Ayyıldız2 | 2008 TR Yapısı • 1-99 Orta Emek Destan • Oto Avsız • 10 Temmuz 21:00 HEMEN TIKLA!
Başlıkta belirttiğim gibi ücretli arayanlar vardı, bir de ayaz sütunu mu ne var ninja ve şamanlar vurabiliyor sadece onun olayı ne bilmiyorum ama tahminimce navicat üzerinden kılıç savınmaları vs. fullenmiştir diye düşünüyorum.
SQL:
quest snow_dungeon begin
state start begin
function get_settings()
local snow_dungeon_settings = {}
snow_dungeon_settings.map_index = 240 --Map�ndex
snow_dungeon_settings.base_cord = {5120, 1536 } --�lk I��nlanacak Kordinat
snow_dungeon_settings.outside_entry_pos = {61,4327,1668} --S�re doldu�unda ataca�� kordinat ve map
snow_dungeon_settings.need_level = 100 --Giri� i�in istenilen seviye 1
snow_dungeon_settings.need_level_group = 100 --Giri� i�in istenilen seviye 2
snow_dungeon_settings.WaitBeforOutAllOnExit = 60 --Wartezeit bevor alle alle herausteleportiert werden bei einem erfolgreichen Run. (Empfohlen 60)
snow_dungeon_settings.NextJumpTime = 5 --5 Saniye içinde kat atlanıcak
snow_dungeon_settings.DurationLoopTimer = 15 --Welchen intervall die Level und Missionen gepr�ft werden sollen. (Empfohlen 45)
snow_dungeon_settings.wait_duration = 60*60*4 --Parti liderinin tekrar kuleye giri� ba�vurusu i�in istenilen s�re
snow_dungeon_settings.maxlife_time_on_dungeon = 60*60*1 --Kule i�in toplam s�re
snow_dungeon_settings.DurationMaxOnReJoinGroup = 60*5 --Kuleden at�ld�ktan sonra 5 dk i�inde tekrar giri� s�resi
snow_dungeon_settings.key_level_2 = 30331 --Buz Anahtar�
snow_dungeon_settings.NpcVnum_level_5 = 20398 --Arktos K�p�
snow_dungeon_settings.StoneCount_level_5 = 6 --6 adet Ayaz Kristali
snow_dungeon_settings.Key_on_level_5 = 30332 --Kuzey Y�ld�z�
snow_dungeon_settings.StoneCords_level_5 = {
{432,508},{437,493},{448,492},{448,476},{467,475},{466,464},
{462,450},{458,428},{446,439},{431,431},{415,416},{402,427},
{397,438},{375,434},{374,456},{390,468},{385,492},{402,505},
{404,489},{386,482}
} --Positionen von W�rfel des Arktos
snow_dungeon_settings.MobVnum_level_6 = 8058 --MobVnum von 6.Ebene --Metin der K�lte
snow_dungeon_settings.MobVnum_level_7 = 6151 --MobVnum von 7.Ebene --Szel
snow_dungeon_settings.SzelCords_level_7 = {
{752,499},{758,479},{772,452},{763,444},{750,451},{728,441},
{726,455},{718,482},{715,491},{731,473},{748,429}
} --Positionen von Szel
snow_dungeon_settings.Key_on_level_8 = 30333 --KeyVnum von 8.Ebene --Eisblumenschl�ssel
snow_dungeon_settings.NpcVnum_level_9 = 20399 --MobVnum von 9.Ebene --S�ule des Norddrachen
snow_dungeon_settings.BossVnumGroup = 6062 --GroupMobVnum vom Boss --(Group.txt)
snow_dungeon_settings.BossVnum = 6191 --MobVnum von 10.Ebene --Nemere(6191)
snow_dungeon_settings.Position_level_1 = { 171,271 } --Position ebene 1 --Startposition --T�te alle Monster auf dieser Ebene.
snow_dungeon_settings.Position_level_2 = { 761,270 } --Position ebene 2 --Finde den richtigen Frostschl�ssel, nur ein Schamane kann ihn benutzen.
