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Hikaye Ekle

reborn system error

  • Konuyu başlatan Konuyu başlatan bernardino
  • Başlangıç tarihi Başlangıç tarihi
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HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!

hi I have implemented the reborn system but I have a problem the system works you back to the beginning but the degree of reborn is not displayed (R I, R II, R III difianco to the name) as in this photo

z0Vd0H.png

as you can see in the picture above, copy the level of the reborn up to the level but to me it doesn't appear and I don't know the reason someone knows how to solve I leave you under the photo of my problem

wZRuiJh.png
 
Localeinfo.py ?
import app
import constInfo

MAP_TRENT02 = "MAP_TRENT02" # ÀÓ½Ã
MAP_WL = "MAP_WL" # ÀÓ½Ã
MAP_NUSLUCK = "MAP_NUSLUCK" # ÀÓ½Ã
MAP_TREE2 = "MAP_TREE2"

BLEND_POTION_NO_TIME = "BLEND_POTION_NO_TIME"
BLEND_POTION_NO_INFO = "BLEND_POTION_NO_INFO"

APP_TITLE = "Metin2"

GUILD_HEADQUARTER = "Main Building"
GUILD_FACILITY = "Facility"
GUILD_OBJECT = "Object"
GUILD_MEMBER_COUNT_INFINITY = "INFINITY"

LOGIN_FAILURE_WEB_BLOCK = "BLOCK_LOGIN(WEB)"
LOGIN_FAILURE_BLOCK_LOGIN = "BLOCK_LOGIN"
CHANNEL_NOTIFY_FULL = "CHANNEL_NOTIFY_FULL"

GUILD_BUILDING_LIST_TXT = app.GetLocalePath() + "/GuildBuildingList.txt"

GUILD_MARK_MIN_LEVEL = "3"
GUILD_MARK_NOT_ENOUGH_LEVEL = "±æµå·¹º§ 3ÀÌ»ó ºÎÅÍ °¡´ÉÇÕ´Ï´Ù."

ERROR_MARK_UPLOAD_NEED_RECONNECT = "UploadMark: Reconnect to game"
ERROR_MARK_CHECK_NEED_RECONNECT = "CheckMark: Reconnect to game"

VIRTUAL_KEY_ALPHABET_LOWERS = r"[1234567890]/qwertyuiop\=asdfghjkl;`'zxcvbnm.,"
VIRTUAL_KEY_ALPHABET_UPPERS = r'{1234567890}?QWERTYUIOP|+ASDFGHJKL:~"ZXCVBNM<>'
VIRTUAL_KEY_SYMBOLS = '!@#$%^&*()_+|{}:"<>?~'
VIRTUAL_KEY_NUMBERS = "1234567890-=\[];',./`"
VIRTUAL_KEY_SYMBOLS_BR = '!@#$%^&*()_+|{}:"<>?~áàãâéèêíìóòôõúùç'

__IS_ENGLISH = "ENGLISH" == app.GetLocaleServiceName()
__IS_HONGKONG = "HONGKONG" == app.GetLocaleServiceName()
__IS_NEWCIBN = "locale/newcibn" == app.GetLocalePath()
__IS_EUROPE = "EUROPE" == app.GetLocaleServiceName()
__IS_CANADA = "locale/ca" == app.GetLocalePath()
__IS_BRAZIL = "locale/br" == app.GetLocalePath()
__IS_SINGAPORE = "locale/sg" == app.GetLocalePath()
__IS_VIETNAM = "locale/vn" == app.GetLocalePath()
__IS_ARABIC = "locale/ae" == app.GetLocalePath()
__IS_CIBN10 = "locale/cibn10" == app.GetLocalePath()
__IS_WE_KOREA = "locale/we_korea" == app.GetLocalePath()
__IS_TAIWAN = "locale/taiwan" == app.GetLocalePath()
__IS_JAPAN = "locale/japan" == app.GetLocalePath()
LOGIN_FAILURE_WRONG_SOCIALID = "ASDF"
LOGIN_FAILURE_SHUTDOWN_TIME = "ASDF"

if __IS_CANADA:
__IS_EUROPE = TRUE

def IsYMIR():
return "locale/ymir" == app.GetLocalePath()

def IsJAPAN():
return "locale/japan" == app.GetLocalePath()

def IsENGLISH():
global __IS_ENGLISH
return __IS_ENGLISH

def IsHONGKONG():
global __IS_HONGKONG
return __IS_HONGKONG

def IsTAIWAN():
return "locale/taiwan" == app.GetLocalePath()

def IsNEWCIBN():
return "locale/newcibn" == app.GetLocalePath()

def IsCIBN10():
global __IS_CIBN10
return __IS_CIBN10

def IsEUROPE():
global __IS_EUROPE
return __IS_EUROPE

def IsCANADA():
global __IS_CANADA
return __IS_CANADA

def IsBRAZIL():
global __IS_BRAZIL
return __IS_BRAZIL

def IsVIETNAM():
global __IS_VIETNAM
return __IS_VIETNAM

def IsSINGAPORE():
global __IS_SINGAPORE
return __IS_SINGAPORE

def IsARABIC():
global __IS_ARABIC
return __IS_ARABIC

def IsWE_KOREA():
return "locale/we_korea" == app.GetLocalePath()

# SUPPORT_NEW_KOREA_SERVER
def LoadLocaleData():
if IsYMIR():
import net
SERVER = "Äèµµ ¼¹ö"
if SERVER == net.GetServerInfo()[:len(SERVER)]:
app.SetCHEONMA(0)
app.LoadLocaleData("locale/we_korea")
constInfo.ADD_DEF_BONUS_ENABLE = 0
else:
app.SetCHEONMA(1)
app.LoadLocaleData("locale/ymir")
constInfo.ADD_DEF_BONUS_ENABLE = 1
else:
app.LoadLocaleData(app.GetLocalePath())

def IsCHEONMA():
return IsYMIR() # ÀÌÁ¦ YMIR ·ÎÄÉÀÏÀº ¹«Á¶°Ç õ¸¶¼¹öÀÓ. õ¸¶¼¹ö°¡ ¹®À» ´Ý±â Àü±îÁö º¯ÇÒ ÀÏ ¾øÀ½.

