- Katılım
- 24 May 2018
- Konular
- 35
- Mesajlar
- 64
- Online süresi
- 16d 13h
- Reaksiyon Skoru
- 89
- Altın Konu
- 0
- TM Yaşı
- 8 Yıl 12 Gün
- Başarım Puanı
- 97
- Yaş
- 34
- MmoLira
- 8,533
- DevLira
- 75
ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
I did a job for someone once, and when I saw Mali's code from 2020, I was stunned by how many unnecessary packets and lines of code it sends.
Birine bir kere iş yaptım ve Mali'nin 2020'den kalma kodunu gördüğümde, ne kadar gereksiz paket ve kod satırı gönderdiğini görünce şaşkına döndüm.
Code:
Birine bir kere iş yaptım ve Mali'nin 2020'den kalma kodunu gördüğümde, ne kadar gereksiz paket ve kod satırı gönderdiğini görünce şaşkına döndüm.
Code:
Kod:
locale_game.txt
NEW_KOMUNIKAT1 Testowy Komunikat Jeden
NEW_KOMUNIKAT2 Testowy Komunikat Dwa
NEW_KOMUNIKAT3 Testowy Komunikat Trzy
NEW_KOMUNIKAT4 Testowy Komunikat Cztery
NEW_KOMUNIKAT5 Testowy Komunikat Piec
NEW_KOMUNIKAT6 Testowy Komunikat Szesc
ui.py
class MiddleBoard(Window):
CORNER_WIDTH = 16
CORNER_HEIGHT = 16
LINE_WIDTH = 16
LINE_HEIGHT = 16
LT = 0
LB = 1
RT = 2
RB = 3
L = 0
R = 1
T = 2
B = 3
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
CornerFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Corner_"+dir+".tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ]
LineFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Line_"+dir+".tga" for dir in ["Left","Right","Top","Bottom"] ]
Base = ExpandedImageBox()
Base.AddFlag("not_pick")
Base.LoadImage("d:/ymir work/ui/cien.png")
Base.SetParent(self)
Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
Base.Show()
self.Base = Base
self.Corners = []
for fileName in CornerFileNames:
Corner = ExpandedImageBox()
Corner.AddFlag("attach")
Corner.AddFlag("not_pick")
Corner.LoadImage(fileName)
Corner.SetParent(self)
Corner.SetPosition(0, 0)
Corner.Show()
self.Corners.append(Corner)
self.Lines = []
for fileName in LineFileNames:
Line = ExpandedImageBox()
Line.AddFlag("attach")
Line.AddFlag("not_pick")
Line.LoadImage(fileName)
Line.SetParent(self)
Line.SetPosition(0, 0)
Line.Show()
self.Lines.append(Line)
self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)
def __del__(self):
Window.__del__(self)
def SetSize(self, width, height):
width = max(self.CORNER_WIDTH*2, width)
height = max(self.CORNER_HEIGHT*2, height)
Window.SetSize(self, width, height)
self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)
verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
if self.Base:
self.Base.SetRenderingRect(0, 0, (float(width)-32)/float(self.Base.GetWidth()) - 1.0, (float(height)-32)/float(self.Base.GetHeight()) - 1.0)
def ShowInternal(self):
self.Base.Show()
for wnd in self.Lines:
wnd.Show()
for wnd in self.Corners:
wnd.Show()
def HideInternal(self):
self.Base.Hide()
for wnd in self.Lines:
wnd.Hide()
for wnd in self.Corners:
wnd.Hide()
and
elif Type == "middleboard":
parent.Children[Index] = MiddleBoard()
parent.Children[Index].SetParent(parent)
self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent)
introloading.py
add import:
import background
import random
Find:
self.loadingGage=self.GetChild("FullGage")
add after:
self.loadingTip2=self.GetChild("LoadingTip")
Find:
def LoadData(self, playerX, playerY):
and add:
def LoadData(self, playerX, playerY):
grzybovh = [
localeInfo.NEW_KOMUNIKAT1,
localeInfo.NEW_KOMUNIKAT2,
]
grzybovh2 = [
localeInfo.NEW_KOMUNIKAT3,
localeInfo.NEW_KOMUNIKAT4,
]
grzybovh3 = [
localeInfo.NEW_KOMUNIKAT5,
localeInfo.NEW_KOMUNIKAT6,
]
#Here you can add any maps, names from atlasinfo
if background.GetCurrentMapName() == "metin2_map_a1":
self.loadingTip2.SetText(random.choice(grzybovh))
elif background.GetCurrentMapName() == "metin2_map_c1":
self.loadingTip2.SetText(random.choice(grzybovh2))
else:
self.loadingTip2.SetText(random.choice(grzybovh3))
uiscript/introloading.py
{
"name": "TipBackground",
"type": "middleboard",
"x": float(SCREEN_WIDTH) / 2 - (SCREEN_WIDTH / 4),
"y": float(SCREEN_HEIGHT) * 500 / 600.0 - 50,
"width": SCREEN_WIDTH / 2,
"height": 50,
"children": [
{
"name": "LoadingTip",
"type": "text",
"x": float(SCREEN_WIDTH) / 4,
"y": 16,
"text": " ",
"text_horizontal_align": "center",
"fontsize": "LARGE",
},
],
},
