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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
Öncelikle Merhabalar Arkadaşlar...
Bugün bir arkadaşımın isteği üzerine araştırma yaparken yabancı forumlardan birinde karşılaştığım PUBG Mobile üzerinde başarıyla çalışan iki adet recoil yani sekmeme macro scriptini sizlerle paylaşacağım...
1. Macro Script
2. Macro Script
ÖNEMLİ NOT 1:
Şimdi asıl konuya gelelim, bu kodların ne işe yaradığına çoğu arkadaşımız hakim değil ben açıklık getireyim bu kodları kullanabilecek bir macro exe'si haline getirebilmek için AHK yani Auto Hotkey ile compile etmeliyiz...
ÖNEMLİ NOT 2:
Eğer AHK ile compile ettiğiniz exe'nin iconu hoşunuza gitmediyse çünkü compile işleminden sonra yeşil "H" şeklinde bir icon meydana geliyor Resource Hacker programını kullanarak icon değişimi yapabilirsiniz...
ÖNEMLİ NOT 3:
1.Script'te p tuşu ile recoil'i başlatırsınız; u ile yükselt y ile düşür kodlarda oynama yaparak tuşları değiştirebilirsiniz...
2.Script'te komutlar aşağıdaki şekildedir...(Ayrıca bu scriptte sens ve zoomsens'i kendinize göre ayarlamayı unutmayınız..!)
ÖNEMLİ NOT 4:
OYUNA GİRMEDEN MACRO EXE'SİNİ MUTLAK ŞARTLA YÖNETİCİ OLARAK ÇALIŞTIRIN DAHA SONRA DA RECOİL'İ AÇMA VE YÜKSELTME DÜŞÜRME KOMUTLARINA UYUN..!
İNDİR..!
Virüstotal
Hazır Macro exe'lerini konunun en altında paylaştım...
Yakında exe'nin nasıl oluşturulacağının yani compile edileceğinin ve icon'unun nasıl değiştirileceğinin ayrıca bu macro'ların PUBG'de nasıl kullanılacağının videosunu da yayınlamaya çalışacağım...
Umarım Faydalı Olmuşumdur.
Saygılarımla RyugaTR...
Bugün bir arkadaşımın isteği üzerine araştırma yaparken yabancı forumlardan birinde karşılaştığım PUBG Mobile üzerinde başarıyla çalışan iki adet recoil yani sekmeme macro scriptini sizlerle paylaşacağım...
1. Macro Script
Kod:
dc = 0
recoil = 6
Pause::Suspend,Toggle
/::Suspend
LButton::
Loop
{
if (dc = 1)
{
SetMouseDelay 10
Click
DllCall("mouse_event", uint, 1, int, 0, int, 6, uint, 0, int, 0)
If (GetKeyState("LButton","P")=0)
Break
}
else {
Click
Break
}
}
return
P::
Loop {
If(GetKeyState("P", "P")=0)
{
if dc = 0
{
dc = 1
ComObjCreate("SAPI.SpVoice").Speak("on")
}
else
{
dc = 0
ComObjCreate("SAPI.SpVoice").Speak("off")
}
Break
}
}
return
U::
Loop {
If(GetKeyState("U", "P")=0)
{
recoil += 1
ComObjCreate("SAPI.SpVoice").Speak(recoil)
Break
}
}
return
Y::
Loop {
If(GetKeyState("Y", "P")=0)
{
recoil -= 1
ComObjCreate("SAPI.SpVoice").Speak(recoil)
Break
}
}
return
N::
Loop {
If(GetKeyState("N", "P")=0)
{
send {SHIFT down}
MouseGetPos, xpos, ypos
MouseClickDrag, left, xpos, ypos, xpos-200, ypos
send {SHIFT up}
MouseMove, xpos, ypos
Break
}
}
return
2. Macro Script
Kod:
sens:=3.0
zoomsens:=0.9
key_ump:="F1"
key_uzi:="F2"
key_akm:="F3"
key_m416:="F4"
key_scar:="F5"
key_m16a4:="F6"
key_groza:="F7"
key_m249:="home"
key_vector:="F9"
key_skspubg:="F10"
key_Tgun:="F11"
key_glock:="ins"
key_RCoff:="capslock"
key_Terminate:="Del"
key_shoot:="LButton"
key_zoom:="RButtont"
modifier:=2.52/sens
loop {
sleep 1
if GetKeyState(key_ump)
{
ump:=true
m416:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_glock)
{
glock:=true
ump:=false
m416:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_m16a4)
{
m16a4:=true
m416:=false
uzi:=false
akm:=false
scar:=false
ump:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_scar)
{
scar:=true
m416:=false
uzi:=false
akm:=false
ump:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_m416)
{
m416:=true
ump:=false
uzi:=false
akm:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_akm)
{
akm:=true
m416:=false
uzi:=false
ump:=false
scar:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_uzi)
{
uzi:=true
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_groza)
{
groza:=true
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_m249)
{
m249:=true
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_vector)
{
vector:=true
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=false
mk14pubg:=false
Tgun:=false
}
if GetKeyState(key_skspubg)
{
vector:=false
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=true
Tgun:=false
}
if GetKeyState(key_Tgun)
{
Tgun:=true
vector:=false
m249:=false
groza:=false
uzi:=false
m416:=false
akm:=false
scar:=false
ump:=false
m16a4:=false
glock:=false
skspubg:=false
}
if GetKeyState(key_Terminate)
{
sleep 2000
ExitApp
}
if GetKeyState(key_RCoff)
{
akm:=false
uzi:=false
scar:=false
ump:=false
m416:=false
m16a4:=false
groza:=false
glock:=false
m249:=false
vector:=false
skspubg:=false
Tgun:=false
}
if GetKeyState(key_shoot)
{
if ump
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 22*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 23*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier)
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier)
