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Cevaplanmadı BUİLD HATASI

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  • Cevaplar Cevaplar 25
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Katılım
27 Eki 2019
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40
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174
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4
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12h 48m
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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!

offline shop eklerken bu hata ile karşılaştım great offline shop yardımcı olurmusunuz...
@Emreckdr @pesege @ates1972

HATA:
[CODE title="HATA"]
char.cpp:995: error: 'block' was not declared in this scope
char.cpp:1001: error: 'block' was not declared in this scope
char.cpp:1003: error: 'block' was not declared in this scope
char.cpp: In member function 'void CHARACTER::UpdateShopItems()':
char.cpp:1238: error: 'struct SShopItemTable' has no member named 'display_pos'
char.cpp: In member function 'void CHARACTER::OpenShop(DWORD, const char*, bool)':
char.cpp:1424: error: 'struct SShopItemTable' has no member named 'display_pos'
[/CODE]


CHAR CPP
[CODE lang="cpp" title="CHAR" highlight="1001,1003,1238,1424"]#include "stdafx.h"

#include "../../common/teen_packet.h"
#include "../../common/VnumHelper.h"
#include <boost/algorithm/string.hpp>

#include "char.h"

#include "config.h"
#include "utils.h"
#include "crc32.h"
#include "char_manager.h"
#include "desc_client.h"
#include "desc_manager.h"
#include "buffer_manager.h"
#include "item_manager.h"
#include "motion.h"
#include "vector.h"
#include "packet.h"
#include "cmd.h"
#include "fishing.h"
#include "exchange.h"
#include "battle.h"
#include "affect.h"
#include "shop.h"
#include "shop_manager.h"
#include "safebox.h"
#include "regen.h"
#include "pvp.h"
#include "party.h"
#include "start_position.h"
#include "questmanager.h"
#include "log.h"
#include "p2p.h"
#include "guild.h"
#include "guild_manager.h"
#include "dungeon.h"
#include "messenger_manager.h"
#include "unique_item.h"
#include "priv_manager.h"
#include "war_map.h"
#include "xmas_event.h"
#include "banword.h"
#include "target.h"
#include "wedding.h"
#include "mob_manager.h"
#include "mining.h"
#include "castle.h"
#include "arena.h"
#include "dev_log.h"
#include "horsename_manager.h"
#include "pcbang.h"
#include "gm.h"
#include "map_location.h"
#include "BlueDragon_Binder.h"
#include "skill_power.h"
#include "buff_on_attributes.h"

#ifdef __PET_SYSTEM__
#include "PetSystem.h"
#endif
#include "DragonSoul.h"

extern const BYTE g_aBuffOnAttrPoints;
extern bool RaceToJob(unsigned race, unsigned *ret_job);

extern int g_nPortalLimitTime;
extern int test_server;

extern bool IS_SUMMONABLE_ZONE(int map_index); // char_item.cpp
bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index);

bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index)
{
switch (map_index)
{
case 301:
case 302:
case 303:
case 304:
if (ch->GetLevel() < 90)
return false;
}
return true;
}

// <Factor> DynamicCharacterPtr member function definitions

LPCHARACTER DynamicCharacterPtr::Get() const {
LPCHARACTER p = NULL;
if (is_pc) {
p = CHARACTER_MANAGER::instance().FindByPID(id);
} else {
p = CHARACTER_MANAGER::instance().Find(id);
}
return p;
}

DynamicCharacterPtr& DynamicCharacterPtr::operator=(LPCHARACTER character) {
if (character == NULL) {
Reset();
return *this;
}
if (character->IsPC()) {
is_pc = true;
id = character->GetPlayerID();
} else {
is_pc = false;
id = character->GetVID();
}
return *this;
}

CHARACTER::CHARACTER()
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty);

Initialize();
}

CHARACTER::~CHARACTER()
{
Destroy();
}

void CHARACTER::Initialize()
{
CEntity::Initialize(ENTITY_CHARACTER);

m_bNoOpenedShop = true;

m_bOpeningSafebox = false;

m_fSyncTime = get_float_time()-3;
m_dwPlayerID = 0;
m_dwKillerPID = 0;

m_iMoveCount = 0;
#ifdef OFFLINE_SHOP
m_pkRefreshShopEvent = NULL;
bprivShop = 0;
bprivShopOwner = 0;
bprivShop = 0;
bprivShopOwner = 0;
dw_ShopTime = 0;
m_mapshops.clear();
m_pkEditShopEvent = NULL;
m_bShopEditMode = false;
m_dwShopEditModeTick = 0;
#endif
#ifdef GIFT_SYSTEM
m_pkGiftRefresh = NULL;
m_dwLastGiftPage = 0;
m_mapGiftGrid.clear();
#endif
m_pkRegen = NULL;
regen_id_ = 0;
m_posRegen.x = m_posRegen.y = m_posRegen.z = 0;
m_posStart.x = m_posStart.y = 0;
m_posDest.x = m_posDest.y = 0;
m_fRegenAngle = 0.0f;

m_pkMobData = NULL;
m_pkMobInst = NULL;

m_pkShop = NULL;
m_pkChrShopOwner = NULL;
m_pkMyShop = NULL;
m_pkExchange = NULL;
m_pkParty = NULL;
m_pkPartyRequestEvent = NULL;

m_pGuild = NULL;

m_pkChrTarget = NULL;

m_pkMuyeongEvent = NULL;

m_pkWarpNPCEvent = NULL;
m_pkDeadEvent = NULL;
m_pkStunEvent = NULL;
m_pkSaveEvent = NULL;
m_pkRecoveryEvent = NULL;
m_pkTimedEvent = NULL;
m_pkFishingEvent = NULL;
m_pkWarpEvent = NULL;

// MINING
m_pkMiningEvent = NULL;
// END_OF_MINING

m_pkPoisonEvent = NULL;
m_pkFireEvent = NULL;
m_pkCheckSpeedHackEvent = NULL;
m_speed_hack_count = 0;

m_pkAffectEvent = NULL;
m_afAffectFlag = TAffectFlag(0, 0);

m_pkDestroyWhenIdleEvent = NULL;

m_pkChrSyncOwner = NULL;

memset(&m_points, 0, sizeof(m_points));
memset(&m_pointsInstant, 0, sizeof(m_pointsInstant));
memset(&m_quickslot, 0, sizeof(m_quickslot));

m_bCharType = CHAR_TYPE_MONSTER;

SetPosition(POS_STANDING);

m_dwPlayStartTime = m_dwLastMoveTime = get_dword_time();

GotoState(m_stateIdle);
m_dwStateDuration = 1;

m_dwLastAttackTime = get_dword_time() - 20000;

m_bAddChrState = 0;

m_pkChrStone = NULL;

m_pkSafebox = NULL;
m_iSafeboxSize = -1;
m_iSafeboxLoadTime = 0;

m_pkMall = NULL;
m_iMallLoadTime = 0;

m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
m_lWarpMapIndex = 0;

m_posExit.x = m_posExit.y = m_posExit.z = 0;
m_lExitMapIndex = 0;

m_pSkillLevels = NULL;

m_dwMoveStartTime = 0;
m_dwMoveDuration = 0;

m_dwFlyTargetID = 0;

m_dwNextStatePulse = 0;

m_dwLastDeadTime = get_dword_time()-180000;

m_bSkipSave = false;

m_bItemLoaded = false;

m_bHasPoisoned = false;

m_pkDungeon = NULL;
m_iEventAttr = 0;

m_kAttackLog.dwVID = 0;
m_kAttackLog.dwTime = 0;

m_bNowWalking = m_bWalking = false;
ResetChangeAttackPositionTime();

m_bDetailLog = false;
m_bMonsterLog = false;

m_bDisableCooltime = false;

m_iAlignment = 0;
m_iRealAlignment = 0;

m_iKillerModePulse = 0;
m_bPKMode = PK_MODE_PEACE;

m_dwQuestNPCVID = 0;
m_dwQuestByVnum = 0;
m_pQuestItem = NULL;

m_szMobileAuth[0] = '\0';

m_dwUnderGuildWarInfoMessageTime = get_dword_time()-60000;

m_bUnderRefine = false;

// REFINE_NPC
m_dwRefineNPCVID = 0;
// END_OF_REFINE_NPC

m_dwPolymorphRace = 0;

m_bStaminaConsume = false;

ResetChainLightningIndex();

m_dwMountVnum = 0;
m_chHorse = NULL;
m_chRider = NULL;

m_pWarMap = NULL;
m_pWeddingMap = NULL;
m_bChatCounter = 0;

ResetStopTime();

m_dwLastVictimSetTime = get_dword_time() - 3000;
m_iMaxAggro = -100;

m_bSendHorseLevel = 0;
m_bSendHorseHealthGrade = 0;
m_bSendHorseStaminaGrade = 0;

m_dwLoginPlayTime = 0;

m_pkChrMarried = NULL;

m_posSafeboxOpen.x = -1000;
m_posSafeboxOpen.y = -1000;

// EQUIP_LAST_SKILL_DELAY
m_dwLastSkillTime = get_dword_time();
// END_OF_EQUIP_LAST_SKILL_DELAY

// MOB_SKILL_COOLTIME
memset(m_adwMobSkillCooltime, 0, sizeof(m_adwMobSkillCooltime));
// END_OF_MOB_SKILL_COOLTIME

m_isinPCBang = false;

// ARENA
m_pArena = NULL;
m_nPotionLimit = quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count");
// END_ARENA

//PREVENT_TRADE_WINDOW
m_isOpenSafebox = 0;
//END_PREVENT_TRADE_WINDOW

//PREVENT_REFINE_HACK
m_iRefineTime = 0;
//END_PREVENT_REFINE_HACK

//RESTRICT_USE_SEED_OR_MOONBOTTLE
m_iSeedTime = 0;
//END_RESTRICT_USE_SEED_OR_MOONBOTTLE
//PREVENT_PORTAL_AFTER_EXCHANGE
m_iExchangeTime = 0;
//END_PREVENT_PORTAL_AFTER_EXCHANGE
//
m_iSafeboxLoadTime = 0;

m_iMyShopTime = 0;

m_deposit_pulse = 0;

SET_OVER_TIME(this, OT_NONE);

m_strNewName = "";

m_known_guild.clear();

m_dwLogOffInterval = 0;

m_bComboSequence = 0;
m_dwLastComboTime = 0;
m_bComboIndex = 0;
m_iComboHackCount = 0;
m_dwSkipComboAttackByTime = 0;

m_dwMountTime = 0;

m_dwLastGoldDropTime = 0;

m_bIsLoadedAffect = false;
cannot_dead = false;

#ifdef __PET_SYSTEM__
m_petSystem = 0;
m_bIsPet = false;
#endif

m_fAttMul = 1.0f;
m_fDamMul = 1.0f;

m_pointsInstant.iDragonSoulActiveDeck = -1;

memset(&m_tvLastSyncTime, 0, sizeof(m_tvLastSyncTime));
m_iSyncHackCount = 0;
}

void CHARACTER::Create(const char * c_pszName, DWORD vid, bool isPC)
{
static int s_crc = 172814;

char crc_string[128+1];
snprintf(crc_string, sizeof(crc_string), "%s%p%d", c_pszName, this, ++s_crc);
m_vid = VID(vid, GetCRC32(crc_string, strlen(crc_string)));

if (isPC)
m_stName = c_pszName;
}

void CHARACTER::Destroy()
{
CloseMyShop();

if (m_pkRegen)
{
if (m_pkDungeon) {
// Dungeon regen may not be valid at this point
if (m_pkDungeon->IsValidRegen(m_pkRegen, regen_id_)) {
--m_pkRegen->count;
}
} else {
// Is this really safe?
--m_pkRegen->count;
}
m_pkRegen = NULL;
}

if (m_pkDungeon)
{
SetDungeon(NULL);
}

#ifdef __PET_SYSTEM__
if (m_petSystem)
{
m_petSystem->Destroy();
delete m_petSystem;

m_petSystem = 0;
}
#endif

HorseSummon(false);

if (GetRider())
GetRider()->ClearHorseInfo();



if (GetDesc())
{
GetDesc()->BindCharacter(NULL);
// BindDesc(NULL);
}

if (m_pkExchange)
m_pkExchange->Cancel();

SetVictim(NULL);

if (GetShop())
{
GetShop()->RemoveGuest(this);
SetShop(NULL);
}

ClearStone();
ClearSync();
ClearTarget();

if (NULL == m_pkMobData)
{
DragonSoul_CleanUp();
ClearItem();
}

// <Factor> m_pkParty becomes NULL after CParty destructor call!
LPPARTY party = m_pkParty;
if (party)
{
if (party->GetLeaderPID() == GetVID() && !IsPC())
{
M2_DELETE(party);
}
else
{
party->Unlink(this);

if (!IsPC())
party->Quit(GetVID());
}

SetParty(NULL); // ¾ÈÇØµµ µÇÁö¸¸ ¾ÈÀüÇϰÔ.
}

if (m_pkMobInst)
{
M2_DELETE(m_pkMobInst);
m_pkMobInst = NULL;
}

m_pkMobData = NULL;

if (m_pkSafebox)
{
M2_DELETE(m_pkSafebox);
m_pkSafebox = NULL;
}

if (m_pkMall)
{
M2_DELETE(m_pkMall);
m_pkMall = NULL;
}

m_set_pkChrSpawnedBy.clear();

StopMuyeongEvent();
event_cancel(&m_pkWarpNPCEvent);
event_cancel(&m_pkRecoveryEvent);
event_cancel(&m_pkDeadEvent);
event_cancel(&m_pkSaveEvent);
event_cancel(&m_pkTimedEvent);
event_cancel(&m_pkStunEvent);
event_cancel(&m_pkFishingEvent);
event_cancel(&m_pkPoisonEvent);
event_cancel(&m_pkFireEvent);
event_cancel(&m_pkPartyRequestEvent);
//DELAYED_WARP
event_cancel(&m_pkWarpEvent);
event_cancel(&m_pkCheckSpeedHackEvent);
//END_DELAYED_WARP
#ifdef GIFT_SYSTEM
event_cancel(&m_pkGiftRefresh);
m_dwLastGiftPage = 0;
m_mapGiftGrid.clear();
#endif
#ifdef OFFLINE_SHOP
event_cancel(&m_pkRefreshShopEvent);
bprivShop = 0;
bprivShopOwner = 0;
dw_ShopTime = 0;
m_mapshops.clear();
event_cancel(&m_pkEditShopEvent);
m_pkEditShopEvent = NULL;
m_bShopEditMode = false;
m_dwShopEditModeTick = 0;
#endif
// RECALL_DELAY
//event_cancel(&m_pkRecallEvent);
// END_OF_RECALL_DELAY

// MINING
event_cancel(&m_pkMiningEvent);
// END_OF_MINING


for (itertype(m_mapMobSkillEvent) it = m_mapMobSkillEvent.begin(); it != m_mapMobSkillEvent.end(); ++it)
{
LPEVENT pkEvent = it->second;
event_cancel(&pkEvent);
}
m_mapMobSkillEvent.clear();

//event_cancel(&m_pkAffectEvent);
ClearAffect();

for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
{
if (NULL != it->second)
{
M2_DELETE(it->second);
}
}
m_map_buff_on_attrs.clear();

event_cancel(&m_pkDestroyWhenIdleEvent);

if (m_pSkillLevels)
{
M2_DELETE_ARRAY(m_pSkillLevels);
m_pSkillLevels = NULL;
}

CEntity::Destroy();

if (GetSectree())
GetSectree()->RemoveEntity(this);

if (m_bMonsterLog)
CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
}

const char * CHARACTER::GetName() const
{
return m_stName.empty() ? (m_pkMobData ? m_pkMobData->m_table.szLocaleName : "") : m_stName.c_str();
}

void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
{
if (GetPart(PART_MAIN) > 2)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©¿ÊÀ» ¹ş¾î¾ß °³ÀÎ »óÁ¡À» ¿ ¼ö ÀÖ½À´Ï´Ù."));
return;
}

if (GetMyShop()) // ÀÌ¹Ì ¼¥ÀÌ ¿·Á ÀÖÀ¸¸é ´İ´Â´Ù.
{
CloseMyShop();
return;
}

// ÁøÇàÁßÀÎ Äù½ºÆ®°¡ ÀÖÀ¸¸é »óÁ¡À» ¿ ¼ö ¾ø´Ù.
quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());

// GetPCForce´Â NULLÀÏ ¼ö ¾øÀ¸¹Ç·Î µû·Î È®ÀÎÇÏÁö ¾ÊÀ½
if (pPC->IsRunning())
return;

if (bItemCount == 0)
return;

int64_t nTotalMoney = 0;

for (int n = 0; n < bItemCount; ++n)
{
nTotalMoney += static_cast<int64_t>((pTable+n)->price);
}

nTotalMoney += static_cast<int64_t>(GetGold());

if (GOLD_MAX <= nTotalMoney)
{
//sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20¾ï ³ÉÀ» ÃʰúÇÏ¿© »óÁ¡À» ¿¼ö°¡ ¾ø½À´Ï´Ù"));
return;
}

char szSign[SHOP_SIGN_MAX_LEN+1];
strlcpy(szSign, c_pszSign, sizeof(szSign));

m_stShopSign = szSign;

if (m_stShopSign.length() == 0)
return;

if (LC_IsCanada() == false)
{
if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºñ¼Ó¾î³ª Àº¾î°¡ Æ÷ÇÔµÈ »óÁ¡ À̸§À¸·Î »óÁ¡À» ¿ ¼ö ¾ø½À´Ï´Ù."));
return;
}
}

// MYSHOP_PRICE_LIST
std::map<DWORD, DWORD> itemkind; // ¾ÆÀÌÅÛ Á¾·ùº° °¡°İ, first: vnum, second: ´ÜÀÏ ¼ö·® °¡°İ
// END_OF_MYSHOP_PRICE_LIST

std::set<TItemPos> cont;
for (BYTE i = 0; i < bItemCount; ++i)
{
if (cont.find((pTable + i)->pos) != cont.end())
{
sys_err("MYSHOP: duplicate shop item detected! (name: %s)", GetName());
return;
}

// ANTI_GIVE, ANTI_MYSHOP check
LPITEM pkItem = GetItem((pTable + i)->pos);

if (pkItem)
{
const TItemTable * item_table = pkItem->GetProto();

if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À¯·áÈ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

if (pkItem->IsEquipped() == true)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀåºñÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

if (true == pkItem->isLocked())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ëÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

// MYSHOP_PRICE_LIST
itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
// END_OF_MYSHOP_PRICE_LIST
}

cont.insert((pTable + i)->pos);
}

// MYSHOP_PRICE_LIST
// º¸µû¸® °³¼ö¸¦ °¨¼Ò½ÃŲ´Ù.
if (CountSpecifyItem(71049)) { // ºñ´Ü º¸µû¸®´Â ¾ø¾ÖÁö ¾Ê°í °¡°İÁ¤º¸¸¦ ÀúÀåÇÑ´Ù.

//
// ¾ÆÀÌÅÛ °¡°İÁ¤º¸¸¦ ÀúÀåÇϱâ À§ÇØ ¾ÆÀÌÅÛ °¡°İÁ¤º¸ ÆĞŶÀ» ¸¸µé¾î DB ij½Ã¿¡ º¸³½´Ù.
//
TPacketMyshopPricelistHeader header;
TItemPriceInfo info;

header.dwOwnerID = GetPlayerID();
header.byCount = itemkind.size();

TEMP_BUFFER buf;
buf.write(&header, sizeof(header));

for (itertype(itemkind) it = itemkind.begin(); it != itemkind.end(); ++it)
{
info.dwVnum = it->first;
info.dwPrice = it->second;

buf.write(&info, sizeof(info));
}

db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_UPDATE, 0, buf.read_peek(), buf.size());
}
// END_OF_MYSHOP_PRICE_LIST
else if (CountSpecifyItem(50200))
RemoveSpecifyItem(50200, 1);
else
return; // º¸µû¸®°¡ ¾øÀ¸¸é Áß´Ü.

if (m_pkExchange)
m_pkExchange->Cancel();

TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));

PacketAround(&p, sizeof(TPacketGCShopSign));

m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);

if (IsPolymorphed() == true)
{
RemoveAffect(AFFECT_POLYMORPH);
}

if (GetHorse())
{
HorseSummon( false, true );
}
// new mount ÀÌ¿ë Áß¿¡, °³ÀÎ »óÁ¡ ¿¸é ÀÚµ¿ unmount
// StopRidingÀ¸·Î ´º¸¶¿îÆ®±îÁö ó¸®Çϸé ÁÁÀºµ¥ ¿Ö ±×·¸°Ô ¾ÈÇØ³ù´ÂÁö ¾Ë ¼ö ¾ø´Ù.
else if (GetMountVnum())
{
RemoveAffect(AFFECT_MOUNT);
RemoveAffect(AFFECT_MOUNT_BONUS);
}
//if (!LC_IsNewCIBN())
SetPolymorph(30000, true);

}

void CHARACTER::CloseMyShop()
{
if (GetMyShop())
{

m_stShopSign.clear();
CShopManager::instance().DestroyPCShop(this);
m_pkMyShop = NULL;

TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
p.szSign[0] = '\0';

PacketAround(&p, sizeof(p));

#ifdef OFFLINE_SHOP
if (IsPrivShop())
{
M2_DESTROY_CHARACTER(this);
return;
}
#endif
SetPolymorph(GetJob(), true);
}
}

#ifdef GIFT_SYSTEM
#include <boost/algorithm/string.hpp>
EVENTFUNC(gift_refresh_event)
{
char_event_info* info = dynamic_cast<char_event_info*>(event->info);
if (info == NULL)
{
sys_err("gift_refresh_event> <Factor> Null pointer");
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch || ch->IsNPC())
return 0;
ch->RefreshGift();
return PASSES_PER_SEC(5 * 60);
}
void CHARACTER::StartRefreshGift()
{
if (m_pkGiftRefresh)
return;
char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;
m_pkGiftRefresh = event_create(gift_refresh_event, info, PASSES_PER_SEC(1)); // 1o?
}
void SendGift(LPCHARACTER ch, TGiftItem item)
{
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int soc = 0; soc < ITEM_SOCKET_MAX_NUM; soc++)
tempSockets += sprintf(tempSockets, "%ld%s", item.alSockets[soc], (soc<ITEM_SOCKET_MAX_NUM - 1 ? "|" : ""));
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int attr = 0; attr < ITEM_ATTRIBUTE_MAX_NUM; attr++)
tempAttrs += sprintf(tempAttrs, "%u,%d%s", item.aAttr[attr].bType, item.aAttr[attr].sValue, (attr<ITEM_ATTRIBUTE_MAX_NUM - 1 ? "|" : ""));
#ifdef FULL_YANG
ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %lld %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
#else
ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %d %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
#endif
}
void CHARACTER::LoadGiftPage(int page)
{
page = MINMAX(1, page, m_mapGiftGrid.size());
ChatPacket(CHAT_TYPE_COMMAND, "gift_clear");
GIFT_MAP::iterator it = m_mapGiftGrid.find(page);
if (it == m_mapGiftGrid.end())
return;
m_dwLastGiftPage = page;
for (int i = 0; i < it->second.size(); i++)
SendGift(this, it->second);
ChatPacket(CHAT_TYPE_COMMAND, "gift_load");

}
static CGrid* grid;
void CHARACTER::AddGiftGrid(int page)
{
if (m_mapGiftGrid.find(page) == m_mapGiftGrid.end())
{
std::vector<TGiftItem> vec;
m_mapGiftGrid.insert(std::make_pair(page, vec));
}

}
int CHARACTER::AddGiftGridItem( int page, int size)
{
AddGiftGrid(page);
int iPos = grid->FindBlank(1, size);

if (iPos < 0)
return -1;

if (!grid->IsEmpty(iPos, 1, size))
return -1;


grid->Put(iPos, 1, size);
return iPos;

}
void CHARACTER::RefreshGift()
{
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
{
tempSockets += sprintf(tempSockets, "socket%d", i);

if (i<ITEM_SOCKET_MAX_NUM - 1)
tempSockets += sprintf(tempSockets, ",");
}
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
if (i < 7)
tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
else
tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
tempAttrs += sprintf(tempAttrs, ",");
}
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,vnum,count,unix_timestamp(date_add),replace(reason,' ','_'),replace(`from`,' ','_'),%s,%s from player_gift where owner_id = %d and status = 'WAIT' ORDER BY date_add ", szSockets, szAttrs, GetPlayerID()));
SQLResult * pRes = pkMsg->Get();
m_mapGiftGrid.clear();
grid = M2_NEW CGrid(15, 8);
grid->Clear();
int page = 1;
if (pRes->uiNumRows>0)
{
AddGiftGrid(page);
MYSQL_ROW row;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
int col = 0;
TGiftItem item;
memset(&item, 0, sizeof(item));
str_to_number(item.id, row[col++]);
str_to_number(item.vnum, row[col++]);
str_to_number(item.count, row[col++]);
str_to_number(item.dwDateAdd, row[col++]);
strlcpy(item.szReason, row[col++], sizeof(item.szReason) - 1);
strlcpy(item.szFrom, row[col++], sizeof(item.szFrom) - 1);
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
str_to_number(item.alSockets, row[col++]);
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
str_to_number(item.aAttr.bType, row[col++]);
str_to_number(item.aAttr.sValue, row[col++]);
}

const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(item.vnum);
if (!item_table)
continue;
int iPos = AddGiftGridItem( page, item_table->bSize);
if (iPos < 0)
{
page++;
grid->Clear();
iPos = AddGiftGridItem(page, item_table->bSize);
if (iPos < 0)
{
sys_err("iPos <0");
break;
}
}
item.pos = iPos;
m_mapGiftGrid[page].push_back(item);

}
M2_DELETE(grid);
}
if(GetGiftPages()>0)
ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", GetGiftPages());
}
#endif

