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UsProject Server Files 1

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meraklısına
Kod:
#pragma once

//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_PACK_GET_CHECK
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
// #define ENABLE_WOLFMAN_CHARACTER
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////




/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_OBJ_SCALLING                                                            // Obje Boyutlandırma Sistemi
#define ENABLE_ACCE_SYSTEM                                                            // Kuşak Sistemi
#define ENABLE_MOUSEWHEEL_EVENT                                                        // Mouse Tekerlek Modulu
#define ENABLE_HIGHLIGHT_NEW_ITEM                                                    // Yeni Düşen İtem Parlama Sistemi
#define ENABLE_EMOJI_SYSTEM                                                            // Emoji Sistemi
#define ENABLE_EXTRA_APPLY_BONUS                                                    // Yeni Bonuslar Modulu
#define ENABLE_PENDANT_SYSTEM                                                        // Elemental Bonuslar Modülü
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                // Offical Cube Sistemi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                // Simya Set Bonus Sistemi
#define ENABLE_DRAGON_SOUL_EFFECT                                                    // Simya Renkli Higlight Modulu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                // Kanal Degistirme Modülü
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                            // Yere Dusen Itemlerin Isımlerı Gorme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                            // Mob info Sistemi
#define ENABLE_AURA_SYSTEM                                                            // Official Aura Sistemi
#define NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                // Cesaret Pelerini Efekti
#define ENABLE_BUGTAN_KURTARMA                                                        // Karakter Bugtan Kurtarma Sistemi
#define ENABLE_VIEW_TARGET_PLAYER_HP                                                // Hp Decimal System
#define ENABLE_VIEW_TARGET_DECIMAL_HP                                                // Hp Decimal System
#define ENABLE_TURKISH_FLAG                                                            // Level Yanı Türk Bayrağı
#define ENABLE_FOV_OPTION                                                            // Perspektif Kamera Mod Sistemi
/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/

/*
////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_CPP_PSM                                                                // PlayerSettingsModule Client'e Taşıma Modulu (Fast Loading)
#define ENABLE_SPECIAL_STORAGE                                                        // Özel Envanter
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                // Sandik Aynası Modülü
#define ENABLE_RACE_HEIGHT_RENEWAL                                                    // Karakter Title Yüksekliği
#define ENABLE_KILL_STATISTICS                                                        // Boss,Metin,Kill vs. İstatistikleri Sistemi
#define ENABLE_DETAILS_INTERFACE                                                    // Bonus Tablosu
#define ENABLE_GRAPHIC_MASK                                                            // Grafik Optimizasyonu Sistemi
#define ENABLE_GRAPHIC_ON_OFF                                                        // Grafik Optimizasyonu
#define ENABLE_UPGRADE_EFFECT                                                        // + Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                            // Fight Duel Effect
#define ENABLE_STATUS_UP_RENEWAL                                                    // Hızlı Statü Sistemi
#define ENABLE_SKILL_COLOR_SYSTEM                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_CONFIG_MODULE                                                        // Beceri Renk Config Modulü
#define WJ_ATTACH_SPECULAR_FROM_LIST                                                // Mob Specular Color Sistemi
#define ENABLE_RONARK_SYSTEM                                                        // Ronark Sistemi
#define ENABLE_TWEENY_LIBRARY                                                        // Pencere Animasyon System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                // Yazmalı Title Sistemi
#define ENABLE_GUILD_WAR_BOARD                                                        // Lonca İstatislik Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                    // Kadim Efsun Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                    // Uzaktan Market Modülü
#define ENABLE_SHINING_SYSTEM                                                        // Shining Table Sistemi (Kanat Uyarlı)
#define ENABLE_EFFECT_SYSTEM                                                        // Giymeli Effect Sistemi
#define ENABLE_DISCORD_RPC                                                            // Discord Rpc Sistemi
#define ENABLE_COINS_SYSTEM                                                            // Anlık envanter Ep System
#define ENABLE_ITEM_SHOP_SYSTEM                                                        // Oyun içi Nesne market System
#define ENABLE_PERMA_SEBNEM                                                            // Perma Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                    // Perma Şebnem İcon Sistemi
#define ENABLE_PLAYTIME_ICON                                                        // Raidcall Ünvan Sistemi
#define ENABLE_CANSEEHIDDENTHING_FOR_GM                                                // GİZLİ ŞEYLERİ GÖREBİLİYORUM
#define ENABLE_FAST_INVENTORY                                                        // Yan Menü ( Fast Menu)
#define ENABLE_COLOR_NAME                                                            // Nick Renk Değiştirme ADVANCED
#define CHANGE_COLOR_SKYBOX_AMBIENCE                                                // SKYBOX AMBIENCE ADVANCED
#define LMAO_BAN                                                                    // Oyun İçi Loglu Banned
#define ENABLE_HWID_BAN_SYSTEM                                                        // Hwid Machine Ban System
#define ENABLE_GUILD_RANKED_SYSTEM                                                    // Lonca Sıralama Sistemi
#define ENABLE_BLACKJACK_GAME                                                        // Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                        // Şanslı Çark ( Kumar Sistemi )
#define ENABLE_NPC_WEAR_ITEM                                                        // Npc Giydirme Sistemi
#define ENABLE_VIP_SISTEM                                                            // Anlık VIP Sistemi
#define ENABLE_POISON_GAUGE_EFFECT                                                    // Hp Bar Zehirleme Effect
#define __RENEWAL_NOTICE__                                                            // Notice ThinBoard Güncellemesi
#define LINK_IN_CHAT                                                                // All Chat Link Paylaşımı
#define ENABLE_TOOLTIP_ACCESSORY                                                    // Sıralı Cevher Sistemi
#define ENABLE_SALIH_TARGET_RACE__                                                    // Target Karakter İcon
#define EFFECTRENDER_SYSTEM

