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Martysama 5.9 DX9EX Serverfiles Full Clean

  • Konuyu başlatan Konuyu başlatan Noby
  • Başlangıç tarihi Başlangıç tarihi
  • Cevaplar Cevaplar 16
  • Görüntüleme Görüntüleme 840

Ayyıldız2 | 2008 TR Yapısı • 1-99 Orta Emek Destan • Oto Avsız • 10 Temmuz 21:00 HEMEN TIKLA!

Hello guys, this is the latest martysama sourcefiles with DX9EX Included, the archive it also contains the DX8 version



FreeBSD 15.
Latest MariaDB
VisualStudio 2022/2026 v14x
İndirme Linki :

EterCoreDx9ex – full
# EtherCore Dx9ex

V1
✨ Added client ram is halved, half will be allocated directly in gpu
✨ Added faster 3d model rendering
✨ Added antialiasing msaa 8x working with no lag or issues, displaying very smooth models
📌 Etc aesthetically it would look like the same game as ever but better


V2
✨ Added Area Optimization
✨ Added Textline Optimization

EterCoreLegacy – v5.9
# EterCore v5.9 (v5-ex-?) — in development

♻️ Refactor svf script gen.py can now generate serverinfo.py
♻️ Refactor Remodernized source with auto
♻️ Refactor Remodernized source with std::contains
♻️ Refactor Remodernized source with const
♻️ Refactor Remodernized source with nullptr
🗑️ Removed unreachable code
✨ Added ENABLE_EMOTION_HIDE_WEAPON to hide weapon when using emotions
✨ Added gmake qc in Server folder
🛠️ Fix Warnings for server src on Windows
🛠️ Fix “with” scripts not selecting the quest
🛠️ Fix Empire account IDs could be abused
♻️ Refactor Adjusted missing arguments in warnings
♻️ Refactor Slight refactor with string_view
🛠️ Fix LoginKey exploit allowing banned cheaters to relog
✨ Added ENABLE_ITEM_AUTOSTACK_EX to auto-stack purchased/crafted/created items
✨ Added DS helpers: GetDragonSoulInventoryItem, ITEM_MANAGER::IsDragonSoul
♻️ Refactor Reduced usage of GetInventoryItem
✨ Added ENABLE_ITEM_DS_INVENTORY_PROCESS to process DS inventories too
♻️ Refactor Updated 32-bit compilation on 64-bit OS (check Extern)
🛠️ Fix Green/purple potions played potion sound twice
🗑️ Removed billing
♻️ Refactor Added CItem::IsSameSocket function
✨ Added ENABLE_FONT_EX (italic/bold/strikeout/underline, mixable)
♻️ Refactor Slight refactor ENABLE_HIGHLIGHT_NEW_ITEM with SlotWindow.SetSlotDiffuseColor
♻️ Refactor Added TryLoadLocaleFile for locale/common/%s_ex.txt and locale/%s/%s_ex.txt
🛠️ Fix ENABLE_MOVE_CHANNEL check to block inside dungeons
✨ Added ENABLE_LOAD_ITEM_SCALE_FROM_ROOT (item_scale.txt)
✨ Added ENABLE_LOAD_SKILL_TABLE_FROM_ROOT (SkillTable.txt)
✨ Added ENABLE_LOCALE_COMMON to load client ui from locale/common/ui
♻️ Refactor Moved SAVE_ACCOUNT strings to locale_interface_ex.txt
🛠️ Fix uiUploadMark IsARABIC
♻️ Refactor Server libDevil v1.8 mark position fix; no lzma/libjpeg deps
♻️ Refactor Adjusted all client CWindow classes with MAKE_UI_WINDOW_TYPE (Type/OnIsType)
🛠️ Fix DoSetTypes::ALIGNMENT target exists
🛠️ Fix ENABLE_RECURSIVE_UI_DESTROY instability
🛠️ Fix Random refactor skill poly
🛠️ Fix DO_YOU_SELL_ITEM double yang (v22)
♻️ Refactor Refactored fixme025 received damage processing
♻️ Refactor Moved TOOLTIP_TIPS_SPLIT_ITEM to locale_interface_ex.txt
✨ Added ENABLE_REGEN_RENEWAL to call regen events after mobs destroyed (not every second)
✨ Added player.RefreshInventory() python function
♻️ Refactor Added CHARACTER::IsQuestRunning, CQuestManager::HasQuestRunning
✨ Added ENABLE_MULTI_ITEM_PICK to pick nearby items with Z
🛠️ Fix Some bitwise OR checks replaced with logical OR
🗑️ Removed SpeedGrass
🛠️ Fix Missing nullptr checks for pack/models/resources
🛠️ Fix DDS header loader miscalculations
♻️ Refactor Refactored CExchange::CheckSpace
✨ Added ENABLE_CONQUEROR_UI define for official character/bonus window (toggle)
✨ Added ENABLE_DS_GRADE_MYTH for mythical dragon soul grade
✨ Added window key l2r for left-to-right windows (Arabic)
✨ Added OnMouseWheel support on inventory/ds inventory/character window
♻️ Refactor Refactored svf python scripts removing .sh
♻️ Refactor Refactored svf SQL merging updates into single .sql per DB
♻️ Refactor STextTail with default value
🛠️ Fix CalcDamBonus
♻️ Refactor Added useful info for some syserr and more
✨ Added ENABLE_PLAYER_CHECKAFFECT official reversed code (player.CheckAffect)
✨ Added ENABLE_BL_APP_GET_TEXT official reversed code for app.GetTextLength/app.GetTextWidth
✨ Added ENABLE_BL_TRACEBACK official reversed code (extra traceback info with line)