#ifdef OFFLINE_SHOP

extern std::map<DWORD, DWORD> g_ShopIndexCount;
extern std::map<int, TShopCost> g_ShopCosts;
void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount, DWORD id)
{

if (g_ShopCosts.find(id) == g_ShopCosts.end())
{
sys_log(0, "Shop days error %s %d", c_pszSign, id);
return;
}
int days = g_ShopCosts[id].days;
long long price = g_ShopCosts[id].price;
if (price > 0 && GetGold() < price)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_NEED_MONEY"), price);
return;
}
if (days == 0 && GetPart(PART_MAIN) > 2)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©zER» atlîlß °lRÎ »óÁ^R» z Lö RÖ¨R´D´U."));
return;
}

if (GetMyShop())
{
CloseMyShop();
return;
}


int gShopMax = quest::CQuestManager::Instance().GetEventFlag("shop_max");
if (m_mapshops.size() >= (gShopMax ? gShopMax : 2))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_MAX_ERR"));
return;
}


if (g_ShopIndexCount.count(GetMapIndex())>0)
{
int shop_max = g_ShopIndexCount[GetMapIndex()];
#ifdef SHOP_ONLY_ALLOWED_INDEX
if (shop_max > 0)
{
#else
if (shop_max == 0)
block = true;
else {
#endif
std::auto_ptr <SQLMsg> pkMsg(DBManager::instance().DirectQuery("SELECT map_index from player_shop WHERE channel=%d and status='OK' and map_index=%d", g_bChannel, GetMapIndex()));
SQLResult* pRes = pkMsg->Get();
if (pRes->uiNumRows >= shop_max)
block = true;
}
if (block)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_MAP_MAX"));
return;
}
}
#ifdef SHOP_ONLY_ALLOWED_INDEX
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_CANNOT_OPEN_HERE"));
return;
}
#endif
if (GetMyShop()) // AI1I 1YAI ?·Á AÖA¸¸é ´Y´Â´U.
{
CloseMyShop();
return;
}
#ifndef FULL_YANG
int64_t nTotalMoney = 0;

for (int n = 0; n < bItemCount; ++n)
{
nTotalMoney += static_cast<int64_t> ((pTable + n)->price);
}

nTotalMoney += static_cast<int64_t> (GetGold());

if (GOLD_MAX <= nTotalMoney)
{
//sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20ld lÉR» AE°úÇDz© »óÁ^R» zLö°^ lr¨R´D´U"));
return;
}
#endif
#ifdef ACCE_FIX
if(IsAcceOpen())
Acce_close(this);
#endif
quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
if (pPC->IsRunning())
return;
std::vector<TShopItemTable *> map_shop;
for (BYTE i = 0; i < bItemCount; ++i)
{
// ANTI_GIVE, ANTI_MYSHOP check
LPITEM pkItem = GetItem((pTable + i)->pos);

if (pkItem)
{
const TItemTable * item_table = pkItem->GetProto();

if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "RZ·áC lCRELURş °lRλóÁ^z^L CǸLÇN Lö lr¨R´D´U."));
return;
}

if (pkItem->IsEquipped())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "RlşnÁßRÎ lCRELURş °lRλóÁ^z^L CǸLÇN Lö lr¨R´D´U."));
return;
}

if (pkItem->isLocked())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "»çzëÁßRÎ lCRELURş °lRλóÁ^z^L CǸLÇN Lö lr¨R´D´U."));
return;
}
if (pkItem->GetOwner() != this)
{
return;
}
#ifdef SOULBIND_SYSTEM
if (pkItem->IsSoulBind())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "You can't sell in private shop item with soul bind."));
return;
}
#endif
}
if (days != 0)
map_shop.push_back(pTable++);
}
if (days != 0 && map_shop.size() == 0)
return;
char szName[256];
DBManager::instance().EscapeString(szName, 256, c_pszSign, strlen(c_pszSign));
m_stShopSign = szName;
boost::replace_all(m_stShopSign, "%", "%%");


if (m_stShopSign.length()>30)
m_stShopSign.resize(30);
if (m_stShopSign.length() == 0)
return;
#ifdef STRING_PROTECTION
if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()) != "")
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "şnLÓlîlŞ Rşlî°^ C÷ÇÔµC »óÁ^ RE¸§R¸·Î »óÁ^R» z Lö lr¨R´D´U."));
return;
}
#else
if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "şnLÓlîlŞ Rşlî°^ C÷ÇÔµC »óÁ^ RE¸§R¸·Î »óÁ^R» z Lö lr¨R´D´U."));
return;
}
#endif
if (m_pkExchange)
m_pkExchange->Cancel();
if (price > 0)
#ifdef FULL_YANG_OWN
ChangeGold(-price);
#else
PointChange(POINT_GOLD, -price);
#endif
if (days != 0)
{
CShopManager::instance().CreateOfflineShop(this, m_stShopSign.c_str(), map_shop, id);
m_stShopSign.clear();
return;
}
TPacketGCShopSign p;
p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));

PacketAround(&p, sizeof(TPacketGCShopSign));

m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);
if (!m_pkMyShop)
{
sys_err("Cannot open normal shop %s %s", GetName(), m_stShopSign.c_str());
return;
}
if (IsPolymorphed() == true)
{
RemoveAffect(AFFECT_POLYMORPH);
}

if (GetHorse())
{
HorseSummon(false, true);
}
else if (GetMountVnum())
{
RemoveAffect(AFFECT_MOUNT);
RemoveAffect(AFFECT_MOUNT_BONUS);
}

SetPolymorph(30000, true);

}
void CHARACTER::SetShopSign(const char * name)
{
m_stShopSign = name;
TPacketGCShopSign p;
p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
PacketAround(&p, sizeof(TPacketGCShopSign));
}

TPrivShop CHARACTER::GetPrivShopTable(DWORD id)
{
TPrivShop shop;
memset(&shop, 0, sizeof(TPrivShop));
PSHOP_MAP::iterator it = m_mapshops.find(id);
if (it != m_mapshops.end())
return it->second;
return shop;

}
void CHARACTER::UpdatePrivShopTable(DWORD id, TPrivShop shop)
{
if (m_mapshops.find(id) != m_mapshops.end())
m_mapshops[id]=shop;
SendShops();
}
void CHARACTER::RemovePrivShopTable(DWORD id)
{
if (m_mapshops.find(id) != m_mapshops.end())
m_mapshops.erase(m_mapshops.find(id));
SendShops();
}
void CHARACTER::UpdateShopItems()
{
LPSHOP npcshop = GetMyShop();
LPCHARACTER owner = CHARACTER_MANAGER::instance().FindByPID(GetPrivShopOwner());
if (!npcshop || !IsPrivShop())
return;
npcshop->RemoveGuests(owner);
npcshop->SetLocked(true);
npcshop->ClearItems();
std::vector<TShopItemTable *> map_shop;
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
{
tempSockets += sprintf(tempSockets, "socket%d", i);

if (i<ITEM_SOCKET_MAX_NUM - 1)
tempSockets += sprintf(tempSockets, ",");
}
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
if (i < 7)
tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
else
tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
tempAttrs += sprintf(tempAttrs, ",");
}
SQLMsg * Msg(DBManager::instance().DirectQuery("SELECT id,vnum,count,price,%s,%s from player_shop_items where shop_id='%d'",szSockets,szAttrs, GetPrivShop()));
SQLResult * Res = Msg->Get();
if (Res->uiNumRows > 0)
{
MYSQL_ROW row;
while ((row = mysql_fetch_row(Res->pSQLResult)) != NULL)
{

int col = 0;



TShopItemTable *shop = new TShopItemTable;
memset(shop, 0, sizeof(TShopItemTable));
DWORD id;
shop->pos.window_type = INVENTORY;
str_to_number(id, row[col++]);
str_to_number(shop->vnum, row[col++]);
str_to_number(shop->count, row[col++]);
str_to_number(shop->display_pos, row[col++]);
//col++;
str_to_number(shop->price, row[col++]);

const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(shop->vnum);


if (!item_table)
{
sys_err("Shop: no item table by item vnum #%d", shop->vnum);
continue;
}
for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
{
if (NULL != GetInventoryItem(i) && GetInventoryItem(i)->GetRealID() == id)
GetInventoryItem(i)->RemoveFromCharacter();
}
LPITEM item = ITEM_MANAGER::instance().CreateItem(shop->vnum, shop->count, id, false, -1, true);
if (-1 == (shop->pos.cell = GetEmptyInventory(item_table->bSize)))
{
sys_err("no empty position in npc inventory");
return;
}
if (item)
{
item->ClearAttribute();
item->SetRealID(id);
for (int s = 0;s<ITEM_SOCKET_MAX_NUM;s++)
{
DWORD soc;
str_to_number(soc, row[col++]);
item->SetSocket(s, soc, false);
}
for (int at = 0;at<ITEM_ATTRIBUTE_MAX_NUM;at++)
{
DWORD attr;
long val;
str_to_number(attr, row[col++]);
str_to_number(val, row[col++]);
item->SetForceAttribute(at, attr, val);
}

item->AddToCharacter(this, shop->pos);
}
else
{
sys_err("%d is not item", shop->vnum);
continue;
}
map_shop.push_back(shop);
}
}



if (map_shop.size() == 0 || map_shop.size() > SHOP_HOST_ITEM_MAX_NUM)
{
DeleteMyShop();
return;
}
npcshop->SetPrivShopItems(map_shop);
npcshop->SetLocked(false);
for (int i = 0;i < SHOP_HOST_ITEM_MAX_NUM;i++)
npcshop->BroadcastUpdateItem(i);

if (owner)
{
owner->LoadPrivShops();
owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_EDIT_SUCCESS"));
}
}

void CHARACTER::LoadPrivShops()
{
m_mapshops.clear();

#ifndef FULL_YANG
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,shop_vid,replace(replace(name,' ','\\\\'),'#','_'),IFNULL((select sum(count) from player_gift where `from` like concat('%%#',player_shop.id) and status = 'WAIT'),0),item_count,(select count(id) from player_shop_items where shop_id=player_shop.id),DATEDIFF(date_close,now()) AS days,UNIX_TIMESTAMP(date_close) from player_shop WHERE player_id=%d", GetPlayerID()));
#else
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,shop_vid,replace(replace(name,' ','\\\\'),'#','_'),gold,item_count,(select count(id) from player_shop_items where shop_id=player_shop.id),DATEDIFF(date_close,now()) AS days,UNIX_TIMESTAMP(date_close) from player_shop WHERE player_id=%d", GetPlayerID()));
#endif
SQLResult * pRes = pkMsg->Get();
if (pRes->uiNumRows>0)
{

MYSQL_ROW row;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
int col = 0;
TPrivShop shop;
memset(&shop, 0, sizeof(TPrivShop));
str_to_number(shop.shop_id, row[col++]);
str_to_number(shop.shop_vid, row[col++]);
strlcpy(shop.szSign, row[col++], sizeof(shop.szSign));
str_to_number(shop.gold, row[col++]);
str_to_number(shop.item_count, row[col++]);
str_to_number(shop.rest_count, row[col++]);
str_to_number(shop.days, row[col++]);
str_to_number(shop.date_close, row[col++]);
m_mapshops.insert(std::make_pair(shop.shop_id, shop));
}
}
SendShops();
}
void CHARACTER::SendShops(bool isGm)
{
ChatPacket(CHAT_TYPE_COMMAND, "shop_clear");
PSHOP_MAP::iterator it = m_mapshops.begin();
while (it != m_mapshops.end())
{
ChatPacket(CHAT_TYPE_COMMAND, "shop_add %d %d %s %lld %d %d %d %d", it->second.shop_id, it->second.shop_vid, it->second.szSign, it->second.gold, it->second.item_count, it->second.rest_count, it->second.days, it->second.date_close);
it++;
}


}
void CHARACTER::SendShopCost()
{
extern std::map<int, TShopCost> g_ShopCosts;
ChatPacket(CHAT_TYPE_COMMAND, "shop_cost_clear");
std::map<int, TShopCost>::iterator it = g_ShopCosts.begin();
while (it != g_ShopCosts.end())
{
ChatPacket(CHAT_TYPE_COMMAND, "shop_cost %d %d %d %lld", it->first,it->second.days, it->second.time, it->second.price);
it++;
}


}
void CHARACTER::OpenShop(DWORD id, const char *name, bool onboot)
{
if (GetMyShop())
{
CloseMyShop();
return;
}
if (IsPC())
return;
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
{
tempSockets += sprintf(tempSockets, "socket%d", i);

if (i<ITEM_SOCKET_MAX_NUM - 1)
tempSockets += sprintf(tempSockets, ",");
}
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
if (i < 7)
tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
else
tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
tempAttrs += sprintf(tempAttrs, ",");
}
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,vnum,count,display_pos,price,%s,%s from player_shop_items where shop_id='%d'",szSockets,szAttrs, id));

SQLResult * pRes = pkMsg->Get();
BYTE bItemCount = pRes->uiNumRows;

TShopItemTable * m_pShopTable = new TShopItemTable[bItemCount];
memset(&m_pShopTable[0], 0, sizeof(TShopItemTable) * bItemCount);

std::vector<TShopItemTable *> map_shop;

if (bItemCount>0)
{
bItemCount = 0;
MYSQL_ROW row;
int c = 0;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
int col = 0;



TShopItemTable *shop = new TShopItemTable;
memset(shop, 0, sizeof(TShopItemTable));
DWORD id;
shop->pos.window_type = INVENTORY;
str_to_number(id, row[col++]);
str_to_number(shop->vnum, row[col++]);
str_to_number(shop->count, row[col++]);
str_to_number(shop->display_pos, row[col++]);
//col++;
str_to_number(shop->price, row[col++]);

const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(shop->vnum);


if (!item_table)
{
sys_err("Shop: no item table by item vnum #%d", shop->vnum);
continue;
}
if (-1 == (shop->pos.cell = GetEmptyInventory(item_table->bSize)))
{
sys_err("no empty position in npc inventory");
return;
}

LPITEM item = ITEM_MANAGER::instance().CreateItem(shop->vnum, shop->count, 0, false, -1, true);

if (item)
{
item->ClearAttribute();
item->SetSkipSave(true);
item->SetRealID(id);
for (int s = 0;s<ITEM_SOCKET_MAX_NUM;s++)
{
DWORD soc;
str_to_number(soc, row[col++]);
item->SetSocket(s, soc, false);
}
for (int at = 0;at<ITEM_ATTRIBUTE_MAX_NUM;at++)
{
DWORD attr;
long val;
str_to_number(attr, row[col++]);
str_to_number(val, row[col++]);
item->SetForceAttribute(at, attr, val);
}


item->AddToCharacter(this, shop->pos);
}
else
{
sys_err("%d is not item", shop->vnum);
continue;
}

map_shop.push_back(shop);
++bItemCount;
}
}



if (bItemCount == 0 && !onboot || bItemCount > SHOP_HOST_ITEM_MAX_NUM)
return;


m_stShopSign = name;

if (m_stShopSign.length()>30)
m_stShopSign.resize(30);
if (m_stShopSign.length() == 0)
return;


TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));

PacketAround(&p, sizeof(TPacketGCShopSign));

m_pkMyShop = CShopManager::instance().CreateNPCShop(this, map_shop);

}
void CHARACTER::DeleteMyShop()
{
if (GetMyShop())
{
LPCHARACTER owner = CHARACTER_MANAGER::instance().FindByPID(GetPrivShopOwner());
if(get_global_time() - GetShopEditModeTick() < 20)
{
if (owner)
{
owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_SUCCESS_TOO_FAST"));
}else{

TPacketShopClose packet;
packet.shop_id = GetPrivShop();
packet.pid = GetPrivShopOwner();
packet.error = true;
db_clientdesc->DBPacket(HEADER_GD_SHOP_CLOSE, 0, &packet, sizeof(packet));
}
return;
}
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT gold FROM player_shop where id='%d'", GetPrivShop()));
SQLResult * pRes = pkMsg->Get();
if (pRes->uiNumRows>0)
{
MYSQL_ROW row;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
long long gold;
str_to_number(gold, row[0]);
if (gold>0)
{
char query[1024];
sprintf(query, "INSERT INTO player_gift SET \
owner_id=%d,vnum=1,count='%s',reason=\"%s\",`from`=replace(\"%s\",' ','_'),status='WAIT',date_add=NOW()",
GetPrivShopOwner(), row[0], LC_TEXT("SHOP_REASON"), GetName());
DBManager::instance().DirectQuery(query);
}

}
GetMyShop()->GetItems();
if (owner)
{
#ifdef GIFT_SYSTEM
owner->RefreshGift();
#endif
owner->RemovePrivShopTable(GetPrivShop());
owner->SendShops();
owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_SUCCESS_CLOSE"));
}
else{
TPacketShopClose packet;
packet.shop_id = GetPrivShop();
packet.pid = GetPrivShopOwner();
db_clientdesc->DBPacket(HEADER_GD_SHOP_CLOSE, 0, &packet, sizeof(packet));
}

DBManager::instance().DirectQuery("delete from player_shop where id='%d'", GetPrivShop());
CloseMyShop();
}
return;
}
M2_DESTROY_CHARACTER(this);
}


EVENTFUNC(RefreshShopEvent)
{
char_event_info* info = dynamic_cast<char_event_info*>(event->info);
if (info == NULL)
{
sys_err("ishop_refresh_event> <Factor> Null pointer");
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch)
return 0;


ch->SendShops();
ch->SendShopCost();
if (ch->GetGiftPages()>0)
ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", ch->GetGiftPages());
return PASSES_PER_SEC(10);
}
void CHARACTER::StartRefreshShopEvent()
{
if (m_pkRefreshShopEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkRefreshShopEvent = event_create(RefreshShopEvent, info, PASSES_PER_SEC(1)); // 1o?
}

EVENTFUNC(ShopEditModeEvent)
{
char_event_info* info = dynamic_cast<char_event_info*>(event->info);
if (info == NULL)
{
sys_err("ShopEditModeEvent> <Factor> Null pointer");
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch)
return 0;
if(!ch->GetMyShop() || !ch->IsPrivShop())
return 0;

if(ch->GetShopEditMode() && get_global_time() - ch->GetShopEditModeTick() > 5)
ch->SetShopEditMode(false);
return PASSES_PER_SEC(6);
}


void CHARACTER::SetShopEditMode(bool val)
{
m_bShopEditMode = val;
GetMyShop()->SetLocked(val);
if(val)
GetMyShop()->RemoveGuests(this);
else
UpdateShopItems();
DBManager::Instance().DirectQuery("UPDATE player_shop SET edit_mode=%d WHERE id=%d", val, GetPrivShop());
}


void CHARACTER::SetShopEditModeTick()
{
m_dwShopEditModeTick = get_global_time();
}

void CHARACTER::StartShopEditModeEvent()
{
if (m_pkEditShopEvent)
return;
char_event_info* info = AllocEventInfo<char_event_info>();
info->ch = this;
m_pkEditShopEvent = event_create(ShopEditModeEvent, info, PASSES_PER_SEC(1)); // 1o?
}
#endif

void EncodeMovePacket(TPacketGCMove & pack, DWORD dwVID, BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, BYTE bRot)
{
pack.bHeader = HEADER_GC_MOVE;
pack.bFunc = bFunc;
pack.bArg = bArg;
pack.dwVID = dwVID;
pack.dwTime = dwTime ? dwTime : get_dword_time();
pack.bRot = bRot;
pack.lX = x;
pack.lY = y;
pack.dwDuration = dwDuration;
}

void CHARACTER::RestartAtSamePos()
{
if (m_bIsObserver)
return;

EncodeRemovePacket(this);
EncodeInsertPacket(this);

ENTITY_MAP::iterator it = m_map_view.begin();

while (it != m_map_view.end())
{
LPENTITY entity = (it++)->first;

EncodeRemovePacket(entity);
if (!m_bIsObserver)
EncodeInsertPacket(entity);

if( entity->IsType(ENTITY_CHARACTER) )
{
LPCHARACTER lpChar = (LPCHARACTER)entity;
if( lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster() )
{
if (!entity->IsObserverMode())
entity->EncodeInsertPacket(this);
}
}
else
{
if( !entity->IsObserverMode())
{
entity->EncodeInsertPacket(this);
}
}
}
}


// Entity¿¡ ³»°¡ ³ªÅ¸³µ´Ù°í ÆĞŶÀ» º¸³½´Ù.
void CHARACTER::EncodeInsertPacket(LPENTITY entity)
{

LPDESC d;

if (!(d = entity->GetDesc()))
return;

// ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
LPCHARACTER ch = (LPCHARACTER) entity;
ch->SendGuildName(GetGuild());
// ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå

TPacketGCCharacterAdd pack;

pack.header = HEADER_GC_CHARACTER_ADD;
pack.dwVID = m_vid;
pack.bType = GetCharType();
pack.angle = GetRotation();
pack.x = GetX();
pack.y = GetY();
pack.z = GetZ();
pack.wRaceNum = GetRaceNum();
if (IsPet())
{
pack.bMovingSpeed = 150;
}
else
{
pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
}
pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];

pack.bStateFlag = m_bAddChrState;

int iDur = 0;

if (m_posDest.x != pack.x || m_posDest.y != pack.y)
{
iDur = (m_dwMoveStartTime + m_dwMoveDuration) - get_dword_time();

if (iDur <= 0)
{
pack.x = m_posDest.x;
pack.y = m_posDest.y;
}
}

d->Packet(&pack, sizeof(pack));

if (IsPC() == true || m_bCharType == CHAR_TYPE_NPC)
{
TPacketGCCharacterAdditionalInfo addPacket;
memset(&addPacket, 0, sizeof(TPacketGCCharacterAdditionalInfo));

addPacket.header = HEADER_GC_CHAR_ADDITIONAL_INFO;
addPacket.dwVID = m_vid;

addPacket.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
addPacket.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
addPacket.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
addPacket.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);

addPacket.bPKMode = m_bPKMode;
addPacket.dwMountVnum = GetMountVnum();
addPacket.bEmpire = m_bEmpire;

if (IsPC() == true && (LC_IsEurope() == true || LC_IsCanada() == true || LC_IsSingapore() == true))
{
addPacket.dwLevel = GetLevel();
}
else
{
addPacket.dwLevel = 0;
}

if (false)
{
LPCHARACTER ch = (LPCHARACTER) entity;

if (GetEmpire() == ch->GetEmpire() || ch->GetGMLevel() > GM_PLAYER || m_bCharType == CHAR_TYPE_NPC)
{
goto show_all_info;
}
else
{
memset(addPacket.name, 0, CHARACTER_NAME_MAX_LEN);
addPacket.dwGuildID = 0;
addPacket.sAlignment = 0;
}
}
else
{
show_all_info:
#if defined(SHOP_HIDE_NAME) && defined(OFFLINE_SHOP)
if (IsPC() || GetRaceNum() != 30000 && !IsPrivShop())
#endif
strlcpy(addPacket.name, GetName(), sizeof(addPacket.name));
if (GetGuild() != NULL)
{
addPacket.dwGuildID = GetGuild()->GetID();
}
else
{
addPacket.dwGuildID = 0;
}

addPacket.sAlignment = m_iAlignment / 10;
}

d->Packet(&addPacket, sizeof(TPacketGCCharacterAdditionalInfo));
}

if (iDur)
{
TPacketGCMove pack;
EncodeMovePacket(pack, GetVID(), FUNC_MOVE, 0, m_posDest.x, m_posDest.y, iDur, 0, (BYTE) (GetRotation() / 5));
d->Packet(&pack, sizeof(pack));

TPacketGCWalkMode p;
p.vid = GetVID();
p.header = HEADER_GC_WALK_MODE;
p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;

d->Packet(&p, sizeof(p));
}

if (entity->IsType(ENTITY_CHARACTER) && GetDesc())
{
LPCHARACTER ch = (LPCHARACTER) entity;
if (ch->IsWalking())
{
TPacketGCWalkMode p;
p.vid = ch->GetVID();
p.header = HEADER_GC_WALK_MODE;
p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
GetDesc()->Packet(&p, sizeof(p));
}
}

if (GetMyShop())
{
TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));

d->Packet(&p, sizeof(TPacketGCShopSign));
}

if (entity->IsType(ENTITY_CHARACTER))
{
sys_log(3, "EntityInsert %s (RaceNum %d) (%d %d) TO %s",
GetName(), GetRaceNum(), GetX() / SECTREE_SIZE, GetY() / SECTREE_SIZE, ((LPCHARACTER)entity)->GetName());
}
}

void CHARACTER::EncodeRemovePacket(LPENTITY entity)
{
if (entity->GetType() != ENTITY_CHARACTER)
return;

LPDESC d;

if (!(d = entity->GetDesc()))
return;

TPacketGCCharacterDelete pack;

pack.header = HEADER_GC_CHARACTER_DEL;
pack.id = m_vid;

d->Packet(&pack, sizeof(TPacketGCCharacterDelete));

if (entity->IsType(ENTITY_CHARACTER))
sys_log(3, "EntityRemove %s(%d) FROM %s", GetName(), (DWORD) m_vid, ((LPCHARACTER) entity)->GetName());
}

void CHARACTER::UpdatePacket()
{
if (GetSectree() == NULL) return;

TPacketGCCharacterUpdate pack;
TPacketGCCharacterUpdate pack2;

pack.header = HEADER_GC_CHARACTER_UPDATE;
pack.dwVID = m_vid;

pack.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
pack.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
pack.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
pack.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);

pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
pack.bStateFlag = m_bAddChrState;
pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
pack.dwGuildID = 0;
pack.sAlignment = m_iAlignment / 10;
pack.bPKMode = m_bPKMode;

if (GetGuild())
pack.dwGuildID = GetGuild()->GetID();

pack.dwMountVnum = GetMountVnum();

pack2 = pack;
pack2.dwGuildID = 0;
pack2.sAlignment = 0;

if (false)
{
if (m_bIsObserver != true)
{
for (ENTITY_MAP::iterator iter = m_map_view.begin(); iter != m_map_view.end(); iter++)
{
LPENTITY pEntity = iter->first;

if (pEntity != NULL)
{
if (pEntity->IsType(ENTITY_CHARACTER) == true)
{
if (pEntity->GetDesc() != NULL)
{
LPCHARACTER pChar = (LPCHARACTER)pEntity;

if (GetEmpire() == pChar->GetEmpire() || pChar->GetGMLevel() > GM_PLAYER)
{
pEntity->GetDesc()->Packet(&pack, sizeof(pack));
}
else
{
pEntity->GetDesc()->Packet(&pack2, sizeof(pack2));
}
}
}
else
{
if (pEntity->GetDesc() != NULL)
{
pEntity->GetDesc()->Packet(&pack, sizeof(pack));
}
}
}
}
}

if (GetDesc() != NULL)
{
GetDesc()->Packet(&pack, sizeof(pack));
}
}
else
{
PacketAround(&pack, sizeof(pack));
}
}

LPCHARACTER CHARACTER::FindCharacterInView(const char * c_pszName, bool bFindPCOnly)
{
ENTITY_MAP::iterator it = m_map_view.begin();

for (; it != m_map_view.end(); ++it)
{
if (!it->first->IsType(ENTITY_CHARACTER))
continue;

LPCHARACTER tch = (LPCHARACTER) it->first;

if (bFindPCOnly && tch->IsNPC())
continue;

if (!strcasecmp(tch->GetName(), c_pszName))
return (tch);
}

return NULL;
}

void CHARACTER::SetPosition(int pos)
{
if (pos == POS_STANDING)
{
REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_STUN);

event_cancel(&m_pkDeadEvent);
event_cancel(&m_pkStunEvent);
}
else if (pos == POS_DEAD)
SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);

if (!IsStone())
{
switch (pos)
{
case POS_FIGHTING:
if (!IsState(m_stateBattle))
MonsterLog("[BATTLE] ½Î¿ì´Â »óÅÂ");

GotoState(m_stateBattle);
break;

default:
if (!IsState(m_stateIdle))
MonsterLog("[IDLE] ½¬´Â »óÅÂ");

GotoState(m_stateIdle);
break;
}
}

m_pointsInstant.position = pos;
}

void CHARACTER::Save()
{
if (!m_bSkipSave)
CHARACTER_MANAGER::instance().DelayedSave(this);
}

void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
{
memset(&tab, 0, sizeof(TPlayerTable));

if (GetNewName().empty())
{
strlcpy(tab.name, GetName(), sizeof(tab.name));
}
else
{
strlcpy(tab.name, GetNewName().c_str(), sizeof(tab.name));
}

strlcpy(tab.ip, GetDesc()->GetHostName(), sizeof(tab.ip));

tab.id = m_dwPlayerID;
tab.voice = GetPoint(POINT_VOICE);
tab.level = GetLevel();
tab.level_step = GetPoint(POINT_LEVEL_STEP);
tab.exp = GetExp();
tab.gold = GetGold();
tab.job = m_points.job;
tab.part_base = m_pointsInstant.bBasePart;
tab.skill_group = m_points.skill_group;