////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////

// US PROJECT COLLISIONS
#define ENABLE_OX_MAP_WITHOUT_COLLISIONS                                        // Removes collision in Ox map
#define ENABLE_SHOPS_WITHOUT_COLLISIONS                                            // Removes shop collisin
#define ENABLE_SAFEZONE_WITHOUT_COLLISIONS                                        // Removes collision in safezone
#define ENABLE_MOBS_WITHOUT_COLLISIONS                                            // Removes mob collision
#define ENABLE_PETS_WITHOUT_COLLISIONS                                            // Removes pet collision
#define ENABLE_MOUNTS_WITHOUT_COLLISIONS                                        // Removes mount collision
#define ENABLE_STONE_WITHOUT_COLLISIONS                                            // Removes stones collision
// US PROJECT COLLISIONS

// US PROJECT FİX
#if defined(ENABLE_FIX_MOBS_LAG)                                                // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting.
#define FIX_MOBS_LAG_FIX                                                            // -> With this new define all this problems are fixed.
#endif
#define STONE_AND_MOB_OPTIMISATION                                                //
#define PERFORMANCE_LOAD_PLAYER                                                     //Fix for frame drop when players come into map
#define FOUR_STONES_EFFECT_FIX                                                    //
#define ENABLE_HEAVY_EFFECT_FIX                                                    // Heavy effect process fix
#define ENABLE_LAG_DELAY_FIX                                                    // Lag delay fix (PhaseGame)
#define ENABLE_EFFECT_LOOP_FIX                                                    // Blocks the loop of the effects
#define ENABLE_BOSS_FALL_FIX                                                    // Boss fall fix
#define ENABLE_CONNECT_FIX                                                        // Netstream connect fix
#define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX                                        // Minimize camera bug fix
#define ENABLE_BLACK_SCREEN_CLIENT_FREEZE_FIX                                    // Black screen and client freeze fixed
#define ENABLE_ITEM_MOVE_FIX                                                    // Item Grid Move Fix
#define MOB_FLAG_FIX                                                            //
#define RACE_HEIGHT_FIX                                                            //
#define ENABLE_TEXT_SHADOW                                                        // Name Shadow 3D Optimizasyon
#define US_FLY_FIX                                                                // Motion Fly Fix
#define US_IMPROVEMENT_PVP                                                        // PVP Fix
// US PROJECT FİX


// DEAKTIF SYSTEM DEFINES //

// #define ENABLE_MODE_HD                                                                // RTX için hazırlık
// #ifdef NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi

// DEAKTIF SYSTEM DEFINES //

#define ENABLE_NEW_PACK_ENCRYPTION                                                    // MartySama Pack Kilitleme Modülü
#define ENABLE_ETER_PACK_OBSCURING                                                    //Pack Encrypt System

// OFFLINESHOP SYSTEM
#define __ENABLE_NEW_OFFLINESHOP__
// #define ENABLE_OFFLINESHOP_DEBUG
#define ENABLE_NEW_SHOP_IN_CITIES

/*
    ###        New Debugging Defines
*/
// #define ENABLE_PRINT_RECV_PACKET_DEBUG
Kod:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM

// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif


/*
    ###        New Defines Extended Version        ###
*/
// todo : coding GLOBAL GIFT SYSTEM
// if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
//#define ENABLE_GLOBAL_GIFT


#define DISABLE_STOP_RIDING_WHEN_DIE //    if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)






/*
    ***  Defines To DEBUG  ***
*/
// #define ENABLE_SYSLOG_PACKET_SENT



/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/
#define ENABLE_EXTRA_APPLY_BONUS                                                                    // Yeni Bonuslar Modulu
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                                // Official Cube Sistemi
#define ENABLE_CUBE_ATTR_SOCKET                                                                        // Official Cube Sistemi Fixi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                                // Simya Set Bonusu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                                // Kanal Degistirme Modulu
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                                            // Yere Dusen itemlerin isimleri goruntuleme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                                            // Mop Drop İnfo Sistemi
#define __AURA_SYSTEM__                                                                                // Aura Sistemi
#define ENABLE_PENDANT_SYSTEM                                                                        // Tılsım Sistemi
#define ENABLE_TILSIM_EFSUNLAMA                                                                        // Tılsım Efsunlama
#define ENABLE_SPECIAL_STORAGE                                                                        // K Envanter Modulu
#define ENABLE_GOLD_REWARD_RENEWAL                                                                    // Yere düşen yang düzenlemesi
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                                // Sandik Aynası Modulu
#define ENABLE_KILL_STATISTICS                                                                        // Kill istatistik
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                                // Cesaret Pelerin Efekti
#define __IMPROVED_HANDSHAKE_PROCESS__                                                                // Anti DDOS Sistemi
#define ENABLE_UPGRADE_EFFECT                                                                        // + Basma Efekti - Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                                            // Düello Efekti
#define ENABLE_TIME_CONTROL
#define ENABLE_STATUS_UP_RENEWAL                                                                    // Hızlı Statiü
#define ENABLE_SKILL_COLOR_SYSTEM                                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_RONARK_SYSTEM                                                                        // Ronark System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                                // Rank Names System
#define __GUILD_WAR_BOARD__                                                                            // Lonca İstatislik Sistemi
#define ENABLE_LONCA_AKTIF_LIDER_SYSTEM                                                                // Aktif Lonca Lideri Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                                    // Uzaktan Market Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                                    // Kadim Efsun Sistemi
#define ENABLE_EFFECT_SYSTEM                                                                        // Giymeli Effect Sistemi
#define ENABLE_COINS_SYSTEM                                                                            // Anlık EP sistemi Envanter
#define _ITEM_SHOP_SYSTEM                                                                            // Oyun ici nesne market Sistemi
#define ENABLE_PERMA_SEBNEM                                                                            // Açılır Kapanır Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                                    // Perma Şebnem İcon Sistemi
#define __VIEW_TARGET_PLAYER_HP__                                                                    // Hp Decimal System
#define __VIEW_TARGET_DECIMAL_HP__                                                                    // Hp Decimal System
#define ENABLE_PLAYTIME_ICON                                                                        // Raidcall Ünvan Sistemi
#define ENABLE_ADD_STONE_SLOT                                                                        // 4 Taş Sistemi
#define ENABLE_COLOR_NAME                                                                            // İsim Renklendirme System
#define ENABLE_GUILD_RANKED_SYSTEM                                                                    // Lonca Sıralama Sistemi
#define ENABLE_USPROJECT_GUILD_20_LWL                                                                // 20 Seviye Lonca Sistemi
#define ENABLE_BLACKJACK_GAME                                                                        // Blackjack Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                                        // Kumar Sistemi 2
#define HIDDEN_OX                                                                                    // Ox Player Ghost
#define ENABLE_VIP_SISTEM                                                                            // Player Vip Sistemi
/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/

