- Katılım
- 9 May 2023
- Konular
- 2
- Mesajlar
- 32
- Online süresi
- 1mo 9d
- Reaksiyon Skoru
- 4
- Altın Konu
- 0
- TM Yaşı
- 3 Yıl 26 Gün
- Başarım Puanı
- 45
- MmoLira
- 7,916
- DevLira
- 0
ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
güncel
- Katılım
- 17 Şub 2026
- Konular
- 0
- Mesajlar
- 1
- Online süresi
- 50m 3s
- Reaksiyon Skoru
- 0
- Altın Konu
- 0
- TM Yaşı
- 3 Ay 16 Gün
- Başarım Puanı
- 1
- MmoLira
- 125
- DevLira
- 0
good
- Katılım
- 9 May 2023
- Konular
- 2
- Mesajlar
- 32
- Online süresi
- 1mo 9d
- Reaksiyon Skoru
- 4
- Altın Konu
- 0
- TM Yaşı
- 3 Yıl 26 Gün
- Başarım Puanı
- 45
- MmoLira
- 7,916
- DevLira
- 0
thank you.
- Katılım
- 9 May 2023
- Konular
- 2
- Mesajlar
- 32
- Online süresi
- 1mo 9d
- Reaksiyon Skoru
- 4
- Altın Konu
- 0
- TM Yaşı
- 3 Yıl 26 Gün
- Başarım Puanı
- 45
- MmoLira
- 7,916
- DevLira
- 0
günceldir.
- Katılım
- 29 Ocak 2020
- Konular
- 0
- Mesajlar
- 1
- Online süresi
- 5h 20m
- Reaksiyon Skoru
- 0
- Altın Konu
- 0
- TM Yaşı
- 6 Yıl 4 Ay 7 Gün
- Başarım Puanı
- 37
- MmoLira
- 593
- DevLira
- 0
niceeeeeeeMerhabalar, herkese hayırlı satışlar. 3 seneyi aşkın bir süredir bu yana geliştirmekte olduğum dosyalarımı satışa çıkarttım. Dosyaların altyapısı marty5.8 p23 kendisinden satın alınıp geliştirilmiş dosyalardır. İçinde güncel tüm fixler bulunuyor. Dosyalara, kendimce kullanılmasını uygun gördüğüm sistemleri gerekli düzenlemelerini yaparak ekledim. Şuanda 100'ü aşkın sistem barındırıyor. Dosyaları src olarak satmayacağım. Lisans usülü satışata bulunacak. İçerisinde bulunan sistemlerin bazılarına ait görseller bırakacağım. İlgi duyan olacak olursa discord üzerinden iletişime geçebilir. İyi forumlar. Discord adresim: xshooterxtr
Server files FreeBSD 14.2 64 bit kullanıyor. MariaDB 11.4.7 içeriyor.
Client granny 2.11, python 2.7, directx9 kullanıyor.
--Not
Ekstra isteğe bağlı sistem eklenebilir, çıkartılabilir.(Yeni sistem eklemesi farklı ücret olarak uygulanır.)
Güncellemeler, fix, düzeltmeler tüm müşterilere hizmet boyunca ücretsiz olacaktır.
Fiyat bilgisi için iletişime geçin.
Offline Shop; İkarus V2, güncel durumdadır.
Ekli dosyayı görüntüle 167552
Ticaret camı, güncel durumdadır.
Ekli dosyayı görüntüle 167553
Otomatik Avlanma;
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Nesne Market;
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Battle Pass;
Ekli dosyayı görüntüle 167554
Beceri Seçme;
Ekli dosyayı görüntüle 167556
Hızlı Biyolog;
Ekli dosyayı görüntüle 167557
Bonus Penceresi;
Ekli dosyayı görüntüle 167558
Yardımcı Şaman;
Ekli dosyayı görüntüle 167559
Global Sıralama;Ekli dosyayı görüntüle 167560
Envanter Ep;Ekli dosyayı görüntüle 167561
Event Takvimi;Ekli dosyayı görüntüle 167562
Anti Exp;
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At Gelişimi Bonus Kazanma;
![]()
Multi Dİl Seçeneği - Hesap Kayıt Penceresi
![]()
Global Ödül;
![]()
K Envanter- Normal Envanter Eşya Toparlama;
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Efsun Botu;
![]()
Yeni Dereceler;
![]()
Yeni Cube Penceresi;
![]()
Emdirmeli Aura-Kanat;
![]()
Çarklar;
![]()
Görev Kitabı;
![]()
Hızlı Beceri Kitabı-Ruh Taşı-Sage Becerisi Geliştirme;
![]()
Hızlı Menü(F5);
![]()
Hızlı NPC;
![]()
100K item stack;
![]()
Mitsi Simya, Hızlı Arındırma;
![]()
Otomatik Chat;
![]()
Pasif Beceriler: Canavar, Metin Taşı, Patron;
![]()
PvM Hasar;
![]()
Kategorili Quest Sistemi;
![]()
Render Target;
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Sandık Önizleme;
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Seviyeli Pet;
