HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!
güzel kafa hayatında başarılar diliyorum.gluk gluk dedim ama nereye demedim.
dön götünü derdim ama pişmaniye sevmiyorum.
bunu derkende pişmaniye olmasada sikerim anlamına gelmiyor.
çok sevdiğim bi arkdaşımın lafı vardır.Hadi şimdi siktirgit
hazırcı...
login ekranıda kalktı ufak bi hata olustu ilk karakteri secip login yaparken onun dısında bi hata göremedm
durum şöyle eski tip karakter secme ekranı kullanıyorum def __LoadBoardDialog komutunun en sonunda zaten self.chrRenderer.Show() varlogin ekranıda kalktı ufak bi hata olustu ilk karakteri secip login yaparken onun dısında bi hata göremedm
def __LoadBoardDialog(self, fileName):
self.dlgBoard = ui.ScriptWindow()
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self.dlgBoard, fileName)
except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.LoadScript")
try:
GetObject=self.dlgBoard.GetChild
self.btnStart = GetObject("start_button")
self.btnCreate = GetObject("create_button")
self.btnDelete = GetObject("delete_button")
self.btnExit = GetObject("exit_button")
self.CharacterName = GetObject("character_name_value")
self.CharacterLevel = GetObject("character_level_value")
self.PlayTime = GetObject("character_play_time_value")
self.CharacterHTH = GetObject("character_hth_value")
self.CharacterINT = GetObject("character_int_value")
self.CharacterSTR = GetObject("character_str_value")
self.CharacterDEX = GetObject("character_dex_value")
self.GuildName = GetObject("GuildName")
self.NameList = []
self.NameList.append(GetObject("name_warrior"))
self.NameList.append(GetObject("name_assassin"))
self.NameList.append(GetObject("name_sura"))
self.NameList.append(GetObject("name_shaman"))
if app.ENABLE_WOLFMAN_CHARACTER:
self.NameList.append(GetObject("name_wolfman"))
self.GaugeList = []
self.GaugeList.append(GetObject("gauge_hth"))
self.GaugeList.append(GetObject("gauge_int"))
self.GaugeList.append(GetObject("gauge_str"))
self.GaugeList.append(GetObject("gauge_dex"))
self.btnLeft = GetObject("left_button")
self.btnRight = GetObject("right_button")
self.empireName = GetObject("EmpireName")
self.flagDict[net.EMPIRE_A] = GetObject("EmpireFlag_A")
self.flagDict[net.EMPIRE_B] = GetObject("EmpireFlag_B")
self.flagDict[net.EMPIRE_C] = GetObject("EmpireFlag_C")
self.backGround = GetObject("BackGround")
except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.BindObject")
for name in self.NameList:
name.SetAlpha(0.0)
self.btnStart.SetEvent(ui.__mem_func__(self.StartGame))
self.btnCreate.SetEvent(ui.__mem_func__(self.CreateCharacter))
self.btnExit.SetEvent(ui.__mem_func__(self.ExitSelect))
if NOT_NEED_DELETE_CODE:
self.btnDelete.SetEvent(ui.__mem_func__(self.PopupDeleteQuestion))
else:
self.btnDelete.SetEvent(ui.__mem_func__(self.InputPrivateCode))
self.btnLeft.SetEvent(ui.__mem_func__(self.DecreaseSlotIndex))
self.btnRight.SetEvent(ui.__mem_func__(self.IncreaseSlotIndex))
self.chrRenderer = self.CharacterRenderer()
self.chrRenderer.SetParent(self.backGround)
self.chrRenderer.Show()
constInfo.LOAD_CURTAIN = 1
return 1
satırı bu sekilde yaptm karakteri secip login ettigimde sorunsuz giriyor fakat sadece loading degil login ekranınında resmi kayboldu
def __LoadBoardDialog(self, fileName):
self.dlgBoard = ui.ScriptWindow()
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self.dlgBoard, fileName)
except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.LoadScript")
try:
GetObject=self.dlgBoard.GetChild
self.backGroundImg1 = GetObject("BackGround")
self.backGroundImg2 = GetObject("BackGround2")
