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Efsun Botu Kasma Sorunu Fixi

  • Konuyu başlatan Konuyu başlatan Etzhel
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Etzhel

make metin2 great again
Fahri Üye
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ROHAN2 WORLD 1-120 TR TİPİ OFFICIAL YOHARA, BALATHOR VE AMON! 80. GÜNÜNDE! +10.000 ONLİNE! HİLE VE BOT %100 ENGELLİ HEMEN TIKLA!


  1. Aslında çözüm çok basit ilerleyeceğiniz yolları sırasıyla anlatacağım;
    1. Yeşil efsun nesnesinin srcde dizini bulunur. ( char_item.cpp'de attr_change de bunu bılmeyen yoktur )
    2. Yeşil efsun sınırlaması kaldırılır. ( Forumda örnek konu var )
    3. Yeşil efsun iconu değiştirilir. ( Locale.epk'den )
    4. F5 veya başka şekilde açılan pyc uzantılı dosya roottan silinir.
    5. Silinen dosya yerine yeni bir py dosyası oluşturulur. ( adı start verdirecek gibi olsun )
    6. Aşağıda vereceğim kodlar oraya yapıştılır.
    7. Vereceğim kodların içinden 71084 aratılır ve oyununuzdaki yeşil efsun koduyla değiştirilir.
    Evet artık efsun atarken kasma sorununuz gibi bir derdiniz kalmadı üstelik verdiğim açık efsun bot python dosyası ilede hem oyununuzda hızlı efsun atıp hemde efsun kaçırma sorunu olmayacak.
    Bu sorunun asıl kaynağı client sourcedir bunu belirtiyim fakat genelde higlight sisteminden yapıyor fakat başka sistemlerden de yapabiliyor o yuzden sadece higlight çözümünü versem kesin sonuç olmayabilir tamamen kendi yapımımdır modlardan bir haber beklıyorum eğer modlarda yardımcı olursa 1-99 denenmiş sorunsuz emek serverde en geç yarın forumda.
    Herşey gönlünüzce olması dileğiyle.
    İyi forumlar.
    Kod:
    import ui
    import player
    import item
    import chat
    import net
    import shop
    import uiRefine
    import dbg
    import game
    import app
    TabNumber = 0
    class NewM2Bot(ui.ScriptWindow):
    Gui = []
    BoniGui = []
    BoniGui2 = []
    BoniGui3 = []
    BoniGui4 = []
    BoniGui5 = []
    Delay = 0
    BonusIDListe = [['Seçilmedi', 0],
    ['Max HP.', 1],
    ['Max SP.', 2],
    ['Canlılık', 3],
    ['Zeka', 4],
    ['Güç', 5],
    ['Çeviklik', 6],
    ['Saldırı Hızı', 7],
    ['Hareket Hızı', 8],
    ['Büyü Hızı', 9],
    ['Hp Üretimi', 10],
    ['SP Üretimi', 11],
    ['Zehirleme Değişimi', 12],
    ['Sersemletme Şansı', 13],
    ['Yavaşlatma Şansı', 14],
    ['Kritik Vuruş', 15],
    ['Delici Vuruş', 16],
    ['Yarı İnsanlara Karşı Güçlü', 17],
    ['Hayvanlara Karşı Güçlü', 18],
    ['Orklara Karşı Güçlü', 19],
    ['Mistiklere Karşı Güçlü', 20],
    ['\xd6lümsüzlere Karşı Güçlü', 21],
    ['Şeytanlara Karşı Güçlü', 22],
    ['HP Absorbe', 23],
    ['SP Absorbe', 24],
    ['SP Çalma Şansı', 25],
    ['SP Geri Kazanma', 26],
    ['Beden K. Atakların Blok.', 27],
    ['Oklardan Korunma Şansı', 28],
    ['Kılıç Savunması', 29],
    ['Çift El Savunması', 30],
    ['Bıçak Savunması', 31],
    ['Çan Savunması', 32],
    ['Yelpaze Savunması', 33],
    ['Ok K. Dayanıklılık', 34],
    ['Ateşe Karşı Dayanıklılık', 35],
    ['Şimşeğe Karşı Dayanıklılık', 36],
    ['Büyüye K. Dayanıklılık', 37],
    ['Rüzgara K. Dayanıklılık', 38],
    ['Vücut D. Yansıtması', 39],
    ['Lanet Yansıtması', 40],
    ['Zehre Karşı Koyma', 41],
    ['Sp Yükleme Değişimi', 42],
    ['Exp-Bonus', 43],
    ['İki Kat Yang', 44],
    ['İki Kat İtem', 45],
    ['İksir Etkisi Yükseltme', 46],
    ['HP Yükleme Değişimi', 47],
    ['Sersemlik K. Bağışıklılık', 48],
    ['Yavaşlama K. Bağışıklılık', 49],
    ['Yere Düşmeye K. Bağış.', 50],
    ['APPLY_SKILL', 51],
    ['Yay Menzili', 52],
    ['Saldırı Değeri', 53],
    ['Savunma', 54],
    ['Büyülü Saldırı Değeri', 55],
    ['Büyü Savunması', 56],
    ['Max. Dayanıklılık', 58],
    ['Savaşçıya K. Güçlü', 59],
    ['Ninjaya K. Güçlü', 60],
    ['Suraya K. Güçlü', 61],
    ['Şamana K. Güçlü', 62],
    ['Canavarlara K. Güçlü', 63],
    ['\xd6zel Saldırı Değeri', 64],
    ['\xd6zel Savunma', 65],
    ['\xd6zel Exp-Bonus', 66],
    ['\xd6zel Item-Bonus', 67],
    ['\xd6zel Yang-Bonus', 68],
    ['Max HP %', 69],
    ['Max SP %', 70],
    ['Beceri Hasarı', 71],
    ['Ortalama Hasar', 72],
    ['Beceriye K. Dayan.', 73],
    ['Ortalamaya K. Dayan.', 74],
    ['iCafe EXP-Bonus', 76],
    ['iCafe Item-Bonus', 77],
    ['Savaşçı Savunması', 78],
    ['Ninja Savunması', 79],
    ['Sura Savunması', 80],
    ['Şaman Savunması', 81]]
    State = 'Stop'
    State2 = 'Stop'
    State3 = 'Stop'
    State4 = 'Stop'
    State5 = 'Stop'
    SearchBoni = []
    SearchBoniValues = [[0, 0],
    [0, 0],
    [0, 0],
    [0, 0],
    [0, 0]]
    SearchBoni2 = []
    SearchBoniValues2 = [[0, 0],
    [0, 0],
    [0, 0],
    [0, 0],
    [0, 0]]
    SearchBoni3 = []
    SearchBoniValues3 = [[0, 0],
    [0, 0],
    [0, 0],
    [0, 0],
    [0, 0]]
    SearchBoni4 = []
    SearchBoniValues4 = [[0, 0],
    [0, 0],
    [0, 0],
    [0, 0],
    [0, 0]]
    SearchBoni5 = []
    SearchBoniValues5 = [[0, 0],
    [0, 0],
    [0, 0],
    [0, 0],
    [0, 0]]
    Values = []
    Boni = []
    Count = 0
    Slot = 0
    Startmode = 0
    Values2 = []
    Boni2 = []
    Count2 = 0
    Slot2 = 0
    Startmode2 = 0
    Values3 = []
    Boni3 = []
    Count3 = 0
    Slot3 = 0
    Startmode3 = 0
    Values4 = []
    Boni4 = []
    Count4 = 0
    Slot4 = 0
    Startmode4 = 0
    Values5 = []
    Boni5 = []
    Count5 = 0
    Slot5 = 0
    Startmode5 = 0
    LastProcessTimeStamp = 0
    SlotStack = [0, 0]
    SwitchValue = 71084
    LastProcessTimeStamp2 = 0
    SlotStack2 = [0, 0]
    LastProcessTimeStamp3 = 0
    SlotStack3 = [0, 0]
    LastProcessTimeStamp4 = 0
    SlotStack4 = [0, 0]
    LastProcessTimeStamp5 = 0
    SlotStack5 = [0, 0]
    def __init__(self):
    self.Gui = []
    ui.ScriptWindow.__init__(self)
    self.AddGui()
    def __del__(self):
    self.Gui[0].Hide()
    ui.ScriptWindow.__del__(self)
    def AddGui(self):
    global TabNumber
    Gui = [[[ui.ThinBoard, ''],
    [500, 330],
    [0, 0],
    [['SetCenterPosition', ['']]],
    ['movable', 'float']],
    [[ui.Button, 0],
    [0, 0],
    [475, 15],
    [['SetUpVisual', ['d:/ymir work/ui/public/close_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/close_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/close_button_03.sub']],
    ['SetToolTipText', ['Kapat', 0, -23]],
    ['SetEvent', [lambda : self.__del__()]]],
    []],
    [[ui.SlotBar, 0],
    [465, 230],
    [15, 80],
    [],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 20],
    [['SetText', ['Yeni Nesil Efsun Botu By Tilki Project\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00 \x00\x00\x00\x00\x00\x00']], ['SetFontColor', [0.4, 0.8, 0.1]]],
    []],
    [[ui.Line, 0],
    [435, 0],
    [30, 260],
    [['SetColor', [4286019447L]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [240, 160],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Sıfırla']],