// US PROJECT OPTIMISATION FIX
#define STONE_AND_MOB_OPTIMISATION                                                                    //
#define FOUR_STONES_EFFECT_FIX                                                                        //
#define ENABLE_GOTO_LAG_FIX                                                                            //
#define US_FLY_FIX                                                                                    //
#define ENABLE_TOPLU_KALKAN_ENGEL                                                                    // Toplu Kalkan Efsun Fix

// US PROJECT OPTIMISATION FIX

//BANSYSTEM
#define LMAO_BAN
#define ENABLE_HWID_BAN_SYSTEM
//BANSYSTEM

//OFFLINESHOP
#define ENABLE_OFFLINESHOP_REWORK
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_SHOP_IN_CITIES
//OFFLINESHOP

// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

//*                     Ronark System                           
enum eservice {
    MAP_ALLOW_LIMIT = 32,
    GetGoldMultipler = 1,
#ifdef ENABLE_RONARK_SYSTEM
    RONARK_BOSS = 3268,//                 Ronak BOSS
    RONARK_REWARD_MOB = 20349,//         Ödül Npc
#endif
};
//*                     Ronark System                           

#endif
 
meraklısına
Kod:
#pragma once

//////////////////////////////////////////////////////////////////////////
// ### Default Ymir Macros ###
#define LOCALE_SERVICE_EUROPE
#define ENABLE_COSTUME_SYSTEM
#define ENABLE_ENERGY_SYSTEM
#define ENABLE_DRAGON_SOUL_SYSTEM
#define ENABLE_NEW_EQUIPMENT_SYSTEM
#define ENABLE_PACK_GET_CHECK
#define ENABLE_PROTOSTRUCT_AUTODETECT
#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_LEVEL_IN_TRADE
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM
#define ENABLE_LVL115_ARMOR_EFFECT
#define ENABLE_SLOT_WINDOW_EX
#define ENABLE_TEXT_LEVEL_REFRESH
#define ENABLE_USE_COSTUME_ATTR
// #define ENABLE_WOLFMAN_CHARACTER
#define ENABLE_MAGIC_REDUCTION_SYSTEM
#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM
#define WJ_SHOW_MOB_INFO
#ifdef WJ_SHOW_MOB_INFO
#define ENABLE_SHOW_MOBAIFLAG
#define ENABLE_SHOW_MOBLEVEL
#endif
// ### Default Ymir Macros ###
//////////////////////////////////////////////////////////////////////////




/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_OBJ_SCALLING                                                            // Obje Boyutlandırma Sistemi
#define ENABLE_ACCE_SYSTEM                                                            // Kuşak Sistemi
#define ENABLE_MOUSEWHEEL_EVENT                                                        // Mouse Tekerlek Modulu
#define ENABLE_HIGHLIGHT_NEW_ITEM                                                    // Yeni Düşen İtem Parlama Sistemi
#define ENABLE_EMOJI_SYSTEM                                                            // Emoji Sistemi
#define ENABLE_EXTRA_APPLY_BONUS                                                    // Yeni Bonuslar Modulu
#define ENABLE_PENDANT_SYSTEM                                                        // Elemental Bonuslar Modülü
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                // Offical Cube Sistemi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                // Simya Set Bonus Sistemi
#define ENABLE_DRAGON_SOUL_EFFECT                                                    // Simya Renkli Higlight Modulu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                // Kanal Degistirme Modülü
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                            // Yere Dusen Itemlerin Isımlerı Gorme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                            // Mob info Sistemi
#define ENABLE_AURA_SYSTEM                                                            // Official Aura Sistemi
#define NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                // Cesaret Pelerini Efekti
#define ENABLE_BUGTAN_KURTARMA                                                        // Karakter Bugtan Kurtarma Sistemi
#define ENABLE_VIEW_TARGET_PLAYER_HP                                                // Hp Decimal System
#define ENABLE_VIEW_TARGET_DECIMAL_HP                                                // Hp Decimal System
#define ENABLE_TURKISH_FLAG                                                            // Level Yanı Türk Bayrağı
#define ENABLE_FOV_OPTION                                                            // Perspektif Kamera Mod Sistemi
/*
////////////////////////////////// US PROJECT GENERAL DEFINES ////////////////////////////////////////
*/

