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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!
hocam makroyu açıyorum oyundan önce ama oyunda çalışmıyor. Masaüstü ekranda deniyorum çalışıyor ama oyun ekranını açınca etki etmiyor. Ne yapmalıyım?
Oyunu açmadan önce macro exe'lerinden kendi kullanımınıza uygun olanı "Yönetici olarak çalıştır." imgesiyle başlatın yoksa faydalı olmayacaktır..!
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reis tam olarak yapamadım galiba sadece aşağı çekiyor bana bi yardım etseniz hortlattım ama konuyuÖncelikle Merhabalar Arkadaşlar...
Bugün bir arkadaşımın isteği üzerine araştırma yaparken yabancı forumlardan birinde karşılaştığım PUBG Mobile üzerinde başarıyla çalışan iki adet recoil yani sekmeme macro scriptini sizlerle paylaşacağım...
1. Macro Script
Kod:dc = 0 recoil = 6 Pause::Suspend,Toggle /::Suspend LButton:: Loop { if (dc = 1) { SetMouseDelay 10 Click DllCall("mouse_event", uint, 1, int, 0, int, 6, uint, 0, int, 0) If (GetKeyState("LButton","P")=0) Break } else { Click Break } } return P:: Loop { If(GetKeyState("P", "P")=0) { if dc = 0 { dc = 1 ComObjCreate("SAPI.SpVoice").Speak("on") } else { dc = 0 ComObjCreate("SAPI.SpVoice").Speak("off") } Break } } return U:: Loop { If(GetKeyState("U", "P")=0) { recoil += 1 ComObjCreate("SAPI.SpVoice").Speak(recoil) Break } } return Y:: Loop { If(GetKeyState("Y", "P")=0) { recoil -= 1 ComObjCreate("SAPI.SpVoice").Speak(recoil) Break } } return N:: Loop { If(GetKeyState("N", "P")=0) { send {SHIFT down} MouseGetPos, xpos, ypos MouseClickDrag, left, xpos, ypos, xpos-200, ypos send {SHIFT up} MouseMove, xpos, ypos Break } } return
2. Macro Script
Kod:sens:=3.0 zoomsens:=0.9 key_ump:="F1" key_uzi:="F2" key_akm:="F3" key_m416:="F4" key_scar:="F5" key_m16a4:="F6" key_groza:="F7" key_m249:="home" key_vector:="F9" key_skspubg:="F10" key_Tgun:="F11" key_glock:="ins" key_RCoff:="capslock" key_Terminate:="Del" key_shoot:="LButton" key_zoom:="RButtont" modifier:=2.52/sens loop { sleep 1 if GetKeyState(key_ump) { ump:=true m416:=false uzi:=false akm:=false scar:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_glock) { glock:=true ump:=false m416:=false uzi:=false akm:=false scar:=false m16a4:=false groza:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_m16a4) { m16a4:=true m416:=false uzi:=false akm:=false scar:=false ump:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_scar) { scar:=true m416:=false uzi:=false akm:=false ump:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_m416) { m416:=true ump:=false uzi:=false akm:=false scar:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_akm) { akm:=true m416:=false uzi:=false ump:=false scar:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_uzi) { uzi:=true m416:=false akm:=false scar:=false ump:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_groza) { groza:=true uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_m249) { m249:=true groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_vector) { vector:=true m249:=false groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false skspubg:=false mk14pubg:=false Tgun:=false } if GetKeyState(key_skspubg) { vector:=false m249:=false groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false skspubg:=true Tgun:=false } if GetKeyState(key_Tgun) { Tgun:=true vector:=false m249:=false groza:=false uzi:=false m416:=false akm:=false scar:=false ump:=false m16a4:=false glock:=false skspubg:=false } if GetKeyState(key_Terminate) { sleep 2000 ExitApp } if GetKeyState(key_RCoff) { akm:=false uzi:=false scar:=false ump:=false m416:=false m16a4:=false groza:=false glock:=false m249:=false vector:=false skspubg:=false Tgun:=false } if GetKeyState(key_shoot) { if ump { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 22*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 23*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 35*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 28*modifier) sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -14*modifier, "UInt", 28*modifier) if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } sleep 92 DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if AKM { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 15 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 10*modifier, "UInt", 32*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 32*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 7*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -9*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -5*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 8*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -6*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 42*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 2*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 6*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if uzi { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 15 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 10*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 14*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 23*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 27*modifier) sleep 48S if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if m416 { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 30 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 26*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 28*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 30*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 6*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 72 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if groza { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -4*modifier, "UInt", 40*modifier) sleep 80 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if glock { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -2*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 25*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 35*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -8*modifier, "UInt", 35*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 5*modifier, "UInt", 40*modifier) sleep 60 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if scar { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if m249 { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 35*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 37*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 38*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 33*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 34*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 30*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 20*modifier) sleep 100 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if Tgun { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 40*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 40*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 40*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 45*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -3*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 65*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 60*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 70*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 2*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 3*modifier, "UInt", 55*modifier) sleep 86 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if vector { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 1*modifier, "UInt", 12*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", -1*modifier, "UInt", 12*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 12*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 15*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 17*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 30*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 4*modifier, "UInt", 35*modifier) sleep 55 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 1000 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if skspubg { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 50*modifier) sleep 110 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 900 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } else if m16a4 { loop { DllCall("mouse_event", uint, 2, int, 0, int, 0, uint, 0, int, 0) sleep 10 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 30*modifier) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 25*modifier) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", "UInt", 0x01, "UInt", 0*modifier, "UInt", 27*modifier) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) sleep 75 if !GetKeyState(key_shoot) { DllCall("mouse_event", uint, 4, int, 0, int, 0, uint, 0, int, 0) break } } } } }
ÖNEMLİ NOT 1:
Şimdi asıl konuya gelelim, bu kodların ne işe yaradığına çoğu arkadaşımız hakim değil ben açıklık getireyim bu kodları kullanabilecek bir macro exe'si haline getirebilmek için AHK yani Auto Hotkey ile compile etmeliyiz...