snow_dungeon_settings.Position_level_3 = { 187,491 } --Position ebene 3 --T�te alle Monster auf dieser Ebene.
snow_dungeon_settings.Position_level_4 = { 421,259 } --Position ebene 4 --T�te alle Monster auf dieser Ebene.
snow_dungeon_settings.Position_level_5 = { 419,530 } --Position ebene 5 --�ffnet die Siegel an den W�rfel des Arktos in der richtigen Reihenfolge. (Zieht Nordstern auf die W�rfel)
snow_dungeon_settings.Position_level_6 = { 571,706 } --Position ebene 6 --T�te alle Monster auf dieser Ebene. Danach Zers�re den Metin der K�lte (Nur ein Schamane kann ihn Schaden)
snow_dungeon_settings.Position_level_7 = { 746,534 } --Position ebene 7 --T�te alle Monster auf dieser Ebene und Szel
snow_dungeon_settings.Position_level_8 = { 303,710 } --Position ebene 8 --Der Eisblumenschl�ssel muss gedroppt werden, jedoch kann dieser nur von Schamanen und Ninja benutzt werden.
snow_dungeon_settings.Position_level_9 = { 848,693 } --Position ebene 9 --Zerst�rt die S�ule des Norddrachen. Nur Ninjas und Schamanen k�nnen ihm Schaden zuf�gen.
snow_dungeon_settings.Position_level_10 = { 927,391 } --Position ebene 10 (BossZone) --Besiege Nemere, den K�nig �ber Frost und Eis.
snow_dungeon_settings.Enable_TestServerMode = false --Ob TestServer mode aktiviert ist. Wenn ja werden die Aufgaben schneller beendet.
snow_dungeon_settings.IsNewga_me_re_vi_sion = true --Need ga_me_re_vi_sion 40301
return snow_dungeon_settings
end
function is_TestServerMode()
local set = snow_dungeon.get_settings()
return set.Enable_TestServerMode
end
function is_nemeres_dungeon()
local set = snow_dungeon.get_settings()
local map = pc.get_map_index()
if map >= (set.map_index * 10000) and map < (set.map_index * 10000 + 9000) then
return true
else
return false
end
end
when 20395.chat."GM: Nemere Kulesi" with pc.is_gm() begin
local s = select("Nemere Kulesi A�/Kapat","Hi�bir �ey")
if s == 1 then
if game.get_event_flag("nemere_on") == 0 then
say("Nemere Kulesi �u anda kapal�.")
say("Aktif etmek istiyor musun?")
if select("Evet","Hay�r") == 2 then return end
game.set_event_flag("nemere_on",1)
return
else
say("Nemere Kulesi �u anda a��k.")
say("Kapatmak istiyor musun?")
if select("Evet","Hay�r") == 2 then return end
game.set_event_flag("nemere_on",0)
return
end
elseif s == 2 then
return
end
end
when 20395.chat."Gruba tekrar kat�l" with (party.is_party() and d.find(party.getf("ice_dungeon_map_index"))) and game.get_event_flag("nemere_on") == 1 begin
local set = snow_dungeon.get_settings()
local n = party.getf("ice_dungeon_map_index")
local cord = set.base_cord
local level = d.getf_from_map_index("level", n)
if level == 0 then
say("Grubun zaten Nemere'yi yendi.")
return
end
if pc.getqf("out_party_time") < get_global_time() then
say("G�zetleme kulesinden "..math.ceil(set.DurationMaxOnReJoinGroup /60) .." dakika �nce �km��s�n.")
say("Art�k i�eriye giremezsin.")
return
end
if n == 0 then
setskin(NOWINDOW)
return
else
say_title(mob_name(npc.get_race()))
say("")
say("Tekrar grubuna kat�lmak istiyor musun?")
