_BANNER_FLAG ///////////////// System Event Banner "Implemented by [A]staroth"
//#define ENABLE_ENB_MODE ///////////////////////// System Graphic HD "Implemented by [A]staroth"
#define ENABLE_DUNGEON_EVENT_TIMER ///////////////// System dungeon event timer Andun "Implemented by [A]staroth"
#define __BL_LOADING_TIP__ ///////////////////////// System Loading Information "Implemented by [A]staroth"
#define DISTANCE_PICK_UP ///////////////////////// Modification Distance NPC "Implemented by [A]staroth"
//#define REFRESH_MONEY_SLEEP ///////////////////////// System Refresh yang "Implemented by [A]staroth"
#define ENABLE_PREMIUM_SYSTEM
#ifdef ENABLE_PREMIUM_SYSTEM
#define ENABLE_NO_KINGDOM_FLAG_ABOVE_PREMIUM ///// System Premium
#define ENABLE_PREMIUM_EFFECT_ABOVE_HEAD
#define ENABLE_PREMIUM_PREFIX
#endif
//#define ENABLE_SLOT_MACHINE_SYSTEM ///////////////// System Slot Machine "Implemented by [A]staroth"
#define __BL_CLEAR_CHAT__ /////////////////////////////Sistema Borrado de Chat by [DEV]Astaroth
//END
//#define __USE_EXTRA_CYTHON__
//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define ENABLE_RANKING
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_BUY_WITH_ITEM
#define ENABLE_DUNGEON_COOL_TIME
#ifdef ENABLE_BUY_WITH_ITEM
#define MAX_SHOP_PRICES 5
#endif
#define ENABLE_NEW_SECONDARY_SKILLS
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### New From LocaleInc ###
#define ENABLE_PACK_GET_CHECK
#define ENABLE_CANSEEHIDDENTHING_FOR_GM
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ATTR_LOCK
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
//#define ENABLE_WOLFMAN_CHARACTER
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_CHAT_COLOR_SYSTEM // Color Chat
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define ENABLE_SWITCHBOT
#define ENABLE_SEND_TARGET_INFO
//#define ENABLE_MAP_TELEPORTER
#define ENABLE_SAVEPOINT_SYSTEM
#define ENABLE_DEFENSE_WAVE
#define VERSION_162_ENABLED
#define NEW_PET_SYSTEM
#define ENABLE_WHISPER_ADMIN_SYSTEM
#define ENABLE_MELEY_LAIR_DUNGEON
#ifdef ENABLE_MELEY_LAIR_DUNGEON
#define MELEY_LAIR_DUNGEON_STATUE 6118
#endif
#define ADVANCED_GUILD_INFO
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
// #define ENABLE_CUBE_RENEWAL_GEM_WORLDARD //Unused - Adapted with ENABLE_GAYA_SYSTEM (Don't Active this define!!)
