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Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA!
Tekrar upload ediyorumİndirme bağlantısı çalışmıyor
- Katılım
- 7 Haz 2017
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- 50
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- 164
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- 8 Yıl 10 Ay 18 Gün
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meraklısına
Kod:
#pragma once
//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_PACK_GET_CHECK
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
// #define ENABLE_WOLFMAN_CHARACTER
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////
/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_OBJ_SCALLING // Obje Boyutlandırma Sistemi
#define ENABLE_ACCE_SYSTEM // Kuşak Sistemi
#define ENABLE_MOUSEWHEEL_EVENT // Mouse Tekerlek Modulu
#define ENABLE_HIGHLIGHT_NEW_ITEM // Yeni Düşen İtem Parlama Sistemi
#define ENABLE_EMOJI_SYSTEM // Emoji Sistemi
#define ENABLE_EXTRA_APPLY_BONUS // Yeni Bonuslar Modulu
#define ENABLE_PENDANT_SYSTEM // Elemental Bonuslar Modülü
#define ENABLE_CUBE_RENEWAL_WORLDARD // Offical Cube Sistemi
#define ENABLE_OFFICAL_CHARACTER_SCREEN // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH // Mitsi Simya Sistemi
#define ENABLE_DS_SET // Simya Set Bonus Sistemi
#define ENABLE_DRAGON_SOUL_EFFECT // Simya Renkli Higlight Modulu
#define ENABLE_QUEST_CATEGORY_SYSTEM // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM // Kanal Degistirme Modülü
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Yere Dusen Itemlerin Isımlerı Gorme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM // Mob info Sistemi
#define ENABLE_AURA_SYSTEM // Official Aura Sistemi
#define NOKTA_HASAR // Noktalı Hasar Sistemi
#define ENABLE_AGGREGATE_MONSTER_EFFECT // Cesaret Pelerini Efekti
#define ENABLE_BUGTAN_KURTARMA // Karakter Bugtan Kurtarma Sistemi
#define ENABLE_VIEW_TARGET_PLAYER_HP // Hp Decimal System
#define ENABLE_VIEW_TARGET_DECIMAL_HP // Hp Decimal System
#define ENABLE_TURKISH_FLAG // Level Yanı Türk Bayrağı
#define ENABLE_FOV_OPTION // Perspektif Kamera Mod Sistemi
/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/
/*
////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_CPP_PSM // PlayerSettingsModule Client'e Taşıma Modulu (Fast Loading)
#define ENABLE_SPECIAL_STORAGE // Özel Envanter
#define ENABLE_SHOW_CHEST_DROP_SYSTEM // Sandik Aynası Modülü
#define ENABLE_RACE_HEIGHT_RENEWAL // Karakter Title Yüksekliği
#define ENABLE_KILL_STATISTICS // Boss,Metin,Kill vs. İstatistikleri Sistemi
#define ENABLE_DETAILS_INTERFACE // Bonus Tablosu
#define ENABLE_GRAPHIC_MASK // Grafik Optimizasyonu Sistemi
#define ENABLE_GRAPHIC_ON_OFF // Grafik Optimizasyonu
#define ENABLE_UPGRADE_EFFECT // + Upgrade Effect
#define ENABLE_DUEL_EFFECT // Fight Duel Effect