if select("Evet","Hay�r") == 1 then
local warp_to_level = set.Position_level_1
local level = d.getf_from_map_index("level", n)
if level >= 1 and level <= 10 then
if level == 1 then warp_to_level = set.Position_level_1
elseif level == 2 then warp_to_level = set.Position_level_2
elseif level == 3 then warp_to_level = set.Position_level_3
elseif level == 4 then warp_to_level = set.Position_level_4
elseif level == 5 then warp_to_level = set.Position_level_5
elseif level == 6 then warp_to_level = set.Position_level_6
elseif level == 7 then warp_to_level = set.Position_level_7
elseif level == 8 then warp_to_level = set.Position_level_8
elseif level == 9 then warp_to_level = set.Position_level_9
elseif level == 10 then warp_to_level = set.Position_level_10
end
pc.warp((cord[1] + warp_to_level[1])*100,(cord[2] + warp_to_level[2])*100,n)
else
return
end
end
end
end
when 20395.chat."Nemere'nin G�zetleme Kulesi" with game.get_event_flag("nemere_on") == 1 begin
local set = snow_dungeon.get_settings()
local need_level = 100
say("Nemere'nin G�zetleme Kulesi'nde tek ba��na")
say("hayatta kalamazs�n. Seninle beraber gelecek")
say("bir arkada��na daha ihtiyac�n var.")
say("Nemere'nin G�zetleme Kulesi'ne girmek")
say("istiyor musun?")
if select("Gir","Girme") == 2 then
return
end
if (pc.is_gm() and pc.getf("snow_dungeon","duration") >= get_global_time()) then
say("Game Master; s�reyi s�f�rlamak m� istiyorsun?")
if select("Evet","Hay�r") == 1 then
pc.setf("snow_dungeon","duration",0)
return
end
end
if (is_test_server() and snow_dungeon.is_TestServerMode() == true ) then
say("Test server modu etkinle�tirildi.")
say(" �imdi ���nlanacaks�n�z.")
timer("make_dungeon",3)
return
end
if not party.is_leader() then
say("Cesaretini takdir ediyorum ama")
say("yaln�zca grup lideri giri� talebi yapabilir.")
return
end
if pc.get_level() < need_level then
say("Kuleye girebilmek i�in en az "..need_level..".")
say("seviyede olmal�s�n.")
return
end
if pc.getf("snow_dungeon","duration") >= get_global_time() then
say_title(mob_name(npc.get_race()))
say("Nemere'nin G�zetleme Kulesi'ne yeniden giri� ")
say("i�in bekleme s�resi hen�z dolmam��.")
say("Kalan saniye: "..pc.getf("snow_dungeon","duration") - get_global_time().."")
return
end
if snow_dungeon._CheckMembersLevel() == false then
return
else
timer("make_dungeon",2)
end
end
when 20397.chat."Nemere'nin G�zetleme Kulesi" with d.getf("level") == 0 begin --Eisiger L�we
if not party.is_leader() then
say("Grup lideri de�ilsin.")
return
end
say("Nemere'nin G�zetleme kulesine girdin. Burada")
say("en fazla bir saat bulunabilirsin. Kuleden")
say("��kt���nda d�rt saat bekledikten sonra tekrar")
say("girebilirsin.")
wait()
local set = snow_dungeon.get_settings()
local loop_durr = set.DurationLoopTimer
local wait_durations = set.wait_duration
local t = get_global_time()
d.setf("LastTimeGetOutPut",0)
server_loop_timer("CheckLevelAndCountKillOnMobs",loop_durr,d.get_map_index())
d.regen_file("data/dungeon/ice_dungeon/zone_1.txt")
d.setf("Start_Time",t + set.maxlife_time_on_dungeon)
server_timer("Jp_OutAllFailNotice",(t + set.maxlife_time_on_dungeon) - t,d.get_map_index())
d.setqf2("snow_dungeon","duration",t + wait_durations)
d.setf("level",1)
d.notice("B�t�n d��manlar� ma�lup edin!")
