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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
Yapımcı: xcosanxc
Minecraftta uzaktaki blokları bazı oyuncular göremez buna çare olarak bu skripti geliştirdim texturepackli craftingli editlenebilir kolayca ve video tanıtımlı
Minecraftta uzaktaki blokları bazı oyuncular göremez buna çare olarak bu skripti geliştirdim texturepackli craftingli editlenebilir kolayca ve video tanıtımlı
Kod:
command /dürbün [<text>]:
trigger:
if arg-1 is not set:
send ""
send "&e&l/dürbün ver &a&lDürbün verir"
send ""
if arg-1 is "ver":
if Player has permission "op":
give 1 347 named "&d&lDürbün" to player
send "&a&lDürbün verildi"
else:
send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"
on load:
set {_itemdurbun} to 347 named "&d&lDürbün"
register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass
on rightclick with 347:
if name of player's tool is "&d&lDürbün":
if targeted block is grass:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lÇimen &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lToprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lÇorak Toprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lPodzal &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is stone:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is cobblestone:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lKırıkTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is gravel:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lÇakıl &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is sand:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is sand:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &c&lKırmızı Kum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lMeşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lLadin Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lHuş Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lOrman Ağacı Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 162:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lAkasya Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 162:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKoyu meşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lMeşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lLadin Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lHuş Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lOrman Ağacı Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 161:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lAkasya Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 161:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lKoyu Meşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
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