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Multi Language System 2020-06-28

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  • Konuyu başlatan Konuyu başlatan Rakancito
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5.00 yıldız(lar) 1 Değerlendirme Değerlendirenler

ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!

0223 14:29:00548 ::
system.py(line:300) RunMainScript
system.py(line:217) execfile
prototype.py(line:3) <module>
system.py(line:164) __hybrid_import
system.py(line:129) _process_result
localeInfo.py(line:22) <module>

Run - <type 'exceptions.AttributeError'>:'module' object has no attribute 'GetMyLang'

0223 14:29:00548 :: ============================================================================================================
0223 14:29:00548 :: Abort!!!!
Help!
 
help me please!, testing with set_state not work..
Am i doing something wrong?


quest example_quest_for_language begin
state start begin
when login or levelup with pc.level >= 1 begin
if get_lang() == 0 then
set_state(information_en)
elseif get_lang() == 1 then
set_state(information_es)
elseif get_lang() == 6 then
set_state(information_pt)
end
end
end

state information_en begin
when 20084.chat."Hi, in english" begin
say("This is a Test, in english =)")
return
end
end

state information_es begin
when 20084.chat."Hola, en espanol" begin
say("Esto es una prueba en español =)")
return
end
end

state information_pt begin
when 20084.chat."portugues" begin
say("This is a Test, in portugues =)")
return
end
end
end
 

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i need help :3

C++:
In file included from stdafx.h:42:0,
                 from start_position.cpp:1:
start_position.h: In function 'const char* EMPIRE_NAME(BYTE)':
start_position.h:17:17: error: 'TRANSLATE_LANGUAGE' was not declared in this scope
  return LC_TEXT(TRANSLATE_LANGUAGE, g_nation_name[e]);
                 ^
locale.hpp:15:40: note: in definition of macro 'LC_TEXT'
 #define LC_TEXT(lang, str) locale_find(lang, str)
                                        ^
 

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