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD
#endif
#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define ENABLE_CAPITALE_SYSTEM // Expanded Capital System
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_MEDI_PVM // New Bonus Medi Pvm
#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Effect Talisman like Acce
#endif
#define ENABLE_VIEW_TARGET_PLAYER_HP // Show Decimal HP
#ifdef ENABLE_VIEW_TARGET_PLAYER_HP //
#define ENABLE_VIEW_TARGET_DECIMAL_HP //
#endif
#define __CHANNEL_CHANGE_SYSTEM__ // Instant Change Channel
#define ENABLE_DATETIME_UNDER_MINIMAP // DateTime (ONly PythonApplicationModule.cpp)
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts (Only PythonApplicationModule.cpp)
#define ENABLE_SORT_INVEN // Sort Inventory (Only PythonApplicationModule.cpp)
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official Inventory witk Key
#define ENABLE_SOUL_SYSTEM //System Anima
#define ENABLE_NEW_PASSIVE_SKILLS //Systemm skill passive
// if is define ENABLE_ACCE_SYSTEM the players can use shoulder sash
// if you want to use object scaling function you must defined ENABLE_OBJ_SCALLING
#define ENABLE_ACCE_SYSTEM
//#define ENABLE_OBJ_SCALLING
//#define ENABLE_PLAYER_PIN_SYSTEM // Player PIN
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __ENABLE_NEW_EFFECT_CIANITE__ // New Effect for Armor Cianite
#define __ENABLE_NEW_EFFECT_CIANITE_WEAPON__ // New Effect for Weapon Cianite
#define __ENABLE_NEW_EFFECT_ZODIACO_WEAPON1__ // New Effect for Weapon1 Zodiaco
#define __ENABLE_NEW_EFFECT_ZODIACO__ // New Effect for Armor Zodiaco
#define __ENABLE_NEW_EFFECT_ZODIACO1__ // New Effect for Armor1 Zodiaco
#define __ENABLE_NEW_EFFECT_ZODIACO_WEAPON__ // New Effect for Weapon Zodiaco
#define ENABLE_SKILL_COLOR_SYSTEM // Skill color
#ifdef ENABLE_SKILL_COLOR_SYSTEM
#define ENABLE_5LAYER_SKILL_COLOR // Enable 5 layers for skill color
#endif
#define ENABLE_CONFIG_MODULE // Enable configuration module for saving settings
#define ENABLE_BATTLE_PASS
#define ENABLE_NEW_EXCHANGE_WINDOW
#define ENABLE_PVP_ADVANCED
#define EQUIP_ENABLE_VIEW_SASH
#define ENABLE_MULTI_LANGUAGE // MultiLanguage
//OFFSHOP
#define __ENABLE_EMOJI_SYSTEM__
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_OFFLINESHOP_DEBUG
#define ENABLE_NEW_SHOP_IN_CITIES
#define BLOCK_AUTO_ATTACK_PLAYER
//HOTTIES IKARUS STUFFS
#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_ATTR_TRANSFER_SYSTEM
#define ENABLE_ATTR_COSTUMES
#if defined(ENABLE_OFFLINESHOP_DEBUG) && defined(_DEBUG)
#define OFFSHOP_DEBUG(fmt , ...) Tracenf("%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(...)
#endif
#define ENABLE_DUNGEON_INFO_SYSTEM
#define ENABLE_LOCKED_EXTRA_INVENTORY
#define ENABLE_DS_SET
#define ENABLE_DS_ENCHANT
#define ENABLE_HIGHLIGHT_SYSTEM
#define ENABLE_NEW_PET_EDITS
#define ENABLE_REMOTE_ATTR_SASH_REMOVE
#define __ENABLE_NEW_EFFECT_STOLE__
//#define ENABLE_ATLAS_BOSS
#define ENABLE_STOLE_REAL
#define ENABLE_STOLE_COSTUME
#define ENABLE_COSTUME_PET