npc.purge()
snow_dungeon._GetLastTime()
setskin(NOWINDOW)
end
when 20397.chat."Nemere Taht Salonu" with d.getf("level") == 9 begin
local set = snow_dungeon.get_settings()
local next_jump_time = set.NextJumpTime
local level = d.getf("level")
local stone_level_6 = set.MobVnum_level_6
local stone_level_9 = set.NpcVnum_level_9
local boss_vnum = set.BossVnum
local wait_time = set.WaitBeforOutAllOnExit
local mobvnum = npc.get_race()
if not party.is_leader() then
say("Grup lideri de�ilsin.")
return
end
say("Nemere Taht Salonu'na girmek istiyor musun?")
local s = select("Gir","Belki sonra")
if s == 2 then
return
end
server_timer("Jp_Boss",next_jump_time,d.get_map_index())
local v = set.BossVnumGroup
d.regen_file("data/dungeon/ice_dungeon/zone_boss.txt")
d.spawn_group(v, 928, 335, 5 ,1, 1)
npc.purge()
setskin(NOWINDOW)
end
when make_dungeon.timer begin
local pids = {party.get_member_pids()}
local ticketGroup = {71130, 1}
local set = snow_dungeon.get_settings()
local cord = set.base_cord
local start_pos = set.Position_level_1
local t = get_global_time()
for i, pid in next, pids, nil do
q.begin_other_pc_block(pid)
for idx=1, table.getn(ticketGroup),2 do
if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
pc.remove_item(ticketGroup[idx], ticketGroup[idx+1])
break
end
end
q.end_other_pc_block()
end
d.new_jump_party(set.map_index,(cord[1] + start_pos[1]), (cord[2] + start_pos[2]))
snow_dungeon._ClearAlls()
d.setf("party_leader_pid",party.get_leader_pid())
party.setf("ice_dungeon_map_index",d.get_map_index())
d.spawn_mob_dir(20397, 173,262,1)
end
function _ClearAlls()
local d_index = d.get_map_index()
clear_server_timer("CheckLevelAndCountKillOnMobs",d_index)
clear_server_timer("Jp_1",d_index)
clear_server_timer("Jp_2",d_index)
clear_server_timer("Jp_3",d_index)
clear_server_timer("Jp_4",d_index)
clear_server_timer("Jp_5",d_index)
clear_server_timer("Jp_6",d_index)
clear_server_timer("Jp_7",d_index)
clear_server_timer("Jp_8",d_index)
clear_server_timer("Jp_9",d_index)
clear_server_timer("Jp_10",d_index)
clear_server_timer("Jp_OutAll",d_index)
clear_server_timer("Jp_OutAllFail",d_index)
clear_server_timer("Jp_OutAllFailNotice",d_index)
d.setf("level",0)
d.setf("party_leader_pid",0)
d.setf("Start_Time",0)
d.setf("LastTimeGetOutPut",0)
d.setf("Stone_5_count",0)
d.setf("Stone_5_item_fail",0)
d.clear_regen()
d.kill_all()
end
function _CheckMembersLevel()
local set = snow_dungeon.get_settings()
local user_fail_level = {}
local user_bilet= {}
local pids = {party.get_member_pids()}
local need_level = set.need_level_group
for i = 1, table.getn(pids), 1 do
q.begin_other_pc_block(pids[i])
if pc.get_level() < need_level then
table.insert(user_fail_level, table.getn(user_fail_level) +1, pc.get_name())
end
q.end_other_pc_block()
end
for i = 1, table.getn(pids), 1 do
q.begin_other_pc_block(pids[i])
if pc.count_item(71130) < 1 then
table.insert(user_bilet, table.getn(user_bilet) +1, pc.get_name())
end
q.end_other_pc_block()
end
if table.getn(user_fail_level) >= 1 then
say_title(mob_name(npc.get_race()))
say("")
say("Grubun ba�z� �yeleri")
say("hen�z "..need_level..". seviyeye ula�mam��:")
for x = 1, table.getn(user_fail_level), 1 do
say(color(1,1,0), " "..user_fail_level[x])
end
return false
end
if table.getn(user_bilet) >= 1 then
say_title(mob_name(npc.get_race()))
say("")
say("Nemere Kulesine girebilmek i�in,[ENTER]b�t�n grup �yelerinin[ENTER]ge�i� biletine sahip olmas� gereklidir.[ENTER]Ge�i� izni olmayan �yeler:")
for x = 1, table.getn(user_bilet), 1 do
say(color(1,1,0), " "..user_bilet[x])
end
return false
end
if table.getn(user_fail_level) == 0 and table.getn(user_bilet) == 0 then
return true
end
end
when logout begin
if snow_dungeon.is_nemeres_dungeon() == true then
local set = snow_dungeon.get_settings()
pc.setqf("out_party_time",get_global_time() + set.DurationMaxOnReJoinGroup)
end
end
when login begin
if snow_dungeon.is_nemeres_dungeon() == true then
local set = snow_dungeon.get_settings()
local backk = set.outside_entry_pos
pc.set_warp_location(backk[1], backk[2],backk[3])
if d.getf("party_leader_pid") != party.get_leader_pid() then
chat("nemeres_wait_dungeon #RAUS:# Sizin grubunuz i�eride de�il.")
