Wizard' 1
Wizard'
shrpnl 1
shrpnl
Queinn 1
Queinn
NovaLst 1
NovaLst
InfernoShade 1
InfernoShade
MysticBlade 1
MysticBlade
SolarPhantom 1
SolarPhantom
Riftas 1
Riftas
LunarWraith 1
LunarWraith
DarkHorizon 1
DarkHorizon
SLyFeLLowTR 1
SLyFeLLowTR
Scarlet 1
Scarlet
Hikaye Ekle

Cevaplanmadı won sistemi

  • Konuyu başlatan Konuyu başlatan FurkanDyb
  • Başlangıç tarihi Başlangıç tarihi
  • Cevaplar Cevaplar 10
  • Görüntüleme Görüntüleme 1K

HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!

merhaba arkadaşlar great uyumlu won kurdum pazardan item alınca böyle bi syser verio

Kod:
0116 01:20:33141 :: Traceback (most recent call last):
0116 01:20:33141 :: File "ui.py", line 1520, in OnUnselectItemSlot
0116 01:20:33141 :: File "ui.py", line 88, in __call__
0116 01:20:33141 :: File "ui.py", line 79, in __call__
0116 01:20:33141 :: File "uiShop.py", line 362, in UnselectItemSlot
0116 01:20:33141 :: File "uiShop.py", line 423, in AskBuyItem
0116 01:20:33141 :: File "localeInfo.py", line 1002, in DO_YOU_BUY_ITEM_YANG_CHEQUE
0116 01:20:33141 :: TypeError
0116 01:20:33141 :: :
0116 01:20:33141 :: not all arguments converted during string formatting
0116 01:20:33141 ::

@Flusya23 usta sen kurmuşun bunu bilirmisin
 
Kod:
__IS_BRAZIL        = "locale/br" == app.GetLocalePath()
__IS_SINGAPORE    = "locale/sg" == app.GetLocalePath()
__IS_VIETNAM    = "locale/vn" == app.GetLocalePath()
__IS_ARABIC        = "locale/ae" == app.GetLocalePath()
__IS_CIBN10        = "locale/cibn10" == app.GetLocalePath()
__IS_WE_KOREA    = "locale/we_korea" == app.GetLocalePath()
__IS_TAIWAN        = "locale/taiwan" == app.GetLocalePath()
__IS_JAPAN        = "locale/japan" == app.GetLocalePath()
LOGIN_FAILURE_WRONG_SOCIALID = "ASDF"
LOGIN_FAILURE_SHUTDOWN_TIME = "ASDF"

if app.ENABLE_CHEQUE_SYSTEM:
    def NumberToGold(n) :
        if n <= 0 :
            return "0 %s" % (MONETARY_UNIT0)

        return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)

    def NumberToGoldNotText(n) :
        if n <= 0 :
            return "0 %s" % ("")

        return "%s%s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), "")

    def NumberToCheque(n) :
        if n <= 0 :
            return "0 %s" % (CHEQUE_SYSTEM_UNIT_CHEQUE)

        return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), CHEQUE_SYSTEM_UNIT_CHEQUE)

    def DO_YOU_BUY_ITEM_YANG_CHEQUE(buyItemName, buyItemCount, buyItemPrice, buyItemCheque) :
        if buyItemCount > 1 :
            return DO_YOU_BUY_ITEM2_CHEQUE % ( buyItemName, buyItemCount, buyItemCheque, buyItemPrice)
        else:
            return DO_YOU_BUY_ITEM1_CHEQUE % ( buyItemName, buyItemCheque, buyItemPrice)

    def DO_YOU_BUY_ITEM_CHEQUE_SIN_YANG(buyItemName, buyItemCount, buyItemCheque) :
        if buyItemCount > 1 :
            return DO_YOU_BUY_ITEM2_CHEQUE1 % ( buyItemName, buyItemCount, buyItemCheque)
        else:
            return DO_YOU_BUY_ITEM1_CHEQUE1 % ( buyItemName, buyItemCheque)

if __IS_CANADA:
    __IS_EUROPE = True

buyur attım usta
 
Kod:
    def AskBuyItem(self, slotPos):
        slotPos = self.__GetRealIndex(slotPos)

        itemIndex = shop.GetItemID(slotPos)
        itemPrice = shop.GetItemPrice(slotPos)
        if app.ENABLE_CHEQUE_SYSTEM:
            itemCheque = shop.GetItemCheque(slotPos)
        itemCount = shop.GetItemCount(slotPos)

        item.SelectItem(itemIndex)
        itemName = item.GetItemName()

        itemBuyQuestionDialog = uiCommon.QuestionDialog()
        if app.ENABLE_CHEQUE_SYSTEM:
            if itemCheque > 0 and itemPrice <=0:
                itemBuyQuestionDialog.SetText(localeInfo.DO_YOU_BUY_ITEM_CHEQUE_SIN_YANG(itemName, itemCount, localeInfo.NumberToCheque(itemCheque)))
            elif itemCheque <= 0 and itemPrice > 0:
                itemBuyQuestionDialog.SetText(localeInfo.DO_YOU_BUY_ITEM(itemName, itemCount, localeInfo.NumberToGoldNotText(itemPrice)))
            elif itemCheque > 0 and itemPrice > 0:
                itemBuyQuestionDialog.SetText(localeInfo.DO_YOU_BUY_ITEM_YANG_CHEQUE(itemName, itemCount, localeInfo.NumberToGoldNotText(itemPrice),localeInfo.NumberToGoldNotText(itemCheque) ))
        else:
            itemBuyQuestionDialog.SetText(localeInfo.DO_YOU_BUY_ITEM(itemName, itemCount, localeInfo.NumberToMoneyString(itemPrice)))
# ********************************************************************** #
        itemBuyQuestionDialog.SetAcceptEvent(lambda arg=True: self.AnswerBuyItem(arg))
        itemBuyQuestionDialog.SetCancelEvent(lambda arg=False: self.AnswerBuyItem(arg))
        itemBuyQuestionDialog.Open()
        itemBuyQuestionDialog.pos = slotPos
        self.itemBuyQuestionDialog = itemBuyQuestionDialog

        constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(1)
 

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