#define ENABLE_COSTUME_MOUNT
#define ENABLE_COSTUME_EFFECT
#define ENABLE_LONG_LONG
#define KASMIR_PAKET_SYSTEM
#define ENABLE_EFFECT_WEAPON_COSTUME
#define ENABLE_BUGFIX_EFFECT_FAN
#define ENABLE_DS_RUNE
#define ENABLE_BLOCK_MULTIFARM
#define ENABLE_BUGFIXES_NOTDONE
#define BL_OFFLINE_MESSAGE
#define ENABLE_RUNE_SYSTEM
#define ENABLE_NEW_USE_POTION
#define __EFFETTO_MANTELLO__
//#define ENABLE_LIMIT_PUSH_DEST
#define ENABLE_NEW_RESTART
#define ENABLE_RACE_HEIGHT
#define DISABLE_MENU_IF_KEY_F10
#define ENABLE_NEW_STACK_LIMIT
#define ENABLE_DISCORD_RPC
#define ENABLE_VIEW_ELEMENT
#define ENABLE_RECALL
#define ENABLE_NEW_COMMON_BONUSES
#define ENABLE_PERSPECTIVE_VIEW
#define ENABLE_UI_EXTRA
#define ENABLE_NEW_CHAT
#define ENABLE_DS_GRADE_MYTH
//#define ENABLE_NO_COLLISION
#define TEXTS_IMPROVEMENT
#define __ENABLE_LARGE_DYNAMIC_PACKET__
#define ENABLE_INFINITE_RAFINES
#define ENABLE_BIOLOGIST_UI
#define ENABLE_EMPIRE_EFFECT_LIMITED
#define ENABLE_DS_POTION_DIFFRENT
#define ENABLE_NEW_FISHING_SYSTEM
#define ENABLE_NEW_BUGFIXES
#define WJ_ENABLE_TRADABLE_ICON
#define ENABLE_3D_MODELS_TEXTURE_FIX
#define ENABLE_NEW_GYEONGGONG_SKILL
#define ENABLE_SAVECAMERA_PREFERENCES
//#define ENABLE_MAP_PERFORMANCE
#define ENABLE_GENDER_ALIGNMENT
#define DISABLE_CRITICAL_EFFECT
#define OUTLINE_NAMES_TEXTLINE
#define ENABLE_MULTI_NAMES
#define NORMAL_ROTATION_SPEED 2400.0f
#define MOUNT_ROTATION_SPEED 1200.0f
#define ENABLE_CHOOSE_DOCTRINE_GUI
#define ENABLE_ITEMSHOP_ITEM
#define ENABLE_BUGFIXES
#define ENABLE_CONQUEROR_LEVEL
#define SPECIAL_ACTION_START_INDEX 101
#define __ENABLE_CH3HP_PROTECTION__
#if defined(__ENABLE_CH3HP_PROTECTION__)
#define REGIST_WEBSITE_LINK "http://checking.i-host.cc/mt2/ares.php?posicion=1"
#define ENABLE_CHRISTMAS_2021
#ifdef ENABLE_CHRISTMAS_2021
#define ENABLE_CHRISTMAS_WHEEL_OF_DESTINY
#endif
/* debug
#define __PERFORMANCE_CHECKER__
#define _PACKETDUMP
*/
/* unused
#define ENABLE_SEQUENCE
*/
Server Video:
The server has a variety of more than 30 dungeons including:
Shadow Devil Tower
Andun Temple "This has its farming map included with its 2 dungeons"
atlantis
easter dungeon 2022
Golden Dungeon
Shark
And many more
Halloween 2021 dungeon
The archives have new events and new systems never seen before.
CommonDefines.h del source game:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__
//////////////////////////////////////////////////////////////////////////
#define ENABLE_ANTI_PACKET_FLOOD
#define ENABLE_FLOOD_PRETECTION
#define ENABLE_PREVENT_FLOOD_PACKETS
// ### General Features ###
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_D_NJGUILD
enum eCommonDefines {
MAP_ALLOW_LIMIT = 32, // 32 default
};
// ### General Features ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
// #define ENABLE_WOLFMAN_CHARACTER
// #ifdef ENABLE_WOLFMAN_CHARACTER
// #define USE_MOB_BLEEDING_AS_POISON
// #define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
// #define USE_WOLFMAN_BOOKS
// #endif