# END_OF_SUPPORT_NEW_KOREA_SERVER

def mapping(**kwargs): return kwargs

def SNA(text):
def f(x):
return text
return f

def SA(text):
def f(x):
return text % x
return f

def LoadLocaleFile(srcFileName, localeDict):

funcDict = {"SA":SA, "SNA":SNA}

lineIndex = 1

try:
lines = pack_open(srcFileName, "r").readlines()
except IOError:
import dbg
dbg.LogBox("LoadLocaleError(%(srcFileName)s)" % locals())
app.Abort()

for line in lines:
try:
tokens = line[:-1].split("\t")
if len(tokens) == 2:
localeDict[tokens[0]] = tokens[1]
elif len(tokens) >= 3:
type = tokens[2].strip()
if type:
localeDict[tokens[0]] = funcDict[type](tokens[1])
else:
localeDict[tokens[0]] = tokens[1]
else:
raise RuntimeError, "Unknown TokenSize"

lineIndex += 1
except:
import dbg
dbg.LogBox("%s: line(%d): %s" % (srcFileName, lineIndex, line), "Error")
raise



all = ["locale","error"]

if IsEUROPE() and IsBRAZIL() :
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
FN_TGM_MARK = "%s/effect/tgm.mse" % app.GetLocalePath()
FN_SGM_MARK = "%s/effect/sgm.mse" % app.GetLocalePath()
FN_GA_MARK = "%s/effect/ga.mse" % app.GetLocalePath()
FN_GF_MARK = "%s/effect/gf.mse" % app.GetLocalePath()
FN_VIP_MARK = "%s/effect/vip.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
constInfo.IN_GAME_SHOP_ENABLE = 0
elif IsSINGAPORE() :
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
FN_TGM_MARK = "%s/effect/tgm.mse" % app.GetLocalePath()
FN_SGM_MARK = "%s/effect/sgm.mse" % app.GetLocalePath()
FN_GA_MARK = "%s/effect/ga.mse" % app.GetLocalePath()
FN_GF_MARK = "%s/effect/gf.mse" % app.GetLocalePath()
FN_VIP_MARK = "%s/effect/vip.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
constInfo.IN_GAME_SHOP_ENABLE = 0
elif IsNEWCIBN() :
##°ÔÀÓ¸íÀ̱úÁø´Ù.
APP_TITLE = "ÐÂÒÐÌì2"
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
FN_TGM_MARK = "%s/effect/tgm.mse" % app.GetLocalePath()
FN_SGM_MARK = "%s/effect/sgm.mse" % app.GetLocalePath()
FN_GA_MARK = "%s/effect/ga.mse" % app.GetLocalePath()
FN_GF_MARK = "%s/effect/gf.mse" % app.GetLocalePath()
FN_VIP_MARK = "%s/effect/vip.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()
constInfo.IN_GAME_SHOP_ENABLE = 1
elif IsTAIWAN():
APP_TITLE = "°«III°ê"
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()

constInfo.IN_GAME_SHOP_ENABLE = 1

else:
FN_GM_MARK = "%s/effect/gm.mse" % app.GetLocalePath()
FN_TGM_MARK = "%s/effect/tgm.mse" % app.GetLocalePath()
FN_SGM_MARK = "%s/effect/sgm.mse" % app.GetLocalePath()
FN_GA_MARK = "%s/effect/ga.mse" % app.GetLocalePath()
FN_GF_MARK = "%s/effect/gf.mse" % app.GetLocalePath()
FN_VIP_MARK = "%s/effect/vip.mse" % app.GetLocalePath()
LOCALE_FILE_NAME = "%s/locale_game.txt" % app.GetLocalePath()

constInfo.IN_GAME_SHOP_ENABLE = 1

LoadLocaleFile(LOCALE_FILE_NAME, locals())

########################################################################################################
## NOTE : ¾ÆÀÌÅÛÀ» ¹ö¸±¶§ "¹«¾ùÀ»/¸¦ ¹ö¸®½Ã°Ú½À´Ï±î?" ¹®ÀÚ¿ÀÇ Á¶»ç ¼±ÅÃÀ» À§ÇÑ ÄÚµå
dictSingleWord = {
"m":1, "n":1, "r":1, "M":1, "N":1, "R":1, "l":1, "L":1, "1":1, "3":1, "6":1, "7":1, "8":1, "0":1,
}

