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CH LERİM KAPANIYOR

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Level 6
TM Üye
Üye
Katılım
13 Şub 2013
Konular
96
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1,293
Çözüm
9
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13d 17h
Reaksiyon Skoru
27
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0
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13 Yıl 4 Ay
Başarım Puanı
145
MmoLira
705
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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!

OYUNDA PROBLEMİM YOK AMA SADECE LONCA SAVAŞI BAŞLADIĞINDA GENELDE CHLERİM DÜŞÜYOR. SYSLOG VERİYORUM:
LÜTFEN YARDIM EDİN 1 HAFTADIR UĞRAŞIYORUM.


Aug 29 23:07:02.426978 :: P2P Connector closed (host 178.20.226.70)
Aug 29 23:07:02.427705 :: SYSTEM: closing client socket. DESC #17
Aug 29 23:07:05.627733 :: GLOBAL_TIME: Aug 29 23:07:05 time_gap 0
SYSERR: Aug 29 23:07:26.740161 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
Aug 29 23:07:26.741152 :: <shutdown> Starting...
Aug 29 23:07:26.741162 :: <shutdown> Destroying CArenaManager...
Aug 29 23:07:26.741169 :: ARENA: ArenaMap will be destroy. mapIndex(26)
Aug 29 23:07:26.741182 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741193 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741200 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741205 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741212 :: ARENA: ArenaMap will be destroy. mapIndex(112)
Aug 29 23:07:26.741217 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741223 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741228 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741234 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741240 :: <shutdown> Destroying COXEventManager...
Aug 29 23:07:26.741250 :: <shutdown> Disabling signal timer...
Aug 29 23:07:26.741257 :: <shutdown> Shutting down CHARACTER_MANAGER...
Aug 29 23:07:26.741262 :: <shutdown> Shutting down ITEM_MANAGER...
Aug 29 23:07:26.741269 :: <shutdown> Flushing db_clientdesc...
Aug 29 23:07:26.741278 :: FLUSH START 46
Aug 29 23:07:26.741292 :: FLUSH SUCCESS
Aug 29 23:07:26.999325 :: <shutdown> Flushing p2p_manager...
Aug 29 23:07:26.999370 :: <shutdown> Destroying CShopManager...
Aug 29 23:07:27.237 :: <shutdown> Destroying CHARACTER_MANAGER...
Aug 29 23:07:27.18952 :: <shutdown> Destroying ITEM_MANAGER...
Aug 29 23:07:27.18995 :: <shutdown> Destroying DESC_MANAGER...
Aug 29 23:07:27.19004 :: PARTY Disable
Aug 29 23:07:27.19041 :: SYSTEM: closing client socket. DESC #15
Aug 29 23:07:27.20246 :: <shutdown> Destroying quest::CQuestManager...
Aug 29 23:07:27.21606 :: <shutdown> Destroying building::CManager...
Aug 29 23:07:27.21619 :: <shutdown> Destroying MeleyLair_manager.
Aug 29 23:07:27.21631 :: <shutdown> Flushing TrafficProfiler...
Aug 29 23:07:27.21638 :: <shutdown> Canceling ReloadSpamEvent...
Aug 29 23:07:27.21644 :: <shutdown> regen_free()...
Aug 29 23:07:27.21906 :: <shutdown> Closing sockets...
Aug 29 23:07:27.21932 :: <shutdown> fdwatch_delete()...
Aug 29 23:07:27.21999 :: <shutdown> event_destroy()...
Aug 29 23:07:27.22694 :: <shutdown> CTextFileLoader::DestroySystem()...
Aug 29 23:07:27.37508 :: <shutdown> thecore_destroy()...
SYSERR: Aug 29 23:07:27.37588 :: pid_deinit:
End of pid








SYSYERR:

SYSERR: Aug 29 23:07:26.740161 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Aug 29 23:07:27.37588 :: pid_deinit:
End of pid
 

En Çok Reaksiyon Alan Mesajlar

SYSERR: Aug 29 23:07:26.740161 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
bu kanalın kapandığınıni şaretidir.

gördüğüm kadarıyla yavaş yavaş oyun kapanmış.

Ram veya CPU aşımından dolayı olduğunu düşünüyorum. Makinede kaç gb ram var?
Putty'den top yazarak ekran görüntüsü atabilir misiniz?
SYSERR: Aug 29 23:07:26.740161 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
bu kanalın kapandığınıni şaretidir.

gördüğüm kadarıyla yavaş yavaş oyun kapanmış.