DWORD dwPlayedTime = (get_dword_time() - m_dwPlayStartTime);

if (dwPlayedTime > 60000)
{
if (GetSectree() && !GetSectree()->IsAttr(GetX(), GetY(), ATTR_BANPK))
{
if (GetRealAlignment() < 0)
{
if (IsEquipUniqueItem(UNIQUE_ITEM_FASTER_ALIGNMENT_UP_BY_TIME))
UpdateAlignment(120 * (dwPlayedTime / 60000));
else
UpdateAlignment(60 * (dwPlayedTime / 60000));
}
else
UpdateAlignment(5 * (dwPlayedTime / 60000));
}

SetRealPoint(POINT_PLAYTIME, GetRealPoint(POINT_PLAYTIME) + dwPlayedTime / 60000);
ResetPlayTime(dwPlayedTime % 60000);
}

tab.playtime = GetRealPoint(POINT_PLAYTIME);
tab.lAlignment = m_iRealAlignment;

if (m_posWarp.x != 0 || m_posWarp.y != 0)
{
tab.x = m_posWarp.x;
tab.y = m_posWarp.y;
tab.z = 0;
tab.lMapIndex = m_lWarpMapIndex;
}
else
{
tab.x = GetX();
tab.y = GetY();
tab.z = GetZ();
tab.lMapIndex = GetMapIndex();
}

if (m_lExitMapIndex == 0)
{
tab.lExitMapIndex = tab.lMapIndex;
tab.lExitX = tab.x;
tab.lExitY = tab.y;
}
else
{
tab.lExitMapIndex = m_lExitMapIndex;
tab.lExitX = m_posExit.x;
tab.lExitY = m_posExit.y;
}

sys_log(0, "SAVE: %s %dx%d", GetName(), tab.x, tab.y);

tab.st = GetRealPoint(POINT_ST);
tab.ht = GetRealPoint(POINT_HT);
tab.dx = GetRealPoint(POINT_DX);
tab.iq = GetRealPoint(POINT_IQ);

tab.stat_point = GetPoint(POINT_STAT);
tab.skill_point = GetPoint(POINT_SKILL);
tab.sub_skill_point = GetPoint(POINT_SUB_SKILL);
tab.horse_skill_point = GetPoint(POINT_HORSE_SKILL);

tab.stat_reset_count = GetPoint(POINT_STAT_RESET_COUNT);

tab.hp = GetHP();
tab.sp = GetSP();

tab.stamina = GetStamina();

tab.sRandomHP = m_points.iRandomHP;
tab.sRandomSP = m_points.iRandomSP;

for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i)
tab.quickslot = m_quickslot;

if (m_stMobile.length() && !*m_szMobileAuth)
strlcpy(tab.szMobile, m_stMobile.c_str(), sizeof(tab.szMobile));

thecore_memcpy(tab.parts, m_pointsInstant.parts, sizeof(tab.parts));

// REMOVE_REAL_SKILL_LEVLES
thecore_memcpy(tab.skills, m_pSkillLevels, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
// END_OF_REMOVE_REAL_SKILL_LEVLES

tab.horse = GetHorseData();
}


void CHARACTER::SaveReal()
{
if (m_bSkipSave)
return;

if (!GetDesc())
{
sys_err("Character::Save : no descriptor when saving (name: %s)", GetName());
return;
}

TPlayerTable table;
CreatePlayerProto(table);

db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, GetDesc()->GetHandle(), &table, sizeof(TPlayerTable));

quest::PC * pkQuestPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());

if (!pkQuestPC)
sys_err("CHARACTER::Save : null quest::PC pointer! (name %s)", GetName());
else
{
pkQuestPC->Save();
}

marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
if (pMarriage)
pMarriage->Save();
}

void CHARACTER::FlushDelayedSaveItem()
{
// ÀúÀå ¾ÈµÈ ¼ÒÁöǰÀ» ÀüºÎ ÀúÀå½ÃŲ´Ù.
LPITEM item;

for (int i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
if ((item = GetInventoryItem(i)))
ITEM_MANAGER::instance().FlushDelayedSave(item);
}

void CHARACTER::Disconnect(const char * c_pszReason)
{
assert(GetDesc() != NULL);

sys_log(0, "DISCONNECT: %s (%s)", GetName(), c_pszReason ? c_pszReason : "unset" );

if (GetShop())
{
GetShop()->RemoveGuest(this);
SetShop(NULL);
}

if (GetArena() != NULL)
{
GetArena()->OnDisconnect(GetPlayerID());
}

if (GetParty() != NULL)
{
GetParty()->UpdateOfflineState(GetPlayerID());
}

marriage::CManager::instance().Logout(this);

// P2P Logout
TPacketGGLogout p;
p.bHeader = HEADER_GG_LOGOUT;
strlcpy(p.szName, GetName(), sizeof(p.szName));
P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogout));
char buf[51];
snprintf(buf, sizeof(buf), "%s %d %d %ld %d",
inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment());

LogManager::instance().CharLog(this, 0, "LOGOUT", buf);

if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil())
{
long playTime = GetRealPoint(POINT_PLAYTIME) - m_dwLoginPlayTime;
LogManager::instance().LoginLog(false, GetDesc()->GetAccountTable().id, GetPlayerID(), GetLevel(), GetJob(), playTime);

if (LC_IsBrazil() != true)
CPCBangManager::instance().Log(GetDesc()->GetHostName(), GetPlayerID(), playTime);
}

if (m_pWarMap)
SetWarMap(NULL);

if (m_pWeddingMap)
{
SetWeddingMap(NULL);
}

if (GetGuild())
GetGuild()->LogoutMember(this);

quest::CQuestManager::instance().LogoutPC(this);

if (GetParty())
GetParty()->Unlink(this);

// Á×¾úÀ» ¶§ Á¢¼Ó²÷À¸¸é °æÇèÄ¡ ÁÙ°Ô Çϱâ
if (IsStun() || IsDead())
{
DeathPenalty(0);
PointChange(POINT_HP, 50 - GetHP());
}


if (!CHARACTER_MANAGER::instance().FlushDelayedSave(this))
{
SaveReal();
}

FlushDelayedSaveItem();

SaveAffect();
m_bIsLoadedAffect = false;

m_bSkipSave = true; // ÀÌ ÀÌÈÄ¿¡´Â ´õÀÌ»ó ÀúÀåÇÏ¸é ¾ÈµÈ´Ù.

quest::CQuestManager::instance().DisconnectPC(this);

CloseSafebox();

CloseMall();

CPVPManager::instance().Disconnect(this);

CTargetManager::instance().Logout(GetPlayerID());

MessengerManager::instance().Logout(GetName());

if (GetDesc())
{
GetDesc()->BindCharacter(NULL);
// BindDesc(NULL);
}


M2_DESTROY_CHARACTER(this);
}

bool CHARACTER::Show(long lMapIndex, long x, long y, long z, bool bShowSpawnMotion/* = false */)
{
LPSECTREE sectree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);

if (!sectree)
{
sys_log(0, "cannot find sectree by %dx%d mapindex %d", x, y, lMapIndex);
return false;
}

SetMapIndex(lMapIndex);

bool bChangeTree = false;

if (!GetSectree() || GetSectree() != sectree)
bChangeTree = true;

if (bChangeTree)
{
if (GetSectree())
GetSectree()->RemoveEntity(this);

ViewCleanup();
}

if (!IsNPC())
{
sys_log(0, "SHOW: %s %dx%dx%d", GetName(), x, y, z);
if (GetStamina() < GetMaxStamina())
StartAffectEvent();
}
else if (m_pkMobData)
{
m_pkMobInst->m_posLastAttacked.x = x;
m_pkMobInst->m_posLastAttacked.y = y;
m_pkMobInst->m_posLastAttacked.z = z;
}

if (bShowSpawnMotion)
{
SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
m_afAffectFlag.Set(AFF_SPAWN);
}

SetXYZ(x, y, z);

m_posDest.x = x;
m_posDest.y = y;
m_posDest.z = z;

m_posStart.x = x;
m_posStart.y = y;
m_posStart.z = z;

if (bChangeTree)
{
EncodeInsertPacket(this);
sectree->InsertEntity(this);

UpdateSectree();
}
else
{
ViewReencode();
sys_log(0, " in same sectree");
}

REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);

SetValidComboInterval(0);
return true;
}

// BGM_INFO
struct BGMInfo
{
std::string name;
float vol;
};

typedef std::map<unsigned, BGMInfo> BGMInfoMap;

static BGMInfoMap gs_bgmInfoMap;
static bool gs_bgmVolEnable = false;

void CHARACTER_SetBGMVolumeEnable()
{
gs_bgmVolEnable = true;
sys_log(0, "bgm_info.set_bgm_volume_enable");
}

void CHARACTER_AddBGMInfo(unsigned mapIndex, const char* name, float vol)
{
BGMInfo newInfo;
newInfo.name = name;
newInfo.vol = vol;

gs_bgmInfoMap[mapIndex] = newInfo;

sys_log(0, "bgm_info.add_info(%d, '%s', %f)", mapIndex, name, vol);
}

const BGMInfo& CHARACTER_GetBGMInfo(unsigned mapIndex)
{
BGMInfoMap::iterator f = gs_bgmInfoMap.find(mapIndex);
if (gs_bgmInfoMap.end() == f)
{
static BGMInfo s_empty = {"", 0.0f};
return s_empty;
}
return f->second;
}

bool CHARACTER_IsBGMVolumeEnable()
{
return gs_bgmVolEnable;
}
// END_OF_BGM_INFO

void CHARACTER::MainCharacterPacket()
{
const unsigned mapIndex = GetMapIndex();
const BGMInfo& bgmInfo = CHARACTER_GetBGMInfo(mapIndex);

// SUPPORT_BGM
if (!bgmInfo.name.empty())
{
if (CHARACTER_IsBGMVolumeEnable())
{
sys_log(1, "bgm_info.play_bgm_vol(%d, name='%s', vol=%f)", mapIndex, bgmInfo.name.c_str(), bgmInfo.vol);
TPacketGCMainCharacter4_BGM_VOL mainChrPacket;
mainChrPacket.header = HEADER_GC_MAIN_CHARACTER4_BGM_VOL;
mainChrPacket.dwVID = m_vid;
mainChrPacket.wRaceNum = GetRaceNum();
mainChrPacket.lx = GetX();
mainChrPacket.ly = GetY();
mainChrPacket.lz = GetZ();
mainChrPacket.empire = GetDesc()->GetEmpire();
mainChrPacket.skill_group = GetSkillGroup();
strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));

mainChrPacket.fBGMVol = bgmInfo.vol;
strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter4_BGM_VOL));
}
else
{
sys_log(1, "bgm_info.play(%d, '%s')", mapIndex, bgmInfo.name.c_str());
TPacketGCMainCharacter3_BGM mainChrPacket;
mainChrPacket.header = HEADER_GC_MAIN_CHARACTER3_BGM;
mainChrPacket.dwVID = m_vid;
mainChrPacket.wRaceNum = GetRaceNum();
mainChrPacket.lx = GetX();
mainChrPacket.ly = GetY();
mainChrPacket.lz = GetZ();
mainChrPacket.empire = GetDesc()->GetEmpire();
mainChrPacket.skill_group = GetSkillGroup();
strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter3_BGM));
}
//if (m_stMobile.length())
// ChatPacket(CHAT_TYPE_COMMAND, "sms");
}
// END_OF_SUPPORT_BGM
else
{
sys_log(0, "bgm_info.play(%d, DEFAULT_BGM_NAME)", mapIndex);

TPacketGCMainCharacter pack;
pack.header = HEADER_GC_MAIN_CHARACTER;
pack.dwVID = m_vid;
pack.wRaceNum = GetRaceNum();
pack.lx = GetX();
pack.ly = GetY();
pack.lz = GetZ();
pack.empire = GetDesc()->GetEmpire();
pack.skill_group = GetSkillGroup();
strlcpy(pack.szName, GetName(), sizeof(pack.szName));
GetDesc()->Packet(&pack, sizeof(TPacketGCMainCharacter));

if (m_stMobile.length())
ChatPacket(CHAT_TYPE_COMMAND, "sms");
}
}

void CHARACTER::PointsPacket()
{
if (!GetDesc())
return;

TPacketGCPoints pack;

pack.header = HEADER_GC_CHARACTER_POINTS;

pack.points[POINT_LEVEL] = GetLevel();
pack.points[POINT_EXP] = GetExp();
pack.points[POINT_NEXT_EXP] = GetNextExp();
pack.points[POINT_HP] = GetHP();
pack.points[POINT_MAX_HP] = GetMaxHP();
pack.points[POINT_SP] = GetSP();
pack.points[POINT_MAX_SP] = GetMaxSP();
pack.points[POINT_GOLD] = GetGold();
pack.points[POINT_STAMINA] = GetStamina();
pack.points[POINT_MAX_STAMINA] = GetMaxStamina();

for (int i = POINT_ST; i < POINT_MAX_NUM; ++i)
pack.points = GetPoint(i);

GetDesc()->Packet(&pack, sizeof(TPacketGCPoints));
}

bool CHARACTER::ChangeSex()
{
int src_race = GetRaceNum();

switch (src_race)
{
case MAIN_RACE_WARRIOR_M:
m_points.job = MAIN_RACE_WARRIOR_W;
break;

case MAIN_RACE_WARRIOR_W:
m_points.job = MAIN_RACE_WARRIOR_M;
break;

case MAIN_RACE_ASSASSIN_M:
m_points.job = MAIN_RACE_ASSASSIN_W;
break;

case MAIN_RACE_ASSASSIN_W:
m_points.job = MAIN_RACE_ASSASSIN_M;
break;

case MAIN_RACE_SURA_M:
m_points.job = MAIN_RACE_SURA_W;
break;

case MAIN_RACE_SURA_W:
m_points.job = MAIN_RACE_SURA_M;
break;

case MAIN_RACE_SHAMAN_M:
m_points.job = MAIN_RACE_SHAMAN_W;
break;

case MAIN_RACE_SHAMAN_W:
m_points.job = MAIN_RACE_SHAMAN_M;
break;

default:
sys_err("CHANGE_SEX: %s unknown race %d", GetName(), src_race);
return false;
}

sys_log(0, "CHANGE_SEX: %s (%d -> %d)", GetName(), src_race, m_points.job);
return true;
}

WORD CHARACTER::GetRaceNum() const
{
if (m_dwPolymorphRace)
return m_dwPolymorphRace;

if (m_pkMobData)
return m_pkMobData->m_table.dwVnum;

return m_points.job;
}

void CHARACTER::SetRace(BYTE race)
{
if (race >= MAIN_RACE_MAX_NUM)
{
sys_err("CHARACTER::SetRace(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
return;
}

m_points.job = race;
}

BYTE CHARACTER::GetJob() const
{
unsigned race = m_points.job;
unsigned job;

if (RaceToJob(race, &job))
return job;

sys_err("CHARACTER::GetJob(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
return JOB_WARRIOR;
}

void CHARACTER::SetLevel(BYTE level)
{
m_points.level = level;

if (IsPC())
{
if (level < PK_PROTECT_LEVEL)
SetPKMode(PK_MODE_PROTECT);
else if (GetGMLevel() != GM_PLAYER)
SetPKMode(PK_MODE_PROTECT);
else if (m_bPKMode == PK_MODE_PROTECT)
SetPKMode(PK_MODE_PEACE);
}
}

void CHARACTER::SetEmpire(BYTE bEmpire)
{
m_bEmpire = bEmpire;
}

void CHARACTER::SetPlayerProto(const TPlayerTable * t)
{
if (!GetDesc() || !*GetDesc()->GetHostName())
sys_err("cannot get desc or hostname");
else
SetGMLevel();

m_bCharType = CHAR_TYPE_PC;

m_dwPlayerID = t->id;

m_iAlignment = t->lAlignment;
m_iRealAlignment = t->lAlignment;

m_points.voice = t->voice;

m_points.skill_group = t->skill_group;

m_pointsInstant.bBasePart = t->part_base;
SetPart(PART_HAIR, t->parts[PART_HAIR]);

m_points.iRandomHP = t->sRandomHP;
m_points.iRandomSP = t->sRandomSP;

// REMOVE_REAL_SKILL_LEVLES
if (m_pSkillLevels)
M2_DELETE_ARRAY(m_pSkillLevels);

m_pSkillLevels = M2_NEW TPlayerSkill[SKILL_MAX_NUM];
thecore_memcpy(m_pSkillLevels, t->skills, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
// END_OF_REMOVE_REAL_SKILL_LEVLES

if (t->lMapIndex >= 10000)
{
m_posWarp.x = t->lExitX;
m_posWarp.y = t->lExitY;
m_lWarpMapIndex = t->lExitMapIndex;
}

SetRealPoint(POINT_PLAYTIME, t->playtime);
m_dwLoginPlayTime = t->playtime;
SetRealPoint(POINT_ST, t->st);
SetRealPoint(POINT_HT, t->ht);
SetRealPoint(POINT_DX, t->dx);
SetRealPoint(POINT_IQ, t->iq);

SetPoint(POINT_ST, t->st);
SetPoint(POINT_HT, t->ht);
SetPoint(POINT_DX, t->dx);
SetPoint(POINT_IQ, t->iq);

SetPoint(POINT_STAT, t->stat_point);
SetPoint(POINT_SKILL, t->skill_point);
SetPoint(POINT_SUB_SKILL, t->sub_skill_point);
SetPoint(POINT_HORSE_SKILL, t->horse_skill_point);

SetPoint(POINT_STAT_RESET_COUNT, t->stat_reset_count);

SetPoint(POINT_LEVEL_STEP, t->level_step);
SetRealPoint(POINT_LEVEL_STEP, t->level_step);

SetRace(t->job);

SetLevel(t->level);
SetExp(t->exp);
SetGold(t->gold);

SetMapIndex(t->lMapIndex);
SetXYZ(t->x, t->y, t->z);

ComputePoints();

SetHP(t->hp);
SetSP(t->sp);
SetStamina(t->stamina);

//GMÀ϶§ º¸È£¸ğµå
if (!test_server)
{
if (GetGMLevel() > GM_LOW_WIZARD)
{
m_afAffectFlag.Set(AFF_YMIR);
m_bPKMode = PK_MODE_PROTECT;
}
}

if (GetLevel() < PK_PROTECT_LEVEL)
m_bPKMode = PK_MODE_PROTECT;

m_stMobile = t->szMobile;

SetHorseData(t->horse);

if (GetHorseLevel() > 0)
UpdateHorseDataByLogoff(t->logoff_interval);

thecore_memcpy(m_aiPremiumTimes, t->aiPremiumTimes, sizeof(t->aiPremiumTimes));

m_dwLogOffInterval = t->logoff_interval;

sys_log(0, "PLAYER_LOAD: %s PREMIUM %d %d, LOGGOFF_INTERVAL %u PTR: %p", t->name, m_aiPremiumTimes[0], m_aiPremiumTimes[1], t->logoff_interval, this);

if (GetGMLevel() != GM_PLAYER)
{
LogManager::instance().CharLog(this, GetGMLevel(), "GM_LOGIN", "");
sys_log(0, "GM_LOGIN(gmlevel=%d, name=%s(%d), pos=(%d, %d)", GetGMLevel(), GetName(), GetPlayerID(), GetX(), GetY());
}

#ifdef __PET_SYSTEM__
// NOTE: ÀÏ´Ü Ä³¸¯ÅͰ¡ PCÀÎ °æ¿ì¿¡¸¸ PetSystemÀ» °®µµ·Ï ÇÔ. À¯·´ ¸Ó½Å´ç ¸Ş¸ğ¸® »ç¿ë·ü¶§¹®¿¡ NPC±îÁö Çϱä Á»..
if (m_petSystem)
{
m_petSystem->Destroy();
delete m_petSystem;
}

m_petSystem = M2_NEW CPetSystem(this);
#endif
}

EVENTFUNC(kill_ore_load_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "kill_ore_load_even> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;
if (ch == NULL) { // <Factor>
return 0;
}

ch->m_pkMiningEvent = NULL;
M2_DESTROY_CHARACTER(ch);
return 0;
}

void CHARACTER::SetProto(const CMob * pkMob)
{
if (m_pkMobInst)
M2_DELETE(m_pkMobInst);

m_pkMobData = pkMob;
m_pkMobInst = M2_NEW CMobInstance;

m_bPKMode = PK_MODE_FREE;

const TMobTable * t = &m_pkMobData->m_table;

m_bCharType = t->bType;

SetLevel(t->bLevel);
SetEmpire(t->bEmpire);

SetExp(t->dwExp);
SetRealPoint(POINT_ST, t->bStr);
SetRealPoint(POINT_DX, t->bDex);
SetRealPoint(POINT_HT, t->bCon);
SetRealPoint(POINT_IQ, t->bInt);

ComputePoints();

SetHP(GetMaxHP());
SetSP(GetMaxSP());

////////////////////
m_pointsInstant.dwAIFlag = t->dwAIFlag;
SetImmuneFlag(t->dwImmuneFlag);

AssignTriggers(t);

ApplyMobAttribute(t);

if (IsStone())
{
DetermineDropMetinStone();
}

if (IsWarp() || IsGoto())
{
StartWarpNPCEvent();
}

CHARACTER_MANAGER::instance().RegisterRaceNumMap(this);

// XXX X-mas santa hardcoding
if (GetRaceNum() == xmas::MOB_SANTA_VNUM)
{
SetPoint(POINT_ATT_GRADE_BONUS, 10);
if (g_iUseLocale)
SetPoint(POINT_DEF_GRADE_BONUS, 6);
else
SetPoint(POINT_DEF_GRADE_BONUS, 15);

//»êŸ¿ë
//m_dwPlayStartTime = get_dword_time() + 10 * 60 * 1000;
//½Å¼±ÀÚ ³ëÇØ
m_dwPlayStartTime = get_dword_time() + 30 * 1000;
if (test_server)
m_dwPlayStartTime = get_dword_time() + 30 * 1000;
}

// XXX CTF GuildWar hardcoding
if (warmap::IsWarFlag(GetRaceNum()))
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
}

if (warmap::IsWarFlagBase(GetRaceNum()))
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
}

if (m_bCharType == CHAR_TYPE_HORSE ||
GetRaceNum() == 20101 ||
GetRaceNum() == 20102 ||
GetRaceNum() == 20103 ||
GetRaceNum() == 20104 ||
GetRaceNum() == 20105 ||
GetRaceNum() == 20106 ||
GetRaceNum() == 20107 ||
GetRaceNum() == 20108 ||
GetRaceNum() == 20109
)
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
}

// MINING
if (mining::IsVeinOfOre (GetRaceNum()))
{
char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
}
// END_OF_MINING
}

const TMobTable & CHARACTER::GetMobTable() const
{
return m_pkMobData->m_table;
}

bool CHARACTER::IsRaceFlag(DWORD dwBit) const
{
return m_pkMobData ? IS_SET(m_pkMobData->m_table.dwRaceFlag, dwBit) : 0;
}

DWORD CHARACTER::GetMobDamageMin() const
{
return m_pkMobData->m_table.dwDamageRange[0];
}

DWORD CHARACTER::GetMobDamageMax() const
{
return m_pkMobData->m_table.dwDamageRange[1];
}

float CHARACTER::GetMobDamageMultiply() const
{
float fDamMultiply = GetMobTable().fDamMultiply;

if (IsBerserk())
fDamMultiply = fDamMultiply * 2.0f; // BALANCE: ±¤ÆøÈ ½Ã µÎ¹è

return fDamMultiply;
}

DWORD CHARACTER::GetMobDropItemVnum() const
{
return m_pkMobData->m_table.dwDropItemVnum;
}

bool CHARACTER::IsSummonMonster() const
{
return GetSummonVnum() != 0;
}

DWORD CHARACTER::GetSummonVnum() const
{
return m_pkMobData ? m_pkMobData->m_table.dwSummonVnum : 0;
}

DWORD CHARACTER::GetPolymorphItemVnum() const
{
return m_pkMobData ? m_pkMobData->m_table.dwPolymorphItemVnum : 0;
}

DWORD CHARACTER::GetMonsterDrainSPPoint() const
{
return m_pkMobData ? m_pkMobData->m_table.dwDrainSP : 0;
}

BYTE CHARACTER::GetMobRank() const
{
if (!m_pkMobData)
return MOB_RANK_KNIGHT; // PCÀÏ °æ¿ì KNIGHT±Ş

return m_pkMobData->m_table.bRank;
}

BYTE CHARACTER::GetMobSize() const
{
if (!m_pkMobData)
return MOBSIZE_MEDIUM;

return m_pkMobData->m_table.bSize;
}

WORD CHARACTER::GetMobAttackRange() const
{
switch (GetMobBattleType())
{
case BATTLE_TYPE_RANGE:
case BATTLE_TYPE_MAGIC:
return m_pkMobData->m_table.wAttackRange + GetPoint(POINT_BOW_DISTANCE);
default:
return m_pkMobData->m_table.wAttackRange;
}
}

BYTE CHARACTER::GetMobBattleType() const
{
if (!m_pkMobData)
return BATTLE_TYPE_MELEE;

return (m_pkMobData->m_table.bBattleType);
}

void CHARACTER::ComputeBattlePoints()
{
if (IsPolymorphed())
{
DWORD dwMobVnum = GetPolymorphVnum();
const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
int iAtt = 0;
int iDef = 0;

if (pMob)
{
iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
// lev + con
iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
}

SetPoint(POINT_ATT_GRADE, iAtt);
SetPoint(POINT_DEF_GRADE, iDef);
SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
}
else if (IsPC())
{
SetPoint(POINT_ATT_GRADE, 0);
SetPoint(POINT_DEF_GRADE, 0);
SetPoint(POINT_CLIENT_DEF_GRADE, 0);
SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));

//
// ±âº» ATK = 2lev + 2str, Á÷¾÷¿¡ ¸¶´Ù 2strÀº ¹Ù²ğ ¼ö ÀÖÀ½
//
int iAtk = GetLevel() * 2;
int iStatAtk = 0;

switch (GetJob())
{
case JOB_WARRIOR:
case JOB_SURA:
iStatAtk = (2 * GetPoint(POINT_ST));
break;

case JOB_ASSASSIN:
iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_DX)) / 3;
break;

case JOB_SHAMAN:
iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_IQ)) / 3;
break;

default:
sys_err("invalid job %d", GetJob());
iStatAtk = (2 * GetPoint(POINT_ST));
break;
}

// ¸»À» Ÿ°í ÀÖ°í, ½ºÅÈÀ¸·Î ÀÎÇÑ °ø°İ·ÂÀÌ ST*2 º¸´Ù ³·À¸¸é ST*2·Î ÇÑ´Ù.
// ½ºÅÈÀ» À߸ø ÂïÀº »ç¶÷ °ø°İ·ÂÀÌ ´õ ³·Áö ¾Ê°Ô Çϱâ À§Çؼ´Ù.
if (GetMountVnum() && iStatAtk < 2 * GetPoint(POINT_ST))
iStatAtk = (2 * GetPoint(POINT_ST));

iAtk += iStatAtk;

// ½Â¸¶(¸») : °Ë¼ö¶ó µ¥¹ÌÁö °¨¼Ò
if (GetMountVnum())
{
if (GetJob() == JOB_SURA && GetSkillGroup() == 1)
{
iAtk += (iAtk * GetHorseLevel()) / 60;
}
else
{
iAtk += (iAtk * GetHorseLevel()) / 30;
}
}