dictDoubleWord = {
"°¡":1, "°¼":1, "°Å":1, "°Ü":1, "°í":1, "±³":1, "±¸":1, "±Ô":1, "±×":1, "±â":1, "°³":1, "°Â":1, "°Ô":1, "°è":1, "°ú":1, "±¥":1, "±Å":1, "±Ë":1, "±«":1, "±Í":1, "±á":1,
"±î":1, "²¥":1, "²¨":1, "²¸":1, "²¿":1, "²Ø":1, "²Ù":1, "²ó":1, "²ô":1, "³¢":1, "±ú":1, "ƒÆ":1, "²²":1, "²¾":1, "²Ê":1, "²Ï":1, "²ã":1, "²ç":1, "²Ò":1, "²î":1, "…Ê":1,
"³ª":1, "³Ä":1, "³Ê":1, "³à":1, "³ë":1, "´¢":1, "´©":1, "´º":1, "´À":1, "´Ï":1, "³»":1, "†v":1, "³×":1, "³é":1, "³ö":1, "‡R":1, "´²":1, "´´":1, "³ú":1, "´µ":1, "´Ì":1,
"´Ù":1, "´ô":1, "´õ":1, "µ®":1, "µµ":1, "µÍ":1, "µÎ":1, "µà":1, "µå":1, "µð":1, "´ë":1, "ˆÛ":1, "µ¥":1, "µ³":1, "µÂ":1, "µÅ":1, "µÖ":1, "µØ":1, "µÇ":1, "µÚ":1, "µï":1,
"µû":1, "‹x":1, "¶°":1, "¶Å":1, "¶Ç":1, "ŒÃ":1, "¶Ñ":1, "":1, "¶ß":1, "¶ì":1, "¶§":1, "‹š":1, "¶¼":1, "‹ó":1, "¶Ì":1, "¶Î":1, "Œô":1, "¶Ø":1, "¶Ï":1, "¶Ù":1, "¶ç":1,
"¶ó":1, "·ª":1, "·¯":1, "·Á":1, "·Î":1, "·á":1, "·ç":1, "·ù":1, "¸£":1, "¸®":1, "·¡":1, "Žm":1, "·¹":1, "·Ê":1, "·Ö":1, "O":1, "·ï":1, "·ñ":1, "·Ú":1, "·ò":1, "l":1,
"¸¶":1, "¸Ï":1, "¸Ó":1, "¸ç":1, "¸ð":1, "¹¦":1, "¹«":1, "¹Â":1, "¹Ç":1, "¹Ì":1, "¸Å":1, "Ù":1, "¸Þ":1, "¸ï":1, "¸ú":1, "‘À":1, "¹¹":1, "¹¾":1, "¸þ":1, "¹¿":1, "’Þ":1,
"¹Ù":1, "¹ò":1, "¹ö":1, "º":1, "º¸":1, "ºÌ":1, "ºÎ":1, "ºä":1, "ºê":1, "ºñ":1, "¹è":1, "“Ž":1, "º£":1, "º¶":1, "ºÁ":1, "ºÄ":1, "ºÛ":1, "ºÞ":1, "ºÆ":1, "ºß":1, "•‘":1,
"ºü":1, "»²":1, "»µ":1, "»À":1, "»Ç":1, "»Ï":1, "»Ñ":1, "»Ø":1, "»Ú":1, "»ß":1, "»©":1, "•û":1, "»¾":1, "–§":1, "–Ø":1, "–ô":1, "—¨":1, "—Ä":1, "»Î":1, "—à":1, "˜u":1,
"»ç":1, "»þ":1, "¼":1, "¼Å":1, "¼Ò":1, "¼î":1, "¼ö":1, "½´":1, "½º":1, "½Ã":1, "»õ":1, "¼¨":1, "¼¼":1, "¼Î":1, "¼Ý":1, "¼â":1, "½¤":1, "½¦":1, "¼è":1, "½¬":1, "šÃ":1,
"½Î":1, "›X":1, "½á":1, "›Ç":1, "½î":1, "¾¤":1, "¾¥":1, "o":1, "¾²":1, "¾¾":1, "½Ø":1, "›y":1, "½ê":1, "›ã":1, "½÷":1, "½û":1, "¾¬":1, "¾®":1, "½ý":1, "¾¯":1, "¾º":1,
"¾Æ":1, "¾ß":1, "¾î":1, "¿©":1, "¿À":1, "¿ä":1, "¿ì":1, "À¯":1, "À¸":1, "ÀÌ":1, "¾Ö":1, "¾ê":1, "¿¡":1, "¿¹":1, "¿Í":1, "¿Ö":1, "¿ö":1, "¿þ":1, "¿Ü":1, "À§":1, "ÀÇ":1,
"ÀÚ":1, "Àð":1, "Àú":1, "Á®":1, "Á¶":1, "ÁÒ":1, "ÁÖ":1, "Áê":1, "Áî":1, "Áö":1, "Àç":1, "À÷":1, "Á¦":1, "Áµ":1, "ÁÂ":1, "ÁÈ":1, "Áà":1, "Áâ":1, "ÁË":1, "Áã":1, "£p":1,
"Â¥":1, "¹":1, "¼":1, "ÂÇ":1, "ÂÉ":1, "§c":1, "ÂÞ":1, "Âé":1, "Âê":1, "Âî":1, "°":1, "¤Š":1, "ÂÅ":1, "¥™":1, "ÂÒ":1, "ÂÖ":1, "Âå":1, "¨R":1, "ÂØ":1, "Âè":1, "©n":1,
"Â÷":1, "Ã":1, "ó":1, "ÃÄ":1, "ÃÊ":1, "ÃÝ":1, "Ãß":1, "Ãò":1, "Ã÷":1, "Ä¡":1, "ä":1, "ª‰":1, "ü":1, "ÃÇ":1, "ÃÒ":1, "¬‚":1, "Ãç":1, "Ãé":1, "ÃÖ":1, "Ãë":1, "¯M":1,
"Ä«":1, "ļ":1, "Ä¿":1, "ÄÑ":1, "ÄÚ":1, "Äì":1, "Äí":1, "Å¥":1, "Å©":1, "Ű":1, "ij":1, "°m":1, "ÄÉ":1, "ÄÙ":1, "Äâ":1, "Äè":1, "Äõ":1, "Äù":1, "Äê":1, "Äû":1, "´”":1,
"Ÿ":1, "ÅË":1, "ÅÍ":1, "Åß":1, "Åä":1, "Åô":1, "Åõ":1, "Æ©":1, "Æ®":1, "Ƽ":1, "ÅÂ":1, "¶O":1, "Å×":1, "Åâ":1, "Åí":1, "Åï":1, "Åý":1, "Æ¡":1, "Åð":1, "Æ¢":1, "Æ·":1,
"ÆÄ":1, "ÆÙ":1, "ÆÛ":1, "Æì":1, "Æ÷":1, "Ç¥":1, "Ǫ":1, "Ç»":1, "ÇÁ":1, "ÇÇ":1, "ÆÐ":1, "»—":1, "Æä":1, "Æó":1, "Ç¡":1, "½":1, "Ç´":1, "¿R":1, "Ç£":1, "Ƕ":1, "Àc":1,
"ÇÏ":1, "Çá":1, "Çã":1, "Çô":1, "È£":1, "È¿":1, "ÈÄ":1, "ÈÞ":1, "Èå":1, "È÷":1, "ÇØ":1, "Á…":1, "Çì":1, "Çý":1, "È":1, "ȳ":1, "ÈÌ":1, "ÈÑ":1, "ȸ":1, "ÈÖ":1, "Èñ":1,
}

locale = mapping(
)


def SehirTime(time):
d, s = divmod(time, 60)
ss, d = divmod(d, 60)
return "%02d:%02d" % (d, s)

def BuradaTime(time):
d, s2 = divmod(time, 10)
ss2, d = divmod(d, 10)
return "%d" % (s2)

def GetAuxiliaryWordType(text):

textLength = len(text)

if textLength > 1:

singleWord = text[-1]

if (singleWord >= '0' and singleWord <= '9') or\
(singleWord >= 'a' and singleWord <= 'z') or\
(singleWord >= 'A' and singleWord <= 'Z'):
if not dictSingleWord.has_key(singleWord):
return 1

elif dictDoubleWord.has_key(text[-2:]):
return 1

return 0



def CutMoneyString(sourceText, startIndex, endIndex, insertingText, backText):

sourceLength = len(sourceText)

if sourceLength < startIndex:
return backText

text = sourceText[max(0, sourceLength-endIndex):sourceLength-startIndex]

if not text:
return backText

if int(text) <= 0:
return backText

text = str(int(text))

if backText:
backText = " " + backText

return text + insertingText + backText

def SecondToDHM(time):
if time < 60:
if IsARABIC():
return "%.2f %s" % (time, SECOND)
else:
return "0" + MINUTE

second = int(time % 60)
minute = int((time / 60) % 60)
hour = int((time / 60) / 60) % 24
day = int(int((time / 60) / 60) / 24)

text = ""

if day > 0:
text += str(day) + DAY
text += " "

if hour > 0:
text += str(hour) + HOUR
text += " "

if minute > 0:
text += str(minute) + MINUTE

return text

def SecondToHM(time):

if time < 60:
if IsARABIC():
return "%.2f %s" % (time, SECOND)
else:
return "0" + MINUTE

second = int(time % 60)
minute = int((time / 60) % 60)
hour = int((time / 60) / 60)

text = ""

if hour > 0:
text += str(hour) + HOUR
if hour > 0:
text += " "

if minute > 0:
text += str(minute) + MINUTE

return text


def GetAlignmentTitleName(alignment):
if alignment >= 12000:
return TITLE_NAME_LIST[0]
elif alignment >= 8000:
return TITLE_NAME_LIST[1]
elif alignment >= 4000:
return TITLE_NAME_LIST[2]
elif alignment >= 1000:
return TITLE_NAME_LIST[3]
elif alignment >= 0:
return TITLE_NAME_LIST[4]
elif alignment > -4000:
return TITLE_NAME_LIST[5]
elif alignment > -8000:
return TITLE_NAME_LIST[6]
elif alignment > -12000:
return TITLE_NAME_LIST[7]

return TITLE_NAME_LIST[8]


if app.ENABLE_REBORN_SYSTEM:
TITLEREBORN_NAME_LIST = (REBORN_LEVEL1, REBORN_LEVEL2, REBORN_LEVEL3, REBORN_NONE)

if app.ENABLE_REBORN_SYSTEM:
def GetRebornTitleName(reborn):
if reborn == 1:
return TITLEREBORN_NAME_LIST[2]
elif reborn == 2:
return TITLEREBORN_NAME_LIST[1]
elif reborn == 3:
return TITLEREBORN_NAME_LIST[0]
elif reborn == 0:
return TITLEREBORN_NAME_LIST[3]


