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Cevaplanmadı BUİLD HATASI

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  • Cevaplar Cevaplar 25
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Katılım
27 Eki 2019
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40
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174
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4
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17
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0   0   0

ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!

offline shop eklerken bu hata ile karşılaştım great offline shop yardımcı olurmusunuz...
@Emreckdr @pesege @ates1972

HATA:
[CODE title="HATA"]
char.cpp:995: error: 'block' was not declared in this scope
char.cpp:1001: error: 'block' was not declared in this scope
char.cpp:1003: error: 'block' was not declared in this scope
char.cpp: In member function 'void CHARACTER::UpdateShopItems()':
char.cpp:1238: error: 'struct SShopItemTable' has no member named 'display_pos'
char.cpp: In member function 'void CHARACTER::OpenShop(DWORD, const char*, bool)':
char.cpp:1424: error: 'struct SShopItemTable' has no member named 'display_pos'
[/CODE]


CHAR CPP
[CODE lang="cpp" title="CHAR" highlight="1001,1003,1238,1424"]#include "stdafx.h"

#include "../../common/teen_packet.h"
#include "../../common/VnumHelper.h"
#include <boost/algorithm/string.hpp>

#include "char.h"

#include "config.h"
#include "utils.h"
#include "crc32.h"
#include "char_manager.h"
#include "desc_client.h"
#include "desc_manager.h"
#include "buffer_manager.h"
#include "item_manager.h"
#include "motion.h"
#include "vector.h"
#include "packet.h"
#include "cmd.h"
#include "fishing.h"
#include "exchange.h"
#include "battle.h"
#include "affect.h"
#include "shop.h"
#include "shop_manager.h"
#include "safebox.h"
#include "regen.h"
#include "pvp.h"
#include "party.h"
#include "start_position.h"
#include "questmanager.h"
#include "log.h"
#include "p2p.h"
#include "guild.h"
#include "guild_manager.h"
#include "dungeon.h"
#include "messenger_manager.h"
#include "unique_item.h"
#include "priv_manager.h"
#include "war_map.h"
#include "xmas_event.h"
#include "banword.h"
#include "target.h"
#include "wedding.h"
#include "mob_manager.h"
#include "mining.h"
#include "castle.h"
#include "arena.h"
#include "dev_log.h"
#include "horsename_manager.h"
#include "pcbang.h"
#include "gm.h"
#include "map_location.h"
#include "BlueDragon_Binder.h"
#include "skill_power.h"
#include "buff_on_attributes.h"

#ifdef __PET_SYSTEM__
#include "PetSystem.h"
#endif
#include "DragonSoul.h"

extern const BYTE g_aBuffOnAttrPoints;
extern bool RaceToJob(unsigned race, unsigned *ret_job);

extern int g_nPortalLimitTime;
extern int test_server;

extern bool IS_SUMMONABLE_ZONE(int map_index); // char_item.cpp
bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index);

bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index)
{
switch (map_index)
{
case 301:
case 302:
case 303:
case 304:
if (ch->GetLevel() < 90)
return false;
}
return true;
}

// <Factor> DynamicCharacterPtr member function definitions

LPCHARACTER DynamicCharacterPtr::Get() const {
LPCHARACTER p = NULL;
if (is_pc) {
p = CHARACTER_MANAGER::instance().FindByPID(id);
} else {
p = CHARACTER_MANAGER::instance().Find(id);
}
return p;
}

DynamicCharacterPtr& DynamicCharacterPtr::operator=(LPCHARACTER character) {
if (character == NULL) {
Reset();
return *this;
}
if (character->IsPC()) {
is_pc = true;
id = character->GetPlayerID();
} else {
is_pc = false;
id = character->GetVID();
}
return *this;
}

CHARACTER::CHARACTER()
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty);

Initialize();
}

CHARACTER::~CHARACTER()
{
Destroy();
}

void CHARACTER::Initialize()
{
CEntity::Initialize(ENTITY_CHARACTER);

m_bNoOpenedShop = true;

m_bOpeningSafebox = false;

m_fSyncTime = get_float_time()-3;
m_dwPlayerID = 0;
m_dwKillerPID = 0;

m_iMoveCount = 0;
#ifdef OFFLINE_SHOP
m_pkRefreshShopEvent = NULL;
bprivShop = 0;
bprivShopOwner = 0;
bprivShop = 0;
bprivShopOwner = 0;
dw_ShopTime = 0;
m_mapshops.clear();
m_pkEditShopEvent = NULL;
m_bShopEditMode = false;
m_dwShopEditModeTick = 0;
#endif
#ifdef GIFT_SYSTEM
m_pkGiftRefresh = NULL;
m_dwLastGiftPage = 0;
m_mapGiftGrid.clear();
#endif
m_pkRegen = NULL;
regen_id_ = 0;
m_posRegen.x = m_posRegen.y = m_posRegen.z = 0;
m_posStart.x = m_posStart.y = 0;
m_posDest.x = m_posDest.y = 0;
m_fRegenAngle = 0.0f;

m_pkMobData = NULL;
m_pkMobInst = NULL;

m_pkShop = NULL;
m_pkChrShopOwner = NULL;
m_pkMyShop = NULL;
m_pkExchange = NULL;
m_pkParty = NULL;
m_pkPartyRequestEvent = NULL;

m_pGuild = NULL;

m_pkChrTarget = NULL;

m_pkMuyeongEvent = NULL;

m_pkWarpNPCEvent = NULL;
m_pkDeadEvent = NULL;
m_pkStunEvent = NULL;
m_pkSaveEvent = NULL;
m_pkRecoveryEvent = NULL;
m_pkTimedEvent = NULL;
m_pkFishingEvent = NULL;
m_pkWarpEvent = NULL;

// MINING
m_pkMiningEvent = NULL;
// END_OF_MINING

m_pkPoisonEvent = NULL;
m_pkFireEvent = NULL;
m_pkCheckSpeedHackEvent = NULL;
m_speed_hack_count = 0;

m_pkAffectEvent = NULL;
m_afAffectFlag = TAffectFlag(0, 0);

m_pkDestroyWhenIdleEvent = NULL;

m_pkChrSyncOwner = NULL;

memset(&m_points, 0, sizeof(m_points));
memset(&m_pointsInstant, 0, sizeof(m_pointsInstant));
memset(&m_quickslot, 0, sizeof(m_quickslot));

m_bCharType = CHAR_TYPE_MONSTER;

SetPosition(POS_STANDING);

m_dwPlayStartTime = m_dwLastMoveTime = get_dword_time();

GotoState(m_stateIdle);
m_dwStateDuration = 1;

m_dwLastAttackTime = get_dword_time() - 20000;

m_bAddChrState = 0;

m_pkChrStone = NULL;

m_pkSafebox = NULL;
m_iSafeboxSize = -1;
m_iSafeboxLoadTime = 0;

m_pkMall = NULL;
m_iMallLoadTime = 0;

m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
m_lWarpMapIndex = 0;

m_posExit.x = m_posExit.y = m_posExit.z = 0;
m_lExitMapIndex = 0;

m_pSkillLevels = NULL;

m_dwMoveStartTime = 0;
m_dwMoveDuration = 0;

m_dwFlyTargetID = 0;

m_dwNextStatePulse = 0;

m_dwLastDeadTime = get_dword_time()-180000;

m_bSkipSave = false;

m_bItemLoaded = false;

m_bHasPoisoned = false;

m_pkDungeon = NULL;
m_iEventAttr = 0;

m_kAttackLog.dwVID = 0;
m_kAttackLog.dwTime = 0;

m_bNowWalking = m_bWalking = false;
ResetChangeAttackPositionTime();

m_bDetailLog = false;
m_bMonsterLog = false;

m_bDisableCooltime = false;

m_iAlignment = 0;
m_iRealAlignment = 0;

m_iKillerModePulse = 0;
m_bPKMode = PK_MODE_PEACE;

m_dwQuestNPCVID = 0;
m_dwQuestByVnum = 0;
m_pQuestItem = NULL;

m_szMobileAuth[0] = '\0';

m_dwUnderGuildWarInfoMessageTime = get_dword_time()-60000;

m_bUnderRefine = false;

// REFINE_NPC
m_dwRefineNPCVID = 0;
// END_OF_REFINE_NPC

m_dwPolymorphRace = 0;

m_bStaminaConsume = false;

ResetChainLightningIndex();

m_dwMountVnum = 0;
m_chHorse = NULL;
m_chRider = NULL;

m_pWarMap = NULL;
m_pWeddingMap = NULL;
m_bChatCounter = 0;

ResetStopTime();

m_dwLastVictimSetTime = get_dword_time() - 3000;
m_iMaxAggro = -100;

m_bSendHorseLevel = 0;
m_bSendHorseHealthGrade = 0;
m_bSendHorseStaminaGrade = 0;

m_dwLoginPlayTime = 0;

m_pkChrMarried = NULL;

m_posSafeboxOpen.x = -1000;
m_posSafeboxOpen.y = -1000;

// EQUIP_LAST_SKILL_DELAY
m_dwLastSkillTime = get_dword_time();
// END_OF_EQUIP_LAST_SKILL_DELAY

// MOB_SKILL_COOLTIME
memset(m_adwMobSkillCooltime, 0, sizeof(m_adwMobSkillCooltime));
// END_OF_MOB_SKILL_COOLTIME

m_isinPCBang = false;

// ARENA
m_pArena = NULL;
m_nPotionLimit = quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count");
// END_ARENA

//PREVENT_TRADE_WINDOW
m_isOpenSafebox = 0;
//END_PREVENT_TRADE_WINDOW

//PREVENT_REFINE_HACK
m_iRefineTime = 0;
//END_PREVENT_REFINE_HACK

//RESTRICT_USE_SEED_OR_MOONBOTTLE
m_iSeedTime = 0;
//END_RESTRICT_USE_SEED_OR_MOONBOTTLE
//PREVENT_PORTAL_AFTER_EXCHANGE
m_iExchangeTime = 0;
//END_PREVENT_PORTAL_AFTER_EXCHANGE
//
m_iSafeboxLoadTime = 0;

m_iMyShopTime = 0;

m_deposit_pulse = 0;

SET_OVER_TIME(this, OT_NONE);

m_strNewName = "";

m_known_guild.clear();

m_dwLogOffInterval = 0;

m_bComboSequence = 0;
m_dwLastComboTime = 0;
m_bComboIndex = 0;
m_iComboHackCount = 0;
m_dwSkipComboAttackByTime = 0;

m_dwMountTime = 0;

m_dwLastGoldDropTime = 0;

m_bIsLoadedAffect = false;
cannot_dead = false;

#ifdef __PET_SYSTEM__
m_petSystem = 0;
m_bIsPet = false;
#endif

m_fAttMul = 1.0f;
m_fDamMul = 1.0f;

m_pointsInstant.iDragonSoulActiveDeck = -1;

memset(&m_tvLastSyncTime, 0, sizeof(m_tvLastSyncTime));
m_iSyncHackCount = 0;
}

void CHARACTER::Create(const char * c_pszName, DWORD vid, bool isPC)
{
static int s_crc = 172814;

char crc_string[128+1];
snprintf(crc_string, sizeof(crc_string), "%s%p%d", c_pszName, this, ++s_crc);
m_vid = VID(vid, GetCRC32(crc_string, strlen(crc_string)));

if (isPC)
m_stName = c_pszName;
}

void CHARACTER::Destroy()
{
CloseMyShop();

if (m_pkRegen)
{
if (m_pkDungeon) {
// Dungeon regen may not be valid at this point
if (m_pkDungeon->IsValidRegen(m_pkRegen, regen_id_)) {
--m_pkRegen->count;
}
} else {
// Is this really safe?
--m_pkRegen->count;
}
m_pkRegen = NULL;
}

if (m_pkDungeon)
{
SetDungeon(NULL);
}

#ifdef __PET_SYSTEM__
if (m_petSystem)
{
m_petSystem->Destroy();
delete m_petSystem;

m_petSystem = 0;
}
#endif

HorseSummon(false);

if (GetRider())
GetRider()->ClearHorseInfo();



if (GetDesc())
{
GetDesc()->BindCharacter(NULL);
// BindDesc(NULL);
}

if (m_pkExchange)
m_pkExchange->Cancel();

SetVictim(NULL);

if (GetShop())
{
GetShop()->RemoveGuest(this);
SetShop(NULL);
}

ClearStone();
ClearSync();
ClearTarget();

if (NULL == m_pkMobData)
{
DragonSoul_CleanUp();
ClearItem();
}

// <Factor> m_pkParty becomes NULL after CParty destructor call!
LPPARTY party = m_pkParty;
if (party)
{
if (party->GetLeaderPID() == GetVID() && !IsPC())
{
M2_DELETE(party);
}
else
{
party->Unlink(this);

if (!IsPC())
party->Quit(GetVID());
}

SetParty(NULL); // ¾ÈÇØµµ µÇÁö¸¸ ¾ÈÀüÇϰÔ.
}

if (m_pkMobInst)
{
M2_DELETE(m_pkMobInst);
m_pkMobInst = NULL;
}

m_pkMobData = NULL;

if (m_pkSafebox)
{
M2_DELETE(m_pkSafebox);
m_pkSafebox = NULL;
}

if (m_pkMall)
{
M2_DELETE(m_pkMall);
m_pkMall = NULL;
}

m_set_pkChrSpawnedBy.clear();

StopMuyeongEvent();
event_cancel(&m_pkWarpNPCEvent);
event_cancel(&m_pkRecoveryEvent);
event_cancel(&m_pkDeadEvent);
event_cancel(&m_pkSaveEvent);
event_cancel(&m_pkTimedEvent);
event_cancel(&m_pkStunEvent);
event_cancel(&m_pkFishingEvent);
event_cancel(&m_pkPoisonEvent);
event_cancel(&m_pkFireEvent);
event_cancel(&m_pkPartyRequestEvent);
//DELAYED_WARP
event_cancel(&m_pkWarpEvent);
event_cancel(&m_pkCheckSpeedHackEvent);
//END_DELAYED_WARP
#ifdef GIFT_SYSTEM
event_cancel(&m_pkGiftRefresh);
m_dwLastGiftPage = 0;
m_mapGiftGrid.clear();
#endif
#ifdef OFFLINE_SHOP
event_cancel(&m_pkRefreshShopEvent);
bprivShop = 0;
bprivShopOwner = 0;
dw_ShopTime = 0;
m_mapshops.clear();
event_cancel(&m_pkEditShopEvent);
m_pkEditShopEvent = NULL;
m_bShopEditMode = false;
m_dwShopEditModeTick = 0;
#endif
// RECALL_DELAY
//event_cancel(&m_pkRecallEvent);
// END_OF_RECALL_DELAY

// MINING
event_cancel(&m_pkMiningEvent);
// END_OF_MINING


for (itertype(m_mapMobSkillEvent) it = m_mapMobSkillEvent.begin(); it != m_mapMobSkillEvent.end(); ++it)
{
LPEVENT pkEvent = it->second;
event_cancel(&pkEvent);
}
m_mapMobSkillEvent.clear();

//event_cancel(&m_pkAffectEvent);
ClearAffect();

for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
{
if (NULL != it->second)
{
M2_DELETE(it->second);
}
}
m_map_buff_on_attrs.clear();

event_cancel(&m_pkDestroyWhenIdleEvent);

if (m_pSkillLevels)
{
M2_DELETE_ARRAY(m_pSkillLevels);
m_pSkillLevels = NULL;
}

CEntity::Destroy();

if (GetSectree())
GetSectree()->RemoveEntity(this);

if (m_bMonsterLog)
CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
}

const char * CHARACTER::GetName() const
{
return m_stName.empty() ? (m_pkMobData ? m_pkMobData->m_table.szLocaleName : "") : m_stName.c_str();
}

void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
{
if (GetPart(PART_MAIN) > 2)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©¿ÊÀ» ¹ş¾î¾ß °³ÀÎ »óÁ¡À» ¿ ¼ö ÀÖ½À´Ï´Ù."));
return;
}

if (GetMyShop()) // ÀÌ¹Ì ¼¥ÀÌ ¿·Á ÀÖÀ¸¸é ´İ´Â´Ù.
{
CloseMyShop();
return;
}

// ÁøÇàÁßÀÎ Äù½ºÆ®°¡ ÀÖÀ¸¸é »óÁ¡À» ¿ ¼ö ¾ø´Ù.
quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());

// GetPCForce´Â NULLÀÏ ¼ö ¾øÀ¸¹Ç·Î µû·Î È®ÀÎÇÏÁö ¾ÊÀ½
if (pPC->IsRunning())
return;

if (bItemCount == 0)
return;

int64_t nTotalMoney = 0;

for (int n = 0; n < bItemCount; ++n)
{
nTotalMoney += static_cast<int64_t>((pTable+n)->price);
}

nTotalMoney += static_cast<int64_t>(GetGold());

if (GOLD_MAX <= nTotalMoney)
{
//sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20¾ï ³ÉÀ» ÃʰúÇÏ¿© »óÁ¡À» ¿¼ö°¡ ¾ø½À´Ï´Ù"));
return;
}

char szSign[SHOP_SIGN_MAX_LEN+1];
strlcpy(szSign, c_pszSign, sizeof(szSign));

m_stShopSign = szSign;

if (m_stShopSign.length() == 0)
return;

if (LC_IsCanada() == false)
{
if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºñ¼Ó¾î³ª Àº¾î°¡ Æ÷ÇÔµÈ »óÁ¡ À̸§À¸·Î »óÁ¡À» ¿ ¼ö ¾ø½À´Ï´Ù."));
return;
}
}

// MYSHOP_PRICE_LIST
std::map<DWORD, DWORD> itemkind; // ¾ÆÀÌÅÛ Á¾·ùº° °¡°İ, first: vnum, second: ´ÜÀÏ ¼ö·® °¡°İ
// END_OF_MYSHOP_PRICE_LIST

std::set<TItemPos> cont;
for (BYTE i = 0; i < bItemCount; ++i)
{
if (cont.find((pTable + i)->pos) != cont.end())
{
sys_err("MYSHOP: duplicate shop item detected! (name: %s)", GetName());
return;
}

// ANTI_GIVE, ANTI_MYSHOP check
LPITEM pkItem = GetItem((pTable + i)->pos);

if (pkItem)
{
const TItemTable * item_table = pkItem->GetProto();

if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À¯·áÈ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

if (pkItem->IsEquipped() == true)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀåºñÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

if (true == pkItem->isLocked())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ëÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

// MYSHOP_PRICE_LIST
itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
// END_OF_MYSHOP_PRICE_LIST
}

cont.insert((pTable + i)->pos);
}

// MYSHOP_PRICE_LIST
// º¸µû¸® °³¼ö¸¦ °¨¼Ò½ÃŲ´Ù.
if (CountSpecifyItem(71049)) { // ºñ´Ü º¸µû¸®´Â ¾ø¾ÖÁö ¾Ê°í °¡°İÁ¤º¸¸¦ ÀúÀåÇÑ´Ù.

//
// ¾ÆÀÌÅÛ °¡°İÁ¤º¸¸¦ ÀúÀåÇϱâ À§ÇØ ¾ÆÀÌÅÛ °¡°İÁ¤º¸ ÆĞŶÀ» ¸¸µé¾î DB ij½Ã¿¡ º¸³½´Ù.
//
TPacketMyshopPricelistHeader header;
TItemPriceInfo info;

header.dwOwnerID = GetPlayerID();
header.byCount = itemkind.size();

TEMP_BUFFER buf;
buf.write(&header, sizeof(header));

for (itertype(itemkind) it = itemkind.begin(); it != itemkind.end(); ++it)
{
info.dwVnum = it->first;
info.dwPrice = it->second;

buf.write(&info, sizeof(info));
}

db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_UPDATE, 0, buf.read_peek(), buf.size());
}
// END_OF_MYSHOP_PRICE_LIST
else if (CountSpecifyItem(50200))
RemoveSpecifyItem(50200, 1);
else
return; // º¸µû¸®°¡ ¾øÀ¸¸é Áß´Ü.

if (m_pkExchange)
m_pkExchange->Cancel();

TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));

PacketAround(&p, sizeof(TPacketGCShopSign));

m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);

if (IsPolymorphed() == true)
{
RemoveAffect(AFFECT_POLYMORPH);
}

if (GetHorse())
{
HorseSummon( false, true );
}
// new mount ÀÌ¿ë Áß¿¡, °³ÀÎ »óÁ¡ ¿¸é ÀÚµ¿ unmount
// StopRidingÀ¸·Î ´º¸¶¿îÆ®±îÁö ó¸®Çϸé ÁÁÀºµ¥ ¿Ö ±×·¸°Ô ¾ÈÇØ³ù´ÂÁö ¾Ë ¼ö ¾ø´Ù.
else if (GetMountVnum())
{
RemoveAffect(AFFECT_MOUNT);
RemoveAffect(AFFECT_MOUNT_BONUS);
}
//if (!LC_IsNewCIBN())
SetPolymorph(30000, true);

}

void CHARACTER::CloseMyShop()
{
if (GetMyShop())
{

m_stShopSign.clear();
CShopManager::instance().DestroyPCShop(this);
m_pkMyShop = NULL;

TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
p.szSign[0] = '\0';

PacketAround(&p, sizeof(p));

#ifdef OFFLINE_SHOP
if (IsPrivShop())
{
M2_DESTROY_CHARACTER(this);
return;
}
#endif
SetPolymorph(GetJob(), true);
}
}

#ifdef GIFT_SYSTEM
#include <boost/algorithm/string.hpp>
EVENTFUNC(gift_refresh_event)
{
char_event_info* info = dynamic_cast<char_event_info*>(event->info);
if (info == NULL)
{
sys_err("gift_refresh_event> <Factor> Null pointer");
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch || ch->IsNPC())
return 0;
ch->RefreshGift();
return PASSES_PER_SEC(5 * 60);
}
void CHARACTER::StartRefreshGift()
{
if (m_pkGiftRefresh)
return;
char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;
m_pkGiftRefresh = event_create(gift_refresh_event, info, PASSES_PER_SEC(1)); // 1o?
}
void SendGift(LPCHARACTER ch, TGiftItem item)
{
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int soc = 0; soc < ITEM_SOCKET_MAX_NUM; soc++)
tempSockets += sprintf(tempSockets, "%ld%s", item.alSockets[soc], (soc<ITEM_SOCKET_MAX_NUM - 1 ? "|" : ""));
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int attr = 0; attr < ITEM_ATTRIBUTE_MAX_NUM; attr++)
tempAttrs += sprintf(tempAttrs, "%u,%d%s", item.aAttr[attr].bType, item.aAttr[attr].sValue, (attr<ITEM_ATTRIBUTE_MAX_NUM - 1 ? "|" : ""));
#ifdef FULL_YANG
ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %lld %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
#else
ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %d %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
#endif
}
void CHARACTER::LoadGiftPage(int page)
{
page = MINMAX(1, page, m_mapGiftGrid.size());
ChatPacket(CHAT_TYPE_COMMAND, "gift_clear");
GIFT_MAP::iterator it = m_mapGiftGrid.find(page);
if (it == m_mapGiftGrid.end())
return;
m_dwLastGiftPage = page;
for (int i = 0; i < it->second.size(); i++)
SendGift(this, it->second);
ChatPacket(CHAT_TYPE_COMMAND, "gift_load");

}
static CGrid* grid;
void CHARACTER::AddGiftGrid(int page)
{
if (m_mapGiftGrid.find(page) == m_mapGiftGrid.end())
{
std::vector<TGiftItem> vec;
m_mapGiftGrid.insert(std::make_pair(page, vec));
}

}
int CHARACTER::AddGiftGridItem( int page, int size)
{
AddGiftGrid(page);
int iPos = grid->FindBlank(1, size);

if (iPos < 0)
return -1;

if (!grid->IsEmpty(iPos, 1, size))
return -1;


grid->Put(iPos, 1, size);
return iPos;

}
void CHARACTER::RefreshGift()
{
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
{
tempSockets += sprintf(tempSockets, "socket%d", i);

if (i<ITEM_SOCKET_MAX_NUM - 1)
tempSockets += sprintf(tempSockets, ",");
}
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
if (i < 7)
tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
else
tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
tempAttrs += sprintf(tempAttrs, ",");
}
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,vnum,count,unix_timestamp(date_add),replace(reason,' ','_'),replace(`from`,' ','_'),%s,%s from player_gift where owner_id = %d and status = 'WAIT' ORDER BY date_add ", szSockets, szAttrs, GetPlayerID()));
SQLResult * pRes = pkMsg->Get();
m_mapGiftGrid.clear();
grid = M2_NEW CGrid(15, 8);
grid->Clear();
int page = 1;
if (pRes->uiNumRows>0)
{
AddGiftGrid(page);
MYSQL_ROW row;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
int col = 0;
TGiftItem item;
memset(&item, 0, sizeof(item));
str_to_number(item.id, row[col++]);
str_to_number(item.vnum, row[col++]);
str_to_number(item.count, row[col++]);
str_to_number(item.dwDateAdd, row[col++]);
strlcpy(item.szReason, row[col++], sizeof(item.szReason) - 1);
strlcpy(item.szFrom, row[col++], sizeof(item.szFrom) - 1);
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
str_to_number(item.alSockets, row[col++]);
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
str_to_number(item.aAttr.bType, row[col++]);
str_to_number(item.aAttr.sValue, row[col++]);
}

const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(item.vnum);
if (!item_table)
continue;
int iPos = AddGiftGridItem( page, item_table->bSize);
if (iPos < 0)
{
page++;
grid->Clear();
iPos = AddGiftGridItem(page, item_table->bSize);
if (iPos < 0)
{
sys_err("iPos <0");
break;
}
}
item.pos = iPos;
m_mapGiftGrid[page].push_back(item);

}
M2_DELETE(grid);
}
if(GetGiftPages()>0)
ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", GetGiftPages());
}
#endif

