HERAKLES Otomatik Avlı kalıcı sunucu. 19 Haziran'da açılıyor. Atius & Wizard güvencesiyle hemen kayıt ol, ön kayıt ödülleri aktif. HEMEN TIKLA!
vegas biyolog sistemini filesten kaldırmak için kod satırlarını eski haline çevirdim ( vegas biyolgo sistemi indirip ilk haline getirdim srcdeki dosyaları ) sonrasında build tamamlandı verdi fakat /share/bin/ ( burda game gelmemiş boş gösteriyor ) hata kodları ;
---- Compile basarili bir sekilde tamamlandi. ----
---- BEST PRODUCTION GAME: /usr/game/share/bin/game.... uzantisina gonderildi
-------------------------------------------------
OBJDIR/char.o: In function `CHARACTER:
isconnect(char const*)':
/usr/src/asd/Server/game/src/char.cpp:1767: undefined reference to `CShopManager::RemoveAllItemsFromMysql(unsigned int)'
OBJDIR/char.o: In function `CHARACTER::CloseMyShop()':
/usr/src/asd/Server/game/src/char.cpp:759: undefined reference to `CShopManager:
estroyPCShop(CHARACTER*)'
OBJDIR/char_battle.o: In function `CHARACTER:
ead(CHARACTER*, bool)':
/usr/src/asd/Server/game/src/char_battle.cpp:1990: undefined reference to `CShopManager::StopShopping(CHARACTER*)'
OBJDIR/cmd_general.o: In function `do_npcac(CHARACTER*, char const*, int, int)':
/usr/src/asd/Server/game/src/cmd_general.cpp:671: undefined reference to `CShopManager::NPCAC(CHARACTER*, CHARACTER*, int)'
OBJDIR/cmd_gm.o: In function `do_reload(CHARACTER*, char const*, int, int)':
/usr/src/asd/Server/game/src/cmd_gm.cpp:2728: undefined reference to `ITEM_MANAGER::ReadEtcDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/cmd_gm.cpp:2734: undefined reference to `ITEM_MANAGER::ReadSpecialDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/cmd_gm.cpp:2740: undefined reference to `ITEM_MANAGER::ReadMonsterDropItemGroup(char const*, bool)'
OBJDIR/cmd_gm.o: In function `do_special_item(CHARACTER*, char const*, int, int)':
/usr/src/asd/Server/game/src/cmd_gm.cpp:4637: undefined reference to `ITEM_MANAGER::ConvSpecialDropItemFile()'
OBJDIR/input_db.o: In function `CInputDB::Boot(char const*)':
/usr/src/asd/Server/game/src/input_db.cpp:597: undefined reference to `CShopManager::Initialize(SShopTable*, int)'
/usr/src/asd/Server/game/src/input_db.cpp:941: undefined reference to `ITEM_MANAGER::ReadCommonDropItemFile(char const*)'
/usr/src/asd/Server/game/src/input_db.cpp:949: undefined reference to `ITEM_MANAGER::ReadEtcDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/input_db.cpp:957: undefined reference to `ITEM_MANAGER::ReadDropItemGroup(char const*)'
/usr/src/asd/Server/game/src/input_db.cpp:965: undefined reference to `ITEM_MANAGER::ReadSpecialDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/input_db.cpp:973: undefined reference to `ITEM_MANAGER::ReadItemVnumMaskTable(char const*)'
/usr/src/asd/Server/game/src/input_db.cpp:979: undefined reference to `ITEM_MANAGER::ReadMonsterDropItemGroup(char const*, bool)'
OBJDIR/input_db.o: In function `CInputDB::ReloadProto(char const*)':
/usr/src/asd/Server/game/src/input_db.cpp:1846: undefined reference to `CShopManager::Initialize(SShopTable*, int)'
OBJDIR/input_main.o: In function `CInputMain::Shop(CHARACTER*, char const*, unsigned int)':
/usr/src/asd/Server/game/src/input_main.cpp:1924: undefined reference to `CShopManager::Buy(CHARACTER*, unsigned char)'
/usr/src/asd/Server/game/src/input_main.cpp:1949: undefined reference to `CShopManager::Sell(CHARACTER*, unsigned int, unsigned char)'
/usr/src/asd/Server/game/src/input_main.cpp:1936: undefined reference to `CShopManager::Sell(CHARACTER*, unsigned int, unsigned char)'