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define ENABLE_MAGIC_REDUCTION_SYSTEM
//#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
//#define USE_MAGIC_REDUCTION_STONES
//#endif
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////
#define __DUNGEON_INFO_SYSTEM__
#define ENABLE_SWITCHBOT
#define __SEND_TARGET_INFO__
//#define ENABLE_MAP_TELEPORTER
#define __ENABLE_BLOCK_EXP__
#define __INFINITE_ARROW__
#define __CMD_WARP_IN_DUNGEON__
#define ENABLE_SAVEPOINT_SYSTEM
#define __DEFENSE_WAVE__
//Sistemas malos
//#define __BL_PARTY_POSITION__ // System Position party "Implemented by [A]staroth"
//#define __SLOT_MACHINE_SYSTEM__ // System Slot Machine "Implemented by [A]staroth"
//SYSTEM IMPLEMENTED BY "[A]staroth"
#define ENABLE_REBORN_SYSTEM // Sistema Reborn "Implemented by [DEV]Astaroth"
#define ENABLE_PARTY_BUFF_SYSTEM // Buff party system "Implemented by [DEV]Astaroth"
#define EVENT_LETTERS_REVELION2 // Event Letters Revelion2 "Implemented by [DEV]Astaroth"
#define ENABLE_BLOCK_DUEL_POKEMON_MAP // Block duel map pokemon code "Implemented by [A]staroth"
#define DAMAGE_HALLOWEEN_STONE // System Damage basic Stone "Implemented by [DEV]Astaroth"
#define __BL_KILL_BAR__ // System Kill Bar "Implemented by [A]staroth"
#define ENABLE_OWNERSHIP_DURATION_TIMER // System time of item "Implemented by [A]staroth"
#define ENABLE_LETTERS_EVENT // Letters event system "Implemented by Astaroth"
#define __EVENT_BANNER_FLAG__ // System Event banner "Implemented by [A]staroth"
#define ENABLE_DUNGEON_EVENT_TIMER // System Dungeon Timer Andun "Implemented by [A]staroth"
#define ENABLE_TITLE_SYSTEM // System Title "Implemented by [A]staroth"
#define __BL_LOADING_TIP__ // Loading Information System "Implemented by [A]staroth"
#define ENABLE_CODE_POKEMON_EVENT // Hunt Pokemon event code "Created by [A]staroth"
#define ENABLE_BLOCK_MOUNT_PVP // Block mount map pvp code "Created by [A]staroth"
#define FIX_COUNT_ITEM // Fix count material code "Created by [A]staroth"
#define NEW_QUEST_PICK_EVENT // Pick up cards event "Implemented by [A]staroth"
#define ENABLE_INSTANT_EQUIP // System Instant equip "Implemented by [A]staroth"
#define ENABLE_SHADOW_BONUS // Shadow Bonus system "Implemented by [A]staroth"
#define KILL_HALLOWEEN_MONSTER // Code kill monster halloween dungeon "Implemented by [A]staroth"
#define ENABLE_BLACKSMITH_AS_BLESSING_SCROLL // BlackSmith fix damage weapon code "Create by [A]staroth"
#define ENABLE_PREMIUM_SYSTEM
#define ENABLE_SUPPORT_SYSTEM // Support Shaman system "Implemented by [A]staroth"
#ifdef ENABLE_PREMIUM_SYSTEM
#define ENABLE_UPDATE_PACKET_IN_PREMIUM_SYSTEM
#define ENABLE_PREMIUM_LOG_SAVES
#define ENABLE_PREMIUM_PREFIX_IN_CHAT
#define ENABLE_BOX_GIVING // This all premium system "Implemented by [A]staroth"
#ifdef ENABLE_BOX_GIVING
#define PREMIUM_BOX_ID 95000
#define PREMIUM_BOX_COUNT 1
#define PREMIUM_BOX_INTERVAL 7 //delay between box giving (in days)
#endif
#endif
//Endif
#define __VERSION_162__
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif
/******************************/
/* WORLDART SYSTEMS */
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD // COPY-PASTE attribute and stones trasfert
#endif
/****************************************/
#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_ACCE_SYSTEM // Sash System Metin2
#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ELEMENT_TARGET // Target Element Resistence (Target Mob)
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Instant Effect Talisman Like Acce
#define ENABLE_TALISMAN_ATTR // New Add-Change bonus for talisman
#endif
#define __VIEW_TARGET_PLAYER_HP__ // Show Decimal HP
#ifdef __VIEW_TARGET_PLAYER_HP__ //
#define __VIEW_TARGET_DECIMAL_HP__ //
#endif
#define ENABLE_ITEMAWARD_REFRESH
#define ENABLE_CHANNEL_SWITCH_SYSTEM // Instant Change Channel
#define __USE_ADD_WITH_ALL_ITEMS__ //Use Green Add & switch for all items
#define __ENABLE_GREEN_ITEM_LVL_30__ //Use Green Add & switch for all items max lvl 30
#define __ENABLE_CAPITALE_MAP__ //New Coord Warp Map in Capital (index 214)
#define __HIDE_COSTUME_SYSTEM__ // Hide costume part
#define __QUEST_RENEWAL__ // Quest renewal with categories
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __OPEN_SAFEBOX_CLICK__ // Command to open Safebox from python
#define ENABLE_SORT_INVEN // Sort Inventory
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official System with Key
#define ENABLE_TICKET_ITEM_DUNGEON
#define ENABLE_DUNG_NEMERE // Nemere Official System
#define ENABLE_MULTI_LANGUAGE // MultiLanguage
#ifdef ENABLE_MULTI_LANGUAGE
#define ENABLE_MULTI_NAMES //Multilanguage Translate Mob/Npc
#endif
//OFFLINESHOP
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define NEW_QUEST_PICK_EVENT
#ifdef __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_SHOP_IN_CITIES
#endif
/*** Ikarus Defines ***/
//#define ENABLE_OFFLINESHOP_DEBUG
#ifdef ENABLE_OFFLINESHOP_DEBUG
# ifdef __WIN32__
# define OFFSHOP_DEBUG(fmt , ...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
# else
# define OFFSHOP_DEBUG(fmt , args...) sys_log(0,"%s:%d >> " fmt , __FUNCTION__ , __LINE__, ##args)
# endif
#else
# define OFFSHOP_DEBUG(...)
#endif
#define __ENABLE_LARGE_DYNAMIC_PACKET__
#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_MEDI_PVM
#define ENABLE_LONG_LONG //yang over 2kkk
#endif
Locale_inc.h del source client:
#pragma once
//#define __USE_CYTHON__
// #define NEEDED_COMMAND_ARGUMENT "DAMnJDABJd"
#define LINK_IN_CHAT
#define PYTHON_DYNAMIC_MODULE_NAME
#define ENABLE_MILES_CHECK
#define ENABLE_PYLIB_CHECK
//#define ENABLE_ANTICHEAT
#define ENABLE_FOX_FS
#ifdef ENABLE_FOX_FS
#define ENABLE_LOAD_PROPERTY_XML
#endif
#define ENABLE_DOGMODE
/* da rimuovere dopo i test */
//#define ENABLE_LITTLE_PACK
/* non usati al momento per via di problemi */
//#define ENABLE_AUTO_TRANSLATE_WHISPER
#define INGAME_WIKI
#ifdef INGAME_WIKI
//#define ENABLE_INGAME_WIKI_HEARDERS_WRONGSIZE
/*
Only define this if you have wolfman in you server, for more
informations reed wikipedia system guide!