/*
////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////
*/
#define ENABLE_CPP_PSM                                                                // PlayerSettingsModule Client'e Taşıma Modulu (Fast Loading)
#define ENABLE_SPECIAL_STORAGE                                                        // Özel Envanter
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                // Sandik Aynası Modülü
#define ENABLE_RACE_HEIGHT_RENEWAL                                                    // Karakter Title Yüksekliği
#define ENABLE_KILL_STATISTICS                                                        // Boss,Metin,Kill vs. İstatistikleri Sistemi
#define ENABLE_DETAILS_INTERFACE                                                    // Bonus Tablosu
#define ENABLE_GRAPHIC_MASK                                                            // Grafik Optimizasyonu Sistemi
#define ENABLE_GRAPHIC_ON_OFF                                                        // Grafik Optimizasyonu
#define ENABLE_UPGRADE_EFFECT                                                        // + Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                            // Fight Duel Effect
#define ENABLE_STATUS_UP_RENEWAL                                                    // Hızlı Statü Sistemi
#define ENABLE_SKILL_COLOR_SYSTEM                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_CONFIG_MODULE                                                        // Beceri Renk Config Modulü
#define WJ_ATTACH_SPECULAR_FROM_LIST                                                // Mob Specular Color Sistemi
#define ENABLE_RONARK_SYSTEM                                                        // Ronark Sistemi
#define ENABLE_TWEENY_LIBRARY                                                        // Pencere Animasyon System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                // Yazmalı Title Sistemi
#define ENABLE_GUILD_WAR_BOARD                                                        // Lonca İstatislik Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                    // Kadim Efsun Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                    // Uzaktan Market Modülü
#define ENABLE_SHINING_SYSTEM                                                        // Shining Table Sistemi (Kanat Uyarlı)
#define ENABLE_EFFECT_SYSTEM                                                        // Giymeli Effect Sistemi
#define ENABLE_DISCORD_RPC                                                            // Discord Rpc Sistemi
#define ENABLE_COINS_SYSTEM                                                            // Anlık envanter Ep System
#define ENABLE_ITEM_SHOP_SYSTEM                                                        // Oyun içi Nesne market System
#define ENABLE_PERMA_SEBNEM                                                            // Perma Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                    // Perma Şebnem İcon Sistemi
#define ENABLE_PLAYTIME_ICON                                                        // Raidcall Ünvan Sistemi
#define ENABLE_CANSEEHIDDENTHING_FOR_GM                                                // GİZLİ ŞEYLERİ GÖREBİLİYORUM
#define ENABLE_FAST_INVENTORY                                                        // Yan Menü ( Fast Menu)
#define ENABLE_COLOR_NAME                                                            // Nick Renk Değiştirme ADVANCED
#define CHANGE_COLOR_SKYBOX_AMBIENCE                                                // SKYBOX AMBIENCE ADVANCED
#define LMAO_BAN                                                                    // Oyun İçi Loglu Banned
#define ENABLE_HWID_BAN_SYSTEM                                                        // Hwid Machine Ban System
#define ENABLE_GUILD_RANKED_SYSTEM                                                    // Lonca Sıralama Sistemi
#define ENABLE_BLACKJACK_GAME                                                        // Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                        // Şanslı Çark ( Kumar Sistemi )
#define ENABLE_NPC_WEAR_ITEM                                                        // Npc Giydirme Sistemi
#define ENABLE_VIP_SISTEM                                                            // Anlık VIP Sistemi
#define ENABLE_POISON_GAUGE_EFFECT                                                    // Hp Bar Zehirleme Effect
#define __RENEWAL_NOTICE__                                                            // Notice ThinBoard Güncellemesi
#define LINK_IN_CHAT                                                                // All Chat Link Paylaşımı
#define ENABLE_TOOLTIP_ACCESSORY                                                    // Sıralı Cevher Sistemi
#define ENABLE_SALIH_TARGET_RACE__                                                    // Target Karakter İcon
#define EFFECTRENDER_SYSTEM