#ifdef OFFLINE_SHOP

extern std::map<DWORD, DWORD> g_ShopIndexCount;
extern std::map<int, TShopCost> g_ShopCosts;
void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount, DWORD id)
{

if (g_ShopCosts.find(id) == g_ShopCosts.end())
{
sys_log(0, "Shop days error %s %d", c_pszSign, id);
return;
}
int days = g_ShopCosts[id].days;
long long price = g_ShopCosts[id].price;
if (price > 0 && GetGold() < price)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_NEED_MONEY"), price);
return;
}
if (days == 0 && GetPart(PART_MAIN) > 2)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©zER» atlîlß °lRÎ »óÁ^R» z Lö RÖ¨R´D´U."));
return;
}

if (GetMyShop())
{
CloseMyShop();
return;
}


int gShopMax = quest::CQuestManager::Instance().GetEventFlag("shop_max");
if (m_mapshops.size() >= (gShopMax ? gShopMax : 2))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_MAX_ERR"));
return;
}


if (g_ShopIndexCount.count(GetMapIndex())>0)
{
int shop_max = g_ShopIndexCount[GetMapIndex()];
#ifdef SHOP_ONLY_ALLOWED_INDEX
if (shop_max > 0)
{
#else
if (shop_max == 0)
block = true;
else {
#endif
std::auto_ptr <SQLMsg> pkMsg(DBManager::instance().DirectQuery("SELECT map_index from player_shop WHERE channel=%d and status='OK' and map_index=%d", g_bChannel, GetMapIndex()));
SQLResult* pRes = pkMsg->Get();
if (pRes->uiNumRows >= shop_max)
block = true;
}
if (block)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_MAP_MAX"));
return;
}
}
#ifdef SHOP_ONLY_ALLOWED_INDEX
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_CANNOT_OPEN_HERE"));
return;
}
#endif
if (GetMyShop()) // AI1I 1YAI ?·Á AÖA¸¸é ´Y´Â´U.
{
CloseMyShop();
return;
}
#ifndef FULL_YANG
int64_t nTotalMoney = 0;

for (int n = 0; n < bItemCount; ++n)
{
nTotalMoney += static_cast<int64_t> ((pTable + n)->price);
}

nTotalMoney += static_cast<int64_t> (GetGold());

if (GOLD_MAX <= nTotalMoney)
{
//sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20ld lÉR» AE°úÇDz© »óÁ^R» zLö°^ lr¨R´D´U"));
return;
}
#endif
#ifdef ACCE_FIX
if(IsAcceOpen())
Acce_close(this);
#endif
quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
if (pPC->IsRunning())
return;
std::vector<TShopItemTable *> map_shop;
for (BYTE i = 0; i < bItemCount; ++i)
{
// ANTI_GIVE, ANTI_MYSHOP check
LPITEM pkItem = GetItem((pTable + i)->pos);

if (pkItem)
{
const TItemTable * item_table = pkItem->GetProto();

if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "RZ·áC lCRELURş °lRλóÁ^z^L CǸLÇN Lö lr¨R´D´U."));
return;
}

if (pkItem->IsEquipped())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "RlşnÁßRÎ lCRELURş °lRλóÁ^z^L CǸLÇN Lö lr¨R´D´U."));
return;
}

if (pkItem->isLocked())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "»çzëÁßRÎ lCRELURş °lRλóÁ^z^L CǸLÇN Lö lr¨R´D´U."));
return;
}
if (pkItem->GetOwner() != this)
{
return;
}
#ifdef SOULBIND_SYSTEM
if (pkItem->IsSoulBind())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "You can't sell in private shop item with soul bind."));
return;
}
#endif
}
if (days != 0)
map_shop.push_back(pTable++);
}
if (days != 0 && map_shop.size() == 0)
return;
char szName[256];
DBManager::instance().EscapeString(szName, 256, c_pszSign, strlen(c_pszSign));
m_stShopSign = szName;
boost::replace_all(m_stShopSign, "%", "%%");


if (m_stShopSign.length()>30)
m_stShopSign.resize(30);
if (m_stShopSign.length() == 0)
return;
#ifdef STRING_PROTECTION
if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()) != "")
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "şnLÓlîlŞ Rşlî°^ C÷ÇÔµC »óÁ^ RE¸§R¸·Î »óÁ^R» z Lö lr¨R´D´U."));
return;
}
#else
if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "şnLÓlîlŞ Rşlî°^ C÷ÇÔµC »óÁ^ RE¸§R¸·Î »óÁ^R» z Lö lr¨R´D´U."));
return;
}
#endif
if (m_pkExchange)
m_pkExchange->Cancel();
if (price > 0)
#ifdef FULL_YANG_OWN
ChangeGold(-price);
#else
PointChange(POINT_GOLD, -price);
#endif
if (days != 0)
{
CShopManager::instance().CreateOfflineShop(this, m_stShopSign.c_str(), map_shop, id);
m_stShopSign.clear();
return;
}
TPacketGCShopSign p;
p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));

PacketAround(&p, sizeof(TPacketGCShopSign));

m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);
if (!m_pkMyShop)
{
sys_err("Cannot open normal shop %s %s", GetName(), m_stShopSign.c_str());
return;
}
if (IsPolymorphed() == true)
{
RemoveAffect(AFFECT_POLYMORPH);
}

if (GetHorse())
{
HorseSummon(false, true);
}
else if (GetMountVnum())
{
RemoveAffect(AFFECT_MOUNT);
RemoveAffect(AFFECT_MOUNT_BONUS);
}

SetPolymorph(30000, true);

}
void CHARACTER::SetShopSign(const char * name)
{
m_stShopSign = name;
TPacketGCShopSign p;
p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
PacketAround(&p, sizeof(TPacketGCShopSign));
}

TPrivShop CHARACTER::GetPrivShopTable(DWORD id)
{
TPrivShop shop;
memset(&shop, 0, sizeof(TPrivShop));
PSHOP_MAP::iterator it = m_mapshops.find(id);
if (it != m_mapshops.end())
return it->second;
return shop;

}
void CHARACTER::UpdatePrivShopTable(DWORD id, TPrivShop shop)
{
if (m_mapshops.find(id) != m_mapshops.end())
m_mapshops[id]=shop;
SendShops();
}
void CHARACTER::RemovePrivShopTable(DWORD id)
{
if (m_mapshops.find(id) != m_mapshops.end())
m_mapshops.erase(m_mapshops.find(id));
SendShops();
}
void CHARACTER::UpdateShopItems()
{
LPSHOP npcshop = GetMyShop();
LPCHARACTER owner = CHARACTER_MANAGER::instance().FindByPID(GetPrivShopOwner());
if (!npcshop || !IsPrivShop())
return;
npcshop->RemoveGuests(owner);
npcshop->SetLocked(true);
npcshop->ClearItems();
std::vector<TShopItemTable *> map_shop;
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
{
tempSockets += sprintf(tempSockets, "socket%d", i);

if (i<ITEM_SOCKET_MAX_NUM - 1)
tempSockets += sprintf(tempSockets, ",");
}
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
if (i < 7)
tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
else
tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
tempAttrs += sprintf(tempAttrs, ",");
}
SQLMsg * Msg(DBManager::instance().DirectQuery("SELECT id,vnum,count,price,%s,%s from player_shop_items where shop_id='%d'",szSockets,szAttrs, GetPrivShop()));
SQLResult * Res = Msg->Get();
if (Res->uiNumRows > 0)
{
MYSQL_ROW row;
while ((row = mysql_fetch_row(Res->pSQLResult)) != NULL)
{

int col = 0;



TShopItemTable *shop = new TShopItemTable;
memset(shop, 0, sizeof(TShopItemTable));
DWORD id;
shop->pos.window_type = INVENTORY;
str_to_number(id, row[col++]);
str_to_number(shop->vnum, row[col++]);
str_to_number(shop->count, row[col++]);
str_to_number(shop->display_pos, row[col++]);
//col++;
str_to_number(shop->price, row[col++]);

const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(shop->vnum);


if (!item_table)
{
sys_err("Shop: no item table by item vnum #%d", shop->vnum);
continue;
}
for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
{
if (NULL != GetInventoryItem(i) && GetInventoryItem(i)->GetRealID() == id)
GetInventoryItem(i)->RemoveFromCharacter();
}
LPITEM item = ITEM_MANAGER::instance().CreateItem(shop->vnum, shop->count, id, false, -1, true);
if (-1 == (shop->pos.cell = GetEmptyInventory(item_table->bSize)))
{
sys_err("no empty position in npc inventory");
return;
}
if (item)
{
item->ClearAttribute();
item->SetRealID(id);
for (int s = 0;s<ITEM_SOCKET_MAX_NUM;s++)
{
DWORD soc;
str_to_number(soc, row[col++]);
item->SetSocket(s, soc, false);
}
for (int at = 0;at<ITEM_ATTRIBUTE_MAX_NUM;at++)
{
DWORD attr;
long val;
str_to_number(attr, row[col++]);
str_to_number(val, row[col++]);
item->SetForceAttribute(at, attr, val);
}

item->AddToCharacter(this, shop->pos);
}
else
{
sys_err("%d is not item", shop->vnum);
continue;
}
map_shop.push_back(shop);
}
}



if (map_shop.size() == 0 || map_shop.size() > SHOP_HOST_ITEM_MAX_NUM)
{
DeleteMyShop();
return;
}
npcshop->SetPrivShopItems(map_shop);
npcshop->SetLocked(false);
for (int i = 0;i < SHOP_HOST_ITEM_MAX_NUM;i++)
npcshop->BroadcastUpdateItem(i);

if (owner)
{
owner->LoadPrivShops();
owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_EDIT_SUCCESS"));
}
}

void CHARACTER::LoadPrivShops()
{
m_mapshops.clear();

#ifndef FULL_YANG
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,shop_vid,replace(replace(name,' ','\\\\'),'#','_'),IFNULL((select sum(count) from player_gift where `from` like concat('%%#',player_shop.id) and status = 'WAIT'),0),item_count,(select count(id) from player_shop_items where shop_id=player_shop.id),DATEDIFF(date_close,now()) AS days,UNIX_TIMESTAMP(date_close) from player_shop WHERE player_id=%d", GetPlayerID()));
#else
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,shop_vid,replace(replace(name,' ','\\\\'),'#','_'),gold,item_count,(select count(id) from player_shop_items where shop_id=player_shop.id),DATEDIFF(date_close,now()) AS days,UNIX_TIMESTAMP(date_close) from player_shop WHERE player_id=%d", GetPlayerID()));
#endif
SQLResult * pRes = pkMsg->Get();
if (pRes->uiNumRows>0)
{

MYSQL_ROW row;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
int col = 0;
TPrivShop shop;
memset(&shop, 0, sizeof(TPrivShop));
str_to_number(shop.shop_id, row[col++]);
str_to_number(shop.shop_vid, row[col++]);
strlcpy(shop.szSign, row[col++], sizeof(shop.szSign));
str_to_number(shop.gold, row[col++]);
str_to_number(shop.item_count, row[col++]);
str_to_number(shop.rest_count, row[col++]);
str_to_number(shop.days, row[col++]);
str_to_number(shop.date_close, row[col++]);
m_mapshops.insert(std::make_pair(shop.shop_id, shop));
}
}
SendShops();
}
void CHARACTER::SendShops(bool isGm)
{
ChatPacket(CHAT_TYPE_COMMAND, "shop_clear");
PSHOP_MAP::iterator it = m_mapshops.begin();
while (it != m_mapshops.end())
{
ChatPacket(CHAT_TYPE_COMMAND, "shop_add %d %d %s %lld %d %d %d %d", it->second.shop_id, it->second.shop_vid, it->second.szSign, it->second.gold, it->second.item_count, it->second.rest_count, it->second.days, it->second.date_close);
it++;
}


}
void CHARACTER::SendShopCost()
{
extern std::map<int, TShopCost> g_ShopCosts;
ChatPacket(CHAT_TYPE_COMMAND, "shop_cost_clear");
std::map<int, TShopCost>::iterator it = g_ShopCosts.begin();
while (it != g_ShopCosts.end())
{
ChatPacket(CHAT_TYPE_COMMAND, "shop_cost %d %d %d %lld", it->first,it->second.days, it->second.time, it->second.price);
it++;
}


}
void CHARACTER::OpenShop(DWORD id, const char *name, bool onboot)
{
if (GetMyShop())
{
CloseMyShop();
return;
}
if (IsPC())
return;
char szSockets[1024] = { '\0' };
char *tempSockets = szSockets;
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
{
tempSockets += sprintf(tempSockets, "socket%d", i);

if (i<ITEM_SOCKET_MAX_NUM - 1)
tempSockets += sprintf(tempSockets, ",");
}
char szAttrs[1024] = { '\0' };
char *tempAttrs = szAttrs;
for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
{
if (i < 7)
tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
else
tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
tempAttrs += sprintf(tempAttrs, ",");
}
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,vnum,count,display_pos,price,%s,%s from player_shop_items where shop_id='%d'",szSockets,szAttrs, id));

SQLResult * pRes = pkMsg->Get();
BYTE bItemCount = pRes->uiNumRows;

TShopItemTable * m_pShopTable = new TShopItemTable[bItemCount];
memset(&m_pShopTable[0], 0, sizeof(TShopItemTable) * bItemCount);

std::vector<TShopItemTable *> map_shop;

if (bItemCount>0)
{
bItemCount = 0;
MYSQL_ROW row;
int c = 0;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
int col = 0;



TShopItemTable *shop = new TShopItemTable;
memset(shop, 0, sizeof(TShopItemTable));
DWORD id;
shop->pos.window_type = INVENTORY;
str_to_number(id, row[col++]);
str_to_number(shop->vnum, row[col++]);
str_to_number(shop->count, row[col++]);
str_to_number(shop->display_pos, row[col++]);
//col++;
str_to_number(shop->price, row[col++]);

const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(shop->vnum);


if (!item_table)
{
sys_err("Shop: no item table by item vnum #%d", shop->vnum);
continue;
}
if (-1 == (shop->pos.cell = GetEmptyInventory(item_table->bSize)))
{
sys_err("no empty position in npc inventory");
return;
}

LPITEM item = ITEM_MANAGER::instance().CreateItem(shop->vnum, shop->count, 0, false, -1, true);

if (item)
{
item->ClearAttribute();
item->SetSkipSave(true);
item->SetRealID(id);
for (int s = 0;s<ITEM_SOCKET_MAX_NUM;s++)
{
DWORD soc;
str_to_number(soc, row[col++]);
item->SetSocket(s, soc, false);
}
for (int at = 0;at<ITEM_ATTRIBUTE_MAX_NUM;at++)
{
DWORD attr;
long val;
str_to_number(attr, row[col++]);
str_to_number(val, row[col++]);
item->SetForceAttribute(at, attr, val);
}


item->AddToCharacter(this, shop->pos);
}
else
{
sys_err("%d is not item", shop->vnum);
continue;
}

map_shop.push_back(shop);
++bItemCount;
}
}



if (bItemCount == 0 && !onboot || bItemCount > SHOP_HOST_ITEM_MAX_NUM)
return;


m_stShopSign = name;

if (m_stShopSign.length()>30)
m_stShopSign.resize(30);
if (m_stShopSign.length() == 0)
return;


TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));

PacketAround(&p, sizeof(TPacketGCShopSign));

m_pkMyShop = CShopManager::instance().CreateNPCShop(this, map_shop);

}
void CHARACTER::DeleteMyShop()
{
if (GetMyShop())
{
LPCHARACTER owner = CHARACTER_MANAGER::instance().FindByPID(GetPrivShopOwner());
if(get_global_time() - GetShopEditModeTick() < 20)
{
if (owner)
{
owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_SUCCESS_TOO_FAST"));
}else{

TPacketShopClose packet;
packet.shop_id = GetPrivShop();
packet.pid = GetPrivShopOwner();
packet.error = true;
db_clientdesc->DBPacket(HEADER_GD_SHOP_CLOSE, 0, &packet, sizeof(packet));
}
return;
}
SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT gold FROM player_shop where id='%d'", GetPrivShop()));
SQLResult * pRes = pkMsg->Get();
if (pRes->uiNumRows>0)
{
MYSQL_ROW row;
while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
{
long long gold;
str_to_number(gold, row[0]);
if (gold>0)
{
char query[1024];
sprintf(query, "INSERT INTO player_gift SET \
owner_id=%d,vnum=1,count='%s',reason=\"%s\",`from`=replace(\"%s\",' ','_'),status='WAIT',date_add=NOW()",
GetPrivShopOwner(), row[0], LC_TEXT("SHOP_REASON"), GetName());
DBManager::instance().DirectQuery(query);
}

}
GetMyShop()->GetItems();
if (owner)
{
#ifdef GIFT_SYSTEM
owner->RefreshGift();
#endif
owner->RemovePrivShopTable(GetPrivShop());
owner->SendShops();
owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_SUCCESS_CLOSE"));
}
else{
TPacketShopClose packet;
packet.shop_id = GetPrivShop();
packet.pid = GetPrivShopOwner();
db_clientdesc->DBPacket(HEADER_GD_SHOP_CLOSE, 0, &packet, sizeof(packet));
}

DBManager::instance().DirectQuery("delete from player_shop where id='%d'", GetPrivShop());
CloseMyShop();
}
return;
}
M2_DESTROY_CHARACTER(this);
}


EVENTFUNC(RefreshShopEvent)
{
char_event_info* info = dynamic_cast<char_event_info*>(event->info);
if (info == NULL)
{
sys_err("ishop_refresh_event> <Factor> Null pointer");
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch)
return 0;


ch->SendShops();
ch->SendShopCost();
if (ch->GetGiftPages()>0)
ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", ch->GetGiftPages());
return PASSES_PER_SEC(10);
}
void CHARACTER::StartRefreshShopEvent()
{
if (m_pkRefreshShopEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkRefreshShopEvent = event_create(RefreshShopEvent, info, PASSES_PER_SEC(1)); // 1o?
}

EVENTFUNC(ShopEditModeEvent)
{
char_event_info* info = dynamic_cast<char_event_info*>(event->info);
if (info == NULL)
{
sys_err("ShopEditModeEvent> <Factor> Null pointer");
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch)
return 0;
if(!ch->GetMyShop() || !ch->IsPrivShop())
return 0;

if(ch->GetShopEditMode() && get_global_time() - ch->GetShopEditModeTick() > 5)
ch->SetShopEditMode(false);
return PASSES_PER_SEC(6);
}


void CHARACTER::SetShopEditMode(bool val)
{
m_bShopEditMode = val;
GetMyShop()->SetLocked(val);
if(val)
GetMyShop()->RemoveGuests(this);
else
UpdateShopItems();
DBManager::Instance().DirectQuery("UPDATE player_shop SET edit_mode=%d WHERE id=%d", val, GetPrivShop());
}


void CHARACTER::SetShopEditModeTick()
{
m_dwShopEditModeTick = get_global_time();
}

void CHARACTER::StartShopEditModeEvent()
{
if (m_pkEditShopEvent)
return;
char_event_info* info = AllocEventInfo<char_event_info>();
info->ch = this;
m_pkEditShopEvent = event_create(ShopEditModeEvent, info, PASSES_PER_SEC(1)); // 1o?
}
#endif

void EncodeMovePacket(TPacketGCMove & pack, DWORD dwVID, BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, BYTE bRot)
{
pack.bHeader = HEADER_GC_MOVE;
pack.bFunc = bFunc;
pack.bArg = bArg;
pack.dwVID = dwVID;
pack.dwTime = dwTime ? dwTime : get_dword_time();
pack.bRot = bRot;
pack.lX = x;
pack.lY = y;
pack.dwDuration = dwDuration;
}

void CHARACTER::RestartAtSamePos()
{
if (m_bIsObserver)
return;

EncodeRemovePacket(this);
EncodeInsertPacket(this);

ENTITY_MAP::iterator it = m_map_view.begin();

while (it != m_map_view.end())
{
LPENTITY entity = (it++)->first;

EncodeRemovePacket(entity);
if (!m_bIsObserver)
EncodeInsertPacket(entity);

if( entity->IsType(ENTITY_CHARACTER) )
{
LPCHARACTER lpChar = (LPCHARACTER)entity;
if( lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster() )
{
if (!entity->IsObserverMode())
entity->EncodeInsertPacket(this);
}
}
else
{
if( !entity->IsObserverMode())
{
entity->EncodeInsertPacket(this);
}
}
}
}


// Entity¿¡ ³»°¡ ³ªÅ¸³µ´Ù°í ÆĞŶÀ» º¸³½´Ù.
void CHARACTER::EncodeInsertPacket(LPENTITY entity)
{

LPDESC d;

if (!(d = entity->GetDesc()))
return;

// ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
LPCHARACTER ch = (LPCHARACTER) entity;
ch->SendGuildName(GetGuild());
// ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå

TPacketGCCharacterAdd pack;

pack.header = HEADER_GC_CHARACTER_ADD;
pack.dwVID = m_vid;
pack.bType = GetCharType();
pack.angle = GetRotation();
pack.x = GetX();
pack.y = GetY();
pack.z = GetZ();
pack.wRaceNum = GetRaceNum();
if (IsPet())
{
pack.bMovingSpeed = 150;
}
else
{
pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
}
pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];

pack.bStateFlag = m_bAddChrState;

int iDur = 0;

if (m_posDest.x != pack.x || m_posDest.y != pack.y)
{
iDur = (m_dwMoveStartTime + m_dwMoveDuration) - get_dword_time();

if (iDur <= 0)
{
pack.x = m_posDest.x;
pack.y = m_posDest.y;
}
}

d->Packet(&pack, sizeof(pack));

if (IsPC() == true || m_bCharType == CHAR_TYPE_NPC)
{
TPacketGCCharacterAdditionalInfo addPacket;
memset(&addPacket, 0, sizeof(TPacketGCCharacterAdditionalInfo));

addPacket.header = HEADER_GC_CHAR_ADDITIONAL_INFO;
addPacket.dwVID = m_vid;

addPacket.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
addPacket.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
addPacket.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
addPacket.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);

addPacket.bPKMode = m_bPKMode;
addPacket.dwMountVnum = GetMountVnum();
addPacket.bEmpire = m_bEmpire;

if (IsPC() == true && (LC_IsEurope() == true || LC_IsCanada() == true || LC_IsSingapore() == true))
{
addPacket.dwLevel = GetLevel();
}
else
{
addPacket.dwLevel = 0;
}

if (false)
{
LPCHARACTER ch = (LPCHARACTER) entity;

if (GetEmpire() == ch->GetEmpire() || ch->GetGMLevel() > GM_PLAYER || m_bCharType == CHAR_TYPE_NPC)
{
goto show_all_info;
}
else
{
memset(addPacket.name, 0, CHARACTER_NAME_MAX_LEN);
addPacket.dwGuildID = 0;
addPacket.sAlignment = 0;
}
}
else
{
show_all_info:
#if defined(SHOP_HIDE_NAME) && defined(OFFLINE_SHOP)
if (IsPC() || GetRaceNum() != 30000 && !IsPrivShop())
#endif
strlcpy(addPacket.name, GetName(), sizeof(addPacket.name));
if (GetGuild() != NULL)
{
addPacket.dwGuildID = GetGuild()->GetID();
}
else
{
addPacket.dwGuildID = 0;
}

addPacket.sAlignment = m_iAlignment / 10;
}

d->Packet(&addPacket, sizeof(TPacketGCCharacterAdditionalInfo));
}

if (iDur)
{
TPacketGCMove pack;
EncodeMovePacket(pack, GetVID(), FUNC_MOVE, 0, m_posDest.x, m_posDest.y, iDur, 0, (BYTE) (GetRotation() / 5));
d->Packet(&pack, sizeof(pack));

TPacketGCWalkMode p;
p.vid = GetVID();
p.header = HEADER_GC_WALK_MODE;
p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;

d->Packet(&p, sizeof(p));
}

if (entity->IsType(ENTITY_CHARACTER) && GetDesc())
{
LPCHARACTER ch = (LPCHARACTER) entity;
if (ch->IsWalking())
{
TPacketGCWalkMode p;
p.vid = ch->GetVID();
p.header = HEADER_GC_WALK_MODE;
p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
GetDesc()->Packet(&p, sizeof(p));
}
}

if (GetMyShop())
{
TPacketGCShopSign p;

p.bHeader = HEADER_GC_SHOP_SIGN;
p.dwVID = GetVID();
strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));

d->Packet(&p, sizeof(TPacketGCShopSign));
}

if (entity->IsType(ENTITY_CHARACTER))
{
sys_log(3, "EntityInsert %s (RaceNum %d) (%d %d) TO %s",
GetName(), GetRaceNum(), GetX() / SECTREE_SIZE, GetY() / SECTREE_SIZE, ((LPCHARACTER)entity)->GetName());
}
}

void CHARACTER::EncodeRemovePacket(LPENTITY entity)
{
if (entity->GetType() != ENTITY_CHARACTER)
return;

LPDESC d;

if (!(d = entity->GetDesc()))
return;

TPacketGCCharacterDelete pack;

pack.header = HEADER_GC_CHARACTER_DEL;
pack.id = m_vid;

d->Packet(&pack, sizeof(TPacketGCCharacterDelete));

if (entity->IsType(ENTITY_CHARACTER))
sys_log(3, "EntityRemove %s(%d) FROM %s", GetName(), (DWORD) m_vid, ((LPCHARACTER) entity)->GetName());
}

void CHARACTER::UpdatePacket()
{
if (GetSectree() == NULL) return;

TPacketGCCharacterUpdate pack;
TPacketGCCharacterUpdate pack2;

pack.header = HEADER_GC_CHARACTER_UPDATE;
pack.dwVID = m_vid;

pack.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
pack.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
pack.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
pack.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);

pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
pack.bStateFlag = m_bAddChrState;
pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
pack.dwGuildID = 0;
pack.sAlignment = m_iAlignment / 10;
pack.bPKMode = m_bPKMode;

if (GetGuild())
pack.dwGuildID = GetGuild()->GetID();

pack.dwMountVnum = GetMountVnum();

pack2 = pack;
pack2.dwGuildID = 0;
pack2.sAlignment = 0;

if (false)
{
if (m_bIsObserver != true)
{
for (ENTITY_MAP::iterator iter = m_map_view.begin(); iter != m_map_view.end(); iter++)
{
LPENTITY pEntity = iter->first;

if (pEntity != NULL)
{
if (pEntity->IsType(ENTITY_CHARACTER) == true)
{
if (pEntity->GetDesc() != NULL)
{
LPCHARACTER pChar = (LPCHARACTER)pEntity;

if (GetEmpire() == pChar->GetEmpire() || pChar->GetGMLevel() > GM_PLAYER)
{
pEntity->GetDesc()->Packet(&pack, sizeof(pack));
}
else
{
pEntity->GetDesc()->Packet(&pack2, sizeof(pack2));
}
}
}
else
{
if (pEntity->GetDesc() != NULL)
{
pEntity->GetDesc()->Packet(&pack, sizeof(pack));
}
}
}
}
}

if (GetDesc() != NULL)
{
GetDesc()->Packet(&pack, sizeof(pack));
}
}
else
{
PacketAround(&pack, sizeof(pack));
}
}

LPCHARACTER CHARACTER::FindCharacterInView(const char * c_pszName, bool bFindPCOnly)
{
ENTITY_MAP::iterator it = m_map_view.begin();

for (; it != m_map_view.end(); ++it)
{
if (!it->first->IsType(ENTITY_CHARACTER))
continue;

LPCHARACTER tch = (LPCHARACTER) it->first;

if (bFindPCOnly && tch->IsNPC())
continue;

if (!strcasecmp(tch->GetName(), c_pszName))
return (tch);
}

return NULL;
}

void CHARACTER::SetPosition(int pos)
{
if (pos == POS_STANDING)
{
REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_STUN);

event_cancel(&m_pkDeadEvent);
event_cancel(&m_pkStunEvent);
}
else if (pos == POS_DEAD)
SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);

if (!IsStone())
{
switch (pos)
{
case POS_FIGHTING:
if (!IsState(m_stateBattle))
MonsterLog("[BATTLE] ½Î¿ì´Â »óÅÂ");

GotoState(m_stateBattle);
break;

default:
if (!IsState(m_stateIdle))
MonsterLog("[IDLE] ½¬´Â »óÅÂ");

GotoState(m_stateIdle);
break;
}
}

m_pointsInstant.position = pos;
}

void CHARACTER::Save()
{
if (!m_bSkipSave)
CHARACTER_MANAGER::instance().DelayedSave(this);
}

void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
{
memset(&tab, 0, sizeof(TPlayerTable));

if (GetNewName().empty())
{
strlcpy(tab.name, GetName(), sizeof(tab.name));
}
else
{
strlcpy(tab.name, GetNewName().c_str(), sizeof(tab.name));
}

strlcpy(tab.ip, GetDesc()->GetHostName(), sizeof(tab.ip));

tab.id = m_dwPlayerID;
tab.voice = GetPoint(POINT_VOICE);
tab.level = GetLevel();
tab.level_step = GetPoint(POINT_LEVEL_STEP);
tab.exp = GetExp();
tab.gold = GetGold();
tab.job = m_points.job;
tab.part_base = m_pointsInstant.bBasePart;
tab.skill_group = m_points.skill_group;

DWORD dwPlayedTime = (get_dword_time() - m_dwPlayStartTime);

if (dwPlayedTime > 60000)
{
if (GetSectree() && !GetSectree()->IsAttr(GetX(), GetY(), ATTR_BANPK))
{
if (GetRealAlignment() < 0)
{
if (IsEquipUniqueItem(UNIQUE_ITEM_FASTER_ALIGNMENT_UP_BY_TIME))
UpdateAlignment(120 * (dwPlayedTime / 60000));
else
UpdateAlignment(60 * (dwPlayedTime / 60000));
}
else
UpdateAlignment(5 * (dwPlayedTime / 60000));
}