    ['SetEvent', [lambda : self.DeleteAll(TabNumber)]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [159, 280],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Başlat']],
    ['SetEvent', [lambda : self.ChangeState('Start')]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [252, 280],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Durdur']],
    ['SetEvent', [lambda : self.ChangeState('Stop')]]],
    []]]
    GuiParser(Gui, self.Gui)
    self.Gui[6].Hide()
    self.Gui[7].Hide()
    self.Gui[5].Hide()
    tmp = []
    x = 20
    for i in xrange(5):
    button = [[ui.Button, 0],
    [0, 0],
    [x, 50],
    [['SetUpVisual', ['d:/ymir work/ui/public/Middle_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Middle_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Middle_button_03.sub']],
    ['SetText', ['Sekme ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectTab(Index)]]],
    []]
    tmp.append(button)
    x += 65
    y = 100
    texty = 200
    for i in xrange(3):
    button = [[ui.Button, 0],
    [0, 0],
    [40, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [140, y],
    [],
    []]
    editline = [[ui.EditLine, 14 + i * 4],
    [35, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [45, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3, 5):
    button = [[ui.Button, 0],
    [0, 0],
    [240, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [340, y],
    [],
    []]
    editline = [[ui.EditLine, 26 + (i - 3) * 4],
    [235, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [245, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3):
    button = [[ui.Button, 0],
    [0, 0],
    [40, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus2(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [140, y],
    [],
    []]
    editline = [[ui.EditLine, 34 + i * 4],
    [35, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [45, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3, 5):
    button = [[ui.Button, 0],
    [0, 0],
    [240, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus2(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [340, y],
    [],
    []]
    editline = [[ui.EditLine, 46 + (i - 3) * 4],
    [235, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [245, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3):
    button = [[ui.Button, 0],
    [0, 0],
    [40, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus3(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [140, y],
    [],
    []]
    editline = [[ui.EditLine, 54 + i * 4],
    [35, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [45, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3, 5):
    button = [[ui.Button, 0],
    [0, 0],
    [240, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus3(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [340, y],
    [],
    []]
    editline = [[ui.EditLine, 66 + (i - 3) * 4],
    [235, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [245, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3):
    button = [[ui.Button, 0],
    [0, 0],
    [40, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus4(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [140, y],
    [],
    []]
    editline = [[ui.EditLine, 74 + i * 4],
    [35, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [45, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3, 5):
    button = [[ui.Button, 0],
    [0, 0],
    [240, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus4(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [340, y],
    [],
    []]
    editline = [[ui.EditLine, 86 + (i - 3) * 4],
    [235, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [245, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3):
    button = [[ui.Button, 0],
    [0, 0],
    [40, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus5(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [140, y],
    [],
    []]
    editline = [[ui.EditLine, 94 + i * 4],
    [35, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [45, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    y = 100
    texty = 200
    for i in xrange(3, 5):
    button = [[ui.Button, 0],
    [0, 0],
    [240, y],
    [['SetUpVisual', ['d:/ymir work/ui/public/Large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Large_button_03.sub']],
    ['SetText', ['Efsun ' + str(i + 1)]],
    ['SetEvent', [lambda Index = i: self.SelectBonus5(Index)]]],
    []]
    slotbar = [[ui.SlotBar, 0],
    [35, 18],
    [340, y],
    [],
    []]
    editline = [[ui.EditLine, 106 + (i - 3) * 4],
    [235, 17],
    [6, 2],
    [['SetMax', [4]], ['SetNumberMode', ['']], ['SetText', ['0']]],
    []]
    textline = [[ui.TextLine, 0],
    [0, 0],
    [245, texty],
    [['SetText', ['Seçilmedi']]],
    []]
    tmp.append(button)
    tmp.append(slotbar)
    tmp.append(textline)
    tmp.append(editline)
    y += 30
    texty += 20
    GuiParser(tmp, self.Gui)
    for i in xrange(33, 113):
    self.Gui[int(i)].Hide()
    self.StartOrStop(0)
    def StartOrStop(self, Index):
    tmpstarter = [[[ui.Button, 0],
    [0, 0],
    [159, 280],
    [['SetUpVisual', ['d:/ymir work/ui/public/Middle_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Middle_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Middle_button_03.sub']],
    ['SetText', ['Başlat']],
    ['SetEvent', [lambda : self.WhichOneWillStart(Index)]]],
    []], [[ui.Button, 0],
    [0, 0],
    [252, 280],
    [['SetUpVisual', ['d:/ymir work/ui/public/Middle_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/Middle_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/Middle_button_03.sub']],
    ['SetText', ['Durdur']],
    ['SetEvent', [lambda : self.WhichOneWillStop(Index)]]],
    []]]
    GuiParser(tmpstarter, self.Gui)
    def SelectTab(self, Index):
    global TabNumber
    TabNumber = Index
    self.StartOrStop(Index)
    if Index == 0:
    for iy in xrange(33, 113):
    self.Gui[int(iy)].Hide()
    for iy in xrange(12, 33):
    self.Gui[int(iy)].Show()
    elif Index == 1:
    for iy in xrange(13, 113):
    self.Gui[int(iy)].Hide()
    for iy in xrange(33, 53):
    self.Gui[int(iy)].Show()
    elif Index == 2:
    for iy in xrange(13, 113):
    self.Gui[int(iy)].Hide()
    for iy in xrange(53, 73):
    self.Gui[int(iy)].Show()
    elif Index == 3:
    for iy in xrange(13, 113):
    self.Gui[int(iy)].Hide()
    for iy in xrange(73, 93):
    self.Gui[int(iy)].Show()
    elif Index == 4:
    for iy in xrange(13, 113):
    self.Gui[int(iy)].Hide()
    for iy in xrange(93, 113):
    self.Gui[int(iy)].Show()
    def WhichOneWillStart(self, Index):
    if Index == 0:
    self.ChangeState('Start')
    chat.AppendChat(1, str(int(Index + 1)) + '. bot başlayacak.')