////////////////////////////////// US PROJECT SPECIAL DEFINES ////////////////////////////////////////

// US PROJECT COLLISIONS
#define ENABLE_OX_MAP_WITHOUT_COLLISIONS                                        // Removes collision in Ox map
#define ENABLE_SHOPS_WITHOUT_COLLISIONS                                            // Removes shop collisin
#define ENABLE_SAFEZONE_WITHOUT_COLLISIONS                                        // Removes collision in safezone
#define ENABLE_MOBS_WITHOUT_COLLISIONS                                            // Removes mob collision
#define ENABLE_PETS_WITHOUT_COLLISIONS                                            // Removes pet collision
#define ENABLE_MOUNTS_WITHOUT_COLLISIONS                                        // Removes mount collision
#define ENABLE_STONE_WITHOUT_COLLISIONS                                            // Removes stones collision
// US PROJECT COLLISIONS

// US PROJECT FİX
#if defined(ENABLE_FIX_MOBS_LAG)                                                // -> The define ENABLE_FIX_MOBS_LAG have problems in device reseting.
#define FIX_MOBS_LAG_FIX                                                            // -> With this new define all this problems are fixed.
#endif
#define STONE_AND_MOB_OPTIMISATION                                                //
#define PERFORMANCE_LOAD_PLAYER                                                     //Fix for frame drop when players come into map
#define FOUR_STONES_EFFECT_FIX                                                    //
#define ENABLE_HEAVY_EFFECT_FIX                                                    // Heavy effect process fix
#define ENABLE_LAG_DELAY_FIX                                                    // Lag delay fix (PhaseGame)
#define ENABLE_EFFECT_LOOP_FIX                                                    // Blocks the loop of the effects
#define ENABLE_BOSS_FALL_FIX                                                    // Boss fall fix
#define ENABLE_CONNECT_FIX                                                        // Netstream connect fix
#define ENABLE_CAMERA_MINIMIZARE_CLIENT_FIX                                        // Minimize camera bug fix
#define ENABLE_BLACK_SCREEN_CLIENT_FREEZE_FIX                                    // Black screen and client freeze fixed
#define ENABLE_ITEM_MOVE_FIX                                                    // Item Grid Move Fix
#define MOB_FLAG_FIX                                                            //
#define RACE_HEIGHT_FIX                                                            //
#define ENABLE_TEXT_SHADOW                                                        // Name Shadow 3D Optimizasyon
#define US_FLY_FIX                                                                // Motion Fly Fix
#define US_IMPROVEMENT_PVP                                                        // PVP Fix
// US PROJECT FİX


// DEAKTIF SYSTEM DEFINES //

// #define ENABLE_MODE_HD                                                                // RTX için hazırlık
// #ifdef NOKTA_HASAR                                                                    // Noktalı Hasar Sistemi

// DEAKTIF SYSTEM DEFINES //

#define ENABLE_NEW_PACK_ENCRYPTION                                                    // MartySama Pack Kilitleme Modülü
#define ENABLE_ETER_PACK_OBSCURING                                                    //Pack Encrypt System

// OFFLINESHOP SYSTEM
#define __ENABLE_NEW_OFFLINESHOP__
// #define ENABLE_OFFLINESHOP_DEBUG
#define ENABLE_NEW_SHOP_IN_CITIES

/*
    ###        New Debugging Defines
*/
// #define ENABLE_PRINT_RECV_PACKET_DEBUG
Kod:
#ifndef __INC_METIN2_COMMON_DEFINES_H__
#define __INC_METIN2_COMMON_DEFINES_H__

//////////////////////////////////////////////////////////////////////////
// ### General Features ###
#define ENABLE_D_NJGUILD
#define ENABLE_FULL_NOTICE
#define ENABLE_NEWSTUFF
#define ENABLE_PORT_SECURITY
#define ENABLE_BELT_INVENTORY_EX
#define ENABLE_CMD_WARP_IN_DUNGEON
// #define ENABLE_ITEM_ATTR_COSTUME
// #define ENABLE_SEQUENCE_SYSTEM