#define ENABLE_STATUS_UP_RENEWAL // Hızlı Statü Sistemi
#define ENABLE_SKILL_COLOR_SYSTEM // Beceri Renk Değiştirme Sistemi
#define ENABLE_CONFIG_MODULE // Beceri Renk Config Modulü
#define WJ_ATTACH_SPECULAR_FROM_LIST // Mob Specular Color Sistemi
#define ENABLE_RONARK_SYSTEM // Ronark Sistemi
#define ENABLE_TWEENY_LIBRARY // Pencere Animasyon System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM // Yazmalı Title Sistemi
#define ENABLE_GUILD_WAR_BOARD // Lonca İstatislik Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM // Kadim Efsun Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM // Uzaktan Market Modülü
#define ENABLE_SHINING_SYSTEM // Shining Table Sistemi (Kanat Uyarlı)
#define ENABLE_EFFECT_SYSTEM // Giymeli Effect Sistemi
#define ENABLE_DISCORD_RPC // Discord Rpc Sistemi
#define ENABLE_COINS_SYSTEM // Anlık envanter Ep System
#define ENABLE_ITEM_SHOP_SYSTEM // Oyun içi Nesne market System
#define ENABLE_PERMA_SEBNEM // Perma Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT // Perma Şebnem İcon Sistemi
#define ENABLE_PLAYTIME_ICON // Raidcall Ünvan Sistemi
#define ENABLE_CANSEEHIDDENTHING_FOR_GM // GİZLİ ŞEYLERİ GÖREBİLİYORUM
#define ENABLE_FAST_INVENTORY // Yan Menü ( Fast Menu)
#define ENABLE_COLOR_NAME // Nick Renk Değiştirme ADVANCED
#define CHANGE_COLOR_SKYBOX_AMBIENCE // SKYBOX AMBIENCE ADVANCED
#define LMAO_BAN // Oyun İçi Loglu Banned
#define ENABLE_HWID_BAN_SYSTEM // Hwid Machine Ban System
#define ENABLE_GUILD_RANKED_SYSTEM // Lonca Sıralama Sistemi
#define ENABLE_BLACKJACK_GAME // Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM // Şanslı Çark ( Kumar Sistemi )
#define ENABLE_NPC_WEAR_ITEM // Npc Giydirme Sistemi
#define ENABLE_VIP_SISTEM // Anlık VIP Sistemi
#define ENABLE_POISON_GAUGE_EFFECT // Hp Bar Zehirleme Effect
#define __RENEWAL_NOTICE__ // Notice ThinBoard Güncellemesi
#define LINK_IN_CHAT // All Chat Link Paylaşımı
#define ENABLE_TOOLTIP_ACCESSORY // Sıralı Cevher Sistemi
#define ENABLE_SALIH_TARGET_RACE__ // Target Karakter İcon
#define EFFECTRENDER_SYSTEM
////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////
// US PROJECT COLLISIONS
#define ENABLE_OX_MAP_WITHOUT_COLLISIONS // Removes collision in Ox map
#define ENABLE_SHOPS_WITHOUT_COLLISIONS // Removes shop collisin
#define ENABLE_SAFEZONE_WITHOUT_COLLISIONS // Removes collision in safezone
#define ENABLE_MOBS_WITHOUT_COLLISIONS // Removes mob collision
#define ENABLE_PETS_WITHOUT_COLLISIONS // Removes pet collision
#define ENABLE_MOUNTS_WITHOUT_COLLISIONS // Removes mount collision
#define ENABLE_STONE_WITHOUT_COLLISIONS // Removes stones collision
// US PROJECT COLLISIONS
// US PROJECT FİX
#if defined(ENABLE_FIX_MOBS_LAG) // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting.
#define FIX_MOBS_LAG_FIX // -> With this new define all this problems are fixed.