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ÖNEMLİ NOT 2:
Eğer AHK ile compile ettiğiniz exe'nin iconu hoşunuza gitmediyse çünkü compile işleminden sonra yeşil "H" şeklinde bir icon meydana geliyor Resource Hacker programını kullanarak icon değişimi yapabilirsiniz...
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ÖNEMLİ NOT 3:
1.Script'te p tuşu ile recoil'i başlatırsınız; u ile yükselt y ile düşür kodlarda oynama yaparak tuşları değiştirebilirsiniz...
2.Script'te komutlar aşağıdaki şekildedir...(Ayrıca bu scriptte sens ve zoomsens'i kendinize göre ayarlamayı unutmayınız..!)
Kod:key_ump:="F1" key_uzi:="F2" key_akm:="F3" key_m416:="F4" key_scar:="F5" key_m16a4:="F6" key_groza:="F7" key_m249:="home" key_vector:="F9" key_skspubg:="F10" key_Tgun:="F11" key_glock:="ins" key_RCoff:="capslock" key_Terminate:="Del" key_shoot:="LButton" key_zoom:="RButtont"
ÖNEMLİ NOT 4:
OYUNA GİRMEDEN MACRO EXE'SİNİ MUTLAK ŞARTLA YÖNETİCİ OLARAK ÇALIŞTIRIN DAHA SONRA DA RECOİL'İ AÇMA VE YÜKSELTME DÜŞÜRME KOMUTLARINA UYUN..!
İNDİR..!
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Virüstotal
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Hazır Macro exe'lerini konunun en altında paylaştım...
Yakında exe'nin nasıl oluşturulacağının yani compile edileceğinin ve icon'unun nasıl değiştirileceğinin ayrıca bu macro'ların PUBG'de nasıl kullanılacağının videosunu da yayınlamaya çalışacağım...
Umarım Faydalı Olmuşumdur.
Saygılarımla RyugaTR...

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Paylaşım İçin Teşekkürler.
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İstiyorsan deneyebilirsin ban bedava. Pubg birçok emulatörden oynanabiliyor blu,ld,memu vs. Bunlar android emulatör olduğu için ki tencent gaming buddy de öyle bir emulatör. Arkada çalışan birçok şeyi görüyor. Bu script veya neyse oyuna etki etmiyor mu?
Sen direk ak ile sağa sola gitmeden tararsan training de bile biri görse tencent arkada çalışan uygulamarın bilgilerini tutmadığını sanıyorsan çok geridesin bu işte onu belirtmek isterim.
Ve seni biri report etse, Tencent direk olarak,
-aha arkada bu çalışıyor bak, at banı gitsin der. Seninde 40-50 lvllik çarın çöpe gider.
Lütfen bir dahaki sefere millete bilmiyorsun demeden önce iyi bir araştırma yap ya da direk bilmediğin konularda başkasını ezmeye çalışma.
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:d sadece gülüyorum. scriptin ne olduğunu ve yazmasını mantığını öğren sonra gel benle konuş.Şimdi şöyle ki kardeşim, tencent emulator'unden örnek veriyorum, anticheat olarak "arkaplanda çalışan uygulamalar: aha cheat engine, BAN" değildir. Orada yiyeceğin banın kaynağı ya memory'e etki etmen, ya küfretmen yada vs vs, ama mouse event ile yapılan macrolar değil. Eğer dersen arkaplanda çalışan uygulamalardan ban yersin moruk diye, o zaman arkaplanda c.e çalıştır yada ida falan, ban yemezsin merak etme, mouse eventten de ban yemezsin çünkü memory-based cheat sayılmıyor o. Ama gidip No recoili memory-based yaparsan ban yersin. Çünkü memory region'dan kontrol edilir.
Lütfen bir dahaki sefere millete bilmiyorsun demeden önce iyi bir araştırma yap ya da direk bilmediğin konularda başkasını ezmeye çalışma.
Ek olarak kaç ay geçmiş o mesajı yazalı şimdi mi aklına geldi cevap vermek.
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