// ### General Features ###
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////
// ### CommonDefines Systems ###
#define ENABLE_WOLFMAN_CHARACTER
#ifdef ENABLE_WOLFMAN_CHARACTER
#define USE_MOB_BLEEDING_AS_POISON
#define USE_MOB_CLAW_AS_DAGGER
// #define USE_ITEM_BLEEDING_AS_POISON
// #define USE_ITEM_CLAW_AS_DAGGER
#define USE_WOLFMAN_STONES
#define USE_WOLFMAN_BOOKS
#endif

#define ENABLE_PLAYER_PER_ACCOUNT5
#define ENABLE_DICE_SYSTEM
#define ENABLE_EXTEND_INVEN_SYSTEM

#define ENABLE_MOUNT_COSTUME_SYSTEM
#define ENABLE_WEAPON_COSTUME_SYSTEM

#define ENABLE_MAGIC_REDUCTION_SYSTEM
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
// #define USE_MAGIC_REDUCTION_STONES
#endif


/*
    ###        New Defines Extended Version        ###
*/
// todo : coding GLOBAL GIFT SYSTEM
// if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
//#define ENABLE_GLOBAL_GIFT


#define DISABLE_STOP_RIDING_WHEN_DIE //    if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
#define ENABLE_ACCE_SYSTEM //fixed version
#define ENABLE_HIGHLIGHT_NEW_ITEM //if you want to see highlighted a new item when dropped or when exchanged
#define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)