SetRealPoint(POINT_PLAYTIME, GetRealPoint(POINT_PLAYTIME) + dwPlayedTime / 60000);
ResetPlayTime(dwPlayedTime % 60000);
}

tab.playtime = GetRealPoint(POINT_PLAYTIME);
tab.lAlignment = m_iRealAlignment;

if (m_posWarp.x != 0 || m_posWarp.y != 0)
{
tab.x = m_posWarp.x;
tab.y = m_posWarp.y;
tab.z = 0;
tab.lMapIndex = m_lWarpMapIndex;
}
else
{
tab.x = GetX();
tab.y = GetY();
tab.z = GetZ();
tab.lMapIndex = GetMapIndex();
}

if (m_lExitMapIndex == 0)
{
tab.lExitMapIndex = tab.lMapIndex;
tab.lExitX = tab.x;
tab.lExitY = tab.y;
}
else
{
tab.lExitMapIndex = m_lExitMapIndex;
tab.lExitX = m_posExit.x;
tab.lExitY = m_posExit.y;
}

sys_log(0, "SAVE: %s %dx%d", GetName(), tab.x, tab.y);

tab.st = GetRealPoint(POINT_ST);
tab.ht = GetRealPoint(POINT_HT);
tab.dx = GetRealPoint(POINT_DX);
tab.iq = GetRealPoint(POINT_IQ);

tab.stat_point = GetPoint(POINT_STAT);
tab.skill_point = GetPoint(POINT_SKILL);
tab.sub_skill_point = GetPoint(POINT_SUB_SKILL);
tab.horse_skill_point = GetPoint(POINT_HORSE_SKILL);

tab.stat_reset_count = GetPoint(POINT_STAT_RESET_COUNT);

tab.hp = GetHP();
tab.sp = GetSP();

tab.stamina = GetStamina();

tab.sRandomHP = m_points.iRandomHP;
tab.sRandomSP = m_points.iRandomSP;

for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i)
tab.quickslot = m_quickslot;

if (m_stMobile.length() && !*m_szMobileAuth)
strlcpy(tab.szMobile, m_stMobile.c_str(), sizeof(tab.szMobile));

thecore_memcpy(tab.parts, m_pointsInstant.parts, sizeof(tab.parts));

// REMOVE_REAL_SKILL_LEVLES
thecore_memcpy(tab.skills, m_pSkillLevels, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
// END_OF_REMOVE_REAL_SKILL_LEVLES

tab.horse = GetHorseData();
}


void CHARACTER::SaveReal()
{
if (m_bSkipSave)
return;

if (!GetDesc())
{
sys_err("Character::Save : no descriptor when saving (name: %s)", GetName());
return;
}

TPlayerTable table;
CreatePlayerProto(table);

db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, GetDesc()->GetHandle(), &table, sizeof(TPlayerTable));

quest::PC * pkQuestPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());

if (!pkQuestPC)
sys_err("CHARACTER::Save : null quest::PC pointer! (name %s)", GetName());
else
{
pkQuestPC->Save();
}

marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
if (pMarriage)
pMarriage->Save();
}

void CHARACTER::FlushDelayedSaveItem()
{
// ÀúÀå ¾ÈµÈ ¼ÒÁöǰÀ» ÀüºÎ ÀúÀå½ÃŲ´Ù.
LPITEM item;

for (int i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
if ((item = GetInventoryItem(i)))
ITEM_MANAGER::instance().FlushDelayedSave(item);
}

void CHARACTER::Disconnect(const char * c_pszReason)
{
assert(GetDesc() != NULL);

sys_log(0, "DISCONNECT: %s (%s)", GetName(), c_pszReason ? c_pszReason : "unset" );

if (GetShop())
{
GetShop()->RemoveGuest(this);
SetShop(NULL);
}

if (GetArena() != NULL)
{
GetArena()->OnDisconnect(GetPlayerID());
}

if (GetParty() != NULL)
{
GetParty()->UpdateOfflineState(GetPlayerID());
}

marriage::CManager::instance().Logout(this);

// P2P Logout
TPacketGGLogout p;
p.bHeader = HEADER_GG_LOGOUT;
strlcpy(p.szName, GetName(), sizeof(p.szName));
P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogout));
char buf[51];
snprintf(buf, sizeof(buf), "%s %d %d %ld %d",
inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment());

LogManager::instance().CharLog(this, 0, "LOGOUT", buf);

if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil())
{
long playTime = GetRealPoint(POINT_PLAYTIME) - m_dwLoginPlayTime;
LogManager::instance().LoginLog(false, GetDesc()->GetAccountTable().id, GetPlayerID(), GetLevel(), GetJob(), playTime);

if (LC_IsBrazil() != true)
CPCBangManager::instance().Log(GetDesc()->GetHostName(), GetPlayerID(), playTime);
}

if (m_pWarMap)
SetWarMap(NULL);

if (m_pWeddingMap)
{
SetWeddingMap(NULL);
}

if (GetGuild())
GetGuild()->LogoutMember(this);

quest::CQuestManager::instance().LogoutPC(this);

if (GetParty())
GetParty()->Unlink(this);

// Á×¾úÀ» ¶§ Á¢¼Ó²÷À¸¸é °æÇèÄ¡ ÁÙ°Ô Çϱâ
if (IsStun() || IsDead())
{
DeathPenalty(0);
PointChange(POINT_HP, 50 - GetHP());
}


if (!CHARACTER_MANAGER::instance().FlushDelayedSave(this))
{
SaveReal();
}

FlushDelayedSaveItem();

SaveAffect();
m_bIsLoadedAffect = false;

m_bSkipSave = true; // ÀÌ ÀÌÈÄ¿¡´Â ´õÀÌ»ó ÀúÀåÇÏ¸é ¾ÈµÈ´Ù.

quest::CQuestManager::instance().DisconnectPC(this);

CloseSafebox();

CloseMall();

CPVPManager::instance().Disconnect(this);

CTargetManager::instance().Logout(GetPlayerID());

MessengerManager::instance().Logout(GetName());

if (GetDesc())
{
GetDesc()->BindCharacter(NULL);
// BindDesc(NULL);
}


M2_DESTROY_CHARACTER(this);
}

bool CHARACTER::Show(long lMapIndex, long x, long y, long z, bool bShowSpawnMotion/* = false */)
{
LPSECTREE sectree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);

if (!sectree)
{
sys_log(0, "cannot find sectree by %dx%d mapindex %d", x, y, lMapIndex);
return false;
}

SetMapIndex(lMapIndex);

bool bChangeTree = false;

if (!GetSectree() || GetSectree() != sectree)
bChangeTree = true;

if (bChangeTree)
{
if (GetSectree())
GetSectree()->RemoveEntity(this);

ViewCleanup();
}

if (!IsNPC())
{
sys_log(0, "SHOW: %s %dx%dx%d", GetName(), x, y, z);
if (GetStamina() < GetMaxStamina())
StartAffectEvent();
}
else if (m_pkMobData)
{
m_pkMobInst->m_posLastAttacked.x = x;
m_pkMobInst->m_posLastAttacked.y = y;
m_pkMobInst->m_posLastAttacked.z = z;
}

if (bShowSpawnMotion)
{
SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
m_afAffectFlag.Set(AFF_SPAWN);
}

SetXYZ(x, y, z);

m_posDest.x = x;
m_posDest.y = y;
m_posDest.z = z;

m_posStart.x = x;
m_posStart.y = y;
m_posStart.z = z;

if (bChangeTree)
{
EncodeInsertPacket(this);
sectree->InsertEntity(this);

UpdateSectree();
}
else
{
ViewReencode();
sys_log(0, " in same sectree");
}

REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);

SetValidComboInterval(0);
return true;
}

// BGM_INFO
struct BGMInfo
{
std::string name;
float vol;
};

typedef std::map<unsigned, BGMInfo> BGMInfoMap;

static BGMInfoMap gs_bgmInfoMap;
static bool gs_bgmVolEnable = false;

void CHARACTER_SetBGMVolumeEnable()
{
gs_bgmVolEnable = true;
sys_log(0, "bgm_info.set_bgm_volume_enable");
}

void CHARACTER_AddBGMInfo(unsigned mapIndex, const char* name, float vol)
{
BGMInfo newInfo;
newInfo.name = name;
newInfo.vol = vol;

gs_bgmInfoMap[mapIndex] = newInfo;

sys_log(0, "bgm_info.add_info(%d, '%s', %f)", mapIndex, name, vol);
}

const BGMInfo& CHARACTER_GetBGMInfo(unsigned mapIndex)
{
BGMInfoMap::iterator f = gs_bgmInfoMap.find(mapIndex);
if (gs_bgmInfoMap.end() == f)
{
static BGMInfo s_empty = {"", 0.0f};
return s_empty;
}
return f->second;
}

bool CHARACTER_IsBGMVolumeEnable()
{
return gs_bgmVolEnable;
}
// END_OF_BGM_INFO

void CHARACTER::MainCharacterPacket()
{
const unsigned mapIndex = GetMapIndex();
const BGMInfo& bgmInfo = CHARACTER_GetBGMInfo(mapIndex);

// SUPPORT_BGM
if (!bgmInfo.name.empty())
{
if (CHARACTER_IsBGMVolumeEnable())
{
sys_log(1, "bgm_info.play_bgm_vol(%d, name='%s', vol=%f)", mapIndex, bgmInfo.name.c_str(), bgmInfo.vol);
TPacketGCMainCharacter4_BGM_VOL mainChrPacket;
mainChrPacket.header = HEADER_GC_MAIN_CHARACTER4_BGM_VOL;
mainChrPacket.dwVID = m_vid;
mainChrPacket.wRaceNum = GetRaceNum();
mainChrPacket.lx = GetX();
mainChrPacket.ly = GetY();
mainChrPacket.lz = GetZ();
mainChrPacket.empire = GetDesc()->GetEmpire();
mainChrPacket.skill_group = GetSkillGroup();
strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));

mainChrPacket.fBGMVol = bgmInfo.vol;
strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter4_BGM_VOL));
}
else
{
sys_log(1, "bgm_info.play(%d, '%s')", mapIndex, bgmInfo.name.c_str());
TPacketGCMainCharacter3_BGM mainChrPacket;
mainChrPacket.header = HEADER_GC_MAIN_CHARACTER3_BGM;
mainChrPacket.dwVID = m_vid;
mainChrPacket.wRaceNum = GetRaceNum();
mainChrPacket.lx = GetX();
mainChrPacket.ly = GetY();
mainChrPacket.lz = GetZ();
mainChrPacket.empire = GetDesc()->GetEmpire();
mainChrPacket.skill_group = GetSkillGroup();
strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter3_BGM));
}
//if (m_stMobile.length())
// ChatPacket(CHAT_TYPE_COMMAND, "sms");
}
// END_OF_SUPPORT_BGM
else
{
sys_log(0, "bgm_info.play(%d, DEFAULT_BGM_NAME)", mapIndex);

TPacketGCMainCharacter pack;
pack.header = HEADER_GC_MAIN_CHARACTER;
pack.dwVID = m_vid;
pack.wRaceNum = GetRaceNum();
pack.lx = GetX();
pack.ly = GetY();
pack.lz = GetZ();
pack.empire = GetDesc()->GetEmpire();
pack.skill_group = GetSkillGroup();
strlcpy(pack.szName, GetName(), sizeof(pack.szName));
GetDesc()->Packet(&pack, sizeof(TPacketGCMainCharacter));

if (m_stMobile.length())
ChatPacket(CHAT_TYPE_COMMAND, "sms");
}
}

void CHARACTER::PointsPacket()
{
if (!GetDesc())
return;

TPacketGCPoints pack;

pack.header = HEADER_GC_CHARACTER_POINTS;

pack.points[POINT_LEVEL] = GetLevel();
pack.points[POINT_EXP] = GetExp();
pack.points[POINT_NEXT_EXP] = GetNextExp();
pack.points[POINT_HP] = GetHP();
pack.points[POINT_MAX_HP] = GetMaxHP();
pack.points[POINT_SP] = GetSP();
pack.points[POINT_MAX_SP] = GetMaxSP();
pack.points[POINT_GOLD] = GetGold();
pack.points[POINT_STAMINA] = GetStamina();
pack.points[POINT_MAX_STAMINA] = GetMaxStamina();

for (int i = POINT_ST; i < POINT_MAX_NUM; ++i)
pack.points = GetPoint(i);

GetDesc()->Packet(&pack, sizeof(TPacketGCPoints));
}

bool CHARACTER::ChangeSex()
{
int src_race = GetRaceNum();

switch (src_race)
{
case MAIN_RACE_WARRIOR_M:
m_points.job = MAIN_RACE_WARRIOR_W;
break;

case MAIN_RACE_WARRIOR_W:
m_points.job = MAIN_RACE_WARRIOR_M;
break;

case MAIN_RACE_ASSASSIN_M:
m_points.job = MAIN_RACE_ASSASSIN_W;
break;

case MAIN_RACE_ASSASSIN_W:
m_points.job = MAIN_RACE_ASSASSIN_M;
break;

case MAIN_RACE_SURA_M:
m_points.job = MAIN_RACE_SURA_W;
break;

case MAIN_RACE_SURA_W:
m_points.job = MAIN_RACE_SURA_M;
break;

case MAIN_RACE_SHAMAN_M:
m_points.job = MAIN_RACE_SHAMAN_W;
break;

case MAIN_RACE_SHAMAN_W:
m_points.job = MAIN_RACE_SHAMAN_M;
break;

default:
sys_err("CHANGE_SEX: %s unknown race %d", GetName(), src_race);
return false;
}

sys_log(0, "CHANGE_SEX: %s (%d -> %d)", GetName(), src_race, m_points.job);
return true;
}

WORD CHARACTER::GetRaceNum() const
{
if (m_dwPolymorphRace)
return m_dwPolymorphRace;

if (m_pkMobData)
return m_pkMobData->m_table.dwVnum;

return m_points.job;
}

void CHARACTER::SetRace(BYTE race)
{
if (race >= MAIN_RACE_MAX_NUM)
{
sys_err("CHARACTER::SetRace(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
return;
}

m_points.job = race;
}

BYTE CHARACTER::GetJob() const
{
unsigned race = m_points.job;
unsigned job;

if (RaceToJob(race, &job))
return job;

sys_err("CHARACTER::GetJob(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
return JOB_WARRIOR;
}

void CHARACTER::SetLevel(BYTE level)
{
m_points.level = level;

if (IsPC())
{
if (level < PK_PROTECT_LEVEL)
SetPKMode(PK_MODE_PROTECT);
else if (GetGMLevel() != GM_PLAYER)
SetPKMode(PK_MODE_PROTECT);
else if (m_bPKMode == PK_MODE_PROTECT)
SetPKMode(PK_MODE_PEACE);
}
}

void CHARACTER::SetEmpire(BYTE bEmpire)
{
m_bEmpire = bEmpire;
}

void CHARACTER::SetPlayerProto(const TPlayerTable * t)
{
if (!GetDesc() || !*GetDesc()->GetHostName())
sys_err("cannot get desc or hostname");
else
SetGMLevel();

m_bCharType = CHAR_TYPE_PC;

m_dwPlayerID = t->id;

m_iAlignment = t->lAlignment;
m_iRealAlignment = t->lAlignment;

m_points.voice = t->voice;

m_points.skill_group = t->skill_group;

m_pointsInstant.bBasePart = t->part_base;
SetPart(PART_HAIR, t->parts[PART_HAIR]);

m_points.iRandomHP = t->sRandomHP;
m_points.iRandomSP = t->sRandomSP;

// REMOVE_REAL_SKILL_LEVLES
if (m_pSkillLevels)
M2_DELETE_ARRAY(m_pSkillLevels);

m_pSkillLevels = M2_NEW TPlayerSkill[SKILL_MAX_NUM];
thecore_memcpy(m_pSkillLevels, t->skills, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
// END_OF_REMOVE_REAL_SKILL_LEVLES

if (t->lMapIndex >= 10000)
{
m_posWarp.x = t->lExitX;
m_posWarp.y = t->lExitY;
m_lWarpMapIndex = t->lExitMapIndex;
}

SetRealPoint(POINT_PLAYTIME, t->playtime);
m_dwLoginPlayTime = t->playtime;
SetRealPoint(POINT_ST, t->st);
SetRealPoint(POINT_HT, t->ht);
SetRealPoint(POINT_DX, t->dx);
SetRealPoint(POINT_IQ, t->iq);

SetPoint(POINT_ST, t->st);
SetPoint(POINT_HT, t->ht);
SetPoint(POINT_DX, t->dx);
SetPoint(POINT_IQ, t->iq);

SetPoint(POINT_STAT, t->stat_point);
SetPoint(POINT_SKILL, t->skill_point);
SetPoint(POINT_SUB_SKILL, t->sub_skill_point);
SetPoint(POINT_HORSE_SKILL, t->horse_skill_point);

SetPoint(POINT_STAT_RESET_COUNT, t->stat_reset_count);

SetPoint(POINT_LEVEL_STEP, t->level_step);
SetRealPoint(POINT_LEVEL_STEP, t->level_step);

SetRace(t->job);

SetLevel(t->level);
SetExp(t->exp);
SetGold(t->gold);

SetMapIndex(t->lMapIndex);
SetXYZ(t->x, t->y, t->z);

ComputePoints();

SetHP(t->hp);
SetSP(t->sp);
SetStamina(t->stamina);

//GMÀ϶§ º¸È£¸ğµå
if (!test_server)
{
if (GetGMLevel() > GM_LOW_WIZARD)
{
m_afAffectFlag.Set(AFF_YMIR);
m_bPKMode = PK_MODE_PROTECT;
}
}

if (GetLevel() < PK_PROTECT_LEVEL)
m_bPKMode = PK_MODE_PROTECT;

m_stMobile = t->szMobile;

SetHorseData(t->horse);

if (GetHorseLevel() > 0)
UpdateHorseDataByLogoff(t->logoff_interval);

thecore_memcpy(m_aiPremiumTimes, t->aiPremiumTimes, sizeof(t->aiPremiumTimes));

m_dwLogOffInterval = t->logoff_interval;

sys_log(0, "PLAYER_LOAD: %s PREMIUM %d %d, LOGGOFF_INTERVAL %u PTR: %p", t->name, m_aiPremiumTimes[0], m_aiPremiumTimes[1], t->logoff_interval, this);

if (GetGMLevel() != GM_PLAYER)
{
LogManager::instance().CharLog(this, GetGMLevel(), "GM_LOGIN", "");
sys_log(0, "GM_LOGIN(gmlevel=%d, name=%s(%d), pos=(%d, %d)", GetGMLevel(), GetName(), GetPlayerID(), GetX(), GetY());
}

#ifdef __PET_SYSTEM__
// NOTE: ÀÏ´Ü Ä³¸¯ÅͰ¡ PCÀÎ °æ¿ì¿¡¸¸ PetSystemÀ» °®µµ·Ï ÇÔ. À¯·´ ¸Ó½Å´ç ¸Ş¸ğ¸® »ç¿ë·ü¶§¹®¿¡ NPC±îÁö Çϱä Á»..
if (m_petSystem)
{
m_petSystem->Destroy();
delete m_petSystem;
}

m_petSystem = M2_NEW CPetSystem(this);
#endif
}

EVENTFUNC(kill_ore_load_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "kill_ore_load_even> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;
if (ch == NULL) { // <Factor>
return 0;
}

ch->m_pkMiningEvent = NULL;
M2_DESTROY_CHARACTER(ch);
return 0;
}

void CHARACTER::SetProto(const CMob * pkMob)
{
if (m_pkMobInst)
M2_DELETE(m_pkMobInst);

m_pkMobData = pkMob;
m_pkMobInst = M2_NEW CMobInstance;

m_bPKMode = PK_MODE_FREE;

const TMobTable * t = &m_pkMobData->m_table;

m_bCharType = t->bType;

SetLevel(t->bLevel);
SetEmpire(t->bEmpire);

SetExp(t->dwExp);
SetRealPoint(POINT_ST, t->bStr);
SetRealPoint(POINT_DX, t->bDex);
SetRealPoint(POINT_HT, t->bCon);
SetRealPoint(POINT_IQ, t->bInt);

ComputePoints();

SetHP(GetMaxHP());
SetSP(GetMaxSP());

////////////////////
m_pointsInstant.dwAIFlag = t->dwAIFlag;
SetImmuneFlag(t->dwImmuneFlag);

AssignTriggers(t);

ApplyMobAttribute(t);

if (IsStone())
{
DetermineDropMetinStone();
}

if (IsWarp() || IsGoto())
{
StartWarpNPCEvent();
}

CHARACTER_MANAGER::instance().RegisterRaceNumMap(this);

// XXX X-mas santa hardcoding
if (GetRaceNum() == xmas::MOB_SANTA_VNUM)
{
SetPoint(POINT_ATT_GRADE_BONUS, 10);
if (g_iUseLocale)
SetPoint(POINT_DEF_GRADE_BONUS, 6);
else
SetPoint(POINT_DEF_GRADE_BONUS, 15);

//»êŸ¿ë
//m_dwPlayStartTime = get_dword_time() + 10 * 60 * 1000;
//½Å¼±ÀÚ ³ëÇØ
m_dwPlayStartTime = get_dword_time() + 30 * 1000;
if (test_server)
m_dwPlayStartTime = get_dword_time() + 30 * 1000;
}

// XXX CTF GuildWar hardcoding
if (warmap::IsWarFlag(GetRaceNum()))
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
}

if (warmap::IsWarFlagBase(GetRaceNum()))
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
}

if (m_bCharType == CHAR_TYPE_HORSE ||
GetRaceNum() == 20101 ||
GetRaceNum() == 20102 ||
GetRaceNum() == 20103 ||
GetRaceNum() == 20104 ||
GetRaceNum() == 20105 ||
GetRaceNum() == 20106 ||
GetRaceNum() == 20107 ||
GetRaceNum() == 20108 ||
GetRaceNum() == 20109
)
{
m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
}

// MINING
if (mining::IsVeinOfOre (GetRaceNum()))
{
char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
}
// END_OF_MINING
}

const TMobTable & CHARACTER::GetMobTable() const
{
return m_pkMobData->m_table;
}

bool CHARACTER::IsRaceFlag(DWORD dwBit) const
{
return m_pkMobData ? IS_SET(m_pkMobData->m_table.dwRaceFlag, dwBit) : 0;
}

DWORD CHARACTER::GetMobDamageMin() const
{
return m_pkMobData->m_table.dwDamageRange[0];
}

DWORD CHARACTER::GetMobDamageMax() const
{
return m_pkMobData->m_table.dwDamageRange[1];
}

float CHARACTER::GetMobDamageMultiply() const
{
float fDamMultiply = GetMobTable().fDamMultiply;

if (IsBerserk())
fDamMultiply = fDamMultiply * 2.0f; // BALANCE: ±¤ÆøÈ ½Ã µÎ¹è

return fDamMultiply;
}

DWORD CHARACTER::GetMobDropItemVnum() const
{
return m_pkMobData->m_table.dwDropItemVnum;
}

bool CHARACTER::IsSummonMonster() const
{
return GetSummonVnum() != 0;
}

DWORD CHARACTER::GetSummonVnum() const
{
return m_pkMobData ? m_pkMobData->m_table.dwSummonVnum : 0;
}

DWORD CHARACTER::GetPolymorphItemVnum() const
{
return m_pkMobData ? m_pkMobData->m_table.dwPolymorphItemVnum : 0;
}

DWORD CHARACTER::GetMonsterDrainSPPoint() const
{
return m_pkMobData ? m_pkMobData->m_table.dwDrainSP : 0;
}

BYTE CHARACTER::GetMobRank() const
{
if (!m_pkMobData)
return MOB_RANK_KNIGHT; // PCÀÏ °æ¿ì KNIGHT±Ş

return m_pkMobData->m_table.bRank;
}

BYTE CHARACTER::GetMobSize() const
{
if (!m_pkMobData)
return MOBSIZE_MEDIUM;

return m_pkMobData->m_table.bSize;
}

WORD CHARACTER::GetMobAttackRange() const
{
switch (GetMobBattleType())
{
case BATTLE_TYPE_RANGE:
case BATTLE_TYPE_MAGIC:
return m_pkMobData->m_table.wAttackRange + GetPoint(POINT_BOW_DISTANCE);
default:
return m_pkMobData->m_table.wAttackRange;
}
}

BYTE CHARACTER::GetMobBattleType() const
{
if (!m_pkMobData)
return BATTLE_TYPE_MELEE;

return (m_pkMobData->m_table.bBattleType);
}

void CHARACTER::ComputeBattlePoints()
{
if (IsPolymorphed())
{
DWORD dwMobVnum = GetPolymorphVnum();
const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
int iAtt = 0;
int iDef = 0;

if (pMob)
{
iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
// lev + con
iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
}

SetPoint(POINT_ATT_GRADE, iAtt);
SetPoint(POINT_DEF_GRADE, iDef);
SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
}
else if (IsPC())
{
SetPoint(POINT_ATT_GRADE, 0);
SetPoint(POINT_DEF_GRADE, 0);
SetPoint(POINT_CLIENT_DEF_GRADE, 0);
SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));

//
// ±âº» ATK = 2lev + 2str, Á÷¾÷¿¡ ¸¶´Ù 2strÀº ¹Ù²ğ ¼ö ÀÖÀ½
//
int iAtk = GetLevel() * 2;
int iStatAtk = 0;

switch (GetJob())
{
case JOB_WARRIOR:
case JOB_SURA:
iStatAtk = (2 * GetPoint(POINT_ST));
break;

case JOB_ASSASSIN:
iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_DX)) / 3;
break;

case JOB_SHAMAN:
iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_IQ)) / 3;
break;

default:
sys_err("invalid job %d", GetJob());
iStatAtk = (2 * GetPoint(POINT_ST));
break;
}

// ¸»À» Ÿ°í ÀÖ°í, ½ºÅÈÀ¸·Î ÀÎÇÑ °ø°İ·ÂÀÌ ST*2 º¸´Ù ³·À¸¸é ST*2·Î ÇÑ´Ù.
// ½ºÅÈÀ» À߸ø ÂïÀº »ç¶÷ °ø°İ·ÂÀÌ ´õ ³·Áö ¾Ê°Ô Çϱâ À§Çؼ´Ù.
if (GetMountVnum() && iStatAtk < 2 * GetPoint(POINT_ST))
iStatAtk = (2 * GetPoint(POINT_ST));

iAtk += iStatAtk;

// ½Â¸¶(¸») : °Ë¼ö¶ó µ¥¹ÌÁö °¨¼Ò
if (GetMountVnum())
{
if (GetJob() == JOB_SURA && GetSkillGroup() == 1)
{
iAtk += (iAtk * GetHorseLevel()) / 60;
}
else
{
iAtk += (iAtk * GetHorseLevel()) / 30;
}
}

//
// ATK Setting
//
iAtk += GetPoint(POINT_ATT_GRADE_BONUS);

PointChange(POINT_ATT_GRADE, iAtk);

// DEF = LEV + CON + ARMOR
int iShowDef = GetLevel() + GetPoint(POINT_HT); // For Ymir(õ¸¶)
int iDef = GetLevel() + (int) (GetPoint(POINT_HT) / 1.25); // For Other
int iArmor = 0;

LPITEM pkItem;

for (int i = 0; i < WEAR_MAX_NUM; ++i)
if ((pkItem = GetWear(i)) && pkItem->GetType() == ITEM_ARMOR)
{
if (pkItem->GetSubType() == ARMOR_BODY || pkItem->GetSubType() == ARMOR_HEAD || pkItem->GetSubType() == ARMOR_FOOTS || pkItem->GetSubType() == ARMOR_SHIELD)
{
iArmor += pkItem->GetValue(1);
iArmor += (2 * pkItem->GetValue(5));
}
}

// ¸» Ÿ°í ÀÖÀ» ¶§ ¹æ¾î·ÂÀÌ ¸»ÀÇ ±âÁØ ¹æ¾î·Âº¸´Ù ³·À¸¸é ±âÁØ ¹æ¾î·ÂÀ¸·Î ¼³Á¤
if( true == IsHorseRiding() )
{
if (iArmor < GetHorseArmor())
iArmor = GetHorseArmor();

const char* pHorseName = CHorseNameManager::instance().GetHorseName(GetPlayerID());

if (pHorseName != NULL && strlen(pHorseName))
{
iArmor += 20;
}
}

iArmor += GetPoint(POINT_DEF_GRADE_BONUS);
iArmor += GetPoint(POINT_PARTY_DEFENDER_BONUS);

// INTERNATIONAL_VERSION
if (LC_IsYMIR())
{
PointChange(POINT_DEF_GRADE, iShowDef + iArmor);
}
else
{
PointChange(POINT_DEF_GRADE, iDef + iArmor);
PointChange(POINT_CLIENT_DEF_GRADE, (iShowDef + iArmor) - GetPoint(POINT_DEF_GRADE));
}
// END_OF_INTERNATIONAL_VERSION