Ram veya CPU aşımından dolayı olduğunu düşünüyorum. Makinede kaç gb ram var?
Putty'den top yazarak ekran görüntüsü atabilir misiniz?
 
Son düzenleme:
Ram dan dolayı olabilir bi puttyden top görüntüsü atarmısınız ?
 
OYUNDA PROBLEMİM YOK AMA SADECE LONCA SAVAŞI BAŞLADIĞINDA GENELDE CHLERİM DÜŞÜYOR. SYSLOG VERİYORUM:
LÜTFEN YARDIM EDİN 1 HAFTADIR UĞRAŞIYORUM.


Aug 29 23:07:02.426978 :: P2P Connector closed (host 178.20.226.70)
Aug 29 23:07:02.427705 :: SYSTEM: closing client socket. DESC #17
Aug 29 23:07:05.627733 :: GLOBAL_TIME: Aug 29 23:07:05 time_gap 0
SYSERR: Aug 29 23:07:26.740161 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
Aug 29 23:07:26.741152 :: <shutdown> Starting...
Aug 29 23:07:26.741162 :: <shutdown> Destroying CArenaManager...
Aug 29 23:07:26.741169 :: ARENA: ArenaMap will be destroy. mapIndex(26)
Aug 29 23:07:26.741182 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741193 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741200 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741205 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741212 :: ARENA: ArenaMap will be destroy. mapIndex(112)
Aug 29 23:07:26.741217 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741223 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741228 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741234 :: ARENA: End Duel PID_A(0) vs PID_B(0)
Aug 29 23:07:26.741240 :: <shutdown> Destroying COXEventManager...
Aug 29 23:07:26.741250 :: <shutdown> Disabling signal timer...
Aug 29 23:07:26.741257 :: <shutdown> Shutting down CHARACTER_MANAGER...
Aug 29 23:07:26.741262 :: <shutdown> Shutting down ITEM_MANAGER...
Aug 29 23:07:26.741269 :: <shutdown> Flushing db_clientdesc...
Aug 29 23:07:26.741278 :: FLUSH START 46
Aug 29 23:07:26.741292 :: FLUSH SUCCESS
Aug 29 23:07:26.999325 :: <shutdown> Flushing p2p_manager...
Aug 29 23:07:26.999370 :: <shutdown> Destroying CShopManager...
Aug 29 23:07:27.237 :: <shutdown> Destroying CHARACTER_MANAGER...
Aug 29 23:07:27.18952 :: <shutdown> Destroying ITEM_MANAGER...
Aug 29 23:07:27.18995 :: <shutdown> Destroying DESC_MANAGER...
Aug 29 23:07:27.19004 :: PARTY Disable
Aug 29 23:07:27.19041 :: SYSTEM: closing client socket. DESC #15
Aug 29 23:07:27.20246 :: <shutdown> Destroying quest::CQuestManager...
Aug 29 23:07:27.21606 :: <shutdown> Destroying building::CManager...
Aug 29 23:07:27.21619 :: <shutdown> Destroying MeleyLair_manager.
Aug 29 23:07:27.21631 :: <shutdown> Flushing TrafficProfiler...
Aug 29 23:07:27.21638 :: <shutdown> Canceling ReloadSpamEvent...
Aug 29 23:07:27.21644 :: <shutdown> regen_free()...
Aug 29 23:07:27.21906 :: <shutdown> Closing sockets...
Aug 29 23:07:27.21932 :: <shutdown> fdwatch_delete()...
Aug 29 23:07:27.21999 :: <shutdown> event_destroy()...
Aug 29 23:07:27.22694 :: <shutdown> CTextFileLoader::DestroySystem()...
Aug 29 23:07:27.37508 :: <shutdown> thecore_destroy()...
SYSERR: Aug 29 23:07:27.37588 :: pid_deinit:
End of pid








SYSYERR:

SYSERR: Aug 29 23:07:26.740161 :: hupsig: SIGHUP, SIGINT, SIGTERM signal has been received. shutting down.
SYSERR: Aug 29 23:07:27.37588 :: pid_deinit:
End of pid

cd /usr/game içerisine chleraktif.sh dosyası oluşturarak atın CHMOD 777 ver.