*/
#endif
/* common */
#define ENABLE_EXTRA_INVENTORY
//Sistemas malos
//#define __BL_PARTY_POSITION__ ///////////////////// System Position party "Implemented by [A]staroth"
//
//Sistemas implementados por [A]staroth
#define ENABLE_TITLE_SYSTEM ///////////////////////// System Title by [A]staroth"
#define ENABLE_REBORN_SYSTEM //////////////////////// System Reborn by [A]staroth"
#define ENABLE_SUPPORT_SYSTEM ///////////////////// System Shaman support by [A]staroth"
#define ENABLE_INBUILD_ANIMATION ///////////////// System Granny Animation by [A]staroth"
#define ENABLE_SHINING_SYSTEM ///////////////////// System Shining Effect by [A]staroth"
#define ENABLE_SHADOW_BONUS ///////////////////// System Bonus Shadow Devil by [A]staroth"
#define ENABLE_OWNERSHIP_DURATION_TIMER ///////////// System time of item "Implemented by [A]staroth"
#define __BL_KILL_BAR__ ///////////////////////////// System Kill Bar "Implemented by [A]staroth"
#define ENABLE_LOTTERY_SYSTEM ///////////////////// System Lotery "Implemented by [A]staroth"
#define ENABLE_EVENT_BANNER_FLAG ///////////////// System Event Banner "Implemented by [A]staroth"
//#define ENABLE_ENB_MODE ///////////////////////// System Graphic HD "Implemented by [A]staroth"
#define ENABLE_DUNGEON_EVENT_TIMER ///////////////// System dungeon event timer Andun "Implemented by [A]staroth"
#define __BL_LOADING_TIP__ ///////////////////////// System Loading Information "Implemented by [A]staroth"
#define DISTANCE_PICK_UP ///////////////////////// Modification Distance NPC "Implemented by [A]staroth"
//#define REFRESH_MONEY_SLEEP ///////////////////////// System Refresh yang "Implemented by [A]staroth"
#define ENABLE_PREMIUM_SYSTEM
#ifdef ENABLE_PREMIUM_SYSTEM
#define ENABLE_NO_KINGDOM_FLAG_ABOVE_PREMIUM ///// System Premium
#define ENABLE_PREMIUM_EFFECT_ABOVE_HEAD
#define ENABLE_PREMIUM_PREFIX
#endif
//#define ENABLE_SLOT_MACHINE_SYSTEM ///////////////// System Slot Machine "Implemented by [A]staroth"
#define __BL_CLEAR_CHAT__ /////////////////////////////Sistema Borrado de Chat by [DEV]Astaroth
//END
//#define __USE_EXTRA_CYTHON__
//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define ENABLE_RANKING
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_BUY_WITH_ITEM
#define ENABLE_DUNGEON_COOL_TIME
#ifdef ENABLE_BUY_WITH_ITEM
#define MAX_SHOP_PRICES 5
#endif
#define ENABLE_NEW_SECONDARY_SKILLS
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### New From LocaleInc ###
#define ENABLE_PACK_GET_CHECK
#define ENABLE_CANSEEHIDDENTHING_FOR_GM
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ATTR_LOCK
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
//#define ENABLE_WOLFMAN_CHARACTER
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_CHAT_COLOR_SYSTEM // Color Chat
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define ENABLE_SWITCHBOT
#define ENABLE_SEND_TARGET_INFO
//#define ENABLE_MAP_TELEPORTER
#define ENABLE_SAVEPOINT_SYSTEM
#define ENABLE_DEFENSE_WAVE
#define VERSION_162_ENABLED
#define NEW_PET_SYSTEM
#define ENABLE_WHISPER_ADMIN_SYSTEM
#define ENABLE_MELEY_LAIR_DUNGEON
#ifdef ENABLE_MELEY_LAIR_DUNGEON
#define MELEY_LAIR_DUNGEON_STATUE 6118
#endif
#define ADVANCED_GUILD_INFO
#define ENABLE_CUBE_RENEWAL_WORLDARD
#ifdef ENABLE_CUBE_RENEWAL_WORLDARD
// #define ENABLE_CUBE_RENEWAL_GEM_WORLDARD //Unused - Adapted with ENABLE_GAYA_SYSTEM (Don't Active this define!!)