chat("nemeres_wait_dungeon #RAUS:#debug -> "..d.getf("party_leader_pid").." != "..party.get_leader_pid().."")
d.exit()
return
end
if pc.get_level() < set.need_level_group then
chat("nemeres_wait_dungeon #RAUS:# Benim seviyem d���k.")
d.exit()
return
end
end
end
function _GetLastTime()
local c = get_global_time()
local t = d.getf("Start_Time") - c
local o = d.getf("LastTimeGetOutPut")
if c >= o then
if t >= 60 then
d.notice("Nemere G�zlemevi'ndeki kalan s�re: "..math.ceil(t / 60).." dakika")
d.notice("S�re bitiminde g�zlemevinden d��ar�, giri�e ���nlanacaks�n�z.")
else
d.notice("Nemere G�zlemevi'ndeki kalan s�re: "..t.." saniye")
d.notice("S�re bitiminde g�zlemevinden d��ar�, giri�e ���nlanacaks�n�z.")
end
if t >= (60*10) then
d.setf("LastTimeGetOutPut",c + 60*5)
elseif t >= (60*5) then
d.setf("LastTimeGetOutPut",c + 60*2)
else
d.setf("LastTimeGetOutPut",c + 10)
end
end
end
when Jp_OutAllFailNotice.server_timer begin
if d.select(get_server_timer_arg()) then
d.notice("Zaman doldu.")
server_timer("Jp_OutAll",1,d.get_map_index())
end
end
when CheckLevelAndCountKillOnMobs.server_timer begin
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local level = d.getf("level")
local mob_count = d.count_monster()
local next_jump_time = set.NextJumpTime
if level == 1 and mob_count <= 0 then
d.notice("Az sonra ikinci kata ���nlanacaks�n�z.")
server_timer("Jp_2",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.set_regen_file("data/dungeon/ice_dungeon/zone_2.txt")
elseif level == 3 and mob_count <= 0 then
d.notice("Az sonra d�rd�nc� kata ���nlanacaks�n�z.")
server_timer("Jp_4",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.regen_file("data/dungeon/ice_dungeon/zone_4.txt")
elseif level == 4 and mob_count <= 0 then
d.notice("Az sonra be�inci kata ���nlanacaks�n�z.")
server_timer("Jp_5",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.set_regen_file("data/dungeon/ice_dungeon/zone_5.txt")
elseif level == 6 and mob_count <= 0 then
local MobStonelvl6 = set.MobVnum_level_6
d.notice("Ayaz Metini belirdi!")
d.clear_regen()
d.kill_all()
d.regen_file("data/dungeon/ice_dungeon/zone_6.txt")
d.spawn_mob(MobStonelvl6,570,649)
end
snow_dungeon._GetLastTime()
end
end
when Jp_2.server_timer begin
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local v = set.key_level_2
d.setf("level",2)
local cord = set.base_cord
local pos = set.Position_level_2
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("Baz� canavarlar�n �zerinde buz anahtar� var.")