#endif
#define STONE_AND_MOB_OPTIMISATION //
#define PERFORMANCE_LOAD_PLAYER //Fix for frame drop when players come into map
#define FOUR_STONES_EFFECT_FIX //
#define ENABLE_HEAVY_EFFECT_FIX // Heavy effect process fix
#define ENABLE_LAG_DELAY_FIX // Lag delay fix (PhaseGame)
#define ENABLE_EFFECT_LOOP_FIX // Blocks the loop of the effects
#define ENABLE_BOSS_FALL_FIX // Boss fall fix
#define ENABLE_CONNECT_FIX // Netstream connect fix
#define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX // Minimize camera bug fix
#define ENABLE_BLACK_SCREEN_CLIENT_FREEZE_FIX // Black screen and client freeze fixed
#define ENABLE_ITEM_MOVE_FIX // Item Grid Move Fix
#define MOB_FLAG_FIX //
#define RACE_HEIGHT_FIX //
#define ENABLE_TEXT_SHADOW // Name Shadow 3D Optimizasyon
#define US_FLY_FIX // Motion Fly Fix
#define US_IMPROVEMENT_PVP // PVP Fix
// US PROJECT FİX
// DEAKTIF SYSTEM DEFINES //
// #define ENABLE_MODE_HD // RTX için hazırlık
// #ifdef NOKTA_HASAR // Noktalı Hasar Sistemi
// DEAKTIF SYSTEM DEFINES //
#define ENABLE_NEW_PACK_ENCRYPTION // MartySama Pack Kilitleme Modülü
#define ENABLE_ETER_PACK_OBSCURING //Pack Encrypt System
// OFFLINESHOP SYSTEM
#define __ENABLE_NEW_OFFLINESHOP__
// #define ENABLE_OFFLINESHOP_DEBUG
#define ENABLE_NEW_SHOP_IN_CITIES
/*
### New Debugging Defines
*/
// #define ENABLE_PRINT_RECV_PACKET_DEBUG
Kod:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__
//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM
// ### General Features ###
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif
/*
### New Defines Extended Version ###
*/
// todo : coding GLOBAL GIFT SYSTEM
// if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
//#define ENABLE_GLOBAL_GIFT
#define DISABLE_STOP_RIDING_WHEN_DIE // if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)
/*
*** Defines To DEBUG ***
*/
// #define ENABLE_SYSLOG_PACKET_SENT
/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/
#define ENABLE_EXTRA_APPLY_BONUS // Yeni Bonuslar Modulu
#define ENABLE_CUBE_RENEWAL_WORLDARD // Official Cube Sistemi
#define ENABLE_CUBE_ATTR_SOCKET // Official Cube Sistemi Fixi
#define ENABLE_OFFICAL_CHARACTER_SCREEN // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH // Mitsi Simya Sistemi
#define ENABLE_DS_SET // Simya Set Bonusu
#define ENABLE_QUEST_CATEGORY_SYSTEM // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM // Kanal Degistirme Modulu
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Yere Dusen itemlerin isimleri goruntuleme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM // Mop Drop İnfo Sistemi
#define __AURA_SYSTEM__ // Aura Sistemi
#define ENABLE_PENDANT_SYSTEM // Tılsım Sistemi
#define ENABLE_TILSIM_EFSUNLAMA // Tılsım Efsunlama
#define ENABLE_SPECIAL_STORAGE // K Envanter Modulu
#define ENABLE_GOLD_REWARD_RENEWAL // Yere düşen yang düzenlemesi
#define ENABLE_SHOW_CHEST_DROP_SYSTEM // Sandik Aynası Modulu
#define ENABLE_KILL_STATISTICS // Kill istatistik
#define ENABLE_AGGREGATE_MONSTER_EFFECT // Cesaret Pelerin Efekti
#define __IMPROVED_HANDSHAKE_PROCESS__ // Anti DDOS Sistemi
#define ENABLE_UPGRADE_EFFECT // + Basma Efekti - Upgrade Effect