/usr/src/asd/Server/game/src/input_main.cpp:1914: undefined reference to `CShopManager::StopShopping(CHARACTER*)'
OBJDIR/item_manager.o: In function `ITEM_MANAGER::CreateDropItemVector(CHARACTER*, CHARACTER*, std::vector<CItem*, std::allocator<CItem*> >&)':
/usr/src/asd/Server/game/src/item_manager.cpp:832: undefined reference to `g_vec_pkCommonDropItem'
/usr/src/asd/Server/game/src/item_manager.cpp:832: undefined reference to `g_vec_pkCommonDropItem'
/usr/src/asd/Server/game/src/item_manager.cpp:832: undefined reference to `g_vec_pkCommonDropItem'
OBJDIR/item_manager.o: In function `ITEM_MANAGER::CreateDropItem(CHARACTER*, CHARACTER*, std::vector<CItem*, std::allocator<CItem*> >&)':
/usr/src/asd/Server/game/src/item_manager.cpp:1047: undefined reference to `g_vec_pkCommonDropItem'
/usr/src/asd/Server/game/src/item_manager.cpp:1047: undefined reference to `g_vec_pkCommonDropItem'
OBJDIR/item_manager.o:/usr/src/asd/Server/game/src/item_manager.cpp:1047: more undefined references to `g_vec_pkCommonDropItem' follow
OBJDIR/main.o: In function `main':
/usr/src/asd/Server/game/src/main.cpp:433: undefined reference to `BiologManager::BiologManager()'
/usr/src/asd/Server/game/src/main.cpp:446: undefined reference to `CShopManager::CShopManager()'
/usr/src/asd/Server/game/src/main.cpp:446: undefined reference to `CShopManager::~CShopManager()'
/usr/src/asd/Server/game/src/main.cpp:433: undefined reference to `BiologManager::~BiologManager()'
/usr/src/asd/Server/game/src/main.cpp:663: undefined reference to `CShopManager:
estroy()'
/usr/src/asd/Server/game/src/main.cpp:446: undefined reference to `CShopManager::~CShopManager()'
/usr/src/asd/Server/game/src/main.cpp:433: undefined reference to `BiologManager::~BiologManager()'
OBJDIR/questlua_npc.o: In function `quest::npc_open_shop(lua_State*)':
/usr/src/asd/Server/game/src/questlua_npc.cpp:29: undefined reference to `CShopManager::StartShopping(CHARACTER*, CHARACTER*, int)'
OBJDIR/trigger.o: In function `OnClickShop(CHARACTER*, CHARACTER*)':
---- BEST PRODUCTION GAME: /usr/game/share/bin/game.... uzantisina gonderildi
-------------------------------------------------
OBJDIR/char.o: In function `CHARACTER:
isconnect(char const*)':/usr/src/asd/Server/game/src/char.cpp:1767: undefined reference to `CShopManager::RemoveAllItemsFromMysql(unsigned int)'
OBJDIR/char.o: In function `CHARACTER::CloseMyShop()':
/usr/src/asd/Server/game/src/char.cpp:759: undefined reference to `CShopManager:
estroyPCShop(CHARACTER*)'OBJDIR/char_battle.o: In function `CHARACTER:
ead(CHARACTER*, bool)':/usr/src/asd/Server/game/src/char_battle.cpp:1990: undefined reference to `CShopManager::StopShopping(CHARACTER*)'
OBJDIR/cmd_general.o: In function `do_npcac(CHARACTER*, char const*, int, int)':
/usr/src/asd/Server/game/src/cmd_general.cpp:671: undefined reference to `CShopManager::NPCAC(CHARACTER*, CHARACTER*, int)'
OBJDIR/cmd_gm.o: In function `do_reload(CHARACTER*, char const*, int, int)':
/usr/src/asd/Server/game/src/cmd_gm.cpp:2728: undefined reference to `ITEM_MANAGER::ReadEtcDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/cmd_gm.cpp:2734: undefined reference to `ITEM_MANAGER::ReadSpecialDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/cmd_gm.cpp:2740: undefined reference to `ITEM_MANAGER::ReadMonsterDropItemGroup(char const*, bool)'
OBJDIR/cmd_gm.o: In function `do_special_item(CHARACTER*, char const*, int, int)':
/usr/src/asd/Server/game/src/cmd_gm.cpp:4637: undefined reference to `ITEM_MANAGER::ConvSpecialDropItemFile()'
OBJDIR/input_db.o: In function `CInputDB::Boot(char const*)':
