F fidan063 Level 3 Katılım 31 Tem 2010 Konular 16 Mesajlar 135 Online süresi 13g 15530s Reaksiyon Skoru 19 Altın Konu 0 Başarım Puanı 116 TM Yaşı15 Yıl 8 Ay 26 Gün MmoLira 763 DevLira 0 31 Mar 2021 #1 Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA! Build ederken hata alıyorum yardımcı olabilir misiniz? Bsd Sürüm = 12.1 32 bit Aldığım hata: ld: error: unable to find library -lc++ c++: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:230: /usr/src/culycan/source/game/game] Error 1 Yardımcı olacaklara şimdiden teşekkür ederim Makefile CC = c++ INCDIR = LIBDIR = BINDIR = /usr/src/culycan/source/game OBJDIR = .obj $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi) ### CFLAGS CFLAGS = -w -O3 -ggdb -g -gdwarf -std=c++14 -pipe -mtune=i386 -fstack-protector -m32 -static -D_THREAD_SAFE ### END ### LIBS FROM ../EXTERN and LOCAL/INCLUDE # boost (for boost, you need to install boost from PuTTY. Example: pkg install boost-libs). INCDIR += -I/usr/local/include # GSL: Guideline Support Library INCDIR += -I../../../extern/gsl/include # cryptopp (if cryptopp doesn't work, you need download src cryptopp 5.6.5 from https://github.com/weidai11/cryptopp/releases/tag/CRYPTOPP_5_6_5 and recompile with your actually compiller (g++/c++). INCDIR += -I../../../extern/cryptopp LIBDIR += -L../../../extern/cryptopp/lib LIBS += -lcryptopp # devil (for that, you need to install devIL from PuTTY. Example: pkg install devil). INCDIR += -I../../../local/include LIBDIR += -L/usr/local/lib LIBS += -lil -lpng -ltiff -lmng -llcms -ljpeg -ljbig -llzma # minilzo INCDIR += -I../../../extern/minilzo LIBDIR += -L../../../extern/minilzo/lib LIBS += -lminilzo -lmd # mysql INCDIR += -I/usr/local/include/mysql LIBDIR += -L../../../extern/mysql/lib LIBS += -lmysqlclient -lz -pthread -lm -lssl -lcrypto ### END ### LIBS FROM ../SOURCE/LIB # libgame INCDIR += -I../../lib/libgame LIBDIR += -L../../lib/libgame/lib LIBS += -lgame # libpoly INCDIR += -I../../lib/libpoly LIBDIR += -L../../lib/libpoly/lib LIBS += -lpoly # libsql INCDIR += -I../../lib/libsql LIBDIR += -L../../lib/libsql/lib LIBS += -lsql # libthecore INCDIR += -I../../lib/libthecore LIBDIR += -L../../lib/libthecore/lib LIBS += -lthecore # lua INCDIR += -I../../../extern/lua/lua LIBDIR += -L../../../extern/lua/lib LIBS += -llua ### END CPP = abuse.cpp\ activity.cpp\ affect.cpp\ ani.cpp\ arena.cpp\ banword.cpp\ battle.cpp\ BattleArena.cpp\ blend_item.cpp\ BlueDragon.cpp\ BlueDragon_Binder.cpp\ buff_on_attributes.cpp\ buffer_manager.cpp\ building.cpp\ char.cpp\ char_affect.cpp\ char_battle.cpp\ char_change_empire.cpp\ char_dragonsoul.cpp\ char_gaya.cpp\ char_horse.cpp\ char_item.cpp\ char_manager.cpp\ char_quickslot.cpp\ char_resist.cpp\ char_skill.cpp\ char_state.cpp\ cmd.cpp\ cmd_emotion.cpp\ cmd_general.cpp\ cmd_gm.cpp\ cmd_oxevent.cpp\ config.cpp\ constants.cpp\ crc32.cpp\ cube.cpp\ damage_top.cpp\ db.cpp\ desc.cpp\ desc_client.cpp\ desc_manager.cpp\ desc_p2p.cpp\ dragon_soul_table.cpp\ DragonLair.cpp\ DragonSoul.cpp\ dungeon.cpp\ empire_text_convert.cpp\ entity.cpp\ entity_view.cpp\ event.cpp\ event_queue.cpp\ exchange.cpp\ file_loader.cpp\ fishing.cpp\ FSM.cpp\ gm.cpp\ group_text_parse_tree.cpp\ guild.cpp\ guild_manager.cpp\ guild_war.cpp\ horse_rider.cpp\ horsename_manager.cpp\ input.cpp\ input_api.cpp\ input_auth.cpp\ input_db.cpp\ input_login.cpp\ input_main.cpp\ input_p2p.cpp\ inventory.cpp\ item.cpp\ item_addon.cpp\ item_attribute.cpp\ item_manager.cpp\ item_manager_idrange.cpp\ item_manager_read_tables.cpp\ locale.cpp\ locale_service.cpp\ log.cpp\ login_data.cpp\ lzo_manager.cpp\ main.cpp\ map_location.cpp\ MarkConvert.cpp\ MarkImage.cpp\ MarkManager.cpp\ marriage.cpp\ MeleyLair.cpp\ messenger_manager.cpp\ mining.cpp\ mob_manager.cpp\ motion.cpp\ MountSystem.cpp\ nearby_scanner.cpp\ New_PetSystem.cpp\ OXEvent.cpp\ p2p.cpp\ packet_info.cpp\ party.cpp\ PetSystem.cpp\ polymorph.cpp\ priv_manager.cpp\ pvp.cpp\ questevent.cpp\ questlua.cpp\ questlua_affect.cpp\ questlua_arena.cpp\ questlua_battleArena.cpp\ questlua_building.cpp\ questlua_danceevent.cpp\ questlua_dragonlair.cpp\ questlua_dragonsoul.cpp\ questlua_dungeon.cpp\ questlua_game.cpp\ questlua_global.cpp\ questlua_guild.cpp\ questlua_horse.cpp\ questlua_item.cpp\ questlua_marriage.cpp\ questlua_MeleyLair.cpp\ questlua_npc.cpp\ questlua_oxevent.cpp\ questlua_party.cpp\ questlua_pc.cpp\ questlua_pet.cpp\ questlua_petnew.cpp\ questlua_quest.cpp\ questlua_support.cpp\ questlua_target.cpp\ questlua_TempleOchao.cpp\ questmanager.cpp\ questnpc.cpp\ questpc.cpp\ reborn.cpp\ refine.cpp\ regen.cpp\ safebox.cpp\ sectree.cpp\ sectree_manager.cpp\ shop.cpp\ shop_manager.cpp\ shopEx.cpp\ skill.cpp\ skill_power.cpp\ snow_flake_flr.cpp\ start_position.cpp\ SupportSystem.cpp\ target.cpp\ TempleOchao.cpp\ text_file_loader.cpp\ trigger.cpp\ utils.cpp\ vector.cpp\ war_map.cpp\ wedding.cpp\ whisper_admin.cpp\ cipher.cpp\ new_switchbot.cpp\ new_aura_system.cpp\ CPPOBJS = $(CPP:%.cpp=$(OBJDIR)/%.o) GAME_TARGET = $(BINDIR)/game default: $(GAME_TARGET) $(OBJDIR)/%.o: %.cpp @EcHo -e "\033[0;32m [OK] \033[0m" $< @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ $(GAME_TARGET): $(CPPOBJS) @EcHo linking $(GAME_TARGET) @$(CC) $(CFLAGS) $(LIBDIR) $(CPPOBJS) $(LIBS) -o $(GAME_TARGET) clean: @rm -f $(CPPOBJS) @rm -f $(BINDIR)/game* $(BINDIR)/conv tag: ctags *.cpp *.h En Çok Reaksiyon Alan Mesajlar Jack.Wrestler 2 biruslucocuk' Alıntı: + Genişletmek için tıkla Çözümü servere gelip gmake all -j20 çekmekdir cd /usr/src/culycan/source/ Gmake all -j20 yukarıda belirttiğim dosya dizini misal olarak verdim. Genişletmek için tıkla
Metin2 EP, Valorant VP dahil tüm oyun ürünlerini en uygun fiyatlarla bulabilir, Item ve Karakterlerinizi hızlıca satabilirsiniz. HEMEN TIKLA! Build ederken hata alıyorum yardımcı olabilir misiniz? Bsd Sürüm = 12.1 32 bit Aldığım hata: ld: error: unable to find library -lc++ c++: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:230: /usr/src/culycan/source/game/game] Error 1 Yardımcı olacaklara şimdiden teşekkür ederim Makefile CC = c++ INCDIR = LIBDIR = BINDIR = /usr/src/culycan/source/game OBJDIR = .obj $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi) ### CFLAGS