#define ENABLE_DUEL_EFFECT // Düello Efekti
#define ENABLE_TIME_CONTROL
#define ENABLE_STATUS_UP_RENEWAL // Hızlı Statiü
#define ENABLE_SKILL_COLOR_SYSTEM // Beceri Renk Değiştirme Sistemi
#define ENABLE_RONARK_SYSTEM // Ronark System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM // Rank Names System
#define __GUILD_WAR_BOARD__ // Lonca İstatislik Sistemi
#define ENABLE_LONCA_AKTIF_LIDER_SYSTEM // Aktif Lonca Lideri Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM // Uzaktan Market Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM // Kadim Efsun Sistemi
#define ENABLE_EFFECT_SYSTEM // Giymeli Effect Sistemi
#define ENABLE_COINS_SYSTEM // Anlık EP sistemi Envanter
#define _ITEM_SHOP_SYSTEM // Oyun ici nesne market Sistemi
#define ENABLE_PERMA_SEBNEM // Açılır Kapanır Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT // Perma Şebnem İcon Sistemi
#define __VIEW_TARGET_PLAYER_HP__ // Hp Decimal System
#define __VIEW_TARGET_DECIMAL_HP__ // Hp Decimal System
#define ENABLE_PLAYTIME_ICON // Raidcall Ünvan Sistemi
#define ENABLE_ADD_STONE_SLOT // 4 Taş Sistemi
#define ENABLE_COLOR_NAME // İsim Renklendirme System
#define ENABLE_GUILD_RANKED_SYSTEM // Lonca Sıralama Sistemi
#define ENABLE_USPROJECT_GUILD_20_LWL // 20 Seviye Lonca Sistemi
#define ENABLE_BLACKJACK_GAME // Blackjack Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM // Kumar Sistemi 2
#define HIDDEN_OX // Ox Player Ghost
#define ENABLE_VIP_SISTEM // Player Vip Sistemi
/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/
// US PROJECT OPTIMISATION FIX
#define STONE_AND_MOB_OPTIMISATION //
#define FOUR_STONES_EFFECT_FIX //
#define ENABLE_GOTO_LAG_FIX //
#define US_FLY_FIX //
#define ENABLE_TOPLU_KALKAN_ENGEL // Toplu Kalkan Efsun Fix
// US PROJECT OPTIMISATION FIX
//BANSYSTEM
#define LMAO_BAN
#define ENABLE_HWID_BAN_SYSTEM
//BANSYSTEM
//OFFLINESHOP
#define ENABLE_OFFLINESHOP_REWORK
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_SHOP_IN_CITIES
//OFFLINESHOP
// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////
//* Ronark System
enum eservice {
MAP_ALLOW_LIMIT = 32,
GetGoldMultipler = 1,
#ifdef ENABLE_RONARK_SYSTEM
RONARK_BOSS = 3268,// Ronak BOSS
RONARK_REWARD_MOB = 20349,// Ödül Npc
#endif
};
//* Ronark System
#endif
- Katılım
- 28 May 2023
- Konular
- 117
- Mesajlar
- 1,338
- Online süresi
- 2ay 2g
- Reaksiyon Skoru
- 590
- Altın Konu
- 14
- Başarım Puanı
- 184
- Yaş
- 23
- TM Yaşı
- 2 Yıl 10 Ay 27 Gün
- MmoLira
- 542
- DevLira
- 21
teşekkürlermeraklısına
Kod:#pragma once ////////////////////////////////////////////////////////////////////////// // ### Default Ymir Macros ### #define LOCALE_SERVICE_EUROPE #define ENABLE_COSTUME_SYSTEM #define ENABLE_ENERGY_SYSTEM #define ENABLE_DRAGON_SOUL_SYSTEM #define ENABLE_NEW_EQUIPMENT_SYSTEM #define ENABLE_PACK_GET_CHECK #define ENABLE_PROTOSTRUCT_AUTODETECT #define ENABLE_PLAYER_PER_ACCOUNT5 #define ENABLE_LEVEL_IN_TRADE #define ENABLE_DICE_SYSTEM #define ENABLE_EXTEND_INVEN_SYSTEM #define ENABLE_LVL115_ARMOR_EFFECT #define ENABLE_SLOT_WINDOW_EX #define ENABLE_TEXT_LEVEL_REFRESH #define ENABLE_USE_COSTUME_ATTR // #define ENABLE_WOLFMAN_CHARACTER #define ENABLE_MAGIC_REDUCTION_SYSTEM #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_WEAPON_COSTUME_SYSTEM #define WJ_SHOW_MOB_INFO #ifdef WJ_SHOW_MOB_INFO #define ENABLE_SHOW_MOBAIFLAG #define ENABLE_SHOW_MOBLEVEL #endif // ### Default Ymir Macros ### ////////////////////////////////////////////////////////////////////////// /* ////////////////////////////////// US PROJECT GENERAL DEFINES //////////////////////////////////////// */ #define ENABLE_OBJ_SCALLING // Obje Boyutlandırma Sistemi #define ENABLE_ACCE_SYSTEM // Kuşak Sistemi #define ENABLE_MOUSEWHEEL_EVENT // Mouse Tekerlek Modulu #define ENABLE_HIGHLIGHT_NEW_ITEM // Yeni Düşen İtem Parlama Sistemi #define ENABLE_EMOJI_SYSTEM // Emoji Sistemi #define ENABLE_EXTRA_APPLY_BONUS // Yeni Bonuslar Modulu #define ENABLE_PENDANT_SYSTEM // Elemental Bonuslar Modülü #define ENABLE_CUBE_RENEWAL_WORLDARD // Offical Cube Sistemi #define ENABLE_OFFICAL_CHARACTER_SCREEN // Karakter Ekranı #define ENABLE_DS_GRADE_MYTH // Mitsi Simya Sistemi #define ENABLE_DS_SET // Simya Set Bonus Sistemi #define ENABLE_DRAGON_SOUL_EFFECT // Simya Renkli Higlight Modulu #define ENABLE_QUEST_CATEGORY_SYSTEM // Gorev Kategori Modulu #define ENABLE_CHANNEL_SWITCH_SYSTEM // Kanal Degistirme Modülü #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Yere Dusen Itemlerin Isımlerı Gorme Modulu #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM // Yere Sat-Sil Sistemi #define ENABLE_GUILD_LEADER_GRADE_NAME // Lonca Lider-General Sistemi #define ENABLE_TARGET_INFORMATION_SYSTEM // Mob info Sistemi #define ENABLE_AURA_SYSTEM // Official Aura Sistemi #define NOKTA_HASAR // Noktalı Hasar Sistemi #define ENABLE_AGGREGATE_MONSTER_EFFECT // Cesaret Pelerini Efekti #define ENABLE_BUGTAN_KURTARMA // Karakter Bugtan Kurtarma Sistemi #define ENABLE_VIEW_TARGET_PLAYER_HP // Hp Decimal System #define ENABLE_VIEW_TARGET_DECIMAL_HP // Hp Decimal System #define ENABLE_TURKISH_FLAG // Level Yanı Türk Bayrağı #define ENABLE_FOV_OPTION // Perspektif Kamera Mod Sistemi /* ////////////////////////////////// US PROJECT GENERAL DEFINES //////////////////////////////////////// */ /* ////////////////////////////////// US PROJECT SPECIAL DEFINES //////////////////////////////////////// */ #define ENABLE_CPP_PSM // PlayerSettingsModule Client'e Taşıma Modulu (Fast Loading) #define ENABLE_SPECIAL_STORAGE // Özel Envanter #define ENABLE_SHOW_CHEST_DROP_SYSTEM // Sandik Aynası Modülü #define ENABLE_RACE_HEIGHT_RENEWAL // Karakter Title Yüksekliği #define ENABLE_KILL_STATISTICS // Boss,Metin,Kill vs. İstatistikleri Sistemi #define ENABLE_DETAILS_INTERFACE // Bonus Tablosu #define ENABLE_GRAPHIC_MASK // Grafik Optimizasyonu Sistemi #define ENABLE_GRAPHIC_ON_OFF // Grafik Optimizasyonu #define ENABLE_UPGRADE_EFFECT // + Upgrade Effect #define ENABLE_DUEL_EFFECT // Fight Duel Effect #define ENABLE_STATUS_UP_RENEWAL // Hızlı Statü Sistemi #define ENABLE_SKILL_COLOR_SYSTEM // Beceri Renk Değiştirme Sistemi #define ENABLE_CONFIG_MODULE // Beceri Renk Config Modulü #define WJ_ATTACH_SPECULAR_FROM_LIST // Mob Specular Color Sistemi #define ENABLE_RONARK_SYSTEM // Ronark