    elif Index == 1:
    self.ChangeState2('Start')
    chat.AppendChat(1, str(int(Index + 1)) + '. bot başlayacak.')
    elif Index == 2:
    self.ChangeState3('Start')
    chat.AppendChat(1, str(int(Index + 1)) + '. bot başlayacak.')
    elif Index == 3:
    self.ChangeState4('Start')
    chat.AppendChat(1, str(int(Index + 1)) + '. bot başlayacak.')
    elif Index == 4:
    self.ChangeState5('Start')
    chat.AppendChat(1, str(int(Index + 1)) + '. bot başlayacak.')
    def WhichOneWillStop(self, Index):
    if Index == 0:
    self.ChangeState('Stop')
    elif Index == 1:
    self.ChangeState2('Stop')
    elif Index == 2:
    self.ChangeState3('Stop')
    elif Index == 3:
    self.ChangeState4('Stop')
    elif Index == 4:
    self.ChangeState5('Stop')
    def DeleteAll(self, tabnumber):
    if tabnumber == 0:
    del self.SearchBoni[0]
    def SelectBonus(self, Index):
    self.BoniGui = []
    Gui = [[[ui.ThinBoard, ''],
    [223, 323],
    [0, 0],
    [['SetCenterPosition', ['']]],
    ['movable', 'float']],
    [[ui.Button, 0],
    [0, 0],
    [183, 18],
    [['SetUpVisual', ['d:/ymir work/ui/public/close_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/close_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/close_button_03.sub']],
    ['SetToolTipText', ['Kapat', 0, -23]],
    ['SetEvent', [lambda : self.HideBonusList()]]],
    []],
    [[ui.SlotBar, 0],
    [190, 227],
    [15, 35],
    [],
    []],
    [[ui.ListBoxEx, 0],
    [0, 0],
    [20, 60],
    [],
    []],
    [[ui.ScrollBar, 0],
    [0, 0],
    [185, 50],
    [['SetScrollBarSize', [200]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 39],
    [['SetDefaultFontName', ['']], ['SetText', ['ID:\t\t\tBonus:']], ['SetFontColor', [0.2, 0.6, 1.0]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 15],
    [['SetText', ['Eklenecek Efsun ' + str(Index + 1)]], ['SetFontColor', [0.8, 0.5, 0.1]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [20, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kabul Et']],
    ['SetEvent', [lambda index = Index: self.AddBonus(Index)]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [113, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kapat']],
    ['SetEvent', [lambda : self.HideBonusList()]]],
    []]]
    GuiParser(Gui, self.BoniGui)
    self.BoniGui[3].SetScrollBar(self.BoniGui[4])
    self.SetBonusList()
    def SelectBonus2(self, Index):
    self.BoniGui2 = []
    Gui = [[[ui.ThinBoard, ''],
    [223, 323],
    [0, 0],
    [['SetCenterPosition', ['']]],
    ['movable', 'float']],
    [[ui.Button, 0],
    [0, 0],
    [183, 18],
    [['SetUpVisual', ['d:/ymir work/ui/public/close_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/close_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/close_button_03.sub']],
    ['SetToolTipText', ['Kapat', 0, -23]],
    ['SetEvent', [lambda : self.HideBonusList2()]]],
    []],
    [[ui.SlotBar, 0],
    [190, 227],
    [15, 35],
    [],
    []],
    [[ui.ListBoxEx, 0],
    [0, 0],
    [20, 60],
    [],
    []],
    [[ui.ScrollBar, 0],
    [0, 0],
    [185, 50],
    [['SetScrollBarSize', [200]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 39],
    [['SetDefaultFontName', ['']], ['SetText', ['ID:\t\t\tBonus:']], ['SetFontColor', [0.2, 0.6, 1.0]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 15],
    [['SetText', ['Eklenecek Efsun ' + str(Index + 1)]], ['SetFontColor', [0.8, 0.5, 0.1]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [20, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kabul Et']],
    ['SetEvent', [lambda index = Index: self.AddBonus2(Index)]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [113, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kapat']],
    ['SetEvent', [lambda : self.HideBonusList2()]]],
    []]]
    GuiParser(Gui, self.BoniGui2)
    self.BoniGui2[3].SetScrollBar(self.BoniGui2[4])
    self.SetBonusList2()
    def SelectBonus3(self, Index):
    self.BoniGui3 = []
    Gui = [[[ui.ThinBoard, ''],
    [223, 323],
    [0, 0],
    [['SetCenterPosition', ['']]],
    ['movable', 'float']],
    [[ui.Button, 0],
    [0, 0],
    [183, 18],
    [['SetUpVisual', ['d:/ymir work/ui/public/close_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/close_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/close_button_03.sub']],
    ['SetToolTipText', ['Kapat', 0, -23]],
    ['SetEvent', [lambda : self.HideBonusList3()]]],
    []],
    [[ui.SlotBar, 0],
    [190, 227],
    [15, 35],
    [],
    []],
    [[ui.ListBoxEx, 0],
    [0, 0],
    [20, 60],
    [],
    []],
    [[ui.ScrollBar, 0],
    [0, 0],
    [185, 50],
    [['SetScrollBarSize', [200]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 39],
    [['SetDefaultFontName', ['']], ['SetText', ['ID:\t\t\tBonus:']], ['SetFontColor', [0.2, 0.6, 1.0]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 15],
    [['SetText', ['Eklenecek Efsun ' + str(Index + 1)]], ['SetFontColor', [0.8, 0.5, 0.1]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [20, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kabul Et']],
    ['SetEvent', [lambda index = Index: self.AddBonus3(Index)]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [113, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kapat']],
    ['SetEvent', [lambda : self.HideBonusList3()]]],
    []]]
    GuiParser(Gui, self.BoniGui3)
    self.BoniGui3[3].SetScrollBar(self.BoniGui3[4])
    self.SetBonusList3()