self.backGroundImg2.Hide()
self.backGroundImg3 = GetObject("BackGround3")
self.backGroundImg3.Hide()
self.btnStart = GetObject("start_button")
self.btnCreate = GetObject("create_button")
self.btnDelete = GetObject("delete_button")
self.btnExit = GetObject("exit_button")
self.CharacterSlot_0 = GetObject("CharacterSlot_0")
self.CharacterFace_0 = GetObject("CharacterFace_0")
self.CharacterSlot_0_Lv = ui.TextLine()
self.CharacterSlot_0_Lv.SetParent(self.CharacterSlot_0)
self.CharacterSlot_0_Lv.SetPosition(108, 19)
self.CharacterSlot_0_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_0_Lv.SetText("")
self.CharacterSlot_0_Name = ui.TextLine()
self.CharacterSlot_0_Name.SetParent(self.CharacterSlot_0)
self.CharacterSlot_0_Name.SetPosition(140, 3)
self.CharacterSlot_0_Name.SetHorizontalAlignRight()
self.CharacterSlot_0_Name.SetText("")
self.CharacterSlot_1 = GetObject("CharacterSlot_1")
self.CharacterFace_1 = GetObject("CharacterFace_1")
self.CharacterSlot_1_Lv = ui.TextLine()
self.CharacterSlot_1_Lv.SetParent(self.CharacterSlot_1)
self.CharacterSlot_1_Lv.SetPosition(108, 19)
self.CharacterSlot_1_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_1_Lv.SetText("")
self.CharacterSlot_1_Name = ui.TextLine()
self.CharacterSlot_1_Name.SetParent(self.CharacterSlot_1)
self.CharacterSlot_1_Name.SetPosition(140, 3)
self.CharacterSlot_1_Name.SetHorizontalAlignRight()
self.CharacterSlot_1_Name.SetText("")
self.CharacterSlot_2 = GetObject("CharacterSlot_2")
self.CharacterFace_2 = GetObject("CharacterFace_2")
self.CharacterSlot_2_Lv = ui.TextLine()
self.CharacterSlot_2_Lv.SetParent(self.CharacterSlot_2)
self.CharacterSlot_2_Lv.SetPosition(108, 19)
self.CharacterSlot_2_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_2_Lv.SetText("")
self.CharacterSlot_2_Name = ui.TextLine()
self.CharacterSlot_2_Name.SetParent(self.CharacterSlot_2)
self.CharacterSlot_2_Name.SetPosition(140, 3)
self.CharacterSlot_2_Name.SetHorizontalAlignRight()
self.CharacterSlot_2_Name.SetText("")
self.CharacterSlot_3 = GetObject("CharacterSlot_3")
self.CharacterFace_3 = GetObject("CharacterFace_3")
self.CharacterSlot_3_Lv = ui.TextLine()
self.CharacterSlot_3_Lv.SetParent(self.CharacterSlot_3)
self.CharacterSlot_3_Lv.SetPosition(108, 19)
self.CharacterSlot_3_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_3_Lv.SetText("")
self.CharacterSlot_3_Name = ui.TextLine()
self.CharacterSlot_3_Name.SetParent(self.CharacterSlot_3)
self.CharacterSlot_3_Name.SetPosition(140, 3)
self.CharacterSlot_3_Name.SetHorizontalAlignRight()
self.CharacterSlot_3_Name.SetText("")
self.CharacterSlot_4 = GetObject("CharacterSlot_4")
self.CharacterFace_4 = GetObject("CharacterFace_4")
self.CharacterSlot_4_Lv = ui.TextLine()
self.CharacterSlot_4_Lv.SetParent(self.CharacterSlot_4)
self.CharacterSlot_4_Lv.SetPosition(108, 19)
self.CharacterSlot_4_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_4_Lv.SetText("")
self.CharacterSlot_4_Name = ui.TextLine()
self.CharacterSlot_4_Name.SetParent(self.CharacterSlot_4)
self.CharacterSlot_4_Name.SetPosition(140, 3)
self.CharacterSlot_4_Name.SetHorizontalAlignRight()
self.CharacterSlot_4_Name.SetText("")
self.DiscFace = GetObject("DiscFace")
self.raceName = GetObject("raceName_Text")
self.my_id = GetObject("my_id")
self.textBoard = GetObject("text_board")
self.textBoardPrev = GetObject("prev_button")
self.textBoardNext = GetObject("next_button")
self.CharacterHTH = GetObject("hth_value")
self.CharacterINT = GetObject("int_value")
self.CharacterSTR = GetObject("str_value")
self.CharacterDEX = GetObject("dex_value")