DENE BELKİ DÜZELİR BENDE DÜZELMİŞTİ

#!/bin/sh
echo -e "\033[31m Mesut KIR - CH'ler kapanmayacak... -system\033[0m"
sleep 5
clear
echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
cd /usr/game
sh temizle.sh
sleep 2
clear
echo -e "\033[31m \n DB Açılıyor ..\033[0m"
cd /usr/game/cores/g1/db
env LD_PRELOAD="/usr/game/share/lib/mysql/libdb_notxt.so" ./db &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Girisler Açılıyor (AUTH) ..\033[0m"
cd /usr/game/cores/g1/auth
./game &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n CH1_1 Açılıyor ..\033[0m"
cd /usr/game/cores/channel1/ch1_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n CH1_2 Açılıyor ..\033[0m"
cd /usr/game/cores/channel1/ch1_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_1 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_2 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Auth & Game.sh Açılıyor ..\033[0m"
cd /usr/game/cores/g1/auth && sh game.sh &
sleep 2
clear
cd /usr/game
sh temizle.sh
clear
echo -e "\033[31m \n CH1 Online ..\033[0m"
clear
echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
cd /usr/game
sh temizle.sh
sleep 2
clear
echo -e "\033[31m \n DB Açılıyor ..\033[0m"
cd /usr/game/cores/g1/db
env LD_PRELOAD="/usr/game/share/lib/mysql/libdb_notxt.so" ./db &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Girisler Açılıyor (AUTH) ..\033[0m"
cd /usr/game/cores/g1/auth
./game &
sleep 2
clear
echo -e "\033[31m \n CH2_1 Açılıyor ..\033[0m"
cd /usr/game/cores/channel2/ch2_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n CH2_2 Açılıyor ..\033[0m"
cd /usr/game/cores/channel2/ch2_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_1 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_2 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Auth & Game.sh Açılıyor ..\033[0m"
cd /usr/game/cores/g1/auth && sh game.sh &
sleep 2
clear
cd /usr/game
sh temizle.sh
clear
echo -e "\033[31m \n CH2 Online ..\033[0m"
clear
echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
cd /usr/game
sh temizle.sh
sleep 2
clear
echo -e "\033[31m \n DB Açılıyor ..\033[0m"
cd /usr/game/cores/g1/db
env LD_PRELOAD="/usr/game/share/lib/mysql/libdb_notxt.so" ./db &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Girisler Açılıyor (AUTH) ..\033[0m"
cd /usr/game/cores/g1/auth
./game &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n CH3_1 Açılıyor ..\033[0m"
cd /usr/game/cores/channel3/ch3_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n CH3_2 Açılıyor ..\033[0m"
cd /usr/game/cores/channel3/ch3_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_1 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_2 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Auth & Game.sh Açılıyor ..\033[0m"
cd /usr/game/cores/g1/auth && sh game.sh &
sleep 2
clear
cd /usr/game
sh temizle.sh
clear
echo -e "\033[31m \n CH3 Online ..\033[0m"
clear
echo -e "\033[31m \n Loglar temizleniyor ..\033[0m"
cd /usr/game
sh temizle.sh
sleep 2
clear
echo -e "\033[31m \n DB Açılıyor ..\033[0m"
cd /usr/game/cores/g1/db
env LD_PRELOAD="/usr/game/share/lib/mysql/libdb_notxt.so" ./db &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Girisler Açılıyor (AUTH) ..\033[0m"
cd /usr/game/cores/g1/auth
./game &
sleep 2
clear
echo -e "\033[31m \n CH4_1 Açılıyor ..\033[0m"
cd /usr/game/cores/channel4/ch4_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n CH4_2 Açılıyor ..\033[0m"
cd /usr/game/cores/channel4/ch4_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_1 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_1
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n game99_2 Açılıyor ..\033[0m"
cd /usr/game/cores/game99/game99_2
env LD_PRELOAD="/usr/game/share/lib/game/kickhackfix.so" ./game -I 123.123.123.123 &
rm -rf syserr syslog stdout PTS p2p_packet_info.txt ProfileLog libgame.stdlog.txt libgame.stderr.txt packet_info.txt pid udp_packet_info.txt *.core *.log
sleep 2
clear
echo -e "\033[31m \n Auth & Game.sh Açılıyor ..\033[0m"
cd /usr/game/cores/g1/auth && sh game.sh &
sleep 2
clear
cd /usr/game
sh temizle.sh
clear
echo -e "\033[31m \n CH4 Online ..\033[0m"
clear
echo -e "\033[31m \n Efendim chlerinizi aktif ettim, iyi oyunlar, merak etmeyin chler kapanmaz, her dakika aktif ..\033[0m"
clear
echo -e "\033[31m Mesut KIR - 60 dakika sonra tekrarlanacak ( 1 saat )...\033[0m"
sleep 3600
cd /usr/game
sh chleraktif.sh



 
sorununuz çözüldüyse en iyi cevap verip konu başlığının değişmesinde yardımcı olabilirsiniz :)
 
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