    def SelectBonus4(self, Index):
    self.BoniGui4 = []
    Gui = [[[ui.ThinBoard, ''],
    [223, 323],
    [0, 0],
    [['SetCenterPosition', ['']]],
    ['movable', 'float']],
    [[ui.Button, 0],
    [0, 0],
    [183, 18],
    [['SetUpVisual', ['d:/ymir work/ui/public/close_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/close_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/close_button_03.sub']],
    ['SetToolTipText', ['Kapat', 0, -23]],
    ['SetEvent', [lambda : self.HideBonusList4()]]],
    []],
    [[ui.SlotBar, 0],
    [190, 227],
    [15, 35],
    [],
    []],
    [[ui.ListBoxEx, 0],
    [0, 0],
    [20, 60],
    [],
    []],
    [[ui.ScrollBar, 0],
    [0, 0],
    [185, 50],
    [['SetScrollBarSize', [200]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 39],
    [['SetDefaultFontName', ['']], ['SetText', ['ID:\t\t\tBonus:']], ['SetFontColor', [0.2, 0.6, 1.0]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 15],
    [['SetText', ['Eklenecek Efsun ' + str(Index + 1)]], ['SetFontColor', [0.8, 0.5, 0.1]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [20, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kabul Et']],
    ['SetEvent', [lambda index = Index: self.AddBonus4(Index)]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [113, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kapat']],
    ['SetEvent', [lambda : self.HideBonusList4()]]],
    []]]
    GuiParser(Gui, self.BoniGui4)
    self.BoniGui4[3].SetScrollBar(self.BoniGui4[4])
    self.SetBonusList4()
    def SelectBonus5(self, Index):
    self.BoniGui5 = []
    Gui = [[[ui.ThinBoard, ''],
    [223, 323],
    [0, 0],
    [['SetCenterPosition', ['']]],
    ['movable', 'float']],
    [[ui.Button, 0],
    [0, 0],
    [183, 18],
    [['SetUpVisual', ['d:/ymir work/ui/public/close_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/close_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/close_button_03.sub']],
    ['SetToolTipText', ['Kapat', 0, -23]],
    ['SetEvent', [lambda : self.HideBonusList5()]]],
    []],
    [[ui.SlotBar, 0],
    [190, 227],
    [15, 35],
    [],
    []],
    [[ui.ListBoxEx, 0],
    [0, 0],
    [20, 60],
    [],
    []],
    [[ui.ScrollBar, 0],
    [0, 0],
    [185, 50],
    [['SetScrollBarSize', [200]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 39],
    [['SetDefaultFontName', ['']], ['SetText', ['ID:\t\t\tBonus:']], ['SetFontColor', [0.2, 0.6, 1.0]]],
    []],
    [[ui.TextLine, 0],
    [0, 0],
    [20, 15],
    [['SetText', ['Eklenecek Efsun ' + str(Index + 1)]], ['SetFontColor', [0.8, 0.5, 0.1]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [20, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kabul Et']],
    ['SetEvent', [lambda index = Index: self.AddBonus5(Index)]]],
    []],
    [[ui.Button, 0],
    [0, 0],
    [113, 275],
    [['SetUpVisual', ['d:/ymir work/ui/public/large_button_01.sub']],
    ['SetOverVisual', ['d:/ymir work/ui/public/large_button_02.sub']],
    ['SetDownVisual', ['d:/ymir work/ui/public/large_button_03.sub']],
    ['SetText', ['Kapat']],
    ['SetEvent', [lambda : self.HideBonusList5()]]],
    []]]
    GuiParser(Gui, self.BoniGui5)
    self.BoniGui5[3].SetScrollBar(self.BoniGui5[4])
    self.SetBonusList5()
    def SetBonusList(self):
    self.BoniGui[3].RemoveAllItems()
    for Bonus in self.BonusIDListe:
    self.BoniGui[3].AppendItem(Item(str(Bonus[1]) + '\t\t\t' + Bonus[0]))
    def SetBonusList2(self):
    self.BoniGui2[3].RemoveAllItems()
    for Bonus in self.BonusIDListe:
    self.BoniGui2[3].AppendItem(Item(str(Bonus[1]) + '\t\t\t' + Bonus[0]))
    def SetBonusList3(self):
    self.BoniGui3[3].RemoveAllItems()
    for Bonus in self.BonusIDListe:
    self.BoniGui3[3].AppendItem(Item(str(Bonus[1]) + '\t\t\t' + Bonus[0]))
    def SetBonusList4(self):
    self.BoniGui4[3].RemoveAllItems()
    for Bonus in self.BonusIDListe:
    self.BoniGui4[3].AppendItem(Item(str(Bonus[1]) + '\t\t\t' + Bonus[0]))
    def SetBonusList5(self):
    self.BoniGui5[3].RemoveAllItems()
    for Bonus in self.BonusIDListe:
    self.BoniGui5[3].AppendItem(Item(str(Bonus[1]) + '\t\t\t' + Bonus[0]))
    def HideBonusList(self):
    self.BoniGui[0].Hide()
    def HideBonusList2(self):
    self.BoniGui2[0].Hide()
    def HideBonusList3(self):
    self.BoniGui3[0].Hide()
    def HideBonusList4(self):
    self.BoniGui4[0].Hide()
    def HideBonusList5(self):
    self.BoniGui5[0].Hide()
    def AddBonus(self, Index):
    ItemIndex = self.BoniGui[3].GetSelectedItem()
    if ItemIndex:
    pass
    else:
    chat.AppendChat(chat.CHAT_TYPE_INFO, 'Hiçbir şey seçilmemiş!')
    return
    BonusValue = ItemIndex.GetText().split('\t\t\t')
    if int(BonusValue[0]) == 0:
    try:
    BackUp = self.SearchBoni[Index]
    if BackUp[1] == 0:
    self.SearchBoni.remove(self.SearchBoni[Index])
    else:
    self.SearchBoni[Index] = [0, BackUp[1]]
    except:
    pass
    else:
    try:
    try:
    BackUp = self.SearchBoni[Index]
    self.SearchBoni.remove(self.SearchBoni[Index])
    except:
    Backup = [0, 0]
    self.SearchBoni.insert(Index, [int(BonusValue[0]), BackUp[1]])
    except:
    self.SearchBoni.append([int(BonusValue[0]), 0])
    self.UpdateBonusList()
    self.HideBonusList()
    def AddBonus2(self, Index):
    ItemIndex = self.BoniGui2[3].GetSelectedItem()
    if ItemIndex:
    pass
    else:
    chat.AppendChat(chat.CHAT_TYPE_INFO, 'Hiçbir şey seçilmemiş!')