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
sleep 92
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if AKM
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 15
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 32*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 7*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -9*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 2*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 6*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if uzi
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 15
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 14*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 23*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier)
sleep 48S
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if m416
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 30
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 28*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 30*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 72
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if groza
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier)
sleep 80
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if glock
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 35*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 40*modifier)
sleep 60
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if scar
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if m249
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier)
sleep 100
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if Tgun
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 60*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 70*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 55*modifier)
sleep 86
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if vector
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 12*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 15*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier)
sleep 55
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 1000
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if skspubg
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier)
sleep 110
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 900
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
else if m16a4
{
loop
{
DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0)
sleep 10
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
sleep 75
if !GetKeyState(key_shoot)
{
DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0)
break
}
}
}
}
}
ÖNEMLİ NOT 1:
Şimdi asıl konuya gelelim, bu kodların ne işe yaradığına çoğu arkadaşımız hakim değil ben açıklık getireyim bu kodları kullanabilecek bir macro exe'si haline getirebilmek için AHK yani Auto Hotkey ile compile etmeliyiz...
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
ÖNEMLİ NOT 2:
Eğer AHK ile compile ettiğiniz exe'nin iconu hoşunuza gitmediyse çünkü compile işleminden sonra yeşil "H" şeklinde bir icon meydana geliyor Resource Hacker programını kullanarak icon değişimi yapabilirsiniz...
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
ÖNEMLİ NOT 3:
1.Script'te p tuşu ile recoil'i başlatırsınız; u ile yükselt y ile düşür kodlarda oynama yaparak tuşları değiştirebilirsiniz...
2.Script'te komutlar aşağıdaki şekildedir...(Ayrıca bu scriptte sens ve zoomsens'i kendinize göre ayarlamayı unutmayınız..!)
Kod:
key_ump:="F1"
key_uzi:="F2"
key_akm:="F3"
key_m416:="F4"
key_scar:="F5"
key_m16a4:="F6"
key_groza:="F7"
key_m249:="home"
key_vector:="F9"
key_skspubg:="F10"
key_Tgun:="F11"
key_glock:="ins"
key_RCoff:="capslock"
key_Terminate:="Del"
key_shoot:="LButton"
key_zoom:="RButtont"
ÖNEMLİ NOT 4:
OYUNA GİRMEDEN MACRO EXE'SİNİ MUTLAK ŞARTLA YÖNETİCİ OLARAK ÇALIŞTIRIN DAHA SONRA DA RECOİL'İ AÇMA VE YÜKSELTME DÜŞÜRME KOMUTLARINA UYUN..!
İNDİR..!
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Virüstotal
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Hazır Macro exe'lerini konunun en altında paylaştım...
Yakında exe'nin nasıl oluşturulacağının yani compile edileceğinin ve icon'unun nasıl değiştirileceğinin ayrıca bu macro'ların PUBG'de nasıl kullanılacağının videosunu da yayınlamaya çalışacağım...
Umarım Faydalı Olmuşumdur.
Saygılarımla RyugaTR...
Son düzenleme:
En Çok Reaksiyon Alan Mesajlar
Pubg nin koruma mantığını bilmiyorsun! Ban attığını söyledim sadece. Baltalayıcı yorum yapsam çalışmaz derim. Böyle tür makro uygulamalar adını unuttuğum bir makro programıyla yapılıyordu sonra onu exe olarak kaydedip heryerde yapabiliyordunuz, fakat Rust gibi bir oyunda bile bu program algılanıp VAC banned yiyince bunu böyle şekilde paylaşılmasını garip buldum.