PointChange(POINT_MAGIC_ATT_GRADE, GetLevel() * 2 + GetPoint(POINT_IQ) * 2 + GetPoint(POINT_MAGIC_ATT_GRADE_BONUS));
PointChange(POINT_MAGIC_DEF_GRADE, GetLevel() + (GetPoint(POINT_IQ) * 3 + GetPoint(POINT_HT)) / 3 + iArmor / 2 + GetPoint(POINT_MAGIC_DEF_GRADE_BONUS));
}
else
{
// 2lev + str * 2
int iAtt = GetLevel() * 2 + GetPoint(POINT_ST) * 2;
// lev + con
int iDef = GetLevel() + GetPoint(POINT_HT) + GetMobTable().wDef;

SetPoint(POINT_ATT_GRADE, iAtt);
SetPoint(POINT_DEF_GRADE, iDef);
SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
}
}

void CHARACTER::ComputePoints()
{
long lStat = GetPoint(POINT_STAT);
long lStatResetCount = GetPoint(POINT_STAT_RESET_COUNT);
long lSkillActive = GetPoint(POINT_SKILL);
long lSkillSub = GetPoint(POINT_SUB_SKILL);
long lSkillHorse = GetPoint(POINT_HORSE_SKILL);
long lLevelStep = GetPoint(POINT_LEVEL_STEP);

long lAttackerBonus = GetPoint(POINT_PARTY_ATTACKER_BONUS);
long lTankerBonus = GetPoint(POINT_PARTY_TANKER_BONUS);
long lBufferBonus = GetPoint(POINT_PARTY_BUFFER_BONUS);
long lSkillMasterBonus = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
long lHasteBonus = GetPoint(POINT_PARTY_HASTE_BONUS);
long lDefenderBonus = GetPoint(POINT_PARTY_DEFENDER_BONUS);

long lHPRecovery = GetPoint(POINT_HP_RECOVERY);
long lSPRecovery = GetPoint(POINT_SP_RECOVERY);

memset(m_pointsInstant.points, 0, sizeof(m_pointsInstant.points));
BuffOnAttr_ClearAll();
m_SkillDamageBonus.clear();

SetPoint(POINT_STAT, lStat);
SetPoint(POINT_SKILL, lSkillActive);
SetPoint(POINT_SUB_SKILL, lSkillSub);
SetPoint(POINT_HORSE_SKILL, lSkillHorse);
SetPoint(POINT_LEVEL_STEP, lLevelStep);
SetPoint(POINT_STAT_RESET_COUNT, lStatResetCount);

SetPoint(POINT_ST, GetRealPoint(POINT_ST));
SetPoint(POINT_HT, GetRealPoint(POINT_HT));
SetPoint(POINT_DX, GetRealPoint(POINT_DX));
SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));

SetPart(PART_MAIN, GetOriginalPart(PART_MAIN));
SetPart(PART_WEAPON, GetOriginalPart(PART_WEAPON));
SetPart(PART_HEAD, GetOriginalPart(PART_HEAD));
SetPart(PART_HAIR, GetOriginalPart(PART_HAIR));

SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);

SetPoint(POINT_HP_RECOVERY, lHPRecovery);
SetPoint(POINT_SP_RECOVERY, lSPRecovery);

// PC_BANG_ITEM_ADD
SetPoint(POINT_PC_BANG_EXP_BONUS, 0);
SetPoint(POINT_PC_BANG_DROP_BONUS, 0);
// END_PC_BANG_ITEM_ADD

int iMaxHP, iMaxSP;
int iMaxStamina;

if (IsPC())
{
// ÃÖ´ë »ı¸í·Â/Á¤½Å·Â
iMaxHP = JobInitialPoints[GetJob()].max_hp + m_points.iRandomHP + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].hp_per_ht;
iMaxSP = JobInitialPoints[GetJob()].max_sp + m_points.iRandomSP + GetPoint(POINT_IQ) * JobInitialPoints[GetJob()].sp_per_iq;
iMaxStamina = JobInitialPoints[GetJob()].max_stamina + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].stamina_per_con;

{
CSkillProto* pkSk = CSkillManager::instance().Get(SKILL_ADD_HP);

if (NULL != pkSk)
{
pkSk->SetPointVar("k", 1.0f * GetSkillPower(SKILL_ADD_HP) / 100.0f);

iMaxHP += static_cast<int>(pkSk->kPointPoly.Eval());
}
}

// ±âº» °ªµé
SetPoint(POINT_MOV_SPEED, 100);
SetPoint(POINT_ATT_SPEED, 100);
PointChange(POINT_ATT_SPEED, GetPoint(POINT_PARTY_HASTE_BONUS));
SetPoint(POINT_CASTING_SPEED, 100);
}
else
{
iMaxHP = m_pkMobData->m_table.dwMaxHP;
iMaxSP = 0;
iMaxStamina = 0;

SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
SetPoint(POINT_MOV_SPEED, m_pkMobData->m_table.sMovingSpeed);
SetPoint(POINT_CASTING_SPEED, m_pkMobData->m_table.sAttackSpeed);
}

if (IsPC())
{
// ¸» Ÿ°í ÀÖÀ» ¶§´Â ±âº» ½ºÅÈÀÌ ¸»ÀÇ ±âÁØ ½ºÅȺ¸´Ù ³·À¸¸é ³ô°Ô ¸¸µç´Ù.
// µû¶ó¼ ¸»ÀÇ ±âÁØ ½ºÅÈÀÌ ¹«»ç ±âÁØÀ̹ǷÎ, ¼ö¶ó/¹«´çÀº Àüü ½ºÅÈ ÇÕÀÌ
// ´ëäÀûÀ¸·Î ´õ ¿Ã¶ó°¡°Ô µÉ °ÍÀÌ´Ù.
if (GetMountVnum())
{
if (GetHorseST() > GetPoint(POINT_ST))
PointChange(POINT_ST, GetHorseST() - GetPoint(POINT_ST));

if (GetHorseDX() > GetPoint(POINT_DX))
PointChange(POINT_DX, GetHorseDX() - GetPoint(POINT_DX));

if (GetHorseHT() > GetPoint(POINT_HT))
PointChange(POINT_HT, GetHorseHT() - GetPoint(POINT_HT));

if (GetHorseIQ() > GetPoint(POINT_IQ))
PointChange(POINT_IQ, GetHorseIQ() - GetPoint(POINT_IQ));
}

}

ComputeBattlePoints();

// ±âº» HP/SP ¼³Á¤
if (iMaxHP != GetMaxHP())
{
SetRealPoint(POINT_MAX_HP, iMaxHP); // ±âº»HP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
}

PointChange(POINT_MAX_HP, 0);

if (iMaxSP != GetMaxSP())
{
SetRealPoint(POINT_MAX_SP, iMaxSP); // ±âº»SP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
}

PointChange(POINT_MAX_SP, 0);

SetMaxStamina(iMaxStamina);

m_pointsInstant.dwImmuneFlag = 0;

for (int i = 0 ; i < WEAR_MAX_NUM; i++)
{
LPITEM pItem = GetWear(i);
if (pItem)
{
pItem->ModifyPoints(true);
SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
}
}

// ¿ëÈ¥¼® ½Ã½ºÅÛ
// ComputePoints¿¡¼´Â Äɸ¯ÅÍÀÇ ¸ğµç ¼Ó¼º°ªÀ» ÃʱâÈÇϰí,
// ¾ÆÀÌÅÛ, ¹öÇÁ µî¿¡ °ü·ÃµÈ ¸ğµç ¼Ó¼º°ªÀ» Àç°è»êÇϱ⠶§¹®¿¡,
// ¿ëÈ¥¼® ½Ã½ºÅÛµµ ActiveDeck¿¡ ÀÖ´Â ¸ğµç ¿ëÈ¥¼®ÀÇ ¼Ó¼º°ªÀ» ´Ù½Ã Àû¿ë½ÃÄÑ¾ß ÇÑ´Ù.
if (DragonSoul_IsDeckActivated())
{
for (int i = WEAR_MAX_NUM + DS_SLOT_MAX * DragonSoul_GetActiveDeck();
i < WEAR_MAX_NUM + DS_SLOT_MAX * (DragonSoul_GetActiveDeck() + 1); i++)
{
LPITEM pItem = GetWear(i);
if (pItem)
{
if (DSManager::instance().IsTimeLeftDragonSoul(pItem))
pItem->ModifyPoints(true);
}
}
}

if (GetHP() > GetMaxHP())
PointChange(POINT_HP, GetMaxHP() - GetHP());

if (GetSP() > GetMaxSP())
PointChange(POINT_SP, GetMaxSP() - GetSP());

ComputeSkillPoints();

RefreshAffect();
CPetSystem* pPetSystem = GetPetSystem();
if (NULL != pPetSystem)
{
pPetSystem->RefreshBuff();
}

for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
{
it->second->GiveAllAttributes();
}

UpdatePacket();
}

// m_dwPlayStartTimeÀÇ ´ÜÀ§´Â milisecond´Ù. µ¥ÀÌÅͺ£À̽º¿¡´Â ºĞ´ÜÀ§·Î ±â·ÏÇϱâ
// ¶§¹®¿¡ Ç÷¹À̽ð£À» °è»êÇÒ ¶§ / 60000 À¸·Î ³ª´²¼ Çϴµ¥, ±× ³ª¸ÓÁö °ªÀÌ ³²¾Ò
// À» ¶§ ¿©±â¿¡ dwTimeRemainÀ¸·Î ³Ö¾î¼ Á¦´ë·Î °è»êµÇµµ·Ï ÇØÁÖ¾î¾ß ÇÑ´Ù.
void CHARACTER::ResetPlayTime(DWORD dwTimeRemain)
{
m_dwPlayStartTime = get_dword_time() - dwTimeRemain;
}

const int aiRecoveryPercents[10] = { 1, 5, 5, 5, 5, 5, 5, 5, 5, 5 };

EVENTFUNC(recovery_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "recovery_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (ch == NULL) { // <Factor>
return 0;
}

if (!ch->IsPC())
{
//
// ¸ó½ºÅÍ È¸º¹
//
if (ch->IsAffectFlag(AFF_POISON))
return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));

if (2493 == ch->GetMobTable().dwVnum)
{
int regenPct = BlueDragon_GetRangeFactor("hp_regen", ch->GetHPPct());
regenPct += ch->GetMobTable().bRegenPercent;

for (int i=1 ; i <= 4 ; ++i)
{
if (REGEN_PECT_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
{
DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );

regenPct += (val*cnt);

break;
}
}

ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * regenPct) / 100));
}
else if (!ch->IsDoor())
{
ch->MonsterLog("HP_REGEN +%d", MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
}

if (ch->GetHP() >= ch->GetMaxHP())
{
ch->m_pkRecoveryEvent = NULL;
return 0;
}

if (2493 == ch->GetMobTable().dwVnum)
{
for (int i=1 ; i <= 4 ; ++i)
{
if (REGEN_TIME_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
{
DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );

return PASSES_PER_SEC(MAX(1, (ch->GetMobTable().bRegenCycle - (val*cnt))));
}
}
}

return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
}
else
{
//
// PC ȸº¹
//
ch->CheckTarget();
//ch->UpdateSectree(); // ¿©±â¼ ÀÌ°É ¿ÖÇÏÁö?
ch->UpdateKillerMode();

if (ch->IsAffectFlag(AFF_POISON) == true)
{
// Áßµ¶ÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±İÁö
// ÆÄ¹ı¼úÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±İÁö
return 3;
}

int iSec = (get_dword_time() - ch->GetLastMoveTime()) / 3000;

// SP ȸº¹ ·çƾ.
// ¿Ö ÀÌ°É·Î ÇØ¼ ÇÔ¼ö·Î »©³ù´Â°¡ ?!
ch->DistributeSP(ch);

if (ch->GetMaxHP() <= ch->GetHP())
return PASSES_PER_SEC(3);

int iPercent = 0;
int iAmount = 0;

{
iPercent = aiRecoveryPercents[MIN(9, iSec)];
iAmount = 15 + (ch->GetMaxHP() * iPercent) / 100;
}

iAmount += (iAmount * ch->GetPoint(POINT_HP_REGEN)) / 100;

sys_log(1, "RECOVERY_EVENT: %s %d HP_REGEN %d HP +%d", ch->GetName(), iPercent, ch->GetPoint(POINT_HP_REGEN), iAmount);

ch->PointChange(POINT_HP, iAmount, false);
return PASSES_PER_SEC(3);
}
}

void CHARACTER::StartRecoveryEvent()
{
if (m_pkRecoveryEvent)
return;

if (IsDead() || IsStun())
return;

if (IsNPC() && GetHP() >= GetMaxHP()) // ¸ó½ºÅʹ ü·ÂÀÌ ´Ù Â÷ÀÖÀ¸¸é ½ÃÀÛ ¾ÈÇÑ´Ù.
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

int iSec = IsPC() ? 3 : (MAX(1, GetMobTable().bRegenCycle));
m_pkRecoveryEvent = event_create(recovery_event, info, PASSES_PER_SEC(iSec));
}

void CHARACTER::Standup()
{
struct packet_position pack_position;

if (!IsPosition(POS_SITTING))
return;

SetPosition(POS_STANDING);

sys_log(1, "STANDUP: %s", GetName());

pack_position.header = HEADER_GC_CHARACTER_POSITION;
pack_position.vid = GetVID();
pack_position.position = POSITION_GENERAL;

PacketAround(&pack_position, sizeof(pack_position));
}

void CHARACTER::Sitdown(int is_ground)
{
struct packet_position pack_position;

if (IsPosition(POS_SITTING))
return;

SetPosition(POS_SITTING);
sys_log(1, "SITDOWN: %s", GetName());

pack_position.header = HEADER_GC_CHARACTER_POSITION;
pack_position.vid = GetVID();
pack_position.position = POSITION_SITTING_GROUND;
PacketAround(&pack_position, sizeof(pack_position));
}

void CHARACTER::SetRotation(float fRot)
{
m_pointsInstant.fRot = fRot;
}

// x, y ¹æÇâÀ¸·Î º¸°í ¼±´Ù.
void CHARACTER::SetRotationToXY(long x, long y)
{
SetRotation(GetDegreeFromPositionXY(GetX(), GetY(), x, y));
}

bool CHARACTER::CannotMoveByAffect() const
{
return (IsAffectFlag(AFF_STUN));
}

bool CHARACTER::CanMove() const
{
if (CannotMoveByAffect())
return false;

if (GetMyShop()) // »óÁ¡ ¿¬ »óÅ¿¡¼´Â ¿òÁ÷ÀÏ ¼ö ¾øÀ½
return false;

// 0.2ÃÊ ÀüÀ̶ó¸é ¿òÁ÷ÀÏ ¼ö ¾ø´Ù.
/*
if (get_float_time() - m_fSyncTime < 0.2f)
return false;
*/
return true;
}

// ¹«Á¶°Ç x, y À§Ä¡·Î À̵¿ ½ÃŲ´Ù.
bool CHARACTER::Sync(long x, long y)
{
if (!GetSectree())
return false;

LPSECTREE new_tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), x, y);

if (!new_tree)
{
if (GetDesc())
{
sys_err("cannot find tree at %d %d (name: %s)", x, y, GetName());
GetDesc()->SetPhase(PHASE_CLOSE);
}
else
{
sys_err("no tree: %s %d %d %d", GetName(), x, y, GetMapIndex());
Dead();
}

return false;
}

SetRotationToXY(x, y);
SetXYZ(x, y, 0);

if (GetDungeon())
{
// ´øÁ¯¿ë À̺¥Æ® ¼Ó¼º º¯È
int iLastEventAttr = m_iEventAttr;
m_iEventAttr = new_tree->GetEventAttribute(x, y);

if (m_iEventAttr != iLastEventAttr)
{
if (GetParty())
{
quest::CQuestManager::instance().AttrOut(GetParty()->GetLeaderPID(), this, iLastEventAttr);
quest::CQuestManager::instance().AttrIn(GetParty()->GetLeaderPID(), this, m_iEventAttr);
}
else
{
quest::CQuestManager::instance().AttrOut(GetPlayerID(), this, iLastEventAttr);
quest::CQuestManager::instance().AttrIn(GetPlayerID(), this, m_iEventAttr);
}
}
}

if (GetSectree() != new_tree)
{
if (!IsNPC())
{
SECTREEID id = new_tree->GetID();
SECTREEID old_id = GetSectree()->GetID();

sys_log(0, "SECTREE DIFFER: %s %dx%d was %dx%d",
GetName(),
id.coord.x,
id.coord.y,
old_id.coord.x,
old_id.coord.y);
}

new_tree->InsertEntity(this);
}

return true;
}

void CHARACTER::Stop()
{
if (!IsState(m_stateIdle))
MonsterLog("[IDLE] Á¤Áö");

GotoState(m_stateIdle);

m_posDest.x = m_posStart.x = GetX();
m_posDest.y = m_posStart.y = GetY();
}

bool CHARACTER::Goto(long x, long y)
{
// TODO °Å¸®Ã¼Å© ÇÊ¿ä
// °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
if (GetX() == x && GetY() == y)
return false;

if (m_posDest.x == x && m_posDest.y == y)
{
if (!IsState(m_stateMove))
{
m_dwStateDuration = 4;
GotoState(m_stateMove);
}
return false;
}

m_posDest.x = x;
m_posDest.y = y;

CalculateMoveDuration();

m_dwStateDuration = 4;


if (!IsState(m_stateMove))
{
MonsterLog("[MOVE] %s", GetVictim() ? "´ë»óÃßÀû" : "±×³ÉÀ̵¿");

if (GetVictim())
{
//MonsterChat(MONSTER_CHAT_CHASE);
MonsterChat(MONSTER_CHAT_ATTACK);
}
}

GotoState(m_stateMove);

return true;
}


DWORD CHARACTER::GetMotionMode() const
{
DWORD dwMode = MOTION_MODE_GENERAL;

if (IsPolymorphed())
return dwMode;

LPITEM pkItem;

if ((pkItem = GetWear(WEAR_WEAPON)))
{
switch (pkItem->GetProto()->bSubType)
{
case WEAPON_SWORD:
dwMode = MOTION_MODE_ONEHAND_SWORD;
break;

case WEAPON_TWO_HANDED:
dwMode = MOTION_MODE_TWOHAND_SWORD;
break;

case WEAPON_DAGGER:
dwMode = MOTION_MODE_DUALHAND_SWORD;
break;

case WEAPON_BOW:
dwMode = MOTION_MODE_BOW;
break;

case WEAPON_BELL:
dwMode = MOTION_MODE_BELL;
break;

case WEAPON_FAN:
dwMode = MOTION_MODE_FAN;
break;
}
}
return dwMode;
}

float CHARACTER::GetMoveMotionSpeed() const
{
DWORD dwMode = GetMotionMode();

const CMotion * pkMotion = NULL;

if (!GetMountVnum())
pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(dwMode, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
else
{
pkMotion = CMotionManager::instance().GetMotion(GetMountVnum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));

if (!pkMotion)
pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_HORSE, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
}

if (pkMotion)
return -pkMotion->GetAccumVector().y / pkMotion->GetDuration();
else
{
sys_err("cannot find motion (name %s race %d mode %d)", GetName(), GetRaceNum(), dwMode);
return 300.0f;
}
}

float CHARACTER::GetMoveSpeed() const
{
return GetMoveMotionSpeed() * 10000 / CalculateDuration(GetLimitPoint(POINT_MOV_SPEED), 10000);
}

void CHARACTER::CalculateMoveDuration()
{
m_posStart.x = GetX();
m_posStart.y = GetY();

float fDist = DISTANCE_SQRT(m_posStart.x - m_posDest.x, m_posStart.y - m_posDest.y);

float motionSpeed = GetMoveMotionSpeed();

m_dwMoveDuration = CalculateDuration(GetLimitPoint(POINT_MOV_SPEED),
(int) ((fDist / motionSpeed) * 1000.0f));

if (IsNPC())
sys_log(1, "%s: GOTO: distance %f, spd %u, duration %u, motion speed %f pos %d %d -> %d %d",
GetName(), fDist, GetLimitPoint(POINT_MOV_SPEED), m_dwMoveDuration, motionSpeed,
m_posStart.x, m_posStart.y, m_posDest.x, m_posDest.y);

m_dwMoveStartTime = get_dword_time();
}

// x y À§Ä¡·Î À̵¿ ÇÑ´Ù. (À̵¿ÇÒ ¼ö ÀÖ´Â °¡ ¾ø´Â °¡¸¦ È®ÀÎ Çϰí Sync ¸Ş¼Òµå·Î ½ÇÁ¦ À̵¿ ÇÑ´Ù)
// ¼¹ö´Â charÀÇ x, y °ªÀ» ¹Ù·Î ¹Ù²ÙÁö¸¸,
// Ŭ¶ó¿¡¼´Â ÀÌÀü À§Ä¡¿¡¼ ¹Ù²Û x, y±îÁö interpolationÇÑ´Ù.
// °È°Å³ª ¶Ù´Â °ÍÀº charÀÇ m_bNowWalking¿¡ ´Ş·ÁÀÖ´Ù.
// Warp¸¦ ÀǵµÇÑ °ÍÀ̶ó¸é Show¸¦ »ç¿ëÇÒ °Í.
bool CHARACTER::Move(long x, long y)
{
// °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
if (GetX() == x && GetY() == y)
return true;

if (test_server)
if (m_bDetailLog)
sys_log(0, "%s position %u %u", GetName(), x, y);

OnMove();
return Sync(x, y);
}

void CHARACTER::SendMovePacket(BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, int iRot)
{
TPacketGCMove pack;

if (bFunc == FUNC_WAIT)
{
x = m_posDest.x;
y = m_posDest.y;
dwDuration = m_dwMoveDuration;
}

EncodeMovePacket(pack, GetVID(), bFunc, bArg, x, y, dwDuration, dwTime, iRot == -1 ? (int) GetRotation() / 5 : iRot);
PacketView(&pack, sizeof(TPacketGCMove), this);
}

int CHARACTER::GetRealPoint(BYTE type) const
{
return m_points.points[type];
}

void CHARACTER::SetRealPoint(BYTE type, int val)
{
m_points.points[type] = val;
}

int CHARACTER::GetPolymorphPoint(BYTE type) const
{
if (IsPolymorphed() && !IsPolyMaintainStat())
{
DWORD dwMobVnum = GetPolymorphVnum();
const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
int iPower = GetPolymorphPower();

if (pMob)
{
switch (type)
{
case POINT_ST:
if (GetJob() == JOB_SHAMAN || GetJob() == JOB_SURA && GetSkillGroup() == 2)
return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_IQ);
return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_ST);

case POINT_HT:
return pMob->m_table.bCon * iPower / 100 + GetPoint(POINT_HT);

case POINT_IQ:
return pMob->m_table.bInt * iPower / 100 + GetPoint(POINT_IQ);

case POINT_DX:
return pMob->m_table.bDex * iPower / 100 + GetPoint(POINT_DX);
}
}
}

return GetPoint(type);
}

int CHARACTER::GetPoint(BYTE type) const
{
if (type >= POINT_MAX_NUM)
{
sys_err("Point type overflow (type %u)", type);
return 0;
}

int val = m_pointsInstant.points[type];
int max_val = INT_MAX;

switch (type)
{
case POINT_STEAL_HP:
case POINT_STEAL_SP:
max_val = 50;
break;
}

if (val > max_val)
sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);

return (val);
}

int CHARACTER::GetLimitPoint(BYTE type) const
{
if (type >= POINT_MAX_NUM)
{
sys_err("Point type overflow (type %u)", type);
return 0;
}

int val = m_pointsInstant.points[type];
int max_val = INT_MAX;
int limit = INT_MAX;
int min_limit = -INT_MAX;

switch (type)
{
case POINT_ATT_SPEED:
min_limit = 0;

if (IsPC())
limit = 170;
else
limit = 250;
break;

case POINT_MOV_SPEED:
min_limit = 0;

if (IsPC())
limit = 200;
else
limit = 250;
break;

case POINT_STEAL_HP:
case POINT_STEAL_SP:
limit = 50;
max_val = 50;
break;

case POINT_MALL_ATTBONUS:
case POINT_MALL_DEFBONUS:
limit = 20;
max_val = 50;
break;
}

if (val > max_val)
sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);

if (val > limit)
val = limit;

if (val < min_limit)
val = min_limit;

return (val);
}

void CHARACTER::SetPoint(BYTE type, int val)
{
if (type >= POINT_MAX_NUM)
{
sys_err("Point type overflow (type %u)", type);
return;
}

m_pointsInstant.points[type] = val;

// ¾ÆÁ÷ À̵¿ÀÌ ´Ù ¾È³¡³µ´Ù¸é À̵¿ ½Ã°£ °è»êÀ» ´Ù½Ã ÇØ¾ß ÇÑ´Ù.
if (type == POINT_MOV_SPEED && get_dword_time() < m_dwMoveStartTime + m_dwMoveDuration)
{
CalculateMoveDuration();
}
}

INT CHARACTER::GetAllowedGold() const
{
if (GetLevel() <= 10)
return 100000;
else if (GetLevel() <= 20)
return 500000;
else
return 50000000;
}

void CHARACTER::CheckMaximumPoints()
{
if (GetMaxHP() < GetHP())
PointChange(POINT_HP, GetMaxHP() - GetHP());

if (GetMaxSP() < GetSP())
PointChange(POINT_SP, GetMaxSP() - GetSP());
}

void CHARACTER::PointChange(BYTE type, int amount, bool bAmount, bool bBroadcast)
{
int val = 0;

//sys_log(0, "PointChange %d %d | %d -> %d cHP %d mHP %d", type, amount, GetPoint(type), GetPoint(type)+amount, GetHP(), GetMaxHP());

switch (type)
{
case POINT_NONE:
return;

case POINT_LEVEL:
if ((GetLevel() + amount) > gPlayerMaxLevel)
return;

SetLevel(GetLevel() + amount);
val = GetLevel();

sys_log(0, "LEVELUP: %s %d NEXT EXP %d", GetName(), GetLevel(), GetNextExp());

PointChange(POINT_NEXT_EXP, GetNextExp(), false);

if (amount)
{
quest::CQuestManager::instance().LevelUp(GetPlayerID());

LogManager::instance().LevelLog(this, val, GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000);

if (GetGuild())
{
GetGuild()->LevelChange(GetPlayerID(), GetLevel());
}

if (GetParty())
{
GetParty()->RequestSetMemberLevel(GetPlayerID(), GetLevel());
}
}
break;

case POINT_NEXT_EXP:
val = GetNextExp();
bAmount = false; // ¹«Á¶°Ç bAmount´Â false ¿©¾ß ÇÑ´Ù.
break;

case POINT_EXP:
{
DWORD exp = GetExp();
DWORD next_exp = GetNextExp();

// û¼Ò³âº¸È£
if (LC_IsNewCIBN())
{
if (IsOverTime(OT_NONE))
{
dev_log(LOG_DEB0, "<EXP_LOG> %s = NONE", GetName());
}
else if (IsOverTime(OT_3HOUR))
{
amount = (amount / 2);
dev_log(LOG_DEB0, "<EXP_LOG> %s = 3HOUR", GetName());
}
else if (IsOverTime(OT_5HOUR))
{
amount = 0;
dev_log(LOG_DEB0, "<EXP_LOG> %s = 5HOUR", GetName());
}
}

// exp°¡ 0 ÀÌÇÏ·Î °¡Áö ¾Êµµ·Ï ÇÑ´Ù
if (amount < 0 && exp < -amount)
{
sys_log(1, "%s AMOUNT < 0 %d, CUR EXP: %d", GetName(), -amount, exp);
amount = -exp;

SetExp(exp + amount);
val = GetExp();
}
else
{
if (gPlayerMaxLevel <= GetLevel())
return;

if (test_server)
ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);

DWORD iExpBalance = 0;

// ·¹º§ ¾÷!
if (exp + amount >= next_exp)
{
iExpBalance = (exp + amount) - next_exp;
amount = next_exp - exp;

SetExp(0);
exp = next_exp;
}
else
{
SetExp(exp + amount);
exp = GetExp();
}

DWORD q = DWORD(next_exp / 4.0f);
int iLevStep = GetRealPoint(POINT_LEVEL_STEP);