    return
    BonusValue = ItemIndex.GetText().split('\t\t\t')
    if int(BonusValue[0]) == 0:
    try:
    BackUp2 = self.SearchBoni2[Index]
    if BackUp2[1] == 0:
    self.SearchBoni2.remove(self.SearchBoni2[Index])
    else:
    self.SearchBoni2[Index] = [0, BackUp2[1]]
    except:
    pass
    else:
    try:
    try:
    BackUp2 = self.SearchBoni2[Index]
    self.SearchBoni2.remove(self.SearchBoni2[Index])
    except:
    Backup2 = [0, 0]
    self.SearchBoni2.insert(Index, [int(BonusValue[0]), BackUp2[1]])
    except:
    self.SearchBoni2.append([int(BonusValue[0]), 0])
    self.UpdateBonusList2()
    self.HideBonusList2()
    def AddBonus3(self, Index):
    ItemIndex = self.BoniGui3[3].GetSelectedItem()
    if ItemIndex:
    pass
    else:
    chat.AppendChat(chat.CHAT_TYPE_INFO, 'Hiçbir şey seçilmemiş!')
    return
    BonusValue = ItemIndex.GetText().split('\t\t\t')
    if int(BonusValue[0]) == 0:
    try:
    BackUp3 = self.SearchBoni3[Index]
    if BackUp3[1] == 0:
    self.SearchBoni3.remove(self.SearchBoni3[Index])
    else:
    self.SearchBoni3[Index] = [0, BackUp3[1]]
    except:
    pass
    else:
    try:
    try:
    BackUp3 = self.SearchBoni3[Index]
    self.SearchBoni3.remove(self.SearchBoni3[Index])
    except:
    Backup3 = [0, 0]
    self.SearchBoni3.insert(Index, [int(BonusValue[0]), BackUp3[1]])
    except:
    self.SearchBoni3.append([int(BonusValue[0]), 0])
    self.UpdateBonusList3()
    self.HideBonusList3()
    def AddBonus4(self, Index):
    ItemIndex = self.BoniGui4[3].GetSelectedItem()
    if ItemIndex:
    pass
    else:
    chat.AppendChat(chat.CHAT_TYPE_INFO, 'Hiçbir şey seçilmemiş!')
    return
    BonusValue = ItemIndex.GetText().split('\t\t\t')
    if int(BonusValue[0]) == 0:
    try:
    BackUp4 = self.SearchBoni4[Index]
    if BackUp4[1] == 0:
    self.SearchBoni4.remove(self.SearchBoni4[Index])
    else:
    self.SearchBoni4[Index] = [0, BackUp4[1]]
    except:
    pass
    else:
    try:
    try:
    BackUp4 = self.SearchBoni4[Index]
    self.SearchBoni4.remove(self.SearchBoni4[Index])
    except:
    Backup4 = [0, 0]
    self.SearchBoni4.insert(Index, [int(BonusValue[0]), BackUp4[1]])
    except:
    self.SearchBoni4.append([int(BonusValue[0]), 0])
    self.UpdateBonusList4()
    self.HideBonusList4()
    def AddBonus5(self, Index):
    ItemIndex = self.BoniGui5[3].GetSelectedItem()
    if ItemIndex:
    pass
    else:
    chat.AppendChat(chat.CHAT_TYPE_INFO, 'Hiçbir şey seçilmemiş!')
    return
    BonusValue = ItemIndex.GetText().split('\t\t\t')
    if int(BonusValue[0]) == 0:
    try:
    BackUp5 = self.SearchBoni5[Index]
    if BackUp5[1] == 0:
    self.SearchBoni5.remove(self.SearchBoni5[Index])
    else:
    self.SearchBoni5[Index] = [0, BackUp5[1]]
    except:
    pass
    else:
    try:
    try:
    BackUp5 = self.SearchBoni5[Index]
    self.SearchBoni5.remove(self.SearchBoni5[Index])
    except:
    Backup5 = [0, 0]
    self.SearchBoni5.insert(Index, [int(BonusValue[0]), BackUp5[1]])
    except:
    self.SearchBoni5.append([int(BonusValue[0]), 0])
    self.UpdateBonusList5()
    self.HideBonusList5()
    def UpdateBonusList(self):
    tmp = {}
    for Bonus in self.BonusIDListe:
    tmp[Bonus[1]] = Bonus[0]
    for Index in xrange(5):
    self.Gui[15 + Index * 4].SetText('Seçilmedi')
    for Bonus in self.SearchBoni:
    Index = self.SearchBoni.index(Bonus)
    self.Gui[15 + Index * 4].SetText(tmp[Bonus[0]])
    def UpdateBonusList2(self):
    tmp = {}
    for Bonus in self.BonusIDListe:
    tmp[Bonus[1]] = Bonus[0]
    for Index in xrange(5):
    self.Gui[35 + Index * 4].SetText('Seçilmedi')
    for Bonus in self.SearchBoni2:
    Index = self.SearchBoni2.index(Bonus)
    self.Gui[35 + Index * 4].SetText(tmp[Bonus[0]])
    def UpdateBonusList3(self):
    tmp = {}
    for Bonus in self.BonusIDListe:
    tmp[Bonus[1]] = Bonus[0]
    for Index in xrange(5):
    self.Gui[55 + Index * 4].SetText('Seçilmedi')
    for Bonus in self.SearchBoni3:
    Index = self.SearchBoni3.index(Bonus)
    self.Gui[55 + Index * 4].SetText(tmp[Bonus[0]])
    def UpdateBonusList4(self):
    tmp = {}
    for Bonus in self.BonusIDListe:
    tmp[Bonus[1]] = Bonus[0]
    for Index in xrange(5):
    self.Gui[75 + Index * 4].SetText('Seçilmedi')
    for Bonus in self.SearchBoni4:
    Index = self.SearchBoni4.index(Bonus)
    self.Gui[75 + Index * 4].SetText(tmp[Bonus[0]])
    def UpdateBonusList5(self):
    tmp = {}
    for Bonus in self.BonusIDListe:
    tmp[Bonus[1]] = Bonus[0]
    for Index in xrange(5):
    self.Gui[95 + Index * 4].SetText('Seçilmedi')
    for Bonus in self.SearchBoni5:
    Index = self.SearchBoni5.index(Bonus)
    self.Gui[95 + Index * 4].SetText(tmp[Bonus[0]])
    def OnUpdate(self):
    self.UpdateBonusValues()
    self.UpdateBoni()
    self.UpdateBonusValues2()
    self.UpdateBoni2()
    self.UpdateBonusValues3()
    self.UpdateBoni3()
    self.UpdateBonusValues4()
    self.UpdateBoni4()
    self.UpdateBonusValues5()
    self.UpdateBoni5()
    def UpdateBonusValues(self):
    TmpValues = []
    for Index in xrange(5):
    try:
    SearchValue = int(self.Gui[16 + Index * 4].GetText())
    except:
    SearchValue = 0
    TmpValues.append([SearchValue, 0])
    if TmpValues != self.SearchBoniValues:
    self.SearchBoniValues = TmpValues
    def UpdateBonusValues2(self):
    TmpValues2 = []
    for Index in xrange(5):
    try:
    SearchValue = int(self.Gui[36 + Index * 4].GetText())
    except:
    SearchValue = 0
    TmpValues2.append([SearchValue, 0])
    if TmpValues2 != self.SearchBoniValues2:
    self.SearchBoniValues2 = TmpValues2
    def UpdateBonusValues3(self):
    TmpValues3 = []
    for Index in xrange(5):
    try:
    SearchValue = int(self.Gui[56 + Index * 4].GetText())
    except:
    SearchValue = 0
    TmpValues3.append([SearchValue, 0])
    if TmpValues3 != self.SearchBoniValues3:
    self.SearchBoniValues3 = TmpValues3
    def UpdateBonusValues4(self):
    TmpValues4 = []
    for Index in xrange(5):
    try:
    SearchValue = int(self.Gui[76 + Index * 4].GetText())
    except:
    SearchValue = 0
    TmpValues4.append([SearchValue, 0])
    if TmpValues4 != self.SearchBoniValues4:
    self.SearchBoniValues4 = TmpValues4
    def UpdateBonusValues5(self):
    TmpValues5 = []
    for Index in xrange(5):
    try:
    SearchValue = int(self.Gui[96 + Index * 4].GetText())
    except:
    SearchValue = 0
    TmpValues5.append([SearchValue, 0])
    if TmpValues5 != self.SearchBoniValues5:
    self.SearchBoniValues5 = TmpValues5
    def UpdateBoni(self):
    if self.State == 'Stop':
    return
    Values = []
    Boni = []
    Count = 0
    for AttributeIndex in xrange(self.Count):
    Bonus, Value = player.GetItemAttribute(self.Slot, AttributeIndex)
    if Bonus == 0:
    return
    Count += 1
    Values.append(Value)
    Boni.append(Bonus)
    if player.GetItemCount(self.SlotStack[0]) <= 0 and (self.Boni != Boni or self.Values != Values) or self.Boni != Boni or self.Values != Values or app.GetTime() >= self.LastProcessTimeStamp + 0.8:
    self.LastProcessTimeStamp = app.GetTime()
    self.Boni = Boni
    self.Values = Values
    self.ControllBoni(Boni, Values)
    def UpdateBoni2(self):
    if self.State2 == 'Stop':
    return
    Values2 = []
    Boni2 = []
    Count2 = 0
    for AttributeIndex in xrange(self.Count2):
    Bonus2, Value2 = player.GetItemAttribute(self.Slot2, AttributeIndex)
    if Bonus2 == 0:
    return
    Count2 += 1
    Values2.append(Value2)
    Boni2.append(Bonus2)
    if player.GetItemCount(self.SlotStack2[0]) <= 0 and (self.Boni2 != Boni2 or self.Values2 != Values2) or self.Boni2 != Boni2 or self.Values2 != Values2 or app.GetTime() >= self.LastProcessTimeStamp2 + 0.8:
    self.LastProcessTimeStamp2 = app.GetTime()
    self.Boni2 = Boni2
    self.Values2 = Values2
    self.ControllBoni2(Boni2, Values2)
    def UpdateBoni3(self):
    if self.State3 == 'Stop':
    return
    Values3 = []
    Boni3 = []
    Count3 = 0
    for AttributeIndex in xrange(self.Count3):
    Bonus3, Value3 = player.GetItemAttribute(self.Slot3, AttributeIndex)
    if Bonus3 == 0:
    return
    Count3 += 1
    Values3.append(Value3)
    Boni3.append(Bonus3)
    if player.GetItemCount(self.SlotStack3[0]) <= 0 and (self.Boni3 != Boni3 or self.Values3 != Values3) or self.Boni3 != Boni3 or self.Values3 != Values3 or app.GetTime() >= self.LastProcessTimeStamp3 + 0.8:
    self.LastProcessTimeStamp3 = app.GetTime()
    self.Boni3 = Boni3
    self.Values3 = Values3
    self.ControllBoni3(Boni3, Values3)
    def UpdateBoni4(self):
    if self.State4 == 'Stop':
    return
    Values4 = []
    Boni4 = []
    Count4 = 0
    for AttributeIndex in xrange(self.Count4):
    Bonus4, Value4 = player.GetItemAttribute(self.Slot4, AttributeIndex)
    if Bonus4 == 0:
    return
    Count4 += 1
    Values4.append(Value4)
    Boni4.append(Bonus4)
    if player.GetItemCount(self.SlotStack4[0]) <= 0 and (self.Boni4 != Boni4 or self.Values4 != Values4) or self.Boni4 != Boni4 or self.Values4 != Values4 or app.GetTime() >= self.LastProcessTimeStamp4 + 0.8:
    self.LastProcessTimeStamp4 = app.GetTime()
    self.Boni4 = Boni4
    self.Values4 = Values4
    self.ControllBoni4(Boni4, Values4)
    def UpdateBoni5(self):
    if self.State5 == 'Stop':
    return
    Values5 = []
    Boni5 = []
    Count5 = 0
    for AttributeIndex in xrange(self.Count5):
    Bonus5, Value5 = player.GetItemAttribute(self.Slot5, AttributeIndex)
    if Bonus5 == 0:
    return
    Count5 += 1
    Values5.append(Value5)
    Boni5.append(Bonus5)
    if player.GetItemCount(self.SlotStack5[0]) <= 0 and (self.Boni5 != Boni5 or self.Values5 != Values5) or self.Boni5 != Boni5 or self.Values5 != Values5 or app.GetTime() >= self.LastProcessTimeStamp5 + 0.8:
    self.LastProcessTimeStamp5 = app.GetTime()
    self.Boni5 = Boni5
    self.Values5 = Values5
    self.ControllBoni5(Boni5, Values5)
    def ControllBoni(self, Boni, Values):
    try:
    for i in xrange(len(self.SearchBoni)):
    try:
    Index = Boni.index(self.SearchBoni[i][0])
    if Values[Index] < self.SearchBoniValues[i][0]:
    Boni.index('-1')
    except:
    Index = Boni.index(self.SearchBoni[i][1])
    if Values[Index] < self.SearchBoniValues[i][1]:
    Boni.index('-1')
    self.State = 'Stop'
    chat.AppendChat(1, 'Efsun Sayısı: ' + str(self.Count))
    chat.AppendChat(1, 'Efsunlar: ' + str(Boni))
    chat.AppendChat(1, 'Efsun Değerleri: ' + str(Values))
    except:
    if player.GetItemCountByVnum(self.SwitchValue) <= 0:
    if shop.IsOpen():
    for EachShopSlot in xrange(shop.SHOP_SLOT_COUNT):
    ShopItemValue = shop.GetItemID(EachShopSlot)
    if ShopItemValue == int(self.SwitchValue):
    net.SendShopBuyPacket(EachShopSlot)
    else:
    chat.AppendChat(1, 'Efsun Değiştirme nesnesi kalmadı.')
