noisiv 1
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Manwe Work 1
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Bvural41 1
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Cevaplanmadı game core msg

HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!

dose any one know why this game core ?

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char.cpp :





char_skill.cpp :




event.cpp :







--------



#0 msg

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#1 msg

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#3 msg

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#4 msg

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#5 msg

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It's a PvP Server. And there are no monsters except 4 types, with a total 20 monsters in all the game , also the hydra is not used in the server ,
I only have the first and second empires active no maps else .​
 
Based on the last error in server syserr , I came to the conclusion that the problem is precisely here


else if (IS_SET(pkSk->dwFlag, SKILL_FLAG_USE_ARROW_DAMAGE))
{
LPITEM pkBow, pkArrow;
if (1 == GetArrowAndBow(&pkBow, &pkArrow, 1))
{
pkSk->SetPointVar("atk", CalcArrowDamage(this, this, pkBow, pkArrow, true)); // this line is the problem
}
else
{
pkSk->SetPointVar("atk", 0);
}
}
but i don't know why it's make a core

pkSk->SetPointVar("atk", CalcArrowDamage(this, this, pkBow, pkArrow, true));


It seems logical

Chanel Syserr

SYSERR: Aug 6 13:13:07 :: CalcMeleeDamage: CalcMeleeDamage should not handle bows (name: xABOLOMA1)
SYSERR: Aug 6 13:15:19 :: operator(): CFuncShoot: I don't know this type [255] of range attack.
SYSERR: Aug 6 13:17:58 :: Select: wrong QUEST_SELECT request! : 5475
SYSERR: Aug 6 13:21:49 :: operator(): CFuncShoot: I don't know this type [255] of range attack.
 
dose any one know why this game core ?

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char.cpp :





char_skill.cpp :




event.cpp :







--------



#0 msg

spacer.png





#1 msg

spacer.png



#3 msg

spacer.png



#4 msg

spacer.png



#5 msg

spacer.png





It's a PvP Server. And there are no monsters except 4 types, with a total 20 monsters in all the game , also the hydra is not used in the server ,
I only have the first and second empires active no maps else .​

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