Bvural41 1
Bvural41
kralhakan2009 1
kralhakan2009
noisiv 1
noisiv
Manwe Work 1
Manwe Work
Vahsi Uzman 1
Vahsi Uzman
Cannn6161 1
Cannn6161
B 1
berione65
sen272 1
sen272
Mt2Hizmet 1
Mt2Hizmet
C 1
chengdu
Hikaye Ekle
Reklam vermek için turkmmo@gmail.com

Cevaplanmadı Bu src hangi dosyaya ait?

  • Konuyu başlatan Konuyu başlatan Enable_Bevis
  • Başlangıç tarihi Başlangıç tarihi
  • Cevaplar Cevaplar 3
  • Görüntüleme Görüntüleme 626

Enable_Bevis

Level 1
Üye
Katılım
5 Ağu 2021
Konular
1
Mesajlar
22
Online süresi
21h 11m
Reaksiyon Skoru
1
Altın Konu
0
TM Yaşı
4 Yıl 10 Ay 6 Gün
Başarım Puanı
10
MmoLira
17
DevLira
0
Ticaret - 0%
0   0   0

ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!

[CODE lang="cpp" title="Hangi Metin2 Srcsine ait?"]#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

/********************************************************** General Defines Start ***********************************************************/
// #define ENABLE_KILL_STATISTICS
#define REMOTE_TRADE_SYSTEM
#define KYGN_ITEM_REMOVE_OR_SELL
#define ENABLE_BOSS_MANAGER_SYSTEM
#define SHOP_SEARCH // Shop Search
#ifdef SHOP_SEARCH
#define SHOP_SEARCH_PRICE_MIN //Price in gui is a minimum eq. price >= item_price if is commented price in gui is a maximum
#endif
#define ENABLE_OBSERVER_DAMAGE_FIX
#define ENABLE_CUBE_ATTR_SOCKET
#define ENABLE_DUNGEON_COUNT_FIX
#define ENABLE_DEFENSE_WAVE_SYSTEM // TR Tipi Hidra Tap�na�� Sistemi
#define ENABLE_DUNGEON_FOR_GUILD // TR Tipi Meley Zindan� Sistemi
#ifdef ENABLE_DUNGEON_FOR_GUILD
#define ENABLE_MELEY_LAIR_DUNGEON // Meley Ejderhas�
#ifdef ENABLE_MELEY_LAIR_DUNGEON
#define DESTROY_INFINITE_STATUES_GM // GM Ler Sonsuz Stat� Yokedebilir
#define LASER_EFFECT_ON_75HP // Y�zde 75 Ya�am Puan�nda Lazer Efekti
#define LASER_EFFECT_ON_50HP // Y�zde 50 Ya�am Puan�nda Lazer Efekti
#endif
#endif
#define __BOSS_SECURITY__
// #define FLUSH_AT_SHUTDOWN

#define ENABLE_ITEM_SHOP_SYSTEM ///Nesne Market Sistemi
#define LWT_BUFFI_SYSTEM //Yard�mc� �aman Sistemi
#define LOG_TEMZLEME /// Otomatik Log Temizleme Sistemi
#define WJ_SHOW_STROKE_INFO /// Damage Saya� Sistemi
#define __NEW_EXCHANGE_WINDOW__ /// Ticaret Ekran� G�ncellemesi
#define __VERSION_162__ ///Jotun Sistemi
#ifdef __VERSION_162__
#define HEALING_SKILL_VNUM 265
#endif
#define ENABLE_SWITCHBOT /// Server Tarafl� Efsun Botu Sistemi