// iLevStepÀÌ 4 ÀÌ»óÀÌ¸é ·¹º§ÀÌ ¿Ã¶ú¾î¾ß ÇϹǷΠ¿©±â¿¡ ¿Ã ¼ö ¾ø´Â °ªÀÌ´Ù.
if (iLevStep >= 4)
{
sys_err("%s LEVEL_STEP bigger than 4! (%d)", GetName(), iLevStep);
iLevStep = 4;
}

if (exp >= next_exp && iLevStep < 4)
{
for (int i = 0; i < 4 - iLevStep; ++i)
PointChange(POINT_LEVEL_STEP, 1, false, true);
}
else if (exp >= q * 3 && iLevStep < 3)
{
for (int i = 0; i < 3 - iLevStep; ++i)
PointChange(POINT_LEVEL_STEP, 1, false, true);
}
else if (exp >= q * 2 && iLevStep < 2)
{
for (int i = 0; i < 2 - iLevStep; ++i)
PointChange(POINT_LEVEL_STEP, 1, false, true);
}
else if (exp >= q && iLevStep < 1)
PointChange(POINT_LEVEL_STEP, 1);

if (iExpBalance)
{
PointChange(POINT_EXP, iExpBalance);
}

val = GetExp();
}
}
break;

case POINT_LEVEL_STEP:
if (amount > 0)
{
val = GetPoint(POINT_LEVEL_STEP) + amount;

switch (val)
{
case 1:
case 2:
case 3:
//if (GetLevel() < 100) PointChange(POINT_STAT, 1);
if (GetLevel() < 91) PointChange(POINT_STAT, 1);
break;

case 4:
{
int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);

m_points.iRandomHP += iHP;
m_points.iRandomSP += iSP;

if (GetSkillGroup())
{
if (GetLevel() >= 5)
PointChange(POINT_SKILL, 1);

if (GetLevel() >= 9)
PointChange(POINT_SUB_SKILL, 1);
}

PointChange(POINT_MAX_HP, iHP);
PointChange(POINT_MAX_SP, iSP);
PointChange(POINT_LEVEL, 1, false, true);

val = 0;
}
break;
}

if (GetLevel() <= 10)
AutoGiveItem(27001, 2);
else if (GetLevel() <= 30)
AutoGiveItem(27002, 2);
else
{
AutoGiveItem(27002, 2);
// AutoGiveItem(27003, 2);
}

PointChange(POINT_HP, GetMaxHP() - GetHP());
PointChange(POINT_SP, GetMaxSP() - GetSP());
PointChange(POINT_STAMINA, GetMaxStamina() - GetStamina());

SetPoint(POINT_LEVEL_STEP, val);
SetRealPoint(POINT_LEVEL_STEP, val);

Save();
}
else
val = GetPoint(POINT_LEVEL_STEP);

break;

case POINT_HP:
{
if (IsDead() || IsStun())
return;

int prev_hp = GetHP();

amount = MIN(GetMaxHP() - GetHP(), amount);
SetHP(GetHP() + amount);
val = GetHP();

BroadcastTargetPacket();

if (GetParty() && IsPC() && val != prev_hp)
GetParty()->SendPartyInfoOneToAll(this);
}
break;

case POINT_SP:
{
if (IsDead() || IsStun())
return;

amount = MIN(GetMaxSP() - GetSP(), amount);
SetSP(GetSP() + amount);
val = GetSP();
}
break;

case POINT_STAMINA:
{
if (IsDead() || IsStun())
return;

int prev_val = GetStamina();
amount = MIN(GetMaxStamina() - GetStamina(), amount);
SetStamina(GetStamina() + amount);
val = GetStamina();

if (val == 0)
{
// Stamina°¡ ¾øÀ¸´Ï °ÈÀÚ!
SetNowWalking(true);
}
else if (prev_val == 0)
{
// ¾ø´ø ½ºÅ׹̳ª°¡ »ı°åÀ¸´Ï ÀÌÀü ¸ğµå º¹±Í
ResetWalking();
}

if (amount < 0 && val != 0) // °¨¼Ò´Â º¸³»Áö¾Ê´Â´Ù.
return;
}
break;

case POINT_MAX_HP:
{
SetPoint(type, GetPoint(type) + amount);

//SetMaxHP(GetMaxHP() + amount);
// ÃÖ´ë »ı¸í·Â = (±âº» ÃÖ´ë »ı¸í·Â + Ãß°¡) * ÃÖ´ë»ı¸í·Â%
int hp = GetRealPoint(POINT_MAX_HP);
int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100);
add_hp += GetPoint(POINT_MAX_HP);
add_hp += GetPoint(POINT_PARTY_TANKER_BONUS);

SetMaxHP(hp + add_hp);

val = GetMaxHP();
}
break;

case POINT_MAX_SP:
{
SetPoint(type, GetPoint(type) + amount);

//SetMaxSP(GetMaxSP() + amount);
// ÃÖ´ë Á¤½Å·Â = (±âº» ÃÖ´ë Á¤½Å·Â + Ãß°¡) * ÃÖ´ëÁ¤½Å·Â%
int sp = GetRealPoint(POINT_MAX_SP);
int add_sp = MIN(800, sp * GetPoint(POINT_MAX_SP_PCT) / 100);
add_sp += GetPoint(POINT_MAX_SP);
add_sp += GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);

SetMaxSP(sp + add_sp);

val = GetMaxSP();
}
break;

case POINT_MAX_HP_PCT:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

PointChange(POINT_MAX_HP, 0);
break;

case POINT_MAX_SP_PCT:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

PointChange(POINT_MAX_SP, 0);
break;

case POINT_MAX_STAMINA:
SetMaxStamina(GetMaxStamina() + amount);
val = GetMaxStamina();
break;

case POINT_GOLD:
{
const int64_t nTotalMoney = static_cast<int64_t>(GetGold()) + static_cast<int64_t>(amount);

if (GOLD_MAX <= nTotalMoney)
{
//sys_err("[OVERFLOW_GOLD] OriGold %d AddedGold %d id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName());
LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", "");
return;
}

// û¼Ò³âº¸È£
if (LC_IsNewCIBN() && amount > 0)
{
if (IsOverTime(OT_NONE))
{
dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName());
}
else if (IsOverTime(OT_3HOUR))
{
amount = (amount / 2);
dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName());
}
else if (IsOverTime(OT_5HOUR))
{
amount = 0;
dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName());
}
}

SetGold(GetGold() + amount);
val = GetGold();
}
break;

case POINT_SKILL:
case POINT_STAT:
case POINT_SUB_SKILL:
case POINT_STAT_RESET_COUNT:
case POINT_HORSE_SKILL:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

SetRealPoint(type, val);
break;

case POINT_DEF_GRADE:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);

PointChange(POINT_CLIENT_DEF_GRADE, amount);
break;

case POINT_CLIENT_DEF_GRADE:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

case POINT_ST:
case POINT_HT:
case POINT_DX:
case POINT_IQ:
case POINT_HP_REGEN:
case POINT_SP_REGEN:
case POINT_ATT_SPEED:
case POINT_ATT_GRADE:
case POINT_MOV_SPEED:
case POINT_CASTING_SPEED:
case POINT_MAGIC_ATT_GRADE:
case POINT_MAGIC_DEF_GRADE:
case POINT_BOW_DISTANCE:
case POINT_HP_RECOVERY:
case POINT_SP_RECOVERY:

case POINT_ATTBONUS_HUMAN: // 42 Àΰ£¿¡°Ô °ÇÔ
case POINT_ATTBONUS_ANIMAL: // 43 µ¿¹°¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_ORC: // 44 ¿õ±Í¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_MILGYO: // 45 ¹Ğ±³¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_UNDEAD: // 46 ½Ãü¿¡°Ô µ¥¹ÌÁö % Áõ°¡
case POINT_ATTBONUS_DEVIL: // 47 ¸¶±Í(¾Ç¸¶)¿¡°Ô µ¥¹ÌÁö % Áõ°¡

case POINT_ATTBONUS_MONSTER:
case POINT_ATTBONUS_SURA:
case POINT_ATTBONUS_ASSASSIN:
case POINT_ATTBONUS_WARRIOR:
case POINT_ATTBONUS_SHAMAN:

case POINT_POISON_PCT:
case POINT_STUN_PCT:
case POINT_SLOW_PCT:

case POINT_BLOCK:
case POINT_DODGE:

case POINT_CRITICAL_PCT:
case POINT_RESIST_CRITICAL:
case POINT_PENETRATE_PCT:
case POINT_RESIST_PENETRATE:
case POINT_CURSE_PCT:

case POINT_STEAL_HP: // 48 »ı¸í·Â Èí¼ö
case POINT_STEAL_SP: // 49 Á¤½Å·Â Èí¼ö

case POINT_MANA_BURN_PCT: // 50 ¸¶³ª ¹ø
case POINT_DAMAGE_SP_RECOVER: // 51 °ø°İ´çÇÒ ½Ã Á¤½Å·Â ȸº¹ È®·ü
case POINT_RESIST_NORMAL_DAMAGE:
case POINT_RESIST_SWORD:
case POINT_RESIST_TWOHAND:
case POINT_RESIST_DAGGER:
case POINT_RESIST_BELL:
case POINT_RESIST_FAN:
case POINT_RESIST_BOW:
case POINT_RESIST_FIRE:
case POINT_RESIST_ELEC:
case POINT_RESIST_MAGIC:
case POINT_RESIST_WIND:
case POINT_RESIST_ICE:
case POINT_RESIST_EARTH:
case POINT_RESIST_DARK:
case POINT_REFLECT_MELEE: // 67 °ø°İ ¹İ»ç
case POINT_REFLECT_CURSE: // 68 ÀúÁÖ ¹İ»ç
case POINT_POISON_REDUCE: // 69 µ¶µ¥¹ÌÁö °¨¼Ò
case POINT_KILL_SP_RECOVER: // 70 Àû ¼Ò¸ê½Ã MP ȸº¹
case POINT_KILL_HP_RECOVERY: // 75
case POINT_HIT_HP_RECOVERY:
case POINT_HIT_SP_RECOVERY:
case POINT_MANASHIELD:
case POINT_ATT_BONUS:
case POINT_DEF_BONUS:
case POINT_SKILL_DAMAGE_BONUS:
case POINT_NORMAL_HIT_DAMAGE_BONUS:

// DEPEND_BONUS_ATTRIBUTES
case POINT_SKILL_DEFEND_BONUS:
case POINT_NORMAL_HIT_DEFEND_BONUS:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;
// END_OF_DEPEND_BONUS_ATTRIBUTES

case POINT_PARTY_ATTACKER_BONUS:
case POINT_PARTY_TANKER_BONUS:
case POINT_PARTY_BUFFER_BONUS:
case POINT_PARTY_SKILL_MASTER_BONUS:
case POINT_PARTY_HASTE_BONUS:
case POINT_PARTY_DEFENDER_BONUS:

case POINT_RESIST_WARRIOR :
case POINT_RESIST_ASSASSIN :
case POINT_RESIST_SURA :
case POINT_RESIST_SHAMAN :

SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

case POINT_MALL_ATTBONUS:
case POINT_MALL_DEFBONUS:
case POINT_MALL_EXPBONUS:
case POINT_MALL_ITEMBONUS:
case POINT_MALL_GOLDBONUS:
case POINT_MELEE_MAGIC_ATT_BONUS_PER:
if (GetPoint(type) + amount > 100)
{
sys_err("MALL_BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
amount = 100 - GetPoint(type);
}

SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

// PC_BANG_ITEM_ADD
case POINT_PC_BANG_EXP_BONUS :
case POINT_PC_BANG_DROP_BONUS :
case POINT_RAMADAN_CANDY_BONUS_EXP:
SetPoint(type, amount);
val = GetPoint(type);
break;
// END_PC_BANG_ITEM_ADD

case POINT_EXP_DOUBLE_BONUS: // 71
case POINT_GOLD_DOUBLE_BONUS: // 72
case POINT_ITEM_DROP_BONUS: // 73
case POINT_POTION_BONUS: // 74
if (GetPoint(type) + amount > 100)
{
sys_err("BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
amount = 100 - GetPoint(type);
}

SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
break;

case POINT_IMMUNE_STUN: // 76
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
if (val)
{
SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
}
else
{
REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
}
break;

case POINT_IMMUNE_SLOW: // 77
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
if (val)
{
SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
}
else
{
REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
}
break;

case POINT_IMMUNE_FALL: // 78
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
if (val)
{
SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
}
else
{
REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
}
break;

case POINT_ATT_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_ATT_GRADE, amount);
val = GetPoint(type);
break;

case POINT_DEF_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_DEF_GRADE, amount);
val = GetPoint(type);
break;

case POINT_MAGIC_ATT_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_MAGIC_ATT_GRADE, amount);
val = GetPoint(type);
break;

case POINT_MAGIC_DEF_GRADE_BONUS:
SetPoint(type, GetPoint(type) + amount);
PointChange(POINT_MAGIC_DEF_GRADE, amount);
val = GetPoint(type);
break;

case POINT_VOICE:
case POINT_EMPIRE_POINT:
//sys_err("CHARACTER::PointChange: %s: point cannot be changed. use SetPoint instead (type: %d)", GetName(), type);
val = GetRealPoint(type);
break;

case POINT_POLYMORPH:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
SetPolymorph(val);
break;

case POINT_MOUNT:
SetPoint(type, GetPoint(type) + amount);
val = GetPoint(type);
MountVnum(val);
break;

case POINT_ENERGY:
case POINT_COSTUME_ATTR_BONUS:
{
int old_val = GetPoint(type);
SetPoint(type, old_val + amount);
val = GetPoint(type);
BuffOnAttr_ValueChange(type, old_val, val);
}
break;

default:
sys_err("CHARACTER::PointChange: %s: unknown point change type %d", GetName(), type);
return;
}

switch (type)
{
case POINT_LEVEL:
case POINT_ST:
case POINT_DX:
case POINT_IQ:
case POINT_HT:
ComputeBattlePoints();
break;
case POINT_MAX_HP:
case POINT_MAX_SP:
case POINT_MAX_STAMINA:
break;
}

if (type == POINT_HP && amount == 0)
return;

if (GetDesc())
{
struct packet_point_change pack;

pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
pack.dwVID = m_vid;
pack.type = type;
pack.value = val;

if (bAmount)
pack.amount = amount;
else
pack.amount = 0;

if (!bBroadcast)
GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
else
PacketAround(&pack, sizeof(pack));
}
}

void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal)
{
switch (bApplyType)
{
case APPLY_NONE: // 0
break;;

case APPLY_CON:
PointChange(POINT_HT, iVal);
PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht));
PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con));
break;

case APPLY_INT:
PointChange(POINT_IQ, iVal);
PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq));
break;

case APPLY_SKILL:
// SKILL_DAMAGE_BONUS
{
// ÃÖ»óÀ§ ºñÆ® ±âÁØÀ¸·Î 8ºñÆ® vnum, 9ºñÆ® add, 15ºñÆ® change
// 00000000 00000000 00000000 00000000
// ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^
// vnum ^ add change
BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24);
int iAdd = iVal & 0x00800000;
int iChange = iVal & 0x007fffff;

sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange);

if (0 == iAdd)
iChange = -iChange;

boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum);

if (iter == m_SkillDamageBonus.end())
m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange));
else
iter->second += iChange;
}
// END_OF_SKILL_DAMAGE_BONUS
break;

case APPLY_STR:
case APPLY_DEX:
case APPLY_MAX_HP:
case APPLY_MAX_SP:
case APPLY_MAX_HP_PCT:
case APPLY_MAX_SP_PCT:
case APPLY_ATT_SPEED:
case APPLY_MOV_SPEED:
case APPLY_CAST_SPEED:
case APPLY_HP_REGEN:
case APPLY_SP_REGEN:
case APPLY_POISON_PCT:
case APPLY_STUN_PCT:
case APPLY_SLOW_PCT:
case APPLY_CRITICAL_PCT:
case APPLY_PENETRATE_PCT:
case APPLY_ATTBONUS_HUMAN:
case APPLY_ATTBONUS_ANIMAL:
case APPLY_ATTBONUS_ORC:
case APPLY_ATTBONUS_MILGYO:
case APPLY_ATTBONUS_UNDEAD:
case APPLY_ATTBONUS_DEVIL:
case APPLY_ATTBONUS_WARRIOR: // 59
case APPLY_ATTBONUS_ASSASSIN: // 60
case APPLY_ATTBONUS_SURA: // 61
case APPLY_ATTBONUS_SHAMAN: // 62
case APPLY_ATTBONUS_MONSTER: // 63
case APPLY_STEAL_HP:
case APPLY_STEAL_SP:
case APPLY_MANA_BURN_PCT:
case APPLY_DAMAGE_SP_RECOVER:
case APPLY_BLOCK:
case APPLY_DODGE:
case APPLY_RESIST_SWORD:
case APPLY_RESIST_TWOHAND:
case APPLY_RESIST_DAGGER:
case APPLY_RESIST_BELL:
case APPLY_RESIST_FAN:
case APPLY_RESIST_BOW:
case APPLY_RESIST_FIRE:
case APPLY_RESIST_ELEC:
case APPLY_RESIST_MAGIC:
case APPLY_RESIST_WIND:
case APPLY_RESIST_ICE:
case APPLY_RESIST_EARTH:
case APPLY_RESIST_DARK:
case APPLY_REFLECT_MELEE:
case APPLY_REFLECT_CURSE:
case APPLY_ANTI_CRITICAL_PCT:
case APPLY_ANTI_PENETRATE_PCT:
case APPLY_POISON_REDUCE:
case APPLY_KILL_SP_RECOVER:
case APPLY_EXP_DOUBLE_BONUS:
case APPLY_GOLD_DOUBLE_BONUS:
case APPLY_ITEM_DROP_BONUS:
case APPLY_POTION_BONUS:
case APPLY_KILL_HP_RECOVER:
case APPLY_IMMUNE_STUN:
case APPLY_IMMUNE_SLOW:
case APPLY_IMMUNE_FALL:
case APPLY_BOW_DISTANCE:
case APPLY_ATT_GRADE_BONUS:
case APPLY_DEF_GRADE_BONUS:
case APPLY_MAGIC_ATT_GRADE:
case APPLY_MAGIC_DEF_GRADE:
case APPLY_CURSE_PCT:
case APPLY_MAX_STAMINA:
case APPLY_MALL_ATTBONUS:
case APPLY_MALL_DEFBONUS:
case APPLY_MALL_EXPBONUS:
case APPLY_MALL_ITEMBONUS:
case APPLY_MALL_GOLDBONUS:
case APPLY_SKILL_DAMAGE_BONUS:
case APPLY_NORMAL_HIT_DAMAGE_BONUS:

// DEPEND_BONUS_ATTRIBUTES
case APPLY_SKILL_DEFEND_BONUS:
case APPLY_NORMAL_HIT_DEFEND_BONUS:
// END_OF_DEPEND_BONUS_ATTRIBUTES

case APPLY_PC_BANG_EXP_BONUS :
case APPLY_PC_BANG_DROP_BONUS :

case APPLY_RESIST_WARRIOR :
case APPLY_RESIST_ASSASSIN :
case APPLY_RESIST_SURA :
case APPLY_RESIST_SHAMAN :
case APPLY_ENERGY: // 82 ±â·Â
case APPLY_DEF_GRADE: // 83 ¹æ¾î·Â. DEF_GRADE_BONUS´Â Ŭ¶ó¿¡¼ µÎ¹è·Î º¸¿©Áö´Â ÀǵµµÈ ¹ö±×(...)°¡ ÀÖ´Ù.
case APPLY_COSTUME_ATTR_BONUS: // 84 ÄÚ½ºÆ¬ ¾ÆÀÌÅÛ¿¡ ºÙÀº ¼Ó¼ºÄ¡ º¸³Ê½º
case APPLY_MAGIC_ATTBONUS_PER: // 85 ¸¶¹ı °ø°İ·Â +x%
case APPLY_MELEE_MAGIC_ATTBONUS_PER: // 86 ¸¶¹ı + ¹Ğ¸® °ø°İ·Â +x%
PointChange(aApplyInfo[bApplyType].bPointType, iVal);
break;

default:
sys_err("Unknown apply type %d name %s", bApplyType, GetName());
break;
}
}

void CHARACTER::MotionPacketEncode(BYTE motion, LPCHARACTER victim, struct packet_motion * packet)
{
packet->header = HEADER_GC_MOTION;
packet->vid = m_vid;
packet->motion = motion;

if (victim)
packet->victim_vid = victim->GetVID();
else
packet->victim_vid = 0;
}

void CHARACTER::Motion(BYTE motion, LPCHARACTER victim)
{
struct packet_motion pack_motion;
MotionPacketEncode(motion, victim, &pack_motion);
PacketAround(&pack_motion, sizeof(struct packet_motion));
}

EVENTFUNC(save_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "save_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (ch == NULL) { // <Factor>
return 0;
}
sys_log(1, "SAVE_EVENT: %s", ch->GetName());
ch->Save();
ch->FlushDelayedSaveItem();
return (save_event_second_cycle);
}

void CHARACTER::StartSaveEvent()
{
if (m_pkSaveEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;
m_pkSaveEvent = event_create(save_event, info, save_event_second_cycle);
}

void CHARACTER::MonsterLog(const char* format, ...)
{
if (!test_server)
return;

if (IsPC())
return;

char chatbuf[CHAT_MAX_LEN + 1];
int len = snprintf(chatbuf, sizeof(chatbuf), "%u)", (DWORD)GetVID());

if (len < 0 || len >= (int) sizeof(chatbuf))
len = sizeof(chatbuf) - 1;

va_list args;

va_start(args, format);

int len2 = vsnprintf(chatbuf + len, sizeof(chatbuf) - len, format, args);

if (len2 < 0 || len2 >= (int) sizeof(chatbuf) - len)
len += (sizeof(chatbuf) - len) - 1;
else
len += len2;

// \0 ¹®ÀÚ Æ÷ÇÔ
++len;

va_end(args);

TPacketGCChat pack_chat;

pack_chat.header = HEADER_GC_CHAT;
pack_chat.size = sizeof(TPacketGCChat) + len;
pack_chat.type = CHAT_TYPE_TALKING;
pack_chat.id = (DWORD)GetVID();
pack_chat.bEmpire = 0;

TEMP_BUFFER buf;
buf.write(&pack_chat, sizeof(TPacketGCChat));
buf.write(chatbuf, len);

CHARACTER_MANAGER::instance().PacketMonsterLog(this, buf.read_peek(), buf.size());
}

void CHARACTER::ChatPacket(BYTE type, const char * format, ...)
{
LPDESC d = GetDesc();

if (!d || !format)
return;

char chatbuf[CHAT_MAX_LEN + 1];
va_list args;

va_start(args, format);
int len = vsnprintf(chatbuf, sizeof(chatbuf), format, args);
va_end(args);

struct packet_chat pack_chat;

pack_chat.header = HEADER_GC_CHAT;
pack_chat.size = sizeof(struct packet_chat) + len;
pack_chat.type = type;
pack_chat.id = 0;
pack_chat.bEmpire = d->GetEmpire();

TEMP_BUFFER buf;
buf.write(&pack_chat, sizeof(struct packet_chat));
buf.write(chatbuf, len);

d->Packet(buf.read_peek(), buf.size());

if (type == CHAT_TYPE_COMMAND && test_server)
sys_log(0, "SEND_COMMAND %s %s", GetName(), chatbuf);
}

// MINING
void CHARACTER::mining_take()
{
m_pkMiningEvent = NULL;
}

void CHARACTER::mining_cancel()
{
if (m_pkMiningEvent)
{
sys_log(0, "XXX MINING CANCEL");
event_cancel(&m_pkMiningEvent);
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("䱤À» Áß´ÜÇÏ¿´½À´Ï´Ù."));
}
}

void CHARACTER::mining(LPCHARACTER chLoad)
{
if (m_pkMiningEvent)
{
mining_cancel();
return;
}

if (!chLoad)
return;

if (mining::GetRawOreFromLoad(chLoad->GetRaceNum()) == 0)
return;

LPITEM pick = GetWear(WEAR_WEAPON);

if (!pick || pick->GetType() != ITEM_PICK)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°î±ªÀ̸¦ ÀåÂøÇϼ¼¿ä."));
return;
}

int count = number(5, 15); // µ¿ÀÛ È½¼ö, ÇÑ µ¿ÀÛ´ç 2ÃÊ

// 䱤 µ¿ÀÛÀ» º¸¿©ÁÜ
TPacketGCDigMotion p;
p.header = HEADER_GC_DIG_MOTION;
p.vid = GetVID();
p.target_vid = chLoad->GetVID();
p.count = count;

PacketAround(&p, sizeof(p));

m_pkMiningEvent = mining::CreateMiningEvent(this, chLoad, count);
}
// END_OF_MINING

void CHARACTER::fishing()
{
if (m_pkFishingEvent)
{
fishing_take();
return;
}

// ¸ø°¨ ¼Ó¼º¿¡¼ ³¬½Ã¸¦ ½ÃµµÇÑ´Ù?
{
LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());

int x = GetX();
int y = GetY();

LPSECTREE tree = pkSectreeMap->Find(x, y);
DWORD dwAttr = tree->GetAttribute(x, y);

if (IS_SET(dwAttr, ATTR_BLOCK))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã¸¦ ÇÒ ¼ö ÀÖ´Â °÷ÀÌ ¾Æ´Õ´Ï´Ù"));
return;
}
}

LPITEM rod = GetWear(WEAR_WEAPON);

// ³¬½Ã´ë ÀåÂø
if (!rod || rod->GetType() != ITEM_ROD)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë¸¦ ÀåÂø Çϼ¼¿ä."));
return;
}

if (0 == rod->GetSocket(2))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹Ì³¢¸¦ ³¢°í ´øÁ® ÁÖ¼¼¿ä."));
return;
}

float fx, fy;
GetDeltaByDegree(GetRotation(), 400.0f, &fx, &fy);

m_pkFishingEvent = fishing::CreateFishingEvent(this);
}

void CHARACTER::fishing_take()
{
LPITEM rod = GetWear(WEAR_WEAPON);
if (rod && rod->GetType() == ITEM_ROD)
{
using fishing::fishing_event_info;
if (m_pkFishingEvent)
{
struct fishing_event_info* info = dynamic_cast<struct fishing_event_info*>(m_pkFishingEvent->info);

if (info)
fishing::Take(info, this);
}
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë°¡ ¾Æ´Ñ ¹°°ÇÀ¸·Î ³¬½Ã¸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù!"));
}

event_cancel(&m_pkFishingEvent);
}

bool CHARACTER::StartStateMachine(int iNextPulse)
{
if (CHARACTER_MANAGER::instance().AddToStateList(this))
{
m_dwNextStatePulse = thecore_heart->pulse + iNextPulse;
return true;
}

return false;
}

void CHARACTER::StopStateMachine()
{
CHARACTER_MANAGER::instance().RemoveFromStateList(this);
}

void CHARACTER::UpdateStateMachine(DWORD dwPulse)
{
if (dwPulse < m_dwNextStatePulse)
return;

if (IsDead())
return;

Update();
m_dwNextStatePulse = dwPulse + m_dwStateDuration;
}

void CHARACTER::SetNextStatePulse(int iNextPulse)
{
CHARACTER_MANAGER::instance().AddToStateList(this);
m_dwNextStatePulse = iNextPulse;

if (iNextPulse < 10)
MonsterLog("´ÙÀ½»óÅ·ξ¡ÀÚ");
}


// ij¸¯ÅÍ ÀνºÅϽº ¾÷µ¥ÀÌÆ® ÇÔ¼ö.
void CHARACTER::UpdateCharacter(DWORD dwPulse)
{
CFSM::Update();
}

void CHARACTER::SetShop(LPSHOP pkShop)
{
if ((m_pkShop = pkShop))
SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
else
{
REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
SetShopOwner(NULL);
}
}

void CHARACTER::SetExchange(CExchange * pkExchange)
{
m_pkExchange = pkExchange;
}

void CHARACTER::SetPart(BYTE bPartPos, WORD wVal)
{
assert(bPartPos < PART_MAX_NUM);
m_pointsInstant.parts[bPartPos] = wVal;
}