![]()
Seviyeli Binek;
![]()
Sınırsız Yang;
![]()
20K Toplu Sandık Açma;
![]()
Oyun Seçenekleri;
![]()
Sistem Seçenekleri;
![]()
Zindan Takip;
![]()
Wiki;
![]()
Işınlanma Penceresi;
![]()
Yayıncı Penceresi;
![]()
service.h
Kod:#ifndef __INC_METIN2_COMMON_DEFINES_H__ #define __INC_METIN2_COMMON_DEFINES_H__ #pragma once ////////////////////////////////////////////////////////////////////////// // ### Standard Features ### #define ENABLE_CHANNEL_STATUS_CACHE #define _IMPROVED_PACKET_ENCRYPTION_ #ifdef _IMPROVED_PACKET_ENCRYPTION_ #define USE_IMPROVED_PACKET_DECRYPTED_BUFFER #endif #define __UDP_BLOCK__ //#define ENABLE_QUEST_CATEGORY #define MAX_COUNT DWORD // (uint16_t = 65535) // ### END Standard Features ### ////////////////////////////////////////////////////////////////////////// #define FIX001 #define __UPDATE_NOTICE__ #define ENABLE_ANTI_LOGIN_BRUTEFORCE #define __BL_CLIENT_LOCALE_STRING__ #define ENABLE_MULTILANGUAGE_SYSTEM #define ENABLE_PRIMEAC #define RENEWAL_DEAD_PACKET #define __BATTLE_PASS_SYSTEM__ // Battlepass-System #define __BUFFI_SUPPORT__ //#ifdef __BUFFI_SUPPORT__ // #define __BUFFI_SHINING__ //#endif #define ENABLE_BATTLE_PASS_EX #define ENABLE_GLOBAL_RANKING // Global Ranking System #define ENABLE_PLAYER_STATS_SYSTEM // Character Stats #define ENABLE_POWER_RANKING #define ENABLE_IKASHOP_RENEWAL_TITEL #define RENEWAL_MISSION_BOOKS #define ENABLE_REWARD_SYSTEM #define ENABLE_MINIMAP_DUNGEONINFO // #define ENABLE_DUNGEON_RETURN // #define ENABLE_STREAMER #define __DUNGEON_INFO__ #define ENABLE_SORT_INVENTORIES // Sort Inventories #define ENABLE_REFRESH_CONTROL #define ENABLE_INVENTORY_REWORK // Inventory rework #define ENABLE_DS_GRADE_MYTH // Myth DS #define ENABLE_SPLIT_ITEMS_FAST // Multiple split items #define ENABLE_EXTENDED_YANG_LIMIT // Yang limit renewal #define __CUBE_WINDOW__ // Like Official Cube Window System #ifdef __CUBE_WINDOW__ #define __CUBE_ATTR_SOCKET_EXTENSION__ // Cube attr socket extensions #endif #define ENABLE_TIME_CONTROL #ifndef __CUBE_WINDOW__ #define __CUBE_PERCENT_EXTENSION__ // Cube percent extension #define __CUBE_RELOAD_REWORK__ // Cube reload extension #endif #define ENABLE_EVENT_MANAGER #define ENABLE_VIP_ITEMS #define ENABLE_ATTRACT_RANGER #define newmetinstone #define JW_ENABLE_STICKER_SYSTEM #define ENABLE_ULTIMATE_REGEN #define __GEM_SYSTEM__ #define FTGAME_COINS_SYSTEM // Anlık EP sistemi Envanter #define ENABLE_COINS_SYSTEM #define __SMITH_EFFECT__ // Refine Fail/Success Effect #define __REFINE_MSG_REWORK__ // Like Official Refine Message Rework #define ENABLE_MAINTENANCE_SYSTEM #define ENABLE_AFFECT_BUFF_REMOVE // Remove affect buff #define ENABLE_CRASH_CORE_ARROW_FIX // Arrow crash fixed #define _MESSENGER_TEAM #define PVM_BALANCE_ATTR // -> PvM Ortalama sistemi #define ENABLE_PVM_AVG // -> PvM ortalama efsun #define ENABLE_EXCHANGE_ITEM_MOVE #define __SLOT_MARKING__ // Like Official Slot Marking System #define ENABLE_TRADABLE_ICON #define _GUILD_LEADER_SYSTEM #define __LANDRANK_SYSTEM__ // Land Rank system #define __TEAM_SYSTEM__ #define __MONIKER_SYSTEM__ #define ENABLE_LOVE_SYSTEM #define ENABLE_YMIR_REGEN_FIX // New Regen Function ( Memory Usage Reduction ) #define __ALIGNMENT_REWORK__ // Alignment System #define __ALIGNMENT_ITEMS__ // Alignment Items #define ENABLE_CHAT_COLOR_SYSTEM #define ENABLE_BOSS_TRACKING #define JORDI_AUTO_SELL #ifdef JORDI_AUTO_SELL #define MAX_AUTO_SELL_ITEMS 100 // Listeye eklenecek maksimum item sayısı #endif #define