OPTION_PVPMODE_MESSAGE_DICT = {
0 : PVP_MODE_NORMAL,
1 : PVP_MODE_REVENGE,
2 : PVP_MODE_KILL,
3 : PVP_MODE_PROTECT,
4 : PVP_MODE_GUILD,
}

error = mapping(
CREATE_WINDOW = GAME_INIT_ERROR_MAIN_WINDOW,
CREATE_CURSOR = GAME_INIT_ERROR_CURSOR,
CREATE_NETWORK = GAME_INIT_ERROR_NETWORK,
CREATE_ITEM_PROTO = GAME_INIT_ERROR_ITEM_PROTO,
CREATE_MOB_PROTO = GAME_INIT_ERROR_MOB_PROTO,
CREATE_NO_DIRECTX = GAME_INIT_ERROR_DIRECTX,
CREATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_NOT_EXIST,
CREATE_NO_APPROPRIATE_DEVICE = GAME_INIT_ERROR_GRAPHICS_BAD_PERFORMANCE,
CREATE_FORMAT = GAME_INIT_ERROR_GRAPHICS_NOT_SUPPORT_32BIT,
NO_ERROR = ""
)


GUILDWAR_NORMAL_DESCLIST = [GUILD_WAR_USE_NORMAL_MAP, GUILD_WAR_LIMIT_30MIN, GUILD_WAR_WIN_CHECK_SCORE]
GUILDWAR_WARP_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_WIPE_OUT_GUILD, GUILD_WAR_REWARD_POTION]
GUILDWAR_CTF_DESCLIST = [GUILD_WAR_USE_BATTLE_MAP, GUILD_WAR_WIN_TAKE_AWAY_FLAG1, GUILD_WAR_WIN_TAKE_AWAY_FLAG2, GUILD_WAR_REWARD_POTION]

MARKET_ISMI_GOSTER_YAZI = [MARKET_ISMI_GOSTER_YAZI1]
MARKET_ISMI_GIZLE_YAZI = [MARKET_ISMI_GIZLE_YAZI1]

MINIMAP_ZONE_NAME_DICT = {
"metin2_map_a1" : MAP_A1,
"map_a2" : MAP_A2,
"metin2_map_a3" : MAP_A3,
"metin2_map_b1" : MAP_B1,
"map_b2" : MAP_B2,
"metin2_map_b3" : MAP_B3,
"metin2_map_c1" : MAP_C1,
"map_c2" : MAP_C2,
"metin2_map_c3" : MAP_C3,
"map_n_snowm_01" : MAP_SNOW,
"metin2_map_n_flame_01" : MAP_FLAME,
"metin2_map_n_desert_01" : MAP_DESERT,
"metin2_map_milgyo" : MAP_TEMPLE,
"metin2_map_spiderdungeon" : MAP_SPIDER,
"metin2_map_deviltower1" : MAP_SKELTOWER,
"metin2_map_guild_01" : MAP_AG,
"metin2_map_guild_02" : MAP_BG,
"metin2_map_guild_03" : MAP_CG,
"metin2_map_trent" : MAP_TREE,
"metin2_map_trent02" : MAP_TREE2,
"season1/metin2_map_WL_01" : MAP_WL,
"season1/metin2_map_nusluck01" : MAP_NUSLUCK,
"Metin2_map_CapeDragonHead" : MAP_CAPE,
"metin2_map_Mt_Thunder" : MAP_THUNDER,
"metin2_map_dawnmistwood" : MAP_DAWN,
"metin2_map_BayBlackSand" : MAP_BAY,
}



JOBINFO_TITLE = [
[JOB_WARRIOR0, JOB_WARRIOR1, JOB_WARRIOR2,],
[JOB_ASSASSIN0, JOB_ASSASSIN1, JOB_ASSASSIN2,],
[JOB_SURA0, JOB_SURA1, JOB_SURA2,],
[JOB_SHAMAN0, JOB_SHAMAN1, JOB_SHAMAN2,],
[JOB_WOLFMAN0, JOB_WOLFMAN1, JOB_WOLFMAN2,],
]

JOBINFO_DATA_LIST = [
[
[
"Ÿ°í³ ¿ë¸Í°ú ±ÁÈ÷Áö ¾Ê´Â ¹«»çÀÇ",
"±â°³¸¦ »ç¶÷µéÀº ÀÏÄþî [¿ëÀÚ]¶ó°í",
"ºÎ¸¥´Ù. ¾î¶°ÇÑ À§±â¿¡¼µµ ±×µéÀº ",
"µÚ·Î ¹°·¯¼Áö ¾ÊÀ¸¸ç, ´ÙÄ¡°í ¿òÁ÷",
"À̱â Èûµç µ¿·á¸¦ À§ÇØ ´Ü½ÅÀ¸·Î",
"Àûµé°ú ¸¶ÁÖ ½Î¿ì±âµµ ÇÑ´Ù. À̵éÀº",
"Àß ´Ü·ÃµÈ ±ÙÀ°°ú Èû, °·ÂÇÑ °ø°Ý·Â",
"À¸·Î ÀüÀå ÃÖ¼±µÎ¿¡¼ °ø°ÝÁøÀ¸·Î",
"Ȱ¾àÇÑ´Ù.",
],

[
"°¡Àå ÀϹÝÀûÀÎ °ø°ÝÇü ¹«»ç·Î, ",
"ÀûÁ¢Àü¿¡ µû¸¥ Á÷Á¢ °ø°ÝÀ¸·Î ÀüÀå",
"¿¡¼ Ȱ¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ±Ù·ÂÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ",
"ÀûÁ¢Àü¿¡ µû¸¥ »ý¸í·Â / ¹æ¾î·Â",
"È®º¸¸¦ À§ÇØ Ã¼·ÂÀ» ¿Ã¸°´Ù. ¶ÇÇÑ",
"°ø°ÝÀÇ Á¤È®¼ºÀ» ³ôÀ̱â À§ÇØ ¹Îø",
"¿¡µµ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ Çʿ䰡 ÀÖ´Ù.",
],

[
"»ó´ç ¼öÁØÀÇ Á¤½Å·ÂÀ» ÀÌ¿ëÇÏ´Â",
"Áß/±Ù°Å¸® Á¢ÀüÇü ¹«»ç·Î, °¢ ±â¼ú",
"ÇϳªÇϳªÀÇ ³ôÀº °ø°Ý·ÂÀ¸·Î ÀüÀå¿¡¼",
"Ȱ¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ±Ù·ÂÀ» ¸ÞÀÎ",
"À¸·Î ½ºÅÈ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ",
"Áß/±Ù°Å¸® °ø°ÝÀÇ Á¤È®¼º°ú ¸íÁß·üÀ»",
"À§ÇØ ¹ÎøÀ» ¿Ã¸°´Ù. ¶ÇÇÑ Á¢Àü ½Ã ",
"Àû °ø°Ý¿¡ µû¸¥ »ý¸í·Â / ¹æ¾î·Â",
"È®º¸¸¦ À§ÇØ Ã¼·Â¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ Çʿ䰡 ÀÖ´Ù.",
],
],

[
[
"ÀÚ°´Àº ¾î¶°ÇÑ »óȲ¿¡¼µµ ÀÚ½ÅÀÇ",
"¸öÀ» ¼û±â°í Àº¹ÐÇÑ ¾îµÒÀÇ ÀÓ¹«¸¦",
"¼öÇàÇÏ¸é¼ ÀüÀåÀÇ ÈÄÀ§¸¦ Áö¿øÇÏ´Â",
"ÀÚµéÀÌ´Ù. À̵éÀº ¾ÆÁÖ ºü¸£°í ½Å¼Ó",
"Çϸç, ºñÇÒ µ¥ ¾øÀÌ °ú°¨Çϰí ÀýÁ¦µÈ",
"ÇൿÀ¸·Î ÀûÀÇ ±Þ¼Ò¿¡ Ä¡¸íŸ¸¦ ³¯¸®",
"µÇ, ÀüÀå¿¡¼± ÀûÁøÀ» ÇâÇØ ¹«¼öÇÑ",
"È»ìÀ» ³»»ÕÀ¸¸ç ÀÚ½ÅÀÇ ¿ë¸ÍÀ»",
"¼±º¸ÀδÙ."
],

[
"µÎ¼Õ ´Ü°ËÀ» ÁÖ¹«±â·Î ´Ù·ç¸ç, ½Å¼Ó",
"ÇÏ°Ô Ä¡°í ºüÁö´Â ÀÚ°´ ƯÀ¯ÀÇ ¿òÁ÷ÀÓ",
"À¸·Î ÀüÀå¿¡¼ Ȱ¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"¹ÎøÀ» ¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚ",
"ÇϵÇ, ±Ù·ÂÀ» ¿Ã·Á °ø°Ý·ÂÀ» ³ôÀδÙ.",
"¶ÇÇÑ ±ÙÁ¢Àü¿¡ µû¸¥ »ý¸í·Â/¹æ¾î·Â ",
"»ó½ÂÀ» À§ÇØ Ã¼·Â¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ Çʿ䰡 ÀÖ´Ù.",
],

[
"ȰÀ» ÁÖ¹«±â·Î ´Ù·ç¸ç, ±ä ½Ã¾ß¿Í",
"»çÁ¤°Å¸®¿¡ µû¸¥ ¿ø°Å¸® °ø°ÝÀ¸·Î",
"ÀüÀå¿¡¼ Ȱ¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"°ø°Ý ¼º°ø·üÀÇ Áõ°¡¸¦ À§ÇØ ¹ÎøÀ»",
"¸ÞÀÎÀ¸·Î ¿Ã·Á¾ß Çϸç, ¿ø°Å¸®",
"°ø°ÝÀÇ µ¥¹ÌÁö Áõ°¡¸¦ À§ÇØ ±Ù·ÂÀ»",
"¿Ã¸± Çʿ䰡 ÀÖ´Ù. ¶ÇÇÑ Àûµé¿¡°Ô",
"Æ÷À§µÇ¾úÀ» ½Ã, Àû °ø°Ý¿¡ ¹öƼ±â",
"À§ÇÑ »ý¸í·Â/¹æ¾î·Â »ó½ÂÀ» À§ÇØ",
"ü·Â¿¡µµ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ Çʿ䰡",
"ÀÖ´Ù.",
],
],


[
[
"¼ö¶ó´Â [µ¶Àº µ¶À¸·Î]ÀÇ ¼Ó¼ºÀ¸·Î",
"â¼³µÈ Ư¼ö ¼Ó¼ºÀÇ ±ºÁ÷ÀÌ´Ù. ",
"±×µéÀº ÀüÀå¿¡¼ ÀûµéÀÇ »ç±â¸¦ ÀúÇÏ",
"½Ã۰í, ¾Ç¸¶ÀÇ ÈûÀ» ½ÇÀº ¸¶ÅºÀ¸·Î",
"ÀûÀÇ ¿µÈ¥°ú À°½ÅÀ» Áþ¹¶°µ´Ù. ¶§·Î",
"À̵éÀº ÀÚ½ÅÀÇ °Ë°ú °©¿Ê¿¡ ¾îµÒÀÇ",
"ÈûÀ» ½Ç¾î, ÀüÀå¿¡¼ ¹«»ç ¸øÁö ¾ÊÀº",
"°ø°Ý·ÂÀ» ¹ßÈÖÇϱ⵵ Çϴµ¥, ÀûµéÀ»",
"Á׿©´ë´Â±× ¸ð½ÀÀÌ ¿ö³«¿¡ ²ûÂïÇØ",
"»ç¶÷µéÀº ¼ö¶ó¸¦ ÀÏÄþî [¸¶½Å]À̶ó",
"ºÎ¸£±â¸¦ ÁÖÀú ¾É´Â´Ù."
],

[
"ȯ¹«±ºÀÇ ¼ö¶ó´Â ¾Ç¸¶ÀÇ ¾¾¿¡¼",
"¾ò¾îÁö´Â ¸¶·ÂÀ» ¹«±â³ª ¹æ¾î±¸¿¡",
"½Ç¾î ¹«»ç ¸øÁö ¾ÊÀº ÀüÅõ·ÂÀ¸·Î",
"ÀüÀå¿¡¼ Ȱ¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó",
"Áö´ÉÀÌ ³ô¾ÆÁú¼ö·Ï Âø¿ë Àåºñ¿¡",
"½Ç¸®´Â ¸¶·ÂÀÇ À§·ÂÀÌ Áõ´ëµÇ¹Ç·Î,",
"Áö´É°ú ±Ù·ÂÀ» ¸ÞÀÎÀ¸·Î ½ºÅÈ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, Á¢Àü¿¡ µû¸¥",
"»ý¸í·Â/¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ °ø°ÝÀÇ Á¤È®¼º°ú",
"ȸÇǸ¦ À§Çؼ ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ Çʿ䰡 ÀÖ´Ù.",
],

