- Katılım
- 7 Ocak 2015
- Konular
- 127
- Mesajlar
- 1,273
- Online süresi
- 20g 7983s
- Reaksiyon Skoru
- 177
- Altın Konu
- 0
- Başarım Puanı
- 174
- TM Yaşı
- 11 Yıl 3 Ay 15 Gün
- MmoLira
- 4,377
- DevLira
- 0
Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA!
Aşağıdaki sysserin çözümünü bilenler yardımlarını bekliyorum bazılarında efektler yok onları nasıl bulacağıma yardımcı olabilecekleri de desteklerini bekliyorum
0521 02:49:21423 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/finish.mse) Error
0521 02:49:21423 :: CInstanceBase::RegisterEffect(eEftType=104, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/finish.mse, isCache=0) - Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start.mse) Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end.mse) Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow.mse) Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand.mse) Error
0521 02:50:34366 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/tkmt2/effect/tkmt2_6.mse) Error
0521 02:50:52989 :: Traceback (most recent call last):
0521 02:50:52989 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:52990 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:52990 :: RuntimeError
0521 02:50:52990 :: :
0521 02:50:52990 :: Failed to load image (filename: )
0521 02:50:52990 ::
0521 02:50:53290 :: Traceback (most recent call last):
0521 02:50:53290 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:53290 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:53290 :: RuntimeError
0521 02:50:53290 :: :
0521 02:50:53290 :: Failed to load image (filename: )
0521 02:50:53291 ::
0521 02:50:53989 :: Traceback (most recent call last):
0521 02:50:53989 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:53989 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:53990 :: RuntimeError
0521 02:50:53990 :: :
0521 02:50:53990 :: Failed to load image (filename: )
0521 02:50:53990 ::
0521 02:50:54424 :: Traceback (most recent call last):
0521 02:50:54424 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:54424 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:54424 :: RuntimeError
0521 02:50:54424 :: :
0521 02:50:54424 :: Failed to load image (filename: )
0521 02:50:54424 ::
0521 02:50:54627 :: Traceback (most recent call last):
0521 02:50:54627 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:54627 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:54627 :: RuntimeError
0521 02:50:54627 :: :
0521 02:50:54627 :: Failed to load image (filename: )
0521 02:50:54627 ::
0521 02:50:55064 :: Traceback (most recent call last):
0521 02:50:55064 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:55064 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:55065 :: RuntimeError
0521 02:50:55065 :: :
0521 02:50:55065 :: Failed to load image (filename: )
0521 02:50:55065 ::
0521 02:50:55435 :: Traceback (most recent call last):
0521 02:50:55435 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:55435 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:55436 :: RuntimeError
0521 02:50:55436 :: :
0521 02:50:55436 :: Failed to load image (filename: )
0521 02:50:55436 ::
0521 02:50:55764 :: Traceback (most recent call last):
0521 02:50:55764 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:55764 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:55764 :: RuntimeError
0521 02:50:55764 :: :
0521 02:50:55764 :: Failed to load image (filename: )
0521 02:50:55764 ::
0521 02:50:56084 :: Traceback (most recent call last):
0521 02:50:56084 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:56084 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:56084 :: RuntimeError
0521 02:50:56084 :: :
0521 02:50:56084 :: Failed to load image (filename: )
0521 02:50:56084 ::
0521 02:50:56434 :: Traceback (most recent call last):
0521 02:50:56434 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:56434 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:56434 :: RuntimeError
0521 02:50:56434 :: :
0521 02:50:56434 :: Failed to load image (filename: )
0521 02:50:56434 ::
0521 02:50:59066 :: mouseModule:357: RuntimeWarning: tp_compare didn't return -1 or -2 for exception
0521 02:50:59066 :: Traceback (most recent call last):
0521 02:50:59066 :: File "mouseModule.py", line 357, in Update
0521 02:50:59066 :: RuntimeError
0521 02:50:59066 :: :
0521 02:50:59066 :: Failed to load image (filename: )
0521 02:50:59066 ::
0521 02:50:15862 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:15862 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:16604 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:16604 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:17371 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:17371 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:18098 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:18098 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:18842 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:18842 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:52:49879 :: skillGetAffect - Strange Formula [Kamuflaj]
0521 02:52:16146 :: skillGetAffect - Strange Formula [Kamuflaj]
0521 02:53:30822 :: skillGetAffect - Strange Formula [At Üzerinde Saldırı]
0521 02:53:35521 :: skillGetAffect - Strange Formula [Güç Dalgası]
0521 02:53:41501 :: skillGetAffect - Strange Formula [At Üzerinde Saldırı]
0521 02:53:48386 :: skillGetAffect - Strange Formula [At Yürüyüşü]