Sistemi #define ENABLE_TWEENY_LIBRARY // Pencere Animasyon System #define ENABLE_RENAME_ALIGNMENT_SYSTEM // Yazmalı Title Sistemi #define ENABLE_GUILD_WAR_BOARD // Lonca İstatislik Sistemi #define WJ_ELDER_ATTRIBUTE_SYSTEM // Kadim Efsun Sistemi #define ENABLE_REMOTE_SHOP_SYSTEM // Uzaktan Market Modülü #define ENABLE_SHINING_SYSTEM // Shining Table Sistemi (Kanat Uyarlı) #define ENABLE_EFFECT_SYSTEM // Giymeli Effect Sistemi #define ENABLE_DISCORD_RPC // Discord Rpc Sistemi #define ENABLE_COINS_SYSTEM // Anlık envanter Ep System #define ENABLE_ITEM_SHOP_SYSTEM // Oyun içi Nesne market System #define ENABLE_PERMA_SEBNEM // Perma Şebnem Sistemi #define ENABLE_TUNGA_BLEND_AFFECT // Perma Şebnem İcon Sistemi #define ENABLE_PLAYTIME_ICON // Raidcall Ünvan Sistemi #define ENABLE_CANSEEHIDDENTHING_FOR_GM // GİZLİ ŞEYLERİ GÖREBİLİYORUM #define ENABLE_FAST_INVENTORY // Yan Menü ( Fast Menu) #define ENABLE_COLOR_NAME // Nick Renk Değiştirme ADVANCED #define CHANGE_COLOR_SKYBOX_AMBIENCE // SKYBOX AMBIENCE ADVANCED #define LMAO_BAN // Oyun İçi Loglu Banned #define ENABLE_HWID_BAN_SYSTEM // Hwid Machine Ban System #define ENABLE_GUILD_RANKED_SYSTEM // Lonca Sıralama Sistemi #define ENABLE_BLACKJACK_GAME // Kumar Sistemi #define ENABLE_LOTTERY_SYSTEM // Şanslı Çark ( Kumar Sistemi ) #define ENABLE_NPC_WEAR_ITEM // Npc Giydirme Sistemi #define ENABLE_VIP_SISTEM // Anlık VIP Sistemi #define ENABLE_POISON_GAUGE_EFFECT // Hp Bar Zehirleme Effect #define __RENEWAL_NOTICE__ // Notice ThinBoard Güncellemesi #define LINK_IN_CHAT // All Chat Link Paylaşımı #define ENABLE_TOOLTIP_ACCESSORY // Sıralı Cevher Sistemi #define ENABLE_SALIH_TARGET_RACE__ // Target Karakter İcon #define EFFECTRENDER_SYSTEM ////////////////////////////////// US PROJECT SPECIAL DEFINES //////////////////////////////////////// // US PROJECT COLLISIONS #define ENABLE_OX_MAP_WITHOUT_COLLISIONS // Removes collision in Ox map #define ENABLE_SHOPS_WITHOUT_COLLISIONS // Removes shop collisin #define ENABLE_SAFEZONE_WITHOUT_COLLISIONS // Removes collision in safezone #define ENABLE_MOBS_WITHOUT_COLLISIONS // Removes mob collision #define ENABLE_PETS_WITHOUT_COLLISIONS // Removes pet collision #define ENABLE_MOUNTS_WITHOUT_COLLISIONS // Removes mount collision #define ENABLE_STONE_WITHOUT_COLLISIONS // Removes stones collision // US PROJECT COLLISIONS // US PROJECT FİX #if defined(ENABLE_FIX_MOBS_LAG) // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting. #define FIX_MOBS_LAG_FIX // -> With this new define all this problems are fixed. #endif #define STONE_AND_MOB_OPTIMISATION // #define PERFORMANCE_LOAD_PLAYER //Fix for frame drop when players come into map #define FOUR_STONES_EFFECT_FIX // #define ENABLE_HEAVY_EFFECT_FIX // Heavy effect process fix #define ENABLE_LAG_DELAY_FIX // Lag delay fix (PhaseGame) #define ENABLE_EFFECT_LOOP_FIX // Blocks the loop of the effects #define ENABLE_BOSS_FALL_FIX // Boss fall fix #define ENABLE_CONNECT_FIX // Netstream connect fix #define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX // Minimize camera bug fix #define ENABLE_BLACK_SCREEN_CLIENT_FREEZE_FIX // Black screen and client