d.notice("Buz anahtarlar� ellerinden al�n ve uyan anahtar� bulun! Fakat anahtar� sadece bir �aman kullanabilir.")
end
end
when 30331.use with snow_dungeon.is_nemeres_dungeon() == true begin -- Buz Anahtar� �aman a�abilir 3/1 �ans
local set = snow_dungeon.get_settings()
local next_jump_time = set.NextJumpTime
local job = pc.get_job()
local level = d.getf("level")
if level == 2 then
if (is_test_server() and snow_dungeon.is_TestServerMode() == true ) then
job = 3
end
if job == 3 -- Schamane weiblich
or job == 7 --Schamane m�nnlich
then
if number(1,3) == 1 then
d.notice("Az sonra ���nc� kata ���nlanacaks�n�z.")
server_timer("Jp_3",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.regen_file("data/dungeon/ice_dungeon/zone_3.txt")
if item.get_vnum() == 30331 then
item.remove()
end
else
d.notice("Do�ru anahtar� aramaya devam edin.")
if item.get_vnum() == 30331 then
item.remove()
end
end
else
say("Anahtar� sadece �amanlar kullanabilir.")
return
end
end
end
when Jp_3.server_timer begin --Jump Level 3
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
d.setf("level",3)
local cord_MQ = set.base_cord
local pos = set.Position_level_3
d.jump_all((cord_MQ[1] + pos[1]), (cord_MQ[2] + pos[2]))
d.notice("B�t�n d��manlar� ma�lup edin!")
end
end
when Jp_4.server_timer begin --Jump Level 4
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
d.setf("level",4)
local cord = set.base_cord
local pos = set.Position_level_4
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("B�t�n d��manlar� ma�lup edin! Kutsama size ikinci ak�nda g�� kazand�racak.")
end
end
when Jp_5.server_timer begin --Jump Level 5
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local v = set.NpcVnum_level_5
d.setf("level",5)
local cord = set.base_cord
local pos = set.Position_level_5
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("Bir sonraki kata ge�mek i�in Arktos K�pleri'ndeki m�h�rleri s�ras�yla k�r�n.")
d.notice("Buz canavarlar�n� ma�lup edin ve ellerinden kuzey y�ld�zlar�n� al�p m�h�rleri k�r�n!")
snow_dungeon._Create_Stones_level5()
end
end
function _DropKeyOnLevel5()
if number(1,1000) >= 900 then --Abbruch der weiteren funtion -> Damit es spannend bleibt bei den w�rfeln... :P
return
end
local set = snow_dungeon.get_settings()
local count = set.StoneCount_level_5
local vnum = set.Key_on_level_5
local get_random_unique = d.get_unique_vid("stone5_"..number(1,count).."")
local fail_count = d.getf("Stone_5_item_fail") +1
local search = d.getf("Stone_5_count")
local search2 = d.get_unique_vid("stone5_"..search.."")
if search2 != get_random_unique then
d.setf("Stone_5_item_fail",fail_count)
end
game.drop_item_and_select(vnum,1)
if (is_test_server() and snow_dungeon.is_TestServerMode() == true ) then
item.set_socket(1,search2)
d.setf("Stone_5_item_fail",0)
elseif fail_count > 6 then
item.set_socket(1,search2)
d.setf("Stone_5_item_fail",0)
else
item.set_socket(1,get_random_unique)
end
end
function _Create_Stones_level5()
local set = snow_dungeon.get_settings()
local stone_level5_count_MQ = set.StoneCount_level_5
local c = set.StoneCords_level_5 --{ {432,508},{437,493},{448,492},{448,476},{467,475},{466,464}}
local v = set.NpcVnum_level_5
for i = 1, stone_level5_count_MQ, 1 do
local n = number(1,table.getn(c))
d.set_unique("stone5_"..i.."", d.spawn_mob(v, c[n][1], c[n][2]))
table.remove(c,n)
if i == 1 then
d.setf("Stone_5_count",1)
d.setf("Stone_5_item_fail",0)
end
end
end
when 20398.take begin --NpcVnum_level_5
if snow_dungeon.is_nemeres_dungeon() == true then
local set = snow_dungeon.get_settings()
local stone_level5_count = set.StoneCount_level_5
local next_jump_time = set.NextJumpTime
if (is_test_server() and snow_dungeon.is_TestServerMode() == true ) then
d.notice("TESTSERVERMODE, Biraz sonra ���nlanacaks�n�z.")