0521 02:53:50872 :: skillGetAffect - Strange Formula [Güç Dalgası]
0521 02:49:21423 :: CInstanceBase::RegisterEffect(eEftType=104, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/finish.mse, isCache=0) - Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start.mse) Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end.mse) Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow.mse) Error
0521 02:50:25315 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_start.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_end.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_blow.mse) Error
0521 02:50:26982 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/pc/assassin/effect/seomjeom_hand.mse) Error
0521 02:50:34366 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/tkmt2/effect/tkmt2_6.mse) Error
0521 02:50:52989 :: Traceback (most recent call last):
0521 02:50:52989 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:52990 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:52990 :: RuntimeError
0521 02:50:52990 :: :
0521 02:50:52990 :: Failed to load image (filename: )
0521 02:50:52990 ::
0521 02:50:53290 :: Traceback (most recent call last):
0521 02:50:53290 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:53290 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:53290 :: RuntimeError
0521 02:50:53290 :: :
0521 02:50:53290 :: Failed to load image (filename: )
0521 02:50:53291 ::
0521 02:50:53989 :: Traceback (most recent call last):
0521 02:50:53989 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:53989 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:53990 :: RuntimeError
0521 02:50:53990 :: :
0521 02:50:53990 :: Failed to load image (filename: )
0521 02:50:53990 ::
0521 02:50:54424 :: Traceback (most recent call last):
0521 02:50:54424 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:54424 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:54424 :: RuntimeError
0521 02:50:54424 :: :
0521 02:50:54424 :: Failed to load image (filename: )
0521 02:50:54424 ::
0521 02:50:54627 :: Traceback (most recent call last):
0521 02:50:54627 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:54627 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:54627 :: RuntimeError
0521 02:50:54627 :: :
0521 02:50:54627 :: Failed to load image (filename: )
0521 02:50:54627 ::
0521 02:50:55064 :: Traceback (most recent call last):
0521 02:50:55064 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:55064 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:55065 :: RuntimeError
0521 02:50:55065 :: :
0521 02:50:55065 :: Failed to load image (filename: )
0521 02:50:55065 ::
0521 02:50:55435 :: Traceback (most recent call last):
0521 02:50:55435 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:55435 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:55436 :: RuntimeError
0521 02:50:55436 :: :
0521 02:50:55436 :: Failed to load image (filename: )
0521 02:50:55436 ::
0521 02:50:55764 :: Traceback (most recent call last):
0521 02:50:55764 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:55764 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:55764 :: RuntimeError
0521 02:50:55764 :: :
0521 02:50:55764 :: Failed to load image (filename: )
0521 02:50:55764 ::
0521 02:50:56084 :: Traceback (most recent call last):
0521 02:50:56084 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:56084 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:56084 :: RuntimeError
0521 02:50:56084 :: :
0521 02:50:56084 :: Failed to load image (filename: )
0521 02:50:56084 ::
0521 02:50:56434 :: Traceback (most recent call last):
0521 02:50:56434 :: File "game.py", line 916, in BINARY_NEW_AddAffect
0521 02:50:56434 :: File "uiAffectShower.py", line 462, in BINARY_NEW_AddAffect
0521 02:50:56434 :: RuntimeError
0521 02:50:56434 :: :
0521 02:50:56434 :: Failed to load image (filename: )
0521 02:50:56434 ::
0521 02:50:59066 :: mouseModule:357: RuntimeWarning: tp_compare didn't return -1 or -2 for exception
0521 02:50:59066 :: Traceback (most recent call last):
0521 02:50:59066 :: File "mouseModule.py", line 357, in Update
0521 02:50:59066 :: RuntimeError
0521 02:50:59066 :: :
0521 02:50:59066 :: Failed to load image (filename: )
0521 02:50:59066 ::
0521 02:50:15862 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:15862 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:16604 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:16604 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:17371 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:17371 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:18098 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:18098 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:50:18842 :: Not a valid .WAV file: sound/pc2/assassin/bow/attack1.wav
0521 02:50:18842 :: CSoundManager3D::GetInstance (filename: sound/pc2/assassin/bow/attack1.wav)
0521 02:52:49879 :: skillGetAffect - Strange Formula [Kamuflaj]
0521 02:52:16146 :: skillGetAffect - Strange Formula [Kamuflaj]
0521 02:53:30822 :: skillGetAffect - Strange Formula [At Üzerinde Saldırı]
0521 02:53:35521 :: skillGetAffect - Strange Formula [Güç Dalgası]
0521 02:53:41501 :: skillGetAffect - Strange Formula [At Üzerinde Saldırı]
0521 02:53:48386 :: skillGetAffect - Strange Formula [At Yürüyüşü]
0521 02:53:50872 :: skillGetAffect - Strange Formula [Güç Dalgası]
Son düzenleme:

