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Fix 3 new game.core [C++]

  • Konuyu başlatan Konuyu başlatan muchomor1337
  • Başlangıç tarihi Başlangıç tarihi
  • Cevaplar Cevaplar 2
  • Görüntüleme Görüntüleme 2K

Türkiye'nin ilk Cross-Platform OldSchool MOBİL & PC 1-99 Sunucusu Lamira2 6 Kasım'da Açılıyor! Büyük Açılışı Kaçırma HEMEN TIKLA!

I shared this because as a player it is difficult to call it up, and I found when I was playing around with copying items.

Find Item_manager.cpp

Kod:
void ITEM_MANAGER::RemoveItem(LPITEM item, const char * c_pszReason)
{

    if (!item) // Fix game.core
        return;

and

Kod:
#ifndef DEBUG_ALLOC
void ITEM_MANAGER::DestroyItem(LPITEM item)
#else
void ITEM_MANAGER::DestroyItem(LPITEM item, const char* file, size_t line)
#endif
{

    if (!item) // Fix game.core
    {
        sys_err("co jest kurwa.");
        return;
    }

and

Kod:
void ITEM_MANAGER::GetPlayerItem(LPITEM item, TPlayerItem* result)
{
    if (!item)
        return;
 
I shared this because as a player it is difficult to call it up, and I found when I was playing around with copying items.

Find Item_manager.cpp

Kod:
void ITEM_MANAGER::RemoveItem(LPITEM item, const char * c_pszReason)
{

    if (!item) // Fix game.core
        return;

and

Kod:
#ifndef DEBUG_ALLOC
void ITEM_MANAGER::DestroyItem(LPITEM item)
#else
void ITEM_MANAGER::DestroyItem(LPITEM item, const char* file, size_t line)
#endif
{

    if (!item) // Fix game.core
    {
        sys_err("co jest kurwa.");
        return;
    }

and

Kod:
void ITEM_MANAGER::GetPlayerItem(LPITEM item, TPlayerItem* result)
{
    if (!item)
        return;

Can you share the content of game.core with us? Maybe we can find a better way.


 

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