freeze fixed #define ENABLE_ITEM_MOVE_FIX // Item Grid Move Fix #define MOB_FLAG_FIX // #define RACE_HEIGHT_FIX // #define ENABLE_TEXT_SHADOW // Name Shadow 3D Optimizasyon #define US_FLY_FIX // Motion Fly Fix #define US_IMPROVEMENT_PVP // PVP Fix // US PROJECT FİX // DEAKTIF SYSTEM DEFINES // // #define ENABLE_MODE_HD // RTX için hazırlık // #ifdef NOKTA_HASAR // Noktalı Hasar Sistemi // DEAKTIF SYSTEM DEFINES // #define ENABLE_NEW_PACK_ENCRYPTION // MartySama Pack Kilitleme Modülü #define ENABLE_ETER_PACK_OBSCURING //Pack Encrypt System // OFFLINESHOP SYSTEM #define __ENABLE_NEW_OFFLINESHOP__ // #define ENABLE_OFFLINESHOP_DEBUG #define ENABLE_NEW_SHOP_IN_CITIES /* ### New Debugging Defines */ // #define ENABLE_PRINT_RECV_PACKET_DEBUGKod:#ifndef __INC_METIN2_COMMON_DEFINES_H__ #define __INC_METIN2_COMMON_DEFINES_H__ ////////////////////////////////////////////////////////////////////////// // ### General Features ### #define ENABLE_D_NJGUILD #define ENABLE_FULL_NOTICE #define ENABLE_NEWSTUFF #define ENABLE_PORT_SECURITY #define ENABLE_BELT_INVENTORY_EX #define ENABLE_CMD_WARP_IN_DUNGEON // #define ENABLE_ITEM_ATTR_COSTUME // #define ENABLE_SEQUENCE_SYSTEM // ### General Features ### ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // ### CommonDefines Systems ### #define ENABLE_WOLFMAN_CHARACTER #ifdef ENABLE_WOLFMAN_CHARACTER #define USE_MOB_BLEEDING_AS_POISON #define USE_MOB_CLAW_AS_DAGGER // #define USE_ITEM_BLEEDING_AS_POISON // #define USE_ITEM_CLAW_AS_DAGGER #define USE_WOLFMAN_STONES #define USE_WOLFMAN_BOOKS #endif #define ENABLE_PLAYER_PER_ACCOUNT5 #define ENABLE_DICE_SYSTEM #define ENABLE_EXTEND_INVEN_SYSTEM #define ENABLE_MOUNT_COSTUME_SYSTEM #define ENABLE_WEAPON_COSTUME_SYSTEM #define ENABLE_MAGIC_REDUCTION_SYSTEM #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM // #define USE_MAGIC_REDUCTION_STONES #endif /* ### New Defines Extended Version ### */ // todo : coding GLOBAL GIFT SYSTEM // if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift //#define ENABLE_GLOBAL_GIFT #define DISABLE_STOP_RIDING_WHEN_DIE // if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death #define ENABLE_ACCE_SYSTEM //fixed version #define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged #define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended) /* *** Defines To DEBUG *** */ // #define ENABLE_SYSLOG_PACKET_SENT /* ////////////////////////////////////////////// US PROJECT SPECIAL DEFINES ///////////////////////////////////////////////////// */ #define ENABLE_EXTRA_APPLY_BONUS // Yeni Bonuslar Modulu #define ENABLE_CUBE_RENEWAL_WORLDARD // Official Cube Sistemi #define ENABLE_CUBE_ATTR_SOCKET // Official Cube Sistemi Fixi #define ENABLE_OFFICAL_CHARACTER_SCREEN // Karakter Ekranı #define ENABLE_DS_GRADE_MYTH // Mitsi Simya Sistemi #define ENABLE_DS_SET // Simya Set Bonusu #define ENABLE_QUEST_CATEGORY_SYSTEM // Gorev Kategori Modulu #define ENABLE_CHANNEL_SWITCH_SYSTEM // Kanal Degistirme Modulu #define ENABLE_EXTENDED_ITEMNAME_ON_GROUND // Yere Dusen itemlerin isimleri goruntuleme Modulu #define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM // Yere Sat-Sil Sistemi #define ENABLE_GUILD_LEADER_GRADE_NAME // Lonca Lider-General Sistemi #define ENABLE_TARGET_INFORMATION_SYSTEM // Mop Drop İnfo Sistemi #define __AURA_SYSTEM__ // Aura Sistemi #define ENABLE_PENDANT_SYSTEM // Tılsım Sistemi #define ENABLE_TILSIM_EFSUNLAMA // Tılsım Efsunlama #define ENABLE_SPECIAL_STORAGE // K Envanter Modulu #define ENABLE_GOLD_REWARD_RENEWAL // Yere düşen yang düzenlemesi #define ENABLE_SHOW_CHEST_DROP_SYSTEM // Sandik Aynası Modulu #define ENABLE_KILL_STATISTICS // Kill istatistik #define ENABLE_AGGREGATE_MONSTER_EFFECT // Cesaret Pelerin Efekti #define __IMPROVED_HANDSHAKE_PROCESS__ // Anti DDOS Sistemi #define ENABLE_UPGRADE_EFFECT // + Basma Efekti - Upgrade Effect #define ENABLE_DUEL_EFFECT // Düello Efekti #define ENABLE_TIME_CONTROL #define ENABLE_STATUS_UP_RENEWAL // Hızlı Statiü #define ENABLE_SKILL_COLOR_SYSTEM // Beceri Renk Değiştirme Sistemi #define ENABLE_RONARK_SYSTEM // Ronark System #define ENABLE_RENAME_ALIGNMENT_SYSTEM // Rank Names System #define __GUILD_WAR_BOARD__ // Lonca İstatislik Sistemi #define ENABLE_LONCA_AKTIF_LIDER_SYSTEM // Aktif Lonca Lideri Sistemi #define ENABLE_REMOTE_SHOP_SYSTEM // Uzaktan Market Sistemi #define WJ_ELDER_ATTRIBUTE_SYSTEM // Kadim Efsun Sistemi #define ENABLE_EFFECT_SYSTEM // Giymeli Effect Sistemi #define ENABLE_COINS_SYSTEM // Anlık EP sistemi Envanter #define _ITEM_SHOP_SYSTEM // Oyun ici nesne market Sistemi #define ENABLE_PERMA_SEBNEM // Açılır Kapanır Şebnem Sistemi #define ENABLE_TUNGA_BLEND_AFFECT // Perma Şebnem İcon Sistemi #define __VIEW_TARGET_PLAYER_HP__ // Hp Decimal System #define __VIEW_TARGET_DECIMAL_HP__ // Hp Decimal System #define ENABLE_PLAYTIME_ICON // Raidcall Ünvan Sistemi #define ENABLE_ADD_STONE_SLOT // 4 Taş Sistemi #define ENABLE_COLOR_NAME // İsim Renklendirme System #define ENABLE_GUILD_RANKED_SYSTEM // Lonca Sıralama Sistemi #define ENABLE_USPROJECT_GUILD_20_LWL // 20 Seviye Lonca Sistemi #define ENABLE_BLACKJACK_GAME // Blackjack Kumar Sistemi #define ENABLE_LOTTERY_SYSTEM // Kumar Sistemi 2 #define HIDDEN_OX // Ox Player Ghost #define ENABLE_VIP_SISTEM // Player Vip Sistemi /* ////////////////////////////////////////////// US PROJECT SPECIAL DEFINES ///////////////////////////////////////////////////// */ // US PROJECT OPTIMISATION FIX #define STONE_AND_MOB_OPTIMISATION // #define FOUR_STONES_EFFECT_FIX // #define ENABLE_GOTO_LAG_FIX // #define US_FLY_FIX // #define ENABLE_TOPLU_KALKAN_ENGEL // Toplu Kalkan Efsun Fix // US PROJECT OPTIMISATION FIX //BANSYSTEM #define LMAO_BAN #define ENABLE_HWID_BAN_SYSTEM //BANSYSTEM //OFFLINESHOP #define ENABLE_OFFLINESHOP_REWORK #define __ENABLE_NEW_OFFLINESHOP__ #define ENABLE_NEW_OFFLINESHOP_LOGS #define ENABLE_NEW_SHOP_IN_CITIES //OFFLINESHOP // ### CommonDefines Systems ### ////////////////////////////////////////////////////////////////////////// //* Ronark System enum eservice { MAP_ALLOW_LIMIT = 32, GetGoldMultipler = 1, #ifdef ENABLE_RONARK_SYSTEM RONARK_BOSS = 3268,// Ronak BOSS RONARK_REWARD_MOB = 20349,// Ödül Npc #endif }; //* Ronark System #endif
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