//
// ATK Setting
//
iAtk += GetPoint(POINT_ATT_GRADE_BONUS);

PointChange(POINT_ATT_GRADE, iAtk);

// DEF = LEV + CON + ARMOR
int iShowDef = GetLevel() + GetPoint(POINT_HT); // For Ymir(õ¸¶)
int iDef = GetLevel() + (int) (GetPoint(POINT_HT) / 1.25); // For Other
int iArmor = 0;

LPITEM pkItem;

for (int i = 0; i < WEAR_MAX_NUM; ++i)
if ((pkItem = GetWear(i)) && pkItem->GetType() == ITEM_ARMOR)
{
if (pkItem->GetSubType() == ARMOR_BODY || pkItem->GetSubType() == ARMOR_HEAD || pkItem->GetSubType() == ARMOR_FOOTS || pkItem->GetSubType() == ARMOR_SHIELD)
{
iArmor += pkItem->GetValue(1);
iArmor += (2 * pkItem->GetValue(5));
}
}

// ¸» Ÿ°í ÀÖÀ» ¶§ ¹æ¾î·ÂÀÌ ¸»ÀÇ ±âÁØ ¹æ¾î·Âº¸´Ù ³·À¸¸é ±âÁØ ¹æ¾î·ÂÀ¸·Î ¼³Á¤
if( true == IsHorseRiding() )
{
if (iArmor < GetHorseArmor())
iArmor = GetHorseArmor();

const char* pHorseName = CHorseNameManager::instance().GetHorseName(GetPlayerID());

if (pHorseName != NULL && strlen(pHorseName))
{
iArmor += 20;
}
}

iArmor += GetPoint(POINT_DEF_GRADE_BONUS);
iArmor += GetPoint(POINT_PARTY_DEFENDER_BONUS);

// INTERNATIONAL_VERSION
if (LC_IsYMIR())
{
PointChange(POINT_DEF_GRADE, iShowDef + iArmor);
}
else
{
PointChange(POINT_DEF_GRADE, iDef + iArmor);
PointChange(POINT_CLIENT_DEF_GRADE, (iShowDef + iArmor) - GetPoint(POINT_DEF_GRADE));
}
// END_OF_INTERNATIONAL_VERSION

PointChange(POINT_MAGIC_ATT_GRADE, GetLevel() * 2 + GetPoint(POINT_IQ) * 2 + GetPoint(POINT_MAGIC_ATT_GRADE_BONUS));
PointChange(POINT_MAGIC_DEF_GRADE, GetLevel() + (GetPoint(POINT_IQ) * 3 + GetPoint(POINT_HT)) / 3 + iArmor / 2 + GetPoint(POINT_MAGIC_DEF_GRADE_BONUS));
}
else
{
// 2lev + str * 2
int iAtt = GetLevel() * 2 + GetPoint(POINT_ST) * 2;
// lev + con
int iDef = GetLevel() + GetPoint(POINT_HT) + GetMobTable().wDef;

SetPoint(POINT_ATT_GRADE, iAtt);
SetPoint(POINT_DEF_GRADE, iDef);
SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
}
}

void CHARACTER::ComputePoints()
{
long lStat = GetPoint(POINT_STAT);
long lStatResetCount = GetPoint(POINT_STAT_RESET_COUNT);
long lSkillActive = GetPoint(POINT_SKILL);
long lSkillSub = GetPoint(POINT_SUB_SKILL);
long lSkillHorse = GetPoint(POINT_HORSE_SKILL);
long lLevelStep = GetPoint(POINT_LEVEL_STEP);

long lAttackerBonus = GetPoint(POINT_PARTY_ATTACKER_BONUS);
long lTankerBonus = GetPoint(POINT_PARTY_TANKER_BONUS);
long lBufferBonus = GetPoint(POINT_PARTY_BUFFER_BONUS);
long lSkillMasterBonus = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
long lHasteBonus = GetPoint(POINT_PARTY_HASTE_BONUS);
long lDefenderBonus = GetPoint(POINT_PARTY_DEFENDER_BONUS);

long lHPRecovery = GetPoint(POINT_HP_RECOVERY);
long lSPRecovery = GetPoint(POINT_SP_RECOVERY);

memset(m_pointsInstant.points, 0, sizeof(m_pointsInstant.points));
BuffOnAttr_ClearAll();
m_SkillDamageBonus.clear();

SetPoint(POINT_STAT, lStat);
SetPoint(POINT_SKILL, lSkillActive);
SetPoint(POINT_SUB_SKILL, lSkillSub);
SetPoint(POINT_HORSE_SKILL, lSkillHorse);
SetPoint(POINT_LEVEL_STEP, lLevelStep);
SetPoint(POINT_STAT_RESET_COUNT, lStatResetCount);

SetPoint(POINT_ST, GetRealPoint(POINT_ST));
SetPoint(POINT_HT, GetRealPoint(POINT_HT));
SetPoint(POINT_DX, GetRealPoint(POINT_DX));
SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));

SetPart(PART_MAIN, GetOriginalPart(PART_MAIN));
SetPart(PART_WEAPON, GetOriginalPart(PART_WEAPON));
SetPart(PART_HEAD, GetOriginalPart(PART_HEAD));
SetPart(PART_HAIR, GetOriginalPart(PART_HAIR));

SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);

SetPoint(POINT_HP_RECOVERY, lHPRecovery);
SetPoint(POINT_SP_RECOVERY, lSPRecovery);

// PC_BANG_ITEM_ADD
SetPoint(POINT_PC_BANG_EXP_BONUS, 0);
SetPoint(POINT_PC_BANG_DROP_BONUS, 0);
// END_PC_BANG_ITEM_ADD

int iMaxHP, iMaxSP;
int iMaxStamina;

if (IsPC())
{
// ÃÖ´ë »ı¸í·Â/Á¤½Å·Â
iMaxHP = JobInitialPoints[GetJob()].max_hp + m_points.iRandomHP + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].hp_per_ht;
iMaxSP = JobInitialPoints[GetJob()].max_sp + m_points.iRandomSP + GetPoint(POINT_IQ) * JobInitialPoints[GetJob()].sp_per_iq;
iMaxStamina = JobInitialPoints[GetJob()].max_stamina + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].stamina_per_con;

{
CSkillProto* pkSk = CSkillManager::instance().Get(SKILL_ADD_HP);

if (NULL != pkSk)
{
pkSk->SetPointVar("k", 1.0f * GetSkillPower(SKILL_ADD_HP) / 100.0f);

iMaxHP += static_cast<int>(pkSk->kPointPoly.Eval());
}
}

// ±âº» °ªµé
SetPoint(POINT_MOV_SPEED, 100);
SetPoint(POINT_ATT_SPEED, 100);
PointChange(POINT_ATT_SPEED, GetPoint(POINT_PARTY_HASTE_BONUS));
SetPoint(POINT_CASTING_SPEED, 100);
}
else
{
iMaxHP = m_pkMobData->m_table.dwMaxHP;
iMaxSP = 0;
iMaxStamina = 0;

SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
SetPoint(POINT_MOV_SPEED, m_pkMobData->m_table.sMovingSpeed);
SetPoint(POINT_CASTING_SPEED, m_pkMobData->m_table.sAttackSpeed);
}

if (IsPC())
{
// ¸» Ÿ°í ÀÖÀ» ¶§´Â ±âº» ½ºÅÈÀÌ ¸»ÀÇ ±âÁØ ½ºÅȺ¸´Ù ³·À¸¸é ³ô°Ô ¸¸µç´Ù.
// µû¶ó¼ ¸»ÀÇ ±âÁØ ½ºÅÈÀÌ ¹«»ç ±âÁØÀ̹ǷÎ, ¼ö¶ó/¹«´çÀº Àüü ½ºÅÈ ÇÕÀÌ
// ´ëäÀûÀ¸·Î ´õ ¿Ã¶ó°¡°Ô µÉ °ÍÀÌ´Ù.
if (GetMountVnum())
{
if (GetHorseST() > GetPoint(POINT_ST))
PointChange(POINT_ST, GetHorseST() - GetPoint(POINT_ST));

if (GetHorseDX() > GetPoint(POINT_DX))
PointChange(POINT_DX, GetHorseDX() - GetPoint(POINT_DX));

if (GetHorseHT() > GetPoint(POINT_HT))
PointChange(POINT_HT, GetHorseHT() - GetPoint(POINT_HT));

if (GetHorseIQ() > GetPoint(POINT_IQ))
PointChange(POINT_IQ, GetHorseIQ() - GetPoint(POINT_IQ));
}

}

ComputeBattlePoints();

// ±âº» HP/SP ¼³Á¤
if (iMaxHP != GetMaxHP())
{
SetRealPoint(POINT_MAX_HP, iMaxHP); // ±âº»HP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
}

PointChange(POINT_MAX_HP, 0);

if (iMaxSP != GetMaxSP())
{
SetRealPoint(POINT_MAX_SP, iMaxSP); // ±âº»SP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
}

PointChange(POINT_MAX_SP, 0);

SetMaxStamina(iMaxStamina);

m_pointsInstant.dwImmuneFlag = 0;

for (int i = 0 ; i < WEAR_MAX_NUM; i++)
{
LPITEM pItem = GetWear(i);
if (pItem)
{
pItem->ModifyPoints(true);
SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
}
}

// ¿ëÈ¥¼® ½Ã½ºÅÛ
// ComputePoints¿¡¼´Â Äɸ¯ÅÍÀÇ ¸ğµç ¼Ó¼º°ªÀ» ÃʱâÈÇϰí,
// ¾ÆÀÌÅÛ, ¹öÇÁ µî¿¡ °ü·ÃµÈ ¸ğµç ¼Ó¼º°ªÀ» Àç°è»êÇϱ⠶§¹®¿¡,
// ¿ëÈ¥¼® ½Ã½ºÅÛµµ ActiveDeck¿¡ ÀÖ´Â ¸ğµç ¿ëÈ¥¼®ÀÇ ¼Ó¼º°ªÀ» ´Ù½Ã Àû¿ë½ÃÄÑ¾ß ÇÑ´Ù.
if (DragonSoul_IsDeckActivated())
{
for (int i = WEAR_MAX_NUM + DS_SLOT_MAX * DragonSoul_GetActiveDeck();
i < WEAR_MAX_NUM + DS_SLOT_MAX * (DragonSoul_GetActiveDeck() + 1); i++)
{
LPITEM pItem = GetWear(i);
if (pItem)
{
if (DSManager::instance().IsTimeLeftDragonSoul(pItem))
pItem->ModifyPoints(true);
}
}
}

if (GetHP() > GetMaxHP())
PointChange(POINT_HP, GetMaxHP() - GetHP());

if (GetSP() > GetMaxSP())
PointChange(POINT_SP, GetMaxSP() - GetSP());

ComputeSkillPoints();

RefreshAffect();
CPetSystem* pPetSystem = GetPetSystem();
if (NULL != pPetSystem)
{
pPetSystem->RefreshBuff();
}

for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
{
it->second->GiveAllAttributes();
}

UpdatePacket();
}

// m_dwPlayStartTimeÀÇ ´ÜÀ§´Â milisecond´Ù. µ¥ÀÌÅͺ£À̽º¿¡´Â ºĞ´ÜÀ§·Î ±â·ÏÇϱâ
// ¶§¹®¿¡ Ç÷¹À̽ð£À» °è»êÇÒ ¶§ / 60000 À¸·Î ³ª´²¼ Çϴµ¥, ±× ³ª¸ÓÁö °ªÀÌ ³²¾Ò
// À» ¶§ ¿©±â¿¡ dwTimeRemainÀ¸·Î ³Ö¾î¼ Á¦´ë·Î °è»êµÇµµ·Ï ÇØÁÖ¾î¾ß ÇÑ´Ù.
void CHARACTER::ResetPlayTime(DWORD dwTimeRemain)
{
m_dwPlayStartTime = get_dword_time() - dwTimeRemain;
}

const int aiRecoveryPercents[10] = { 1, 5, 5, 5, 5, 5, 5, 5, 5, 5 };

EVENTFUNC(recovery_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "recovery_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (ch == NULL) { // <Factor>
return 0;
}

if (!ch->IsPC())
{
//
// ¸ó½ºÅÍ È¸º¹
//
if (ch->IsAffectFlag(AFF_POISON))
return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));

if (2493 == ch->GetMobTable().dwVnum)
{
int regenPct = BlueDragon_GetRangeFactor("hp_regen", ch->GetHPPct());
regenPct += ch->GetMobTable().bRegenPercent;

for (int i=1 ; i <= 4 ; ++i)
{
if (REGEN_PECT_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
{
DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );

regenPct += (val*cnt);

break;
}
}

ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * regenPct) / 100));
}
else if (!ch->IsDoor())
{
ch->MonsterLog("HP_REGEN +%d", MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
}

if (ch->GetHP() >= ch->GetMaxHP())
{
ch->m_pkRecoveryEvent = NULL;
return 0;
}

if (2493 == ch->GetMobTable().dwVnum)
{
for (int i=1 ; i <= 4 ; ++i)
{
if (REGEN_TIME_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
{
DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );

return PASSES_PER_SEC(MAX(1, (ch->GetMobTable().bRegenCycle - (val*cnt))));
}
}
}

return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
}
else
{
//
// PC ȸº¹
//
ch->CheckTarget();
//ch->UpdateSectree(); // ¿©±â¼ ÀÌ°É ¿ÖÇÏÁö?
ch->UpdateKillerMode();

if (ch->IsAffectFlag(AFF_POISON) == true)
{
// Áßµ¶ÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±İÁö
// ÆÄ¹ı¼úÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±İÁö
return 3;
}

int iSec = (get_dword_time() - ch->GetLastMoveTime()) / 3000;

// SP ȸº¹ ·çƾ.
// ¿Ö ÀÌ°É·Î ÇØ¼ ÇÔ¼ö·Î »©³ù´Â°¡ ?!
ch->DistributeSP(ch);

if (ch->GetMaxHP() <= ch->GetHP())
return PASSES_PER_SEC(3);

int iPercent = 0;
int iAmount = 0;

{
iPercent = aiRecoveryPercents[MIN(9, iSec)];
iAmount = 15 + (ch->GetMaxHP() * iPercent) / 100;
}

iAmount += (iAmount * ch->GetPoint(POINT_HP_REGEN)) / 100;

sys_log(1, "RECOVERY_EVENT: %s %d HP_REGEN %d HP +%d", ch->GetName(), iPercent, ch->GetPoint(POINT_HP_REGEN), iAmount);

ch->PointChange(POINT_HP, iAmount, false);
return PASSES_PER_SEC(3);
}
}

void CHARACTER::StartRecoveryEvent()
{
if (m_pkRecoveryEvent)
return;

if (IsDead() || IsStun())
return;

if (IsNPC() && GetHP() >= GetMaxHP()) // ¸ó½ºÅʹ ü·ÂÀÌ ´Ù Â÷ÀÖÀ¸¸é ½ÃÀÛ ¾ÈÇÑ´Ù.
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

int iSec = IsPC() ? 3 : (MAX(1, GetMobTable().bRegenCycle));
m_pkRecoveryEvent = event_create(recovery_event, info, PASSES_PER_SEC(iSec));
}

void CHARACTER::Standup()
{
struct packet_position pack_position;

if (!IsPosition(POS_SITTING))
return;

SetPosition(POS_STANDING);

sys_log(1, "STANDUP: %s", GetName());

pack_position.header = HEADER_GC_CHARACTER_POSITION;
pack_position.vid = GetVID();
pack_position.position = POSITION_GENERAL;

PacketAround(&pack_position, sizeof(pack_position));
}

void CHARACTER::Sitdown(int is_ground)
{
struct packet_position pack_position;

if (IsPosition(POS_SITTING))
return;

SetPosition(POS_SITTING);
sys_log(1, "SITDOWN: %s", GetName());

pack_position.header = HEADER_GC_CHARACTER_POSITION;
pack_position.vid = GetVID();
pack_position.position = POSITION_SITTING_GROUND;
PacketAround(&pack_position, sizeof(pack_position));
}

void CHARACTER::SetRotation(float fRot)
{
m_pointsInstant.fRot = fRot;
}

// x, y ¹æÇâÀ¸·Î º¸°í ¼±´Ù.
void CHARACTER::SetRotationToXY(long x, long y)
{
SetRotation(GetDegreeFromPositionXY(GetX(), GetY(), x, y));
}

bool CHARACTER::CannotMoveByAffect() const
{
return (IsAffectFlag(AFF_STUN));
}

bool CHARACTER::CanMove() const
{
if (CannotMoveByAffect())
return false;

if (GetMyShop()) // »óÁ¡ ¿¬ »óÅ¿¡¼´Â ¿òÁ÷ÀÏ ¼ö ¾øÀ½
return false;

// 0.2ÃÊ ÀüÀ̶ó¸é ¿òÁ÷ÀÏ ¼ö ¾ø´Ù.
/*
if (get_float_time() - m_fSyncTime < 0.2f)
return false;
*/
return true;
}

// ¹«Á¶°Ç x, y À§Ä¡·Î À̵¿ ½ÃŲ´Ù.
bool CHARACTER::Sync(long x, long y)
{
if (!GetSectree())
return false;

LPSECTREE new_tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), x, y);

if (!new_tree)
{
if (GetDesc())
{
sys_err("cannot find tree at %d %d (name: %s)", x, y, GetName());
GetDesc()->SetPhase(PHASE_CLOSE);
}
else
{
sys_err("no tree: %s %d %d %d", GetName(), x, y, GetMapIndex());
Dead();
}

return false;
}

SetRotationToXY(x, y);
SetXYZ(x, y, 0);

if (GetDungeon())
{
// ´øÁ¯¿ë À̺¥Æ® ¼Ó¼º º¯È
int iLastEventAttr = m_iEventAttr;
m_iEventAttr = new_tree->GetEventAttribute(x, y);

if (m_iEventAttr != iLastEventAttr)
{
if (GetParty())
{
quest::CQuestManager::instance().AttrOut(GetParty()->GetLeaderPID(), this, iLastEventAttr);
quest::CQuestManager::instance().AttrIn(GetParty()->GetLeaderPID(), this, m_iEventAttr);
}
else
{
quest::CQuestManager::instance().AttrOut(GetPlayerID(), this, iLastEventAttr);
quest::CQuestManager::instance().AttrIn(GetPlayerID(), this, m_iEventAttr);
}
}
}

if (GetSectree() != new_tree)
{
if (!IsNPC())
{
SECTREEID id = new_tree->GetID();
SECTREEID old_id = GetSectree()->GetID();

sys_log(0, "SECTREE DIFFER: %s %dx%d was %dx%d",
GetName(),
id.coord.x,
id.coord.y,
old_id.coord.x,
old_id.coord.y);
}

new_tree->InsertEntity(this);
}

return true;
}

void CHARACTER::Stop()
{
if (!IsState(m_stateIdle))
MonsterLog("[IDLE] Á¤Áö");

GotoState(m_stateIdle);

m_posDest.x = m_posStart.x = GetX();
m_posDest.y = m_posStart.y = GetY();
}

bool CHARACTER::Goto(long x, long y)
{
// TODO °Å¸®Ã¼Å© ÇÊ¿ä
// °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
if (GetX() == x && GetY() == y)
return false;

if (m_posDest.x == x && m_posDest.y == y)
{
if (!IsState(m_stateMove))
{
m_dwStateDuration = 4;
GotoState(m_stateMove);
}
return false;
}

m_posDest.x = x;
m_posDest.y = y;

CalculateMoveDuration();

m_dwStateDuration = 4;


if (!IsState(m_stateMove))
{
MonsterLog("[MOVE] %s", GetVictim() ? "´ë»óÃßÀû" : "±×³ÉÀ̵¿");

if (GetVictim())
{
//MonsterChat(MONSTER_CHAT_CHASE);
MonsterChat(MONSTER_CHAT_ATTACK);
}
}

GotoState(m_stateMove);

return true;
}


DWORD CHARACTER::GetMotionMode() const
{
DWORD dwMode = MOTION_MODE_GENERAL;

if (IsPolymorphed())
return dwMode;

LPITEM pkItem;

if ((pkItem = GetWear(WEAR_WEAPON)))
{
switch (pkItem->GetProto()->bSubType)
{
case WEAPON_SWORD:
dwMode = MOTION_MODE_ONEHAND_SWORD;
break;

case WEAPON_TWO_HANDED:
dwMode = MOTION_MODE_TWOHAND_SWORD;
break;

case WEAPON_DAGGER:
dwMode = MOTION_MODE_DUALHAND_SWORD;
break;

case WEAPON_BOW:
dwMode = MOTION_MODE_BOW;
break;

case WEAPON_BELL:
dwMode = MOTION_MODE_BELL;
break;

case WEAPON_FAN:
dwMode = MOTION_MODE_FAN;
break;
}
}
return dwMode;
}

float CHARACTER::GetMoveMotionSpeed() const
{
DWORD dwMode = GetMotionMode();

const CMotion * pkMotion = NULL;

if (!GetMountVnum())
pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(dwMode, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
else
{
pkMotion = CMotionManager::instance().GetMotion(GetMountVnum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));

if (!pkMotion)
pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_HORSE, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
}

if (pkMotion)
return -pkMotion->GetAccumVector().y / pkMotion->GetDuration();
else
{
sys_err("cannot find motion (name %s race %d mode %d)", GetName(), GetRaceNum(), dwMode);
return 300.0f;
}
}

float CHARACTER::GetMoveSpeed() const
{
return GetMoveMotionSpeed() * 10000 / CalculateDuration(GetLimitPoint(POINT_MOV_SPEED), 10000);
}

void CHARACTER::CalculateMoveDuration()
{
m_posStart.x = GetX();
m_posStart.y = GetY();

float fDist = DISTANCE_SQRT(m_posStart.x - m_posDest.x, m_posStart.y - m_posDest.y);

float motionSpeed = GetMoveMotionSpeed();

m_dwMoveDuration = CalculateDuration(GetLimitPoint(POINT_MOV_SPEED),
(int) ((fDist / motionSpeed) * 1000.0f));

if (IsNPC())
sys_log(1, "%s: GOTO: distance %f, spd %u, duration %u, motion speed %f pos %d %d -> %d %d",
GetName(), fDist, GetLimitPoint(POINT_MOV_SPEED), m_dwMoveDuration, motionSpeed,
m_posStart.x, m_posStart.y, m_posDest.x, m_posDest.y);

m_dwMoveStartTime = get_dword_time();
}

// x y À§Ä¡·Î À̵¿ ÇÑ´Ù. (À̵¿ÇÒ ¼ö ÀÖ´Â °¡ ¾ø´Â °¡¸¦ È®ÀÎ Çϰí Sync ¸Ş¼Òµå·Î ½ÇÁ¦ À̵¿ ÇÑ´Ù)
// ¼¹ö´Â charÀÇ x, y °ªÀ» ¹Ù·Î ¹Ù²ÙÁö¸¸,
// Ŭ¶ó¿¡¼´Â ÀÌÀü À§Ä¡¿¡¼ ¹Ù²Û x, y±îÁö interpolationÇÑ´Ù.
// °È°Å³ª ¶Ù´Â °ÍÀº charÀÇ m_bNowWalking¿¡ ´Ş·ÁÀÖ´Ù.
// Warp¸¦ ÀǵµÇÑ °ÍÀ̶ó¸é Show¸¦ »ç¿ëÇÒ °Í.
bool CHARACTER::Move(long x, long y)
{
// °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
if (GetX() == x && GetY() == y)
return true;

if (test_server)
if (m_bDetailLog)
sys_log(0, "%s position %u %u", GetName(), x, y);

OnMove();
return Sync(x, y);
}

void CHARACTER::SendMovePacket(BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, int iRot)
{
TPacketGCMove pack;

if (bFunc == FUNC_WAIT)
{
x = m_posDest.x;
y = m_posDest.y;
dwDuration = m_dwMoveDuration;
}

EncodeMovePacket(pack, GetVID(), bFunc, bArg, x, y, dwDuration, dwTime, iRot == -1 ? (int) GetRotation() / 5 : iRot);
PacketView(&pack, sizeof(TPacketGCMove), this);
}

int CHARACTER::GetRealPoint(BYTE type) const
{
return m_points.points[type];
}

void CHARACTER::SetRealPoint(BYTE type, int val)
{
m_points.points[type] = val;
}

int CHARACTER::GetPolymorphPoint(BYTE type) const
{
if (IsPolymorphed() && !IsPolyMaintainStat())
{
DWORD dwMobVnum = GetPolymorphVnum();
const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
int iPower = GetPolymorphPower();

if (pMob)
{
switch (type)
{
case POINT_ST:
if (GetJob() == JOB_SHAMAN || GetJob() == JOB_SURA && GetSkillGroup() == 2)
return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_IQ);
return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_ST);

case POINT_HT:
return pMob->m_table.bCon * iPower / 100 + GetPoint(POINT_HT);

case POINT_IQ:
return pMob->m_table.bInt * iPower / 100 + GetPoint(POINT_IQ);

case POINT_DX:
return pMob->m_table.bDex * iPower / 100 + GetPoint(POINT_DX);
}
}
}

return GetPoint(type);
}

int CHARACTER::GetPoint(BYTE type) const
{
if (type >= POINT_MAX_NUM)
{
sys_err("Point type overflow (type %u)", type);
return 0;
}

int val = m_pointsInstant.points[type];
int max_val = INT_MAX;

switch (type)
{
case POINT_STEAL_HP:
case POINT_STEAL_SP:
max_val = 50;
break;
}

if (val > max_val)
sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);

return (val);
}

int CHARACTER::GetLimitPoint(BYTE type) const
{
if (type >= POINT_MAX_NUM)
{
sys_err("Point type overflow (type %u)", type);
return 0;
}

int val = m_pointsInstant.points[type];
int max_val = INT_MAX;
int limit = INT_MAX;
int min_limit = -INT_MAX;

switch (type)
{
case POINT_ATT_SPEED:
min_limit = 0;

if (IsPC())
limit = 170;
else
limit = 250;
break;

case POINT_MOV_SPEED:
min_limit = 0;

if (IsPC())
limit = 200;
else
limit = 250;
break;

case POINT_STEAL_HP:
case POINT_STEAL_SP:
limit = 50;
max_val = 50;
break;

case POINT_MALL_ATTBONUS:
case POINT_MALL_DEFBONUS:
limit = 20;
max_val = 50;
break;
}

if (val > max_val)
sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);

if (val > limit)
val = limit;

if (val < min_limit)
val = min_limit;

return (val);
}

void CHARACTER::SetPoint(BYTE type, int val)
{
if (type >= POINT_MAX_NUM)
{
sys_err("Point type overflow (type %u)", type);
return;
}

m_pointsInstant.points[type] = val;

// ¾ÆÁ÷ À̵¿ÀÌ ´Ù ¾È³¡³µ´Ù¸é À̵¿ ½Ã°£ °è»êÀ» ´Ù½Ã ÇØ¾ß ÇÑ´Ù.
if (type == POINT_MOV_SPEED && get_dword_time() < m_dwMoveStartTime + m_dwMoveDuration)
{
CalculateMoveDuration();
}
}