npc.purge()
if item.get_vnum() == 30332 then
item.remove()
end
server_timer("Jp_6",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.regen_file("data/dungeon/ice_dungeon/zone_6.txt")
return
end
if item.get_vnum() == 30332 then
local npc_vid = npc.get_vid()
local search = d.getf("Stone_5_count")
local search2 = d.get_unique_vid("stone5_"..search.."")
if npc_vid == search2 then
if item.get_socket(1) == npc.get_vid() then
local new = search +1
if new > stone_level5_count then
d.notice("Az sonra alt�nc� kata ���nlanacaks�n�z.")
npc.purge()
if item.get_vnum() == 30332 then
item.remove()
end
server_timer("Jp_6",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.regen_file("data/dungeon/ice_dungeon/zone_6.txt")
else
if new == 2 then
say("Ba�ard�n�z! �imdi ikinci m�hr� a��n.")
elseif new == 3 then
say("Ba�ard�n�z! �imdi ���nc� m�hr� a��n.")
elseif new == 4 then
say("Ba�ard�n�z! �imdi d�rd�nc� m�hr� a��n.")
elseif new == 5 then
say("Ba�ard�n�z! �imdi be�inci m�hr� a��n.")
elseif new == 6 then
say("Ba�ard�n�z! �imdi alt�nc� m�hr� a��n.")
end
npc.purge()
if item.get_vnum() == 30332 then
item.remove()
end
end
d.setf("Stone_5_count",new)
else
say("S�ralama do�ru! Fakat anahtar yanl��. Ba�ka")
say("bir anahtar� deneyin.")
if item.get_vnum() == 30332 then
item.remove()
end
end
else
say("S�ralaman�n do�ru olmas�na dikkat edin! Ba�ka bir")
say("k�p� deneyin.")
if item.get_vnum() == 30332 then
item.remove()
end
end
end
end
end
when Jp_6.server_timer begin --Jump Level 6
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local v = set.MobVnum_level_6
d.setf("level",6)
local cord = set.base_cord
local pos = set.Position_level_6
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("B�t�n buz canavarlar�n� ma�lup edin ve ard�ndan")
d.notice("Ayaz Metini'ni yok edin. Ayaz Metini'ne sadece �amanlar hasar verebilir.")
end
end
when Jp_7.server_timer begin --Jump Level 7
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local v = set.MobVnum_level_7
d.setf("level",7)
local cord = set.base_cord
local pos = set.Position_level_7
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("Ayaz�n ve buzun efendisi Szel'i bulun ve yok edin.")
d.notice("Bunun �stesinden ancak ejderhan�n deste�iyle gelinebilir.")
end
end
when Jp_8.server_timer begin --Jump Level 8
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local v = set.Key_on_level_8
d.setf("level",8)
local cord = set.base_cord
local pos = set.Position_level_8
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("B�t�n buz canavarlar�n� ma�lup edin ve buz�i�e�i")
d.notice("anahtar�n� bulun. Anahtar� sadece Ninjalar ve �amanlar kullanabilir.")
end
end
when 30333.use with snow_dungeon.is_nemeres_dungeon() == true begin
local set = snow_dungeon.get_settings()
local next_jump_time = set.NextJumpTime
local level = d.getf("level")
local job = pc.get_job()
if level == 8 then
if (is_test_server() and snow_dungeon.is_TestServerMode() == true ) then
job = 3
end
if number(1,3) == 1 then
d.notice("Az sonra dokuzunca kata ���nlanacaks�n�z.")