#define ENABLE_CUBE_RENEWAL_COPY_WORLDARD
#endif
#define ENABLE_GAYA_SYSTEM // Gaya System Metin2
#define ENABLE_CAPITALE_SYSTEM // Expanded Capital System
#define __ENABLE_RANGE_ALCHEMY__ // Open shop everywhere
#define __ENABLE_REFINE_ALCHEMY__ // Open Refine Window everywhere
#define ENABLE_STRONG_BOSS // Bonus strong against Boss
#define ENABLE_STRONG_METIN // Bonus strong against Metin
#define ENABLE_RESIST_MONSTER // New Bonus Resist Monster
#define ENABLE_MEDI_PVM // New Bonus Medi Pvm
#define ELEMENT_NEW_BONUSES // Bonus Elemental Resistence (Fire, Ice, Dark, Earth, Elect, Wind)
#ifdef ELEMENT_NEW_BONUSES //
#define ENABLE_PENDANT // New Item Talisman Resistence (Item Metin2 17.5)
#define ENABLE_NEW_BONUS_TALISMAN // New Bonus DB for Talisman (Metin2 17.5)
#define ENABLE_TALISMAN_EFFECT // Effect Talisman like Acce
#endif
#define ENABLE_VIEW_TARGET_PLAYER_HP // Show Decimal HP
#ifdef ENABLE_VIEW_TARGET_PLAYER_HP //
#define ENABLE_VIEW_TARGET_DECIMAL_HP //
#endif
#define __CHANNEL_CHANGE_SYSTEM__ // Instant Change Channel
#define ENABLE_DATETIME_UNDER_MINIMAP // DateTime (ONly PythonApplicationModule.cpp)
#define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts (Only PythonApplicationModule.cpp)
#define ENABLE_SORT_INVEN // Sort Inventory (Only PythonApplicationModule.cpp)
#define __ENABLE_EXTEND_INVEN_SYSTEM__ // Extend Official Inventory witk Key
#define ENABLE_SOUL_SYSTEM //System Anima
#define ENABLE_NEW_PASSIVE_SKILLS //Systemm skill passive
// if is define ENABLE_ACCE_SYSTEM the players can use shoulder sash
// if you want to use object scaling function you must defined ENABLE_OBJ_SCALLING
#define ENABLE_ACCE_SYSTEM
//#define ENABLE_OBJ_SCALLING
//#define ENABLE_PLAYER_PIN_SYSTEM // Player PIN
#define ENABLE_QUEST_RENEWAL // Quest page renewal
#define ENABLE_FEATURES_REFINE_SYSTEM // Refine System
#define __ENABLE_NEW_EFFECT_CIANITE__ // New Effect for Armor Cianite
#define __ENABLE_NEW_EFFECT_CIANITE_WEAPON__ // New Effect for Weapon Cianite
#define __ENABLE_NEW_EFFECT_ZODIACO_WEAPON1__ // New Effect for Weapon1 Zodiaco
#define __ENABLE_NEW_EFFECT_ZODIACO__ // New Effect for Armor Zodiaco
#define __ENABLE_NEW_EFFECT_ZODIACO1__ // New Effect for Armor1 Zodiaco
#define __ENABLE_NEW_EFFECT_ZODIACO_WEAPON__ // New Effect for Weapon Zodiaco
#define ENABLE_SKILL_COLOR_SYSTEM // Skill color
#ifdef ENABLE_SKILL_COLOR_SYSTEM
#define ENABLE_5LAYER_SKILL_COLOR // Enable 5 layers for skill color
#endif
#define ENABLE_CONFIG_MODULE // Enable configuration module for saving settings
#define ENABLE_BATTLE_PASS
#define ENABLE_NEW_EXCHANGE_WINDOW
#define ENABLE_PVP_ADVANCED
#define EQUIP_ENABLE_VIEW_SASH
#define ENABLE_MULTI_LANGUAGE // MultiLanguage
//OFFSHOP
#define __ENABLE_EMOJI_SYSTEM__
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_OFFLINESHOP_DEBUG
#define ENABLE_NEW_SHOP_IN_CITIES
#define BLOCK_AUTO_ATTACK_PLAYER
//HOTTIES IKARUS STUFFS
#define ENABLE_ITEM_EXTRA_PROTO
#define ENABLE_RARITY_SYSTEM
#define ENABLE_NEW_EXTRA_BONUS
#define ENABLE_ATTR_TRANSFER_SYSTEM
#define ENABLE_ATTR_COSTUMES
#if defined(ENABLE_OFFLINESHOP_DEBUG) && defined(_DEBUG)
#define OFFSHOP_DEBUG(fmt , ...) Tracenf("%s:%d >> " fmt , __FUNCTION__ , __LINE__, __VA_ARGS__)
#else
#define OFFSHOP_DEBUG(...)