JORDI_AUTO_SELL #ifdef JORDI_AUTO_SELL #define MAX_AUTO_SELL_ITEMS 100 // Listeye eklenecek maksimum item sayısı #endif #define FIRSATI_YAKALA #define __NEW_PASSIVE_SKILLS__ #define ENABLE_WHEEL_OF_FORTUNE // Çark Sistemi #define ENABLE_EXPRESSING_EMOTION #define __AUTO_QUQUE_ATTACK__ using ULDWORD = unsigned long long; #define ENABLE_EXTENDING_COSTUME_TIME ////////////////////////////////////////////////////////////////////////// // ### New Features ### #define ENABLE_NO_MOUNT_CHECK #define ENABLE_D_NJGUILD #define ENABLE_FULL_NOTICE #define ENABLE_NEWSTUFF #define ENABLE_PORT_SECURITY #define ENABLE_BELT_INVENTORY_EX #define ENABLE_CMD_WARP_IN_DUNGEON #define ENABLE_ITEM_ATTR_COSTUME // #define ENABLE_SEQUENCE_SYSTEM #define ENABLE_PLAYER_PER_ACCOUNT5 #define ENABLE_DICE_SYSTEM #define ENABLE_EXTEND_INVEN_SYSTEM #define ENABLE_WEAPON_COSTUME_SYSTEM #define ENABLE_QUEST_DIE_EVENT #define ENABLE_QUEST_BOOT_EVENT #define ENABLE_QUEST_DND_EVENT //#define ENABLE_PET_SYSTEM_EX #define ENABLE_SKILL_FLAG_PARTY #define ENABLE_NO_DSS_QUALIFICATION // #define ENABLE_NO_SELL_PRICE_DIVIDED_BY_5 #define ENABLE_CHECK_SELL_PRICE #define ENABLE_GOTO_LAG_FIX #define ENABLE_PENDANT_SYSTEM #define ENABLE_GLOVE_SYSTEM #define ENABLE_MOVE_CHANNEL #define ENABLE_QUIVER_SYSTEM #define ENABLE_REDUCED_ENTITY_VIEW #define ENABLE_GUILD_TOKEN_AUTH #define ENABLE_DB_SQL_LOG #define ENABLE_ITEM_SAFE_FLUSH #define __PET_SYSTEM__ #ifdef __PET_SYSTEM__ //#define USE_ACTIVE_PET_SEAL_EFFECT //#define PET_SEAL_ACTIVE_SOCKET_IDX 2 //#define USE_PET_SEAL_ON_LOGIN #endif #define __GROWTH_MOUNT_SYSTEM__ // Like Growth Mount System #define __GROWTH_PET_SYSTEM__ // Like Official Growth Pet System enum eCommonDefines { MAP_ALLOW_LIMIT = 32, // 32 default }; #ifdef __LANDRANK_SYSTEM__ const int LANDRANK_GRADE_COUNT = 4; // Landrank max grade count const int LANDRANK_BONUS_COUNT = 5; // Landrank max bonus count #endif #ifdef __ALIGNMENT_REWORK__ const int ENABLE_RENEWAL_ALIGN_UPDATE_2 = 5; // Alignment Rework Variable 1 const int ALIGN_GRADE_COUNT = (19+12); // Max align grade count const int ALIGN_BONUS_COUNT = 7; // Max align bonus count #endif //#define ENABLE_WOLFMAN_CHARACTER //#ifdef ENABLE_WOLFMAN_CHARACTER // #define DISABLE_WOLFMAN_ON_CREATE //#define USE_MOB_BLEEDING_AS_POISON //#define USE_MOB_CLAW_AS_DAGGER //#define USE_ITEM_BLEEDING_AS_POISON //#define USE_ITEM_CLAW_AS_DAGGER //#define USE_WOLFMAN_STONES //#define USE_WOLFMAN_BOOKS //#endif #define ENABLE_STANDING_MOUNT #ifdef ENABLE_STANDING_MOUNT #define SURFBOARD 20289 // -- Here put id of your surfboard #endif #define ENABLE_MAGIC_REDUCTION_SYSTEM #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM #define USE_MAGIC_REDUCTION_STONES #endif // ### END New Features ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### Ex Features ### #define DISABLE_STOP_RIDING_WHEN_DIE // if DISABLE_TOP_RIDING_WHEN_DIE is defined, the player doesn't lose the horse after dying #define ENABLE_ACCE_SYSTEM #define ENABLE_ACCE_COSTUME_SYSTEM // #define USE_ACCE_ABSORB_WITH_NO_NEGATIVE_BONUS //enable only positive bonus in acce absorb #define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged #define ENABLE_KILL_EVENT_FIX //if you want to fix the 0 exp problem about the when kill lua event (recommended) // #define ENABLE_SYSLOG_PACKET_SENT // debug purposes #define ENABLE_EXTEND_ITEM_AWARD //slight adjustement #ifdef ENABLE_EXTEND_ITEM_AWARD // #define USE_ITEM_AWARD_CHECK_ATTRIBUTES //it prevents bonuses higher