#ifdef INGAME_WIKI
auto ptr = std::make_unique <TMobTable>();
*ptr = t;
m_NonPlayerDataMap[t.dwVnum].mobTable = std::move(ptr);
m_NonPlayerDataMap[t.dwVnum].isSet = false;
m_NonPlayerDataMap[t.dwVnum].isFiltered = false;
m_NonPlayerDataMap[t.dwVnum].dropList.clear();
#else
TMobTable* pNonPlayerData = new TMobTable;
memcpy(pNonPlayerData, pTable, sizeof(TMobTable));
m_NonPlayerDataMap.insert(TNonPlayerDataMap::value_type(pNonPlayerData->dwVnum, pNonPlayerData));
#endif