✨ Added __BL_MOUSE_WHEEL_TOP_WINDOW__ official reversed code for OnMouseWheelButtonUp/Down
✨ Added ENABLE_UI_CIRCLE official reversed code for ui class Circle
✨ Added ENABLE_UI_MOVING official reversed code for ui class Moving
✨ Added __BL_CLIP_MASK__ official reversed code for ui Clip Mask
🛠️ Fix app.__BL_CLIP_MASK__ ListBoxEx Arabic fix
🛠️ Fix Many issues with ENABLE_EMOJI_SYSTEM Arabic alignment
✨ Added ENABLE_AUTO_L2R official reversed code for wndImage/Button L2R reverse
✨ Added __BL_OFFICIAL_LOOT_FILTER__ official reversed Loot Filter (refactored: checks moved to client+json)
🛠️ Fix ENABLE_NUMERIC_FIELD (patch-1)
🛠️ Fix dumpproto/db names noname (patch-1)
🛠️ Fix APPLY_MOUNT tag txt missing (patch-1)
🛠️ Fix mount_upgrade tag skill missing (patch-1)
✨ Added ENABLE_AUTO_PICK_ORE to give ore crystals directly if space (patch-1)
✨ Added ENABLE_AUTO_MINING to auto-restart mining after done (patch-1)
♻️ Refactor gcc12 to clang porting (patch-2)
♻️ Refactor Added ENABLE_CHANNEL_STATUS_CACHE to prevent channel status cache flood (patch-2)
♻️ Refactor Added ENABLE_MESSENGER_REMOVE_SYNC to remove friendship on ex-friend's list too (patch-2)
♻️ Refactor Refactored ItemLog GetID slightly (patch-2)
♻️ Refactor Added pc.is_observer (patch-2)
♻️ Refactor Fixed guild land object cleanup (patch-2)
♻️ Refactor Fixed ENABLE_PROTOSTRUCT_AUTODETECT if disabled (patch-2)
♻️ Refactor Refactored ENABLE_PYLIB_CHECK (patch-2)
✨ Added USE_IMPROVED_PACKET_DECRYPTED_BUFFER (ikarus) (patch-3)
🛠️ Fix Font glitch dots in accents (ikarus) (patch-3)
🛠️ Fix Color diffuse on disabled slots item size 2/3 (ikarus) (patch-3)
✨ Added ENABLE_CHEQUE_SYSTEM full system (patch-3)
✨ Added DISABLE_CHEQUE_DROP to disable won drop (patch-3)
✨ Added ENABLE_WON_EXCHANGE_WINDOW to trade won-yang directly (patch-3)
✨ Added ENABLE_DB_SQL_LOG for db conf.txt to add logs via db (patch-3)
♻️ Refactor Adjusted some makefiles like qc (patch-3)
✨ Added Remaining fixes up to v5.8-p14 (patch-4)
✨ Added Remaining fixes up to v5.8-p16 (patch-5)
🗑️ Removed billing (patch-8)
🗑️ Removed login_sim (patch-8)
🗑️ Removed castle (patch-8)
🛠️ Fix USE_NO_PACKET_ENCRYPTION to use simple/lite (patch-8)
🛠️ Fix Moving belt to safebox if another is equipped (patch-8)
🛠️ Fix Event cancel dangling (patch-8)
🛠️ Fix Safebox update password if row missing (patch-8)
🛠️ Fix ENABLE_KILL_EVENT_FIX with many deaths (patch-8)
🛠️ Fix Missing hits from mount with high speed (patch-8)
✨ Added Remaining fixes up to v5.8-p21 (patch-8)
🛠️ Fix Pet effect memory corruption (patch-9)
🗑️ Removed __deposit_limit (patch-10)
✨ Added ENABLE_MODEL_LOD_LOAD (disable loading LOD if off) (patch-11)
🛠️ Fix Attack missing hits (patch-11)
✨ Added ENABLE_ITEM_GROUND_EX to extend item ground data (patch-11)
✨ Added Remaining fixes up to v5.8-p22 (patch-11)
✨ Added Remaining fixes up to v5.8-p24 (patch-11)
✨ Added mega left over fixes (patch-12)
🗑️ Removed mega dead code clean up (patch-12)
✨ Added v5.8-p24 missing patches (patch-12)
✨ Added v5.8-p24b missing patches (patch-12)
✨ Added v5.8-p25 missing patches (patch-12)
♻️ Refactor pet effect_name fix (patch-12)
✨ Added v5.8-p24 changes (patch-12)
🛠️ Fix CPythonEventManager m_strLeftTimeString kr string fix (patch-12)
🛠️ Fix ITEM_SOUL tag (patch-12)
🛠️ Fix itemPos for item dnd (patch-12)
🛠️ Fix SelectServerButton glitch (patch-12)
♻️ Refactor udp_port removal root (patch-12)
✨ Added ENABLE_UI_DEBUG_WINDOW (patch-12)
🛠️ Fix CloseButtonHide for ae (patch-12)
♻️ Refactor PythonScriptLoader.LoadScriptData and check skipped Window Type (patch-12)
♻️ Refactor colorInfo usage reduced (patch-12)
♻️ Refactor pack load case-insensitive and LocaleInfoWrapper (patch-12)
✨ Added SYSTEM_OPTION_TILING missing strings (patch-12)
🛠️ Fix LZOManager GetMaxCompressedSize warning (patch-12)
🛠️ Fix ResendQuery uiSQLErrno unset (patch-12)
✨ Added ENABLE_ATLAS_MARK_ON_WARP_SCROLLS (patch-12)
🛠️ Fix ENABLE_SHOW_MOBLEVEL IsStone check (patch-12)
✨ Added missing v5.8 changes (patch-12)
🛠️ Fix polymorph p grade power level (patch-12)
🛠️ Fix speedtree memory corruption if texture is missing (patch-13)
♻️ Refactor missing NULL to nullptr leftover (patch-13)
♻️ Fix missing lines from shared material specular fix (patch-13b)
♻️ Fix glitch on shared material specular fix (patch-13c)
📌 Etc. Added further changes
After logging into FileZilla:

  • Open the /home/gdb_serverfiles/main folder.
  • Open the file named gen_settings.py with Notepad.
v_bindHostname='192.168.1.60'<br>v_proxyHostname='192.168.1.60'<br>
Replace the IP addresses shown here with your own IP address and save the file.


After logging into PuTTY:

cd /home/gdb_serverfiles/main<br>python admin_panel.py<br>
Select option 666.

The configuration settings will be adjusted according to your IP address, and the channels will be created.


COMPILING THE SERVER SOURCE AND STARTING THE GAME​

After logging into PuTTY:

cd /home/gdb-source-server/Srcs/Server<br>gmake clean<br>gmake all -j4<br>
cd /home/gdb-source-server/Srcs/Server/game/src/quest<br>gmake clean<br>gmake<br>
cd /home/gdb_serverfiles/main<br>python admin_panel.py<br>
Select option 888.

cd /home/gdb_serverfiles/main<br>python admin_panel.py<br>
Select option 666.

To start the game:

cd /home/gdb_serverfiles/main<br>python admin_panel.py<br>
Select option 1.

NOTE: Do not attempt to start the game before compiling the server source.


COMPILING THE CLIENT SOURCE​

  • Open the source-client/Srcs/Client folder.
  • Right-click on the file named Metin2Client.sln.
  • From the Open With menu, select Visual Studio Version Selector .
  • Confirm any prompts by clicking Yes or OK .
  • Right-click on Metin2Client Solution (16/16 projects).
    • Select Clean Solution .
    • Select Batch Build → Select All → Rebuild . (You can select only the Release configurations if desired.)

DOWNLOAD LINKS:

VT:
I do not offer support or answer any question related to installation
 

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