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c++ battlepass 1.0

indirmek için izniniz yok

ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!

Da de ce vorbiti asa ma pisatilor nu mai aveti voi ce vinde. gainile dracu ce sunteti faceti omul in fel si chip ca va luat painea flamanzilor
 
Kod:
0903 14:41:13855 :: 
uibattlepass.py(line:71) LoadWindow
ui.py(line:3719) LoadScriptFile
ui.py(line:3924) LoadChildren
ui.py(line:3883) LoadChildren
ui.py(line:2902) __init__
ui.py(line:2937) CreateScrollBar
ui.py(line:2889) SetSize
ui.py(line:899) GetBottom

battlepass.LoadWindow.LoadObject - <type 'exceptions.AttributeError'>:'module' object has no attribute 'GetBottom'

0903 14:41:13855 :: ============================================================================================================
0903 14:41:13855 :: Abort!!!!

Can anyone help me with this error please?
 
Hello, anybody can help?

Kod:
char.cpp:507:44: error: cannot initialize an array element of type 'char' with an rvalue of type 'nullptr_t'

        Infos_BattlePass bp_infos = {0,0,0,0,0,0, NULL};
^~~~
/usr/include/sys/_null.h:37:14: note: expanded from macro 'NULL'
#define NULL nullptr
^~~~~~~
 
Hello, anybody can help?

Kod:
char.cpp:507:44: error: cannot initialize an array element of type 'char' with an rvalue of type 'nullptr_t'

        Infos_BattlePass bp_infos = {0,0,0,0,0,0, NULL};
^~~~
/usr/include/sys/_null.h:37:14: note: expanded from macro 'NULL'
#define NULL nullptr
^~~~~~~

change it

nullptr to NULL
 
change it

nullptr to NULL

@wabzy

I don't know what i must change, in /usr/include/sys/_null.h i have

gPezlsh.png

Kod:
#ifndef NULL

#if !defined(__cplusplus)
#define    NULL    ((void *)0)
#else
#if __cplusplus >= 201103L
#define    NULL    nullptr
#elif defined(__GNUG__) && defined(__GNUC__) && __GNUC__ >= 4
#define    NULL    __null
#else
#if defined(__LP64__)
#define    NULL    (0L)
#else
#define    NULL    0
#endif    /* __LP64__ */
#endif    /* __GNUG__ */
#endif    /* !__cplusplus */

#endif

and in char.cpp
j4KsWbZ.png

Kod:
void CHARACTER::ExternBattlePass()
{
    FILE     *fp;
    char    one_line[256];
    int        value1, value2, value3, value4, value5, value6;
    const char    *delimit = " \t\r\n";
    char    *v, *token_string;
    char value7[4096];
    char file_name[256+1];

    Infos_BattlePass bp_infos = {0,0,0,0,0,0, NULL};
    Infos_MissionsBP bp_missions = {0,0,0};
    Infos_FinalBP bp_final_reward = {0,0,0,0};
    
    snprintf(file_name, sizeof(file_name), "%s/battlepass_config.txt", LocaleService_GetBasePath().c_str());
    fp = fopen(file_name, "r");


    while (fgets(one_line, 256, fp))
    {
        value1 = value2 = value3 = value4 = value5 = value6 = 0;

        if (one_line[0] == '#')
            continue;
        
        token_string = strtok(one_line, delimit);
        if (NULL == token_string)
            continue;

        if ((v = strtok(NULL, delimit)))
            str_to_number(value1, v);
        
        if ((v = strtok(NULL, delimit)))
            str_to_number(value2, v);

        if ((v = strtok(NULL, delimit)))
            str_to_number(value3, v);
    
        if ((v = strtok(NULL, delimit)))
            str_to_number(value4, v);
        
        if ((v = strtok(NULL, delimit)))
            str_to_number(value5, v);
        
        if ((v = strtok(NULL, delimit)))
            str_to_number(value6, v);
        
        if ((v = strtok(NULL, delimit)))
            strlcpy(bp_infos.name, v, sizeof(bp_infos.name) - 1);


        TOKEN("REWARDS_AND_NAME")
        {
            bp_infos.vnum1 = value1;
            bp_infos.count1  = value2;
            bp_infos.vnum2 = value3;
            bp_infos.count2  = value4;
            bp_infos.vnum3 = value5;
            bp_infos.count3  = value6;
            rewards_bp.push_back(bp_infos);
        }
        else TOKEN("DO_MISSION")
        {
            bp_missions.type = value1;
            bp_missions.vnum  = value2;
            bp_missions.count = value3;
            missions_bp.push_back(bp_missions);
        }
        else TOKEN("FINAL_REWARD")
        {
            bp_final_reward.f_vnum1 = value1;
            bp_final_reward.f_count1  = value2;
            bp_final_reward.f_vnum2 = value3;
            bp_final_reward.f_count2  = value4;
            bp_final_reward.f_vnum3 = value5;
            bp_final_reward.f_count3  = value6;
            final_rewards.push_back(bp_final_reward);
        }
        else TOKEN("MONTH_SEASON")
        {
            iMonthBattlePass = value1;
        }

    }
    fclose(fp);
}
 
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