#define ENABLE_ATTRIBUTE_ITEMS /// Simya Efsunlama Sistemi
#define ENABLE_FULL_NOTICE /// Ba��rma G�ncellemesi
#define ENABLE_PORT_SECURITY /// Port G�venlik
#define ENABLE_DICE_SYSTEM /// Zar Sistemi
#define ENABLE_EXTEND_INVEN_SYSTEM /// Envanter Sayfa Say�s� G�ncellemesi
#define ENABLE_MOUNT_COSTUME_SYSTEM /// Yan�nda Gezen Binek Sistemi
#define ENABLE_WEAPON_COSTUME_SYSTEM /// Silah Kost�m Sistemi
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
#define USE_MAGIC_REDUCTION_STONES
#endif
#define ENABLE_WHISPER_RENEWAL ///Yaz�yor C++ Auto
#define RENEWAL_DEAD_PACKET ///�l�nce Saniye S�resi PENGAR
#define ENABLE_ACCE_SYSTEM /// Ku�ak Sistemi
#define ENABLE_HIGHLIGHT_NEW_ITEM /// �tem Efekt Sistemi
#define ENABLE_MESSENGER_TEAM_SYSTEM /// Arkada� Listesinde Tak�m Listesi GM Sistemi
#define ENABLE_HEALTH_BOARD_SYSTEM /// Hp Board Sistemi
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND /// Beceri Kitab� Ve D�n���m K�resi �sim Sistemi
#define ENABLE_GUILD_LEADER_SYSTEM /// Lonca Lideri Sistemi
#define ENABLE_AFFECT_POLYMORPH_REMOVE /// D�n���mden ��k Sistemi
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM /// Yere �tem Sat Sil Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM /// Mob'un ��inden ��kanlar� G�rme Sistemi
#define ENABLE_VIEW_TARGET_MONSTER_HP /// Boss Hp Target Sistemi
#define ENABLE_CHANNEL_SWITCH_SYSTEM /// H�zl� Kanal De�i�tirme Sistemi
#define ENABLE_NEW_CHAT_VIEW /// Yeni Chat G�r�n�m G�ncellemesi
#define ENABLE_EXTENDED_PET_SYSTEM /// Envanterde Pet Sistemi
#define ENABLE_BASIC_ITEM_SYSTEM ///Efsunlu Ba�lang�� �temleri Sistemi
#define ENABLE_ITEM_SEALBIND_SYSTEM /// �tem Kilit Sistemi
#define ENABLE_NEW_START_SYSTEM
#define ENABLE_WEAPON_RARITY_SYSTEM /// Evrim Sistemi
#define ENABLE_QUIVER_SYSTEM /// Ok �antas� Sistemi
#define ENABLE_STYLE_ATTRIBUTE_SYSTEM
#define ENABLE_KILL_NOTICE /// Boss Kill Duyuru Sistemi
#define ENABLE_SHOW_CHEST_DROP_SYSTEM /// Sand���n ��inden ��kanlar� G�rme Sistemi
#define ENABLE_SHOW_CHEST_DROP /// Sand���n ��inden ��kanlar� G�rme Sistemi
#define ENABLE_PVP_EFFECT_SYSTEM /// D�ello Efekt Sistemi
#define ENABLE_SMITH_EFFECT_SYSTEM /// Demirci Efekt Sistemi
#define ENABLE_REFINE_MSG_ADD /// Y�kseltme Uyar� Sistemi
//#define ENABLE_BLENDTIME_SYSTEM
#define ENABLE_RING_OF_SECRETS /// Anti Exp G�ncellemesi
#define ENABLE_REMOTE_SHOP_SYSTEM /// Uzaktan Market Sistemi
#ifdef ENABLE_REMOTE_SHOP_SYSTEM
#define ENABLE_REMOTE_SHOP_FOR_RACE
#endif

#define ENABLE_ITEM_GACHA_SYSTEM /// �tem Stok Sistemi
#define ENABLE_STATUS_UP_RENEWAL /// H�zl� Stad� Sistemi
#define ENABLE_PLUS_SCROLL
#define ENABLE_SHOP_ITEM_PRICE_ON_SQL
#define ENABLE_BUY_WITH_ITEM
#define ENABLE_AGGREGATE_MONSTER_EFFECT
#define ENABLE_SPECIAL_STORAGE
#define ENABLE_NEW_GREEN_ATTRIBUTES
#define ENABLE_ITEM_ATTR_COSTUME
#define ENABLE_MESSENGER_BLOCK_SYSTEM
#define ENABLE_OX_RENEWAL
#define ENABLE_NEW_AFFECT_POTION
#define ENABLE_ADVANCED_RELOAD_SYSTEM
#define ENABLE_EMOJI_UPDATE
#define ENABLE_OFFICAL_CHARACTER_SCREEN
#define ENABLE_FAST_SKILLBOOK_READ_SYSTEM
#define ENABLE_FAST_SOULSTONE_READ_SYSTEM
#define ENABLE_EXTRA_SOCKET_SYSTEM
#define ENABLE_COSTUME_EFFECT_SYSTEM
#define ENABLE_COSTUME_HIDE_SYSTEM
#define ENABLE_EXTRA_SLOT_SYSTEM
#define ENABLE_USE_COSTUME_ATTR
#define ENABLE_COLLECT_QUEST_SYSTEM
#define ENABLE_CUBE_RENEWAL
#define ENABLE_CUBE_PERCENT_RENEWAL
#define ENABLE_CUBE_RENEWAL_WORLDARD
#define ENABLE_TITLE_SYSTEM
// #define ENABLE_HISTORY_LOG_SYSTEM
#define ENABLE_TRADE_CHAT_SYSTEM
#define ENABLE_PENDANT_SYSTEM
#define ENABLE_DS_GRADE_MYTH
#define ENABLE_NEW_PET_SYSTEM
#define ENABLE_PET_ATTR_DETERMINE
#define ENABLE_SKILL_PROTO_RENEWAL
#define ENABLE_DRAGON_BONE_EFFECTS
#define ENABLE_NEW_ITEM_EFFECTS
#define ENABLE_ALIGN_RENEWAL
#define ENABLE_NEW_ATTRIBUTE_TYPES
#define ENABLE_NEW_POTIONS
//#define ENABLE_SUPPORT_SHAMAN_SYSTEM
// #define ENABLE_WEAPON_KILL_SYSTEM
#define ENABLE_WEAPON_EVOLUTION_SYSTEM
#define ENABLE_ITEM_BUFF_SYSTEM
#define ENABLE_ITEM_SOUL_SYSTEM
#define ENABLE_GIVE_TIME_COSTUME_SYSTEM
#define ENABLE_SKILL_CHOOSE_SYSTEM
#define ENABLE_AURA_SYSTEM
#define ENABLE_PERMA_BLEND_SYSTEM
/************************** Security Defines Start ************************/
#define ENABLE_SECURITY_COMPUTER_SYSTEM
#define ENABLE_HWID_BAN_SYSTEM
#define ENABLE_PLAYER_SECURITY_SYSTEM
/************************** Security Defines End ************************/