/*
    ***  Defines To DEBUG  ***
*/
// #define ENABLE_SYSLOG_PACKET_SENT



/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/
#define ENABLE_EXTRA_APPLY_BONUS                                                                    // Yeni Bonuslar Modulu
#define ENABLE_CUBE_RENEWAL_WORLDARD                                                                // Official Cube Sistemi
#define ENABLE_CUBE_ATTR_SOCKET                                                                        // Official Cube Sistemi Fixi
#define ENABLE_OFFICAL_CHARACTER_SCREEN                                                                // Karakter Ekranı
#define ENABLE_DS_GRADE_MYTH                                                                        // Mitsi Simya Sistemi
#define ENABLE_DS_SET                                                                                // Simya Set Bonusu
#define ENABLE_QUEST_CATEGORY_SYSTEM                                                                // Gorev Kategori Modulu
#define ENABLE_CHANNEL_SWITCH_SYSTEM                                                                // Kanal Degistirme Modulu
#define ENABLE_EXTENDED_ITEMNAME_ON_GROUND                                                            // Yere Dusen itemlerin isimleri goruntuleme Modulu
#define ENABLE_DROP_DIALOG_EXTENDED_SYSTEM                                                            // Yere Sat-Sil Sistemi
#define ENABLE_GUILD_LEADER_GRADE_NAME                                                                // Lonca Lider-General Sistemi
#define ENABLE_TARGET_INFORMATION_SYSTEM                                                            // Mop Drop İnfo Sistemi
#define __AURA_SYSTEM__                                                                                // Aura Sistemi
#define ENABLE_PENDANT_SYSTEM                                                                        // Tılsım Sistemi
#define ENABLE_TILSIM_EFSUNLAMA                                                                        // Tılsım Efsunlama
#define ENABLE_SPECIAL_STORAGE                                                                        // K Envanter Modulu
#define ENABLE_GOLD_REWARD_RENEWAL                                                                    // Yere düşen yang düzenlemesi
#define ENABLE_SHOW_CHEST_DROP_SYSTEM                                                                // Sandik Aynası Modulu
#define ENABLE_KILL_STATISTICS                                                                        // Kill istatistik
#define ENABLE_AGGREGATE_MONSTER_EFFECT                                                                // Cesaret Pelerin Efekti
#define __IMPROVED_HANDSHAKE_PROCESS__                                                                // Anti DDOS Sistemi
#define ENABLE_UPGRADE_EFFECT                                                                        // + Basma Efekti - Upgrade Effect
#define ENABLE_DUEL_EFFECT                                                                            // Düello Efekti
#define ENABLE_TIME_CONTROL
#define ENABLE_STATUS_UP_RENEWAL                                                                    // Hızlı Statiü
#define ENABLE_SKILL_COLOR_SYSTEM                                                                    // Beceri Renk Değiştirme Sistemi
#define ENABLE_RONARK_SYSTEM                                                                        // Ronark System
#define ENABLE_RENAME_ALIGNMENT_SYSTEM                                                                // Rank Names System
#define __GUILD_WAR_BOARD__                                                                            // Lonca İstatislik Sistemi
#define ENABLE_LONCA_AKTIF_LIDER_SYSTEM                                                                // Aktif Lonca Lideri Sistemi
#define ENABLE_REMOTE_SHOP_SYSTEM                                                                    // Uzaktan Market Sistemi
#define WJ_ELDER_ATTRIBUTE_SYSTEM                                                                    // Kadim Efsun Sistemi
#define ENABLE_EFFECT_SYSTEM                                                                        // Giymeli Effect Sistemi
#define ENABLE_COINS_SYSTEM                                                                            // Anlık EP sistemi Envanter
#define _ITEM_SHOP_SYSTEM                                                                            // Oyun ici nesne market Sistemi
#define ENABLE_PERMA_SEBNEM                                                                            // Açılır Kapanır Şebnem Sistemi
#define ENABLE_TUNGA_BLEND_AFFECT                                                                    // Perma Şebnem İcon Sistemi
#define __VIEW_TARGET_PLAYER_HP__                                                                    // Hp Decimal System
#define __VIEW_TARGET_DECIMAL_HP__                                                                    // Hp Decimal System
#define ENABLE_PLAYTIME_ICON                                                                        // Raidcall Ünvan Sistemi
#define ENABLE_ADD_STONE_SLOT                                                                        // 4 Taş Sistemi
#define ENABLE_COLOR_NAME                                                                            // İsim Renklendirme System
#define ENABLE_GUILD_RANKED_SYSTEM                                                                    // Lonca Sıralama Sistemi
#define ENABLE_USPROJECT_GUILD_20_LWL                                                                // 20 Seviye Lonca Sistemi
#define ENABLE_BLACKJACK_GAME                                                                        // Blackjack Kumar Sistemi
#define ENABLE_LOTTERY_SYSTEM                                                                        // Kumar Sistemi 2
#define HIDDEN_OX                                                                                    // Ox Player Ghost
#define ENABLE_VIP_SISTEM                                                                            // Player Vip Sistemi
/*
////////////////////////////////////////////// US PROJECT SPECIAL DEFINES /////////////////////////////////////////////////////
*/

// US PROJECT OPTIMISATION FIX
#define STONE_AND_MOB_OPTIMISATION                                                                    //
#define FOUR_STONES_EFFECT_FIX                                                                        //
#define ENABLE_GOTO_LAG_FIX                                                                            //
#define US_FLY_FIX                                                                                    //
#define ENABLE_TOPLU_KALKAN_ENGEL                                                                    // Toplu Kalkan Efsun Fix

// US PROJECT OPTIMISATION FIX

//BANSYSTEM
#define LMAO_BAN
#define ENABLE_HWID_BAN_SYSTEM
//BANSYSTEM

//OFFLINESHOP
#define ENABLE_OFFLINESHOP_REWORK
#define __ENABLE_NEW_OFFLINESHOP__
#define ENABLE_NEW_OFFLINESHOP_LOGS
#define ENABLE_NEW_SHOP_IN_CITIES
//OFFLINESHOP

// ### CommonDefines Systems ###
//////////////////////////////////////////////////////////////////////////

//*                     Ronark System                          
enum eservice {
    MAP_ALLOW_LIMIT = 32,
    GetGoldMultipler = 1,
#ifdef ENABLE_RONARK_SYSTEM
    RONARK_BOSS = 3268,//                 Ronak BOSS
    RONARK_REWARD_MOB = 20349,//         Ödül Npc
#endif
};
//*                     Ronark System                          

#endif
teşekkürler
 
Konuya locale inch ve commondefines eklenmiştir dosyaları tekrardan upload ediyorum iyi forumlar
 
Starting tomorrow I will upload the files so everyone can download them.🥳🥳
 

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