server_timer("Jp_9",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.regen_file("data/dungeon/ice_dungeon/zone_9.txt")
if item.get_vnum() == 30333 then
item.remove()
end
else
say("Yanl�� anahtard�. Do�ru anahtar� bulun!")
if item.get_vnum() == 30333 then
item.remove()
end
end
end
end
when Jp_9.server_timer begin --Jump Level 9
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local v = set.NpcVnum_level_9
d.setf("level",9)
local cord = set.base_cord
local pos = set.Position_level_9
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("Kuzeyli Ejderha S�tunu'nu yok edin.")
d.notice("Kuzeyli Ejderha S�tunu'na sadece �amanlar ve Ninjalar hasar verebilir.")
d.spawn_mob(v,849,655)
end
end
when Jp_Boss.server_timer begin --Jump Level BossZone
if d.select(get_server_timer_arg()) then
local set = snow_dungeon.get_settings()
local v = set.BossVnum
d.setf("level",10)
local cord = set.base_cord
local pos = set.Position_level_10
d.jump_all((cord[1] + pos[1]), (cord[2] + pos[2]))
d.notice("Ayaz�n ve buzun kral� Nemere'yi ma�lup edin.")
end
end
when kill begin
if snow_dungeon.is_nemeres_dungeon() == true then
local set = snow_dungeon.get_settings()
local next_jump_time = set.NextJumpTime
local level = d.getf("level")
local stone_level_6 = set.MobVnum_level_6
local stone_level_7 = set.MobVnum_level_7
local stone_level_9 = set.NpcVnum_level_9
local boss_vnum = set.BossVnum
local wait_time = set.WaitBeforOutAllOnExit
local mobvnum = npc.get_race()
if level == 2 and mobvnum >= 6101 and mobvnum <= 6108 and 1 == number(1,50) then
local v = set.key_level_2
game.drop_item(v,1)
elseif level == 5 and mobvnum >= 6101 and mobvnum <= 6108 and 1 == number(1,20) then
snow_dungeon._DropKeyOnLevel5()
elseif level == 6 and mobvnum == stone_level_6 then
d.notice("Az sonra yedinci kata ���nlanacaks�n�z.")
server_timer("Jp_7",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.regen_file("data/dungeon/ice_dungeon/zone_7.txt") --Szel
local v_MQv = set.MobVnum_level_7
local c = set.SzelCords_level_7
local n = number(1,table.getn(c))
d.spawn_mob(v_MQv, c[n][1], c[n][2])
elseif level == 7 and mobvnum == stone_level_7 then
d.notice("Az sonra sekizinci kata ���nlanacaks�n�z.")
server_timer("Jp_8",next_jump_time,d.get_map_index())
d.clear_regen()
d.kill_all()
d.set_regen_file("data/dungeon/ice_dungeon/zone_8.txt")
elseif level == 8 and mobvnum >= 6101 and mobvnum <= 6108 and 1 == number(1,50) then
local v = set.Key_on_level_8
game.drop_item(v,1)
elseif level == 9 and mobvnum == stone_level_9 then
d.clear_regen()
d.kill_all()
d.spawn_mob_dir(20397, 849,670,1)
elseif level == 10 and mobvnum == boss_vnum then
d.clear_regen()
d.kill_all()
notice_all("Nemere "..pc.get_name().." ve grubu taraf�ndan yok edildi.")
d.notice("Nemere ma�lup edildi!")
d.notice("Bir dakika i�erisinde Nemere G�zlemevi'nden d��ar� ���nlanacaks�n�z.")
server_timer("Jp_OutAll",wait_time,d.get_map_index())
end
end
end
when Jp_OutAll.server_timer begin --Jump Out Bye bye ;D
if d.select(get_server_timer_arg()) then
snow_dungeon._ExitAll()
end
end
function _ExitAll()
d.exit_all()
end
end
end
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