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Türkiye'de ilk Mobil & PC Aynı Anda Metin2 Oyna. Triarchonline kalıcı ve uzun ömürlü yapısı ile 24 Temmuz'da açılıyor. | 1-99 Mobil Metin2 Triarch HEMEN TIKLA!

Akıyor, ellerine sağlık abi modüler ve yeniden inşa edilebilir bir yapı olmuş muhteşemsin.
 
Truly amazing work! I never imagined Metin2 would reach this level, but creative minds like you achieve the impossible.

Okay, I have a question: what benefit does it bring to the player if all of this is on a virtual server that doesn't affect the main server at all?
 
Akıyor, ellerine sağlık abi modüler ve yeniden inşa edilebilir bir yapı olmuş muhteşemsin.
Teşekkürler Alparslan Web işi senden sorulur :)
Truly amazing work! I never imagined Metin2 would reach this level, but creative minds like you achieve the impossible.

Okay, I have a question: what benefit does it bring to the player if all of this is on a virtual server that doesn't affect the main server at all?
It can be used as a means of promoting your own project; for example, it can be used as a customer trial service before purchase.

Thank you so much for your kind words, I really appreciate it.

You are absolutely right. If the web client runs on a virtual/sandbox server and does not affect the main server, its main value is not direct gameplay progression, but accessibility, promotion, testing, and presentation.

The idea is to let players experience the project before installing the real client or joining the main server. They can explore the 3D world, check characters, NPCs, bosses, Metin stones, item drops, inventory UI, and the general atmosphere directly from the browser.
 

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