self.NameList = []
self.NameList.append(GetObject("name_warrior"))
self.NameList.append(GetObject("name_assassin"))
self.NameList.append(GetObject("name_sura"))
self.NameList.append(GetObject("name_shaman"))
self.NameList.append(GetObject("name_wolf"))
self.GaugeList = []
self.GaugeList.append(GetObject("hth_gauge"))
self.GaugeList.append(GetObject("int_gauge"))
self.GaugeList.append(GetObject("str_gauge"))
self.GaugeList.append(GetObject("dex_gauge"))
self.empireName = GetObject("EmpireName")
self.EmpireFlagA = GetObject("EmpireFlag_A")
self.EmpireFlagB = GetObject("EmpireFlag_B")
self.EmpireFlagC = GetObject("EmpireFlag_C")
except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.BindObject")
self.toolTip = uiToolTip.ToolTip()
self.toolTip.ClearToolTip()
self.descIndex = 0
self.descriptionBox = self.DescriptionBox()
self.descriptionBox.Show()
self.my_id.SetText(constInfo.ACCOUNT_NAME)
self.textBoardPrev.SetEvent(ui.__mem_func__(self.PrevDescriptionPage))
self.textBoardNext.SetEvent(ui.__mem_func__(self.NextDescriptionPage))
GetObject("start_button").ShowToolTip = lambda arg=1: self.OverInButton(arg)
GetObject("start_button").HideToolTip = lambda arg=1: self.OverOutButton()
GetObject("exit_button").ShowToolTip = lambda arg=2: self.OverInButton(arg)
GetObject("exit_button").HideToolTip = lambda arg=2: self.OverOutButton()
GetObject("delete_button").ShowToolTip = lambda arg=3: self.OverInButton(arg)
GetObject("delete_button").HideToolTip = lambda arg=3: self.OverOutButton()
GetObject("create_button").ShowToolTip = lambda arg=4: self.OverInButton(arg)
GetObject("create_button").HideToolTip = lambda arg=4: self.OverOutButton()
GetObject("CharacterSlot_0").ShowToolTip = lambda arg=5: self.OverInButton(arg)
GetObject("CharacterSlot_0").HideToolTip = lambda arg=5: self.OverOutButton()
GetObject("CharacterSlot_1").ShowToolTip = lambda arg=6: self.OverInButton(arg)
GetObject("CharacterSlot_1").HideToolTip = lambda arg=6: self.OverOutButton()
GetObject("CharacterSlot_2").ShowToolTip = lambda arg=7: self.OverInButton(arg)
GetObject("CharacterSlot_2").HideToolTip = lambda arg=7: self.OverOutButton()
GetObject("CharacterSlot_3").ShowToolTip = lambda arg=8: self.OverInButton(arg)
GetObject("CharacterSlot_3").HideToolTip = lambda arg=8: self.OverOutButton()
GetObject("CharacterSlot_4").ShowToolTip = lambda arg=9: self.OverInButton(arg)
GetObject("CharacterSlot_4").HideToolTip = lambda arg=9: self.OverOutButton()
GetObject("prev_button").ShowToolTip = lambda arg=9: self.OverInButton(arg)
GetObject("prev_button").HideToolTip = lambda arg=9: self.OverOutButton()
GetObject("next_button").ShowToolTip = lambda arg=10: self.OverInButton(arg)
GetObject("next_button").HideToolTip = lambda arg=10: self.OverOutButton()
for name in self.NameList:
name.SetAlpha(0.0)
self.btnStart.SetEvent(ui.__mem_func__(self.StartGame))
self.btnCreate.SetEvent(ui.__mem_func__(self.CreateCharacter))
self.btnExit.SetEvent(ui.__mem_func__(self.ExitSelect))
self.CharacterSlot_0.SAFE_SetEvent(self.SelectSlot, 0)
self.CharacterSlot_1.SAFE_SetEvent(self.SelectSlot, 1)
self.CharacterSlot_2.SAFE_SetEvent(self.SelectSlot, 2)
self.CharacterSlot_3.SAFE_SetEvent(self.SelectSlot, 3)
self.CharacterSlot_4.SAFE_SetEvent(self.SelectSlot, 4)
if NOT_NEED_DELETE_CODE:
self.btnDelete.SetEvent(ui.__mem_func__(self.PopupDeleteQuestion))
else:
self.btnDelete.SetEvent(ui.__mem_func__(self.InputPrivateCode))
self.chrRenderer = self.CharacterRenderer()
self.chrRenderer.SetParent(self.backGroundImg1)
self.chrRenderer.Show()
constInfo.LOAD_CURTAIN = 1
return 1
??