#endif
#define ENABLE_DUNGEON_INFO_SYSTEM
#define ENABLE_LOCKED_EXTRA_INVENTORY
#define ENABLE_DS_SET
#define ENABLE_DS_ENCHANT
#define ENABLE_HIGHLIGHT_SYSTEM
#define ENABLE_NEW_PET_EDITS
#define ENABLE_REMOTE_ATTR_SASH_REMOVE
#define __ENABLE_NEW_EFFECT_STOLE__
//#define ENABLE_ATLAS_BOSS
#define ENABLE_STOLE_REAL
#define ENABLE_STOLE_COSTUME
#define ENABLE_COSTUME_PET
#define ENABLE_COSTUME_MOUNT
#define ENABLE_COSTUME_EFFECT
#define ENABLE_LONG_LONG
#define KASMIR_PAKET_SYSTEM
#define ENABLE_EFFECT_WEAPON_COSTUME
#define ENABLE_BUGFIX_EFFECT_FAN
#define ENABLE_DS_RUNE
#define ENABLE_BLOCK_MULTIFARM
#define ENABLE_BUGFIXES_NOTDONE
#define BL_OFFLINE_MESSAGE
#define ENABLE_RUNE_SYSTEM
#define ENABLE_NEW_USE_POTION
#define __EFFETTO_MANTELLO__
//#define ENABLE_LIMIT_PUSH_DEST
#define ENABLE_NEW_RESTART
#define ENABLE_RACE_HEIGHT
#define DISABLE_MENU_IF_KEY_F10
#define ENABLE_NEW_STACK_LIMIT
#define ENABLE_DISCORD_RPC
#define ENABLE_VIEW_ELEMENT
#define ENABLE_RECALL
#define ENABLE_NEW_COMMON_BONUSES
#define ENABLE_PERSPECTIVE_VIEW
#define ENABLE_UI_EXTRA
#define ENABLE_NEW_CHAT
#define ENABLE_DS_GRADE_MYTH
//#define ENABLE_NO_COLLISION
#define TEXTS_IMPROVEMENT
#define __ENABLE_LARGE_DYNAMIC_PACKET__
#define ENABLE_INFINITE_RAFINES
#define ENABLE_BIOLOGIST_UI
#define ENABLE_EMPIRE_EFFECT_LIMITED
#define ENABLE_DS_POTION_DIFFRENT
#define ENABLE_NEW_FISHING_SYSTEM
#define ENABLE_NEW_BUGFIXES
#define WJ_ENABLE_TRADABLE_ICON
#define ENABLE_3D_MODELS_TEXTURE_FIX
#define ENABLE_NEW_GYEONGGONG_SKILL
#define ENABLE_SAVECAMERA_PREFERENCES
//#define ENABLE_MAP_PERFORMANCE
#define ENABLE_GENDER_ALIGNMENT
#define DISABLE_CRITICAL_EFFECT
#define OUTLINE_NAMES_TEXTLINE
#define ENABLE_MULTI_NAMES
#define NORMAL_ROTATION_SPEED 2400.0f
#define MOUNT_ROTATION_SPEED 1200.0f
#define ENABLE_CHOOSE_DOCTRINE_GUI
#define ENABLE_ITEMSHOP_ITEM
#define ENABLE_BUGFIXES
#define ENABLE_CONQUEROR_LEVEL
#define SPECIAL_ACTION_START_INDEX 101
#define __ENABLE_CH3HP_PROTECTION__
#if defined(__ENABLE_CH3HP_PROTECTION__)
#define REGIST_WEBSITE_LINK "http://checking.i-host.cc/mt2/ares.php?posicion=1"
#define ENABLE_CHRISTMAS_2021
#ifdef ENABLE_CHRISTMAS_2021
#define ENABLE_CHRISTMAS_WHEEL_OF_DESTINY
#endif
/* debug
#define __PERFORMANCE_CHECKER__
#define _PACKETDUMP
*/
/* unused
#define ENABLE_SEQUENCE
*/
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