/************************** Event Defines Start ************************/
#define ENABLE_EVENT_SYSTEM
#define ENABLE_AUTO_EVENT_SYSTEM
/************************** Event Defines End ************************/


/************************** Guild Defines Start ***************************/
#define ENABLE_WAR_PERMISSION
#define ENABLE_ONLINE_GUILD_LEADERS
#define ENABLE_GUILD_HISTORY
#define ENABLE_GUILD_STATISTICS
// #define ENABLE_GUILD_SPY_SYSTEM
#define ENABLE_GUILD_MEETING
#define ENABLE_GUILD_NOTICE_SYSTEM
#define ENABLE_GUILD_HIGHLIGHT_EQUIP_ITEM
#define ENABLE_WAR_KILL_NOTICE
#define ENABLE_GUILD_COUNTDOWN_SYSTEM
#define ENABLE_IMPROVED_GUILD_WAR_SYSTEM
/************************** Guild Defines End ***************************/
enum eCommonDefines {
MAP_ALLOW_LIMIT = 64, // 32 default
};
/********************************************************** General Defines End ***********************************************************/



/********************************************************** Character Defines Start **********************************************************/
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
//#define USE_ITEM_BLEEDING_AS_POISON
//#define USE_ITEM_CLAW_AS_DAGGER
// #define USE_WOLFMAN_STONES
//#define USE_WOLFMAN_BOOKS
#endif
/********************************************************** Character Defines End **********************************************************/



/********************************************************** Utility Defines Start ***********************************************************/
#define ENABLE_NEWSTUFF
#define ENABLE_D_NJGUILD
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_PLAYER_PER_ACCOUNT5
//hata olursa kapat
// #define DISABLE_STOP_RIDING_WHEN_DIE
#define ENABLE_SYSLOG_PACKET_SENT
#define ENABLE_POISON_UNAGGR
#define ENABLE_ANNOUNCEMENT_REFINE_SUCCES
#define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 9
#define ENABLE_ANNOUNCEMENT_REFINE_LEVEL_LIMIT 54
#define ENABLE_GOLD_REWARD_RENEWAL
#define GetGoldMultipler 1;
#define EXP_MULTIPLER 6;
#define ENABLE_BLOCK_ITEMS_ON_WAR_MAP
#define ENABLE_OXEVENT_COORDINAT_BUFF
#define ENABLE_ORE_DROP_FROM_MINING
#define ENABLE_COORDINATES_ON_COMMAND_USER
#define ENABLE_INFINITE_HORSE_HEALTH_STAMINA
#define ENABLE_BLOCK_ITEMS_ON_EVENT_MAP


//#define ENABLE_GETCOUNT
/********************************************************** Utility Defines End ***********************************************************/

/********************************************************** MySQL Defines Start ***********************************************************/
#define ENABLE_MYSQL_LOGS
#define ENABLE_SYS_LOGS
#define ENABLE_SYSERRS
#define ENABLE_SQL_INJECT_CONTROL_ON_QUERY
/********************************************************** MySQL Defines End *************************************************************/

/********************************************************** Fix Defines Start *************************************************************/
#define ENABLE_CAMP_FIRE_FIX
#define ENABLE_FALL_FIX
/********************************************************** Fix Defines End *************************************************************/

#endif

#define FULL_YANG // Enable support for yang type long long.
[/CODE]
 

Şu an konuyu görüntüleyenler (Toplam : 0, Üye: 0, Misafir: 0)

Geri
Üst