self.dlgBoard = ui.ScriptWindow()
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self.dlgBoard, fileName)
except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.LoadScript")
try:
GetObject=self.dlgBoard.GetChild
self.backGroundImg1 = GetObject("BackGround")
self.backGroundImg2 = GetObject("BackGround2")
self.backGroundImg2.Hide()
self.backGroundImg3 = GetObject("BackGround3")
self.backGroundImg3.Hide()
self.btnStart = GetObject("start_button")
self.btnCreate = GetObject("create_button")
self.btnDelete = GetObject("delete_button")
self.btnExit = GetObject("exit_button")
self.CharacterSlot_0 = GetObject("CharacterSlot_0")
self.CharacterFace_0 = GetObject("CharacterFace_0")
self.CharacterSlot_0_Lv = ui.TextLine()
self.CharacterSlot_0_Lv.SetParent(self.CharacterSlot_0)
self.CharacterSlot_0_Lv.SetPosition(108, 19)
self.CharacterSlot_0_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_0_Lv.SetText("")
self.CharacterSlot_0_Name = ui.TextLine()
self.CharacterSlot_0_Name.SetParent(self.CharacterSlot_0)
self.CharacterSlot_0_Name.SetPosition(140, 3)
self.CharacterSlot_0_Name.SetHorizontalAlignRight()
self.CharacterSlot_0_Name.SetText("")
self.CharacterSlot_1 = GetObject("CharacterSlot_1")
self.CharacterFace_1 = GetObject("CharacterFace_1")
self.CharacterSlot_1_Lv = ui.TextLine()
self.CharacterSlot_1_Lv.SetParent(self.CharacterSlot_1)
self.CharacterSlot_1_Lv.SetPosition(108, 19)
self.CharacterSlot_1_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_1_Lv.SetText("")
self.CharacterSlot_1_Name = ui.TextLine()
self.CharacterSlot_1_Name.SetParent(self.CharacterSlot_1)
self.CharacterSlot_1_Name.SetPosition(140, 3)
self.CharacterSlot_1_Name.SetHorizontalAlignRight()
self.CharacterSlot_1_Name.SetText("")
self.CharacterSlot_2 = GetObject("CharacterSlot_2")
self.CharacterFace_2 = GetObject("CharacterFace_2")
self.CharacterSlot_2_Lv = ui.TextLine()
self.CharacterSlot_2_Lv.SetParent(self.CharacterSlot_2)
self.CharacterSlot_2_Lv.SetPosition(108, 19)
self.CharacterSlot_2_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_2_Lv.SetText("")
self.CharacterSlot_2_Name = ui.TextLine()
self.CharacterSlot_2_Name.SetParent(self.CharacterSlot_2)
self.CharacterSlot_2_Name.SetPosition(140, 3)
self.CharacterSlot_2_Name.SetHorizontalAlignRight()
self.CharacterSlot_2_Name.SetText("")
self.CharacterSlot_3 = GetObject("CharacterSlot_3")
self.CharacterFace_3 = GetObject("CharacterFace_3")
self.CharacterSlot_3_Lv = ui.TextLine()
self.CharacterSlot_3_Lv.SetParent(self.CharacterSlot_3)
self.CharacterSlot_3_Lv.SetPosition(108, 19)
self.CharacterSlot_3_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_3_Lv.SetText("")
self.CharacterSlot_3_Name = ui.TextLine()
self.CharacterSlot_3_Name.SetParent(self.CharacterSlot_3)
self.CharacterSlot_3_Name.SetPosition(140, 3)
self.CharacterSlot_3_Name.SetHorizontalAlignRight()
self.CharacterSlot_3_Name.SetText("")
self.CharacterSlot_4 = GetObject("CharacterSlot_4")
self.CharacterFace_4 = GetObject("CharacterFace_4")
self.CharacterSlot_4_Lv = ui.TextLine()
self.CharacterSlot_4_Lv.SetParent(self.CharacterSlot_4)
self.CharacterSlot_4_Lv.SetPosition(108, 19)
self.CharacterSlot_4_Lv.SetHorizontalAlignLeft()
self.CharacterSlot_4_Lv.SetText("")
self.CharacterSlot_4_Name = ui.TextLine()
self.CharacterSlot_4_Name.SetParent(self.CharacterSlot_4)
self.CharacterSlot_4_Name.SetPosition(140, 3)
self.CharacterSlot_4_Name.SetHorizontalAlignRight()
self.CharacterSlot_4_Name.SetText("")
self.DiscFace = GetObject("DiscFace")
self.raceName = GetObject("raceName_Text")
self.my_id = GetObject("my_id")
self.textBoard = GetObject("text_board")
self.textBoardPrev = GetObject("prev_button")
self.textBoardNext = GetObject("next_button")
self.CharacterHTH = GetObject("hth_value")