[
"Èæ¸¶±ºÀÇ ¼ö¶óµéÀº °¢Á¾ ¾îµÒÀÇ",
"ÁÖ¹®°ú ¾Ç¸¶ÀÇ ¸¶¹ýÀ¸·Î ÀüÀå¿¡¼",
"Ȱ¾àÇÑ´Ù. ±ºÁ÷ Ư¼º»ó ¸¶¹ý °ø°ÝÀÌ",
"ÁÖÀ̹ǷΠÁö´ÉÀ» ¸ÞÀÎÀ¸·Î ½ºÅÝ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ, ¿ø°Å¸® ¸¶¹ý",
"°ø°ÝÀÇ Á¤È®¼ºÀ» À§ÇØ ¹ÎøÀ» ¿Ã¸°´Ù.",
"¶ÇÇÑ Æ÷À§ µÇ¾úÀ»½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·Â¿¡µµ",
"Æ÷ÀÎÆ®¸¦ ÅõÀÚÇÒ Çʿ䰡 ÀÖ´Ù.",
],
],

[
[
"¹«´çÀº ¿ë½Å°ú ÀÚ¿¬, µÎ °í´ëÀÇ",
"ÈûÀ» ´Ù·ê ¼ö ÀÖ´Â À¯ÀÏÇÑ Á÷Á¾ÀÌ´Ù.",
"±×µéÀº ÈĹ濡¼ ¾Æ±ºÀ» º¸Á¶Çϰí",
"´ÙÄ£ µ¿·áÀÇ ºÎ»óÀ» ȸº¹ ½Ã۸ç",
"¶³¾îÁø »ç±â¸¦ »ó½Â½ÃŲ´Ù. ±×µéÀº",
"¾Æ±ºÀÇ ¼ö¸é°ú ÈÞ½ÄÀ» ¹æÇØÇÏ´Â ÀÚ¸¦ ",
"Àý´ë ¿ë¼ÇÏÁö ¾ÊÀ¸¸ç, ±×·± ÀÚµé",
"¿¡°Ô´Â ÇÑ Á¡ ÁÖÀú ¾øÀÌ ÁÖ¹®À»",
"ÅÍÆ®·Á ±× ºñ°ÌÇÔÀ» ¾öÈ÷ ¡°èÇÑ´Ù.",
],

[
"õ·æ±ºÀÇ ¹«´çµéÀº °¢Á¾ ºÎÀû¼ú°ú",
"º¸Á¶ÁÖ¹®¿¡ ´ÉÇϸç, ÀûÀÇ Á÷ / °£Á¢",
"°ø°ÝÀ¸·ÎºÎÅÍ ¾Æ±ºÀ» ÁöŲ´Ù. ±ºÁ÷",
"Ư¼º»ó ¸¶¹ý ´É·ÂÀÌ ÁÖÀ̹ǷΠÁö´ÉÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ,",
"Æ÷À§µÇ¾úÀ» ½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ ¿ø°Å¸® ¸¶¹ý °ø°ÝÀÇ",
"Á¤È®¼ºÀ» À§¿¡ ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ Çʿ䰡 ÀÖ´Ù.",
],

[
"±¤·Ú±ºÀÇ ¹«´çµéÀº ÀÚ¿¬ÀÇ ÈûÀ»",
"ºô·Á ¾Æ±ºÀ» ȸº¹Çϰí, ³ú½ÅÀÇ ",
"ÈûÀ¸·Î ¹ÐÁýÇÑ Àûµé¿¡°Ô Å« Ãæ°ÝÀ»",
"ÀÔÈú ¼ö ÀÖ´Â À̵éÀÌ´Ù. ±ºÁ÷ÀÇ",
"Ư¼º»ó ¸¶¹ý ´É·ÂÀÌ ÁÖÀ̹ǷΠÁö´ÉÀ»",
"¸ÞÀÎÀ¸·Î ½ºÅÝ Æ÷ÀÎÆ®¸¦ ÅõÀÚÇϵÇ,",
"Æ÷À§µÇ¾úÀ»½Ã, Àû °ø°Ý¿¡ µû¸¥",
"»ý¸í·Â / ¹æ¾î·Â È®º¸¸¦ À§ÇØ Ã¼·ÂÀ»",
"¿Ã¸°´Ù. ¶ÇÇÑ ¿ø°Å¸® ¸¶¹ý °ø°ÝÀÇ",
"Á¤È®¼ºÀ» À§¿¡ ¹Îø¿¡µµ Æ÷ÀÎÆ®¸¦",
"ÅõÀÚÇÒ Çʿ䰡 ÀÖ´Ù.",
],
],

[
[
"Lycans are formidable wolf",
"creatures which were once",
"infected by an incurable",
"virus, losing their human",
"forms and mutating into",
],

[
"beasts. Thanks to their",
"unbridled power and",
"heightened instincts they",
"make exceptional close",
"combat fighters. Fearless in",
],

[
"the face of conflict, they",
"always seek out the front",
"lines.",
],
],
]

WHISPER_ERROR = {
1 : CANNOT_WHISPER_NOT_LOGON,
2 : CANNOT_WHISPER_DEST_REFUSE,
3 : CANNOT_WHISPER_SELF_REFUSE,
}

NOTIFY_MESSAGE = {
"CANNOT_EQUIP_SHOP" : CANNOT_EQUIP_IN_SHOP,
"CANNOT_EQUIP_EXCHANGE" : CANNOT_EQUIP_IN_EXCHANGE,
}


ATTACK_ERROR_TAIL_DICT = {
"IN_SAFE" : CANNOT_ATTACK_SELF_IN_SAFE,
"DEST_IN_SAFE" : CANNOT_ATTACK_DEST_IN_SAFE,
}

SHOT_ERROR_TAIL_DICT = {
"EMPTY_ARROW" : CANNOT_SHOOT_EMPTY_ARROW,
"IN_SAFE" : CANNOT_SHOOT_SELF_IN_SAFE,
"DEST_IN_SAFE" : CANNOT_SHOOT_DEST_IN_SAFE,
}

USE_SKILL_ERROR_TAIL_DICT = {
"IN_SAFE" : CANNOT_SKILL_SELF_IN_SAFE,
"NEED_TARGET" : CANNOT_SKILL_NEED_TARGET,
"NEED_EMPTY_BOTTLE" : CANNOT_SKILL_NEED_EMPTY_BOTTLE,
"NEED_POISON_BOTTLE" : CANNOT_SKILL_NEED_POISON_BOTTLE,
"REMOVE_FISHING_ROD" : CANNOT_SKILL_REMOVE_FISHING_ROD,
"NOT_YET_LEARN" : CANNOT_SKILL_NOT_YET_LEARN,
"NOT_MATCHABLE_WEAPON" : CANNOT_SKILL_NOT_MATCHABLE_WEAPON,
"WAIT_COOLTIME" : CANNOT_SKILL_WAIT_COOLTIME,
"NOT_ENOUGH_HP" : CANNOT_SKILL_NOT_ENOUGH_HP,
"NOT_ENOUGH_SP" : CANNOT_SKILL_NOT_ENOUGH_SP,
"CANNOT_USE_SELF" : CANNOT_SKILL_USE_SELF,
"ONLY_FOR_ALLIANCE" : CANNOT_SKILL_ONLY_FOR_ALLIANCE,
"CANNOT_ATTACK_ENEMY_IN_SAFE_AREA" : CANNOT_SKILL_DEST_IN_SAFE,
"CANNOT_APPROACH" : CANNOT_SKILL_APPROACH,
"CANNOT_ATTACK" : CANNOT_SKILL_ATTACK,
"ONLY_FOR_CORPSE" : CANNOT_SKILL_ONLY_FOR_CORPSE,
"EQUIP_FISHING_ROD" : CANNOT_SKILL_EQUIP_FISHING_ROD,
"NOT_HORSE_SKILL" : CANNOT_SKILL_NOT_HORSE_SKILL,
"HAVE_TO_RIDE" : CANNOT_SKILL_HAVE_TO_RIDE,
}