INT CHARACTER::GetAllowedGold() const
{
if (GetLevel() <= 10)
return 100000;
else if (GetLevel() <= 20)
return 500000;
else
return 50000000;
}

void CHARACTER::CheckMaximumPoints()
{
if (GetMaxHP() < GetHP())
PointChange(POINT_HP, GetMaxHP() - GetHP());

if (GetMaxSP() < GetSP())
PointChange(POINT_SP, GetMaxSP() - GetSP());
}

void CHARACTER::PointChange(BYTE type, int amount, bool bAmount, bool bBroadcast)
{
int val = 0;

//sys_log(0, "PointChange %d %d | %d -> %d cHP %d mHP %d", type, amount, GetPoint(type), GetPoint(type)+amount, GetHP(), GetMaxHP());

switch (type)
{
case POINT_NONE:
return;

case POINT_LEVEL:
if ((GetLevel() + amount) > gPlayerMaxLevel)
return;

SetLevel(GetLevel() + amount);
val = GetLevel();

sys_log(0, "LEVELUP: %s %d NEXT EXP %d", GetName(), GetLevel(), GetNextExp());

PointChange(POINT_NEXT_EXP, GetNextExp(), false);

if (amount)
{
quest::CQuestManager::instance().LevelUp(GetPlayerID());

LogManager::instance().LevelLog(this, val, GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000);

if (GetGuild())
{
GetGuild()->LevelChange(GetPlayerID(), GetLevel());
}

if (GetParty())
{
GetParty()->RequestSetMemberLevel(GetPlayerID(), GetLevel());
}
}
break;

case POINT_NEXT_EXP:
val = GetNextExp();
bAmount = false; // ¹«Á¶°Ç bAmount´Â false ¿©¾ß ÇÑ´Ù.
break;

case POINT_EXP:
{
DWORD exp = GetExp();
DWORD next_exp = GetNextExp();

// û¼Ò³âº¸È£
if (LC_IsNewCIBN())
{
if (IsOverTime(OT_NONE))
{
dev_log(LOG_DEB0, "<EXP_LOG> %s = NONE", GetName());
}
else if (IsOverTime(OT_3HOUR))
{
amount = (amount / 2);
dev_log(LOG_DEB0, "<EXP_LOG> %s = 3HOUR", GetName());
}
else if (IsOverTime(OT_5HOUR))
{
amount = 0;
dev_log(LOG_DEB0, "<EXP_LOG> %s = 5HOUR", GetName());
}
}

// exp°¡ 0 ÀÌÇÏ·Î °¡Áö ¾Êµµ·Ï ÇÑ´Ù
if (amount < 0 && exp < -amount)
{
sys_log(1, "%s AMOUNT < 0 %d, CUR EXP: %d", GetName(), -amount, exp);
amount = -exp;

SetExp(exp + amount);
val = GetExp();
}
else
{
if (gPlayerMaxLevel <= GetLevel())
return;

if (test_server)
ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);

DWORD iExpBalance = 0;

// ·¹º§ ¾÷!
if (exp + amount >= next_exp)
{
iExpBalance = (exp + amount) - next_exp;
amount = next_exp - exp;

SetExp(0);
exp = next_exp;
}
else
{
SetExp(exp + amount);
exp = GetExp();
}

DWORD q = DWORD(next_exp / 4.0f);
int iLevStep = GetRealPoint(POINT_LEVEL_STEP);

// iLevStepÀÌ 4 ÀÌ»óÀÌ¸é ·¹º§ÀÌ ¿Ã¶ú¾î¾ß ÇϹǷΠ¿©±â¿¡ ¿Ã ¼ö ¾ø´Â °ªÀÌ´Ù.
if (iLevStep >= 4)
{
sys_err("%s LEVEL_STEP bigger than 4! (%d)", GetName(), iLevStep);
iLevStep = 4;
}

if (exp >= next_exp && iLevStep < 4)
{
for (int i = 0; i < 4 - iLevStep; ++i)
PointChange(POINT_LEVEL_STEP, 1, false, true);
}
else if (exp >= q * 3 && iLevStep < 3)
{
for (int i = 0; i < 3 - iLevStep; ++i)
PointChange(POINT_LEVEL_STEP, 1, false, true);
}
else if (exp >= q * 2 && iLevStep < 2)
{
for (int i = 0; i < 2 - iLevStep; ++i)
PointChange(POINT_LEVEL_STEP, 1, false, true);
}
else if (exp >= q && iLevStep < 1)
PointChange(POINT_LEVEL_STEP, 1);

if (iExpBalance)
{
PointChange(POINT_EXP, iExpBalance);
}

val = GetExp();
}
}
break;

case POINT_LEVEL_STEP:
if (amount > 0)
{
val = GetPoint(POINT_LEVEL_STEP) + amount;

switch (val)
{
case 1:
case 2:
case 3:
//if (GetLevel() < 100) PointChange(POINT_STAT, 1);
if (GetLevel() < 91) PointChange(POINT_STAT, 1);
break;

case 4:
{
int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);

m_points.iRandomHP += iHP;
m_points.iRandomSP += iSP;

if (GetSkillGroup())
{
if (GetLevel() >= 5)
PointChange(POINT_SKILL, 1);

if (GetLevel() >= 9)
PointChange(POINT_SUB_SKILL, 1);
}

PointChange(POINT_MAX_HP, iHP);
PointChange(POINT_MAX_SP, iSP);
PointChange(POINT_LEVEL, 1, false, true);

val = 0;
}
break;
}

if (GetLevel() <= 10)
AutoGiveItem(27001, 2);
else if (GetLevel() <= 30)
AutoGiveItem(27002, 2);
else
{
AutoGiveItem(27002, 2);
// AutoGiveItem(27003, 2);
}

PointChange(POINT_HP, GetMaxHP() - GetHP());
PointChange(POINT_SP, GetMaxSP() - GetSP());
PointChange(POINT_STAMINA, GetMaxStamina() - GetStamina());

SetPoint(POINT_LEVEL_STEP, val);
SetRealPoint(POINT_LEVEL_STEP, val);

Save();
}
else
val = GetPoint(POINT_LEVEL_STEP);

break;

case POINT_HP:
{
if (IsDead() || IsStun())
return;

int prev_hp = GetHP();

amount = MIN(GetMaxHP() - GetHP(), amount);
SetHP(GetHP() + amount);
val = GetHP();

BroadcastTargetPacket();

if (GetParty() && IsPC() && val != prev_hp)
GetParty()->SendPartyInfoOneToAll(this);
}
break;

case POINT_SP:
{
if (IsDead() || IsStun())
return;

amount = MIN(GetMaxSP() - GetSP(), amount);
SetSP(GetSP() + amount);
val = GetSP();
}
break;

case POINT_STAMINA:
{
if (IsDead() || IsStun())
return;

int prev_val = GetStamina();
amount = MIN(GetMaxStamina() - GetStamina(), amount);
SetStamina(GetStamina() + amount);
val = GetStamina();

if (val == 0)
{
// Stamina°¡ ¾øÀ¸´Ï °ÈÀÚ!
SetNowWalking(true);
}
else if (prev_val == 0)
{
// ¾ø´ø ½ºÅ׹̳ª°¡ »ı°åÀ¸´Ï ÀÌÀü ¸ğµå º¹±Í
ResetWalking();
}

if (amount < 0 && val != 0) // °¨¼Ò´Â º¸³»Áö¾Ê´Â´Ù.
return;
}
break;

case POINT_MAX_HP:
{
SetPoint(type, GetPoint(type) + amount);

//SetMaxHP(GetMaxHP() + amount);
// ÃÖ´ë »ı¸í·Â = (±âº» ÃÖ´ë »ı¸í·Â + Ãß°¡) * ÃÖ´ë»ı¸í·Â%
int hp = GetRealPoint(POINT_MAX_HP);
int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100);
add_hp += GetPoint(POINT_MAX_HP);
add_hp += GetPoint(POINT_PARTY_TANKER_BONUS);

SetMaxHP(hp + add_hp);

val = GetMaxHP();
}
break;

case POINT_MAX_SP:
{
SetPoint(type, GetPoint(type) + amount);

//SetMaxSP(GetMaxSP() + amount);
// ÃÖ´ë Á¤½Å·Â = (±âº» ÃÖ´ë Á¤½Å·Â + Ãß°¡) * ÃÖ´ëÁ¤½Å·Â%
int sp = GetRealPoint(POINT_MAX_SP);
int add_sp = MIN(800, sp * GetPoint(POINT_MAX_SP_PCT) / 100);
add_sp += GetPoint(POINT_MAX_SP);
add_sp += GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);

SetMaxSP(sp + add_sp);

val = GetMaxSP();
}
break;

case POINT_MAX_HP_PCT:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

PointChange(POINT_MAX_HP, 0);
break;

case POINT_MAX_SP_PCT:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

PointChange(POINT_MAX_SP, 0);
break;

case POINT_MAX_STAMINA:
SetMaxStamina(GetMaxStamina() + amount);
val = GetMaxStamina();
break;

case POINT_GOLD:
{
const int64_t nTotalMoney = static_cast<int64_t>(GetGold()) + static_cast<int64_t>(amount);

if (GOLD_MAX <= nTotalMoney)
{
//sys_err("[OVERFLOW_GOLD] OriGold %d AddedGold %d id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName());
LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", "");
return;
}

// û¼Ò³âº¸È£
if (LC_IsNewCIBN() && amount > 0)
{
if (IsOverTime(OT_NONE))
{
dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName());
}
else if (IsOverTime(OT_3HOUR))
{
amount = (amount / 2);
dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName());
}
else if (IsOverTime(OT_5HOUR))
{
amount = 0;
dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName());
}
}

SetGold(GetGold() + amount);
val = GetGold();
}
break;

case POINT_SKILL:
case POINT_STAT:
case POINT_SUB_SKILL:
case POINT_STAT_RESET_COUNT:
case POINT_HORSE_SKILL:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

SetRealPoint(type, val);
break;

case POINT_DEF_GRADE:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

PointChange(POINT_CLIENT_DEF_GRADE, amount);
break;

case POINT_CLIENT_DEF_GRADE:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

case POINT_ST:
case POINT_HT:
case POINT_DX:
case POINT_IQ:
case POINT_HP_REGEN:
case POINT_SP_REGEN:
case POINT_ATT_SPEED:
case POINT_ATT_GRADE:
case POINT_MOV_SPEED:
case POINT_CASTING_SPEED:
case POINT_MAGIC_ATT_GRADE:
case POINT_MAGIC_DEF_GRADE:
case POINT_BOW_DISTANCE:
case POINT_HP_RECOVERY:
case POINT_SP_RECOVERY:

case POINT_ATTBONUS_HUMAN: // 42 Àΰ£¿¡°Ô °ÇÔ
case POINT_ATTBONUS_ANIMAL: // 43 µ¿¹°¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_ORC: // 44 ¿õ±Í¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_MILGYO: // 45 ¹Ğ±³¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_UNDEAD: // 46 ½Ãü¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_DEVIL: // 47 ¸¶±Í(¾Ç¸¶)¿¡°Ô µ¥¹ÌÁö % Áõ°¡

case POINT_ATTBONUS_MONSTER:
case POINT_ATTBONUS_SURA:
case POINT_ATTBONUS_ASSASSIN:
case POINT_ATTBONUS_WARRIOR:
case POINT_ATTBONUS_SHAMAN:

case POINT_POISON_PCT:
case POINT_STUN_PCT:
case POINT_SLOW_PCT:

case POINT_BLOCK:
case POINT_DODGE:

case POINT_CRITICAL_PCT:
case POINT_RESIST_CRITICAL:
case POINT_PENETRATE_PCT:
case POINT_RESIST_PENETRATE:
case POINT_CURSE_PCT:

case POINT_STEAL_HP: // 48 »ı¸í·Â Èí¼ö
case POINT_STEAL_SP: // 49 Á¤½Å·Â Èí¼ö

case POINT_MANA_BURN_PCT: // 50 ¸¶³ª ¹ø
case POINT_DAMAGE_SP_RECOVER: // 51 °ø°İ´çÇÒ ½Ã Á¤½Å·Â ȸº¹ È®·ü
case POINT_RESIST_NORMAL_DAMAGE:
case POINT_RESIST_SWORD:
case POINT_RESIST_TWOHAND:
case POINT_RESIST_DAGGER:
case POINT_RESIST_BELL:
case POINT_RESIST_FAN:
case POINT_RESIST_BOW:
case POINT_RESIST_FIRE:
case POINT_RESIST_ELEC:
case POINT_RESIST_MAGIC:
case POINT_RESIST_WIND:
case POINT_RESIST_ICE:
case POINT_RESIST_EARTH:
case POINT_RESIST_DARK:
case POINT_REFLECT_MELEE: // 67 °ø°İ ¹İ»ç
case POINT_REFLECT_CURSE: // 68 ÀúÁÖ ¹İ»ç
case POINT_POISON_REDUCE: // 69 µ¶µ¥¹ÌÁö °¨¼Ò
case POINT_KILL_SP_RECOVER: // 70 Àû ¼Ò¸ê½Ã MP ȸº¹
case POINT_KILL_HP_RECOVERY: // 75
case POINT_HIT_HP_RECOVERY:
case POINT_HIT_SP_RECOVERY:
case POINT_MANASHIELD:
case POINT_ATT_BONUS:
case POINT_DEF_BONUS:
case POINT_SKILL_DAMAGE_BONUS:
case POINT_NORMAL_HIT_DAMAGE_BONUS:

// DEPEND_BONUS_ATTRIBUTES
case POINT_SKILL_DEFEND_BONUS:
case POINT_NORMAL_HIT_DEFEND_BONUS:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;
// END_OF_DEPEND_BONUS_ATTRIBUTES

case POINT_PARTY_ATTACKER_BONUS:
case POINT_PARTY_TANKER_BONUS:
case POINT_PARTY_BUFFER_BONUS:
case POINT_PARTY_SKILL_MASTER_BONUS:
case POINT_PARTY_HASTE_BONUS:
case POINT_PARTY_DEFENDER_BONUS:

case POINT_RESIST_WARRIOR :
case POINT_RESIST_ASSASSIN :
case POINT_RESIST_SURA :
case POINT_RESIST_SHAMAN :

SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

case POINT_MALL_ATTBONUS:
case POINT_MALL_DEFBONUS:
case POINT_MALL_EXPBONUS:
case POINT_MALL_ITEMBONUS:
case POINT_MALL_GOLDBONUS:
case POINT_MELEE_MAGIC_ATT_BONUS_PER:
if (GetPoint(type) + amount > 100)
{
sys_err("MALL_BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
amount = 100 - GetPoint(type);
}

SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

// PC_BANG_ITEM_ADD
case POINT_PC_BANG_EXP_BONUS :
case POINT_PC_BANG_DROP_BONUS :
case POINT_RAMADAN_CANDY_BONUS_EXP:
SetPoint(type, amount);
val = GetPoint(type);
break;
// END_PC_BANG_ITEM_ADD

case POINT_EXP_DOUBLE_BONUS: // 71
case POINT_GOLD_DOUBLE_BONUS: // 72
case POINT_ITEM_DROP_BONUS: // 73
case POINT_POTION_BONUS: // 74
if (GetPoint(type) + amount > 100)
{
sys_err("BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
amount = 100 - GetPoint(type);
}

SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

case POINT_IMMUNE_STUN: // 76
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
if (val)
{
SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
}
else
{
REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
}
break;

case POINT_IMMUNE_SLOW: // 77
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
if (val)
{
SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
}
else
{
REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
}
break;

case POINT_IMMUNE_FALL: // 78
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
if (val)
{
SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
}
else
{
REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
}
break;

case POINT_ATT_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_ATT_GRADE, amount);
val = GetPoint(type);
break;

case POINT_DEF_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_DEF_GRADE, amount);
val = GetPoint(type);
break;

case POINT_MAGIC_ATT_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_MAGIC_ATT_GRADE, amount);
val = GetPoint(type);
break;

case POINT_MAGIC_DEF_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_MAGIC_DEF_GRADE, amount);
val = GetPoint(type);
break;

case POINT_VOICE:
case POINT_EMPIRE_POINT:
//sys_err("CHARACTER::PointChange: %s: point cannot be changed. use SetPoint instead (type: %d)", GetName(), type);
val = GetRealPoint(type);
break;

case POINT_POLYMORPH:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
SetPolymorph(val);
break;

case POINT_MOUNT:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
MountVnum(val);
break;

case POINT_ENERGY:
case POINT_COSTUME_ATTR_BONUS:
{
int old_val = GetPoint(type);
SetPoint(type, old_val + amount);
val = GetPoint(type);
BuffOnAttr_ValueChange(type, old_val, val);
}
break;

default:
sys_err("CHARACTER::PointChange: %s: unknown point change type %d", GetName(), type);
return;
}

switch (type)
{
case POINT_LEVEL:
case POINT_ST:
case POINT_DX:
case POINT_IQ:
case POINT_HT:
ComputeBattlePoints();
break;
case POINT_MAX_HP:
case POINT_MAX_SP:
case POINT_MAX_STAMINA:
break;
}

if (type == POINT_HP && amount == 0)
return;

if (GetDesc())
{
struct packet_point_change pack;

pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
pack.dwVID = m_vid;
pack.type = type;
pack.value = val;

if (bAmount)
pack.amount = amount;
else
pack.amount = 0;

if (!bBroadcast)
GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
else
PacketAround(&pack, sizeof(pack));
}
}

void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal)
{
switch (bApplyType)
{
case APPLY_NONE: // 0
break;;

case APPLY_CON:
PointChange(POINT_HT, iVal);
PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht));
PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con));
break;

case APPLY_INT:
PointChange(POINT_IQ, iVal);
PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq));
break;

case APPLY_SKILL:
// SKILL_DAMAGE_BONUS
{
// ÃÖ»óÀ§ ºñÆ® ±âÁØÀ¸·Î 8ºñÆ® vnum, 9ºñÆ® add, 15ºñÆ® change
// 00000000 00000000 00000000 00000000
// ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^
// vnum ^ add change
BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24);
int iAdd = iVal & 0x00800000;
int iChange = iVal & 0x007fffff;

sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange);

if (0 == iAdd)
iChange = -iChange;

boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum);

if (iter == m_SkillDamageBonus.end())
m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange));
else
iter->second += iChange;
}
// END_OF_SKILL_DAMAGE_BONUS
break;

case APPLY_STR:
case APPLY_DEX:
case APPLY_MAX_HP:
case APPLY_MAX_SP:
case APPLY_MAX_HP_PCT:
case APPLY_MAX_SP_PCT:
case APPLY_ATT_SPEED:
case APPLY_MOV_SPEED:
case APPLY_CAST_SPEED:
case APPLY_HP_REGEN:
case APPLY_SP_REGEN:
case APPLY_POISON_PCT:
case APPLY_STUN_PCT:
case APPLY_SLOW_PCT:
case APPLY_CRITICAL_PCT:
case APPLY_PENETRATE_PCT:
case APPLY_ATTBONUS_HUMAN:
case APPLY_ATTBONUS_ANIMAL:
case APPLY_ATTBONUS_ORC:
case APPLY_ATTBONUS_MILGYO:
case APPLY_ATTBONUS_UNDEAD:
case APPLY_ATTBONUS_DEVIL:
case APPLY_ATTBONUS_WARRIOR: // 59
case APPLY_ATTBONUS_ASSASSIN: // 60
case APPLY_ATTBONUS_SURA: // 61
case APPLY_ATTBONUS_SHAMAN: // 62
case APPLY_ATTBONUS_MONSTER: // 63
case APPLY_STEAL_HP:
case APPLY_STEAL_SP:
case APPLY_MANA_BURN_PCT:
case APPLY_DAMAGE_SP_RECOVER:
case APPLY_BLOCK:
case APPLY_DODGE:
case APPLY_RESIST_SWORD:
case APPLY_RESIST_TWOHAND:
case APPLY_RESIST_DAGGER:
case APPLY_RESIST_BELL:
case APPLY_RESIST_FAN:
case APPLY_RESIST_BOW:
case APPLY_RESIST_FIRE:
case APPLY_RESIST_ELEC:
case APPLY_RESIST_MAGIC:
case APPLY_RESIST_WIND:
case APPLY_RESIST_ICE:
case APPLY_RESIST_EARTH:
case APPLY_RESIST_DARK:
case APPLY_REFLECT_MELEE:
case APPLY_REFLECT_CURSE:
case APPLY_ANTI_CRITICAL_PCT:
case APPLY_ANTI_PENETRATE_PCT:
case APPLY_POISON_REDUCE:
case APPLY_KILL_SP_RECOVER:
case APPLY_EXP_DOUBLE_BONUS:
case APPLY_GOLD_DOUBLE_BONUS:
case APPLY_ITEM_DROP_BONUS:
case APPLY_POTION_BONUS:
case APPLY_KILL_HP_RECOVER:
case APPLY_IMMUNE_STUN:
case APPLY_IMMUNE_SLOW:
case APPLY_IMMUNE_FALL:
case APPLY_BOW_DISTANCE:
case APPLY_ATT_GRADE_BONUS:
case APPLY_DEF_GRADE_BONUS:
case APPLY_MAGIC_ATT_GRADE:
case APPLY_MAGIC_DEF_GRADE:
case APPLY_CURSE_PCT:
case APPLY_MAX_STAMINA:
case APPLY_MALL_ATTBONUS:
case APPLY_MALL_DEFBONUS:
case APPLY_MALL_EXPBONUS:
case APPLY_MALL_ITEMBONUS:
case APPLY_MALL_GOLDBONUS:
case APPLY_SKILL_DAMAGE_BONUS:
case APPLY_NORMAL_HIT_DAMAGE_BONUS:

// DEPEND_BONUS_ATTRIBUTES
case APPLY_SKILL_DEFEND_BONUS:
case APPLY_NORMAL_HIT_DEFEND_BONUS:
// END_OF_DEPEND_BONUS_ATTRIBUTES

case APPLY_PC_BANG_EXP_BONUS :
case APPLY_PC_BANG_DROP_BONUS :

case APPLY_RESIST_WARRIOR :
case APPLY_RESIST_ASSASSIN :
case APPLY_RESIST_SURA :
case APPLY_RESIST_SHAMAN :
case APPLY_ENERGY: // 82 ±â·Â
case APPLY_DEF_GRADE: // 83 ¹æ¾î·Â. DEF_GRADE_BONUS´Â Ŭ¶ó¿¡¼ µÎ¹è·Î º¸¿©Áö´Â ÀǵµµÈ ¹ö±×(...)°¡ ÀÖ´Ù.
case APPLY_COSTUME_ATTR_BONUS: // 84 ÄÚ½ºÆ¬ ¾ÆÀÌÅÛ¿¡ ºÙÀº ¼Ó¼ºÄ¡ º¸³Ê½º
case APPLY_MAGIC_ATTBONUS_PER: // 85 ¸¶¹ı °ø°İ·Â +x%
case APPLY_MELEE_MAGIC_ATTBONUS_PER: // 86 ¸¶¹ı + ¹Ğ¸® °ø°İ·Â +x%
PointChange(aApplyInfo[bApplyType].bPointType, iVal);
break;

default:
sys_err("Unknown apply type %d name %s", bApplyType, GetName());
break;
}
}

void CHARACTER::MotionPacketEncode(BYTE motion, LPCHARACTER victim, struct packet_motion * packet)
{
packet->header = HEADER_GC_MOTION;
packet->vid = m_vid;
packet->motion = motion;

if (victim)
packet->victim_vid = victim->GetVID();
else
packet->victim_vid = 0;
}

void CHARACTER::Motion(BYTE motion, LPCHARACTER victim)
{
struct packet_motion pack_motion;
MotionPacketEncode(motion, victim, &pack_motion);
PacketAround(&pack_motion, sizeof(struct packet_motion));
}

EVENTFUNC(save_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "save_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (ch == NULL) { // <Factor>
return 0;
}
sys_log(1, "SAVE_EVENT: %s", ch->GetName());
ch->Save();
ch->FlushDelayedSaveItem();
return (save_event_second_cycle);
}

void CHARACTER::StartSaveEvent()
{
if (m_pkSaveEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;
m_pkSaveEvent = event_create(save_event, info, save_event_second_cycle);
}

void CHARACTER::MonsterLog(const char* format, ...)
{
if (!test_server)
return;

if (IsPC())
return;

char chatbuf[CHAT_MAX_LEN + 1];
int len = snprintf(chatbuf, sizeof(chatbuf), "%u)", (DWORD)GetVID());

if (len < 0 || len >= (int) sizeof(chatbuf))
len = sizeof(chatbuf) - 1;

va_list args;

va_start(args, format);

int len2 = vsnprintf(chatbuf + len, sizeof(chatbuf) - len, format, args);

if (len2 < 0 || len2 >= (int) sizeof(chatbuf) - len)
len += (sizeof(chatbuf) - len) - 1;
else
len += len2;

// \0 ¹®ÀÚ Æ÷ÇÔ
++len;

va_end(args);

TPacketGCChat pack_chat;

pack_chat.header = HEADER_GC_CHAT;
pack_chat.size = sizeof(TPacketGCChat) + len;
pack_chat.type = CHAT_TYPE_TALKING;
pack_chat.id = (DWORD)GetVID();
pack_chat.bEmpire = 0;

TEMP_BUFFER buf;
buf.write(&pack_chat, sizeof(TPacketGCChat));
buf.write(chatbuf, len);

CHARACTER_MANAGER::instance().PacketMonsterLog(this, buf.read_peek(), buf.size());
}

void CHARACTER::ChatPacket(BYTE type, const char * format, ...)
{
LPDESC d = GetDesc();

if (!d || !format)
return;

char chatbuf[CHAT_MAX_LEN + 1];
va_list args;

va_start(args, format);
int len = vsnprintf(chatbuf, sizeof(chatbuf), format, args);
va_end(args);

struct packet_chat pack_chat;

pack_chat.header = HEADER_GC_CHAT;
pack_chat.size = sizeof(struct packet_chat) + len;
pack_chat.type = type;
pack_chat.id = 0;
pack_chat.bEmpire = d->GetEmpire();

TEMP_BUFFER buf;
buf.write(&pack_chat, sizeof(struct packet_chat));
buf.write(chatbuf, len);

d->Packet(buf.read_peek(), buf.size());

if (type == CHAT_TYPE_COMMAND && test_server)
sys_log(0, "SEND_COMMAND %s %s", GetName(), chatbuf);
}

// MINING
void CHARACTER::mining_take()
{
m_pkMiningEvent = NULL;
}

void CHARACTER::mining_cancel()
{
if (m_pkMiningEvent)
{
sys_log(0, "XXX MINING CANCEL");
event_cancel(&m_pkMiningEvent);
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("䱤À» Áß´ÜÇÏ¿´½À´Ï´Ù."));
}
}

void CHARACTER::mining(LPCHARACTER chLoad)
{
if (m_pkMiningEvent)
{
mining_cancel();
return;
}

if (!chLoad)
return;

if (mining::GetRawOreFromLoad(chLoad->GetRaceNum()) == 0)
return;

LPITEM pick = GetWear(WEAR_WEAPON);

if (!pick || pick->GetType() != ITEM_PICK)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°î±ªÀ̸¦ ÀåÂøÇϼ¼¿ä."));
return;
}

int count = number(5, 15); // µ¿ÀÛ È½¼ö, ÇÑ µ¿ÀÛ´ç 2ÃÊ

// 䱤 µ¿ÀÛÀ» º¸¿©ÁÜ
TPacketGCDigMotion p;
p.header = HEADER_GC_DIG_MOTION;
p.vid = GetVID();
p.target_vid = chLoad->GetVID();
p.count = count;

