locale_game.txt
NEW_KOMUNIKAT1 Testowy Komunikat Jeden
NEW_KOMUNIKAT2 Testowy Komunikat Dwa
NEW_KOMUNIKAT3 Testowy Komunikat Trzy
NEW_KOMUNIKAT4 Testowy Komunikat Cztery
NEW_KOMUNIKAT5 Testowy Komunikat Piec
NEW_KOMUNIKAT6 Testowy Komunikat Szesc
ui.py
class MiddleBoard(Window):
CORNER_WIDTH = 16
CORNER_HEIGHT = 16
LINE_WIDTH = 16
LINE_HEIGHT = 16
LT = 0
LB = 1
RT = 2
RB = 3
L = 0
R = 1
T = 2
B = 3
def __init__(self, layer = "UI"):
Window.__init__(self, layer)
CornerFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Corner_"+dir+".tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ]
LineFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Line_"+dir+".tga" for dir in ["Left","Right","Top","Bottom"] ]
Base = ExpandedImageBox()
Base.AddFlag("not_pick")
Base.LoadImage("d:/ymir work/ui/cien.png")
Base.SetParent(self)
Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT)
Base.Show()
self.Base = Base
self.Corners = []
for fileName in CornerFileNames:
Corner = ExpandedImageBox()
Corner.AddFlag("attach")
Corner.AddFlag("not_pick")
Corner.LoadImage(fileName)
Corner.SetParent(self)
Corner.SetPosition(0, 0)
Corner.Show()
self.Corners.append(Corner)
self.Lines = []
for fileName in LineFileNames:
Line = ExpandedImageBox()
Line.AddFlag("attach")
Line.AddFlag("not_pick")
Line.LoadImage(fileName)
Line.SetParent(self)
Line.SetPosition(0, 0)
Line.Show()
self.Lines.append(Line)
self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT)
self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0)
def __del__(self):
Window.__del__(self)
def SetSize(self, width, height):
width = max(self.CORNER_WIDTH*2, width)
height = max(self.CORNER_HEIGHT*2, height)
Window.SetSize(self, width, height)
self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT)
self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0)
self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT)
self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT)
self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT)
verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT
horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH
self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage)
self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0)
if self.Base:
self.Base.SetRenderingRect(0, 0, (float(width)-32)/float(self.Base.GetWidth()) - 1.0, (float(height)-32)/float(self.Base.GetHeight()) - 1.0)
def ShowInternal(self):
self.Base.Show()
for wnd in self.Lines:
wnd.Show()
for wnd in self.Corners:
wnd.Show()
def HideInternal(self):
self.Base.Hide()
for wnd in self.Lines:
wnd.Hide()
for wnd in self.Corners:
wnd.Hide()
and
elif Type == "middleboard":
parent.Children[Index] = MiddleBoard()
parent.Children[Index].SetParent(parent)
self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent)
introloading.py
add import:
import background
import random
Find:
self.loadingGage=self.GetChild("FullGage")
add after:
self.loadingTip2=self.GetChild("LoadingTip")
Find:
def LoadData(self, playerX, playerY):
and add:
def LoadData(self, playerX, playerY):
grzybovh = [
localeInfo.NEW_KOMUNIKAT1,
localeInfo.NEW_KOMUNIKAT2,
]
grzybovh2 = [
localeInfo.NEW_KOMUNIKAT3,
localeInfo.NEW_KOMUNIKAT4,
]
grzybovh3 = [
localeInfo.NEW_KOMUNIKAT5,
localeInfo.NEW_KOMUNIKAT6,
]
#Here you can add any maps, names from atlasinfo
if background.GetCurrentMapName() == "metin2_map_a1":
self.loadingTip2.SetText(random.choice(grzybovh))
elif background.GetCurrentMapName() == "metin2_map_c1":
self.loadingTip2.SetText(random.choice(grzybovh2))
else:
self.loadingTip2.SetText(random.choice(grzybovh3))
uiscript/introloading.py
{
"name": "TipBackground",
"type": "middleboard",
"x": float(SCREEN_WIDTH) / 2 - (SCREEN_WIDTH / 4),
"y": float(SCREEN_HEIGHT) * 500 / 600.0 - 50,
"width": SCREEN_WIDTH / 2,
"height": 50,
"children": [
{
"name": "LoadingTip",
"type": "text",
"x": float(SCREEN_WIDTH) / 4,
"y": 16,
"text": " ",
"text_horizontal_align": "center",
"fontsize": "LARGE",
},
],
},