Ayyıldız2 | 2008 TR Yapısı • 1-99 Orta Emek Destan • Oto Avsız • 10 Temmuz 21:00 HEMEN TIKLA!
Arkadaşlar Selamun Aleykum hayırlı akşamlar Oyuna Beceri ve Ortalama Efsun nesnesi ekledim oyunda bunu ortalamalı silaha atınca oyun kapanıyor game core bu hatayı veriyor
item.cpp
char_item.cpp
item.cpp
char_item.cpp
C++:
#0 0x081595cb in CItem::UpdatePacket (this=0x2f897900) at item.cpp:209
pack = {header = 191 '▒', Cell = {window_type = 191 '▒', cell = 0},
count = 0 '\0', alSockets = {0, 0, -1403076608}, aAttr = {{
bType = 147 '\223', sValue = 22956}, {bType = 138 '\212', sValue = 47}, {
bType = 128 '\200', sValue = 12141}, {bType = 64 '@', sValue = 14441}, {
bType = 8 '\b', sValue = -27304}, {bType = 191 '▒', sValue = 4287}, {
bType = 13 '\r', sValue = 2071}}}
#1 0x0815cdcb in CItem::SetCount (this=0x2f897900, count=199) at item.cpp:287
pItem = <value optimized out>
#2 0x080a4e29 in CHARACTER::UseItemEx (this=0x2f6d8000, item=0x2f897900,
DestCell={window_type = 1 '\001', cell = 35}) at char_item.cpp:4767
buf = "10000324", '\0' <repeats 12 times>
item2 = 0x2f897300
iLimitRealtimeStartFirstUseFlagIndex = <value optimized out>
wDestCell = 35
bDestInven = <value optimized out>
__FUNCTION__ = "UseItemEx"
b1 = {{count = 1000, prob = 302, vnum = 1}, {count = 10, prob = 150,
vnum = 27002}, {count = 10, prob = 75, vnum = 27003}, {count = 10,
prob = 100, vnum = 27005}, {count = 10, prob = 50, vnum = 27006}, {
count = 10, prob = 80, vnum = 27001}, {count = 10, prob = 50,
vnum = 27002}, {count = 10, prob = 80, vnum = 27004}, {count = 10,
prob = 50, vnum = 27005}, {count = 1, prob = 10, vnum = 50300}, {
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