PacketAround(&p, sizeof(p));

m_pkMiningEvent = mining::CreateMiningEvent(this, chLoad, count);
}
// END_OF_MINING

void CHARACTER::fishing()
{
if (m_pkFishingEvent)
{
fishing_take();
return;
}

// ¸ø°¨ ¼Ó¼º¿¡¼ ³¬½Ã¸¦ ½ÃµµÇÑ´Ù?
{
LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());

int x = GetX();
int y = GetY();

LPSECTREE tree = pkSectreeMap->Find(x, y);
DWORD dwAttr = tree->GetAttribute(x, y);

if (IS_SET(dwAttr, ATTR_BLOCK))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã¸¦ ÇÒ ¼ö ÀÖ´Â °÷ÀÌ ¾Æ´Õ´Ï´Ù"));
return;
}
}

LPITEM rod = GetWear(WEAR_WEAPON);

// ³¬½Ã´ë ÀåÂø
if (!rod || rod->GetType() != ITEM_ROD)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë¸¦ ÀåÂø Çϼ¼¿ä."));
return;
}

if (0 == rod->GetSocket(2))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹Ì³¢¸¦ ³¢°í ´øÁ® ÁÖ¼¼¿ä."));
return;
}

float fx, fy;
GetDeltaByDegree(GetRotation(), 400.0f, &fx, &fy);

m_pkFishingEvent = fishing::CreateFishingEvent(this);
}

void CHARACTER::fishing_take()
{
LPITEM rod = GetWear(WEAR_WEAPON);
if (rod && rod->GetType() == ITEM_ROD)
{
using fishing::fishing_event_info;
if (m_pkFishingEvent)
{
struct fishing_event_info* info = dynamic_cast<struct fishing_event_info*>(m_pkFishingEvent->info);

if (info)
fishing::Take(info, this);
}
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë°¡ ¾Æ´Ñ ¹°°ÇÀ¸·Î ³¬½Ã¸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù!"));
}

event_cancel(&m_pkFishingEvent);
}

bool CHARACTER::StartStateMachine(int iNextPulse)
{
if (CHARACTER_MANAGER::instance().AddToStateList(this))
{
m_dwNextStatePulse = thecore_heart->pulse + iNextPulse;
return true;
}

return false;
}

void CHARACTER::StopStateMachine()
{
CHARACTER_MANAGER::instance().RemoveFromStateList(this);
}

void CHARACTER::UpdateStateMachine(DWORD dwPulse)
{
if (dwPulse < m_dwNextStatePulse)
return;

if (IsDead())
return;

Update();
m_dwNextStatePulse = dwPulse + m_dwStateDuration;
}

void CHARACTER::SetNextStatePulse(int iNextPulse)
{
CHARACTER_MANAGER::instance().AddToStateList(this);
m_dwNextStatePulse = iNextPulse;

if (iNextPulse < 10)
MonsterLog("´ÙÀ½»óÅ·ξ¡ÀÚ");
}


// ij¸¯ÅÍ ÀνºÅϽº ¾÷µ¥ÀÌÆ® ÇÔ¼ö.
void CHARACTER::UpdateCharacter(DWORD dwPulse)
{
CFSM::Update();
}

void CHARACTER::SetShop(LPSHOP pkShop)
{
if ((m_pkShop = pkShop))
SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
else
{
REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
SetShopOwner(NULL);
}
}

void CHARACTER::SetExchange(CExchange * pkExchange)
{
m_pkExchange = pkExchange;
}

void CHARACTER::SetPart(BYTE bPartPos, WORD wVal)
{
assert(bPartPos < PART_MAX_NUM);
m_pointsInstant.parts[bPartPos] = wVal;
}

WORD CHARACTER::GetPart(BYTE bPartPos) const
{
assert(bPartPos < PART_MAX_NUM);
return m_pointsInstant.parts[bPartPos];
}

WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
{
switch (bPartPos)
{
case PART_MAIN:
if (!IsPC()) // PC°¡ ¾Æ´Ñ °æ¿ì ÇöÀç ÆÄÆ®¸¦ ±×´ë·Î ¸®ÅÏ
return GetPart(PART_MAIN);
else
return m_pointsInstant.bBasePart;

case PART_HAIR:
return GetPart(PART_HAIR);

default:
return 0;
}
}

BYTE CHARACTER::GetCharType() const
{
return m_bCharType;
}

bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)
{
// TRENT_MONSTER
if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
return false;
// END_OF_TRENT_MONSTER

if (ch == this)
{
sys_err("SetSyncOwner owner == this (%p)", this);
return false;
}

if (!ch)
{
if (bRemoveFromList && m_pkChrSyncOwner)
{
m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
}

if (m_pkChrSyncOwner)
sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());

// ¸®½ºÆ®¿¡¼ Á¦°ÅÇÏÁö ¾Ê´õ¶óµµ Æ÷ÀÎÅÍ´Â NULL·Î ¼ÂÆÃµÇ¾î¾ß ÇÑ´Ù.
m_pkChrSyncOwner = NULL;
}
else
{
if (!IsSyncOwner(ch))
return false;

// °Å¸®°¡ 200 ÀÌ»óÀ̸é SyncOwner°¡ µÉ ¼ö ¾ø´Ù.
if (DISTANCE_APPROX(GetX() - ch->GetX(), GetY() - ch->GetY()) > 250)
{
sys_log(1, "SetSyncOwner distance over than 250 %s %s", GetName(), ch->GetName());

// SyncOwnerÀÏ °æ¿ì Owner·Î Ç¥½ÃÇÑ´Ù.
if (m_pkChrSyncOwner == ch)
return true;

return false;
}

if (m_pkChrSyncOwner != ch)
{
if (m_pkChrSyncOwner)
{
sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
}

m_pkChrSyncOwner = ch;
m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.push_back(this);

// SyncOwner°¡ ¹Ù²î¸é LastSyncTimeÀ» ÃʱâÈÇÑ´Ù.
static const timeval zero_tv = {0, 0};
SetLastSyncTime(zero_tv);

sys_log(1, "SetSyncOwner set %s %p to %s", GetName(), this, ch->GetName());
}

m_fSyncTime = get_float_time();
}

// TODO: Sync Owner°¡ °°´õ¶óµµ °è¼Ó ÆĞŶÀ» º¸³»°í ÀÖÀ¸¹Ç·Î,
// µ¿±âÈ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µÀ» ¶§ Ç®¾îÁÖ´Â ÆĞŶÀ»
// º¸³»´Â ¹æ½ÄÀ¸·Î ÇÏ¸é ÆĞŶÀ» ÁÙÀÏ ¼ö ÀÖ´Ù.
TPacketGCOwnership pack;

pack.bHeader = HEADER_GC_OWNERSHIP;
pack.dwOwnerVID = ch ? ch->GetVID() : 0;
pack.dwVictimVID = GetVID();

PacketAround(&pack, sizeof(TPacketGCOwnership));
return true;
}

struct FuncClearSync
{
void operator () (LPCHARACTER ch)
{
assert(ch != NULL);
ch->SetSyncOwner(NULL, false); // false Ç÷¡±×·Î ÇØ¾ß for_each °¡ Á¦´ë·Î µ·´Ù.
}
};

void CHARACTER::ClearSync()
{
SetSyncOwner(NULL);

// ¾Æ·¡ for_each¿¡¼ ³ª¸¦ m_pkChrSyncOwner·Î °¡Áø ÀÚµéÀÇ Æ÷ÀÎÅ͸¦ NULL·Î ÇÑ´Ù.
std::for_each(m_kLst_pkChrSyncOwned.begin(), m_kLst_pkChrSyncOwned.end(), FuncClearSync());
m_kLst_pkChrSyncOwned.clear();
}

bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const
{
if (m_pkChrSyncOwner == ch)
return true;

// ¸¶Áö¸·À¸·Î µ¿±âÈ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µ´Ù¸é ¼ÒÀ¯±ÇÀÌ ¾Æ¹«¿¡°Ôµµ
// ¾ø´Ù. µû¶ó¼ ¾Æ¹«³ª SyncOwnerÀ̹ǷΠtrue ¸®ÅÏ
if (get_float_time() - m_fSyncTime >= 3.0f)
return true;

return false;
}

void CHARACTER::SetParty(LPPARTY pkParty)
{
if (pkParty == m_pkParty)
return;

if (pkParty && m_pkParty)
sys_err("%s is trying to reassigning party (current %p, new party %p)", GetName(), get_pointer(m_pkParty), get_pointer(pkParty));

sys_log(1, "PARTY set to %p", get_pointer(pkParty));

//if (m_pkDungeon && IsPC())
//SetDungeon(NULL);
m_pkParty = pkParty;

if (IsPC())
{
if (m_pkParty)
SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
else
REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);

UpdatePacket();
}
}

// PARTY_JOIN_BUG_FIX
/// ÆÄƼ °¡ÀÔ event Á¤º¸
EVENTINFO(TPartyJoinEventInfo)
{
DWORD dwGuestPID; ///< ÆÄƼ¿¡ Âü¿©ÇÒ Ä³¸¯ÅÍÀÇ PID
DWORD dwLeaderPID; ///< ÆÄƼ ¸®´õÀÇ PID

TPartyJoinEventInfo()
: dwGuestPID( 0 )
, dwLeaderPID( 0 )
{
}
} ;

EVENTFUNC(party_request_event)
{
TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>( event->info );

if ( info == NULL )
{
sys_err( "party_request_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(info->dwGuestPID);

if (ch)
{
sys_log(0, "PartyRequestEvent %s", ch->GetName());
ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
ch->SetPartyRequestEvent(NULL);
}

return 0;
}

bool CHARACTER::RequestToParty(LPCHARACTER leader)
{
if (leader->GetParty())
leader = leader->GetParty()->GetLeaderCharacter();

if (!leader)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÆÄƼÀåÀÌ Á¢¼Ó »óŰ¡ ¾Æ´Ï¶ó¼ ¿äûÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}

if (m_pkPartyRequestEvent)
return false;

if (!IsPC() || !leader->IsPC())
return false;

if (leader->IsBlockMode(BLOCK_PARTY_REQUEST))
return false;

PartyJoinErrCode errcode = IsPartyJoinableCondition(leader, this);

switch (errcode)
{
case PERR_NONE:
break;

case PERR_SERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_DIFFEMPIRE:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_DUNGEON:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_OBSERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_LVBOUNDARY:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
return false;

case PERR_LOWLEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_HILEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_ALREADYJOIN:
return false;

case PERR_PARTYISFULL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

default:
sys_err("Do not process party join error(%d)", errcode);
return false;
}

TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();

info->dwGuestPID = GetPlayerID();
info->dwLeaderPID = leader->GetPlayerID();

SetPartyRequestEvent(event_create(party_request_event, info, PASSES_PER_SEC(10)));

leader->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequest %u", (DWORD) GetVID());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s ´Ô¿¡°Ô ÆÄƼ°¡ÀÔ ½ÅûÀ» Çß½À´Ï´Ù."), leader->GetName());
return true;
}

void CHARACTER::DenyToParty(LPCHARACTER member)
{
sys_log(1, "DenyToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));

if (!member->m_pkPartyRequestEvent)
return;

TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);

if (!info)
{
sys_err( "CHARACTER::DenyToParty> <Factor> Null pointer" );
return;
}

if (info->dwGuestPID != member->GetPlayerID())
return;

if (info->dwLeaderPID != GetPlayerID())
return;

event_cancel(&member->m_pkPartyRequestEvent);

member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
}

void CHARACTER::AcceptToParty(LPCHARACTER member)
{
sys_log(1, "AcceptToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));

if (!member->m_pkPartyRequestEvent)
return;

TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);

if (!info)
{
sys_err( "CHARACTER::AcceptToParty> <Factor> Null pointer" );
return;
}

if (info->dwGuestPID != member->GetPlayerID())
return;

if (info->dwLeaderPID != GetPlayerID())
return;

event_cancel(&member->m_pkPartyRequestEvent);

if (!GetParty())
member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÆÄƼ¿¡ ¼ÓÇØÀÖÁö ¾Ê½À´Ï´Ù."));
else
{
if (GetPlayerID() != GetParty()->GetLeaderPID())
return;

PartyJoinErrCode errcode = IsPartyJoinableCondition(this, member);
switch (errcode)
{
case PERR_NONE: member->PartyJoin(this); return;
case PERR_SERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_DUNGEON: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_OBSERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_LVBOUNDARY: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù.")); break;
case PERR_LOWLEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_HILEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_ALREADYJOIN: break;
case PERR_PARTYISFULL: {
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
break;
}
default: sys_err("Do not process party join error(%d)", errcode);
}
}

member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
}

/**
* ÆÄƼ ÃÊ´ë event callback ÇÔ¼ö.
* event °¡ ¹ßµ¿Çϸé ÃÊ´ë °ÅÀı·Î ó¸®ÇÑ´Ù.
*/
EVENTFUNC(party_invite_event)
{
TPartyJoinEventInfo * pInfo = dynamic_cast<TPartyJoinEventInfo *>( event->info );

if ( pInfo == NULL )
{
sys_err( "party_invite_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER pchInviter = CHARACTER_MANAGER::instance().FindByPID(pInfo->dwLeaderPID);

if (pchInviter)
{
sys_log(1, "PartyInviteEvent %s", pchInviter->GetName());
pchInviter->PartyInviteDeny(pInfo->dwGuestPID);
}

return 0;
}

void CHARACTER::PartyInvite(LPCHARACTER pchInvitee)
{
if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
return;
}
else if (pchInvitee->IsBlockMode(BLOCK_PARTY_INVITE))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s ´ÔÀÌ ÆÄƼ °ÅºÎ »óÅÂÀÔ´Ï´Ù."), pchInvitee->GetName());
return;
}

PartyJoinErrCode errcode = IsPartyJoinableCondition(this, pchInvitee);

switch (errcode)
{
case PERR_NONE:
break;

case PERR_SERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_DIFFEMPIRE:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_DUNGEON:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_OBSERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_LVBOUNDARY:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
return;

case PERR_LOWLEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_HILEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_ALREADYJOIN:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÀÌ¹Ì %s´ÔÀº ÆÄƼ¿¡ ¼ÓÇØ ÀÖ½À´Ï´Ù."), pchInvitee->GetName());
return;

case PERR_PARTYISFULL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

default:
sys_err("Do not process party join error(%d)", errcode);
return;
}

if (m_PartyInviteEventMap.end() != m_PartyInviteEventMap.find(pchInvitee->GetPlayerID()))
return;

//
// EventMap ¿¡ À̺¥Æ® Ãß°¡
//
TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();

info->dwGuestPID = pchInvitee->GetPlayerID();
info->dwLeaderPID = GetPlayerID();

m_PartyInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(party_invite_event, info, PASSES_PER_SEC(10))));

//
// ÃÊ´ë ¹Ş´Â character ¿¡°Ô ÃÊ´ë ÆĞŶ Àü¼Û
//

TPacketGCPartyInvite p;
p.header = HEADER_GC_PARTY_INVITE;
p.leader_vid = GetVID();
pchInvitee->GetDesc()->Packet(&p, sizeof(p));
}

void CHARACTER::PartyInviteAccept(LPCHARACTER pchInvitee)
{
EventMap::iterator itFind = m_PartyInviteEventMap.find(pchInvitee->GetPlayerID());

if (itFind == m_PartyInviteEventMap.end())
{
sys_log(1, "PartyInviteAccept from not invited character(%s)", pchInvitee->GetName());
return;
}

event_cancel(&itFind->second);
m_PartyInviteEventMap.erase(itFind);

if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
return;
}

PartyJoinErrCode errcode = IsPartyJoinableMutableCondition(this, pchInvitee);

switch (errcode)
{
case PERR_NONE:
break;

case PERR_SERVER:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_DUNGEON:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_OBSERVER:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_LVBOUNDARY:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
return;

case PERR_LOWLEVEL:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_HILEVEL:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_ALREADYJOIN:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_PARTYISFULL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

default:
sys_err("ignore party join error(%d)", errcode);
return;
}

//
// ÆÄƼ °¡ÀÔ Ã³¸®
//

if (GetParty())
pchInvitee->PartyJoin(this);
else
{
LPPARTY pParty = CPartyManager::instance().CreateParty(this);

pParty->Join(pchInvitee->GetPlayerID());
pParty->Link(pchInvitee);
pParty->SendPartyInfoAllToOne(this);
}
}

void CHARACTER::PartyInviteDeny(DWORD dwPID)
{
EventMap::iterator itFind = m_PartyInviteEventMap.find(dwPID);

if (itFind == m_PartyInviteEventMap.end())
{
sys_log(1, "PartyInviteDeny to not exist event(inviter PID: %d, invitee PID: %d)", GetPlayerID(), dwPID);
return;
}

event_cancel(&itFind->second);
m_PartyInviteEventMap.erase(itFind);

LPCHARACTER pchInvitee = CHARACTER_MANAGER::instance().FindByPID(dwPID);
if (pchInvitee)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ Ãʴ븦 °ÅÀıÇϼ̽À´Ï´Ù."), pchInvitee->GetName());
}

void CHARACTER::PartyJoin(LPCHARACTER pLeader)
{
pLeader->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), GetName());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÇ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), pLeader->GetName());

pLeader->GetParty()->Join(GetPlayerID());
pLeader->GetParty()->Link(this);
}

CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
{
if (pchLeader->GetEmpire() != pchGuest->GetEmpire())
return PERR_DIFFEMPIRE;

return IsPartyJoinableMutableCondition(pchLeader, pchGuest);
}

static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest)
{
int level_limit = 30;

if (LC_IsCanada())
level_limit = 15;
else if (LC_IsBrazil() == true)
{
level_limit = 10;
}
else
level_limit = 30;

return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit);
}

CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableMutableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
{
if (!CPartyManager::instance().IsEnablePCParty())
return PERR_SERVER;
else if (pchLeader->GetDungeon())
return PERR_DUNGEON;
else if (pchGuest->IsObserverMode())
return PERR_OBSERVER;
else if (false == __party_can_join_by_level(pchLeader, pchGuest))
return PERR_LVBOUNDARY;
else if (pchGuest->GetParty())
return PERR_ALREADYJOIN;
else if (pchLeader->GetParty())
{
if (pchLeader->GetParty()->GetMemberCount() == PARTY_MAX_MEMBER)
return PERR_PARTYISFULL;
}

return PERR_NONE;
}
// END_OF_PARTY_JOIN_BUG_FIX

void CHARACTER::SetDungeon(LPDUNGEON pkDungeon)
{
if (pkDungeon && m_pkDungeon)
sys_err("%s is trying to reassigning dungeon (current %p, new party %p)", GetName(), get_pointer(m_pkDungeon), get_pointer(pkDungeon));

if (m_pkDungeon == pkDungeon) {
return;
}

if (m_pkDungeon)
{
if (IsPC())
{
if (GetParty())
m_pkDungeon->DecPartyMember(GetParty(), this);
else
m_pkDungeon->DecMember(this);
}
else if (IsMonster() || IsStone())
{
m_pkDungeon->DecMonster();
}
}

m_pkDungeon = pkDungeon;

if (pkDungeon)
{
sys_log(0, "%s DUNGEON set to %p, PARTY is %p", GetName(), get_pointer(pkDungeon), get_pointer(m_pkParty));

if (IsPC())
{
if (GetParty())
m_pkDungeon->IncPartyMember(GetParty(), this);
else
m_pkDungeon->IncMember(this);
}
else if (IsMonster() || IsStone())
{
m_pkDungeon->IncMonster();
}
}
}

void CHARACTER::SetWarMap(CWarMap * pWarMap)
{
if (m_pWarMap)
m_pWarMap->DecMember(this);

m_pWarMap = pWarMap;

if (m_pWarMap)
m_pWarMap->IncMember(this);
}

void CHARACTER::SetWeddingMap(marriage::WeddingMap* pMap)
{
if (m_pWeddingMap)
m_pWeddingMap->DecMember(this);

m_pWeddingMap = pMap;

if (m_pWeddingMap)
m_pWeddingMap->IncMember(this);
}

void CHARACTER::SetRegen(LPREGEN pkRegen)
{
m_pkRegen = pkRegen;
if (pkRegen != NULL) {
regen_id_ = pkRegen->id;
}
m_fRegenAngle = GetRotation();
m_posRegen = GetXYZ();
}

bool CHARACTER::OnIdle()
{
return false;
}

void CHARACTER::OnMove(bool bIsAttack)
{
m_dwLastMoveTime = get_dword_time();

if (bIsAttack)
{
m_dwLastAttackTime = m_dwLastMoveTime;

if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

if (IsAffectFlag(AFF_EUNHYUNG))
{
RemoveAffect(SKILL_EUNHYUNG);
SetAffectedEunhyung();
}
else
{
ClearAffectedEunhyung();
}

/*if (IsAffectFlag(AFF_JEONSIN))
RemoveAffect(SKILL_JEONSINBANGEO);*/
}

/*if (IsAffectFlag(AFF_GUNGON))
RemoveAffect(SKILL_GUNGON);*/

// MINING
mining_cancel();
// END_OF_MINING
}

void CHARACTER::OnClick(LPCHARACTER pkChrCauser)
{
if (!pkChrCauser)
{
sys_err("OnClick %s by NULL", GetName());
return;
}

DWORD vid = GetVID();
sys_log(0, "OnClick %s[vnum %d ServerUniqueID %d, pid %d] by %s", GetName(), GetRaceNum(), vid, GetPlayerID(), pkChrCauser->GetName());

// »óÁ¡À» ¿¬»óÅ·ΠÄù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
{
// ´Ü, ÀÚ½ÅÀº ÀÚ½ÅÀÇ »óÁ¡À» Ŭ¸¯ÇÒ ¼ö ÀÖ´Ù.
if (pkChrCauser->GetMyShop() && pkChrCauser != this)
{
sys_err("OnClick Fail (%s->%s) - pc has shop", pkChrCauser->GetName(), GetName());
return;
}
}

// ±³È¯ÁßÀ϶§ Äù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
{
if (pkChrCauser->GetExchange())
{
sys_err("OnClick Fail (%s->%s) - pc is exchanging", pkChrCauser->GetName(), GetName());
return;
}
}

#ifdef OFFLINE_SHOP
if (IsPC() || IsNPC() && GetRaceNum() == 30000)
{
if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()) || GetRaceNum() == 30000)
#else

if (IsPC())
{
if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()))
#endif
{
if (GetMyShop())
{
if (pkChrCauser->IsDead() == true) return;

//PREVENT_TRADE_WINDOW
if (pkChrCauser == this) // ÀÚ±â´Â °¡´É
{
if ((GetExchange() || IsOpenSafebox() || GetShopOwner()) || IsCubeOpen())
{
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}
}
else // ´Ù¸¥ »ç¶÷ÀÌ Å¬¸¯ÇßÀ»¶§
{
// Ŭ¸¯ÇÑ »ç¶÷ÀÌ ±³È¯/â°í/°³ÀλóÁ¡/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
if ((pkChrCauser->GetExchange() || pkChrCauser->IsOpenSafebox() || pkChrCauser->GetMyShop() || pkChrCauser->GetShopOwner()) || pkChrCauser->IsCubeOpen() )
{
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

// Ŭ¸¯ÇÑ ´ë»óÀÌ ±³È¯/â°í/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
//if ((GetExchange() || IsOpenSafebox() || GetShopOwner()))
if ((GetExchange() || IsOpenSafebox() || IsCubeOpen()))
{
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ´Ù¸¥ °Å·¡¸¦ Çϰí ÀÖ´Â ÁßÀÔ´Ï´Ù."));
return;
}
}
//END_PREVENT_TRADE_WINDOW

#ifdef OFFLINE_SHOP
if (GetMyShop()->IsLocked()){
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_LOCKED"));
return;
}
#endif

GetMyShop()->AddGuest(pkChrCauser, GetVID(), false);
pkChrCauser->SetShopOwner(this);
return;
}

if (test_server)
sys_err("%s.OnClickFailure(%s) - target is PC", pkChrCauser->GetName(), GetName());

return;
}
}

// û¼Ò³âÀº Äù½ºÆ® ¸øÇÔ
if (LC_IsNewCIBN())
{
if (pkChrCauser->IsOverTime(OT_3HOUR))
{
sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 3);
return;
}
else if (pkChrCauser->IsOverTime(OT_5HOUR))
{
sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 5);
return;
}
}


pkChrCauser->SetQuestNPCID(GetVID());

if (quest::CQuestManager::instance().Click(pkChrCauser->GetPlayerID(), this))
{
return;
}


// NPC Àü¿ë ±â´É ¼öÇà : »óÁ¡ ¿±â µî
if (!IsPC())
{
if (!m_triggerOnClick.pFunc)
{
// NPC Æ®¸®°Å ½Ã½ºÅÛ ·Î±× º¸±â
//sys_err("%s.OnClickFailure(%s) : triggerOnClick.pFunc is EMPTY(pid=%d)",
// pkChrCauser->GetName(),
// GetName(),
// pkChrCauser->GetPlayerID());
return;
}

m_triggerOnClick.pFunc(this, pkChrCauser);
}

}

BYTE CHARACTER::GetGMLevel() const
{
if (test_server)
return GM_IMPLEMENTOR;
return m_pointsInstant.gm_level;
}

void CHARACTER::SetGMLevel()
{
if (GetDesc())
{
m_pointsInstant.gm_level = gm_get_level(GetName(), GetDesc()->GetHostName(), GetDesc()->GetAccountTable().login);
}
else
{
m_pointsInstant.gm_level = GM_PLAYER;
}
}

BOOL CHARACTER::IsGM() const
{
if (m_pointsInstant.gm_level != GM_PLAYER)
return true;
if (test_server)
return true;
return false;
}

void CHARACTER::SetStone(LPCHARACTER pkChrStone)
{
m_pkChrStone = pkChrStone;

if (m_pkChrStone)
{
if (pkChrStone->m_set_pkChrSpawnedBy.find(this) == pkChrStone->m_set_pkChrSpawnedBy.end())
pkChrStone->m_set_pkChrSpawnedBy.insert(this);
}
}

struct FuncDeadSpawnedByStone
{
void operator () (LPCHARACTER ch)
{
ch->Dead(NULL);
ch->SetStone(NULL);
}
};

void CHARACTER::ClearStone()
{
if (!m_set_pkChrSpawnedBy.empty())
{
// ³»°¡ ½ºÆù½ÃŲ ¸ó½ºÅ͵éÀ» ¸ğµÎ Á×ÀδÙ.
FuncDeadSpawnedByStone f;
std::for_each(m_set_pkChrSpawnedBy.begin(), m_set_pkChrSpawnedBy.end(), f);
m_set_pkChrSpawnedBy.clear();
}

if (!m_pkChrStone)
return;

m_pkChrStone->m_set_pkChrSpawnedBy.erase(this);
m_pkChrStone = NULL;
}

void CHARACTER::ClearTarget()
{
if (m_pkChrTarget)
{
m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
m_pkChrTarget = NULL;
}

TPacketGCTarget p;

p.header = HEADER_GC_TARGET;
p.dwVID = 0;
p.bHPPercent = 0;

CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();

while (it != m_set_pkChrTargetedBy.end())
{
LPCHARACTER pkChr = *(it++);
pkChr->m_pkChrTarget = NULL;

if (!pkChr->GetDesc())
{
sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
abort();
}

pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
}

m_set_pkChrTargetedBy.clear();
}

void CHARACTER::SetTarget(LPCHARACTER pkChrTarget)
{
if (m_pkChrTarget == pkChrTarget)
return;

// CASTLE
if (IS_CASTLE_MAP(GetMapIndex()) && !IsGM())
return;
// CASTLE

if (m_pkChrTarget)
m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);

m_pkChrTarget = pkChrTarget;

TPacketGCTarget p;

p.header = HEADER_GC_TARGET;

if (m_pkChrTarget)
{
m_pkChrTarget->m_set_pkChrTargetedBy.insert(this);

p.dwVID = m_pkChrTarget->GetVID();

if (m_pkChrTarget->IsPC() && !m_pkChrTarget->IsPolymorphed() || m_pkChrTarget->GetMaxHP() <= 0)
p.bHPPercent = 0;
else
{
if (m_pkChrTarget->GetRaceNum() == 20101 ||
m_pkChrTarget->GetRaceNum() == 20102 ||
m_pkChrTarget->GetRaceNum() == 20103 ||
m_pkChrTarget->GetRaceNum() == 20104 ||
m_pkChrTarget->GetRaceNum() == 20105 ||
m_pkChrTarget->GetRaceNum() == 20106 ||
m_pkChrTarget->GetRaceNum() == 20107 ||
m_pkChrTarget->GetRaceNum() == 20108 ||
m_pkChrTarget->GetRaceNum() == 20109)
{
LPCHARACTER owner = m_pkChrTarget->GetVictim();

if (owner)
{
int iHorseHealth = owner->GetHorseHealth();
int iHorseMaxHealth = owner->GetHorseMaxHealth();

if (iHorseMaxHealth)
p.bHPPercent = MINMAX(0, iHorseHealth * 100 / iHorseMaxHealth, 100);
else
p.bHPPercent = 100;
}
else
p.bHPPercent = 100;
}
else
p.bHPPercent = MINMAX(0, (m_pkChrTarget->GetHP() * 100) / m_pkChrTarget->GetMaxHP(), 100);
}
}
else
{
p.dwVID = 0;
p.bHPPercent = 0;
}

GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
}

void CHARACTER::BroadcastTargetPacket()
{
if (m_set_pkChrTargetedBy.empty())
return;

TPacketGCTarget p;

p.header = HEADER_GC_TARGET;
p.dwVID = GetVID();

if (IsPC())
p.bHPPercent = 0;
else
p.bHPPercent = MINMAX(0, (GetHP() * 100) / GetMaxHP(), 100);

CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();

while (it != m_set_pkChrTargetedBy.end())
{
LPCHARACTER pkChr = *it++;

if (!pkChr->GetDesc())
{
sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
abort();
}

pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
}
}

void CHARACTER::CheckTarget()
{
if (!m_pkChrTarget)
return;

if (DISTANCE_APPROX(GetX() - m_pkChrTarget->GetX(), GetY() - m_pkChrTarget->GetY()) >= 4800)
SetTarget(NULL);
}

void CHARACTER::SetWarpLocation(long lMapIndex, long x, long y)
{
m_posWarp.x = x * 100;
m_posWarp.y = y * 100;
m_lWarpMapIndex = lMapIndex;
}

void CHARACTER::SaveExitLocation()
{
m_posExit = GetXYZ();
m_lExitMapIndex = GetMapIndex();
}

void CHARACTER::ExitToSavedLocation()
{
sys_log (0, "ExitToSavedLocation");
WarpSet(m_posWarp.x, m_posWarp.y, m_lWarpMapIndex);

m_posExit.x = m_posExit.y = m_posExit.z = 0;
m_lExitMapIndex = 0;
}

// fixme
// Áö±İ±îÁø privateMapIndex °¡ ÇöÀç ¸Ê À妽º¿Í °°ÀºÁö üũ ÇÏ´Â °ÍÀ» ¿ÜºÎ¿¡¼ Çϰí,
// ´Ù¸£¸é warpsetÀ» ºÒ·¶´Âµ¥
// À̸¦ warpset ¾ÈÀ¸·Î ³ÖÀÚ.
bool CHARACTER::WarpSet(long x, long y, long lPrivateMapIndex)
{
if (!IsPC())
return false;

long lAddr;
long lMapIndex;
WORD wPort;

if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
{
sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
return false;
}

//Send Supplementary Data Block if new map requires security packages in loading this map
{
long lCurAddr;
long lCurMapIndex = 0;
WORD wCurPort;

CMapLocation::instance().Get(GetX(), GetY(), lCurMapIndex, lCurAddr, wCurPort);

//do not send SDB files if char is in the same map
if( lCurMapIndex != lMapIndex )
{
const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lMapIndex);
{
DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( GetDesc(), rMapRgn->strMapName.c_str() );
}
}
}

if (lPrivateMapIndex >= 10000)
{
if (lPrivateMapIndex / 10000 != lMapIndex)
{
sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
return false;
}

lMapIndex = lPrivateMapIndex;
}

Stop();
Save();

if (GetSectree())
{
GetSectree()->RemoveEntity(this);
ViewCleanup();

EncodeRemovePacket(this);
}

m_lWarpMapIndex = lMapIndex;
m_posWarp.x = x;
m_posWarp.y = y;

sys_log(0, "WarpSet %s %d %d current map %d target map %d", GetName(), x, y, GetMapIndex(), lMapIndex);

TPacketGCWarp p;

p.bHeader = HEADER_GC_WARP;
p.lX = x;
p.lY = y;
p.lAddr = lAddr;
p.wPort = wPort;

GetDesc()->Packet(&p, sizeof(TPacketGCWarp));

//if (!LC_IsNewCIBN())
{
char buf[256];
snprintf(buf, sizeof(buf), "%s MapIdx %ld DestMapIdx%ld DestX%ld DestY%ld Empire%d", GetName(), GetMapIndex(), lPrivateMapIndex, x, y, GetEmpire());
LogManager::instance().CharLog(this, 0, "WARP", buf);
}

return true;
}

void CHARACTER::WarpEnd()
{
if (test_server)
sys_log(0, "WarpEnd %s", GetName());

if (m_posWarp.x == 0 && m_posWarp.y == 0)
return;

int index = m_lWarpMapIndex;

if (index > 10000)
index /= 10000;

if (!map_allow_find(index))
{
// ÀÌ °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾øÀ¸¹Ç·Î ¿öÇÁÇϱâ Àü ÁÂÇ¥·Î µÇµ¹¸®ÀÚ.
sys_err("location %d %d not allowed to login this server", m_posWarp.x, m_posWarp.y);
GetDesc()->SetPhase(PHASE_CLOSE);
return;
}

sys_log(0, "WarpEnd %s %d %u %u", GetName(), m_lWarpMapIndex, m_posWarp.x, m_posWarp.y);

Show(m_lWarpMapIndex, m_posWarp.x, m_posWarp.y, 0);
Stop();

m_lWarpMapIndex = 0;
m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;

{
// P2P Login
TPacketGGLogin p;

p.bHeader = HEADER_GG_LOGIN;
strlcpy(p.szName, GetName(), sizeof(p.szName));
p.dwPID = GetPlayerID();
p.bEmpire = GetEmpire();
p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
p.bChannel = g_bChannel;

P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
}
}

bool CHARACTER::Return()
{
if (!IsNPC())
return false;

int x, y;
/*
float fDist = DISTANCE_SQRT(m_pkMobData->m_posLastAttacked.x - GetX(), m_pkMobData->m_posLastAttacked.y - GetY());
float fx, fy;
GetDeltaByDegree(GetRotation(), fDist, &fx, &fy);
x = GetX() + (int) fx;
y = GetY() + (int) fy;
*/
SetVictim(NULL);

x = m_pkMobInst->m_posLastAttacked.x;
y = m_pkMobInst->m_posLastAttacked.y;

SetRotationToXY(x, y);

if (!Goto(x, y))
return false;

SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);

if (test_server)
sys_log(0, "%s %p Æ÷±âÇÏ°í µ¹¾Æ°¡ÀÚ! %d %d", GetName(), this, x, y);

if (GetParty())
GetParty()->SendMessage(this, PM_RETURN, x, y);

return true;
}

bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
{
if (IsPC())
{
sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
return false;
}

// TRENT_MONSTER
if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
{
if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
{
// If i'm in a party. I must obey party leader's AI.
if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
{
if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°İ¹ŞÀºÁö 15Ãʰ¡ Áö³µ°í
{
// ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
if (Return())
return true;
}
}
}
return false;
}
// END_OF_TRENT_MONSTER

long x = pkChr->GetX();
long y = pkChr->GetY();

if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
{
// If i'm in a party. I must obey party leader's AI.
if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
{
if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°İ¹ŞÀºÁö 15Ãʰ¡ Áö³µ°í
{
// ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
if (Return())
return true;
}
}
}

if (IsGuardNPC())
{
if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
if (Return())
return true;
}

if (pkChr->IsState(pkChr->m_stateMove) &&
GetMobBattleType() != BATTLE_TYPE_RANGE &&
GetMobBattleType() != BATTLE_TYPE_MAGIC &&
false == IsPet())
{
// ´ë»óÀÌ À̵¿ÁßÀÌ¸é ¿¹Ãø À̵¿À» ÇÑ´Ù
// ³ª¿Í »ó´ë¹æÀÇ ¼ÓµµÂ÷¿Í °Å¸®·ÎºÎÅÍ ¸¸³¯ ½Ã°£À» ¿¹»óÇÑ ÈÄ
// »ó´ë¹æÀÌ ±× ½Ã°£±îÁö Á÷¼±À¸·Î À̵¿ÇÑ´Ù°í °¡Á¤ÇÏ¿© °Å±â·Î À̵¿ÇÑ´Ù.
float rot = pkChr->GetRotation();
float rot_delta = GetDegreeDelta(rot, GetDegreeFromPositionXY(GetX(), GetY(), pkChr->GetX(), pkChr->GetY()));

float yourSpeed = pkChr->GetMoveSpeed();
float mySpeed = GetMoveSpeed();

float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
float fFollowSpeed = mySpeed - yourSpeed * cos(rot_delta * M_PI / 180);

if (fFollowSpeed >= 0.1f)
{
float fMeetTime = fDist / fFollowSpeed;
float fYourMoveEstimateX, fYourMoveEstimateY;

if( fMeetTime * yourSpeed <= 100000.0f )
{
GetDeltaByDegree(pkChr->GetRotation(), fMeetTime * yourSpeed, &fYourMoveEstimateX, &fYourMoveEstimateY);

x += (long) fYourMoveEstimateX;
y += (long) fYourMoveEstimateY;

float fDistNew = sqrt(((double)x - GetX())*(x-GetX())+((double)y - GetY())*(y-GetY()));
if (fDist < fDistNew)
{
x = (long)(GetX() + (x - GetX()) * fDist / fDistNew);
y = (long)(GetY() + (y - GetY()) * fDist / fDistNew);
}
}
}
}

// °¡·Á´Â À§Ä¡¸¦ ¹Ù¶óºÁ¾ß ÇÑ´Ù.
SetRotationToXY(x, y);

float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());

if (fDist <= fMinDistance)
return false;

float fx, fy;

if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
{
// »ó´ë¹æ ÁÖº¯ ·£´ıÇÑ °÷À¸·Î À̵¿
SetChangeAttackPositionTime();

int retry = 16;
int dx, dy;
int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());

while (--retry)
{
if (fDist < 500.0f)
GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
else
GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);

dx = x + (int) fx;
dy = y + (int) fy;

LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);

if (NULL == tree)
break;

if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
break;
}

//sys_log(0, "±Ùó ¾îµò°¡·Î À̵¿ %s retry %d", GetName(), retry);
if (!Goto(dx, dy))
return false;
}
else
{
// Á÷¼± µû¶ó°¡±â
float fDistToGo = fDist - fMinDistance;
GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);

//sys_log(0, "Á÷¼±À¸·Î À̵¿ %s", GetName());
if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
return false;
}

SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
//MonsterLog("ÂѾư¡±â; %s", pkChr->GetName());
return true;
}

float CHARACTER::GetDistanceFromSafeboxOpen() const
{
return DISTANCE_APPROX(GetX() - m_posSafeboxOpen.x, GetY() - m_posSafeboxOpen.y);
}

void CHARACTER::SetSafeboxOpenPosition()
{
m_posSafeboxOpen = GetXYZ();
}

CSafebox * CHARACTER::GetSafebox() const
{
return m_pkSafebox;
}

void CHARACTER::ReqSafeboxLoad(const char* pszPassword)
{
if (!*pszPassword || strlen(pszPassword) > SAFEBOX_PASSWORD_MAX_LEN)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> À߸øµÈ ¾ÏÈ£¸¦ ÀÔ·ÂÇϼ̽À´Ï´Ù."));
return;
}
else if (m_pkSafebox)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í°¡ ÀÌ¹Ì ¿·ÁÀÖ½À´Ï´Ù."));
return;
}

int iPulse = thecore_pulse();

if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(10))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í¸¦ ´İÀºÁö 10ÃÊ ¾È¿¡´Â ¿ ¼ö ¾ø½À´Ï´Ù."));
return;
}
else if (GetDistanceFromSafeboxOpen() > 1000)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> °Å¸®°¡ ¸Ö¾î¼ â°í¸¦ ¿ ¼ö ¾ø½À´Ï´Ù."));
return;
}
else if (m_bOpeningSafebox)
{
sys_log(0, "Overlapped safebox load request from %s", GetName());
return;
}

SetSafeboxLoadTime();
m_bOpeningSafebox = true;

TSafeboxLoadPacket p;
p.dwID = GetDesc()->GetAccountTable().id;
strlcpy(p.szLogin, GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
strlcpy(p.szPassword, pszPassword, sizeof(p.szPassword));

db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_LOAD, GetDesc()->GetHandle(), &p, sizeof(p));
}

void CHARACTER::LoadSafebox(int iSize, DWORD dwGold, int iItemCount, TPlayerItem * pItems)
{
bool bLoaded = false;

//PREVENT_TRADE_WINDOW
SetOpenSafebox(true);
//END_PREVENT_TRADE_WINDOW

if (m_pkSafebox)
bLoaded = true;

if (!m_pkSafebox)
m_pkSafebox = M2_NEW CSafebox(this, iSize, dwGold);
else
m_pkSafebox->ChangeSize(iSize);

m_iSafeboxSize = iSize;

TPacketCGSafeboxSize p;

p.bHeader = HEADER_GC_SAFEBOX_SIZE;
p.bSize = iSize;

GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

if (!bLoaded)
{
for (int i = 0; i < iItemCount; ++i, ++pItems)
{
if (!m_pkSafebox->IsValidPosition(pItems->pos))
continue;

LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);

if (!item)
{
sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
continue;
}

item->SetSkipSave(true);
item->SetSockets(pItems->alSockets);
item->SetAttributes(pItems->aAttr);

if (!m_pkSafebox->Add(pItems->pos, item))
{
M2_DESTROY_ITEM(item);
}
else
item->SetSkipSave(false);
}
}
}

void CHARACTER::ChangeSafeboxSize(BYTE bSize)
{
//if (!m_pkSafebox)
//return;

TPacketCGSafeboxSize p;

p.bHeader = HEADER_GC_SAFEBOX_SIZE;
p.bSize = bSize;

GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

if (m_pkSafebox)
m_pkSafebox->ChangeSize(bSize);

m_iSafeboxSize = bSize;
}

void CHARACTER::CloseSafebox()
{
if (!m_pkSafebox)
return;

//PREVENT_TRADE_WINDOW
SetOpenSafebox(false);
//END_PREVENT_TRADE_WINDOW

m_pkSafebox->Save();

M2_DELETE(m_pkSafebox);
m_pkSafebox = NULL;

ChatPacket(CHAT_TYPE_COMMAND, "CloseSafebox");

SetSafeboxLoadTime();
m_bOpeningSafebox = false;

Save();
}

CSafebox * CHARACTER::GetMall() const
{
return m_pkMall;
}

void CHARACTER::LoadMall(int iItemCount, TPlayerItem * pItems)
{
bool bLoaded = false;

if (m_pkMall)
bLoaded = true;

if (!m_pkMall)
m_pkMall = M2_NEW CSafebox(this, 3 * SAFEBOX_PAGE_SIZE, 0);
else
m_pkMall->ChangeSize(3 * SAFEBOX_PAGE_SIZE);

m_pkMall->SetWindowMode(MALL);

TPacketCGSafeboxSize p;

p.bHeader = HEADER_GC_MALL_OPEN;
p.bSize = 3 * SAFEBOX_PAGE_SIZE;

GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

if (!bLoaded)
{
for (int i = 0; i < iItemCount; ++i, ++pItems)
{
if (!m_pkMall->IsValidPosition(pItems->pos))
continue;

LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);

if (!item)
{
sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
continue;
}

item->SetSkipSave(true);
item->SetSockets(pItems->alSockets);
item->SetAttributes(pItems->aAttr);

if (!m_pkMall->Add(pItems->pos, item))
M2_DESTROY_ITEM(item);
else
item->SetSkipSave(false);
}
}
}

void CHARACTER::CloseMall()
{
if (!m_pkMall)
return;

m_pkMall->Save();

M2_DELETE(m_pkMall);
m_pkMall = NULL;

ChatPacket(CHAT_TYPE_COMMAND, "CloseMall");
}

bool CHARACTER::BuildUpdatePartyPacket(TPacketGCPartyUpdate & out)
{
if (!GetParty())
return false;

memset(&out, 0, sizeof(out));

out.header = HEADER_GC_PARTY_UPDATE;
out.pid = GetPlayerID();
out.percent_hp = MINMAX(0, GetHP() * 100 / GetMaxHP(), 100);
out.role = GetParty()->GetRole(GetPlayerID());

sys_log(1, "PARTY %s role is %d", GetName(), out.role);

LPCHARACTER l = GetParty()->GetLeaderCharacter();

if (l && DISTANCE_APPROX(GetX() - l->GetX(), GetY() - l->GetY()) < PARTY_DEFAULT_RANGE)
{
if (g_iUseLocale)
out.affects[0] = GetParty()->GetPartyBonusExpPercent();
else
out.affects[0] = GetParty()->GetExpBonusPercent();
out.affects[1] = GetPoint(POINT_PARTY_ATTACKER_BONUS);
out.affects[2] = GetPoint(POINT_PARTY_TANKER_BONUS);
out.affects[3] = GetPoint(POINT_PARTY_BUFFER_BONUS);
out.affects[4] = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
out.affects[5] = GetPoint(POINT_PARTY_HASTE_BONUS);
out.affects[6] = GetPoint(POINT_PARTY_DEFENDER_BONUS);
}

return true;
}

int CHARACTER::GetLeadershipSkillLevel() const
{
return GetSkillLevel(SKILL_LEADERSHIP);
}

void CHARACTER::QuerySafeboxSize()
{
if (m_iSafeboxSize == -1)
{
DBManager::instance().ReturnQuery(QID_SAFEBOX_SIZE,
GetPlayerID(),
NULL,
"SELECT size FROM safebox%s WHERE account_id = %u",
get_table_postfix(),
GetDesc()->GetAccountTable().id);
}
}

void CHARACTER::SetSafeboxSize(int iSize)
{
sys_log(1, "SetSafeboxSize: %s %d", GetName(), iSize);
m_iSafeboxSize = iSize;
DBManager::instance().Query("UPDATE safebox%s SET size = %d WHERE account_id = %u", get_table_postfix(), iSize / SAFEBOX_PAGE_SIZE, GetDesc()->GetAccountTable().id);
}

int CHARACTER::GetSafeboxSize() const
{
return m_iSafeboxSize;
}

void CHARACTER::SetNowWalking(bool bWalkFlag)
{
//if (m_bNowWalking != bWalkFlag || IsNPC())
if (m_bNowWalking != bWalkFlag)
{
if (bWalkFlag)
{
m_bNowWalking = true;
m_dwWalkStartTime = get_dword_time();
}
else
{
m_bNowWalking = false;
}

//if (m_bNowWalking)
{
TPacketGCWalkMode p;
p.vid = GetVID();
p.header = HEADER_GC_WALK_MODE;
p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;

PacketView(&p, sizeof(p));
}

if (IsNPC())
{
if (m_bNowWalking)
MonsterLog("°È´Â´Ù");
else
MonsterLog("¶Ú´Ù");
}

//sys_log(0, "%s is now %s", GetName(), m_bNowWalking?"walking.":"running.");
}
}

void CHARACTER::StartStaminaConsume()
{
if (m_bStaminaConsume)
return;
PointChange(POINT_STAMINA, 0);
m_bStaminaConsume = true;
//ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
if (IsStaminaHalfConsume())
ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec / 2, GetStamina());
else
ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
}

void CHARACTER::StopStaminaConsume()
{
if (!m_bStaminaConsume)
return;
PointChange(POINT_STAMINA, 0);
m_bStaminaConsume = false;
ChatPacket(CHAT_TYPE_COMMAND, "StopStaminaConsume %d", GetStamina());
}

bool CHARACTER::IsStaminaConsume() const
{
return m_bStaminaConsume;
}

bool CHARACTER::IsStaminaHalfConsume() const
{
return IsEquipUniqueItem(UNIQUE_ITEM_HALF_STAMINA);
}

void CHARACTER::ResetStopTime()
{
m_dwStopTime = get_dword_time();
}

DWORD CHARACTER::GetStopTime() const
{
return m_dwStopTime;
}

void CHARACTER::ResetPoint(int iLv)
{
BYTE bJob = GetJob();

PointChange(POINT_LEVEL, iLv - GetLevel());

SetRealPoint(POINT_ST, JobInitialPoints[bJob].st);
SetPoint(POINT_ST, GetRealPoint(POINT_ST));

SetRealPoint(POINT_HT, JobInitialPoints[bJob].ht);
SetPoint(POINT_HT, GetRealPoint(POINT_HT));

SetRealPoint(POINT_DX, JobInitialPoints[bJob].dx);
SetPoint(POINT_DX, GetRealPoint(POINT_DX));

SetRealPoint(POINT_IQ, JobInitialPoints[bJob].iq);
SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));

SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));

//PointChange(POINT_STAT, ((MINMAX(1, iLv, 99) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
PointChange(POINT_STAT, ((MINMAX(1, iLv, 90) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));

ComputePoints();

// ȸº¹
PointChange(POINT_HP, GetMaxHP() - GetHP());
PointChange(POINT_SP, GetMaxSP() - GetSP());

PointsPacket();

LogManager::instance().CharLog(this, 0, "RESET_POINT", "");
}

bool CHARACTER::IsChangeAttackPosition(LPCHARACTER target) const
{
if (!IsNPC())
return true;

DWORD dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_NEAR;

if (DISTANCE_APPROX(GetX() - target->GetX(), GetY() - target->GetY()) >
AI_CHANGE_ATTACK_POISITION_DISTANCE + GetMobAttackRange())
dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_FAR;

return get_dword_time() - m_dwLastChangeAttackPositionTime > dwChangeTime;
}

void CHARACTER::GiveRandomSkillBook()
{
LPITEM item = AutoGiveItem(50300);

if (NULL != item)
{
BYTE bJob = 0;

if (!number(0, 1))
bJob = GetJob() + 1;

DWORD dwSkillVnum = 0;

do
{
dwSkillVnum = number(1, 111);
const CSkillProto* pkSk = CSkillManager::instance().Get(dwSkillVnum);

if (NULL == pkSk)
continue;

if (bJob && bJob != pkSk->dwType)
continue;

break;
} while (true);

item->SetSocket(0, dwSkillVnum);
}
}

void CHARACTER::ReviveInvisible(int iDur)
{
AddAffect(AFFECT_REVIVE_INVISIBLE, POINT_NONE, 0, AFF_REVIVE_INVISIBLE, iDur, 0, true);
}

void CHARACTER::ToggleMonsterLog()
{
m_bMonsterLog = !m_bMonsterLog;

if (m_bMonsterLog)
{
CHARACTER_MANAGER::instance().RegisterForMonsterLog(this);
}
else
{
CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
}
}

void CHARACTER::SetGuild(CGuild* pGuild)
{
if (m_pGuild != pGuild)
{
m_pGuild = pGuild;
UpdatePacket();
}
}

void CHARACTER::SendGreetMessage()
{
typeof(DBManager::instance().GetGreetMessage()) v = DBManager::instance().GetGreetMessage();

for (itertype(v) it = v.begin(); it != v.end(); ++it)
{
ChatPacket(CHAT_TYPE_NOTICE, it->c_str());
}
}

void CHARACTER::BeginStateEmpty()
{
MonsterLog("!");
}

void CHARACTER::EffectPacket(int enumEffectType)
{
TPacketGCSpecialEffect p;

p.header = HEADER_GC_SEPCIAL_EFFECT;
p.type = enumEffectType;
p.vid = GetVID();

PacketAround(&p, sizeof(TPacketGCSpecialEffect));
}

void CHARACTER::SpecificEffectPacket(const char filename[MAX_EFFECT_FILE_NAME])
{
TPacketGCSpecificEffect p;

p.header = HEADER_GC_SPECIFIC_EFFECT;
p.vid = GetVID();
memcpy (p.effect_file, filename, MAX_EFFECT_FILE_NAME);

PacketAround(&p, sizeof(TPacketGCSpecificEffect));
}

void CHARACTER::MonsterChat(BYTE bMonsterChatType)
{
if (IsPC())
return;

char sbuf[256+1];

if (IsMonster())
{
if (number(0, 60))
return;

snprintf(sbuf, sizeof(sbuf),
"(locale.monster_chat[%i] and locale.monster_chat[%i][%d] or '')",
GetRaceNum(), GetRaceNum(), bMonsterChatType*3 + number(1, 3));
}
else
{
if (bMonsterChatType != MONSTER_CHAT_WAIT)
return;

if (IsGuardNPC())
{
if (number(0, 6))
return;
}
else
{
if (number(0, 30))
return;
}

snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());
}

std::string text = quest::ScriptToString(sbuf);

if (text.empty())
return;

struct packet_chat pack_chat;

pack_chat.header = HEADER_GC_CHAT;
pack_chat.size = sizeof(struct packet_chat) + text.size() + 1;
pack_chat.type = CHAT_TYPE_TALKING;
pack_chat.id = GetVID();
pack_chat.bEmpire = 0;

TEMP_BUFFER buf;
buf.write(&pack_chat, sizeof(struct packet_chat));
buf.write(text.c_str(), text.size() + 1);

PacketAround(buf.read_peek(), buf.size());
}

void CHARACTER::SetQuestNPCID(DWORD vid)
{
m_dwQuestNPCVID = vid;
}

LPCHARACTER CHARACTER::GetQuestNPC() const
{
return CHARACTER_MANAGER::instance().Find(m_dwQuestNPCVID);
}

void CHARACTER::SetQuestItemPtr(LPITEM item)
{
m_pQuestItem = item;
}

void CHARACTER::ClearQuestItemPtr()
{
m_pQuestItem = NULL;
}

LPITEM CHARACTER::GetQuestItemPtr() const
{
return m_pQuestItem;
}

LPDUNGEON CHARACTER::GetDungeonForce() const
{
if (m_lWarpMapIndex > 10000)
return CDungeonManager::instance().FindByMapIndex(m_lWarpMapIndex);

return m_pkDungeon;
}

void CHARACTER::SetBlockMode(BYTE bFlag)
{
m_pointsInstant.bBlockMode = bFlag;

ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);

SetQuestFlag("game_option.block_exchange", bFlag & BLOCK_EXCHANGE ? 1 : 0);
SetQuestFlag("game_option.block_party_invite", bFlag & BLOCK_PARTY_INVITE ? 1 : 0);
SetQuestFlag("game_option.block_guild_invite", bFlag & BLOCK_GUILD_INVITE ? 1 : 0);
SetQuestFlag("game_option.block_whisper", bFlag & BLOCK_WHISPER ? 1 : 0);
SetQuestFlag("game_option.block_messenger_invite", bFlag & BLOCK_MESSENGER_INVITE ? 1 : 0);
SetQuestFlag("game_option.block_party_request", bFlag & BLOCK_PARTY_REQUEST ? 1 : 0);
}

void CHARACTER::SetBlockModeForce(BYTE bFlag)
{
m_pointsInstant.bBlockMode = bFlag;
ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
}

bool CHARACTER::IsGuardNPC() const
{
return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
}

int CHARACTER::GetPolymorphPower() const
{
if (test_server)
{
int value = quest::CQuestManager::instance().GetEventFlag("poly");
if (value)
return value;
}
return aiPolymorphPowerByLevel[MINMAX(0, GetSkillLevel(SKILL_POLYMORPH), 40)];
}

void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat)
{
if (dwRaceNum < JOB_MAX_NUM)
{
dwRaceNum = 0;
bMaintainStat = false;
}

if (m_dwPolymorphRace == dwRaceNum)
return;

m_bPolyMaintainStat = bMaintainStat;
m_dwPolymorphRace = dwRaceNum;

sys_log(0, "POLYMORPH: %s race %u ", GetName(), dwRaceNum);

if (dwRaceNum != 0)
StopRiding();

SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
m_afAffectFlag.Set(AFF_SPAWN);

ViewReencode();

REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);

if (!bMaintainStat)
{
PointChange(POINT_ST, 0);
PointChange(POINT_DX, 0);
PointChange(POINT_IQ, 0);
PointChange(POINT_HT, 0);
}

// Æú¸®¸ğÇÁ »óÅ¿¡¼ Á×´Â °æ¿ì, Æú¸®¸ğÇÁ°¡ Ç®¸®°Ô µÇ´Âµ¥
// Æú¸® ¸ğÇÁ ÀüÈÄ·Î valid combo intervalÀÌ ´Ù¸£±â ¶§¹®¿¡
// Combo ÇÙ ¶Ç´Â Hacker·Î ÀνÄÇÏ´Â °æ¿ì°¡ ÀÖ´Ù.
// µû¶ó¼ Æú¸®¸ğÇÁ¸¦ Ç®°Å³ª Æú¸®¸ğÇÁ ÇÏ°Ô µÇ¸é,
// valid combo intervalÀ» resetÇÑ´Ù.
SetValidComboInterval(0);
SetComboSequence(0);

ComputeBattlePoints();
}

int CHARACTER::GetQuestFlag(const std::string& flag) const
{
quest::CQuestManager& q = quest::CQuestManager::instance();
quest::PC* pPC = q.GetPC(GetPlayerID());
return pPC->GetFlag(flag);
}

void CHARACTER::SetQuestFlag(const std::string& flag, int value)
{
quest::CQuestManager& q = quest::CQuestManager::instance();
quest::PC* pPC = q.GetPC(GetPlayerID());
pPC->SetFlag(flag, value);
}

void CHARACTER::DetermineDropMetinStone()
{
const int METIN_STONE_NUM = 14;
static DWORD c_adwMetin[METIN_STONE_NUM] =
{
28030,
28031,
28032,
28033,
28034,
28035,
28036,
28037,
28038,
28039,
28040,
28041,
28042,
28043,
};
DWORD stone_num = GetRaceNum();
int idx = std::lower_bound(aStoneDrop, aStoneDrop+STONE_INFO_MAX_NUM, stone_num) - aStoneDrop;
if (idx >= STONE_INFO_MAX_NUM || aStoneDrop[idx].dwMobVnum != stone_num)
{
m_dwDropMetinStone = 0;
}
else
{
const SStoneDropInfo & info = aStoneDrop[idx];
m_bDropMetinStonePct = info.iDropPct;
{
m_dwDropMetinStone = c_adwMetin[number(0, METIN_STONE_NUM - 1)];
int iGradePct = number(1, 100);
for (int iStoneLevel = 0; iStoneLevel < STONE_LEVEL_MAX_NUM; iStoneLevel ++)
{
int iLevelGradePortion = info.iLevelPct[iStoneLevel];
if (iGradePct <= iLevelGradePortion)
{
break;
}
else
{
iGradePct -= iLevelGradePortion;
m_dwDropMetinStone += 100; // µ¹ +a -> +(a+1)ÀÌ µÉ¶§¸¶´Ù 100¾¿ Áõ°¡
}
}
}
}
}

void CHARACTER::SendEquipment(LPCHARACTER ch)
{
TPacketViewEquip p;
p.header = HEADER_GC_VIEW_EQUIP;
p.vid = GetVID();
for (int i = 0; i<WEAR_MAX_NUM; i++)
{
LPITEM item = GetWear(i);
if (item)
{
p.equips.vnum = item->GetVnum();
p.equips.count = item->GetCount();

thecore_memcpy(p.equips.alSockets, item->GetSockets(), sizeof(p.equips.alSockets));
thecore_memcpy(p.equips.aAttr, item->GetAttributes(), sizeof(p.equips.aAttr));
}
else
{
p.equips.vnum = 0;
}
}
ch->GetDesc()->Packet(&p, sizeof(p));
}

bool CHARACTER::CanSummon(int iLeaderShip)
{
return (iLeaderShip >= 20 || iLeaderShip >= 12 && m_dwLastDeadTime + 180 > get_dword_time());
}


void CHARACTER::MountVnum(DWORD vnum)
{
if (m_dwMountVnum == vnum)
return;

m_dwMountVnum = vnum;
m_dwMountTime = get_dword_time();

if (m_bIsObserver)
return;

//NOTE : MountÇÑ´Ù°í ÇØ¼ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
//±×¸®°í ¼¹öSide¿¡¼ ÅÀÀ»¶§ À§Ä¡ À̵¿Àº ÇÏÁö ¾Ê´Â´Ù. ¿Ö³ÄÇϸé Client Side¿¡¼ Coliision Adjust¸¦ ÇÒ¼ö Àִµ¥
//°´Ã¼¸¦ ¼Ò¸ê½ÃÄ×´Ù°¡ ¼¹öÀ§Ä¡·Î À̵¿½Ã۸é À̶§ collision check¸¦ ÇÏÁö´Â ¾ÊÀ¸¹Ç·Î ¹è°æ¿¡ ³¢°Å³ª ¶Õ°í ³ª°¡´Â ¹®Á¦°¡ Á¸ÀçÇÑ´Ù.
m_posDest.x = m_posStart.x = GetX();
m_posDest.y = m_posStart.y = GetY();
//EncodeRemovePacket(this);
EncodeInsertPacket(this);

ENTITY_MAP::iterator it = m_map_view.begin();

while (it != m_map_view.end())
{
LPENTITY entity = (it++)->first;

//MountÇÑ´Ù°í ÇØ¼ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
//EncodeRemovePacket(entity);
//if (!m_bIsObserver)
EncodeInsertPacket(entity);

//if (!entity->IsObserverMode())
// entity->EncodeInsertPacket(this);
}

SetValidComboInterval(0);
SetComboSequence(0);

ComputePoints();
}

namespace {
class FuncCheckWarp
{
public:
FuncCheckWarp(LPCHARACTER pkWarp)
{
m_lTargetY = 0;
m_lTargetX = 0;

m_lX = pkWarp->GetX();
m_lY = pkWarp->GetY();

m_bInvalid = false;
m_bEmpire = pkWarp->GetEmpire();

char szTmp[64];

if (3 != sscanf(pkWarp->GetName(), " %s %ld %ld ", szTmp, &m_lTargetX, &m_lTargetY))
{
if (number(1, 100) < 5)
sys_err("Warp NPC name wrong : vnum(%d) name(%s)", pkWarp->GetRaceNum(), pkWarp->GetName());

m_bInvalid = true;

return;
}

m_lTargetX *= 100;
m_lTargetY *= 100;

m_bUseWarp = true;

if (pkWarp->IsGoto())
{
LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(pkWarp->GetMapIndex());
m_lTargetX += pkSectreeMap->m_setting.iBaseX;
m_lTargetY += pkSectreeMap->m_setting.iBaseY;
m_bUseWarp = false;
}
}

bool Valid()
{
return !m_bInvalid;
}

void operator () (LPENTITY ent)
{
if (!Valid())
return;

if (!ent->IsType(ENTITY_CHARACTER))
return;

LPCHARACTER pkChr = (LPCHARACTER) ent;

if (!pkChr->IsPC())
return;

int iDist = DISTANCE_APPROX(pkChr->GetX() - m_lX, pkChr->GetY() - m_lY);

if (iDist > 300)
return;

if (m_bEmpire && pkChr->GetEmpire() && m_bEmpire != pkChr->GetEmpire())
return;

if (pkChr->IsHack())
return;

if (!pkChr->CanHandleItem(false, true))
return;

if (m_bUseWarp)
pkChr->WarpSet(m_lTargetX, m_lTargetY);
else
{
pkChr->Show(pkChr->GetMapIndex(), m_lTargetX, m_lTargetY);
pkChr->Stop();
}
}

bool m_bInvalid;
bool m_bUseWarp;

long m_lX;
long m_lY;
long m_lTargetX;
long m_lTargetY;

BYTE m_bEmpire;
};
}

EVENTFUNC(warp_npc_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "warp_npc_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (ch == NULL) { // <Factor>
return 0;
}

if (!ch->GetSectree())
{
ch->m_pkWarpNPCEvent = NULL;
return 0;
}

FuncCheckWarp f(ch);
if (f.Valid())
ch->GetSectree()->ForEachAround(f);

return passes_per_sec / 2;
}


void CHARACTER::StartWarpNPCEvent()
{
if (m_pkWarpNPCEvent)
return;

if (!IsWarp() && !IsGoto())
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkWarpNPCEvent = event_create(warp_npc_event, info, passes_per_sec / 2);
}

void CHARACTER::SyncPacket()
{
TEMP_BUFFER buf;

TPacketCGSyncPositionElement elem;

elem.dwVID = GetVID();
elem.lX = GetX();
elem.lY = GetY();

TPacketGCSyncPosition pack;

pack.bHeader = HEADER_GC_SYNC_POSITION;
pack.wSize = sizeof(TPacketGCSyncPosition) + sizeof(elem);

buf.write(&pack, sizeof(pack));
buf.write(&elem, sizeof(elem));

PacketAround(buf.read_peek(), buf.size());
}

LPCHARACTER CHARACTER::GetMarryPartner() const
{
return m_pkChrMarried;
}

void CHARACTER::SetMarryPartner(LPCHARACTER ch)
{
m_pkChrMarried = ch;
}

int CHARACTER::GetMarriageBonus(DWORD dwItemVnum, bool bSum)
{
if (IsNPC())
return 0;

marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());

if (!pMarriage)
return 0;

return pMarriage->GetBonus(dwItemVnum, bSum, this);
}

void CHARACTER::ConfirmWithMsg(const char* szMsg, int iTimeout, DWORD dwRequestPID)
{
if (!IsPC())
return;

TPacketGCQuestConfirm p;

p.header = HEADER_GC_QUEST_CONFIRM;
p.requestPID = dwRequestPID;
p.timeout = iTimeout;
strlcpy(p.msg, szMsg, sizeof(p.msg));

GetDesc()->Packet(&p, sizeof(p));
}

int CHARACTER::GetPremiumRemainSeconds(BYTE bType) const
{
if (bType >= PREMIUM_MAX_NUM)
return 0;

return m_aiPremiumTimes[bType] - get_global_time();
}

bool CHARACTER::WarpToPID(DWORD dwPID)
{
LPCHARACTER victim;
if ((victim = (CHARACTER_MANAGER::instance().FindByPID(dwPID))))
{
int mapIdx = victim->GetMapIndex();
if (IS_SUMMONABLE_ZONE(mapIdx))
{
if (CAN_ENTER_ZONE(this, mapIdx))
{
WarpSet(victim->GetX(), victim->GetY());
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
}
else
{
// ´Ù¸¥ ¼¹ö¿¡ ·Î±×ÀÎµÈ »ç¶÷ÀÌ ÀÖÀ½ -> ¸Ş½ÃÁö º¸³» ÁÂÇ¥¸¦ ¹Ş¾Æ¿ÀÀÚ
// 1. A.pid, B.pid ¸¦ »Ñ¸²
// 2. B.pid¸¦ °¡Áø ¼¹ö°¡ »Ñ¸°¼¹ö¿¡°Ô A.pid, ÁÂÇ¥ ¸¦ º¸³¿
// 3. ¿öÇÁ
CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);

if (!pcci)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ¿Â¶óÀÎ »óŰ¡ ¾Æ´Õ´Ï´Ù."));
return false;
}

if (pcci->bChannel != g_bChannel)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ %d ä³Î¿¡ ÀÖ½À´Ï´Ù. (ÇöÀç ä³Î %d)"), pcci->bChannel, g_bChannel);
return false;
}
else if (false == IS_SUMMONABLE_ZONE(pcci->lMapIndex))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
else
{
if (!CAN_ENTER_ZONE(this, pcci->lMapIndex))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}

TPacketGGFindPosition p;
p.header = HEADER_GG_FIND_POSITION;
p.dwFromPID = GetPlayerID();
p.dwTargetPID = dwPID;
pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition));

if (test_server)
ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for teleport");
}
}
return true;
}

// ADD_REFINE_BUILDING
CGuild* CHARACTER::GetRefineGuild() const
{
LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);

return (chRefineNPC ? chRefineNPC->GetGuild() : NULL);
}

bool CHARACTER::IsRefineThroughGuild() const
{
return GetRefineGuild() != NULL;
}

int CHARACTER::ComputeRefineFee(int iCost, int iMultiply) const
{
CGuild* pGuild = GetRefineGuild();
if (pGuild)
{
if (pGuild == GetGuild())
return iCost * iMultiply * 9 / 10;

// ´Ù¸¥ Á¦±¹ »ç¶÷ÀÌ ½ÃµµÇÏ´Â °æ¿ì Ãß°¡·Î 3¹è ´õ
LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
if (chRefineNPC && chRefineNPC->GetEmpire() != GetEmpire())
return iCost * iMultiply * 3;

return iCost * iMultiply;
}
else
return iCost;
}

void CHARACTER::PayRefineFee(int iTotalMoney)
{
int iFee = iTotalMoney / 10;
CGuild* pGuild = GetRefineGuild();

int iRemain = iTotalMoney;

if (pGuild)
{
// Àڱ⠱æµåÀ̸é iTotalMoney¿¡ ÀÌ¹Ì 10%°¡ Á¦¿ÜµÇ¾îÀÖ´Ù
if (pGuild != GetGuild())
{
pGuild->RequestDepositMoney(this, iFee);
iRemain -= iFee;
}
}

PointChange(POINT_GOLD, -iRemain);
}
// END_OF_ADD_REFINE_BUILDING

//Hack ¹æÁö¸¦ À§ÇÑ Ã¼Å©.
bool CHARACTER::IsHack(bool bSendMsg, bool bCheckShopOwner, int limittime)
{
const int iPulse = thecore_pulse();

if (test_server)
bSendMsg = true;

//â°í ¿¬ÈÄ Ã¼Å©
if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ¿¬ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥°÷À¸·Î À̵¿ÇÒ¼ö ¾ø½À´Ï´Ù."), limittime);

if (test_server)
ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(limittime));
return true;
}

//°Å·¡°ü·Ã â üũ
if (bCheckShopOwner)
{
if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));

return true;
}
}
else
{
if (GetExchange() || GetMyShop() || IsOpenSafebox() || IsCubeOpen())
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));

return true;
}
}

//PREVENT_PORTAL_AFTER_EXCHANGE
//±³È¯ ÈÄ ½Ã°£Ã¼Å©
if (iPulse - GetExchangeTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime );
return true;
}
//END_PREVENT_PORTAL_AFTER_EXCHANGE

//PREVENT_ITEM_COPY
if (iPulse - GetMyShopTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
return true;
}

if (iPulse - GetRefineTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ °³·®ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
return true;
}
//END_PREVENT_ITEM_COPY

return false;
}


void CHARACTER::Say(const std::string & s)
{
struct ::packet_script packet_script;

packet_script.header = HEADER_GC_SCRIPT;
packet_script.skin = 1;
packet_script.src_size = s.size();
packet_script.size = packet_script.src_size + sizeof(struct packet_script);

TEMP_BUFFER buf;

buf.write(&packet_script, sizeof(struct packet_script));
buf.write(&s[0], s.size());

if (IsPC())
{
GetDesc()->Packet(buf.read_peek(), buf.size());
}
}



bool CHARACTER::IsSiegeNPC() const
{
return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
}

//------------------------------------------------
void CHARACTER::UpdateDepositPulse()
{
m_deposit_pulse = thecore_pulse() + PASSES_PER_SEC(60*5); // 5ºĞ
}

bool CHARACTER::CanDeposit() const
{
return (m_deposit_pulse == 0 || (m_deposit_pulse < thecore_pulse()));
}
//------------------------------------------------

ESex GET_SEX(LPCHARACTER ch)
{
switch (ch->GetRaceNum())
{
case MAIN_RACE_WARRIOR_M:
case MAIN_RACE_SURA_M:
case MAIN_RACE_ASSASSIN_M:
case MAIN_RACE_SHAMAN_M:
return SEX_MALE;

case MAIN_RACE_ASSASSIN_W:
case MAIN_RACE_SHAMAN_W:
case MAIN_RACE_WARRIOR_W:
case MAIN_RACE_SURA_W:
return SEX_FEMALE;
}

/* default sex = male */
return SEX_MALE;
}

int CHARACTER::GetHPPct() const
{
return (GetHP() * 100) / GetMaxHP();
}

bool CHARACTER::IsBerserk() const
{
if (m_pkMobInst != NULL)
return m_pkMobInst->m_IsBerserk;
else
return false;
}

void CHARACTER::SetBerserk(bool mode)
{
if (m_pkMobInst != NULL)
m_pkMobInst->m_IsBerserk = mode;
}

bool CHARACTER::IsGodSpeed() const
{
if (m_pkMobInst != NULL)
{
return m_pkMobInst->m_IsGodSpeed;
}
else
{
return false;
}
}

void CHARACTER::SetGodSpeed(bool mode)
{
if (m_pkMobInst != NULL)
{
m_pkMobInst->m_IsGodSpeed = mode;

if (mode == true)
{
SetPoint(POINT_ATT_SPEED, 250);
}
else
{
SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
}
}
}

bool CHARACTER::IsDeathBlow() const
{
if (number(1, 100) <= m_pkMobData->m_table.bDeathBlowPoint)
{
return true;
}
else
{
return false;
}
}

struct FFindReviver
{
FFindReviver()
{
pChar = NULL;
HasReviver = false;
}

void operator() (LPCHARACTER ch)
{
if (ch->IsMonster() != true)
{
return;
}

if (ch->IsReviver() == true && pChar != ch && ch->IsDead() != true)
{
if (number(1, 100) <= ch->GetMobTable().bRevivePoint)
{
HasReviver = true;
pChar = ch;
}
}
}

LPCHARACTER pChar;
bool HasReviver;
};

bool CHARACTER::HasReviverInParty() const
{
LPPARTY party = GetParty();

if (party != NULL)
{
if (party->GetMemberCount() == 1) return false;

FFindReviver f;
party->ForEachMemberPtr(f);
return f.HasReviver;
}

return false;
}

bool CHARACTER::IsRevive() const
{
if (m_pkMobInst != NULL)
{
return m_pkMobInst->m_IsRevive;
}

return false;
}

void CHARACTER::SetRevive(bool mode)
{
if (m_pkMobInst != NULL)
{
m_pkMobInst->m_IsRevive = mode;
}
}

#define IS_SPEED_HACK_PLAYER(ch) (ch->m_speed_hack_count > SPEEDHACK_LIMIT_COUNT)

EVENTFUNC(check_speedhack_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "check_speedhack_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch || ch->IsNPC())
return 0;

if (IS_SPEED_HACK_PLAYER(ch))
{
// write hack log
LogManager::instance().SpeedHackLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), ch->m_speed_hack_count);

if (false == LC_IsEurope())
{
// close connection
LPDESC desc = ch->GetDesc();

if (desc)
{
DESC_MANAGER::instance().DestroyDesc(desc);
return 0;
}
}
}

ch->m_speed_hack_count = 0;

ch->ResetComboHackCount();
return PASSES_PER_SEC(60);
}

void CHARACTER::StartCheckSpeedHackEvent()
{
if (m_pkCheckSpeedHackEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkCheckSpeedHackEvent = event_create(check_speedhack_event, info, PASSES_PER_SEC(60)); // 1ºĞ
}

void CHARACTER::GoHome()
{
WarpSet(EMPIRE_START_X(GetEmpire()), EMPIRE_START_Y(GetEmpire()));
}

void CHARACTER::SendGuildName(CGuild* pGuild)
{
if (NULL == pGuild) return;

DESC *desc = GetDesc();

if (NULL == desc) return;
if (m_known_guild.find(pGuild->GetID()) != m_known_guild.end()) return;

m_known_guild.insert(pGuild->GetID());

TPacketGCGuildName pack;
memset(&pack, 0x00, sizeof(pack));

pack.header = HEADER_GC_GUILD;
pack.subheader = GUILD_SUBHEADER_GC_GUILD_NAME;
pack.size = sizeof(TPacketGCGuildName);
pack.guildID = pGuild->GetID();
memcpy(pack.guildName, pGuild->GetName(), GUILD_NAME_MAX_LEN);

desc->Packet(&pack, sizeof(pack));
}

void CHARACTER::SendGuildName(DWORD dwGuildID)
{
SendGuildName(CGuildManager::instance().FindGuild(dwGuildID));
}

EVENTFUNC(destroy_when_idle_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "destroy_when_idle_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;
if (ch == NULL) { // <Factor>
return 0;
}

if (ch->GetVictim())
{
return PASSES_PER_SEC(300);
}

sys_log(1, "DESTROY_WHEN_IDLE: %s", ch->GetName());

ch->m_pkDestroyWhenIdleEvent = NULL;
M2_DESTROY_CHARACTER(ch);
return 0;
}

void CHARACTER::StartDestroyWhenIdleEvent()
{
if (m_pkDestroyWhenIdleEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkDestroyWhenIdleEvent = event_create(destroy_when_idle_event, info, PASSES_PER_SEC(300));
}

void CHARACTER::SetComboSequence(BYTE seq)
{
m_bComboSequence = seq;
}

BYTE CHARACTER::GetComboSequence() const
{
return m_bComboSequence;
}

void CHARACTER::SetLastComboTime(DWORD time)
{
m_dwLastComboTime = time;
}

DWORD CHARACTER::GetLastComboTime() const
{
return m_dwLastComboTime;
}

void CHARACTER::SetValidComboInterval(int interval)
{
m_iValidComboInterval = interval;
}

int CHARACTER::GetValidComboInterval() const
{
return m_iValidComboInterval;
}

BYTE CHARACTER::GetComboIndex() const
{
return m_bComboIndex;
}

void CHARACTER::IncreaseComboHackCount(int k)
{
m_iComboHackCount += k;

if (m_iComboHackCount >= 10)
{
if (GetDesc())
if (GetDesc()->DelayedDisconnect(number(2, 7)))
{
sys_log(0, "COMBO_HACK_DISCONNECT: %s count: %d", GetName(), m_iComboHackCount);
LogManager::instance().HackLog("Combo", this);
}
}
}

void CHARACTER::ResetComboHackCount()
{
m_iComboHackCount = 0;
}

void CHARACTER::SkipComboAttackByTime(int interval)
{
m_dwSkipComboAttackByTime = get_dword_time() + interval;
}

DWORD CHARACTER::GetSkipComboAttackByTime() const
{
return m_dwSkipComboAttackByTime;
}

void CHARACTER::ResetChatCounter()
{
m_bChatCounter = 0;
}

BYTE CHARACTER::IncreaseChatCounter()
{
return ++m_bChatCounter;
}

BYTE CHARACTER::GetChatCounter() const
{
return m_bChatCounter;
}

// ¸»À̳ª ´Ù¸¥°ÍÀ» Ÿ°í ÀÖ³ª?
bool CHARACTER::IsRiding() const
{
return IsHorseRiding() || GetMountVnum();
}

bool CHARACTER::CanWarp() const
{
const int iPulse = thecore_pulse();
const int limit_time = PASSES_PER_SEC(g_nPortalLimitTime);

if ((iPulse - GetSafeboxLoadTime()) < limit_time)
return false;

if ((iPulse - GetExchangeTime()) < limit_time)
return false;

if ((iPulse - GetMyShopTime()) < limit_time)
return false;

if ((iPulse - GetRefineTime()) < limit_time)
return false;

if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
return false;

return true;
}

DWORD CHARACTER::GetNextExp() const
{
if (PLAYER_EXP_TABLE_MAX < GetLevel())
return 2500000000;
else
return exp_table[GetLevel()];
}

int CHARACTER::GetSkillPowerByLevel(int level, bool bMob) const
{
return CTableBySkill::instance().GetSkillPowerByLevelFromType(GetJob(), GetSkillGroup(), MINMAX(0, level, SKILL_MAX_LEVEL), bMob);
}[/CODE]
 

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clientmanager cpp de hata yapmıstım düzelttim src pack tarafınıda ekledim oyuna start verdiğimde karsıma bu cıkıyor

Ekran-Alintisi.png


traceback.pyc liblerde var baska filesdende aldım tek bu hata kaldı

bu konu hakkında bir bilgim yok ama araştırım bakarım yinede bişeyler eksik gibi
Üsttekini blocku false yap bakalım ne olcak bunuda ekle :
Ekli dosyayı görüntüle 16231
false yaptım
true de yaptım


char.cpp: In member function 'void CHARACTER::OpenMyShop(const char*, TShopItemTable*, BYTE, DWORD)':
char.cpp:995: error: 'block' was not declared in this scope
char.cpp:1001: error: 'block' was not declared in this scope
char.cpp:1003: error: 'block' was not declared in this scope

tek bu syser kaldı
 
Dediğim yeride false yap

char.cpp: In member function 'void CHARACTER::OpenMyShop(const char*, TShopItemTable*, BYTE, DWORD)':
char.cpp:995: error: 'block' was not declared in this scope
char.cpp:1001: error: 'block' was not declared in this scope
char.cpp:1003: error: 'block' was not declared in this scope
2 türlüde bu hata kaldı
 
char.cpp: In member function 'void CHARACTER::OpenMyShop(const char*, TShopItemTable*, BYTE, DWORD)':
char.cpp:995: error: 'block' was not declared in this scope
char.cpp:1001: error: 'block' was not declared in this scope
char.cpp:1003: error: 'block' was not declared in this scope
2 türlüde bu hata kaldı
Düzenlediğin cppyi pastelermisin
 

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