WORD CHARACTER::GetPart(BYTE bPartPos) const
{
assert(bPartPos < PART_MAX_NUM);
return m_pointsInstant.parts[bPartPos];
}

WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
{
switch (bPartPos)
{
case PART_MAIN:
if (!IsPC()) // PC°¡ ¾Æ´Ñ °æ¿ì ÇöÀç ÆÄÆ®¸¦ ±×´ë·Î ¸®ÅÏ
return GetPart(PART_MAIN);
else
return m_pointsInstant.bBasePart;

case PART_HAIR:
return GetPart(PART_HAIR);

default:
return 0;
}
}

BYTE CHARACTER::GetCharType() const
{
return m_bCharType;
}

bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)
{
// TRENT_MONSTER
if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
return false;
// END_OF_TRENT_MONSTER

if (ch == this)
{
sys_err("SetSyncOwner owner == this (%p)", this);
return false;
}

if (!ch)
{
if (bRemoveFromList && m_pkChrSyncOwner)
{
m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
}

if (m_pkChrSyncOwner)
sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());

// ¸®½ºÆ®¿¡¼ Á¦°ÅÇÏÁö ¾Ê´õ¶óµµ Æ÷ÀÎÅÍ´Â NULL·Î ¼ÂÆÃµÇ¾î¾ß ÇÑ´Ù.
m_pkChrSyncOwner = NULL;
}
else
{
if (!IsSyncOwner(ch))
return false;

// °Å¸®°¡ 200 ÀÌ»óÀ̸é SyncOwner°¡ µÉ ¼ö ¾ø´Ù.
if (DISTANCE_APPROX(GetX() - ch->GetX(), GetY() - ch->GetY()) > 250)
{
sys_log(1, "SetSyncOwner distance over than 250 %s %s", GetName(), ch->GetName());

// SyncOwnerÀÏ °æ¿ì Owner·Î Ç¥½ÃÇÑ´Ù.
if (m_pkChrSyncOwner == ch)
return true;

return false;
}

if (m_pkChrSyncOwner != ch)
{
if (m_pkChrSyncOwner)
{
sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
}

m_pkChrSyncOwner = ch;
m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.push_back(this);

// SyncOwner°¡ ¹Ù²î¸é LastSyncTimeÀ» ÃʱâÈÇÑ´Ù.
static const timeval zero_tv = {0, 0};
SetLastSyncTime(zero_tv);

sys_log(1, "SetSyncOwner set %s %p to %s", GetName(), this, ch->GetName());
}

m_fSyncTime = get_float_time();
}

// TODO: Sync Owner°¡ °°´õ¶óµµ °è¼Ó ÆĞŶÀ» º¸³»°í ÀÖÀ¸¹Ç·Î,
// µ¿±âÈ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µÀ» ¶§ Ç®¾îÁÖ´Â ÆĞŶÀ»
// º¸³»´Â ¹æ½ÄÀ¸·Î ÇÏ¸é ÆĞŶÀ» ÁÙÀÏ ¼ö ÀÖ´Ù.
TPacketGCOwnership pack;

pack.bHeader = HEADER_GC_OWNERSHIP;
pack.dwOwnerVID = ch ? ch->GetVID() : 0;
pack.dwVictimVID = GetVID();

PacketAround(&pack, sizeof(TPacketGCOwnership));
return true;
}

struct FuncClearSync
{
void operator () (LPCHARACTER ch)
{
assert(ch != NULL);
ch->SetSyncOwner(NULL, false); // false Ç÷¡±×·Î ÇØ¾ß for_each °¡ Á¦´ë·Î µ·´Ù.
}
};

void CHARACTER::ClearSync()
{
SetSyncOwner(NULL);

// ¾Æ·¡ for_each¿¡¼ ³ª¸¦ m_pkChrSyncOwner·Î °¡Áø ÀÚµéÀÇ Æ÷ÀÎÅ͸¦ NULL·Î ÇÑ´Ù.
std::for_each(m_kLst_pkChrSyncOwned.begin(), m_kLst_pkChrSyncOwned.end(), FuncClearSync());
m_kLst_pkChrSyncOwned.clear();
}

bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const
{
if (m_pkChrSyncOwner == ch)
return true;

// ¸¶Áö¸·À¸·Î µ¿±âÈ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µ´Ù¸é ¼ÒÀ¯±ÇÀÌ ¾Æ¹«¿¡°Ôµµ
// ¾ø´Ù. µû¶ó¼ ¾Æ¹«³ª SyncOwnerÀ̹ǷΠtrue ¸®ÅÏ
if (get_float_time() - m_fSyncTime >= 3.0f)
return true;

return false;
}

void CHARACTER::SetParty(LPPARTY pkParty)
{
if (pkParty == m_pkParty)
return;

if (pkParty && m_pkParty)
sys_err("%s is trying to reassigning party (current %p, new party %p)", GetName(), get_pointer(m_pkParty), get_pointer(pkParty));

sys_log(1, "PARTY set to %p", get_pointer(pkParty));

//if (m_pkDungeon && IsPC())
//SetDungeon(NULL);
m_pkParty = pkParty;

if (IsPC())
{
if (m_pkParty)
SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
else
REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);

UpdatePacket();
}
}

// PARTY_JOIN_BUG_FIX
/// ÆÄƼ °¡ÀÔ event Á¤º¸
EVENTINFO(TPartyJoinEventInfo)
{
DWORD dwGuestPID; ///< ÆÄƼ¿¡ Âü¿©ÇÒ Ä³¸¯ÅÍÀÇ PID
DWORD dwLeaderPID; ///< ÆÄƼ ¸®´õÀÇ PID

TPartyJoinEventInfo()
: dwGuestPID( 0 )
, dwLeaderPID( 0 )
{
}
} ;

EVENTFUNC(party_request_event)
{
TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>( event->info );

if ( info == NULL )
{
sys_err( "party_request_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(info->dwGuestPID);

if (ch)
{
sys_log(0, "PartyRequestEvent %s", ch->GetName());
ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
ch->SetPartyRequestEvent(NULL);
}

return 0;
}

bool CHARACTER::RequestToParty(LPCHARACTER leader)
{
if (leader->GetParty())
leader = leader->GetParty()->GetLeaderCharacter();

if (!leader)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÆÄƼÀåÀÌ Á¢¼Ó »óŰ¡ ¾Æ´Ï¶ó¼ ¿äûÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}

if (m_pkPartyRequestEvent)
return false;

if (!IsPC() || !leader->IsPC())
return false;

if (leader->IsBlockMode(BLOCK_PARTY_REQUEST))
return false;

PartyJoinErrCode errcode = IsPartyJoinableCondition(leader, this);

switch (errcode)
{
case PERR_NONE:
break;

case PERR_SERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_DIFFEMPIRE:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_DUNGEON:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_OBSERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_LVBOUNDARY:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
return false;

case PERR_LOWLEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_HILEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

case PERR_ALREADYJOIN:
return false;

case PERR_PARTYISFULL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;

default:
sys_err("Do not process party join error(%d)", errcode);
return false;
}

TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();

info->dwGuestPID = GetPlayerID();
info->dwLeaderPID = leader->GetPlayerID();

SetPartyRequestEvent(event_create(party_request_event, info, PASSES_PER_SEC(10)));

leader->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequest %u", (DWORD) GetVID());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s ´Ô¿¡°Ô ÆÄƼ°¡ÀÔ ½ÅûÀ» Çß½À´Ï´Ù."), leader->GetName());
return true;
}

void CHARACTER::DenyToParty(LPCHARACTER member)
{
sys_log(1, "DenyToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));

if (!member->m_pkPartyRequestEvent)
return;

TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);

if (!info)
{
sys_err( "CHARACTER::DenyToParty> <Factor> Null pointer" );
return;
}

if (info->dwGuestPID != member->GetPlayerID())
return;

if (info->dwLeaderPID != GetPlayerID())
return;

event_cancel(&member->m_pkPartyRequestEvent);

member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
}

void CHARACTER::AcceptToParty(LPCHARACTER member)
{
sys_log(1, "AcceptToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));

if (!member->m_pkPartyRequestEvent)
return;

TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);

if (!info)
{
sys_err( "CHARACTER::AcceptToParty> <Factor> Null pointer" );
return;
}

if (info->dwGuestPID != member->GetPlayerID())
return;

if (info->dwLeaderPID != GetPlayerID())
return;

event_cancel(&member->m_pkPartyRequestEvent);

if (!GetParty())
member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÆÄƼ¿¡ ¼ÓÇØÀÖÁö ¾Ê½À´Ï´Ù."));
else
{
if (GetPlayerID() != GetParty()->GetLeaderPID())
return;

PartyJoinErrCode errcode = IsPartyJoinableCondition(this, member);
switch (errcode)
{
case PERR_NONE: member->PartyJoin(this); return;
case PERR_SERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_DUNGEON: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_OBSERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_LVBOUNDARY: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù.")); break;
case PERR_LOWLEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_HILEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
case PERR_ALREADYJOIN: break;
case PERR_PARTYISFULL: {
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
break;
}
default: sys_err("Do not process party join error(%d)", errcode);
}
}

member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
}

/**
* ÆÄƼ ÃÊ´ë event callback ÇÔ¼ö.
* event °¡ ¹ßµ¿Çϸé ÃÊ´ë °ÅÀı·Î ó¸®ÇÑ´Ù.
*/
EVENTFUNC(party_invite_event)
{
TPartyJoinEventInfo * pInfo = dynamic_cast<TPartyJoinEventInfo *>( event->info );

if ( pInfo == NULL )
{
sys_err( "party_invite_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER pchInviter = CHARACTER_MANAGER::instance().FindByPID(pInfo->dwLeaderPID);

if (pchInviter)
{
sys_log(1, "PartyInviteEvent %s", pchInviter->GetName());
pchInviter->PartyInviteDeny(pInfo->dwGuestPID);
}

return 0;
}

void CHARACTER::PartyInvite(LPCHARACTER pchInvitee)
{
if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
return;
}
else if (pchInvitee->IsBlockMode(BLOCK_PARTY_INVITE))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s ´ÔÀÌ ÆÄƼ °ÅºÎ »óÅÂÀÔ´Ï´Ù."), pchInvitee->GetName());
return;
}

PartyJoinErrCode errcode = IsPartyJoinableCondition(this, pchInvitee);

switch (errcode)
{
case PERR_NONE:
break;

case PERR_SERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_DIFFEMPIRE:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_DUNGEON:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_OBSERVER:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_LVBOUNDARY:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
return;

case PERR_LOWLEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_HILEVEL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_ALREADYJOIN:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÀÌ¹Ì %s´ÔÀº ÆÄƼ¿¡ ¼ÓÇØ ÀÖ½À´Ï´Ù."), pchInvitee->GetName());
return;

case PERR_PARTYISFULL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

default:
sys_err("Do not process party join error(%d)", errcode);
return;
}

if (m_PartyInviteEventMap.end() != m_PartyInviteEventMap.find(pchInvitee->GetPlayerID()))
return;

//
// EventMap ¿¡ À̺¥Æ® Ãß°¡
//
TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();

info->dwGuestPID = pchInvitee->GetPlayerID();
info->dwLeaderPID = GetPlayerID();

m_PartyInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(party_invite_event, info, PASSES_PER_SEC(10))));

//
// ÃÊ´ë ¹Ş´Â character ¿¡°Ô ÃÊ´ë ÆĞŶ Àü¼Û
//

TPacketGCPartyInvite p;
p.header = HEADER_GC_PARTY_INVITE;
p.leader_vid = GetVID();
pchInvitee->GetDesc()->Packet(&p, sizeof(p));
}

void CHARACTER::PartyInviteAccept(LPCHARACTER pchInvitee)
{
EventMap::iterator itFind = m_PartyInviteEventMap.find(pchInvitee->GetPlayerID());

if (itFind == m_PartyInviteEventMap.end())
{
sys_log(1, "PartyInviteAccept from not invited character(%s)", pchInvitee->GetName());
return;
}

event_cancel(&itFind->second);
m_PartyInviteEventMap.erase(itFind);

if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
return;
}

PartyJoinErrCode errcode = IsPartyJoinableMutableCondition(this, pchInvitee);

switch (errcode)
{
case PERR_NONE:
break;

case PERR_SERVER:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_DUNGEON:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼´Â ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_OBSERVER:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_LVBOUNDARY:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
return;

case PERR_LOWLEVEL:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_HILEVEL:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_ALREADYJOIN:
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

case PERR_PARTYISFULL:
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;

default:
sys_err("ignore party join error(%d)", errcode);
return;
}

//
// ÆÄƼ °¡ÀÔ Ã³¸®
//

if (GetParty())
pchInvitee->PartyJoin(this);
else
{
LPPARTY pParty = CPartyManager::instance().CreateParty(this);

pParty->Join(pchInvitee->GetPlayerID());
pParty->Link(pchInvitee);
pParty->SendPartyInfoAllToOne(this);
}
}

void CHARACTER::PartyInviteDeny(DWORD dwPID)
{
EventMap::iterator itFind = m_PartyInviteEventMap.find(dwPID);

if (itFind == m_PartyInviteEventMap.end())
{
sys_log(1, "PartyInviteDeny to not exist event(inviter PID: %d, invitee PID: %d)", GetPlayerID(), dwPID);
return;
}

event_cancel(&itFind->second);
m_PartyInviteEventMap.erase(itFind);

LPCHARACTER pchInvitee = CHARACTER_MANAGER::instance().FindByPID(dwPID);
if (pchInvitee)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ Ãʴ븦 °ÅÀıÇϼ̽À´Ï´Ù."), pchInvitee->GetName());
}

void CHARACTER::PartyJoin(LPCHARACTER pLeader)
{
pLeader->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), GetName());
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÇ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), pLeader->GetName());

pLeader->GetParty()->Join(GetPlayerID());
pLeader->GetParty()->Link(this);
}

CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
{
if (pchLeader->GetEmpire() != pchGuest->GetEmpire())
return PERR_DIFFEMPIRE;

return IsPartyJoinableMutableCondition(pchLeader, pchGuest);
}

static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest)
{
int level_limit = 30;

if (LC_IsCanada())
level_limit = 15;
else if (LC_IsBrazil() == true)
{
level_limit = 10;
}
else
level_limit = 30;

return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit);
}

CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableMutableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
{
if (!CPartyManager::instance().IsEnablePCParty())
return PERR_SERVER;
else if (pchLeader->GetDungeon())
return PERR_DUNGEON;
else if (pchGuest->IsObserverMode())
return PERR_OBSERVER;
else if (false == __party_can_join_by_level(pchLeader, pchGuest))
return PERR_LVBOUNDARY;
else if (pchGuest->GetParty())
return PERR_ALREADYJOIN;
else if (pchLeader->GetParty())
{
if (pchLeader->GetParty()->GetMemberCount() == PARTY_MAX_MEMBER)
return PERR_PARTYISFULL;
}

return PERR_NONE;
}
// END_OF_PARTY_JOIN_BUG_FIX

void CHARACTER::SetDungeon(LPDUNGEON pkDungeon)
{
if (pkDungeon && m_pkDungeon)
sys_err("%s is trying to reassigning dungeon (current %p, new party %p)", GetName(), get_pointer(m_pkDungeon), get_pointer(pkDungeon));

if (m_pkDungeon == pkDungeon) {
return;
}

if (m_pkDungeon)
{
if (IsPC())
{
if (GetParty())
m_pkDungeon->DecPartyMember(GetParty(), this);
else
m_pkDungeon->DecMember(this);
}
else if (IsMonster() || IsStone())
{
m_pkDungeon->DecMonster();
}
}

m_pkDungeon = pkDungeon;

if (pkDungeon)
{
sys_log(0, "%s DUNGEON set to %p, PARTY is %p", GetName(), get_pointer(pkDungeon), get_pointer(m_pkParty));

if (IsPC())
{
if (GetParty())
m_pkDungeon->IncPartyMember(GetParty(), this);
else
m_pkDungeon->IncMember(this);
}
else if (IsMonster() || IsStone())
{
m_pkDungeon->IncMonster();
}
}
}

void CHARACTER::SetWarMap(CWarMap * pWarMap)
{
if (m_pWarMap)
m_pWarMap->DecMember(this);

m_pWarMap = pWarMap;

if (m_pWarMap)
m_pWarMap->IncMember(this);
}

void CHARACTER::SetWeddingMap(marriage::WeddingMap* pMap)
{
if (m_pWeddingMap)
m_pWeddingMap->DecMember(this);

m_pWeddingMap = pMap;

if (m_pWeddingMap)
m_pWeddingMap->IncMember(this);
}

void CHARACTER::SetRegen(LPREGEN pkRegen)
{
m_pkRegen = pkRegen;
if (pkRegen != NULL) {
regen_id_ = pkRegen->id;
}
m_fRegenAngle = GetRotation();
m_posRegen = GetXYZ();
}

bool CHARACTER::OnIdle()
{
return false;
}

void CHARACTER::OnMove(bool bIsAttack)
{
m_dwLastMoveTime = get_dword_time();

if (bIsAttack)
{
m_dwLastAttackTime = m_dwLastMoveTime;

if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

if (IsAffectFlag(AFF_EUNHYUNG))
{
RemoveAffect(SKILL_EUNHYUNG);
SetAffectedEunhyung();
}
else
{
ClearAffectedEunhyung();
}

/*if (IsAffectFlag(AFF_JEONSIN))
RemoveAffect(SKILL_JEONSINBANGEO);*/
}

/*if (IsAffectFlag(AFF_GUNGON))
RemoveAffect(SKILL_GUNGON);*/

// MINING
mining_cancel();
// END_OF_MINING
}

void CHARACTER::OnClick(LPCHARACTER pkChrCauser)
{
if (!pkChrCauser)
{
sys_err("OnClick %s by NULL", GetName());
return;
}

DWORD vid = GetVID();
sys_log(0, "OnClick %s[vnum %d ServerUniqueID %d, pid %d] by %s", GetName(), GetRaceNum(), vid, GetPlayerID(), pkChrCauser->GetName());

// »óÁ¡À» ¿¬»óÅ·ΠÄù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
{
// ´Ü, ÀÚ½ÅÀº ÀÚ½ÅÀÇ »óÁ¡À» Ŭ¸¯ÇÒ ¼ö ÀÖ´Ù.
if (pkChrCauser->GetMyShop() && pkChrCauser != this)
{
sys_err("OnClick Fail (%s->%s) - pc has shop", pkChrCauser->GetName(), GetName());
return;
}
}

// ±³È¯ÁßÀ϶§ Äù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
{
if (pkChrCauser->GetExchange())
{
sys_err("OnClick Fail (%s->%s) - pc is exchanging", pkChrCauser->GetName(), GetName());
return;
}
}

#ifdef OFFLINE_SHOP
if (IsPC() || IsNPC() && GetRaceNum() == 30000)
{
if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()) || GetRaceNum() == 30000)
#else

if (IsPC())
{
if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()))
#endif
{
if (GetMyShop())
{
if (pkChrCauser->IsDead() == true) return;

//PREVENT_TRADE_WINDOW
if (pkChrCauser == this) // ÀÚ±â´Â °¡´É
{
if ((GetExchange() || IsOpenSafebox() || GetShopOwner()) || IsCubeOpen())
{
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}
}
else // ´Ù¸¥ »ç¶÷ÀÌ Å¬¸¯ÇßÀ»¶§
{
// Ŭ¸¯ÇÑ »ç¶÷ÀÌ ±³È¯/â°í/°³ÀλóÁ¡/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
if ((pkChrCauser->GetExchange() || pkChrCauser->IsOpenSafebox() || pkChrCauser->GetMyShop() || pkChrCauser->GetShopOwner()) || pkChrCauser->IsCubeOpen() )
{
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
return;
}

// Ŭ¸¯ÇÑ ´ë»óÀÌ ±³È¯/â°í/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
//if ((GetExchange() || IsOpenSafebox() || GetShopOwner()))
if ((GetExchange() || IsOpenSafebox() || IsCubeOpen()))
{
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ´Ù¸¥ °Å·¡¸¦ Çϰí ÀÖ´Â ÁßÀÔ´Ï´Ù."));
return;
}
}
//END_PREVENT_TRADE_WINDOW

#ifdef OFFLINE_SHOP
if (GetMyShop()->IsLocked()){
pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_LOCKED"));
return;
}
#endif

GetMyShop()->AddGuest(pkChrCauser, GetVID(), false);
pkChrCauser->SetShopOwner(this);
return;
}

if (test_server)
sys_err("%s.OnClickFailure(%s) - target is PC", pkChrCauser->GetName(), GetName());

return;
}
}

// û¼Ò³âÀº Äù½ºÆ® ¸øÇÔ
if (LC_IsNewCIBN())
{
if (pkChrCauser->IsOverTime(OT_3HOUR))
{
sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 3);
return;
}
else if (pkChrCauser->IsOverTime(OT_5HOUR))
{
sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 5);
return;
}
}


pkChrCauser->SetQuestNPCID(GetVID());

if (quest::CQuestManager::instance().Click(pkChrCauser->GetPlayerID(), this))
{
return;
}


// NPC Àü¿ë ±â´É ¼öÇà : »óÁ¡ ¿±â µî
if (!IsPC())
{
if (!m_triggerOnClick.pFunc)
{
// NPC Æ®¸®°Å ½Ã½ºÅÛ ·Î±× º¸±â
//sys_err("%s.OnClickFailure(%s) : triggerOnClick.pFunc is EMPTY(pid=%d)",
// pkChrCauser->GetName(),
// GetName(),
// pkChrCauser->GetPlayerID());
return;
}

m_triggerOnClick.pFunc(this, pkChrCauser);
}

}

BYTE CHARACTER::GetGMLevel() const
{
if (test_server)
return GM_IMPLEMENTOR;
return m_pointsInstant.gm_level;
}

void CHARACTER::SetGMLevel()
{
if (GetDesc())
{
m_pointsInstant.gm_level = gm_get_level(GetName(), GetDesc()->GetHostName(), GetDesc()->GetAccountTable().login);
}
else
{
m_pointsInstant.gm_level = GM_PLAYER;
}
}

BOOL CHARACTER::IsGM() const
{
if (m_pointsInstant.gm_level != GM_PLAYER)
return true;
if (test_server)
return true;
return false;
}

void CHARACTER::SetStone(LPCHARACTER pkChrStone)
{
m_pkChrStone = pkChrStone;

if (m_pkChrStone)
{
if (pkChrStone->m_set_pkChrSpawnedBy.find(this) == pkChrStone->m_set_pkChrSpawnedBy.end())
pkChrStone->m_set_pkChrSpawnedBy.insert(this);
}
}

struct FuncDeadSpawnedByStone
{
void operator () (LPCHARACTER ch)
{
ch->Dead(NULL);
ch->SetStone(NULL);
}
};

void CHARACTER::ClearStone()
{
if (!m_set_pkChrSpawnedBy.empty())
{
// ³»°¡ ½ºÆù½ÃŲ ¸ó½ºÅ͵éÀ» ¸ğµÎ Á×ÀδÙ.
FuncDeadSpawnedByStone f;
std::for_each(m_set_pkChrSpawnedBy.begin(), m_set_pkChrSpawnedBy.end(), f);
m_set_pkChrSpawnedBy.clear();
}

if (!m_pkChrStone)
return;

m_pkChrStone->m_set_pkChrSpawnedBy.erase(this);
m_pkChrStone = NULL;
}

void CHARACTER::ClearTarget()
{
if (m_pkChrTarget)
{
m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
m_pkChrTarget = NULL;
}

TPacketGCTarget p;

p.header = HEADER_GC_TARGET;
p.dwVID = 0;
p.bHPPercent = 0;

CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();

while (it != m_set_pkChrTargetedBy.end())
{
LPCHARACTER pkChr = *(it++);
pkChr->m_pkChrTarget = NULL;

if (!pkChr->GetDesc())
{
sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
abort();
}

pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
}

m_set_pkChrTargetedBy.clear();
}

void CHARACTER::SetTarget(LPCHARACTER pkChrTarget)
{
if (m_pkChrTarget == pkChrTarget)
return;

// CASTLE
if (IS_CASTLE_MAP(GetMapIndex()) && !IsGM())
return;
// CASTLE

if (m_pkChrTarget)
m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);

m_pkChrTarget = pkChrTarget;

TPacketGCTarget p;

p.header = HEADER_GC_TARGET;

if (m_pkChrTarget)
{
m_pkChrTarget->m_set_pkChrTargetedBy.insert(this);

p.dwVID = m_pkChrTarget->GetVID();

if (m_pkChrTarget->IsPC() && !m_pkChrTarget->IsPolymorphed() || m_pkChrTarget->GetMaxHP() <= 0)
p.bHPPercent = 0;
else
{
if (m_pkChrTarget->GetRaceNum() == 20101 ||
m_pkChrTarget->GetRaceNum() == 20102 ||
m_pkChrTarget->GetRaceNum() == 20103 ||
m_pkChrTarget->GetRaceNum() == 20104 ||
m_pkChrTarget->GetRaceNum() == 20105 ||
m_pkChrTarget->GetRaceNum() == 20106 ||
m_pkChrTarget->GetRaceNum() == 20107 ||
m_pkChrTarget->GetRaceNum() == 20108 ||
m_pkChrTarget->GetRaceNum() == 20109)
{
LPCHARACTER owner = m_pkChrTarget->GetVictim();

if (owner)
{
int iHorseHealth = owner->GetHorseHealth();
int iHorseMaxHealth = owner->GetHorseMaxHealth();

if (iHorseMaxHealth)
p.bHPPercent = MINMAX(0, iHorseHealth * 100 / iHorseMaxHealth, 100);
else
p.bHPPercent = 100;
}
else
p.bHPPercent = 100;
}
else
p.bHPPercent = MINMAX(0, (m_pkChrTarget->GetHP() * 100) / m_pkChrTarget->GetMaxHP(), 100);
}
}
else
{
p.dwVID = 0;
p.bHPPercent = 0;
}

GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
}

void CHARACTER::BroadcastTargetPacket()
{
if (m_set_pkChrTargetedBy.empty())
return;

TPacketGCTarget p;

p.header = HEADER_GC_TARGET;
p.dwVID = GetVID();

if (IsPC())
p.bHPPercent = 0;
else
p.bHPPercent = MINMAX(0, (GetHP() * 100) / GetMaxHP(), 100);

CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();

while (it != m_set_pkChrTargetedBy.end())
{
LPCHARACTER pkChr = *it++;

if (!pkChr->GetDesc())
{
sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
abort();
}

pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
}
}

void CHARACTER::CheckTarget()
{
if (!m_pkChrTarget)
return;

if (DISTANCE_APPROX(GetX() - m_pkChrTarget->GetX(), GetY() - m_pkChrTarget->GetY()) >= 4800)
SetTarget(NULL);
}

void CHARACTER::SetWarpLocation(long lMapIndex, long x, long y)
{
m_posWarp.x = x * 100;
m_posWarp.y = y * 100;
m_lWarpMapIndex = lMapIndex;
}

void CHARACTER::SaveExitLocation()
{
m_posExit = GetXYZ();
m_lExitMapIndex = GetMapIndex();
}

void CHARACTER::ExitToSavedLocation()
{
sys_log (0, "ExitToSavedLocation");
WarpSet(m_posWarp.x, m_posWarp.y, m_lWarpMapIndex);

m_posExit.x = m_posExit.y = m_posExit.z = 0;
m_lExitMapIndex = 0;
}

// fixme
// Áö±İ±îÁø privateMapIndex °¡ ÇöÀç ¸Ê À妽º¿Í °°ÀºÁö üũ ÇÏ´Â °ÍÀ» ¿ÜºÎ¿¡¼ Çϰí,
// ´Ù¸£¸é warpsetÀ» ºÒ·¶´Âµ¥
// À̸¦ warpset ¾ÈÀ¸·Î ³ÖÀÚ.
bool CHARACTER::WarpSet(long x, long y, long lPrivateMapIndex)
{
if (!IsPC())
return false;

long lAddr;
long lMapIndex;
WORD wPort;

if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
{
sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
return false;
}