CFLAGS = -w -O3 -ggdb -g -gdwarf -std=c++14 -pipe -mtune=i386 -fstack-protector -m32 -static -D_THREAD_SAFE ### END ### LIBS FROM ../EXTERN and LOCAL/INCLUDE # boost (for boost, you need to install boost from PuTTY. Example: pkg install boost-libs). INCDIR += -I/usr/local/include # GSL: Guideline Support Library INCDIR += -I../../../extern/gsl/include # cryptopp (if cryptopp doesn't work, you need download src cryptopp 5.6.5 from https://github.com/weidai11/cryptopp/releases/tag/CRYPTOPP_5_6_5 and recompile with your actually compiller (g++/c++). INCDIR += -I../../../extern/cryptopp LIBDIR += -L../../../extern/cryptopp/lib LIBS += -lcryptopp # devil (for that, you need to install devIL from PuTTY. Example: pkg install devil). INCDIR += -I../../../local/include LIBDIR += -L/usr/local/lib LIBS += -lil -lpng -ltiff -lmng -llcms -ljpeg -ljbig -llzma # minilzo INCDIR += -I../../../extern/minilzo LIBDIR += -L../../../extern/minilzo/lib LIBS += -lminilzo -lmd # mysql INCDIR += -I/usr/local/include/mysql LIBDIR += -L../../../extern/mysql/lib LIBS += -lmysqlclient -lz -pthread -lm -lssl -lcrypto ### END ### LIBS FROM ../SOURCE/LIB # libgame INCDIR += -I../../lib/libgame LIBDIR += -L../../lib/libgame/lib LIBS += -lgame # libpoly INCDIR += -I../../lib/libpoly LIBDIR += -L../../lib/libpoly/lib LIBS += -lpoly # libsql INCDIR += -I../../lib/libsql LIBDIR += -L../../lib/libsql/lib LIBS += -lsql # libthecore INCDIR += -I../../lib/libthecore LIBDIR += -L../../lib/libthecore/lib LIBS += -lthecore # lua INCDIR += -I../../../extern/lua/lua LIBDIR += -L../../../extern/lua/lib LIBS += -llua ### END CPP = abuse.cpp\ activity.cpp\ affect.cpp\ ani.cpp\ arena.cpp\ banword.cpp\ battle.cpp\ BattleArena.cpp\ blend_item.cpp\ BlueDragon.cpp\ BlueDragon_Binder.cpp\ buff_on_attributes.cpp\ buffer_manager.cpp\ building.cpp\ char.cpp\ char_affect.cpp\ char_battle.cpp\ char_change_empire.cpp\ char_dragonsoul.cpp\ char_gaya.cpp\ char_horse.cpp\ char_item.cpp\ char_manager.cpp\ char_quickslot.cpp\ char_resist.cpp\ char_skill.cpp\ char_state.cpp\ cmd.cpp\ cmd_emotion.cpp\ cmd_general.cpp\ cmd_gm.cpp\ cmd_oxevent.cpp\ config.cpp\ constants.cpp\ crc32.cpp\ cube.cpp\ damage_top.cpp\ db.cpp\ desc.cpp\ desc_client.cpp\ desc_manager.cpp\ desc_p2p.cpp\ dragon_soul_table.cpp\ DragonLair.cpp\ DragonSoul.cpp\ dungeon.cpp\ empire_text_convert.cpp\ entity.cpp\ entity_view.cpp\ event.cpp\ event_queue.cpp\ exchange.cpp\ file_loader.cpp\ fishing.cpp\ FSM.cpp\ gm.cpp\ group_text_parse_tree.cpp\ guild.cpp\ guild_manager.cpp\ guild_war.cpp\ horse_rider.cpp\ horsename_manager.cpp\ input.cpp\ input_api.cpp\ input_auth.cpp\ input_db.cpp\ input_login.cpp\ input_main.cpp\ input_p2p.cpp\ inventory.cpp\ item.cpp\ item_addon.cpp\ item_attribute.cpp\ item_manager.cpp\ item_manager_idrange.cpp\ item_manager_read_tables.cpp\ locale.cpp\ locale_service.cpp\ log.cpp\ login_data.cpp\ lzo_manager.cpp\ main.cpp\ map_location.cpp\ MarkConvert.cpp\ MarkImage.cpp\ MarkManager.cpp\ marriage.cpp\ MeleyLair.cpp\ messenger_manager.cpp\ mining.cpp\ mob_manager.cpp\ motion.cpp\ MountSystem.cpp\ nearby_scanner.cpp\ New_PetSystem.cpp\ OXEvent.cpp\ p2p.cpp\ packet_info.cpp\ party.cpp\ PetSystem.cpp\ polymorph.cpp\ priv_manager.cpp\ pvp.cpp\ questevent.cpp\ questlua.cpp\ questlua_affect.cpp\ questlua_arena.cpp\ questlua_battleArena.cpp\ questlua_building.cpp\ questlua_danceevent.cpp\ questlua_dragonlair.cpp\ questlua_dragonsoul.cpp\ questlua_dungeon.cpp\ questlua_game.cpp\ questlua_global.cpp\ questlua_guild.cpp\ questlua_horse.cpp\ questlua_item.cpp\ questlua_marriage.cpp\ questlua_MeleyLair.cpp\ questlua_npc.cpp\ questlua_oxevent.cpp\ questlua_party.cpp\ questlua_pc.cpp\ questlua_pet.cpp\ questlua_petnew.cpp\ questlua_quest.cpp\ questlua_support.cpp\ questlua_target.cpp\ questlua_TempleOchao.cpp\ questmanager.cpp\ questnpc.cpp\ questpc.cpp\ reborn.cpp\ refine.cpp\ regen.cpp\ safebox.cpp\ sectree.cpp\ sectree_manager.cpp\ shop.cpp\ shop_manager.cpp\ shopEx.cpp\ skill.cpp\ skill_power.cpp\ snow_flake_flr.cpp\ start_position.cpp\ SupportSystem.cpp\ target.cpp\ TempleOchao.cpp\ text_file_loader.cpp\ trigger.cpp\ utils.cpp\ vector.cpp\ war_map.cpp\ wedding.cpp\ whisper_admin.cpp\ cipher.cpp\ new_switchbot.cpp\ new_aura_system.cpp\ CPPOBJS = $(CPP:%.cpp=$(OBJDIR)/%.o) GAME_TARGET = $(BINDIR)/game default: $(GAME_TARGET) $(OBJDIR)/%.o: %.cpp @EcHo -e "\033[0;32m [OK] \033[0m" $< @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ $(GAME_TARGET): $(CPPOBJS) @EcHo linking $(GAME_TARGET) @$(CC) $(CFLAGS) $(LIBDIR) $(CPPOBJS) $(LIBS) -o $(GAME_TARGET) clean: @rm -f $(CPPOBJS) @rm -f $(BINDIR)/game* $(BINDIR)/conv tag: ctags *.cpp *.h
Jack.Wrestler 2 biruslucocuk' Alıntı: + Genişletmek için tıkla Çözümü servere gelip gmake all -j20 çekmekdir cd /usr/src/culycan/source/ Gmake all -j20 yukarıda belirttiğim dosya dizini misal olarak verdim. Genişletmek için tıkla
biruslucocuk Level 5 Katılım 24 Ocak 2015 Konular 42 Mesajlar 669 Online süresi 4g 84725s Reaksiyon Skoru 7 Altın Konu 0 Başarım Puanı 104 TM Yaşı11 Yıl 2 Ay 29 Gün MmoLira 1,086 DevLira 0 12 Mar 2024 #2 + Upvote 0 Downvote Jack.Wrestler Developer Katılım 10 Ara 2011 Konular 51 Mesajlar 1,193 Online süresi 4ay 25g Reaksiyon Skoru 499 Altın Konu 1 Başarım Puanı 209 TM Yaşı14 Yıl 4 Ay 14 Gün MmoLira 1,641 DevLira 16 13 Mar 2024 #3 biruslucocuk' Alıntı: + Genişletmek için tıkla Çözümü servere gelip gmake all -j20 çekmekdir cd /usr/src/culycan/source/ Gmake all -j20 yukarıda belirttiğim dosya dizini misal olarak verdim. Upvote 0 Downvote Cevap yazmak için giriş yap yada kayıt ol.
Jack.Wrestler Developer Katılım 10 Ara 2011 Konular 51 Mesajlar 1,193 Online süresi 4ay 25g Reaksiyon Skoru 499 Altın Konu 1 Başarım Puanı 209 TM Yaşı14 Yıl 4 Ay 14 Gün MmoLira 1,641 DevLira 16 13 Mar 2024 #3 biruslucocuk' Alıntı: + Genişletmek için tıkla Çözümü servere gelip gmake all -j20 çekmekdir cd /usr/src/culycan/source/ Gmake all -j20 yukarıda belirttiğim dosya dizini misal olarak verdim. Upvote 0 Downvote
biruslucocuk' Alıntı: + Genişletmek için tıkla Çözümü servere gelip gmake all -j20 çekmekdir cd /usr/src/culycan/source/ Gmake all -j20 yukarıda belirttiğim dosya dizini misal olarak verdim.