than item_attr lvl1-lvl5 min-max range limit #endif //#define ENABLE_CHEQUE_SYSTEM #ifdef ENABLE_CHEQUE_SYSTEM #define ENABLE_SHOP_USE_CHEQUE #define DISABLE_CHEQUE_DROP #define ENABLE_WON_EXCHANGE_WINDOW #endif // ### END Ex Features ### ////////////////////////////////////////////////////////////////////////// #define ENABLE_IKASHOP_RENEWAL #define EXTEND_IKASHOP_PRO #define EXTEND_IKASHOP_ULTIMATE #define ENABLE_LARGE_DYNAMIC_PACKETS #define ENABLE_IKASHOP_ENTITIES #define ENABLE_IKASHOP_LOGS #endif //New Modules Start// #define __QUEST_RENEWAL__ #define ENABLE_BUY_WITH_ITEM ///Nesne ile NPC alisveris #define ENABLE_EXTRA_SOCKET_SYSTEM /// Silah-Zirh-Cevher Ekstra Soket #define NEW_ORES ///Cevhersiz Esyalara Cevher Ekleme #define ENABLE_BIOLOG_SYSTEM /// Hızlı Biyolog Sistemi #define NEW_EVENT_HANDLER #define ENABLE_BONUS_STONE ///Metinlere karsi guclu #define ENABLE_BONUS_BOSS ///Patronlara karsi guclu #define DROP_LEVEL_LIMIT_RANGE ///Mob drop item guncellemesi #define ENABLE_NEW_START_SYSTEM /// Başlangıç Sistemi #define ENABLE_AVG_PVM /// PVM ortalama zarar bonusu #define ENABLE_NEW_LOGIN_LEVEL ///Baslangic leveli config #define ENABLE_BOOKS_STACKFIX /// Fix #define ENABLE_AVG_PVM2 /// PVM saldiridegeri bonusu #define ENABLE_TUNGA_BLEND_AFFECT ///Sebnem Aktif Efekti #define ENABLE_BLEND_AFFECT ///Sebnem aktif efektleri #define NEW_COSTUME_SOCKET_RING ///Yeni kostum slot ex #define ENABLE_RANGE_NPC_SYSTEM /// Uzaktan Market Modulu #define ENABLE_SKILL_CHOOSE_SYSTEM /// Hızlı Beceri Seçme Sistemi #define ENABLE_RESET_SKILL_DOESNT_SUB_SKILL /// When reset skill doesnt reset sub skill #define ENABLE_SELL_ITEM ///Hizli item sat #define ENABLE_SKILL_BOOK_READING ///Beceri Kitabı Okuma Sistemi #define ENABLE_SPIRIT_STONE_READING ///Ruh Taşı Okuma Sistemi #define ENABLE_NEW_RANKING ///Bazi ozellikleri siralama #ifdef ENABLE_NEW_RANKING using ULL = long long; #endif #define ENABLE_KILL_STATISTICS /// Kill istatistik #define __VIEW_TARGET_PLAYER_HP__ /// Min max kalan hp gösterme #define __VIEW_TARGET_DECIMAL_HP__ /// Min max kalan hp gösterme #define ENABLE_TARGET_INFORMATION_SYSTEM /// Moblardan dusen itemleri gösterme #define ENABLE_DETERMINISTIC_DROP_SYSTEM #define ENABLE_SWITCHBOT /// Server Taraflı Efsun Botu #ifdef ENABLE_SWITCHBOT #define ENABLE_SWITCHBOT_OPTIMIZE /// Source Tabanlı Efsun Botu #endif #define ENABLE_ITEM_COUNT_LIMIT_SYSTEM /// Esya Stok Limiti Modulu #define ENABLE_DELETE_ITEM ///Hizli item silme sistemi #define ENABLE_FAST_STAT ///Hizli Statu #define ENABLE_AFFECT_POLYMORPH_REMOVE ///DÖNÜŞÜM SİLME SİSTEMİ #define ENABLE_PM_ALL_SEND_SYSTEM ///GM Toplu Mesaj gonderme #define ENABLE_ANTI_EXP #define ENABLE_HWID_BAN /// Hwid Ban Sistemi #define ENABLE_MULTI_FARM_BLOCK #define __SEND_TARGET_ELEMENT__ /// < Target element #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_MOUNT_COSTUME_EX_SYSTEM #define ENABLE_WEDDING_ARMOR_WITH_MOUNT_FIX #define __EFFECT_SYSTEM__ #define BLOCK_RIDING_INSIDE_WAR #define ENABLE_ATLAS_BOSS #define ENABLE_ITEMSHOP #define ENABLE_ITEMSHOP_TO_INVENTORY ///buying item directly from inventory #define NEW_PREMIUM_EFFECT ///New item icon effect #define DISABLE_YANG_BOMB ///BOSSLARDAN YANG PATLAMASI kaldirildi #define ENABLE_ATTRBELT_SYSTEM //Kemer efsunlama sistemi #define ENABLE_SHOP_ITEM_PRICE_ON_SQL #define ENABLE_SLOT_PET_SYSTEM #define NEW_TELEPORT_SYSTEM // YENİ TELEPORT SİSTEMİ #define MAX_HP__ #define NEW_CLIENT_VERSION_CHECK #define CLIENT_VERSION "XXXXXX" #define