quest dosyasının içeriğini yapıştır buraya (...)Ekle->Kod şeklinde
BU .QUEST OLANI
quest give_basic_weapon begin
state start begin
when login with pc.getqf("login_weapon") == 0 begin
notice_all("Yeni Oyuncumuz " .. pc.get_name() .. " Aramiza Katilmistir")
notice_all("Hosgeldin. " .. pc.get_name() .. " ")
pc.give_and_equip_item(13069) ----- Takılar vs.
pc.give_and_equip_item(17109)
pc.give_and_equip_item(14209)
pc.give_and_equip_item(16209)
pc.give_and_equip_item(15209)
pc.give_and_equip_item(72701)
if pc.get_job() == 0 then
pc.give_and_equip_item(269)
pc.give_and_equip_item(11959)
pc.give_and_equip_item(12249)
elseif pc.get_job() == 1 then
pc.give_and_equip_item(1149)
pc.give_and_equip_item(11969)
pc.give_and_equip_item(12389)
elseif pc.get_job() == 2 then
pc.give_and_equip_item(229)
pc.give_and_equip_item(11979)
pc.give_and_equip_item(12529)
elseif pc.get_job() == 3 then
pc.give_and_equip_item(5139)
pc.give_and_equip_item(11999)
pc.give_and_equip_item(12669)
elseif pc.get_job() == 4 then
pc.give_and_equip_item(6089)
pc.give_and_equip_item(21089)
pc.give_and_equip_item(21529)
end
pc.give_item2("50053",1)
pc.give_item2("27112",200)
pc.give_item2("27115",200)
pc.give_item2("40004",1)
pc.give_item2("40002",1)
pc.give_item2("72726",200)
pc.give_item2("72730",200)
pc.set_skill_level(131,20)
pc.set_skill_level(140,20)
pc.set_skill_level(137,20)
pc.set_skill_level(138,20)
pc.set_skill_level(139,20)
horse.set_level(30)
-- horse.summon()
-- horse.ride()
pc.setqf("basic_weapon",1)
end
end
end
BU .STAT OLAN
if pc . getqf ( "login_weapon" ) == 0 then notice_all ( "Yeni Oyuncumuz " .. pc . get_name ( ) .. " Aramiza Katilmistir" )
notice_all ( "Hosgeldin. " .. pc . get_name ( ) .. " " )
pc . give_and_equip_item ( 13069 )
pc . give_and_equip_item ( 17109 )
pc . give_and_equip_item ( 14209 )
pc . give_and_equip_item ( 16209 )
pc . give_and_equip_item ( 15209 )
pc . give_and_equip_item ( 72701 )
if pc . get_job ( ) == 0 then
pc . give_and_equip_item ( 269 )
pc . give_and_equip_item ( 11959 )
pc . give_and_equip_item ( 12249 )
elseif pc . get_job ( ) == 1 then
pc . give_and_equip_item ( 1149 )
pc . give_and_equip_item ( 11969 )
pc . give_and_equip_item ( 12389 )
elseif pc . get_job ( ) == 2 then
pc . give_and_equip_item ( 229 )
pc . give_and_equip_item ( 11979 )
pc . give_and_equip_item ( 12529 )
elseif pc . get_job ( ) == 3 then
pc . give_and_equip_item ( 5139 )
pc . give_and_equip_item ( 11999 )
pc . give_and_equip_item ( 12669 )
elseif pc . get_job ( ) == 4 then
pc . give_and_equip_item ( 6089 )
pc . give_and_equip_item ( 21089 )
pc . give_and_equip_item ( 21529 )
end
pc . give_item2 ( "50053" , 1 )
pc . give_item2 ( "27112" , 200 )
pc . give_item2 ( "27115" , 200 )
pc . give_item2 ( "40004" , 1 )
pc . give_item2 ( "40002" , 1 )
pc . give_item2 ( "72726" , 200 )
pc . give_item2 ( "72730" , 200 )
end
pc . set_skill_level ( 131 , 20 )
pc . set_skill_level ( 140 , 20 )
pc . set_skill_level ( 137 , 20 )
pc . set_skill_level ( 138 , 20 )
pc . set_skill_level ( 139 , 20 )
horse . set_level ( 30 )
pc . setqf ( "basic_weapon" , 1 )
return end