LEVEL_LIST=["", HORSE_LEVEL1, HORSE_LEVEL2, HORSE_LEVEL3]

HEALTH_LIST=[
HORSE_HEALTH0,
HORSE_HEALTH1,
HORSE_HEALTH2,
HORSE_HEALTH3,
]


USE_SKILL_ERROR_CHAT_DICT = {
"NEED_EMPTY_BOTTLE" : SKILL_NEED_EMPTY_BOTTLE,
"NEED_POISON_BOTTLE" : SKILL_NEED_POISON_BOTTLE,
"ONLY_FOR_GUILD_WAR" : SKILL_ONLY_FOR_GUILD_WAR,
}

SHOP_ERROR_DICT = {
"NOT_ENOUGH_MONEY" : SHOP_NOT_ENOUGH_MONEY,
"ERROR1" : MONEY_1__,
"ERROR2" : MONEY_2__,
"SOLDOUT" : SHOP_SOLDOUT,
"INVENTORY_FULL" : SHOP_INVENTORY_FULL,
"INVALID_POS" : SHOP_INVALID_POS,
"NOT_ENOUGH_MONEY_EX" : SHOP_NOT_ENOUGH_MONEY_EX,
"NOT_ENOUGH_CHEQUE" : SHOP_NOT_ENOUGH_CHEQUE,
"NOT_ENOUGH_CHEQUE_MONEY" : SHOP_NOT_ENOUGH_CHEQUE_MONEY,
"YOKDA_AMINA_GOYACAM" : MONEY_1__,
"PARAN_YOK_OC" : MONEY_2__,
}

STAT_MINUS_DESCRIPTION = {
"HTH-" : STAT_MINUS_CON,
"INT-" : STAT_MINUS_INT,
"STR-" : STAT_MINUS_STR,
"DEX-" : STAT_MINUS_DEX,
}

MODE_NAME_LIST = ( PVP_OPTION_NORMAL, PVP_OPTION_REVENGE, PVP_OPTION_KILL, PVP_OPTION_PROTECT, )
TITLE_NAME_LIST = ( PVP_LEVEL0, PVP_LEVEL1, PVP_LEVEL2, PVP_LEVEL3, PVP_LEVEL4, PVP_LEVEL5, PVP_LEVEL6, PVP_LEVEL7, PVP_LEVEL8, )

def GetLetterImageName():
return "season1/icon/scroll_close.tga"
def GetLetterOpenImageName():
return "season1/icon/scroll_open.tga"
def GetLetterCloseImageName():
return "season1/icon/scroll_close.tga"

if 949 == app.GetDefaultCodePage():
def EUL(name):
if GetAuxiliaryWordType(name):
return "¸¦ "
else:
return "À» "

def I(name):
if GetAuxiliaryWordType(name):
return "°¡ "
else:
return "ÀÌ "

def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
name = sellItemName
if sellItemCount > 1:
name += " "
name += str(sellItemCount)
name += "°³"

return name + EUL(name) + str(sellItemPrice) + "³É¿¡ ÆÄ½Ã°Ú½À´Ï±î?"

def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
name = sellItemName
if sellItemCount > 1:
name += " "
name += str(sellItemCount)
name += "°³"

return name + EUL(name) + str(sellItemPrice) + "¿¡ »ç½Ã°Ú½À´Ï±î?"

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù"

def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö ÀÖ´Â ¼ÒÄÏÀÌ ¾ø½À´Ï´Ù"

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return attachedItemName+EUL(attachedItemName)+"ºÎÂøÇÒ ¼ö Àִ Ȳ±Ý ¼ÒÄÏÀÌ ¾ø½À´Ï´Ù"

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
name = dropItemName
if dropItemCount > 1:
name += " "
name += str(dropItemCount)
name += "°³"

return name+EUL(name)+"¹ö¸®½Ã°Ú½À´Ï±î?"

def NumberToMoneyString(number):
if number <= 0:
return "0³É"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "¸¸", result)
result = CutMoneyString(number, 8, 12, "¾ï", result)
result = result + "³É"

return result

def NumberToSecondaryCoinString(number):
if number <= 0:
return "0Àü"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "¸¸", result)
result = CutMoneyString(number, 8, 12, "¾ï", result)
result = result + "Àü"

return result

def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName + I(fishName) + "¹® µí ÇÕ´Ï´Ù."
else:
return fishName + I(fishName) + "°É¸°µí ÇÕ´Ï´Ù."

def FISHING_SUCCESS(isFish, fishName):
if isFish:
return fishName + EUL(fishName) + "Àâ¾Ò½À´Ï´Ù!"
else:
return fishName + EUL(fishName) + "¾ò¾ú½À´Ï´Ù!"

elif 932 == app.GetDefaultCodePage():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return "%s %s ŒÂ‚ð %s‚É”„‚è‚Ü‚·‚©H" % ( sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return "%s ‚ð %s‚Å”„‚è‚Ü‚·‚©H" % (sellItemName, NumberToMoneyString(sellItemPrice) )

def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return "%s %sŒÂ‚ð %s‚Å”ƒ‚¢‚Ü‚·‚©H" % ( buyItemName, buyItemCount, buyItemPrice )
else:
return "%s‚ð %s‚Å”ƒ‚¢‚Ü‚·‚©H" % ( buyItemName, buyItemPrice )

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return "%s‚ð‘•’…‚Å‚«‚È‚¢ƒAƒCƒe?‚Å‚·B" % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return "%s‚ð‘•’…‚·‚é?ƒPƒbƒg‚ª‚ ‚è‚Ü‚¹‚ñB" % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return "%s‚ð‘•’…‚Å‚«‚鉩‹à?ƒPƒbƒg‚ª‚ ‚è‚Ü‚¹‚ñB" % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return "%s %d ŒÂ‚ðŽÌ‚Ă܂·‚©H" % (dropItemName, dropItemCount)
else :
return "%s‚ðŽÌ‚Ă܂·‚©H" % (dropItemName)

def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return "%s ‚ªH‚¢‚‚¢‚½‚悤‚Å‚·" % ( fishName )
else :
return "%s ‚ª‚©‚©‚Á‚½‚悤‚Å‚·" % ( fishName )

def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return "%s ‚ð•߂܂¦‚Ü‚µ‚½I" % (fishName)
else :
return "%s ‚ðŽè‚É“ü‚ê‚Ü‚µ‚½I" % (fishName)

def NumberToMoneyString(number) :
if number <= 0 :
return "0—¼"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "–œ", result)
result = CutMoneyString(number, 8, 12, "‰", result)
result = result + "—¼"

return result
def NumberToSecondaryCoinString(number) :
if number <= 0 :
return "0jun"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "–œ", result)
result = CutMoneyString(number, 8, 12, "‰", result)
result = result + "jun"

return result
elif IsHONGKONG():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )

def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )

def BLACK_AL(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_NEW_1_2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_NEW_1 % ( buyItemName, buyItemPrice )
def BLACK_AL2(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_NEW_2_2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_NEW_2 % ( buyItemName, buyItemPrice )