ENABLE_BUY_STACK_FROM_SHOP #ifdef ENABLE_BUY_STACK_FROM_SHOP #define MULTIPLE_BUY_LIMIT 100 #else #define MULTIPLE_BUY_LIMIT 0 #endif #define ENABLE_ADVANCED_FLOOD_PROTECTION using HP_LL = long long; //#define ENABLE_LIMIT_BUY_SPEED #define ENABLE_RESTRICT_GM_PERMISSIONS #define fix_trolls_players_name #define ENABLE_WELCOME_AGAIN_SYSTEM #define __ADDITIONAL_INVENTORY__ // Additional inventory on press K Button #define DROP_ITEM_TO_INVENTORY #define ENABLE_CHEST_OPEN_RENEWAL #define ENABLE_SHOW_CHEST_DROP // Chest View #define __SHINING_ITEM_SYSTEM__ // Shining Item System #define ENABLE_AURA_SYSTEM #define ENABLE_WINGS_NEW #define ENABLE_ACCE_SYSTEM #define ENABLE_AUTO_HUNT_SYSTEM // Like GF Auto Hunting System #define __CHARACTER_WINDOW_RENEWAL__ // Like Official Character Select/Create Window System #define ENABLE_STOP_CHAT // Stops the shout receiving when the button is pressed. #define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts #define ENABLE_CHAR_SETTINGS //Character settings #define __SAGE_SKILL__ // Sage Skill System #ifdef __SAGE_SKILL__ const int SKILL_OVER_P_ITEM_VNUM = 99410; // sage skill required item vnum const int SKILL_OVER_P_KOTU_RUH_VNUM = 99412; // sage skill required item vnum (2) const int SKILL_OVER_P_MUNZEVI_VNUM = 99411; // sage skill required item vnum (3) #endif #define __AUTO_HUNT__ // Oto Av //New Modules End//
Locale.inc.h
Kod:#pragma once #define __BL_CLIENT_LOCALE_STRING__ #define RENEWAL_DEAD_PACKET #define ENABLE_MULTILANGUAGE_SYSTEM #define CLEAR_CHAT // Chat temizleme sistemi #define USE_D3D9 #define JTX_FPS #define ENABLE_BATTLE_PASS_SYSTEM // Battle pass system #define ENABLE_BATTLE_PASS_EX #define __BUFFI_SUPPORT__ #define ENABLE_QUEST_RENEWAL #define DISABLE_OLD_MINUS #define AUTO_SHOUT //Otomatik Bağırma Sistemi #define ENABLE_BUTTON_TOOLTIP_RENEWAL #define ALJI_OFFLINESHOP_ICON //ekle #define LINK_IN_CHAT //testing //#ifdef __BUFFI_SUPPORT__ // #define __BUFFI_SHINING__ //#endif #define USE_LOADING_DLG_OPTIMIZATION #define WARP_CACHE_OPTIMIZATION #define ENABLE_IKASHOP_RENEWAL_TITEL #define ENABLE_PLAYER_STATS_SYSTEM // Character Stats #define ENABLE_GLOBAL_RANKING // Global Ranking System #define ENABLE_POWER_RANKING //#define ENABLE_GLOBAL_RANK_SPECIAL //#define GLOBAL_RANK_SYSTEM_2021 #define ENABLE_NEW_GAMEOPTION #define ENABLE_EFFECT_LOOP_FIX //#define JTX_ENTIRE_TERRAIN_RENDER #define JTX_FIX_CAN_ATTACK //#define ENABLE_LOAD_PROPERTY #define ENABLE_SKIN_PART_HEAD #define ENABLE_SAFEZONE_STOP_COLLISION #define ENABLE_FPS #define ENABLE_ARIAL_FONT_FIX #define IMPROVE_ENTITY_FREEZE #define ENABLE_DOG_MODE #define JETTYX_TRANSPARENCY_BUILDING_FIX #define ENABLE_MOUSE_CURSOR_RESET_FIX ////////////////////////////////////////////////////////////////////////// // ### Default Ymir Macros ### #define ENABLE_ANIMATION_WING #define ENABLE_WHITE_TEXTURE_FIX #define RAY_TO_AFTERIMAGE #define ENABLE_HIDE_EFFECTS #define ENABLE_HEAVY_EFFECT_FIX #define ENABLE_PRESENT_NPC // Present NPC #define ENABLE_GLOBAL_SCALE_TEXTAIL #define ENABLE_GLOBAL_SCALE #define LOCALE_SERVICE_EUROPE #define ENABLE_COSTUME_SYSTEM #define ENABLE_ENERGY_SYSTEM #define ENABLE_DRAGON_SOUL_SYSTEM #define ENABLE_NEW_EQUIPMENT_SYSTEM // ### Default Ymir Macros ### ////////////////////////////////////////////////////////////////////////// #define ENABLE_REWARD_SYSTEM #define ENABLE_EVENT_MANAGER #define ENABLE_MINIMAP_DUNGEONINFO #define __BACK_DUNGEON__ // Powrot na dungi #define __BL_SMOOTH_SCROLL__ // smooth scroll #define __DUNGEON_INFO__ #define ENABLE_STREAMER #define ENABLE_EXTENDED_YANG_LIMIT // Yang limit extended #define ENABLE_CUBE_RENEWAL // Like Official Cube Window System #ifndef ENABLE_CUBE_RENEWAL #define ENABLE_CUBE_PERCENT_RENEWAL // Cube Percent extension #define ENABLE_CUBE_RELOAD_FIX // Cube reload extension #endif #define ENABLE_ATTRACT_RANGER #define ENABLE_ULTIMATE_REGEN #define ENABLE_TRACK_WINDOW #define ENABLE_PATCHNOTE_WINDOW #define ENABLE_GEM_SYSTEM #define FTGAME_COINS_SYSTEM // Anlık envanter Ep System #define ENABLE_COINS_SYSTEM #define EXTREME_FPS_BOOST #define PERFORMANCE_FEATURES #define ENABLE_REFINE_MSG_REWORK // Like Official Refine Message Rework #define ENABLE_SMITH_EFFECT // Refine Fail/Success Effect #define ENABLE_MAINTENANCE_SYSTEM #define ENABLE_UNBUG_CHARACTER_SYSTEM // Unbug character system #define ENABLE_AFFECT_BUFF_REMOVE // Affect buff remover #define ENABLE_MESSENGER_TEAM // Messenger Team #define PVM_BALANCE_ATTR // -> PvM Efsun #define ENABLE_PVM_AVG // -> PvM Efsun #define ENABLE_EXCHANGE_ITEM_MOVE #define EXCHANGE_CHECKIN_UPDATE #define ENABLE_SLOT_MARKING_SYSTEM // Like Official Slot Marking System #define WJ_ENABLE_TRADABLE_ICON #define ENABLE_GUILD_LEADER_SYSTEM #define ENABLE_TEAM_SYSTEM #define ENABLE_LANDRANK_SYSTEM // Land Rank system #define __BL_WINDOW_AUTO_HIDE__ #define ENABLE_MONIKER_SYSTEM #define ENABLE_LOVE_SYSTEM #define MONIKER_MAX_LEN 32 #define ENABLE_DS_GRADE_MYTH // Myth DragonSoul Update #define ENABLE_ALIGNMENT_SYSTEM // Alignment System #define ENABLE_DETAILS_INTERFACE // Like Official Details Inferface system #define ENABLE_HWID_BAN //Hwid Ban Sistemi #define ENABLE_CHAT_SHOUT_REWORK #define ENABLE_ANIMATED_WINDOW #define ENABLE_FIRSATI_YAKALA #define ENABLE_WHEEL_OF_FORTUNE #define ENABLE_GROWTH_PET_SYSTEM // Like Official Growth Pet System #define ENABLE_GROWTH_MOUNT_SYSTEM // Like Growth Mount System #define ENABLE_WIKI #define ENABLE_INGAME_WIKI #define ENABLE_CLIP_MASK #define USE_CLIP_MASK #define USE_GROWTH_PET #define INSIDE_RENDER #if defined(ENABLE_INGAME_WIKI) && defined(ENABLE_WOLFMAN) #define INGAME_WIKI_WOLFMAN //#define WIKI_WOLFMAN #endif #define ENABLE_EXPRESSING_EMOTION #define JW_ENABLE_STICKER_SYSTEM #define ENABLE_AFFECT_SHOWER_TOOLTIP_RENEWAL // Default(1) #define ENABLE_EXTENDING_COSTUME_TIME #define __RENEWAL_NOTICE__ #define ENABLE_STANDING_MOUNT #ifdef ENABLE_STANDING_MOUNT #define SURFBOARD 20289 // -- Here put id of your surfboard #endif ////////////////////////////////////////////////////////////////////////// // ### New From LocaleInc ### #define ENABLE_PACK_GET_CHECK #define ENABLE_CANSEEHIDDENTHING_FOR_GM #define ENABLE_PROTOSTRUCT_AUTODETECT #define ENABLE_PLAYER_PER_ACCOUNT5 #define ENABLE_LEVEL_IN_TRADE #define ENABLE_DICE_SYSTEM #define ENABLE_EXTEND_INVEN_SYSTEM #define ENABLE_LVL115_ARMOR_EFFECT #define ENABLE_SLOT_WINDOW_EX #define ENABLE_TEXT_LEVEL_REFRESH #define ENABLE_USE_COSTUME_ATTR #define ENABLE_DISCORD_RPC //#define ENABLE_PET_SYSTEM_EX #define ENABLE_LOCALE_EX #define ENABLE_NO_DSS_QUALIFICATION //#define ENABLE_NO_SELL_PRICE_DIVIDED_BY_5 #define ENABLE_PENDANT_SYSTEM #define ENABLE_GLOVE_SYSTEM #define ENABLE_QUIVER_SYSTEM #define ENABLE_RACE_HEIGHT #define ENABLE_ELEMENTAL_TARGET #define ENABLE_INGAME_CONSOLE #define ENABLE_4TH_AFF_SKILL_DESC #define ENABLE_LOCALE_COMMON #define ENABLE_GUILD_TOKEN_AUTH #define JORDI_AUTO_SELL // Otomatik Satış Sistemi #define ENABLE_NEW_EVENT_STRUCT #ifdef ENABLE_NEW_EVENT_STRUCT #define USE_NEW_EVENT_TEXT_AUTO_Y #endif #define ENABLE_MAP_OBJECT_OPTIMIZATION #define ENABLE_NEW_PASSIVE_SKILLS #define ENABLE_RAINBOW_WEAPON_TRACE #define WJ_SHOW_MOB_INFO #ifdef WJ_SHOW_MOB_INFO #define ENABLE_SHOW_MOBAIFLAG #define ENABLE_SHOW_MOBLEVEL #define WJ_SHOW_MOB_INFO_EX #endif #define __AUTO_QUQUE_ATTACK__ // ### New From LocaleInc ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### From GameLib ### //#define ENABLE_WOLFMAN_CHARACTER //#ifdef ENABLE_WOLFMAN_CHARACTER //#define DISABLE_WOLFMAN_ON_CREATE //#endif #define ENABLE_MAGIC_REDUCTION_SYSTEM #define ENABLE_WEAPON_COSTUME_SYSTEM #define ENABLE_SLOT_TOOLTIP // ### From GameLib ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### New System Defines - Extended Version ### // if is define ENABLE_ACCE_COSTUME_SYSTEM the players can use shoulder sash #define ENABLE_ACCE_COSTUME_SYSTEM #ifdef ENABLE_ACCE_COSTUME_SYSTEM // #define USE_ACCE_ABSORB_WITH_NO_NEGATIVE_BONUS #endif #define ENABLE_HIDE_TOOLTIP_EMOJI // Hide Tooltip Emoji // if you want use SetMouseWheelScrollEvent or you want use mouse wheel to move the scrollbar #define ENABLE_MOUSEWHEEL_EVENT //if you want to see highlighted a new item when dropped or when exchanged #define ENABLE_HIGHLIGHT_NEW_ITEM // it shows emojis in the textlines #define __ENABLE_EMOJI_SYSTEM__ // effects while hidden won't show up #define __ENABLE_STEALTH_FIX__ // circle dots in minimap instead of squares #define ENABLE_MINIMAP_WHITEMARK_CIRCLE // enable the won system as a currency //#define ENABLE_CHEQUE_SYSTEM #ifdef ENABLE_CHEQUE_SYSTEM #define DISABLE_CHEQUE_DROP #define ENABLE_WON_EXCHANGE_WINDOW #endif // for debug: print received packets // #define ENABLE_PRINT_RECV_PACKET_DEBUG // ### New System Defines - Extended Version ### ////////////////////////////////////////////////////////////////////////// #define ENABLE_IKASHOP_RENEWAL #define ENABLE_IKASHOP_ENTITIES #define EXTEND_IKASHOP_PRO #define EXTEND_IKASHOP_ULTIMATE #define ENABLE_LARGE_DYNAMIC_PACKETS //New Modules Start// #define ENABLE_TOOLTIP_ACCESSORY ///Cevherler yan yana siralama #define ENABLE_EXTRA_SOCKET_SYSTEM /// Silah Zirh Cevher Ekstra Soket #define NEW_ORES ///Cevhersiz Esyalara Cevher Sistemi #define ENABLE_BIOLOG_SYSTEM ///Hizli Biyolog Sitemi #define ENABLE_INVENTORY_ADDITION /// Envanter Yan Menü #define ENABLE_BONUS_STONE ///Metin Tasi Bonusu #define ENABLE_BONUS_BOSS ///Patronlara karsi guclu #define ENABLE_AVG_PVM /// PVM ortalama zarar bonusu #define ENABLE_AVG_PVM2 /// PVM saldiri degeri bonusu #define ENABLE_BLEND_AFFECT ///Sebnem aktif efektleri #define NEW_COSTUME_SOCKET_RING ///Yeni kostüm slot ex #define HIZLI_TOPLAMA ///Hizli toplama #define ENABLE_REFINE_RENEWAL /// Otomatik + Basma Sistemi #define ENABLE_RANGE_NPC_SYSTEM /// Uzaktan Market Modülü #define ENABLE_SKILL_CHOOSE_SYSTEM /// Uzaktan Beceri Seçme Sistemi #define ENABLE_SPIRIT_STONE_READING ///Ruh Taşı Okuma Sistemi #define ENABLE_SKILL_BOOK_READING ///Beceri Kitabı Okuma Sistemi #define ENABLE_SELL_ITEM ///İtem hizli satma sistemi #define ENABLE_DELETE_ITEM ///İtem hizli silme sistemi #define ENABLE_NEW_RANKING ///Global siralama sistemi #define ENABLE_KILL_STATISTICS /// Boss,Metin,Kill vs. İstatistikleri Sistemi #define __BL__DETAILS_UI__ ///Bonus bilgisi sistemi #define DOTTED_DMG #ifdef DOTTED_DMG #define USE_M_K //exmp: 6.581.267.974 > 6T581M267K974 #endif #define ENABLE_VIEW_TARGET_PLAYER_HP #define ENABLE_VIEW_TARGET_DECIMAL_HP #define ENABLE_SWITCHBOT // Source Tabanlı