Bu tür makro uygulamalarını farenizin makro uygulamasından yapın. Çünkü fare uygulamaları lisanslı ve hile sistemlerine takılmıyor. Kullandığım bloody gibi mesela.
Bir sorunun varsa hala yaz cevaplayım.
Öncelikle "bilmiyorsun!" tarzında kesin yargılardan olabildiğimizce uzak durmalıyız.
PUBG Mobile oynamak için herhangi bir android emulasyonu yapmak gerekli olduğu için "Böyle tür makro uygulamalar adını unuttuğum bir makro programıyla yapılıyordu sonra onu exe olarak kaydedip heryerde yapabiliyordunuz, fakat Rust gibi bir oyunda bile bu program algılanıp VAC banned yiyince..." bu yorum tamamen saçma.
Kendi yazılımını kullanan bir oyunun kendi Exesine gömülmüş bir anti script ile Emulasyonun mantığı aynı değildir.
Ki bu AHK dediğimiz oyuna hatta kullanılan emulatöre doğrudan müdahale etmediği için bu tip şeylerden ceza alması saçma. Ancak insanlar "bu iyi oynuyor kesin hiledir" diyip sürekli raporlarlarsa ban gerçekleşebilir.
Ayrıca bahsettiğin Bloody Farelerin Makrosu ile AHK tamamen aynı şeydir ve ikisi de yazılımsaldır.
Donanımsal olarak makro kaydı yapabilen klavye ve fareler de mevcuttur.
Fare ve Klavye yazılımları ayarlamalarını da aynı yazılım içerisinde yaptıkları için doğrudan bir ceza verilemez.
#Not
Klasik bir Fare ile bile herhangi bir tuşun basıldığında ne yapması gerektiğini ekstra yazılımlara gerek kalmadan değiştirebiliyorsun.
- Katılım
- 19 Ara 2015
- Konular
- 90
- Mesajlar
- 760
- Çözüm
- 2
- Reaksiyon Skoru
- 240
- Altın Konu
- 0
- TM Yaşı
- 10 Yıl 5 Ay 19 Gün
- Başarım Puanı
- 127
- MmoLira
- 108
- DevLira
- 0
Gene yapmışsın yapacagını Uğur abiÖncelikle Merhabalar Arkadaşlar...
Bugün bir arkadaşımın isteği üzerine araştırma yaparken yabancı forumlardan birinde karşılaştığım PUBG Mobile üzerinde başarıyla çalışan iki adet recoil yani sekmeme macro scriptini sizlerle paylaşacağım...
1. Macro Script
Kod:dc = 0 recoil = 6 Pause::Suspend,Toggle /::Suspend LButton:: Loop { if (dc = 1) { SetMouseDelay 10 Click DllCall("mouse_event", uint, 1, int, 0, int, 6, uint, 0, int, 0) If (GetKeyState("LButton","P")=0) Break } else { Click Break } } return P:: Loop { If(GetKeyState("P", "P")=0) { if dc = 0 { dc = 1 ComObjCreate("SAPI.SpVoice").Speak("on") } else { dc = 0 ComObjCreate("SAPI.SpVoice").Speak("off") } Break } } return U:: Loop { If(GetKeyState("U", "P")=0) { recoil += 1 ComObjCreate("SAPI.SpVoice").Speak(recoil) Break } } return Y:: Loop { If(GetKeyState("Y", "P")=0) { recoil -= 1 ComObjCreate("SAPI.SpVoice").Speak(recoil) Break } } return N:: Loop { If(GetKeyState("N", "P")=0) { send {SHIFT down} MouseGetPos, xpos, ypos MouseClickDrag, left, xpos, ypos, xpos-200, ypos send {SHIFT up} MouseMove, xpos, ypos Break } } return
2. Macro Script
Kod:sens:=3.0 zoomsens:=0.9 key_ump:="F1" key_uzi:="F2" key_akm:="F3" key_m416:="F4" key_scar:="F5" key_m16a4:="F6" key_groza:="F7" key_m249:="home" key_vector:="F9" key_skspubg:="F10" key_Tgun:="F11" key_glock:="ins" key_RCoff:="capslock" key_Terminate:="Del" key_shoot:="LButton" key_zoom:="RButtont" modifier:=2.52/sens loop { sleep 1 if GetKeyState(key_ump) { ump:=true m416:=false uzi:=false akm:=false scar:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_glock) { glock:=true ump:=false m416:=false uzi:=false akm:=false scar:=false m16a4:=false groza:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_m16a4) { m16a4:=true m416:=false uzi:=false akm:=false scar:=false ump:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_scar) { scar:=true m416:=false uzi:=false akm:=false ump:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_m416) { m416:=true ump:=false uzi:=false akm:=false scar:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_akm) { akm:=true m416:=false uzi:=false ump:=false scar:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_uzi) { uzi:=true m416:=false akm:=false scar:=false ump:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_groza) { groza:=true uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_m249) { m249:=true groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_vector) { vector:=true m249:=false groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false skspubg:=false mk14pubg:=false Tgun:=false } if GetKeyState(key_skspubg) { vector:=false m249:=false groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false skspubg:=true Tgun:=false } if GetKeyState(key_Tgun) { Tgun:=true vector:=false m249:=false groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false skspubg:=false } if GetKeyState(key_Terminate) { sleep 2000 ExitApp } if GetKeyState(key_RCoff) { akm:=false uzi:=false scar:=false ump:=false m416:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_shoot) { if ump { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 22*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 23*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if AKM { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 15 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 32*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 7*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -9*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 2*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 6*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if uzi { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 15 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 14*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 23*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48S if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if m416 { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 30 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 28*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 30*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if groza { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if glock { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 35*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 35*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if scar { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if m249 { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if Tgun { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 40*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 40*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 60*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 70*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if vector { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 12*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 12*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 15*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if skspubg { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 110 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 900 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if m16a4 { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } } }
ÖNEMLİ NOT 1:
Şimdi asıl konuya gelelim, bu kodların ne işe yaradığına çoğu arkadaşımız hakim değil ben açıklık getireyim bu kodları kullanabilecek bir macro exe'si haline getirebilmek için AHK yani Auto Hotkey ile compile etmeliyiz...
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ÖNEMLİ NOT 2:
Eğer AHK ile compile ettiğiniz exe'nin iconu hoşunuza gitmediyse çünkü compile işleminden sonra yeşil "H" şeklinde bir icon meydana geliyor Resource Hacker programını kullanarak icon değişimi yapabilirsiniz...
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ÖNEMLİ NOT 3:
1.Script'te p tuşu ile recoil'i başlatırsınız; u ile yükselt y ile düşür kodlarda oynama yaparak tuşları değiştirebilirsiniz...
2.Script'te komutlar aşağıdaki şekildedir...(Ayrıca bu scriptte sens ve zoomsens'i kendinize göre ayarlamayı unutmayınız..!)
Kod:key_ump:="F1" key_uzi:="F2" key_akm:="F3" key_m416:="F4" key_scar:="F5" key_m16a4:="F6" key_groza:="F7" key_m249:="home" key_vector:="F9" key_skspubg:="F10" key_Tgun:="F11" key_glock:="ins" key_RCoff:="capslock" key_Terminate:="Del" key_shoot:="LButton" key_zoom:="RButtont"
ÖNEMLİ NOT 4:
OYUNA GİRMEDEN MACRO EXE'SİNİ MUTLAK ŞARTLA AÇIN DAHA SONRA DA RECOİL'İ AÇMA VE YÜKSELTME DÜŞÜRME KOMUTLARINA UYUN..!
İNDİR..!
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Linkleri görebilmek için Turkmmo Forumuna ÜYE olmanız gerekmektedir.
Hazır Macro exe'lerini konunun en altında paylaştım...
Yakında exe'nin nasıl oluşturulacağının yani compile edileceğinin ve icon'unun nasıl değiştirileceğinin ayrıca bu macro'ların PUBG'de nasıl kullanılacağının videosunu da yayınlamaya çalışacağım...
Umarım Faydalı Olmuşumdur.
Saygılarımla RyugaTR...

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Gene yapmışsın yapacagını Uğur abi![]()
Güzel yorumun için Teşekkür Ederim kardeşim benim...

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Bu ban atar söyleyim.
- Katılım
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Bu ban atar söyleyim.
Kardeşim baltalama yorum atmamanı şiddetle tavsiye ediyorum zaten ben de garanti vermiyorum banlanır veyahut banlanmaz diye lakin çalışıyor ayrıca uzun süredir kullanıyorum bir sıkıntı yaşamadım..! Sonuçta hile bu sorumluluk kullanana ait..! Yabancı forumlarda bu iki script de çok fazla hit almış düzenleyip kullanılabilir hale getirip arkadaşlara sundum rahatsız olmandaki amaç nedir düzgünce izah edersen daha iyi anlaşabiliriz..?

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