//Send Supplementary Data Block if new map requires security packages in loading this map
{
long lCurAddr;
long lCurMapIndex = 0;
WORD wCurPort;

CMapLocation::instance().Get(GetX(), GetY(), lCurMapIndex, lCurAddr, wCurPort);

//do not send SDB files if char is in the same map
if( lCurMapIndex != lMapIndex )
{
const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lMapIndex);
{
DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( GetDesc(), rMapRgn->strMapName.c_str() );
}
}
}

if (lPrivateMapIndex >= 10000)
{
if (lPrivateMapIndex / 10000 != lMapIndex)
{
sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
return false;
}

lMapIndex = lPrivateMapIndex;
}

Stop();
Save();

if (GetSectree())
{
GetSectree()->RemoveEntity(this);
ViewCleanup();

EncodeRemovePacket(this);
}

m_lWarpMapIndex = lMapIndex;
m_posWarp.x = x;
m_posWarp.y = y;

sys_log(0, "WarpSet %s %d %d current map %d target map %d", GetName(), x, y, GetMapIndex(), lMapIndex);

TPacketGCWarp p;

p.bHeader = HEADER_GC_WARP;
p.lX = x;
p.lY = y;
p.lAddr = lAddr;
p.wPort = wPort;

GetDesc()->Packet(&p, sizeof(TPacketGCWarp));

//if (!LC_IsNewCIBN())
{
char buf[256];
snprintf(buf, sizeof(buf), "%s MapIdx %ld DestMapIdx%ld DestX%ld DestY%ld Empire%d", GetName(), GetMapIndex(), lPrivateMapIndex, x, y, GetEmpire());
LogManager::instance().CharLog(this, 0, "WARP", buf);
}

return true;
}

void CHARACTER::WarpEnd()
{
if (test_server)
sys_log(0, "WarpEnd %s", GetName());

if (m_posWarp.x == 0 && m_posWarp.y == 0)
return;

int index = m_lWarpMapIndex;

if (index > 10000)
index /= 10000;

if (!map_allow_find(index))
{
// ÀÌ °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾øÀ¸¹Ç·Î ¿öÇÁÇϱâ Àü ÁÂÇ¥·Î µÇµ¹¸®ÀÚ.
sys_err("location %d %d not allowed to login this server", m_posWarp.x, m_posWarp.y);
GetDesc()->SetPhase(PHASE_CLOSE);
return;
}

sys_log(0, "WarpEnd %s %d %u %u", GetName(), m_lWarpMapIndex, m_posWarp.x, m_posWarp.y);

Show(m_lWarpMapIndex, m_posWarp.x, m_posWarp.y, 0);
Stop();

m_lWarpMapIndex = 0;
m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;

{
// P2P Login
TPacketGGLogin p;

p.bHeader = HEADER_GG_LOGIN;
strlcpy(p.szName, GetName(), sizeof(p.szName));
p.dwPID = GetPlayerID();
p.bEmpire = GetEmpire();
p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
p.bChannel = g_bChannel;

P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
}
}

bool CHARACTER::Return()
{
if (!IsNPC())
return false;

int x, y;
/*
float fDist = DISTANCE_SQRT(m_pkMobData->m_posLastAttacked.x - GetX(), m_pkMobData->m_posLastAttacked.y - GetY());
float fx, fy;
GetDeltaByDegree(GetRotation(), fDist, &fx, &fy);
x = GetX() + (int) fx;
y = GetY() + (int) fy;
*/
SetVictim(NULL);

x = m_pkMobInst->m_posLastAttacked.x;
y = m_pkMobInst->m_posLastAttacked.y;

SetRotationToXY(x, y);

if (!Goto(x, y))
return false;

SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);

if (test_server)
sys_log(0, "%s %p Æ÷±âÇÏ°í µ¹¾Æ°¡ÀÚ! %d %d", GetName(), this, x, y);

if (GetParty())
GetParty()->SendMessage(this, PM_RETURN, x, y);

return true;
}

bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
{
if (IsPC())
{
sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
return false;
}

// TRENT_MONSTER
if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
{
if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
{
// If i'm in a party. I must obey party leader's AI.
if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
{
if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°İ¹ŞÀºÁö 15Ãʰ¡ Áö³µ°í
{
// ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
if (Return())
return true;
}
}
}
return false;
}
// END_OF_TRENT_MONSTER

long x = pkChr->GetX();
long y = pkChr->GetY();

if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
{
// If i'm in a party. I must obey party leader's AI.
if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
{
if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°İ¹ŞÀºÁö 15Ãʰ¡ Áö³µ°í
{
// ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
if (Return())
return true;
}
}
}

if (IsGuardNPC())
{
if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
if (Return())
return true;
}

if (pkChr->IsState(pkChr->m_stateMove) &&
GetMobBattleType() != BATTLE_TYPE_RANGE &&
GetMobBattleType() != BATTLE_TYPE_MAGIC &&
false == IsPet())
{
// ´ë»óÀÌ À̵¿ÁßÀÌ¸é ¿¹Ãø À̵¿À» ÇÑ´Ù
// ³ª¿Í »ó´ë¹æÀÇ ¼ÓµµÂ÷¿Í °Å¸®·ÎºÎÅÍ ¸¸³¯ ½Ã°£À» ¿¹»óÇÑ ÈÄ
// »ó´ë¹æÀÌ ±× ½Ã°£±îÁö Á÷¼±À¸·Î À̵¿ÇÑ´Ù°í °¡Á¤ÇÏ¿© °Å±â·Î À̵¿ÇÑ´Ù.
float rot = pkChr->GetRotation();
float rot_delta = GetDegreeDelta(rot, GetDegreeFromPositionXY(GetX(), GetY(), pkChr->GetX(), pkChr->GetY()));

float yourSpeed = pkChr->GetMoveSpeed();
float mySpeed = GetMoveSpeed();

float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
float fFollowSpeed = mySpeed - yourSpeed * cos(rot_delta * M_PI / 180);

if (fFollowSpeed >= 0.1f)
{
float fMeetTime = fDist / fFollowSpeed;
float fYourMoveEstimateX, fYourMoveEstimateY;

if( fMeetTime * yourSpeed <= 100000.0f )
{
GetDeltaByDegree(pkChr->GetRotation(), fMeetTime * yourSpeed, &fYourMoveEstimateX, &fYourMoveEstimateY);

x += (long) fYourMoveEstimateX;
y += (long) fYourMoveEstimateY;

float fDistNew = sqrt(((double)x - GetX())*(x-GetX())+((double)y - GetY())*(y-GetY()));
if (fDist < fDistNew)
{
x = (long)(GetX() + (x - GetX()) * fDist / fDistNew);
y = (long)(GetY() + (y - GetY()) * fDist / fDistNew);
}
}
}
}

// °¡·Á´Â À§Ä¡¸¦ ¹Ù¶óºÁ¾ß ÇÑ´Ù.
SetRotationToXY(x, y);

float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());

if (fDist <= fMinDistance)
return false;

float fx, fy;

if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
{
// »ó´ë¹æ ÁÖº¯ ·£´ıÇÑ °÷À¸·Î À̵¿
SetChangeAttackPositionTime();

int retry = 16;
int dx, dy;
int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());

while (--retry)
{
if (fDist < 500.0f)
GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
else
GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);

dx = x + (int) fx;
dy = y + (int) fy;

LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);

if (NULL == tree)
break;

if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
break;
}

//sys_log(0, "±Ùó ¾îµò°¡·Î À̵¿ %s retry %d", GetName(), retry);
if (!Goto(dx, dy))
return false;
}
else
{
// Á÷¼± µû¶ó°¡±â
float fDistToGo = fDist - fMinDistance;
GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);

//sys_log(0, "Á÷¼±À¸·Î À̵¿ %s", GetName());
if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
return false;
}

SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
//MonsterLog("ÂѾư¡±â; %s", pkChr->GetName());
return true;
}

float CHARACTER::GetDistanceFromSafeboxOpen() const
{
return DISTANCE_APPROX(GetX() - m_posSafeboxOpen.x, GetY() - m_posSafeboxOpen.y);
}

void CHARACTER::SetSafeboxOpenPosition()
{
m_posSafeboxOpen = GetXYZ();
}

CSafebox * CHARACTER::GetSafebox() const
{
return m_pkSafebox;
}

void CHARACTER::ReqSafeboxLoad(const char* pszPassword)
{
if (!*pszPassword || strlen(pszPassword) > SAFEBOX_PASSWORD_MAX_LEN)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> À߸øµÈ ¾ÏÈ£¸¦ ÀÔ·ÂÇϼ̽À´Ï´Ù."));
return;
}
else if (m_pkSafebox)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í°¡ ÀÌ¹Ì ¿·ÁÀÖ½À´Ï´Ù."));
return;
}

int iPulse = thecore_pulse();

if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(10))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í¸¦ ´İÀºÁö 10ÃÊ ¾È¿¡´Â ¿ ¼ö ¾ø½À´Ï´Ù."));
return;
}
else if (GetDistanceFromSafeboxOpen() > 1000)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> °Å¸®°¡ ¸Ö¾î¼ â°í¸¦ ¿ ¼ö ¾ø½À´Ï´Ù."));
return;
}
else if (m_bOpeningSafebox)
{
sys_log(0, "Overlapped safebox load request from %s", GetName());
return;
}

SetSafeboxLoadTime();
m_bOpeningSafebox = true;

TSafeboxLoadPacket p;
p.dwID = GetDesc()->GetAccountTable().id;
strlcpy(p.szLogin, GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
strlcpy(p.szPassword, pszPassword, sizeof(p.szPassword));

db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_LOAD, GetDesc()->GetHandle(), &p, sizeof(p));
}

void CHARACTER::LoadSafebox(int iSize, DWORD dwGold, int iItemCount, TPlayerItem * pItems)
{
bool bLoaded = false;

//PREVENT_TRADE_WINDOW
SetOpenSafebox(true);
//END_PREVENT_TRADE_WINDOW

if (m_pkSafebox)
bLoaded = true;

if (!m_pkSafebox)
m_pkSafebox = M2_NEW CSafebox(this, iSize, dwGold);
else
m_pkSafebox->ChangeSize(iSize);

m_iSafeboxSize = iSize;

TPacketCGSafeboxSize p;

p.bHeader = HEADER_GC_SAFEBOX_SIZE;
p.bSize = iSize;

GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

if (!bLoaded)
{
for (int i = 0; i < iItemCount; ++i, ++pItems)
{
if (!m_pkSafebox->IsValidPosition(pItems->pos))
continue;

LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);

if (!item)
{
sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
continue;
}

item->SetSkipSave(true);
item->SetSockets(pItems->alSockets);
item->SetAttributes(pItems->aAttr);

if (!m_pkSafebox->Add(pItems->pos, item))
{
M2_DESTROY_ITEM(item);
}
else
item->SetSkipSave(false);
}
}
}

void CHARACTER::ChangeSafeboxSize(BYTE bSize)
{
//if (!m_pkSafebox)
//return;

TPacketCGSafeboxSize p;

p.bHeader = HEADER_GC_SAFEBOX_SIZE;
p.bSize = bSize;

GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

if (m_pkSafebox)
m_pkSafebox->ChangeSize(bSize);

m_iSafeboxSize = bSize;
}

void CHARACTER::CloseSafebox()
{
if (!m_pkSafebox)
return;

//PREVENT_TRADE_WINDOW
SetOpenSafebox(false);
//END_PREVENT_TRADE_WINDOW

m_pkSafebox->Save();

M2_DELETE(m_pkSafebox);
m_pkSafebox = NULL;

ChatPacket(CHAT_TYPE_COMMAND, "CloseSafebox");

SetSafeboxLoadTime();
m_bOpeningSafebox = false;

Save();
}

CSafebox * CHARACTER::GetMall() const
{
return m_pkMall;
}

void CHARACTER::LoadMall(int iItemCount, TPlayerItem * pItems)
{
bool bLoaded = false;

if (m_pkMall)
bLoaded = true;

if (!m_pkMall)
m_pkMall = M2_NEW CSafebox(this, 3 * SAFEBOX_PAGE_SIZE, 0);
else
m_pkMall->ChangeSize(3 * SAFEBOX_PAGE_SIZE);

m_pkMall->SetWindowMode(MALL);

TPacketCGSafeboxSize p;

p.bHeader = HEADER_GC_MALL_OPEN;
p.bSize = 3 * SAFEBOX_PAGE_SIZE;

GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));

if (!bLoaded)
{
for (int i = 0; i < iItemCount; ++i, ++pItems)
{
if (!m_pkMall->IsValidPosition(pItems->pos))
continue;

LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);

if (!item)
{
sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
continue;
}

item->SetSkipSave(true);
item->SetSockets(pItems->alSockets);
item->SetAttributes(pItems->aAttr);

if (!m_pkMall->Add(pItems->pos, item))
M2_DESTROY_ITEM(item);
else
item->SetSkipSave(false);
}
}
}

void CHARACTER::CloseMall()
{
if (!m_pkMall)
return;

m_pkMall->Save();

M2_DELETE(m_pkMall);
m_pkMall = NULL;

ChatPacket(CHAT_TYPE_COMMAND, "CloseMall");
}

bool CHARACTER::BuildUpdatePartyPacket(TPacketGCPartyUpdate & out)
{
if (!GetParty())
return false;

memset(&out, 0, sizeof(out));

out.header = HEADER_GC_PARTY_UPDATE;
out.pid = GetPlayerID();
out.percent_hp = MINMAX(0, GetHP() * 100 / GetMaxHP(), 100);
out.role = GetParty()->GetRole(GetPlayerID());

sys_log(1, "PARTY %s role is %d", GetName(), out.role);

LPCHARACTER l = GetParty()->GetLeaderCharacter();

if (l && DISTANCE_APPROX(GetX() - l->GetX(), GetY() - l->GetY()) < PARTY_DEFAULT_RANGE)
{
if (g_iUseLocale)
out.affects[0] = GetParty()->GetPartyBonusExpPercent();
else
out.affects[0] = GetParty()->GetExpBonusPercent();
out.affects[1] = GetPoint(POINT_PARTY_ATTACKER_BONUS);
out.affects[2] = GetPoint(POINT_PARTY_TANKER_BONUS);
out.affects[3] = GetPoint(POINT_PARTY_BUFFER_BONUS);
out.affects[4] = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
out.affects[5] = GetPoint(POINT_PARTY_HASTE_BONUS);
out.affects[6] = GetPoint(POINT_PARTY_DEFENDER_BONUS);
}

return true;
}

int CHARACTER::GetLeadershipSkillLevel() const
{
return GetSkillLevel(SKILL_LEADERSHIP);
}

void CHARACTER::QuerySafeboxSize()
{
if (m_iSafeboxSize == -1)
{
DBManager::instance().ReturnQuery(QID_SAFEBOX_SIZE,
GetPlayerID(),
NULL,
"SELECT size FROM safebox%s WHERE account_id = %u",
get_table_postfix(),
GetDesc()->GetAccountTable().id);
}
}

void CHARACTER::SetSafeboxSize(int iSize)
{
sys_log(1, "SetSafeboxSize: %s %d", GetName(), iSize);
m_iSafeboxSize = iSize;
DBManager::instance().Query("UPDATE safebox%s SET size = %d WHERE account_id = %u", get_table_postfix(), iSize / SAFEBOX_PAGE_SIZE, GetDesc()->GetAccountTable().id);
}

int CHARACTER::GetSafeboxSize() const
{
return m_iSafeboxSize;
}

void CHARACTER::SetNowWalking(bool bWalkFlag)
{
//if (m_bNowWalking != bWalkFlag || IsNPC())
if (m_bNowWalking != bWalkFlag)
{
if (bWalkFlag)
{
m_bNowWalking = true;
m_dwWalkStartTime = get_dword_time();
}
else
{
m_bNowWalking = false;
}

//if (m_bNowWalking)
{
TPacketGCWalkMode p;
p.vid = GetVID();
p.header = HEADER_GC_WALK_MODE;
p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;

PacketView(&p, sizeof(p));
}

if (IsNPC())
{
if (m_bNowWalking)
MonsterLog("°È´Â´Ù");
else
MonsterLog("¶Ú´Ù");
}

//sys_log(0, "%s is now %s", GetName(), m_bNowWalking?"walking.":"running.");
}
}

void CHARACTER::StartStaminaConsume()
{
if (m_bStaminaConsume)
return;
PointChange(POINT_STAMINA, 0);
m_bStaminaConsume = true;
//ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
if (IsStaminaHalfConsume())
ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec / 2, GetStamina());
else
ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
}

void CHARACTER::StopStaminaConsume()
{
if (!m_bStaminaConsume)
return;
PointChange(POINT_STAMINA, 0);
m_bStaminaConsume = false;
ChatPacket(CHAT_TYPE_COMMAND, "StopStaminaConsume %d", GetStamina());
}

bool CHARACTER::IsStaminaConsume() const
{
return m_bStaminaConsume;
}

bool CHARACTER::IsStaminaHalfConsume() const
{
return IsEquipUniqueItem(UNIQUE_ITEM_HALF_STAMINA);
}

void CHARACTER::ResetStopTime()
{
m_dwStopTime = get_dword_time();
}

DWORD CHARACTER::GetStopTime() const
{
return m_dwStopTime;
}

void CHARACTER::ResetPoint(int iLv)
{
BYTE bJob = GetJob();

PointChange(POINT_LEVEL, iLv - GetLevel());

SetRealPoint(POINT_ST, JobInitialPoints[bJob].st);
SetPoint(POINT_ST, GetRealPoint(POINT_ST));

SetRealPoint(POINT_HT, JobInitialPoints[bJob].ht);
SetPoint(POINT_HT, GetRealPoint(POINT_HT));

SetRealPoint(POINT_DX, JobInitialPoints[bJob].dx);
SetPoint(POINT_DX, GetRealPoint(POINT_DX));

SetRealPoint(POINT_IQ, JobInitialPoints[bJob].iq);
SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));

SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));

//PointChange(POINT_STAT, ((MINMAX(1, iLv, 99) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
PointChange(POINT_STAT, ((MINMAX(1, iLv, 90) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));

ComputePoints();

// ȸº¹
PointChange(POINT_HP, GetMaxHP() - GetHP());
PointChange(POINT_SP, GetMaxSP() - GetSP());

PointsPacket();

LogManager::instance().CharLog(this, 0, "RESET_POINT", "");
}

bool CHARACTER::IsChangeAttackPosition(LPCHARACTER target) const
{
if (!IsNPC())
return true;

DWORD dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_NEAR;

if (DISTANCE_APPROX(GetX() - target->GetX(), GetY() - target->GetY()) >
AI_CHANGE_ATTACK_POISITION_DISTANCE + GetMobAttackRange())
dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_FAR;

return get_dword_time() - m_dwLastChangeAttackPositionTime > dwChangeTime;
}

void CHARACTER::GiveRandomSkillBook()
{
LPITEM item = AutoGiveItem(50300);

if (NULL != item)
{
BYTE bJob = 0;

if (!number(0, 1))
bJob = GetJob() + 1;

DWORD dwSkillVnum = 0;

do
{
dwSkillVnum = number(1, 111);
const CSkillProto* pkSk = CSkillManager::instance().Get(dwSkillVnum);

if (NULL == pkSk)
continue;

if (bJob && bJob != pkSk->dwType)
continue;

break;
} while (true);

item->SetSocket(0, dwSkillVnum);
}
}

void CHARACTER::ReviveInvisible(int iDur)
{
AddAffect(AFFECT_REVIVE_INVISIBLE, POINT_NONE, 0, AFF_REVIVE_INVISIBLE, iDur, 0, true);
}

void CHARACTER::ToggleMonsterLog()
{
m_bMonsterLog = !m_bMonsterLog;

if (m_bMonsterLog)
{
CHARACTER_MANAGER::instance().RegisterForMonsterLog(this);
}
else
{
CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
}
}

void CHARACTER::SetGuild(CGuild* pGuild)
{
if (m_pGuild != pGuild)
{
m_pGuild = pGuild;
UpdatePacket();
}
}

void CHARACTER::SendGreetMessage()
{
typeof(DBManager::instance().GetGreetMessage()) v = DBManager::instance().GetGreetMessage();

for (itertype(v) it = v.begin(); it != v.end(); ++it)
{
ChatPacket(CHAT_TYPE_NOTICE, it->c_str());
}
}

void CHARACTER::BeginStateEmpty()
{
MonsterLog("!");
}

void CHARACTER::EffectPacket(int enumEffectType)
{
TPacketGCSpecialEffect p;

p.header = HEADER_GC_SEPCIAL_EFFECT;
p.type = enumEffectType;
p.vid = GetVID();

PacketAround(&p, sizeof(TPacketGCSpecialEffect));
}

void CHARACTER::SpecificEffectPacket(const char filename[MAX_EFFECT_FILE_NAME])
{
TPacketGCSpecificEffect p;

p.header = HEADER_GC_SPECIFIC_EFFECT;
p.vid = GetVID();
memcpy (p.effect_file, filename, MAX_EFFECT_FILE_NAME);

PacketAround(&p, sizeof(TPacketGCSpecificEffect));
}

void CHARACTER::MonsterChat(BYTE bMonsterChatType)
{
if (IsPC())
return;

char sbuf[256+1];

if (IsMonster())
{
if (number(0, 60))
return;

snprintf(sbuf, sizeof(sbuf),
"(locale.monster_chat[%i] and locale.monster_chat[%i][%d] or '')",
GetRaceNum(), GetRaceNum(), bMonsterChatType*3 + number(1, 3));
}
else
{
if (bMonsterChatType != MONSTER_CHAT_WAIT)
return;

if (IsGuardNPC())
{
if (number(0, 6))
return;
}
else
{
if (number(0, 30))
return;
}

snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());
}

std::string text = quest::ScriptToString(sbuf);

if (text.empty())
return;

struct packet_chat pack_chat;

pack_chat.header = HEADER_GC_CHAT;
pack_chat.size = sizeof(struct packet_chat) + text.size() + 1;
pack_chat.type = CHAT_TYPE_TALKING;
pack_chat.id = GetVID();
pack_chat.bEmpire = 0;

TEMP_BUFFER buf;
buf.write(&pack_chat, sizeof(struct packet_chat));
buf.write(text.c_str(), text.size() + 1);

PacketAround(buf.read_peek(), buf.size());
}

void CHARACTER::SetQuestNPCID(DWORD vid)
{
m_dwQuestNPCVID = vid;
}

LPCHARACTER CHARACTER::GetQuestNPC() const
{
return CHARACTER_MANAGER::instance().Find(m_dwQuestNPCVID);
}

void CHARACTER::SetQuestItemPtr(LPITEM item)
{
m_pQuestItem = item;
}

void CHARACTER::ClearQuestItemPtr()
{
m_pQuestItem = NULL;
}

LPITEM CHARACTER::GetQuestItemPtr() const
{
return m_pQuestItem;
}

LPDUNGEON CHARACTER::GetDungeonForce() const
{
if (m_lWarpMapIndex > 10000)
return CDungeonManager::instance().FindByMapIndex(m_lWarpMapIndex);

return m_pkDungeon;
}

void CHARACTER::SetBlockMode(BYTE bFlag)
{
m_pointsInstant.bBlockMode = bFlag;

ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);

SetQuestFlag("game_option.block_exchange", bFlag & BLOCK_EXCHANGE ? 1 : 0);
SetQuestFlag("game_option.block_party_invite", bFlag & BLOCK_PARTY_INVITE ? 1 : 0);
SetQuestFlag("game_option.block_guild_invite", bFlag & BLOCK_GUILD_INVITE ? 1 : 0);
SetQuestFlag("game_option.block_whisper", bFlag & BLOCK_WHISPER ? 1 : 0);
SetQuestFlag("game_option.block_messenger_invite", bFlag & BLOCK_MESSENGER_INVITE ? 1 : 0);
SetQuestFlag("game_option.block_party_request", bFlag & BLOCK_PARTY_REQUEST ? 1 : 0);
}

void CHARACTER::SetBlockModeForce(BYTE bFlag)
{
m_pointsInstant.bBlockMode = bFlag;
ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
}

bool CHARACTER::IsGuardNPC() const
{
return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
}

int CHARACTER::GetPolymorphPower() const
{
if (test_server)
{
int value = quest::CQuestManager::instance().GetEventFlag("poly");
if (value)
return value;
}
return aiPolymorphPowerByLevel[MINMAX(0, GetSkillLevel(SKILL_POLYMORPH), 40)];
}

void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat)
{
if (dwRaceNum < JOB_MAX_NUM)
{
dwRaceNum = 0;
bMaintainStat = false;
}

if (m_dwPolymorphRace == dwRaceNum)
return;

m_bPolyMaintainStat = bMaintainStat;
m_dwPolymorphRace = dwRaceNum;

sys_log(0, "POLYMORPH: %s race %u ", GetName(), dwRaceNum);

if (dwRaceNum != 0)
StopRiding();

SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
m_afAffectFlag.Set(AFF_SPAWN);

ViewReencode();

REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);

if (!bMaintainStat)
{
PointChange(POINT_ST, 0);
PointChange(POINT_DX, 0);
PointChange(POINT_IQ, 0);
PointChange(POINT_HT, 0);
}

// Æú¸®¸ğÇÁ »óÅ¿¡¼ Á×´Â °æ¿ì, Æú¸®¸ğÇÁ°¡ Ç®¸®°Ô µÇ´Âµ¥
// Æú¸® ¸ğÇÁ ÀüÈÄ·Î valid combo intervalÀÌ ´Ù¸£±â ¶§¹®¿¡
// Combo ÇÙ ¶Ç´Â Hacker·Î ÀνÄÇÏ´Â °æ¿ì°¡ ÀÖ´Ù.
// µû¶ó¼ Æú¸®¸ğÇÁ¸¦ Ç®°Å³ª Æú¸®¸ğÇÁ ÇÏ°Ô µÇ¸é,
// valid combo intervalÀ» resetÇÑ´Ù.
SetValidComboInterval(0);
SetComboSequence(0);

ComputeBattlePoints();
}

int CHARACTER::GetQuestFlag(const std::string& flag) const
{
quest::CQuestManager& q = quest::CQuestManager::instance();
quest::PC* pPC = q.GetPC(GetPlayerID());
return pPC->GetFlag(flag);
}

void CHARACTER::SetQuestFlag(const std::string& flag, int value)
{
quest::CQuestManager& q = quest::CQuestManager::instance();
quest::PC* pPC = q.GetPC(GetPlayerID());
pPC->SetFlag(flag, value);
}

void CHARACTER::DetermineDropMetinStone()
{
const int METIN_STONE_NUM = 14;
static DWORD c_adwMetin[METIN_STONE_NUM] =
{
28030,
28031,
28032,
28033,
28034,
28035,
28036,
28037,
28038,
28039,
28040,
28041,
28042,
28043,
};
DWORD stone_num = GetRaceNum();
int idx = std::lower_bound(aStoneDrop, aStoneDrop+STONE_INFO_MAX_NUM, stone_num) - aStoneDrop;
if (idx >= STONE_INFO_MAX_NUM || aStoneDrop[idx].dwMobVnum != stone_num)
{
m_dwDropMetinStone = 0;
}
else
{
const SStoneDropInfo & info = aStoneDrop[idx];
m_bDropMetinStonePct = info.iDropPct;
{
m_dwDropMetinStone = c_adwMetin[number(0, METIN_STONE_NUM - 1)];
int iGradePct = number(1, 100);
for (int iStoneLevel = 0; iStoneLevel < STONE_LEVEL_MAX_NUM; iStoneLevel ++)
{
int iLevelGradePortion = info.iLevelPct[iStoneLevel];
if (iGradePct <= iLevelGradePortion)
{
break;
}
else
{
iGradePct -= iLevelGradePortion;
m_dwDropMetinStone += 100; // µ¹ +a -> +(a+1)ÀÌ µÉ¶§¸¶´Ù 100¾¿ Áõ°¡
}
}
}
}
}

void CHARACTER::SendEquipment(LPCHARACTER ch)
{
TPacketViewEquip p;
p.header = HEADER_GC_VIEW_EQUIP;
p.vid = GetVID();
for (int i = 0; i<WEAR_MAX_NUM; i++)
{
LPITEM item = GetWear(i);
if (item)
{
p.equips.vnum = item->GetVnum();
p.equips.count = item->GetCount();

thecore_memcpy(p.equips.alSockets, item->GetSockets(), sizeof(p.equips.alSockets));
thecore_memcpy(p.equips.aAttr, item->GetAttributes(), sizeof(p.equips.aAttr));
}
else
{
p.equips.vnum = 0;
}
}
ch->GetDesc()->Packet(&p, sizeof(p));
}

bool CHARACTER::CanSummon(int iLeaderShip)
{
return (iLeaderShip >= 20 || iLeaderShip >= 12 && m_dwLastDeadTime + 180 > get_dword_time());
}


void CHARACTER::MountVnum(DWORD vnum)
{
if (m_dwMountVnum == vnum)
return;

m_dwMountVnum = vnum;
m_dwMountTime = get_dword_time();

if (m_bIsObserver)
return;