Efsun Botu #ifdef ENABLE_SWITCHBOT #define ENABLE_SWITCHBOT_OPTIMIZE // Source Tabanlı Efsun Botu #endif #define ENABLE_TARGET_INFORMATION_SYSTEM // Mob info Sistemi #define ENABLE_ITEM_COUNT_LIMIT_SYSTEM // Esya Stok Limiti Modulu #define ENABLE_PM_ALL_SEND_SYSTEM ///YÖNETİCİ TOPLU PM SİSTEMİ #define ENABLE_AFFECT_POLYMORPH_REMOVE ///DÖNÜŞÜM_SİLME_SİSTEMİ #define ENABLE_SHOW_CHEST_DROP ///SANDIK_İÇERİĞİ_ÖN_İZLEME_SİSTEMİ #define ENABLE_ANTI_EXP /// Exp kazanim durdurma sistemi #define ENABLE_MULTI_FARM_BLOCK ///Çoklu farm engeli sistemi #define ENABLE_CHANNEL_SWITCH_SYSTEM /// Kanal Degistirme Modülü #define ENABLE_MOUNT_COSTUME_SYSTEM /// Yanında gezmeli binek sistemi #define ENABLE_EFFECT_SYSTEM ///Giyilebilir Efekt Sistemi #define ENABLE_ATLAS_BOSS ///Büyük haritada boss görüntüleme #define BOSS_MARK_SYSTEM /// Minimapte boss gösterme #define ENABLE_ITEMSHOP ///Oyun ici nesne market modülü #define ENABLE_MOUSEWHEEL_EVENT2 #define NEW_PREMIUM_EFFECT ///Yeni item ikon efektleri #define ENABLE_BOSS_EFFECT_SYSTEM /// Boss Efekt // #define ENABLE_SIMPLE_REFINED_EFFECT_CHECK #define EVENT_HANDLER_MASTER #define ENABLE_OTO_AV #define ENABLE_TAB_NEXT_TARGET #define AUTO_PICKUP_RENEWAL #define __BL_FOG_FIX__ #define ENABLE_FOV_OPTION // Balık göz modu #define ENABLE_SLOT_PET_SYSTEM #define ENABLE_LOADING_PERFORMANCE #define NEW_CLIENT_VERSION_CHECK #define CLIENT_VERSION "XXXXXX" #define ENABLE_CLIENT_VERSION_UTILITY #define ENABLE_BUY_STACK_FROM_SHOP #ifdef ENABLE_BUY_STACK_FROM_SHOP #define MULTIPLE_BUY_LIMIT 100 #else #define MULTIPLE_BUY_LIMIT 0 #endif #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND #define ENABLE_SHOW_STROKE_INFO // Attack sayısı göster. #define ENABLE_BUY_WITH_ITEM #ifdef ENABLE_BUY_WITH_ITEM #define MAX_SHOP_PRICES 5 #endif #define ENABLE_ADDITIONAL_INVENTORY // Additional inventory on press K Button #define ENABLE_FAST_ATTACH_ITEMS_SYSTEM #define ENABLE_ITEM_DELETE_SYSTEM #define ENABLE_MODEL_RENDER_TARGET // Model Render Target Utility #define ENABLE_RENDER_TARGET #define ENABLE_FIX_MOBS_LAG #define FIX_MOBS_LAG_FIX #define ENABLE_SHINING_ITEM_SYSTEM // Shining Item System #define ENABLE_CPP_PSM #define ENABLE_AURA_SYSTEM//OFFİCAL_AURA_SİSTEMİ #define ENABLE_SHINING_SYSTEM #define ENABLE_WINGS_NEW #define ENABLE_AUTO_HUNT_SYSTEM // Like GF Auto Hunting System #define ENABLE_CLEAN_DATA_IF_FAIL_LOGIN #define ENABLE_PIN_SYSTEM #define ENABLE_LOGIN_DLG_RENEWAL #define ENABLE_CHAR_SETTINGS // Character settings #define ENABLE_STOP_CHAT // Stops the shout receiving when the button is pressed. #define ENABLE_HIDE_COSTUME_SYSTEM // Hide costume parts #define ENABLE_HIDE_PET // Pet Gizleme Modülü #define ENABLE_HIDE_MOUNT // Binek Gizleme Modülü #define ENABLE_SAGE_SKILL // Sage Skill System #define __AUTO_HUNT__ #ifdef __AUTO_HUNT__ #define __AUTO_HUNT_BLOCK__ // Obje içinden geçme #endif #define ENABLE_PLAYER_CHECKAFFECT #define ENABLE_REFRESH_CONTROL // Refresh Optimsation #define ENABLE_CHEST_OPEN_RENEWAL // Open Chest Renewal #define MAX_COUNT DWORD// (uint16_t = 65535) #define ENABLE_CLIENT_OPTIMISATION #define ENABLE_FPS_SYSTEM_LIMIT_REWORK // FPS Limit Rework //#define ENABLE_SPECULAR_FIX //New Modules End//
100'ü aşkın sistem barındırıyor. Server top değerleri düşüktür. Client ram tüketimi azdır. Server ve client gayet performanslı olarak çalışıyor.
Dediğim gibi 100'ü aşkın sistem barındırıyor, eklemediğim daha bir çok sistem, eklenti mevcut.
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