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Cevaplanmadı Long Long Damage

  • Konuyu başlatan Konuyu başlatan Rumplez
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Rumplez

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Hi, I have a big problem that I can't fix in any way. I use the owsap i v5 files, I implemented the modification of the long long damage but the max damage does not exceed 2147483647
 
could you help me?
I have change this but dont work :(
battle_hit
battle_melee_attack
GetMobAttackRange (it has damage base)
CalcBattleDamage
CalcMagicDamageWithValue
CalcMagicDamage
iERSrc
iARSrc
attacker_dx
victim_dx
CalcAttBonus
iReduceDamagePct
point bonuses increased by iatk
Item_GetDamage
pdamMin
pdamMax
CalcMeleeDamage
iDam
iAtk
iDamMin
iDamMax
iPureAtk
iPureDam
iDist
iGap
iPercent
fAR
iDef
battle_hit
CalcArrowDamage
BlueDragon_Damage
blue dragon idam stuff
iPower
ProfileDamage
Damage
UpdateAggrPointEx
ChangeVictimByAggro
GetSkillPower
SendDamagePacket
iRet
total_dam
dam
reflectDamage
iCriticalPct
iPenetratePct
pct
iCurHP
iDamageToSP
iDamageSPPart
add_dam
iMostDam
FuncSplashDamage
packet_damage_info
and min max utilities
in libthecore
 
Hi, I have a big problem that I can't fix in any way. I use the owsap i v5 files, I implemented the modification of the long long damage but the max damage does not exceed 2147483647
Hi, if you want to increase the damage, just long long will not be enough. updating the libraries will be more efficient, unity64 and long long dam only increases the digits, updating the library will allow you to have more stable and advanced code.
 

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