Ayyıldız2 | 2008 TR Yapısı • 1-99 Orta Emek Destan • Oto Avsız • 10 Temmuz 21:00 HEMEN TIKLA!
Merhabalar. Serverime Render Target sistemini ekledim.Oyuna girerken sıkıntı yok ama yan hesaba girince loadingden sonra ekranda kalıyor.Syser;
"uiInventory.py", line 1387;
"uiExchange.py 408
Python:
1003 00:37:19322 :: File "networkModule.py", line 247, in SetGamePhase
1003 00:37:19322 :: File "game.py", line 114, in __init__
1003 00:37:19322 :: File "interfaceModule.py", line 508, in MakeInterface
1003 00:37:19322 :: File "interfaceModule.py", line 310, in __MakeWindows
1003 00:37:19323 :: File "uiInventory.py", line 904, in __init__
1003 00:37:19323 :: File "uiInventory.py", line 1070, in __LoadWindow
1003 00:37:19323 :: File "uiInventory.py", line 1148, in SetInventoryPage
1003 00:37:19324 :: File "uiInventory.py", line 1387, in RefreshBagSlotWindow
1003 00:37:19324 :: File "uiInventory.py", line 1387, in <lambda>
1003 00:37:19324 :: File "uiExchange.py", line 408, in RefreshLockedSlot
1003 00:37:19324 :: AttributeError
1003 00:37:19324 :: :
1003 00:37:19324 :: 'int' object has no attribute 'RefreshSlot'
"uiInventory.py", line 1387;
Python:
if app.WJ_ENABLE_TRADABLE_ICON:
map(lambda wnd:wnd.RefreshLockedSlot(), self.bindWnds)
"uiExchange.py 408
Python:
self.wndInventory.wndItem.RefreshSlot()