//NOTE : MountÇÑ´Ù°í ÇØ¼ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
//±×¸®°í ¼¹öSide¿¡¼ ÅÀÀ»¶§ À§Ä¡ À̵¿Àº ÇÏÁö ¾Ê´Â´Ù. ¿Ö³ÄÇϸé Client Side¿¡¼ Coliision Adjust¸¦ ÇÒ¼ö Àִµ¥
//°´Ã¼¸¦ ¼Ò¸ê½ÃÄ×´Ù°¡ ¼¹öÀ§Ä¡·Î À̵¿½Ã۸é À̶§ collision check¸¦ ÇÏÁö´Â ¾ÊÀ¸¹Ç·Î ¹è°æ¿¡ ³¢°Å³ª ¶Õ°í ³ª°¡´Â ¹®Á¦°¡ Á¸ÀçÇÑ´Ù.
m_posDest.x = m_posStart.x = GetX();
m_posDest.y = m_posStart.y = GetY();
//EncodeRemovePacket(this);
EncodeInsertPacket(this);

ENTITY_MAP::iterator it = m_map_view.begin();

while (it != m_map_view.end())
{
LPENTITY entity = (it++)->first;

//MountÇÑ´Ù°í ÇØ¼ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
//EncodeRemovePacket(entity);
//if (!m_bIsObserver)
EncodeInsertPacket(entity);

//if (!entity->IsObserverMode())
// entity->EncodeInsertPacket(this);
}

SetValidComboInterval(0);
SetComboSequence(0);

ComputePoints();
}

namespace {
class FuncCheckWarp
{
public:
FuncCheckWarp(LPCHARACTER pkWarp)
{
m_lTargetY = 0;
m_lTargetX = 0;

m_lX = pkWarp->GetX();
m_lY = pkWarp->GetY();

m_bInvalid = false;
m_bEmpire = pkWarp->GetEmpire();

char szTmp[64];

if (3 != sscanf(pkWarp->GetName(), " %s %ld %ld ", szTmp, &m_lTargetX, &m_lTargetY))
{
if (number(1, 100) < 5)
sys_err("Warp NPC name wrong : vnum(%d) name(%s)", pkWarp->GetRaceNum(), pkWarp->GetName());

m_bInvalid = true;

return;
}

m_lTargetX *= 100;
m_lTargetY *= 100;

m_bUseWarp = true;

if (pkWarp->IsGoto())
{
LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(pkWarp->GetMapIndex());
m_lTargetX += pkSectreeMap->m_setting.iBaseX;
m_lTargetY += pkSectreeMap->m_setting.iBaseY;
m_bUseWarp = false;
}
}

bool Valid()
{
return !m_bInvalid;
}

void operator () (LPENTITY ent)
{
if (!Valid())
return;

if (!ent->IsType(ENTITY_CHARACTER))
return;

LPCHARACTER pkChr = (LPCHARACTER) ent;

if (!pkChr->IsPC())
return;

int iDist = DISTANCE_APPROX(pkChr->GetX() - m_lX, pkChr->GetY() - m_lY);

if (iDist > 300)
return;

if (m_bEmpire && pkChr->GetEmpire() && m_bEmpire != pkChr->GetEmpire())
return;

if (pkChr->IsHack())
return;

if (!pkChr->CanHandleItem(false, true))
return;

if (m_bUseWarp)
pkChr->WarpSet(m_lTargetX, m_lTargetY);
else
{
pkChr->Show(pkChr->GetMapIndex(), m_lTargetX, m_lTargetY);
pkChr->Stop();
}
}

bool m_bInvalid;
bool m_bUseWarp;

long m_lX;
long m_lY;
long m_lTargetX;
long m_lTargetY;

BYTE m_bEmpire;
};
}

EVENTFUNC(warp_npc_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "warp_npc_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (ch == NULL) { // <Factor>
return 0;
}

if (!ch->GetSectree())
{
ch->m_pkWarpNPCEvent = NULL;
return 0;
}

FuncCheckWarp f(ch);
if (f.Valid())
ch->GetSectree()->ForEachAround(f);

return passes_per_sec / 2;
}


void CHARACTER::StartWarpNPCEvent()
{
if (m_pkWarpNPCEvent)
return;

if (!IsWarp() && !IsGoto())
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkWarpNPCEvent = event_create(warp_npc_event, info, passes_per_sec / 2);
}

void CHARACTER::SyncPacket()
{
TEMP_BUFFER buf;

TPacketCGSyncPositionElement elem;

elem.dwVID = GetVID();
elem.lX = GetX();
elem.lY = GetY();

TPacketGCSyncPosition pack;

pack.bHeader = HEADER_GC_SYNC_POSITION;
pack.wSize = sizeof(TPacketGCSyncPosition) + sizeof(elem);

buf.write(&pack, sizeof(pack));
buf.write(&elem, sizeof(elem));

PacketAround(buf.read_peek(), buf.size());
}

LPCHARACTER CHARACTER::GetMarryPartner() const
{
return m_pkChrMarried;
}

void CHARACTER::SetMarryPartner(LPCHARACTER ch)
{
m_pkChrMarried = ch;
}

int CHARACTER::GetMarriageBonus(DWORD dwItemVnum, bool bSum)
{
if (IsNPC())
return 0;

marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());

if (!pMarriage)
return 0;

return pMarriage->GetBonus(dwItemVnum, bSum, this);
}

void CHARACTER::ConfirmWithMsg(const char* szMsg, int iTimeout, DWORD dwRequestPID)
{
if (!IsPC())
return;

TPacketGCQuestConfirm p;

p.header = HEADER_GC_QUEST_CONFIRM;
p.requestPID = dwRequestPID;
p.timeout = iTimeout;
strlcpy(p.msg, szMsg, sizeof(p.msg));

GetDesc()->Packet(&p, sizeof(p));
}

int CHARACTER::GetPremiumRemainSeconds(BYTE bType) const
{
if (bType >= PREMIUM_MAX_NUM)
return 0;

return m_aiPremiumTimes[bType] - get_global_time();
}

bool CHARACTER::WarpToPID(DWORD dwPID)
{
LPCHARACTER victim;
if ((victim = (CHARACTER_MANAGER::instance().FindByPID(dwPID))))
{
int mapIdx = victim->GetMapIndex();
if (IS_SUMMONABLE_ZONE(mapIdx))
{
if (CAN_ENTER_ZONE(this, mapIdx))
{
WarpSet(victim->GetX(), victim->GetY());
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
}
else
{
// ´Ù¸¥ ¼¹ö¿¡ ·Î±×ÀÎµÈ »ç¶÷ÀÌ ÀÖÀ½ -> ¸Ş½ÃÁö º¸³» ÁÂÇ¥¸¦ ¹Ş¾Æ¿ÀÀÚ
// 1. A.pid, B.pid ¸¦ »Ñ¸²
// 2. B.pid¸¦ °¡Áø ¼¹ö°¡ »Ñ¸°¼¹ö¿¡°Ô A.pid, ÁÂÇ¥ ¸¦ º¸³¿
// 3. ¿öÇÁ
CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);

if (!pcci)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ¿Â¶óÀÎ »óŰ¡ ¾Æ´Õ´Ï´Ù."));
return false;
}

if (pcci->bChannel != g_bChannel)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ %d ä³Î¿¡ ÀÖ½À´Ï´Ù. (ÇöÀç ä³Î %d)"), pcci->bChannel, g_bChannel);
return false;
}
else if (false == IS_SUMMONABLE_ZONE(pcci->lMapIndex))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}
else
{
if (!CAN_ENTER_ZONE(this, pcci->lMapIndex))
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
return false;
}

TPacketGGFindPosition p;
p.header = HEADER_GG_FIND_POSITION;
p.dwFromPID = GetPlayerID();
p.dwTargetPID = dwPID;
pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition));

if (test_server)
ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for teleport");
}
}
return true;
}

// ADD_REFINE_BUILDING
CGuild* CHARACTER::GetRefineGuild() const
{
LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);

return (chRefineNPC ? chRefineNPC->GetGuild() : NULL);
}

bool CHARACTER::IsRefineThroughGuild() const
{
return GetRefineGuild() != NULL;
}

int CHARACTER::ComputeRefineFee(int iCost, int iMultiply) const
{
CGuild* pGuild = GetRefineGuild();
if (pGuild)
{
if (pGuild == GetGuild())
return iCost * iMultiply * 9 / 10;

// ´Ù¸¥ Á¦±¹ »ç¶÷ÀÌ ½ÃµµÇÏ´Â °æ¿ì Ãß°¡·Î 3¹è ´õ
LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
if (chRefineNPC && chRefineNPC->GetEmpire() != GetEmpire())
return iCost * iMultiply * 3;

return iCost * iMultiply;
}
else
return iCost;
}

void CHARACTER::PayRefineFee(int iTotalMoney)
{
int iFee = iTotalMoney / 10;
CGuild* pGuild = GetRefineGuild();

int iRemain = iTotalMoney;

if (pGuild)
{
// Àڱ⠱æµåÀ̸é iTotalMoney¿¡ ÀÌ¹Ì 10%°¡ Á¦¿ÜµÇ¾îÀÖ´Ù
if (pGuild != GetGuild())
{
pGuild->RequestDepositMoney(this, iFee);
iRemain -= iFee;
}
}

PointChange(POINT_GOLD, -iRemain);
}
// END_OF_ADD_REFINE_BUILDING

//Hack ¹æÁö¸¦ À§ÇÑ Ã¼Å©.
bool CHARACTER::IsHack(bool bSendMsg, bool bCheckShopOwner, int limittime)
{
const int iPulse = thecore_pulse();

if (test_server)
bSendMsg = true;

//â°í ¿¬ÈÄ Ã¼Å©
if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ¿¬ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥°÷À¸·Î À̵¿ÇÒ¼ö ¾ø½À´Ï´Ù."), limittime);

if (test_server)
ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(limittime));
return true;
}

//°Å·¡°ü·Ã â üũ
if (bCheckShopOwner)
{
if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));

return true;
}
}
else
{
if (GetExchange() || GetMyShop() || IsOpenSafebox() || IsCubeOpen())
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));

return true;
}
}

//PREVENT_PORTAL_AFTER_EXCHANGE
//±³È¯ ÈÄ ½Ã°£Ã¼Å©
if (iPulse - GetExchangeTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime );
return true;
}
//END_PREVENT_PORTAL_AFTER_EXCHANGE

//PREVENT_ITEM_COPY
if (iPulse - GetMyShopTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
return true;
}

if (iPulse - GetRefineTime() < PASSES_PER_SEC(limittime))
{
if (bSendMsg)
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ °³·®ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
return true;
}
//END_PREVENT_ITEM_COPY

return false;
}


void CHARACTER::Say(const std::string & s)
{
struct ::packet_script packet_script;

packet_script.header = HEADER_GC_SCRIPT;
packet_script.skin = 1;
packet_script.src_size = s.size();
packet_script.size = packet_script.src_size + sizeof(struct packet_script);

TEMP_BUFFER buf;

buf.write(&packet_script, sizeof(struct packet_script));
buf.write(&s[0], s.size());

if (IsPC())
{
GetDesc()->Packet(buf.read_peek(), buf.size());
}
}



bool CHARACTER::IsSiegeNPC() const
{
return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
}

//------------------------------------------------
void CHARACTER::UpdateDepositPulse()
{
m_deposit_pulse = thecore_pulse() + PASSES_PER_SEC(60*5); // 5ºĞ
}

bool CHARACTER::CanDeposit() const
{
return (m_deposit_pulse == 0 || (m_deposit_pulse < thecore_pulse()));
}
//------------------------------------------------

ESex GET_SEX(LPCHARACTER ch)
{
switch (ch->GetRaceNum())
{
case MAIN_RACE_WARRIOR_M:
case MAIN_RACE_SURA_M:
case MAIN_RACE_ASSASSIN_M:
case MAIN_RACE_SHAMAN_M:
return SEX_MALE;

case MAIN_RACE_ASSASSIN_W:
case MAIN_RACE_SHAMAN_W:
case MAIN_RACE_WARRIOR_W:
case MAIN_RACE_SURA_W:
return SEX_FEMALE;
}

/* default sex = male */
return SEX_MALE;
}

int CHARACTER::GetHPPct() const
{
return (GetHP() * 100) / GetMaxHP();
}

bool CHARACTER::IsBerserk() const
{
if (m_pkMobInst != NULL)
return m_pkMobInst->m_IsBerserk;
else
return false;
}

void CHARACTER::SetBerserk(bool mode)
{
if (m_pkMobInst != NULL)
m_pkMobInst->m_IsBerserk = mode;
}

bool CHARACTER::IsGodSpeed() const
{
if (m_pkMobInst != NULL)
{
return m_pkMobInst->m_IsGodSpeed;
}
else
{
return false;
}
}

void CHARACTER::SetGodSpeed(bool mode)
{
if (m_pkMobInst != NULL)
{
m_pkMobInst->m_IsGodSpeed = mode;

if (mode == true)
{
SetPoint(POINT_ATT_SPEED, 250);
}
else
{
SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
}
}
}

bool CHARACTER::IsDeathBlow() const
{
if (number(1, 100) <= m_pkMobData->m_table.bDeathBlowPoint)
{
return true;
}
else
{
return false;
}
}

struct FFindReviver
{
FFindReviver()
{
pChar = NULL;
HasReviver = false;
}

void operator() (LPCHARACTER ch)
{
if (ch->IsMonster() != true)
{
return;
}

if (ch->IsReviver() == true && pChar != ch && ch->IsDead() != true)
{
if (number(1, 100) <= ch->GetMobTable().bRevivePoint)
{
HasReviver = true;
pChar = ch;
}
}
}

LPCHARACTER pChar;
bool HasReviver;
};

bool CHARACTER::HasReviverInParty() const
{
LPPARTY party = GetParty();

if (party != NULL)
{
if (party->GetMemberCount() == 1) return false;

FFindReviver f;
party->ForEachMemberPtr(f);
return f.HasReviver;
}

return false;
}

bool CHARACTER::IsRevive() const
{
if (m_pkMobInst != NULL)
{
return m_pkMobInst->m_IsRevive;
}

return false;
}

void CHARACTER::SetRevive(bool mode)
{
if (m_pkMobInst != NULL)
{
m_pkMobInst->m_IsRevive = mode;
}
}

#define IS_SPEED_HACK_PLAYER(ch) (ch->m_speed_hack_count > SPEEDHACK_LIMIT_COUNT)

EVENTFUNC(check_speedhack_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "check_speedhack_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;

if (NULL == ch || ch->IsNPC())
return 0;

if (IS_SPEED_HACK_PLAYER(ch))
{
// write hack log
LogManager::instance().SpeedHackLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), ch->m_speed_hack_count);

if (false == LC_IsEurope())
{
// close connection
LPDESC desc = ch->GetDesc();

if (desc)
{
DESC_MANAGER::instance().DestroyDesc(desc);
return 0;
}
}
}

ch->m_speed_hack_count = 0;

ch->ResetComboHackCount();
return PASSES_PER_SEC(60);
}

void CHARACTER::StartCheckSpeedHackEvent()
{
if (m_pkCheckSpeedHackEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkCheckSpeedHackEvent = event_create(check_speedhack_event, info, PASSES_PER_SEC(60)); // 1ºĞ
}

void CHARACTER::GoHome()
{
WarpSet(EMPIRE_START_X(GetEmpire()), EMPIRE_START_Y(GetEmpire()));
}

void CHARACTER::SendGuildName(CGuild* pGuild)
{
if (NULL == pGuild) return;

DESC *desc = GetDesc();

if (NULL == desc) return;
if (m_known_guild.find(pGuild->GetID()) != m_known_guild.end()) return;

m_known_guild.insert(pGuild->GetID());

TPacketGCGuildName pack;
memset(&pack, 0x00, sizeof(pack));

pack.header = HEADER_GC_GUILD;
pack.subheader = GUILD_SUBHEADER_GC_GUILD_NAME;
pack.size = sizeof(TPacketGCGuildName);
pack.guildID = pGuild->GetID();
memcpy(pack.guildName, pGuild->GetName(), GUILD_NAME_MAX_LEN);

desc->Packet(&pack, sizeof(pack));
}

void CHARACTER::SendGuildName(DWORD dwGuildID)
{
SendGuildName(CGuildManager::instance().FindGuild(dwGuildID));
}

EVENTFUNC(destroy_when_idle_event)
{
char_event_info* info = dynamic_cast<char_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "destroy_when_idle_event> <Factor> Null pointer" );
return 0;
}

LPCHARACTER ch = info->ch;
if (ch == NULL) { // <Factor>
return 0;
}

if (ch->GetVictim())
{
return PASSES_PER_SEC(300);
}

sys_log(1, "DESTROY_WHEN_IDLE: %s", ch->GetName());

ch->m_pkDestroyWhenIdleEvent = NULL;
M2_DESTROY_CHARACTER(ch);
return 0;
}

void CHARACTER::StartDestroyWhenIdleEvent()
{
if (m_pkDestroyWhenIdleEvent)
return;

char_event_info* info = AllocEventInfo<char_event_info>();

info->ch = this;

m_pkDestroyWhenIdleEvent = event_create(destroy_when_idle_event, info, PASSES_PER_SEC(300));
}

void CHARACTER::SetComboSequence(BYTE seq)
{
m_bComboSequence = seq;
}

BYTE CHARACTER::GetComboSequence() const
{
return m_bComboSequence;
}

void CHARACTER::SetLastComboTime(DWORD time)
{
m_dwLastComboTime = time;
}

DWORD CHARACTER::GetLastComboTime() const
{
return m_dwLastComboTime;
}

void CHARACTER::SetValidComboInterval(int interval)
{
m_iValidComboInterval = interval;
}

int CHARACTER::GetValidComboInterval() const
{
return m_iValidComboInterval;
}

BYTE CHARACTER::GetComboIndex() const
{
return m_bComboIndex;
}

void CHARACTER::IncreaseComboHackCount(int k)
{
m_iComboHackCount += k;

if (m_iComboHackCount >= 10)
{
if (GetDesc())
if (GetDesc()->DelayedDisconnect(number(2, 7)))
{
sys_log(0, "COMBO_HACK_DISCONNECT: %s count: %d", GetName(), m_iComboHackCount);
LogManager::instance().HackLog("Combo", this);
}
}
}

void CHARACTER::ResetComboHackCount()
{
m_iComboHackCount = 0;
}

void CHARACTER::SkipComboAttackByTime(int interval)
{
m_dwSkipComboAttackByTime = get_dword_time() + interval;
}

DWORD CHARACTER::GetSkipComboAttackByTime() const
{
return m_dwSkipComboAttackByTime;
}

void CHARACTER::ResetChatCounter()
{
m_bChatCounter = 0;
}

BYTE CHARACTER::IncreaseChatCounter()
{
return ++m_bChatCounter;
}

BYTE CHARACTER::GetChatCounter() const
{
return m_bChatCounter;
}

// ¸»À̳ª ´Ù¸¥°ÍÀ» Ÿ°í ÀÖ³ª?
bool CHARACTER::IsRiding() const
{
return IsHorseRiding() || GetMountVnum();
}

bool CHARACTER::CanWarp() const
{
const int iPulse = thecore_pulse();
const int limit_time = PASSES_PER_SEC(g_nPortalLimitTime);

if ((iPulse - GetSafeboxLoadTime()) < limit_time)
return false;

if ((iPulse - GetExchangeTime()) < limit_time)
return false;

if ((iPulse - GetMyShopTime()) < limit_time)
return false;

if ((iPulse - GetRefineTime()) < limit_time)
return false;

if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
return false;

return true;
}

DWORD CHARACTER::GetNextExp() const
{
if (PLAYER_EXP_TABLE_MAX < GetLevel())
return 2500000000;
else
return exp_table[GetLevel()];
}

int CHARACTER::GetSkillPowerByLevel(int level, bool bMob) const
{
return CTableBySkill::instance().GetSkillPowerByLevelFromType(GetJob(), GetSkillGroup(), MINMAX(0, level, SKILL_MAX_LEVEL), bMob);
}[/CODE]
 

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clientmanager cpp de hata yapmıstım düzelttim src pack tarafınıda ekledim oyuna start verdiğimde karsıma bu cıkıyor

Ekran-Alintisi.png


traceback.pyc liblerde var baska filesdende aldım tek bu hata kaldı

bu konu hakkında bir bilgim yok ama araştırım bakarım yinede bişeyler eksik gibi
deneyip haber veriyorum hemen

ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
ClientManager.cpp:2464:2: error: #endif without #if
In file included from Main.cpp:5:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
gmake: *** [.obj/NetBase.o] Error 1
gmake: *** Waiting for unfinished jobs....
In file included from Cache.cpp:6:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
In file included from DBManager.cpp:3:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
In file included from LoginData.cpp:3:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
gmake: *** [.obj/Main.o] Error 1
gmake: *** [.obj/Cache.o] Error 1
gmake: *** [.obj/DBManager.o] Error 1
In file included from ClientManager.cpp:7:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
gmake: *** [.obj/LoginData.o] Error 1
ClientManager.cpp: In member function 'void CClientManager::ProcessPackets(CPeer*)':
ClientManager.cpp:2404: error: 'HEADER_GD_SHOP_NAME' was not declared in this scope
ClientManager.cpp:2405: error: 'TPacketShopName' was not declared in this scope
ClientManager.cpp:2405: error: expected primary-expression before ')' token
ClientManager.cpp:2407: error: 'HEADER_GD_SHOP_CLOSE' was not declared in this scope
ClientManager.cpp:2408: error: 'TPacketShopClose' was not declared in this scope
ClientManager.cpp:2408: error: expected primary-expression before ')' token
ClientManager.cpp:2410: error: 'HEADER_GD_SHOP_UPDATE_ITEM' was not declared in this scope
ClientManager.cpp:2411: error: 'TPacketShopUpdateItem' was not declared in this scope
ClientManager.cpp:2411: error: expected primary-expression before ')' token
ClientManager.cpp: At global scope:
ClientManager.cpp:2424: error: 'TPacketShopClose' has not been declared
ClientManager.cpp: In member function 'void CClientManager::ShopClose(CPeer*, int*)':
ClientManager.cpp:2436: error: 'TPacketShopClose' was not declared in this scope
ClientManager.cpp:2436: error: expected `;' before 'packet'
ClientManager.cpp:2437: error: 'packet' was not declared in this scope
ClientManager.cpp:2437: error: request for member 'shop_id' in '* p', which is of non-class type 'int'
ClientManager.cpp:2438: error: request for member 'pid' in '* p', which is of non-class type 'int'
ClientManager.cpp:2439: error: request for member 'error' in '* p', which is of non-class type 'int'
ClientManager.cpp:2440: error: 'HEADER_DG_SHOP_CLOSE' was not declared in this scope
ClientManager.cpp: At global scope:
ClientManager.cpp:2444: error: 'TPacketShopUpdateItem' has not been declared
ClientManager.cpp: In member function 'void CClientManager::ShopUpdateItem(CPeer*, int*)':
ClientManager.cpp:2455: error: 'TPacketShopUpdateItem' was not declared in this scope
ClientManager.cpp:2455: error: expected `;' before 'packet'
ClientManager.cpp:2456: error: 'packet' was not declared in this scope
ClientManager.cpp:2456: error: request for member 'shop_id' in '* p', which is of non-class type 'int'
ClientManager.cpp:2457: error: request for member 'tick' in '* p', which is of non-class type 'int'
ClientManager.cpp:2458: error: request for member 'refresh' in '* p', which is of non-class type 'int'
ClientManager.cpp:2459: error: request for member 'shop_locked' in '* p', which is of non-class type 'int'
ClientManager.cpp:2460: error: 'HEADER_DG_SHOP_UPDATE_ITEM' was not declared in this scope


son olarak böyle bir hata kaldı
 
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
ClientManager.cpp:2464:2: error: #endif without #if
In file included from Main.cpp:5:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
gmake: *** [.obj/NetBase.o] Error 1
gmake: *** Waiting for unfinished jobs....
In file included from Cache.cpp:6:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
In file included from DBManager.cpp:3:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
In file included from LoginData.cpp:3:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
gmake: *** [.obj/Main.o] Error 1
gmake: *** [.obj/Cache.o] Error 1
gmake: *** [.obj/DBManager.o] Error 1
In file included from ClientManager.cpp:7:
ClientManager.h:99: error: 'TPacketShopName' has not been declared
ClientManager.h:100: error: 'TPacketShopClose' has not been declared
ClientManager.h:101: error: 'TPacketShopUpdateItem' has not been declared
gmake: *** [.obj/LoginData.o] Error 1
ClientManager.cpp: In member function 'void CClientManager::processPackets(CPeer*)':
ClientManager.cpp:2404: error: 'HEADER_GD_SHOP_NAME' was not declared in this scope
ClientManager.cpp:2405: error: 'TPacketShopName' was not declared in this scope
ClientManager.cpp:2405: error: expected primary-expression before ')' token
ClientManager.cpp:2407: error: 'HEADER_GD_SHOP_CLOSE' was not declared in this scope
ClientManager.cpp:2408: error: 'TPacketShopClose' was not declared in this scope
ClientManager.cpp:2408: error: expected primary-expression before ')' token
ClientManager.cpp:2410: error: 'HEADER_GD_SHOP_UPDATE_ITEM' was not declared in this scope
ClientManager.cpp:2411: error: 'TPacketShopUpdateItem' was not declared in this scope
ClientManager.cpp:2411: error: expected primary-expression before ')' token
ClientManager.cpp: At global scope:
ClientManager.cpp:2424: error: 'TPacketShopClose' has not been declared
ClientManager.cpp: In member function 'void CClientManager::ShopClose(CPeer*, int*)':
ClientManager.cpp:2436: error: 'TPacketShopClose' was not declared in this scope
ClientManager.cpp:2436: error: expected `;' before 'packet'
ClientManager.cpp:2437: error: 'packet' was not declared in this scope
ClientManager.cpp:2437: error: request for member 'shop_id' in '* p', which is of non-class type 'int'
ClientManager.cpp:2438: error: request for member 'pid' in '* p', which is of non-class type 'int'
ClientManager.cpp:2439: error: request for member 'error' in '* p', which is of non-class type 'int'
ClientManager.cpp:2440: error: 'HEADER_DG_SHOP_CLOSE' was not declared in this scope
ClientManager.cpp: At global scope:
ClientManager.cpp:2444: error: 'TPacketShopUpdateItem' has not been declared
ClientManager.cpp: In member function 'void CClientManager::ShopUpdateItem(CPeer*, int*)':
ClientManager.cpp:2455: error: 'TPacketShopUpdateItem' was not declared in this scope
ClientManager.cpp:2455: error: expected `;' before 'packet'
ClientManager.cpp:2456: error: 'packet' was not declared in this scope
ClientManager.cpp:2456: error: request for member 'shop_id' in '* p', which is of non-class type 'int'
ClientManager.cpp:2457: error: request for member 'tick' in '* p', which is of non-class type 'int'
ClientManager.cpp:2458: error: request for member 'refresh' in '* p', which is of non-class type 'int'
ClientManager.cpp:2459: error: request for member 'shop_locked' in '* p', which is of non-class type 'int'
ClientManager.cpp:2460: error: 'HEADER_DG_SHOP_UPDATE_ITEM' was not declared in this scope


son olarak böyle bir hata kaldı
.h ve cppyi pastelermisin https://paste2.org/
 
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