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)

def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )

def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)

def NumberToMoneyString(number) :
if number <= 0 :
return "0 %s" % (MONETARY_UNIT0)

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, MONETARY_UNIT1, result)
result = CutMoneyString(number, 8, 12, MONETARY_UNIT2, result)
result = result + MONETARY_UNIT0

return result

def NumberToSecondaryCoinString(number) :
if number <= 0 :
return "0 %s" % (MONETARY_UNIT_JUN)

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, MONETARY_UNIT1, result)
result = CutMoneyString(number, 8, 12, MONETARY_UNIT2, result)
result = result + MONETARY_UNIT_JUN

return result

elif IsNEWCIBN() or IsCIBN10():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂôµôÂð£¿" % (sellItemName, str(sellItemPrice))

def DO_YOU_BUY_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount>1:
return "È·¶¨Òª°Ñ%s¸ö%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (str(sellItemCount), sellItemName, str(sellItemPrice))
else:
return "È·¶¨Òª°Ñ%sÒÔ%s½ð±ÒÂò½øÂð£¿" % (sellItemName, str(sellItemPrice))

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName):
return "ÎÞ·¨ÏâǶ%s µÄ×°±¸" % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ¿×" % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName):
return "ûÓпÉÒÔÏâǶ%s µÄ»Æ½ð¿×" % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount):
if dropItemCount>1:
return "È·¶¨ÒªÈÓµô%d¸ö%sÂð?" % (dropItemCount, dropItemName)
else:
return "È·¶¨ÒªÈÓµô%sÂð?" % (dropItemName)

def FISHING_NOTIFY(isFish, fishName):
if isFish:
return fishName # º»·¡ ¿©±â¿¡ ¾î¶² ¸»ÀÌ ºÙ¾îÀִµ¥, ÀÎÄÚµùÀÌ ±úÁ®ÀÖ¾î¼ º¹¿øÇÒ ¼ö°¡ ¾ø´Ù ¤Ð¤Ð... cython¿¡¼ ÀÎÄÚµù ¿¡·¯ ³ª¼ Áö¿ö¹ö¸²...
else:
return "µö×Å" + fishName + "ÁË¡£"

def FISHING_SUCCESS(isFish, fishName):
if isFish:
return "µö×Å" + fishName + "ÁË¡£"
else:
return "»ñµÃ" + fishName + "ÁË¡£"

def NumberToMoneyString(number):

if number <= 0:
return "0Á½"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "Íò", result)
result = CutMoneyString(number, 8, 12, "ÒÚ", result)
result = result + "Á½"

return result

def NumberToSecondaryCoinString(number):

if number <= 0:
return "0JUN"

number = str(number)
result = CutMoneyString(number, 0, 4, "", "")
result = CutMoneyString(number, 4, 8, "Íò", result)
result = CutMoneyString(number, 8, 12, "ÒÚ", result)
result = result + "JUN"

return result
elif IsEUROPE() and not IsWE_KOREA() and not IsYMIR():
def DO_YOU_SELL_ITEM(sellItemName, sellItemCount, sellItemPrice):
if sellItemCount > 1 :
return DO_YOU_SELL_ITEM2 % (sellItemName, sellItemCount, NumberToMoneyString(sellItemPrice) )
else:
return DO_YOU_SELL_ITEM1 % (sellItemName, NumberToMoneyString(sellItemPrice) )

def DO_YOU_BUY_ITEM(buyItemName, buyItemCount, buyItemPrice) :
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )

def DO_YOU_BUY_ITEM_CHEQUE(buyItemName, buyItemCount, buyItemPriceCheque, buyItemPrice):
if buyItemPriceCheque > 0:
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM4 % ( buyItemName, buyItemCount, buyItemPriceCheque, buyItemPrice )
else:
return DO_YOU_BUY_ITEM3 % ( buyItemName, buyItemPriceCheque, buyItemPrice )
else:
if buyItemCount > 1 :
return DO_YOU_BUY_ITEM2 % ( buyItemName, buyItemCount, buyItemPrice )
else:
return DO_YOU_BUY_ITEM1 % ( buyItemName, buyItemPrice )

def REFINE_FAILURE_CAN_NOT_ATTACH(attachedItemName) :
return REFINE_FAILURE_CAN_NOT_ATTACH0 % (attachedItemName)

def REFINE_FAILURE_NO_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_SOCKET0 % (attachedItemName)

def REFINE_FAILURE_NO_GOLD_SOCKET(attachedItemName) :
return REFINE_FAILURE_NO_GOLD_SOCKET0 % (attachedItemName)

def HOW_MANY_ITEM_DO_YOU_DROP(dropItemName, dropItemCount) :
if dropItemCount > 1 :
return HOW_MANY_ITEM_DO_YOU_DROP2 % (dropItemName, dropItemCount)
else :
return HOW_MANY_ITEM_DO_YOU_DROP1 % (dropItemName)

def FISHING_NOTIFY(isFish, fishName) :
if isFish :
return FISHING_NOTIFY1 % ( fishName )
else :
return FISHING_NOTIFY2 % ( fishName )

def FISHING_SUCCESS(isFish, fishName) :
if isFish :
return FISHING_SUCCESS1 % (fishName)
else :
return FISHING_SUCCESS2 % (fishName)

def NumberToMoneyString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT0)

return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT0)

def NumberToWonString(n) :
if n <= 0 :
return "0 %s" % (CHEQUE_SYSTEM_UNIT_WON)

return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), CHEQUE_SYSTEM_UNIT_WON)

def NumberToGoldString(n) :
if n <= 0 :
return "0 %s" % (CHEQUE_SYSTEM_UNIT_YANG)

return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), CHEQUE_SYSTEM_UNIT_YANG)

def NumberToMoneyString2(n) :
if n <= 0 :
return "0"

return "%s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]))

def NumberToSecondaryCoinString(n) :
if n <= 0 :
return "0 %s" % (MONETARY_UNIT_JUN)

return "%s %s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]), MONETARY_UNIT_JUN)

def NumberToMoney(n) :
if n <= 0 :
return "0"

return "%s" % ('.'.join([ i-3<0 and str(n)[:i] or str(n)[i-3:i] for i in range(len(str(n))%3, len(str(n))+1, 3) if i ]))
 

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