    self.State = 'Stop'
    return
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    ItemValue = player.GetItemIndex(Slot)
    if ItemValue == self.SwitchValue:
    if self.State == 'Stop':
    return
    self.SlotStack = [Slot, player.GetItemCount(Slot)]
    net.SendItemUseToItemPacket(Slot, self.Slot)
    break
    def ControllBoni2(self, Boni, Values):
    try:
    for i in xrange(len(self.SearchBoni2)):
    try:
    Index = Boni.index(self.SearchBoni2[i][0])
    if Values[Index] < self.SearchBoniValues2[i][0]:
    Boni.index('-1')
    except:
    Index = Boni.index(self.SearchBoni2[i][1])
    if Values[Index] < self.SearchBoniValues2[i][1]:
    Boni.index('-1')
    self.State2 = 'Stop'
    chat.AppendChat(1, 'Efsun Sayısı: ' + str(self.Count2))
    chat.AppendChat(1, 'Efsunlar: ' + str(Boni))
    chat.AppendChat(1, 'Efsun Değerleri: ' + str(Values))
    except:
    if player.GetItemCountByVnum(self.SwitchValue) <= 0:
    if shop.IsOpen():
    for EachShopSlot in xrange(shop.SHOP_SLOT_COUNT):
    ShopItemValue = shop.GetItemID(EachShopSlot)
    if ShopItemValue == int(self.SwitchValue):
    net.SendShopBuyPacket(EachShopSlot)
    else:
    chat.AppendChat(1, 'Efsun Değiştirme nesnesi kalmadı.')
    self.State2 = 'Stop'
    return
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    ItemValue = player.GetItemIndex(Slot)
    if ItemValue == self.SwitchValue:
    if self.State2 == 'Stop':
    return
    self.SlotStack2 = [Slot, player.GetItemCount(Slot)]
    net.SendItemUseToItemPacket(Slot, self.Slot2)
    break
    def ControllBoni3(self, Boni, Values):
    try:
    for i in xrange(len(self.SearchBoni3)):
    try:
    Index = Boni.index(self.SearchBoni3[i][0])
    if Values[Index] < self.SearchBoniValues3[i][0]:
    Boni.index('-1')
    except:
    Index = Boni.index(self.SearchBoni3[i][1])
    if Values[Index] < self.SearchBoniValues3[i][1]:
    Boni.index('-1')
    self.State3 = 'Stop'
    chat.AppendChat(1, 'Efsun Sayısı: ' + str(self.Count3))
    chat.AppendChat(1, 'Efsunlar: ' + str(Boni))
    chat.AppendChat(1, 'Efsun Değerleri: ' + str(Values))
    except:
    if player.GetItemCountByVnum(self.SwitchValue) <= 0:
    if shop.IsOpen():
    for EachShopSlot in xrange(shop.SHOP_SLOT_COUNT):
    ShopItemValue = shop.GetItemID(EachShopSlot)
    if ShopItemValue == int(self.SwitchValue):
    net.SendShopBuyPacket(EachShopSlot)
    else:
    chat.AppendChat(1, 'Efsun Değiştirme nesnesi kalmadı.')
    self.State3 = 'Stop'
    return
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    ItemValue = player.GetItemIndex(Slot)
    if ItemValue == self.SwitchValue:
    if self.State3 == 'Stop':
    return
    self.SlotStack3 = [Slot, player.GetItemCount(Slot)]
    net.SendItemUseToItemPacket(Slot, self.Slot3)
    break
    def ControllBoni4(self, Boni, Values):
    try:
    for i in xrange(len(self.SearchBoni4)):
    try:
    Index = Boni.index(self.SearchBoni4[i][0])
    if Values[Index] < self.SearchBoniValues4[i][0]:
    Boni.index('-1')
    except:
    Index = Boni.index(self.SearchBoni4[i][1])
    if Values[Index] < self.SearchBoniValues4[i][1]:
    Boni.index('-1')
    self.State4 = 'Stop'
    chat.AppendChat(1, 'Efsun Sayısı: ' + str(self.Count4))
    chat.AppendChat(1, 'Efsunlar: ' + str(Boni))
    chat.AppendChat(1, 'Efsun Değerleri: ' + str(Values))
    except:
    if player.GetItemCountByVnum(self.SwitchValue) <= 0:
    if shop.IsOpen():
    for EachShopSlot in xrange(shop.SHOP_SLOT_COUNT):
    ShopItemValue = shop.GetItemID(EachShopSlot)
    if ShopItemValue == int(self.SwitchValue):
    net.SendShopBuyPacket(EachShopSlot)
    else:
    chat.AppendChat(1, 'Efsun Değiştirme nesnesi kalmadı.')
    self.State4 = 'Stop'
    return
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    ItemValue = player.GetItemIndex(Slot)
    if ItemValue == self.SwitchValue:
    if self.State4 == 'Stop':
    return
    self.SlotStack4 = [Slot, player.GetItemCount(Slot)]
    net.SendItemUseToItemPacket(Slot, self.Slot4)
    break
    def ControllBoni5(self, Boni, Values):
    try:
    for i in xrange(len(self.SearchBoni5)):
    try:
    Index = Boni.index(self.SearchBoni5[i][0])
    if Values[Index] < self.SearchBoniValues5[i][0]:
    Boni.index('-1')
    except:
    Index = Boni.index(self.SearchBoni5[i][1])
    if Values[Index] < self.SearchBoniValues5[i][1]:
    Boni.index('-1')
    self.State5 = 'Stop'
    chat.AppendChat(1, 'Efsun Sayısı: ' + str(self.Count5))
    chat.AppendChat(1, 'Efsunlar: ' + str(Boni))
    chat.AppendChat(1, 'Efsun Değerleri: ' + str(Values))
    except:
    if player.GetItemCountByVnum(self.SwitchValue) <= 0:
    if shop.IsOpen():
    for EachShopSlot in xrange(shop.SHOP_SLOT_COUNT):
    ShopItemValue = shop.GetItemID(EachShopSlot)
    if ShopItemValue == int(self.SwitchValue):
    net.SendShopBuyPacket(EachShopSlot)
    else:
    chat.AppendChat(1, 'Efsun Değiştirme nesnesi kalmadı.')