self.CharacterINT = GetObject("int_value")
self.CharacterSTR = GetObject("str_value")
self.CharacterDEX = GetObject("dex_value")
self.NameList = []
self.NameList.append(GetObject("name_warrior"))
self.NameList.append(GetObject("name_assassin"))
self.NameList.append(GetObject("name_sura"))
self.NameList.append(GetObject("name_shaman"))
self.NameList.append(GetObject("name_wolf"))
self.GaugeList = []
self.GaugeList.append(GetObject("hth_gauge"))
self.GaugeList.append(GetObject("int_gauge"))
self.GaugeList.append(GetObject("str_gauge"))
self.GaugeList.append(GetObject("dex_gauge"))
self.empireName = GetObject("EmpireName")
self.EmpireFlagA = GetObject("EmpireFlag_A")
self.EmpireFlagB = GetObject("EmpireFlag_B")
self.EmpireFlagC = GetObject("EmpireFlag_C")
except:
import exception
exception.Abort("SelectCharacterWindow.LoadBoardDialog.BindObject")
self.toolTip = uiToolTip.ToolTip()
self.toolTip.ClearToolTip()
self.descIndex = 0
self.descriptionBox = self.DescriptionBox()
self.descriptionBox.Show()
self.my_id.SetText(constInfo.ACCOUNT_NAME)
self.textBoardPrev.SetEvent(ui.__mem_func__(self.PrevDescriptionPage))
self.textBoardNext.SetEvent(ui.__mem_func__(self.NextDescriptionPage))
GetObject("start_button").ShowToolTip = lambda arg=1: self.OverInButton(arg)
GetObject("start_button").HideToolTip = lambda arg=1: self.OverOutButton()
GetObject("exit_button").ShowToolTip = lambda arg=2: self.OverInButton(arg)
GetObject("exit_button").HideToolTip = lambda arg=2: self.OverOutButton()
GetObject("delete_button").ShowToolTip = lambda arg=3: self.OverInButton(arg)
GetObject("delete_button").HideToolTip = lambda arg=3: self.OverOutButton()
GetObject("create_button").ShowToolTip = lambda arg=4: self.OverInButton(arg)
GetObject("create_button").HideToolTip = lambda arg=4: self.OverOutButton()
GetObject("CharacterSlot_0").ShowToolTip = lambda arg=5: self.OverInButton(arg)
GetObject("CharacterSlot_0").HideToolTip = lambda arg=5: self.OverOutButton()
GetObject("CharacterSlot_1").ShowToolTip = lambda arg=6: self.OverInButton(arg)
GetObject("CharacterSlot_1").HideToolTip = lambda arg=6: self.OverOutButton()
GetObject("CharacterSlot_2").ShowToolTip = lambda arg=7: self.OverInButton(arg)
GetObject("CharacterSlot_2").HideToolTip = lambda arg=7: self.OverOutButton()
GetObject("CharacterSlot_3").ShowToolTip = lambda arg=8: self.OverInButton(arg)
GetObject("CharacterSlot_3").HideToolTip = lambda arg=8: self.OverOutButton()
GetObject("CharacterSlot_4").ShowToolTip = lambda arg=9: self.OverInButton(arg)
GetObject("CharacterSlot_4").HideToolTip = lambda arg=9: self.OverOutButton()
GetObject("prev_button").ShowToolTip = lambda arg=9: self.OverInButton(arg)
GetObject("prev_button").HideToolTip = lambda arg=9: self.OverOutButton()
GetObject("next_button").ShowToolTip = lambda arg=10: self.OverInButton(arg)
GetObject("next_button").HideToolTip = lambda arg=10: self.OverOutButton()
for name in self.NameList:
name.SetAlpha(0.0)
self.btnStart.SetEvent(ui.__mem_func__(self.StartGame))
self.btnCreate.SetEvent(ui.__mem_func__(self.CreateCharacter))
self.btnExit.SetEvent(ui.__mem_func__(self.ExitSelect))
self.CharacterSlot_0.SAFE_SetEvent(self.SelectSlot, 0)
self.CharacterSlot_1.SAFE_SetEvent(self.SelectSlot, 1)
self.CharacterSlot_2.SAFE_SetEvent(self.SelectSlot, 2)
self.CharacterSlot_3.SAFE_SetEvent(self.SelectSlot, 3)
self.CharacterSlot_4.SAFE_SetEvent(self.SelectSlot, 4)
if NOT_NEED_DELETE_CODE:
self.btnDelete.SetEvent(ui.__mem_func__(self.PopupDeleteQuestion))
else:
self.btnDelete.SetEvent(ui.__mem_func__(self.InputPrivateCode))
self.chrRenderer = self.CharacterRenderer()
self.chrRenderer.SetParent(self.backGroundImg1)
self.chrRenderer.Show()
constInfo.LOAD_CURTAIN = 1
return 1
??
- Durum
- Üzgünüz bu konu cevaplar için kapatılmıştır...