/usr/src/asd/Server/game/src/input_db.cpp:597: undefined reference to `CShopManager::Initialize(SShopTable*, int)'
/usr/src/asd/Server/game/src/input_db.cpp:941: undefined reference to `ITEM_MANAGER::ReadCommonDropItemFile(char const*)'
/usr/src/asd/Server/game/src/input_db.cpp:949: undefined reference to `ITEM_MANAGER::ReadEtcDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/input_db.cpp:957: undefined reference to `ITEM_MANAGER::ReadDropItemGroup(char const*)'
/usr/src/asd/Server/game/src/input_db.cpp:965: undefined reference to `ITEM_MANAGER::ReadSpecialDropItemFile(char const*, bool)'
/usr/src/asd/Server/game/src/input_db.cpp:973: undefined reference to `ITEM_MANAGER::ReadItemVnumMaskTable(char const*)'
/usr/src/asd/Server/game/src/input_db.cpp:979: undefined reference to `ITEM_MANAGER::ReadMonsterDropItemGroup(char const*, bool)'
OBJDIR/input_db.o: In function `CInputDB::ReloadProto(char const*)':
/usr/src/asd/Server/game/src/input_db.cpp:1846: undefined reference to `CShopManager::Initialize(SShopTable*, int)'
OBJDIR/input_main.o: In function `CInputMain::Shop(CHARACTER*, char const*, unsigned int)':
/usr/src/asd/Server/game/src/input_main.cpp:1924: undefined reference to `CShopManager::Buy(CHARACTER*, unsigned char)'
/usr/src/asd/Server/game/src/input_main.cpp:1949: undefined reference to `CShopManager::Sell(CHARACTER*, unsigned int, unsigned char)'
/usr/src/asd/Server/game/src/input_main.cpp:1936: undefined reference to `CShopManager::Sell(CHARACTER*, unsigned int, unsigned char)'
/usr/src/asd/Server/game/src/input_main.cpp:1914: undefined reference to `CShopManager::StopShopping(CHARACTER*)'
OBJDIR/item_manager.o: In function `ITEM_MANAGER::CreateDropItemVector(CHARACTER*, CHARACTER*, std::vector<CItem*, std::allocator<CItem*> >&)':
/usr/src/asd/Server/game/src/item_manager.cpp:832: undefined reference to `g_vec_pkCommonDropItem'
/usr/src/asd/Server/game/src/item_manager.cpp:832: undefined reference to `g_vec_pkCommonDropItem'
/usr/src/asd/Server/game/src/item_manager.cpp:832: undefined reference to `g_vec_pkCommonDropItem'
OBJDIR/item_manager.o: In function `ITEM_MANAGER::CreateDropItem(CHARACTER*, CHARACTER*, std::vector<CItem*, std::allocator<CItem*> >&)':
/usr/src/asd/Server/game/src/item_manager.cpp:1047: undefined reference to `g_vec_pkCommonDropItem'
/usr/src/asd/Server/game/src/item_manager.cpp:1047: undefined reference to `g_vec_pkCommonDropItem'
OBJDIR/item_manager.o:/usr/src/asd/Server/game/src/item_manager.cpp:1047: more undefined references to `g_vec_pkCommonDropItem' follow
OBJDIR/main.o: In function `main':
/usr/src/asd/Server/game/src/main.cpp:433: undefined reference to `BiologManager::BiologManager()'
/usr/src/asd/Server/game/src/main.cpp:446: undefined reference to `CShopManager::CShopManager()'
/usr/src/asd/Server/game/src/main.cpp:446: undefined reference to `CShopManager::~CShopManager()'
/usr/src/asd/Server/game/src/main.cpp:433: undefined reference to `BiologManager::~BiologManager()'
/usr/src/asd/Server/game/src/main.cpp:663: undefined reference to `CShopManager:
estroy()'/usr/src/asd/Server/game/src/main.cpp:446: undefined reference to `CShopManager::~CShopManager()'
/usr/src/asd/Server/game/src/main.cpp:433: undefined reference to `BiologManager::~BiologManager()'
OBJDIR/questlua_npc.o: In function `quest::npc_open_shop(lua_State*)':
/usr/src/asd/Server/game/src/questlua_npc.cpp:29: undefined reference to `CShopManager::StartShopping(CHARACTER*, CHARACTER*, int)'
OBJDIR/trigger.o: In function `OnClickShop(CHARACTER*, CHARACTER*)':