    self.State5 = 'Stop'
    return
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    ItemValue = player.GetItemIndex(Slot)
    if ItemValue == self.SwitchValue:
    if self.State5 == 'Stop':
    return
    self.SlotStack5 = [Slot, player.GetItemCount(Slot)]
    net.SendItemUseToItemPacket(Slot, self.Slot5)
    break
    def DefineBoni(self):
    self.Values = []
    self.Boni = []
    self.Count = 0
    for AttributeIndex in xrange(5):
    Bonus, Value = player.GetItemAttribute(self.Slot, AttributeIndex)
    if Bonus != 0:
    self.Count += 1
    self.Boni.append(Bonus)
    self.Values.append(Value)
    self.ControllBoni(self.Boni, self.Values)
    def DefineBoni2(self):
    self.Values2 = []
    self.Boni2 = []
    self.Count2 = 0
    for AttributeIndex in xrange(5):
    Bonus2, Value2 = player.GetItemAttribute(self.Slot2, AttributeIndex)
    if Bonus2 != 0:
    self.Count2 += 1
    self.Boni2.append(Bonus2)
    self.Values2.append(Value2)
    self.ControllBoni2(self.Boni2, self.Values2)
    def DefineBoni3(self):
    self.Values3 = []
    self.Boni3 = []
    self.Count3 = 0
    for AttributeIndex in xrange(5):
    Bonus3, Value3 = player.GetItemAttribute(self.Slot3, AttributeIndex)
    if Bonus3 != 0:
    self.Count3 += 1
    self.Boni3.append(Bonus3)
    self.Values3.append(Value3)
    self.ControllBoni3(self.Boni3, self.Values3)
    def DefineBoni4(self):
    self.Values4 = []
    self.Boni4 = []
    self.Count4 = 0
    for AttributeIndex in xrange(5):
    Bonus4, Value4 = player.GetItemAttribute(self.Slot4, AttributeIndex)
    if Bonus4 != 0:
    self.Count4 += 1
    self.Boni4.append(Bonus4)
    self.Values4.append(Value4)
    self.ControllBoni4(self.Boni4, self.Values4)
    def DefineBoni5(self):
    self.Values5 = []
    self.Boni5 = []
    self.Count5 = 0
    for AttributeIndex in xrange(5):
    Bonus5, Value5 = player.GetItemAttribute(self.Slot5, AttributeIndex)
    if Bonus5 != 0:
    self.Count5 += 1
    self.Boni5.append(Bonus5)
    self.Values5.append(Value5)
    self.ControllBoni5(self.Boni5, self.Values5)
    def ChangeState(self, state):
    if state == 'Start':
    if self.SearchBoni == []:
    chat.AppendChat(1, 'Lütfen bir efsun seçin.')
    self.Slot = 0
    self.Startmode = 1
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    itemVNum = player.GetItemIndex(Slot)
    if itemVNum == self.SwitchValue:
    self.SlotStack = [Slot, player.GetItemCount(Slot)]
    break
    self.DefineBoni()
    self.State = 'Start'
    else:
    self.State = 'Stop'
    chat.AppendChat(1, 'Bot durdu.')
    def ChangeState2(self, state):
    if state == 'Start':
    if self.SearchBoni2 == []:
    chat.AppendChat(1, 'Lütfen bir efsun seçin.')
    self.Slot2 = 1
    self.Startmode2 = 1
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    itemVNum = player.GetItemIndex(Slot)
    if itemVNum == self.SwitchValue:
    self.SlotStack2 = [Slot, player.GetItemCount(Slot)]
    break
    self.DefineBoni2()
    self.State2 = 'Start'
    else:
    self.State2 = 'Stop'
    chat.AppendChat(1, 'Bot durdu.')
    def ChangeState3(self, state):
    if state == 'Start':
    if self.SearchBoni3 == []:
    chat.AppendChat(1, 'Lütfen bir efsun seçin.')
    self.Slot3 = 2
    self.Startmode3 = 1
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    itemVNum = player.GetItemIndex(Slot)
    if itemVNum == self.SwitchValue:
    self.SlotStack3 = [Slot, player.GetItemCount(Slot)]
    break
    self.DefineBoni3()
    self.State3 = 'Start'
    else:
    self.State3 = 'Stop'
    chat.AppendChat(1, 'Bot durdu.')
    def ChangeState4(self, state):
    if state == 'Start':
    if self.SearchBoni4 == []:
    chat.AppendChat(1, 'Lütfen bir efsun seçin.')
    self.Slot4 = 3
    self.Startmode1 = 1
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    itemVNum = player.GetItemIndex(Slot)
    if itemVNum == self.SwitchValue:
    self.SlotStack4 = [Slot, player.GetItemCount(Slot)]
    break
    self.DefineBoni4()
    self.State4 = 'Start'
    else:
    self.State4 = 'Stop'
    chat.AppendChat(1, 'Bot durdu.')
    def ChangeState5(self, state):
    if state == 'Start':
    if self.SearchBoni5 == []:
    chat.AppendChat(1, 'Lütfen bir efsun seçin.')
    self.Slot5 = 4
    self.Startmode5 = 1
    for Slot in xrange(player.INVENTORY_PAGE_SIZE * 2):
    itemVNum = player.GetItemIndex(Slot)
    if itemVNum == self.SwitchValue:
    self.SlotStack5 = [Slot, player.GetItemCount(Slot)]
    break
    self.DefineBoni5()
    self.State5 = 'Start'
    else:
    self.State5 = 'Stop'
    chat.AppendChat(1, 'Bot durdu.')
    def GuiParser(guiobjects, list):
    for object in guiobjects:
    Object = object[0][0]()
    if object[0][1] != '':
    Object.SetParent(list[object[0][1]])
    if object[1][0] + object[1][1] != 0:
    Object.SetSize(object[1][0], object[1][1])
    if object[2][0] + object[2][1] != 0:
    Object.SetPosition(object[2][0], object[2][1])
    for command in object[3]:
    cmd = command[0]
    attr = getattr(Object, cmd)
    if callable(attr):
    argument = command[1]
    lenght = len(argument)
    if lenght == 1:
    if argument[0] == '':
    attr()
    else:
    attr(argument[0])
    elif lenght == 2:
    attr(argument[0], argument[1])
    elif lenght == 3:
    attr(argument[0], argument[1], argument[2])
    elif lenght == 4:
    attr(argument[0], argument[1], argument[2], argument[3])
    for flag in object[4]:
    Object.AddFlag(str(flag))
    Object.Show()
    list.append(Object)
    class Item(ui.ListBoxEx.Item):
    def __init__(self, fileName):
    ui.ListBoxEx.Item.__init__(self)
    self.canLoad = 0
    self.text = fileName
    self.textLine = self.__CreateTextLine(fileName)
    def __del__(self):
    ui.ListBoxEx.Item.__del__(self)
    def GetText(self):
    return self.text
    def SetSize(self, width, height):
    ui.ListBoxEx.Item.SetSize(self, 6 * len(self.textLine.GetText()) + 4, height)
    def __CreateTextLine(self, fileName):
    textLine = ui.TextLine()
    textLine.SetParent(self)
    textLine.SetPosition(0, 0)
    textLine.SetText(fileName)
    textLine.Show()
    return textLine
    NewM2Bot().Show()


 
xD para verenlere yazık oldu ..
 
2350823_o8c97.jpg
 
teşekkürler
 

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